Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:06:22 Player: maeve Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1016) 1016 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2662 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 142/400 Matter 284/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Medium Storage Unit System Shield System Shield > --- WEAPON (2) ------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (10) --- Reinforced Ion Engine Compact Wheel Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Improved Light Armor Plating System Shield Heavy EM Pulse Gun Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit System Shield System Shield > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Small Storage Unit Large Battery High-capacity Matter Pod System Shield Heavy EM Shotgun Missile Launcher Missile Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility System Shield Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 30 | 6 7 17 . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 7 . . Treads 5 | 2 . 3 . . Leg 3 | . 2 1 . . Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 4 . . Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware 2 | . . 2 . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 6 . . Energy Gun 3 | 1 . 2 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 6 | . 2 4 . . Power 1 | . 1 . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 94 100 100 Engine 12 | . 14 11 11 11 Treads 9 | . 26 1 . . Leg 7 | . 1 16 . . Wheel 11 | . . 11 33 33 Device 1 | . 2 1 . . Storage 12 | . 14 11 11 11 Hackware 12 | . . 17 22 22 Energy Gun 3 | . 3 4 . . Energy Cannon 3 | . . 4 11 11 Ballistic Gun 14 | . 19 12 11 11 Ballistic Cannon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 20 | 13 15 20 20 20 Greatest Support 60 | 40 40 60 36 36 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 6 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 3 6 9 9 10 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 8 10 10 10 Class Distribution -------------------- 55% | Hacker-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 711 | 208 213 277 13 . Remotely . | . . . . . Salvage Created 1358 | . 339 944 75 . Parts 99 | . 30 64 5 . Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 31 | . 12 17 2 . Guns 21 | . 5 15 1 . Cannons 8 | . 6 1 1 . AOE 2 | . 1 1 . . Classes Destroyed 8 | . 4 3 1 . Worker 2 | . . 2 . . Hauler 3 | . 1 2 . . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 9 | . 6 2 1 . Grunt 16 | . 6 10 . . Brawler 1 | . . . 1 . Sentry 5 | . . 5 . . Best Kill Streak 12 | . 3 12 1 . Combat Bots Only 8 | . 3 8 1 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 200 | . 90 92 18 . Missed 46 | . 18 24 4 . Damage Taken 1772 | . 666 961 145 . Core 406 | . 148 224 34 . Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 40 . . . Volleys Fired 127 | . 46 68 13 . Largest 2 | . 2 2 2 . Hottest 88 | . 75 88 88 . Shots Fired 252 | . 92 134 26 . Gun 188 | . 52 123 13 . Cannon 63 | . 40 10 13 . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 167 | . 71 83 13 . Thermal 23 | . . 10 13 . Explosive 1 | . . 1 . . Electromagnetic 61 | . 21 40 . . Robot Hit Streak 22 | . 12 22 7 . Robot Miss Streak 5 | . 5 4 3 . Penetration Max . | . . . . . Secondary Targets 9 | . 1 8 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 162 | . 56 92 14 . Core Hits 76 | . 21 51 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Corrupt 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2651 | . 816 1633 202 . Guns 1626 | . 383 1165 78 . Cannons 612 | . 388 100 124 . Explosions 412 | . 45 367 . . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 1046 | . 536 432 78 . Thermal 535 | . 45 366 124 . Explosive 101 | . . 101 . . Electromagnetic 968 | . 235 733 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . 8 2 4 Message Errors 2 | . . 2 . . Matter Fused 3 | . . 1 . 2 Heat Flow Errors 2 | . . 2 . . Energy Discharges 3 | . . 1 1 1 Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles 1 | . . 1 . . Explosions 25 | . . 25 . . Melee . | . . . . . Knockbacks 9 | . 9 . . . Impact . | . . . . . Kinetic 9 | . 9 . . . Secondary . | . . . . . Self-Inflicted Damage 93 | . . 93 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 402 | . 283 402 141 . Average Temperature 87 | . 86 93 65 . Received Heat Transfer 492 | . 132 360 . . Effects 4 | . 1 3 . . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . 1 . . