Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.21 @ 21:51:02 Player: ChrisTheThinMint Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1852) 1852 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5163 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 35/100 System Corruption 11% Temperature Hot (216) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Mini Grenade Launcher Power Maul Power Maul > --- INVENTORY (5) ---- Micro Nuclear Core Improved Sensor Array Improved Signal Interpreter Stasis Canceller Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Compact Battery Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Improved Field Recycling Unit Mini Grenade Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . 1 . Propulsion 2 | . . . 1 . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 53 | 10 4 13 7 3 16 Power 8 | 1 1 3 . 1 2 Engine 7 | 1 1 3 . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 4 . 2 3 . 3 Treads . | . . . . . . Leg 6 | 2 . . 3 . 1 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 15 | 3 1 3 3 . 5 Device 8 | 2 1 1 2 . 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | 2 2 5 1 2 6 Energy Gun 7 | 2 1 4 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 6 | . . . . . 6 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 18 | . . . 1 1 16 Power 2 | . . . . 1 1 Propulsion 6 | . . . 1 . 5 Utility 7 | . . . . . 7 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . 1 1 6 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 5 6 7 6 Power . | . . . . . . Propulsion . | . 2 . . . . Utility 3 | . 1 1 4 5 4 Weapon 1 | . . 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . . . . 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 99 96 84 88 65 Engine 13 | . 14 19 18 12 8 Core 1 | . . . . . 3 Leg 7 | . . . 6 23 8 Wheel 9 | . 28 22 11 . . Device 16 | . 28 21 18 15 10 Storage 6 | . . 10 9 7 3 Processor 4 | . . . 5 7 5 Protection 1 | . . . . . 3 Energy Gun 7 | . 22 19 1 3 . Energy Cannon 3 | . 5 1 2 5 3 Ballistic Gun 2 | . . . . 3 4 Ballistic Cannon 2 | . . . . 5 4 Launcher 1 | . . . 11 1 . Impact Weapon 1 | . . . . . 2 Peak Build Rating 38 | 9 9 17 23 31 38 Average Rating 21 | 5 8 13 19 27 29 On Entrance 14 | . 9 9 16 23 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 52 | 10 9 30 30 42 52 Greatest Support 33 | 32 32 32 33 33 33 Greatest Overweight (x) 9 | 2 . 1 2 1 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 5 10 10 10 10 Average Capacity 7 | 5 5 8 10 10 7 Most Carried 10 | 5 5 7 9 9 10 Average Carried 5 | 2 4 5 6 7 6 Final Capacity 10 | 5 5 10 10 10 5 Final Carried 9 | 4 4 6 7 9 4 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Mutant 23% | Skirmisher 11% | Scavenger-Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1214 | 206 76 253 198 209 272 Remotely . | . . . . . . Salvage Created 1946 | 117 302 599 256 182 490 Parts 98 | 6 16 40 18 5 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 48 | . 7 15 15 3 8 Melee 2 | . . . . . 2 Guns 18 | . 5 7 1 1 4 Cannons 7 | . 2 2 . 2 1 AOE 20 | . . 6 14 . . Classes Destroyed 11 | 3 1 4 1 1 1 Worker 3 | 2 . 1 . . . Builder 2 | . . . 1 1 . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Watcher 4 | . . 2 . 1 1 Swarmer 14 | . . 4 7 . 3 Grunt 21 | . 7 6 7 1 . Brawler 1 | . . 1 . . . Sentry 9 | . . 4 1 1 3 Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Best Kill Streak 6 | 2 2 6 6 5 3 Combat Bots Only 6 | . 2 4 6 2 3 Max Kills in Single Turn 3 | 1 1 2 3 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 527 | . 37 53 39 54 344 Missed 179 | . 7 20 9 20 123 Hits 348 | . 30 33 30 34 221 Projectile 348 | . 30 33 30 34 221 Critical Strikes 10 | . 1 . 1 . 8 Part Disruptions 1 | . . . . . 