Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.26 @ 01:51:33 Player: Clyne90 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3015) 3015 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 7161 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 69 Met Data Miner 300 Friendly Fire -145 Cogmind --------- Core Integrity 245/700 Matter 182/300 Energy 809/890 System Corruption 13% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Small Storage Unit High-capacity Storage Unit Improved Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Improved Heat Sink Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Improved Energy Well Layered Light Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink High-capacity Storage Unit Improved Propulsion Shielding High-powered Shotgun Flak Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 112 | 6 15 10 23 39 5 6 . 8 Power 14 | 1 1 3 3 3 1 . . 2 Engine 9 | 1 1 3 1 1 1 . . 1 Core 5 | . . . 2 2 . . . 1 Reactor . | . . . . . . . . . Propulsion 32 | 2 5 1 10 10 2 1 . 1 Treads . | . . . . . . . . . Leg 5 | 2 2 . . . . . . 1 Wheel 27 | . 3 1 10 10 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 34 | 1 1 5 5 16 1 2 . 3 Device 12 | . . . 2 8 . 1 . 1 Storage 11 | 1 . 1 2 4 1 . . 2 Processor 4 | . 1 1 . 2 . . . . Hackware . | . . . . . . . . . Protection 7 | . . 3 1 2 . 1 . . Artifact . | . . . . . . . . . Weapon 32 | 2 8 1 5 10 1 3 . 2 Energy Gun 8 | 1 3 . 4 . . . . . Energy Cannon 4 | . . . 1 3 . . . . Ballistic Gun 15 | 1 5 1 . 4 1 2 . 1 Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 2 | . . . . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . 2 Parts Lost 47 | . 4 2 9 12 4 5 . 11 Power 4 | . . . 1 1 . . . 2 Propulsion 14 | . 2 1 2 2 4 2 . 1 Utility 12 | . . 1 1 6 . 1 . 3 Weapon 17 | . 2 . 5 3 . 2 . 5 Highest Loss Streak 10 | . 2 1 2 9 4 3 . 10 Average Slot Usage (%) 86 | . 88 96 94 94 77 81 76 76 Engine 7 | . 14 10 7 1 7 7 7 . Core 1 | . . . 1 5 . . . 6 Leg 3 | . 13 . . . . . . 2 Wheel 15 | . 3 31 25 29 8 12 7 6 Device 8 | . . . 16 19 9 7 7 6 Storage 10 | . 14 2 2 4 12 15 15 18 Processor 8 | . 13 19 8 2 7 7 7 3 Protection 5 | . . 10 8 5 7 7 7 6 Energy Gun 2 | . 5 . 8 1 . . . . Energy Cannon 3 | . . . 6 4 7 1 . . Ballistic Gun 16 | . 22 22 9 12 10 17 23 21 Ballistic Cannon 1 | . . . . 1 4 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 9 15 21 51 52 36 28 25 50 Greatest Support 46 | 20 20 30 30 46 40 30 10 10 Greatest Overweight (x) 4 | . 4 1 1 2 3 2 2 4 Average Overweight (x) 1 | . . . . . 2 1 2 2 Largest Inventory Capacity 14 | 6 6 6 12 14 6 6 6 14 Average Capacity 5 | 5 6 4 4 4 6 6 6 6 Most Carried 6 | 5 6 4 6 6 6 6 6 6 Average Carried 4 | 1 5 3 3 4 5 4 6 5 Final Capacity 14 | 6 6 4 12 6 6 6 6 14 Final Carried 6 | 5 5 3 6 6 6 6 6 2 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Mutant 29% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2840 | 250 347 258 341 848 260 338 . 198 Remotely . | . . . . . . . . . Salvage Created 3898 | 63 510 400 1133 1042 195 380 . 175 Parts 216 | 1 42 33 57 43 7 15 . 18 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 5 | . 1 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 40 | . . . . . 8 13 . 19 Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 83 | . 15 14 18 16 7 8 . 5 Guns 62 | . 15 14 7 11 2 8 . 5 Cannons 18 | . . . 9 4 5 . . . AOE 1 | . . . . 1 . . . . Classes Destroyed 13 | 1 5 2 4 1 . . . . Worker 10 | . 1 1 4 4 . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 2 | . . . 