Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 07:52:51 Player: DeckerCosplay Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (516) 2580 Value Destroyed (31528) 31528 Prototype IDs (73) 1460 Alien Tech Used (15) 3000 Bonus (60104) 60104 TOTAL SCORE: 109772 Bonus ------- High Alert Combat Kills 7492 Follower Combat Kills 412 Entered Garrisons 1200 Used RIF Installer 3000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4314 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2114 Cogmind --------- Core Integrity 449/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- High-density Centrium Heavy Treads Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Medium Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Improved Armor Integrity Analyzer Advanced Kinecellerator SHELL Armor Beam Splitter Experimental Force Field > --- WEAPON ----------- Multirail Omega Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Enhanced Armored Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Improved Kinecellerator Advanced Kinecellerator Experimental Weapon Cycler AEGIS Remote Shield Long-range Tractor Beam Integrity Redistributor Gamma Rifle Enhanced Nova Cannon Cooled Nova Cannon Cooled Nova Cannon Helical Railgun Graviton Cannon Graviton Cannon Omega Cannon Ragnarok Missile Launcher [Rating: 263] Favorites ----------- Power Zero-point Reactor Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . 2 . 2 . . 1 . . Weapon 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 720 | 9 10 8 10 5 9 18 9 8 7 47 15 3 11 17 20 27 7 5 90 3 26 5 5 5 4 15 25 20 26 34 36 149 32 Power 36 | 2 3 . 1 . . 3 1 1 1 1 . . . . . 2 . . 3 . 1 . . 2 . . . . 2 4 2 6 1 Engine 13 | 2 3 . 1 . . 3 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . . 2 4 2 6 1 Propulsion 139 | 2 . . 2 . 2 4 2 3 3 11 8 1 6 . 11 2 1 2 26 2 5 . . . . 5 4 3 . 6 1 23 4 Treads 77 | 2 . . 1 . 2 4 . 2 3 6 . . . . 3 2 . . 19 . 4 . . . . 2 1 2 . 4 . 16 4 Leg 27 | . . . . . . . . . . . 8 1 6 . 3 . 1 2 5 . . . . . . . . . . . . 1 . Wheel 33 | . . . 1 . . . 2 1 . 5 . . . . 5 . . . . 2 1 . . . . 3 3 1 . 2 1 6 . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 313 | 2 3 1 3 1 . 1 3 1 1 10 3 2 . 6 4 9 4 3 44 1 15 5 5 3 2 8 14 15 15 19 25 66 19 Device 187 | 1 1 . . . . 1 . . 1 6 2 1 . 5 . 5 4 3 29 1 10 4 5 2 2 3 10 10 8 13 11 36 13 Storage 57 | . 1 . . 1 . . 3 . . . . . . . 1 1 . . . . 2 . . 1 . 2 3 4 5 3 8 16 6 Processor 22 | 1 . . 1 . . . . . . 1 . . . 1 . 2 . . 4 . . 1 . . . . . 1 . 1 2 7 . Hackware 10 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 3 . . 1 . 2 1 . Protection 32 | . 1 1 2 . . . . 1 . 3 1 1 . . 2 1 . . 11 . 1 . . . . . 1 . . . . 6 . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Weapon 232 | 3 4 7 4 4 7 10 3 3 2 25 4 . 5 11 5 14 2 . 17 . 5 . . . 2 2 7 2 9 5 8 54 8 Energy Gun 13 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 5 3 Energy Cannon 45 | . . . . 2 4 3 . . . . . . . 2 . . . . 2 . . . . . . 1 1 1 3 2 5 16 3 Ballistic Gun 99 | 3 1 3 2 1 1 2 1 3 1 17 3 . 4 5 5 10 1 . 7 . 3 . . . 1 1 2 . . . . 21 1 Ballistic Cannon 13 | . . . . 1 . 1 . . . . . . . . . . . . 5 . 1 . . . . . . . . . . 4 1 Launcher 29 | . 2 3 2 . 2 4 2 . 1 1 1 . 1 2 . 1 . . 1 . . . . . 1 . . . . . . 5 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . . . . 6 . . . . . 3 1 . 2 . . . . . . . . . 2 1 . 3 . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 2 1 . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 64 | . . . . . . 1 . . . . . . . 1 . . 1 . 13 . 3 . . 3 . . 3 1 8 3 1 23 3 Parts Lost 50 | . . . . . 1 6 . 2 2 4 7 . 1 . . 1 . . 3 . . . . . . . . 1 1 1 5 6 9 Power 4 | . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 19 | . . . . . . . . 1 1 4 3 . . . . . . . . . . . . . . . . . 1 . 3 3 3 Utility 17 | . . . . . . 3 . . 1 . 2 . . . . . . . 2 . . . . . . . . 1 . 1 1 2 4 Weapon 10 | . . . . . . 2 . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . 1 1 2 Highest Loss Streak 7 | . . . . . 1 5 . 2 1 2 7 . 1 . . 1 . . 2 . . . . . . . . 