1 Damage Taken 3297 | . 276 303 289 208 2221 Core 1072 | . 57 37 90 34 854 Absorbed by Shields . | . . . . . . Ignored by Resistances 1009 | . 85 89 87 70 678 Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 89 | 100 77 90 83 95 . Volleys Fired 118 | 9 21 33 27 10 18 Largest 3 | 2 2 2 2 3 3 Hottest 156 | 80 100 100 86 156 128 Shots Fired 235 | 18 42 61 38 30 46 Gun 140 | 18 36 51 8 10 17 Cannon 69 | . 6 5 10 20 28 Launcher 26 | . . 5 20 . 1 Special . | . . . . . . Kinetic 45 | . . . . 11 34 Thermal 164 | 18 42 56 18 19 11 Explosive 26 | . . 5 20 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 23 | 4 12 17 15 21 23 Robot Miss Streak 3 | 2 2 3 1 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 189 | 11 32 45 16 22 63 Core Hits 105 | 5 14 30 33 10 13 Critical Kills 3 | . . . . 1 2 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 10 | . . . . 3 7 Burn 2 | . . . . 2 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . . 1 Smash 6 | . . . . . 6 Melee Attacks 35 | . . . . . 35 Impact 35 | . . . . . 35 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5519 | 120 381 1006 1303 483 2226 Guns 1399 | 120 310 446 59 130 334 Cannons 937 | . 71 87 17 353 409 Explosions 1733 | . . 473 1227 . 33 Melee 1450 | . . . . . 1450 Ramming . | . . . . . . Kinetic 800 | . . . . 213 587 Thermal 1536 | 120 381 533 76 270 156 Explosive 1733 | . . 473 1227 . 33 Electromagnetic . | . . . . . . Impact 1450 | . . . . . 1450 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . 1 . . 11 Average Corruption 3 | . . 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 2 . . 10 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . 1 . . 2 Heat Flow Errors 3 | . . 1 . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 453 | . . 31 23 . 399 Projectiles 20 | . . . . . 20 Explosions 54 | . . 31 23 . . Melee 379 | . . . . . 379 Knockbacks 15 | . . . . 1 14 Impact 11 | . . . . . 11 Kinetic 2 | . . . . 1 1 Secondary 2 | . . . . . 2 Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 392 | 128 392 144 5 150 216 Average Temperature 71 | 58 150 19 4 54 28 Received Heat Transfer 762 | . 219 99 144 90 210 Effects 5 | . 5 . . . . Shutdowns 1 | . 1 . . . . Interference 3 | . 3 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions 17 | . . . . . 17 Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 3 . 3 1 Heat Transferred 3662 | 275 848 1244 185 777 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 92 | 100 100 95 41 100 100 Level 1 6 | . . 4 51 . . Level 2 . | . . . 6 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 442 | 10 118 219 442 185 51 Initial 172 | . 2 34 74 172 39 Average 78 | . 60 104 224 147 11 Influence Increases 1431 | 20 178 403 488 92 250 Destroy 0b10 Robot/C 960 | . 140 300 300 60 160 Destroy 0b10 Robot/NC 60 | 20 . 15 5 10 10 Destroy Leader 198 | . 20 64 60 12 42 Successful Hack 11 | . 3 8 . . . Disable Machine 36 | . . . 27 9 . Destroy Structure 121 | . . 16 96 1 8 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 1407 | 15 85 294 253 440 320 Entered New Map 525 | . 3 64 133 270 55 Time Decay 811 | 15 82 230 110 160 214 Lost Part 71 | . . . 10 10 51 Squads Dispatched 5 | . 1 1 2 . 1 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 5 | . 2 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 8 18 18 7 18 Peak Tracking Total 7 | . 5 6 6 4 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 4 | . . . 3 1 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 11 | . 2 5 1 1 2 Terminals 10 | . 2 4 1 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 13 1 2 4 Successful 9 | . 4 4 . . 1 Failed 16 | . 1 9 1 2 3 Catastrophic 5 | . . 3 . 1 1 Database Lockouts . | . . . . . . Manual 9 | . . 