1 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 5 | 1 1 . . 3 . . . . Operator 1 | . . . 1 . . . . . Watcher 6 | . 3 1 2 . . . . . Swarmer 39 | . 12 10 4 5 5 . . 3 Grunt 25 | . 3 1 11 3 1 6 . . Brawler 2 | . . 1 . 1 . . . . Sentry 9 | . . 2 2 3 1 1 . . Hunter 5 | . . . 1 2 . 1 . 1 Programmer 3 | . . . . 2 . . . 1 Thug 1 | . . . . 1 . . . . Best Kill Streak 7 | 1 4 7 4 7 5 3 . 4 Combat Bots Only 6 | . 3 6 4 6 5 3 . 4 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 5256 | . 646 340 791 1592 367 448 . 1072 Core 718 | . 119 53 91 198 57 22 . 178 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 52 86 83 . . . . . Volleys Fired 263 | 8 49 28 68 50 12 22 . 26 Largest 3 | 1 2 2 3 3 3 3 . 3 Hottest 190 | 40 85 46 190 152 152 141 . 100 Shots Fired 601 | 8 97 57 156 115 39 64 . 65 Gun 460 | 8 97 57 110 65 14 51 . 58 Cannon 135 | . . . 46 44 25 13 . 7 Launcher 6 | . . . . 6 . . . . Special . | . . . . . . . . . Kinetic 404 | . 69 57 60 71 25 57 . 65 Thermal 184 | 8 21 . 96 38 14 7 . . Explosive 6 | . . . . 6 . . . . Electromagnetic 7 | . 7 . . . . . . . Robot Hit Streak 27 | 7 13 16 27 25 14 11 . 20 Robot Miss Streak 8 | 1 4 2 2 8 6 3 . 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 10 | . 5 4 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . Shots Hit Robots 448 | 7 61 44 122 83 28 53 . 50 Core Hits 221 | 2 25 19 47 61 21 33 . 13 Critical Hits 2 | . . . . 1 . 1 . . Critical Kills 2 | . . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7468 | 75 741 697 1940 2119 512 941 . 443 Guns 4964 | 75 741 694 1225 907 154 729 . 439 Cannons 2068 | . . . 715 779 358 212 . 4 Explosions 433 | . . . . 433 . . . . Melee . | . . . . . . . . . Ramming 3 | . . 3 . . . . . . Kinetic 4256 | . 478 694 538 1027 286 790 . 443 Thermal 2697 | 75 184 . 1402 659 226 151 . . Explosive 380 | . . . . 380 . . . . Electromagnetic 132 | . 79 . . 53 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . 6 . 13 13 13 13 13 Average Corruption 11 | . . 4 . 9 13 13 13 13 Corruption Purged . | . . . . . . . . . Effects 219 | . . 8 . 42 66 60 7 36 Message Errors 38 | . . 2 . 4 13 10 1 8 Matter Fused 35 | . . . . 13 10 7 1 4 Heat Flow Errors 19 | . . 1 . 4 6 5 1 2 Energy Discharges 22 | . . 3 . 5 5 7 . 2 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . . . 3 4 3 1 3 Data Loss (major) 6 | . . . . 1 4 1 . . Misfires 9 | . . 1 . . 4 3 . 1 Alerts 3 | . . . . . 1 1 . 1 Misdirections 39 | . . . . 3 13 12 3 8 Targeting Errors 30 | . . 1 . 9 5 8 . 7 Weapon Failures 3 | . . . . . 1 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 49 | . . . . 41 8 . . . Projectiles 14 | . . . . 6 8 . . . Explosions 35 | . . . . 35 . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . 4 4 2 . 1 Impact . | . . . . . . . . . Kinetic 11 | . . . . 4 4 2 . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 37 | . . 1 . 36 . . . . Shots 2 | . . . . 2 . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 243 | . 96 115 198 199 243 240 237 195 Average Temperature 79 | . 29 21 88 89 107 82 129 94 Received Heat Transfer 1113 | . 144 57 405 258 15 234 . . Effects 1 | . . . . . . 1 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 15 | . . . 10 4 . 1 . . Heat Transferred 5754 | 175 434 . 3145 1250 450 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 413 | 5 244 413 392 294 . . . . Initial 152 | . 2 6 76 152 . . . . Average 134 | 2 64 166 231 161 . . . . Maximum Alert Level 2 | . 