1 1 1 3 2 4 Average Slot Usage (%) 88 | . 97 99 82 98 98 93 85 96 90 97 88 92 91 90 93 99 98 100 99 100 88 85 85 88 90 89 78 81 81 75 76 75 70 Engine 2 | . 11 14 11 11 9 5 3 4 7 7 7 7 7 6 6 4 5 5 2 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 8 10 9 9 8 7 7 7 7 6 Treads 19 | . 28 28 23 33 33 45 34 27 36 28 5 . . . 3 23 22 19 28 31 23 25 25 25 25 21 6 7 7 7 6 12 13 Leg 3 | . . . . . . . . . . . 22 38 37 33 17 . 1 7 5 . . . . . . . . . . . . . . Wheel 5 | . . . 1 . . . 10 17 1 6 3 . . . 12 11 11 11 4 6 6 . . . . . 14 12 12 11 11 1 . Device 9 | . 10 14 11 11 11 8 9 9 7 11 10 8 7 15 13 12 11 11 11 11 9 5 5 4 5 7 8 9 9 8 3 9 13 Storage 7 | . 5 . . 7 11 8 9 16 9 1 . . . . . 4 5 5 5 5 5 5 5 5 5 5 4 6 7 8 9 19 16 Processor 7 | . 2 . . . . . . . . 1 . . . 1 6 3 11 11 12 16 15 20 20 20 20 18 10 12 11 8 4 2 2 Hackware 1 | . . . . . . . . . . . . . . . . 5 . . . . 2 5 5 5 5 8 5 2 1 4 8 1 . Protection 3 | . 9 13 13 13 11 8 . 1 9 6 7 6 7 6 6 6 5 5 2 . 1 . . . . . 3 4 4 4 3 3 3 Energy Cannon 1 | . . . . 7 13 7 . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . Ballistic Gun 12 | . 16 . 3 4 1 4 16 16 17 29 29 30 29 22 26 22 22 22 15 16 16 20 20 20 19 17 6 . . . . 8 1 Ballistic Cannon 1 | . . . . 2 . 1 . . . . . . . . . . . . 5 5 2 . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 3 2 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 15 14 7 3 . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 255 | 3 40 23 29 36 35 39 48 47 38 47 39 45 48 60 50 65 60 60 78 77 101 98 103 104 104 122 137 149 175 148 186 255 235 Greatest Support 288 | 40 40 40 60 60 60 100 80 24 100 100 55 55 63 58 68 24 85 24 192 191 226 226 226 226 226 226 215 160 160 48 145 288 288 Greatest Overweight (x) 66 | . . . 2 . . . 1 3 1 3 1 . . 1 4 2 2 2 2 4 3 . . . . 3 2 3 3 3 5 66 1 Average Overweight (x) 1 | . . . . . . . . 1 . . . . . . . 1 1 2 . 3 1 . . . . . 1 1 2 2 2 1 . Largest Inventory Capacity 36 | 4 12 4 4 8 8 8 16 16 10 10 4 4 4 4 4 10 10 10 10 10 12 12 12 12 12 18 12 18 12 12 20 36 28 Average Capacity 12 | 4 7 4 4 6 8 7 10 14 10 5 4 4 4 4 4 9 10 10 10 10 10 12 12 12 12 13 12 13 12 12 13 28 27 Most Carried 36 | 4 8 4 4 6 8 8 6 10 10 10 4 4 4 4 4 10 10 10 10 10 10 10 12 12 12 15 12 13 12 12 12 36 28 Average Carried 11 | . 4 3 4 4 5 6 3 9 9 4 3 3 4 3 3 8 9 10 9 10 9 10 10 11 12 11 11 10 11 11 11 23 25 Final Capacity 28 | 4 4 4 4 8 8 4 16 10 10 4 4 4 4 4 4 10 10 10 10 10 12 12 12 12 12 12 12 12 12 12 20 28 4 Final Carried 28 | 4 4 4 4 5 8 3 6 10 10 4 3 4 4 4 4 10 10 10 10 10 10 10 12 12 12 12 12 9 10 10 11 28 4 Class Distribution -------------------- 22% | Scavenger-Mutant 20% | Scavenger-Gunner 15% | Scavenger-Tank 13% | Alien-Mutant 10% | Alien-Tank 6% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Assassin | -2/Section 7 Alien-Mutant | -1/Access Alien-Tank | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 20523 | 277 63 196 176 79 259 233 448 107 272 1458 566 . 585 329 797 670 289 130 2523 317 979 99 210 283 246 107 786 219 457 344 544 4402 2073 Remotely 3062 | . . . . . . . . . . . . . . . . . . . . . 276 . . . 165 . 303 . . . 166 1499 653 Salvage Created 30592 | 139 63 348 417 90 504 568 480 107 278 1363 769 . 519 489 852 726 248 331 2036 580 1539 106 270 130 363 139 701 1515 615 1250 2322 8657 2078 Parts 1311 | 9 4 26 32 9 27 42 11 6 17 85 34 . 25 21 32 30 4 12 66 32 69 4 16 . 10 14 33 85 24 59 130 250 93 Haulers Intercepted 7 | . . . . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 12 | . 2 . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 288 | . . . . . . . . . . . . . . . . . 3 11 194 30 . 5 35 . 10 . . . . . . . . Prevented 51 | . . . . . . . . . . . . . . . . . . . 45 4 . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 435 | . . 11 11 5 17 14 5 3 11 18 21 . 13 6 16 7 3 5 38 10 19 2 7 . 6 . 7 17 3 14 27 92 27 Melee 55 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 14 3 13 18 2 . Guns 222 | . . 6 4 1 2 1 1 3 7 17 15 . 10 4 16 7 3 5 20 8 16 2 7 . 3 . 3 . . . . 60 1 Cannons 61 | . . . . 