8 1 . . Terminals 22 | . 5 10 1 2 4 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 2 . . 1 Record 1 | . 1 . . . . Level Access Points 2 | . 1 1 . . . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 4 . 1 2 Full Trace Events 3 | . 1 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1889 | 60 176 409 239 325 680 Sensors 1157 | . . . 152 325 680 Terrain 732 | 60 176 409 87 . . Seismic 174 | 59 115 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2195 | 134 208 460 239 325 829 Spaces Moved 1212 | 76 111 325 131 158 411 Core 53 | 9 . . . . 44 Treads . | . . . . . . Legs 436 | 45 . . 37 158 196 Wheels 552 | 22 111 325 94 . . Hover . | . . . . . . Flight 171 | . . . . . 171 Fastest Speed 32 | 50 100 95 95 120 32 Average Speed 123 | 108 100 96 114 154 144 Slowest Speed 595 | 150 100 100 260 190 595 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 22 38 19 6 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . . 16 113 . 6 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 133 | . . 16 113 . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1622 | 109 167 406 180 217 543 Wait 108 | . 25 8 3 40 32 Move 1207 | 75 110 324 130 157 411 Hop . | . . . . . . Pick Up 49 | 13 3 14 7 5 7 Fast Attach 11 | . 1 . . . 10 Attach 27 | 9 2 3 5 2 6 Detach 1 | . . . . . 1 Swap 27 | 1 1 14 6 2 3 Drop 28 | 2 4 10 2 1 9 Fire 118 | 9 21 33 27 10 18 Melee 31 | . . . . . 31 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 448 | -9/Materials | Repaired Imp. Terrain Scanner 588 | -9/Materials | Discovered new exit (range 9) 729 | -9/Materials | Build established: Scavenger-Mutant 786 | -9/Materials | Discovered new exit (range 9) 794 | -9/Materials | Identified exit to Materials 803 | -9/Materials | Entered another Materials area 803 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -8/Materials | Discovered new exit (range 13) 1041 | -8/Materials | Identified exit to Factory 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1359 | -7/Factory | Discovered new exit (range 4) 1365 | -7/Factory | Identified exit to Factory 1367 | -7/Factory | Entered another Factory area 1367 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1803 | -6/Factory | Build established: Skirmisher 1910 | -6/Factory | Lost 4 parts (1p1n1u1w) 2064 | -6/Factory | Core integrity fell below 50% 2103 | -6/Factory | Lost 6 parts (2n3u1w) 2143 | -6/Factory | Cargo convoy interrupted 2163 | -6/Factory | Core integrity fell below 20% 2177 | -6/Factory | System corruption reached 10% 2196 | -6/Factory | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02171_ System corrupted: Matter fused (-8). 02171_ X-67 Chaingunner suffers critical hit (Smash). 02171_ Destroyed Angular Momentum Engine. 02171_ X-67 Chaingunner system corrupted by crushing effect. 02171_ X-67 Chaingunner destroyed. 02173_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02174_ Acquired 67 matter. 02176_ Acquired Corrupted Imp. VSS Leg. 02176_ Integrated Corrupted Imp. VSS Leg (+2). 02176_ Complication: Power Maul rejected. 02180_ Acquired Power Maul. 02189_ M-28 Smith fits Backup Laser III on P-60 Hacker. 02193_ P-60 Hacker heat short circuits Imp. Heat Sink. 02195_ System corrupted: Heat flow error (+253). 02196_ P-60 Hacker heat spikes uncontrollably. 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Terrain Scanner | 18% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Challenges ------------ None Game ------ Seed LegCentriumCrosscalibrator Manual? 0 Play Time 00:33:09 Cumulative 29.7 hours Start 2026.08.21 @ 21:17:34 End 2026.08.21 @ 21:51:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d37422b-c212-48fc-a342-1163ef9f92dd