1 2 1 1 . . . . Low Security (%) 72 | 100 91 63 42 67 . . . . Level 1 27 | . 8 30 57 32 . . . . Level 2 . | . . 6 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . 3 4 3 . . . . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . . 3 3 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 7 | . 4 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 24 20 32 23 7 11 . 10 Peak Tracking Total 7 | . 5 7 7 5 5 4 . 4 Tactical Retreats 13 | . 3 2 3 2 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . 1 4 . . . . Max in Single Turn 2 | . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 7 | . 1 . . 1 1 . 4 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 1 . . 3 1 . 25 . Successful 29 | . 1 . . 2 1 . 25 . Failed 1 | . . . . 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 26 | . . . . . 1 . 25 . Record 11 | . . . . . . . 11 . Part Schematic 6 | . . . . . . . 6 . Robot Schematic 5 | . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Recycle Component 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 44 | . . . . 44 . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 Total Damage 318 | . . . . . . . . 318 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6689 | 185 1408 445 775 1238 1091 826 142 579 Spaces Moved 5488 | 137 865 392 579 1185 956 749 143 482 Core 215 | 17 198 . . . . . . . Treads . | . . . . . . . . . Legs 541 | 120 421 . . . . . . . Wheels 4732 | . 246 392 579 1185 956 749 143 482 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 100 100 Average Speed 99 | 111 138 81 82 80 106 93 100 100 Slowest Speed 250 | 120 250 90 90 100 110 100 100 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 48 | 6 76 29 27 25 80 69 80 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . 6 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 69 | . . . . 69 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 69 | . . . . 69 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 6208 | 161 975 461 737 1375 998 828 142 531 Wait 232 | . 24 23 44 60 21 47 . 13 Move 5480 | 136 864 391 578 1184 955 748 142 482 Hop . | . . . . . . . . . Pick Up 67 | 11 12 1 14 22 2 5 . . Fast Attach 24 | . 2 3 6 8 2 . . 3 Attach 42 | 6 3 3 6 14 1 5 . 4 Detach 3 | . . 1 1 1 . . . . Swap 46 | . 10 4 11 17 2 1 . 1 Drop 50 | . 11 6 9 19 3 . . 2 Fire 263 | 8 49 28 68 50 12 22 . 26 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 839 | -10/Materials | Discovered new exit (range 15) 1186 | -10/Materials | Discovered new exit (range 16) 1594 | -10/Materials | Entered another Materials area 1594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -9/Materials | Discovered new exit (range 16) 2030 | -9/Materials | Build established: Scavenger-Mutant 2039 | -9/Materials | Entered another Materials area 2039 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2412 | -8/Materials | Garrison activated, responded to threat 2630 | -8/Materials | Discovered new exit (range 13) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -7/Factory | Repaired Plasma Cannon? 