1 3 5 . . . . . . . . . . . . 13 2 3 . . . . . . 2 . . 2 17 13 AOE 68 | . . 5 7 3 12 8 4 . 4 . 6 . 3 2 . . . . 5 . . . . . 3 . . . . . . 6 . Classes Destroyed 25 | 2 . 2 4 1 1 . . . 1 3 . . 1 . . . . . 5 . . . . . . . 1 . 1 1 . 2 . Worker 21 | . . . 1 . . 1 . . . 6 . . . 2 . . . . . . . . . . . 1 . . 1 . 1 8 . Builder 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Tunneler 6 | 3 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 7 | . . . . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . Recycler 17 | 1 1 . 1 . . 2 . . . 3 . . . 1 . . . . . . 2 . . . . . 1 1 . 1 . 3 . Operator 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 3 1 . Watcher 13 | . . . 2 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 2 1 . 3 1 . Swarmer 85 | . . 3 4 4 6 7 3 . 4 . 4 . 4 . 11 . 1 . 7 3 3 1 5 . . . . . . . 4 11 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Grunt 141 | . . 8 5 1 8 3 2 2 3 7 16 . 6 4 2 2 2 5 16 5 5 . . . 6 . 1 8 . 1 4 19 . Brawler 8 | . . . . . 1 1 . . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . 1 . Duelist 7 | . . . . . . . . . 1 . 1 . 1 . . . . . . 1 1 . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 36 | . . . 2 . 2 3 . 1 2 5 . . . . 1 1 . . . . 7 1 . . . . . . . 5 2 4 . Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Specialist 5 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 . Hunter 41 | . . . . . . . . . . 1 . . . 1 . 2 . . 1 . . . 2 . . . . 2 . . 3 29 . Programmer 57 | . . . . . . . . . . 5 . . . 1 . 1 . . . 1 3 . . . . . 3 7 2 7 14 13 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tinkerer 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 24 | 2 1 7 14 5 8 9 3 3 5 3 17 . 7 4 3 3 2 5 14 6 4 2 4 . 5 4 3 5 2 2 4 24 4 Combat Bots Only 22 | . . 7 7 4 8 7 3 3 5 2 17 . 7 4 3 3 2 5 14 6 4 2 4 . 5 . 3 4 2 2 4 22 4 Max Kills in Single Turn 4 | 1 1 2 3 4 3 4 2 1 3 1 3 . 3 2 2 1 2 2 4 2 2 1 3 . 3 2 1 1 1 1 2 4 1 Gunslinging 3 | . . 1 1 . . . . . . . 1 . 1 1 1 . . 1 . . 1 . 2 . 1 . . . . . . 3 . Exploded 4 | . . 2 3 3 3 3 2 . 3 . 3 . 3 1 . . . . 4 . . . . . 3 . . . . . . 2 . Melee 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 1 2 1 . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 2 4 Warlord (-5/Warlord) Fake God Mode (-5/Warlord) Svarog (-1/Access) Perun (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 42655 | . . 118 123 179 220 738 86 395 439 1396 1191 . 638 336 590 597 556 245 3149 198 650 42 423 . 188 14 926 1293 3281 2699 3557 10025 8363 Core 2603 | . . 23 20 23 11 82 16 40 31 106 147 . . 27 29 90 . 36 216 9 34 21 19 . 9 . 58 77 488 118 80 251 542 Absorbed by Shields 22537 | . . 45 49 52 67 92 35 108 59 313 142 . 236 122 221 191 . . . 189 255 13 129 . 197 14 571 1190 1590 1461 . 7099 8097 Reduced by Siege Mode 1249 | . . . . . . . . . . . . . . . . . . . . . 9 . 30 . . . 29 73 193 . 36 619 260 Redirected to Core 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 . . . . Core Remaining (%) 73 | 100 . 90 . . 86 . . . 69 . . . 63 . 93 . . . . 64 . . . . 92 . 95 . . 30 . . 28 Volleys Fired 1215 | 12 1 14 16 10 29 20 80 14 17 57 23 . 22 15 35 26 11 5 76 15 43 3 10 . 9 3 22 12 3 8 41 252 311 Largest 5 | 2 1 2 2 2 2 2 2 2 2 4 4 . 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 1 2 1 3 5 3 Hottest 420 | 40 100 88 88 112 112 112 48 50 50 112 112 . 107 164 112 112 121 121 182 159 159 134 134 . 134 192 134 88 208 88 283 360 420 Shots Fired 2974 | 20 1 22 23 12 41 26 153 27 31 225 75 . 78 44 140 104 44 20 291 56 148 12 40 . 33 12 70 12 4 8 46 822 334 Gun 2151 | 20 . 17 15 2 9 2 149 27 28 224 71 . 75 39 140 104 44 20 172 42 126 12 40 . 32 11 68 . . . 1 564 97 Cannon 767 | . . . . 9 24 15 . . . . . . . 3 . . . . 118 14 22 . . . . 1 2 12 4 8 45 253 237 Launcher 55 | . . 5 8 1 8 9 4 . 3 1 4 . 3 2 . . . . 1 . . . . . 1 . . . . . . 5 . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2346 | 20 . 9 7 5 9 3 149 27 28 224 71 . 75 32 140 104 44 20 289 56 148 12 40 . 32 11 68 . . . . 513 210 Thermal 322 | . 1 8 8 . . . . . . . . . . 