Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 06:44:58 Player: tsintsir Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (596) 596 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5311 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 158/160 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -5/Waste Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Coolant Injector Machine Analyzer Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Makeshift Microdissipator Network Seismic Detector Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Machine Analyzer Improved Signal Interpreter Improved Medium Armor Plating System Shield > --- WEAPON ----------- Thermic Laser Variable Charge Gun Heavy Ion Cannon Phase Cannon Advanced Plasma Cannon > --- INVENTORY -------- Advanced Cooling System Makeshift Microdissipator Network Large Storage Unit Advanced Sensor Array Improved Terrain Scanner Seismic Detector Mining Laser [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 3 | . . . . 3 . Parts Attached 41 | 7 1 . 11 22 . Power 7 | 1 . . 1 5 . Engine 2 | 1 . . 1 . . Core 5 | . . . . 5 . Reactor . | . . . . . . Propulsion 7 | 2 . . 3 2 . Treads 5 | 2 . . 3 . . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . . 3 8 . Device 4 | 1 . . . 3 . Storage 2 | 1 . . 1 . . Processor 4 | . . . 1 3 . Hackware 1 | . . . . 1 . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 14 | 2 1 . 4 7 . Energy Gun 4 | 2 . . . 2 . Energy Cannon 4 | . 1 . 2 1 . Ballistic Gun 4 | . . . . 4 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 2 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 15 3 Power 5 | . . . . 4 1 Propulsion 3 | . . . . 2 1 Utility 4 | . . . . 3 1 Weapon 6 | . . . . 6 . Highest Loss Streak 15 | . . . . 15 2 To Critical Strikes . | . . . . . . Average Backups 6 | . 3 4 8 6 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . 1 2 5 5 3 Weapon 2 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 7 | . . . 2 1 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . 1 . 4 Weapon 2 | . . . 1 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 100 99 63 62 Engine 11 | . 14 14 14 4 . Treads 24 | . 28 28 28 8 . Device 8 | . 14 14 7 5 17 Storage 11 | . 14 14 14 4 . Processor 5 | . . . 6 11 13 Energy Gun 4 | . 14 14 1 4 . Energy Cannon 19 | . 13 14 26 7 . Peak Build Rating 57 | 9 9 9 30 57 47 Average Rating 21 | 6 8 9 20 40 41 On Entrance 17 | . 9 9 9 30 47 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 15 16 16 36 54 26 Greatest Support 45 | 40 40 40 45 45 40 Greatest Overweight (x) 9 | . . . . 9 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 Average Capacity 8 | 7 8 8 9 8 5 Most Carried 10 | 2 4 5 10 10 4 Average Carried 6 | . 3 4 8 6 4 Final Capacity 10 | 8 8 8 10 5 5 Final Carried 10 | 2 4 5 10 5 4 Class Distribution -------------------- 69% | Mutant 13% | Derelict-Skirmisher 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 760 | 270 . 10 150 330 . Remotely . | . . . . . . Salvage Created 682 | 151 . 53 . 478 . Parts 48 | 11 . 5 . 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | 1 . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 18 | . . 4 . 14 . Melee 1 | . . . . 1 . Guns 14 | . . 2 . 12 . Cannons 2 | . . 2 . . . Classes Destroyed 6 | 2 . 1 . 3 . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 14 | . . 4 . 10 . Grunt 1 | . . . . 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . 1 . Best Kill Streak 11 | 2 . 4 . 11 . Combat Bots Only 11 | . . 4 . 11 . Max Kills in Single Turn 2 | 1 . 1 . 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 241 | . . 36 . 203 2 Missed 61 | . . 13 . 48 . Hits 180 | . . 23 . 155 2 Melee 2 | . . . . . 2 Projectile 178 | . . 23 . 155 . Critical Strikes 5 | . . . . 3 2 Damage Taken 2791 | . . 160 . 2554 77 Core 1038 | . . 24 . 975 39 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . . 90 . . Volleys Fired 50 | 10 . 