3614 | -7/Factory | Crushed by falling debris 3614 | -7/Factory | System corruption reached 10% 3707 | -7/Factory | Lost 9 parts (1p2n4u2w) 3788 | -7/Factory | Discovered new exit (range 16) 4052 | -7/Factory | Entered Lower Caves 4069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4118 | -7/Lower Caves | Lost 4 parts (4n) 4717 | -7/Lower Caves | Build established: Scavenger-Tank 4859 | -7/Lower Caves | Discovered new exit (range 12) 5143 | -7/Lower Caves | Entered another Lower Caves area 5183 | -7/Lower Caves | Discovered new exit (range 5) 5278 | -7/Lower Caves | Identified exit to Data Miner 5648 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5701 | -7/Lower Caves | Lost 3 parts (2n1w) 5918 | -7/Lower Caves | Learned location of 1 exit from Factory 5969 | -7/Lower Caves | Entered Data Miner 5969 | -7/Data Miner | Discovered new exit (range 6) 5988 | -7/Data Miner | Met Data Miner 6047 | -7/Data Miner | Learned location of Section 7 (-2) 6047 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6076 | -7/Data Miner | Received God Mode back door access code from Data Miner 6111 | -7/Data Miner | Entered Proximity Caves 6333 | -6/Proximity Caves | Escorted by Enhanced Grunt 6411 | -6/Proximity Caves | Core integrity fell below 50% 6492 | -6/Proximity Caves | Spotted B-75 Beast 6690 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06669_ Critical hit. 06669_ Autogun destroyed. 06671_ Slug penetrates Wall. 06671_ Lgt. Nuclear Core destroyed. 06671_ Slug penetrates Wall. 06672_ Hvy. Battle Rifle destroyed. 06672_ Penetrated by Slug. 06674_ Slug penetrates Wall. 06675_ Penetrated by Slug. 06677_ Imp. Heat Sink destroyed. 06677_ Slug penetrates Wall. 06678_ H-66 Slayer knocked back. 06679_ Penetrated by Slug. 06681_ Flak Cannon destroyed. 06682_ Penetrated by Slug. 06682_ Wheel destroyed. 06684_ Slug penetrates Wall. 06684_ Penetrated by Slug. 06688_ Hpw. Shotgun destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####?????????# ?????????????????????????????? | | ????"""""???????## ????????????????????????????? | | ????"" ""#?????## ???????????????????????????? | | ####"" ""?????## ????????????????????????????? | | #" "#????## ?????????????????????????????? | | #" "##???? #???####??????????????????????? | | ###"" ""##???# ????# ##?????????????????????? | | ### #???# ####?# @ ##????????????????????? | | # ##???# ## #### ##???????????????????? | | ###???## ## #?# #???????????????????? | | #### #????## ### h ## #??????????????? | | ## #????# h #?????????????? | | # ## #????# ##?????????????? | | # ## ###### ### #??????????????? | | ## #?## ???????????? | | # #?#### ?????????? | | % ######### #???? ?????????? | | ## #?#### ## #??? ####????????? | | #????# #######??? ##???????????? | | #???? #????????? ##????????????? | | ###??? #?????????# #?????????????? | | ##???? #?????????? #?????????????? | | ##???? ??????????# ###?????????????? | | #????## ??????????? #???????????????? | | ##?????# ????###???? ?????????????????? | | ##??????## ???# ##?????????????????????? | | ###????????### #???# ##????????????????????? | | #????????????#####?##?# ###??????????????????? | | #???????????#### ## #?## ##?????????????????? | | ####????????# #??# ##????????????????? | | #####????# #??# ##???????????????? | | ##???# #????# ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 115 Energy Generation 16 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 10 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Hey, That's Mine! It's Just You Librarian Loot Pinata More Dakka Please Part-time Mechanic System Compromised The Oracle Unlikely Earthworm Challenges ------------ None Game ------ Seed LinkedMissileEdition Manual? 0 Play Time 03:19:25 Cumulative 9.8 hours Start 2020.10.13 @ 01:23:04 End 2020.10.26 @ 01:51:33 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c4285f0-8622-4330-9f07-7250056caaef