10 . . . . . . . . . . . . . . 3 . 9 253 30 Explosive 55 | . . 5 8 1 8 9 4 . 3 1 4 . 3 2 . . . . 1 . . . . . 1 . . . . . . 5 . Electromagnetic 250 | . . . . 6 24 14 . . . . . . . . . . . . . . . . . . . 1 2 12 1 8 37 51 94 Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 94 | 5 . 16 9 4 28 33 43 6 7 17 9 . 7 6 10 18 13 14 32 25 35 41 55 . 19 11 71 77 . 8 15 94 58 Robot Miss Streak 15 | 2 . . 2 2 2 1 1 5 3 9 6 . 8 5 15 7 5 2 7 3 3 . 2 . 1 . . 2 . . 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . . 1 . . . . 1 . Secondary Targets 57 | . . 1 1 . . . . 1 4 . 8 . 3 1 8 1 . 3 . 1 3 . 2 . 1 . 1 . . . . 18 . Max Gunslinging Chain 3 | . . 1 1 . . . . 1 1 . 2 . 1 1 2 1 . 1 . 1 1 . 2 . 1 . 1 . . . . 3 . Shots Hit Robots 2577 | 14 . 16 14 7 32 16 136 23 26 167 68 . 60 29 97 82 28 14 200 39 108 6 32 . 27 6 71 46 67 63 109 686 288 Core Hits 1499 | 7 . 13 22 6 31 32 55 9 21 112 75 . 51 28 82 45 9 9 165 33 80 8 15 16 22 7 22 29 28 25 46 277 119 Critical Hits 165 | 1 . . . . . . 2 1 . 3 . . . 1 3 1 1 2 8 1 3 1 2 . 2 1 8 7 12 18 13 51 23 Critical Kills 45 | . . . . . . . . . . . . . . . 2 . . 2 2 . 2 . 1 . 2 . 2 3 . 8 5 16 . Critical Parts Destroyed 82 | 1 . . . . . . 2 . . 3 . . . 1 1 1 1 . 5 1 1 . 1 . . 1 5 4 5 8 6 22 13 Melee Attacks 515 | . . . . . . . . . . 21 . . . . . 4 1 . 2 . 1 . . . . . 22 75 96 120 117 52 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 261 | . . . . . . . . . . 20 . . . . . 4 1 . 2 . . . . . . . . . 25 67 86 52 4 Piercing 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 75 71 53 31 . . Sneak Attacks 30 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 4 1 2 9 10 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 20 13 17 . . Damage Inflicted 104991 | 113 3 551 922 390 1577 1084 1560 293 812 3074 1825 . 1189 1036 1904 1623 609 341 6298 1154 3346 332 663 191 1055 214 1875 2296 3497 4264 8586 32191 20123 Guns 37590 | 106 . 280 191 16 144 30 1098 293 561 2371 1023 . 903 583 1904 1623 544 341 3614 1034 2895 268 663 . 525 189 1402 . . . 34 13408 1547 Cannons 31485 | . . . . 139 456 213 . . . . . . . . . . . . 2279 120 379 . . . . . . 405 . 113 1452 7504 18425 Explosions 8185 | . . 248 731 235 977 823 378 . 251 221 802 . 286 421 . . . . 300 . . . . . 506 . . . . . . 2006 . Melee 26490 | . . . . . . . . . . 399 . . . . . . . . . . . . . . . . 473 1864 3497 4149 6998 8959 151 Ramming 1241 | 7 3 23 . . . 18 84 . . 83 . . . 32 . . 65 . 105 . 72 64 . 191 24 25 . 27 . 2 102 314 . Kinetic 54972 | 106 . 143 69 40 144 30 1098 293 561 2371 1023 . 903 510 1904 1623 544 341 5893 1154 3274 268 663 . 525 189 1402 . . . . 12510 17391 Thermal 9413 | . . 137 122 . . . . . . . . . . 73 . . . . . . . . . . . . . . . . 221 7718 1142 Explosive 7971 | . . 248 731 235 977 823 378 . 251 221 802 . 286 421 . . . . 300 . . . . . 506 . . . . . . 1792 . Electromagnetic 4904 | . . . . 115 456 213 . . . . . . . . . . . . . . . . . . . . . 405 . 113 1265 898 1439 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20657 | . . . . . . . . . . 399 . . . . . . . . . . . . . . . . . . 1653 3471 6024 8959 151 Piercing 5833 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 1864 1844 678 974 . . Highest Corruption 21 | . . . . . . 9 9 9 9 3 3 3 3 . . 1 . . 3 . 2 2 2 2 2 . 9 14 21 13 . . . Average Corruption 6 | . . . . . . 9 9 9 9 1 3 3 3 . . 1 . . 2 . 1 2 2 2 2 . 7 8 12 13 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . Effects 307 | . . . . . . . 43 9 9 2 6 2 15 . . 1 . . 13 . 2 9 2 5 5 . 18 23 58 85 . . . Message Errors 58 | . . . . . . . 6 . 5 . 3 . 2 . . 1 . . 7 . . 1 2 1 1 . 4 3 11 11 . . . Matter Fused 44 | . . . . . . . 1 2 1 1 1 . 4 . . . . . 2 . . . . . . . . 6 11 15 . . . Heat Flow Errors 33 | . . . . . . . 3 2 . . 1 . . . . . . . 2 . . 1 . . 1 . 3 5 7 8 . . . Energy Discharges 23 | . . . . . . . 5 . . . . 2 2 . . . . . 1 . . 1 . 2 . . 1 . 5 4 . . . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . Data Loss (minor) 37 | . . . . . . . 3 1 2 . . . 3 . . . . . 1 . . 5 . 2 1 . 4 1 5 9 . . . Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 4 . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Misdirections 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 12 . . . Targeting Errors 67 | . . . . . . . 19 3 1 1 1 . 4 . . . . . . . 2 1 . . 2 . 4 5 7 17 . . . Weapon Failures 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Overflow Damage 4635 | . . . 26 8 13 28 10 . 5 187 42 . . . . . 9 . 28 . 3 31 . 6 19 . . 65 . 343 875 2096 841 Projectiles 1024 | . . . . 8 . . . . . . . . . . . . . . 11 . . . . . . . . 7 . . 54 149 795 Explosions 292 | . . . 26 . 13 28 10 . 5 65 42 . . . . . . . 10 . . . . . . . . . . . . 93 . Melee 3319 | . . . . . . . . . . 122 . . . . . . 9 . 7 . 3 31 . 6 19 . . 58 . 343 821 1854 46 Knockbacks 142 | . . . . . . . 5 . . 1 . . . . . . . . 23 2 4 1 . 2 . . . . . . 1 . 103 Impact 11 | . . . . . . . 5 . . 1 . . . . . . . . 1 . . 1 . 2 . . . . . . 1 . . Kinetic 128 | . . . . . . . . . . . . . . . . . . . 20 2 4 . . . . . . . . . . . 102 Secondary 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Self-Inflicted Damage 1228 | . . . 8 . 64 141 36 . 25 262 125 . . . . . . . . . . . . . . . . 27 . . . 540 . Shots 19 | . . . 1 . 2 4 2 . 1 4 2 . . . . . . . . . . . . . . . . . . . . 3 . Rammed 144 | 10 3 4 . . . 4 46 . . 16 . . . . . . 5 . 10 . 6 2 . 24 1 1 . . . . 6 6 . Targets Rammed 165 | 11 4 4 . . . 4 46 . . 20 . . . 4 . . 7 . 15 . 7 2 . 24 1 2 . . . 1 7 6 . Kicked 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Crushed 17 | 1 1 . . . . . . . . 4 . . . . . . 2 . 5 . 1 . . . . 1 . . . 1 1 . . Highest Temperature 309 | . 20 211 132 188 196 117 206 120 9 264 309 . 164 297 207 92 242 187 271 12 280 101 141 . 253 78 250 266 218 236 . . 80 Average Temperature 78 | . 10 72 61 87 77 44 86 64 5 63 149 . 64 94 65 17 96 98 89 7 102 51 58 . 86 24 103 121 72 74 . . 60 Received Heat Transfer 4234 | . . 56 30 60 66 132 18 138 144 274 381 . 168 45 60 36 87 90 408 28 109 . . . 43 . 4 171 113 454 261 578 280 Effects 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 3 . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 49 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 2 3 4 . 5 17 13 Total Turns 1113 | . . . . . . . . . . . . . . . . . . . . . 7 . 21 . . 10 26 60 137 . 50 623 179 Longest Duration 212 | . . . . . . . . . . . . . . . . . . . . . 7 . 9 . . 10 19 28 53 . 18 212 26 Robots Corrupted 29 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 6 13 Combat Hostiles 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 7 6 13 Parts Fried 74 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . 7 . 1 13 13 34 Impact Corruptions 15 | . . . . . . . . . . . . . . . . . 2 . 3 . 1 3 . 3 2 . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Heat Transferred 5568 | . . 296 259 . . . . . . . . . . 111 . . . . . . . . . . . . . . . . 129 4529 244 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1512 | 20 18 150 342 306 681 736 645 393 506 369 658 357 654 528 719 449 . . . . 485 . . . . 172 305 432 375 476 884 1512 . Initial 546 | . 13 6 58 144 201 331 445 313 255 265 247 345 249 343 270 377 . . . . 66 . . . . 87 96 110 243 16 190 546 . Average 407 | 11 13 65 211 241 479 472 492 339 440 241 565 354 498 427 495 363 . . . . 277 . . . . 150 179 206 152 236 435 1145 . Maximum Alert Level 5 | . . . 1 1 2 3 2 1 2 1 2 1 2 2 3 2 . . . . 2 . . . . . 1 2 1 2 3 5 . Low Security (%) 25 | 100 100 100 45 11 . . . . . 26 . . . . . . . . . . 35 . . . . 100 63 69 55 34 22 . . Level 1 31 | . . . 54 88 27 31 . 100 30 73 22 100 8 38 36 55 . . . . 45 . . . . . 36 20 44 54 29 . . Level 2 20 | . . . . . 72 62 100 . 69 . 77 . 91 61 49 44 . . . . 18 . . . . . . 9 . 11 29 6 . Level 3 5 | . . . . . . 5 . . . . . . . . 13 . . . . . . . . . . . . . . . 19 12 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . 1 3 . . 1 . 1 . 9 . . . 3 . 2 . 1 . . 3 . . . . . 3 2 4 8 13 5 . Investigation 7 | . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 1 . Extermination 25 | . . . . . . . . . . 5 . . . 2 . 1 . . . . 