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 657 | . . 435 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 3 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 388 | . 336 388 266 . Initial 113 | . . 59 113 . Average 185 | . 156 219 189 . Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 61 | 100 76 47 57 . Level 1 38 | . 23 52 42 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 3 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 26 6 . Peak Tracking Total 7 | . 4 7 4 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 4 | . 1 3 . . Max in Single Turn 2 | . 1 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 11 | . 3 8 . . Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 53 | . 8 45 . . Successful 35 | . 5 30 . . Failed 18 | . 3 15 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 34 | . 6 28 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 2 7 . . Scanalyzers 10 | . . 10 . . Garrison Access . | . . . . . Terminal Hacks 21 | . 4 17 . . Record 7 | . 1 6 . . Prototype ID Bank 2 | . 1 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Alert Level 3 | . 1 2 . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 3 . . Report Inventory 1 | . . 1 . . Retrieve Matter 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 10 | . . 10 . . Insert Component 5 | . . 5 . . Analyze 5 | . . 5 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 7 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 551 | . 312 239 . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 72 | . . . 72 72 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 170 | . . . 170 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2159 | 74 727 977 252 129 Spaces Moved 1333 | 33 343 617 197 143 Core 4 | 4 . . . . Treads 364 | 29 323 12 . . Legs 291 | . 20 271 . . Wheels 674 | . . 334 197 143 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 90 Average Speed 115 | 146 157 104 90 90 Slowest Speed 160 | 160 160 160 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 54 47 38 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 26 | . 5 21 . . Melee . | . . . . . Projectile 1 | . 1 . . . AOE 25 | . 4 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1725 | 59 443 831 249 143 Wait 184 | 9 36 103 36 . Move 1329 | 32 342 616 196 143 Hop . | . . . . . Pick Up 35 | 11 9 13 2 . Fast Attach 9 | . 1 8 . . Attach 13 | 6 4 3 . . Detach . | . . . . . Swap 8 | . 2 6 . . Drop 19 | 1 3 13 2 . Fire 127 | . 46 68 13 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 379 | -10/Materials | Core integrity fell below 50% 460 | -10/Materials | Discovered new exit (range 5) 561 | -10/Materials | Discovered new exit (range 7) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -9/Materials | Discovered new exit (range 13) 1263 | -9/Materials | Build established: Hacker-Mutant 1270 | -9/Materials | Destroyed 8 combat bots 1315 | -9/Materials | Discovered new exit (range 13) 1400 | -9/Materials | Core integrity fell below 50% 1779 | -9/Materials | Entered Mines 1801 | -9/Mines | Received a Mining Laser from a helpful Derelict 1972 | -9/Mines | Learned location of 1 exit from Proximity Caves 2013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -9/Mines | Discovered new exit (range 5) 2031 | -9/Mines | Entered Exiles 2031 | -9/Exiles | Accompanied by 3 allies 2058 | -9/Exiles | Met 8R-AWN 2061 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2086 | -9/Exiles | Met EX-HEX 2131 | -9/Exiles | Met EX-DEC 2150 | -9/Exiles | Visited The Gauntlet 2160 | -9/Exiles | Self-destructed Last Messages --------------- evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 02096_ System corrupted: Matter fused (-8). 02101_ 7X-OPK(g): "You look like you can take it from here!" 02101_ 7X-OPK(g) slips back into the shadows. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02133_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02157_ System corrupted: Matter fused (-8). DK-RAY: Welcome to The Gauntlet! If a prototype's bugged this is where we stop it. Unless we don't. But that rarely happens, honest! 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"""?????????????????????????? | | ???????????????????""""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxMomentumShield Manual? 0 Play Time 00:37:38 Cumulative 47.5 hours Start 2024.02.28 @ 19:57:44 End 2024.04.16 @ 16:06:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3abf2001-702f-4b69-b1ed-c7e3fe98d451