Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.16 @ 21:50:22 Player: biznut Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (239) 239 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 1797 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Sensor Array Makeshift Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Relay Coupler [Programmer] (50) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Makeshift Light Armor Plating Thermal Shield > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Improved Particle Charger Improved Shield Generator Relay Coupler [Programmer] [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Makeshift Light Armor Plating Weapon Mining Laser Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 36 | 7 4 17 1 5 2 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 6 . 1 . Treads . | . . . . . . Leg 5 | 2 1 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 4 . 1 . Utility 11 | 1 . 4 1 3 2 Device 6 | . . 2 1 1 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 12 | 3 3 5 . 1 . Energy Gun 4 | 1 2 . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 14 | . . 5 . . 9 Power 2 | . . 1 . . 1 Propulsion 8 | . . 3 . . 5 Utility 3 | . . 1 . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 9 | . . 3 . . 9 To Critical Strikes . | . . . . . . Average Backups 5 | 1 5 7 5 5 4 Power . | . 1 . 1 1 . Propulsion . | . . . 1 1 1 Utility 1 | . . . 3 2 2 Weapon 2 | . 4 5 . . . Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 92 69 100 97 80 Engine 10 | . 14 9 11 11 10 Leg 8 | . 28 10 . . . Flight 16 | . . 7 33 33 29 Device 12 | . . 10 22 19 15 Storage 5 | . 14 8 . . . Protection 7 | . 7 5 11 11 11 Energy Gun 5 | . 13 . . 6 8 Ballistic Gun 3 | . 1 6 . . . Special Weapon 5 | . . . 22 15 5 Impact Weapon 6 | . 12 9 . . . Peak Build Rating 30 | 6 9 20 16 26 30 Average Rating 14 | 4 8 10 16 22 24 On Entrance 12 | . 6 9 18 16 25 Naked Turns . | . . . . . . Heaviest Build 26 | 12 14 26 9 16 14 Greatest Support 30 | 20 20 30 15 16 16 Greatest Overweight (x) 8 | 3 . 8 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 2 7 8 5 5 5 Average Carried 5 | 1 5 7 5 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 2 7 5 5 5 2 Class Distribution -------------------- 55% | Mutant 22% | Derelict-Sprinter 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 601 | 233 77 75 98 70 48 Remotely . | . . . . . . Salvage Created 386 | . 131 255 . . . Parts 12 | . 6 6 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 2 8 . . . Melee 8 | . 1 7 . . . Guns 1 | . 1 . . . . Classes Destroyed 5 | . 2 3 . . . Hauler 1 | . 1 . . . . Recycler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 6 . . . Grunt 4 | . 2 2 . . . Best Kill Streak 4 | . 2 4 . . . Combat Bots Only 3 | . 2 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 19 92 . . 103 Missed 75 | . 3 26 . . 46 Damage Taken 1594 | . 229 557 . . 808 Core 454 | . 41 161 . . 252 Absorbed by Shields 22 | . . . . . 22 Regen/Repaired (Parts) 41 | . . . . 41 . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 26 | . 12 2 . 9 3 Largest 1 | . 1 1 . 1 1 Hottest 100 | . 65 23 . 100 75 Shots Fired 26 | . 12 2 . 9 3 Gun 17 | . 12 2 . . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special 9 | . . . . 9 . Kinetic 2 | . . 2 . . . Thermal 24 | . 12 . . 9 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 2 | . 2 1 . . 2 Robot Miss Streak 4 | . 3 4 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | . 10 24 . . 1 Core Hits 8 | . 4 4 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 7 | . 1 6 . . . Critical Strikes 9 | . 1 8 . . . Smash 9 | . 1 8 . . . Melee Attacks 44 | . 7 37 . . . Impact 44 | . 7 37 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 1 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . 3 . . . Damage Inflicted 1298 | . 287 974 . 16 21 Guns 108 | . 70 17 . . 21 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1174 | . 217 957 . . . Ramming . | . . . . . . Kinetic 17 | . . 17 . . . Thermal 107 | . 70 . . 16 21 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1174 | . 217 957 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 419 | . 36 383 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 419 | . 36 383 . . . Knockbacks 4 | . 3 1 . . . Impact 4 | . 3 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 198 | . 198 . . 179 101 Average Temperature 71 | . 82 . . 76 36 Received Heat Transfer 237 | . 165 72 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . 1 3 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 8 | . 1 7 . . . Impact Corruptions 19 | . 2 17 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 272 | . 