1 . . . . . 1 2 3 5 3 2 . Reinforcement 17 | . . . 2 . . . . . . 3 . . . 1 . . . . . . 2 . . . . . 1 . 1 3 3 1 . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Garrison 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . 1 1 . . 4 . . . 1 . . . . . . . . . . 3 . . . . . 1 2 . 2 . 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 688 | . . 10 16 9 18 18 5 5 10 35 21 . 13 8 17 9 11 10 40 12 27 3 10 . 6 1 9 24 25 46 72 119 79 Peak Tracking Total 24 | . . 3 6 4 6 8 3 2 6 4 10 . 6 5 3 3 7 6 12 3 6 2 4 . 5 1 3 6 5 13 13 24 7 Tactical Retreats 46 | . . . 1 2 1 2 . . 1 2 . . 1 . . . 3 . 3 2 5 . . . . . . 1 . 8 7 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . . 1 . . 2 . 2 3 . . . 1 1 . . . 2 . . . . . . 2 1 4 3 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Triggered 53 | . . . . . . . . . . . . . . . . . . . 50 . . . 2 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 55 | . . . 3 . . 1 1 . 1 10 . . 1 . 1 . . . 3 . . . . . . 1 5 . 8 11 3 3 3 Max in Single Turn 4 | . . . 1 . . 1 1 . 1 4 . . 1 . 1 . . . 1 . . . . . . 1 1 . 1 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Relay 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 70 | . 1 1 2 1 . 4 . 2 . 6 . 3 . 3 . 3 . . 1 . 6 . 2 4 . 3 4 4 6 6 4 4 . Terminals 45 | . . . 2 . . 3 . 1 . 3 . 1 . 1 . 2 . . . . 3 . 1 . . 2 3 3 6 6 4 4 . Fabricators 6 | . . . . . . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 188 | . 1 1 9 2 . 15 . 5 . 14 . 7 . 6 . 7 . . 1 . 19 . 10 17 . 11 13 6 10 14 11 9 . Successful 96 | . . 1 2 1 . 11 . 4 . 9 . 4 . 2 . 2 . . 1 . 10 . 10 17 . 5 2 2 2 4 5 2 . Failed 92 | . 1 . 7 1 . 4 . 1 . 5 . 3 . 4 . 5 . . . . 9 . . . . 6 11 4 8 10 6 7 . Catastrophic 19 | . 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 2 2 1 1 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . . . 6 . . 7 . 1 . 2 . 2 . . . 2 . . . . 7 . . . . 2 2 . 5 4 1 3 . Terminals 131 | . . . 9 . . 14 . 3 . 9 . 3 . 3 . 5 . . . . 8 . 9 . . 9 11 4 10 14 11 9 . Fabricators 18 | . . . . . . . . . . 2 . 2 . . . 2 . . . . 10 . . . . . 2 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 14 | . . . . 2 . 1 . 2 . 2 . 2 . 2 . . . . . . 1 . . . . 2 . . . . . . . Terminal Hacks 64 | . . 1 1 . . 7 . 1 . 5 . 2 . . . 1 . . 1 . 3 . 10 17 . 2 2 1 2 3 4 1 . Record 14 | . . . . . . . . . . . . . . . . . . . . . . . 9 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . . Open Door 9 | . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 . 3 . 1 . Level Access Points 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Locate Traps 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 2 . 2 . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . . Unlock Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Coupler Status 4 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . . . 1 . . 3 . 1 . 2 . . . . . . . . . . 3 . . . . 1 . . . 1 1 1 . Terminals 10 | . . . 1 . . 3 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Report 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 1 . 2 1 . 4 . 2 . 5 . 3 . 3 . 3 . . . . 5 . . . . 2 4 4 6 5 4 3 . Full Trace Events 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Matter 570 | . . . . . . . . . . . . . . . . . . . . . 570 . . . . . . . . . . . . Time 209 | . . . . . . . . . . . . . . . . . . . . . 209 . . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Matter 190 | . . . . . . . . . . . . 190 . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . Machine Destruction 7 | . . . . . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 29 | . . . . . . . . . . . . . . 3 . . . . 4 . 4 . . . . . . . . 8 3 . 7 Largest Group 8 | . . . . . . . . . . . . . . 3 3 . . . 4 4 3 3 3 . . . . . . 8 2 . 7 Highest-Rated Group 253 | . . . . . . . . . . . . . . 93 93 . . . 212 212 144 144 144 . . . . . . 112 253 . 98 Highest-Rated Ally 131 | . . . . . . . . . . . . . . 31 31 . . . 60 60 60 48 48 . . . . . . 15 131 . 15 Total Orders 29 | . . . . . . . . . . . . . . 5 . . . . 10 4 10 . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . EXPLORE 22 | . . . . . . . . . . . . . . 3 . . . . 6 3 10 . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . . . . . . . 8 23 . . . . 5 . 1 41 . . . . . . 46 . . 43 Total Damage 3633 | . . . . . . . . . . . . . . 143 357 . . . . 108 . 46 1303 . . . . . . 1003 . . 673 Kills 13 | . . . . . . . . . . . . . . 1 3 . . . . . . 1 7 . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . 2 . . . . 30 . 5 . . . . . . . . . . . . Drone Recoveries 16 | . . . . . . . . . . . . . . 1 . . . . 10 . 5 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32403 | 268 302 613 142 130 419 306 502 154 255 2369 389 170 419 503 770 883 718 231 6931 586 1000 685 615 313 282 325 581 729 1392 1474 1969 4537 1441 Spaces Moved 15549 | 123 212 324 60 61 204 128 163 85 124 1430 247 123 255 315 548 523 481 185 1675 387 601 400 330 157 147 163 380 346 892 923 1155 1862 540 Core 106 | 22 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Treads 6670 | 101 141 324 46 61 204 128 23 . 119 608 . . . . 4 . 4 . 1490 17 150 400 330 157 147 159 18 41 30 . 5 1430 533 Legs 1129 | . . . . . . . . . . . 168 123 255 315 229 . . . 39 . . . . . . . . . . . . . . Wheels 7644 | . . . 14 . . . 140 85 5 822 79 . . . 315 523 477 185 146 370 451 . . . . 4 362 305 862 923 1150 426 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 100 160 160 160 90 100 100 93 110 120 120 120 90 100 110 110 110 115 110 166 166 166 166 110 100 110 110 110 110 136 50 Average Speed 136 | 140 123 160 146 160 160 160 108 100 157 126 116 120 120 121 105 109 110 110 160 126 127 166 166 166 166 164 108 117 119 110 118 170 158 Slowest Speed 3350 | 160 160 160 160 160 160 160 160 120 160 160 120 120 120 150 160 110 156 110 170 167 166 166 166 166 166 166 155 160 190 120 172 3350 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 1 Exploration Rate (%) 40 | 8 30 69 14 19 52 20 38 10 34 42 53 3 41 12 52 14 50 35 96 82 20 64 59 60 34 7 58 15 83 72 43 46 30 Regions Visited 33 Branch Regions 15 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 18 | . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . . . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 10 | . . 2 . . . . . . . . . . . . . . 2 . . 2 . 1 3 . . . . . . . . . . Spaces Dug 203 | . 1 23 19 . 12 18 1 . 14 16 . . . 3 . 4 1 . 5 . 7 . . . . . 4 15 11 27 9 12 1 Terrain Destroyed 765 | . 1 33 64 13 15 48 23 . 14 79 16 . 33 19 2 8 5 2 56 31 38 1 6 . 31 1 19 16 12 27 9 109 34 Melee 83 | . . . . . . . . . . 10 . . . . . 4 1 . 2 . . . . . . . 4 15 10 27 9 . 1 Projectile 253 | . 1 . . 2 . 1 . . . . . . . 4 2 4 4 2 49 31 38 1 6 . 5 1 15 . 2 . . 52 33 AOE 425 | . . 33 64 11 15 47 23 . 14 69 16 . 33 15 . . . . 5 . . . . . 26 . . . . . . 54 . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Walls Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 23962 | 192 252 394 90 81 253 197 317 127 150 1814 302 146 323 402 662 762 632 199 5711 449 749 410 370 194 160 208 486 550 1074 1173 1500 2685 948 Wait 5206 | 32 . 38 1 1 11 21 3 4 1 190 9 13 29 40 40 159 122 3 3731 43 43 1 23 . . 9 23 102 51 79 146 195 43 Move 15521 | 122 211 323 59 61 203 128 162 85 123 1430 246 123 254 315 547 522 480 184 1674 386 600 399 329 156 146 162 379 345 891 922 1154 1861 539 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 3 11 3 . . 1 2 3 7 1 15 3 2 . 3 1 9 1 . 12 . 8 . 2 3 . 10 6 5 9 7 8 33 4 Fast Attach 294 | 8 3 1 5 3 . 2 6 4 2 17 7 2 4 7 13 7 3 1 50 2 7 . 1 4 . 5 5 5 12 23 8 68 9 Attach 146 | 1 3 . . 1 . 5 . 1 1 8 3 1 . 2 1 2 1 . 8 . 6 . . 1 . 3 5 5 10 8 10 47 13 Detach 116 | 2 3 . 1 2 . . . 2 . 2 . 1 . . . 3 1 . 5 . 4 . . 1 . 1 7 4 5 4 8 55 5 Swap 303 | . 4 7 5 1 9 11 3 3 4 22 5 . 7 8 6 18 4 4 32 1 13 5 4 1 4 7 15 10 11 14 19 35 11 Drop 361 | 1 12 4 3 2 . 4 3 7 1 32 6 4 7 8 19 12 1 2 65 2 17 . 1 4 . 6 10 9 13 12 7 78 9 Fire 1215 | 12 1 14 16 10 29 20 80 14 17 57 23 . 22 15 35 26 11 5 76 15 43 3 10 . 9 3 22 12 3 8 41 252 311 Melee 407 | . . . . . . . . . . 21 . . . . . 4 1 . 2 . 1 . . . . . 