8 . 32 . Largest 4 | 2 . 2 . 4 . Hottest 333 | 90 . 110 . 333 . Shots Fired 101 | 20 . 16 . 65 . Gun 83 | 20 . 8 . 55 . Cannon 18 | . . 8 . 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . . . . 42 . Thermal 49 | 10 . 16 . 23 . Explosive . | . . . . . . Electromagnetic 10 | 10 . . . . . Robot Hit Streak 7 | 4 . 7 . 6 . Robot Miss Streak 3 | 2 . 3 . 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 64 | 12 . 9 . 43 . Core Hits 37 | 6 . 4 . 27 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Burn 3 | . . . . 3 . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1153 | 153 . 132 . 868 . Guns 867 | 153 . 61 . 653 . Cannons 279 | . . 71 . 208 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . . . . 7 . Kinetic 455 | . . . . 455 . Thermal 612 | 74 . 132 . 406 . Explosive . | . . . . . . Electromagnetic 79 | 79 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . 3 . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 695 | 150 . . . 695 146 Average Temperature 112 | 51 . . . 167 76 Received Heat Transfer 33 | . . 6 . 27 . Effects 6 | . . . . 6 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . . 6 . Heat Transferred 1538 | 222 . 333 . 983 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 184 | 5 6 . . 184 72 Initial 57 | . . . . . 57 Average 17 | 1 . . . 33 38 Influence Increases 568 | 25 6 125 . 397 15 Destroy 0b10 Robot/C 360 | . . 80 . 280 . Destroy 0b10 Robot/NC 25 | 25 . . . . . Destroy Leader 40 | . . . . 40 . Successful Hack 6 | . 6 . . . . Destroy Structure 2 | . . . . 2 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . . 45 . 75 . Influence Decreases 556 | 25 6 20 105 232 168 Entered New Map 213 | . . . 105 . 108 Time Decay 163 | 25 6 20 . 82 30 Lost Part 180 | . . . . 150 30 Squads Dispatched 2 | . 1 . . 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 1 4 . 25 5 Peak Tracking Total 10 | . 1 6 . 10 5 Tactical Retreats 3 | . . 1 . 2 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 6 | . 2 . 4 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 3 . 14 . . Successful 15 | . 1 . 14 . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 . 14 . . Record 8 | . . . 8 . . Robot Analysis 5 | . . . 5 . . Terminal Index 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 3564 | 38 704 307 1583 853 79 Sensors 762 | . . . . 683 79 Terrain 2632 | 38 704 307 1583 . . Machine Analysis 930 | . . . . 851 79 Robot Analysis Total 5 | . . . 5 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 4996 | 188 704 307 2865 853 79 Spaces Moved 2338 | 93 106 119 1593 362 65 Core 20 | 2 . . . 18 . Treads 2202 | 91 106 119 1593 293 . Legs 116 | . . . . 51 65 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 152 50 120 Average Speed 160 | 157 160 160 158 179 120 Slowest Speed 500 | 160 160 160 160 500 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 13 11 93 7 65 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . . 8 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Total 3491 | 111 641 220 1943 510 66 Wait 1011 | . 531 93 308 79 . Move 2334 | 92 105 118 1592 362 65 Hop . | . . . . . . Pick Up 19 | 2 2 1 9 5 . Fast Attach 35 | 7 1 . 11 16 . Attach 11 | . . . 2 9 . Detach 6 | . 1 . 3 2 . Swap 3 | . . . 2 1 . Drop 20 | . 1 . 16 2 1 Fire 50 | 10 . 8 . 32 . Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 883 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Entered Subcaves 893 | -10/Subcaves | Discovered new exit (range 13) 894 | -10/Subcaves | Approached by a straggling Scientist 1200 | -10/Subcaves | Discovered new exit (range 10) 1200 | -10/Subcaves | Entered Scraptown 1630 | -7/Scraptown | Visited Awakened 1696 | -7/Scraptown | Visited Fellowship of the Rings 2098 | -7/Scraptown | Visited Bundlers 2220 | -7/Scraptown | Discovered new exit (range 7) 2364 | -7/Scraptown | Visited Symbiants 2424 | -7/Scraptown | Visited TADAMA 2490 | -7/Scraptown | Visited Shadow