185 . . 50 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 60 | . 55 60 . . . Initial . | . . . . . . Average 13 | . 17 14 . . . Influence Increases 417 | . 76 236 . . 105 Destroy 0b10 Robot/C 200 | . 40 160 . . . Destroy 0b10 Robot/NC 20 | . 5 15 . . . Destroy Leader 44 | . 12 32 . . . Successful Hack 18 | . 4 14 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 120 | . 15 . . . 105 Influence Decreases 417 | . 76 236 . . 105 Time Decay 315 | . 76 199 . . 40 Lost Part 102 | . . 37 . . 65 Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 15 2 . 14 Peak Tracking Total 7 | . 2 5 2 . 7 Tactical Retreats 7 | . 1 3 . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 5 3 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 8 . . . Successful 13 | . 5 8 . . . Failed 5 | . 5 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Emergency Access Points 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 192 | . . . . 192 . Highest-Rated Ally 96 | . . . . 96 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1099 | . . 512 39 404 144 Sensors 458 | . . . . 314 144 Seismic 128 | . . . 39 89 . ECM 700 | . . 512 39 149 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1499 | 71 241 600 39 404 144 Spaces Moved 1951 | 44 159 411 123 819 395 Core 90 | 18 . 64 . . 8 Treads . | . . . . . . Legs 282 | 26 159 97 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1579 | . . 250 123 819 387 Fastest Speed 29 | 50 120 29 29 29 29 Average Speed 56 | 134 120 105 29 29 33 Slowest Speed 450 | 200 120 450 29 30 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 2 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 29 33 34 75 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 3 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 1 4 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2222 | 52 186 506 123 949 406 Wait 117 | . . 19 2 95 1 Move 1940 | 43 158 410 118 816 395 Hop 3 | . . . 2 1 . Pick Up 15 | 2 2 5 . 5 1 Fast Attach 34 | 6 3 15 . 9 1 Attach 5 | . . 2 . . 3 Detach 8 | . 3 5 . . . Swap 7 | 1 1 1 1 3 . Drop 26 | . . 13 . 11 2 Fire 26 | . 12 2 . 9 3 Melee 41 | . 7 34 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 475 | -9/Materials | Lost 3 parts (3n) 885 | -9/Materials | Discovered new exit (range 14) 913 | -9/Materials | Entered Mines 914 | -9/Mines | Assembled infested the area 950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 952 | -9/Mines | Entered Zion 1026 | -7/Zion | Learned location of 2 exits from Factory 1049 | -7/Zion | Learned Factory security intel 1066 | -7/Zion | Visited the Megawrench Repair Shop 1066 | -7/Zion | Megawrench repaired 4 parts 1148 | -7/Zion | Learned Factory emergency access door positions 1168 | -7/Zion | Learned location of Armory (-3) 1180 | -7/Zion | Given A8's code to call for help 1191 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1201 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1270 | -7/Zion | Learned location of Quarantine (-2) 1271 | -7/Zion | Found Relay Coupler [Programmer] 1273 | -7/Zion | Found Relay Coupler [Programmer] 1276 | -7/Zion | Found Relay Coupler [Programmer] 1278 | -7/Zion | Found Relay Coupler [Programmer] 1281 | -7/Zion | Found Relay Coupler [Programmer] 1353 | -7/Zion | Discovered new exit (range 11) 1356 | -7/Zion | Entered Proximity Caves 1361 | -6/Proximity Caves | Spotted B-75 Beast 1409 | -6/Proximity Caves | Build established: Derelict-Sprinter 1471 | -6/Proximity Caves | Core integrity fell below 50% 1498 | -6/Proximity Caves | Core integrity fell below 20% 1500 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01423_ Acquired 48 matter. 01423_ Dropped Mining Laser. 01424_ Acquired Thermal Shield. 01426_ Dropped Lgt. Ion Engine. 01427_ Acquired Imp. Particle Charger. 01439_ Searching scrap... 01439_ Found Imp. Cooling System. 01439_ Found Assault Cannon. 01439_ Found Adv. Terrain Scan Processor. 01439_ Found 61 Matter. 01454_ Xenon Bombardment Thruster destroyed. 01472_ Beamcaster destroyed. 01473_ Cesium-ion Thruster destroyed. 01477_ Thermal Shield destroyed. 01485_ Cesium-ion Thruster destroyed. 01485_ Critical hit (Destroy). 01486_ Cesium-ion Thruster destroyed. 01488_ Imp. Shield Generator destroyed. 01493_ Cesium-ion Thruster destroyed. 01493_ Lgt. Ion Engine destroyed. 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Battery | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeChargeBeacon Manual? 0 Play Time 00:37:07 Cumulative 16.7 hours Start 2025.04.15 @ 02:38:55 End 2025.04.16 @ 21:50:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38427a80-a6e8-4968-abf9-f632c56acbac