of the Wyrm 2528 | -7/Scraptown | Visited UFD Registry 2728 | -7/Scraptown | Registered with UFD as "Beamcutter" 2768 | -7/Scraptown | Visited A0-MCA Data Center 2777 | -7/Scraptown | Given a C+ rating by A0-MCA 2782 | -7/Scraptown | Found A0-MCA's Component Scanner 2831 | -7/Scraptown | Visited Science Guys 2893 | -7/Scraptown | Visited Research Penetration Think Tank 3348 | -7/Scraptown | Visited Supply Room 3375 | -7/Scraptown | Visited Junk Repository 3406 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3438 | -7/Scraptown | Found DCF Scrap (27 items) 3548 | -7/Scraptown | Discovered new exit (range 5) 3672 | -7/Scraptown | Visited Analyses Database 3710 | -7/Scraptown | Visited Junk Repository 3720 | -7/Scraptown | Build established: Derelict-Mutant 3764 | -7/Scraptown | Visited Curators Association 3956 | -7/Scraptown | Met Optimus 3956 | -7/Scraptown | Accepted into 0bPrime 4065 | -7/Scraptown | Entered Factory 4065 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 4376 | -5/Factory | Build established: Derelict-Skirmisher 4759 | -5/Factory | Core integrity fell below 50% 4780 | -5/Factory | Core integrity fell below 20% 4799 | -5/Factory | Destroyed 11 combat bots 4799 | -5/Factory | Lost 15 parts (4p2n3u6w) 4918 | -5/Factory | Sucked down chute 4918 | -5/Factory | Entered Waste 4933 | -5/Waste | EMP discharged 4933 | -5/Waste | Spotted C-40 Crusher 4936 | -5/Waste | Spotted C-40 Crusher 4940 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4945 | -5/Waste | Spotted C-40 Crusher 4980 | -5/Waste | Spotted C-40 Crusher 4985 | -5/Waste | Spotted C-40 Crusher 4987 | -5/Waste | Spotted C-40 Crusher 4997 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4997 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 04911_ R-10 Processor collects Imp. Heat Sink. 04912_ R-10 Processor collects Antigrav System. 04918_ Triggered Chute Trap. 04918_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 04918_ Dropped Lrg. Storage Unit. 04923_ ALERT: Foreign system detected. Charging EMP. 04933_ System corrupted (+7). 04940_ Lgt. Nuclear Core crushed. 04940_ Autogun crushed. 04940_ Hvy. Assault Rifle crushed. 04940_ Targeting Computer destroyed. 04943_ System corrupted: Heat flow error (+173). 04949_ Hvy. Assault Rifle crushed. 04950_ Autogun crushed. 04987_ Prototype Launcher crushed. 04997_ Flexi-carbon Leg crushed. 04997_ Autogun crushed. 04997_ Imp. Kinecellerator crushed. Map ----- +----------------------------------------------------+ | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ####????? ?????######?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# ######## #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# CC #?????????????????????? | | #??????# ########CC #?????????????????????? | | #??????# #??????# CC #?????????????????????? | | #??????# #??????# CC #?????????????????????? | | #??????# #??????# CC #????????? ??????????? | | ######## ######## CC ######## ??????????? | | ?????????? | | ??????????? | | [ CC CC ??????????? | | ! CC CC ??????????? | | ######## ######## @!######## ??????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | ?????? #??????# ?????????????????????? | | ????? #??????# ????????????????????? | | ???? #??????# ???????????????????? | | ???? #??????# ???????????????????? | | ###????# !#??????# ####??????????????????? | | ???????? #??????#* #?????????????????????? | | ????????? #??????# #?????????????????????? | | ??????????? #??????# #?????????????????????? | | ??????????? ????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 80 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Wiki Contributor Challenges ------------ None Game ------ Seed GunGhostCompanion Manual? 0 Play Time 00:40:30 Cumulative 35.7 hours Start 2025.12.21 @ 06:01:42 End 2025.12.21 @ 06:44:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93e42929-5aa2-47ba-a88b-7b499cd63dab