14 52 69 95 92 52 4 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Kick 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Crush 161 | 11 4 4 . . . 4 46 . . 20 . . . . . . 7 . 15 . 7 2 . 24 1 2 . . . 1 7 6 . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . 1 . . . . . . . . . . . 38 . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 6 exits: *Fac x4 / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 269 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Entered Mines 616 | -10/Mines | Learned location of Zion (-7) 649 | -10/Mines | Met a Derelict shopkeep closing up shop 990 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1000 | -10/Mines | Excavation squad dispatched 1000 | -10/Mines | A large section of the Mines collapsed 1088 | -10/Mines | Destroyed 7 combat bots 1126 | -10/Mines | Discovered new exit (range 5) 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1229 | -9/Materials | Discovered new exit (range 13) 1270 | -9/Materials | Destroyed 7 combat bots 1288 | -9/Materials | Identified exit to Storage 1326 | -9/Materials | Entered Storage 1456 | -9/Storage | Identified exit to Garrison 1456 | -9/Storage | Entered Garrison 1482 | -9/Garrison | Triggered checkpoint 1572 | -9/Garrison | Triggered checkpoint 1629 | -9/Garrison | Discovered new exit (range 13) 1697 | -9/Garrison | Triggered checkpoint 1722 | -9/Garrison | Destroyed 8 combat bots 1783 | -9/Garrison | Discovered new exit (range 15) 1869 | -9/Garrison | Installed Relay Interface Framework 1875 | -9/Garrison | Entered Materials 1875 | -8/Materials | Evolved 2 slots: Propulsion x2 2139 | -8/Materials | Garrison activated, responded to threat 2159 | -8/Materials | Crushed by falling debris 2162 | -8/Materials | Destroyed 7 combat bots 2181 | -8/Materials | Identified exit to Garrison 2181 | -8/Materials | Entered Garrison 2192 | -8/Garrison | Lost 5 parts (1p2u2w) 2196 | -8/Garrison | Triggered checkpoint 2273 | -8/Garrison | Build established: Scavenger-Mutant 2551 | -8/Garrison | Garrison Relay disabled 2626 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Discovered new exit (range 13) 2679 | -8/Garrison | Expanded RIF knowledge: Hotswap 2683 | -8/Garrison | Entered Materials 2757 | -8/Materials | Garrison activated, responded to threat 2837 | -8/Materials | Identified exit to Garrison 2837 | -8/Materials | Entered Garrison 2916 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Discovered new exit (range 10) 3085 | -8/Garrison | Expanded RIF knowledge: Command Fork 3092 | -8/Garrison | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Weapon x2 3767 | -7/Factory | Identified exit to Factory 3967 | -7/Factory | Build established: Scavenger-Tank 4345 | -7/Factory | Discovered new exit (range 16) 5461 | -7/Factory | Identified exit to Garrison 5461 | -7/Factory | Entered Garrison 5467 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5540 | -7/Garrison | Triggered checkpoint 5555 | -7/Garrison | Triggered checkpoint 5563 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Lost 7 parts (3n2u2w) 5615 | -7/Garrison | Destroyed 17 combat bots 5752 | -7/Garrison | Discovered new exit (range 10) 5829 | -7/Garrison | Discovered new exit (range 15) 5850 | -7/Garrison | Entered Factory 5878 | -7/Factory | Discovered new exit (range 7) 5959 | -7/Factory | Fabricated Imp. Heavy Armor Plating (x1) 6020 | -7/Factory | Identified exit to Garrison 6020 | -7/Factory | Entered Garrison 6038 | -7/Garrison | Triggered checkpoint 6088 | -7/Garrison | Destroyed 7 combat bots 6186 | -7/Garrison | Triggered checkpoint 6359 | -7/Garrison | Discovered exit to Factory (range 13) 6414 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6439 | -7/Garrison | Entered Factory 6439 | -6/Factory | Evolved 2 slots: Utility x2 6765 | -6/Factory | Found Prototype Launcher 6884 | -6/Factory | Identified Scatter Rocket Array 6918 | -6/Factory | Allied Derelicts emerged from ambush trap array 6942 | -6/Factory | Identified exit to Garrison 6942 | -6/Factory | Entered Garrison 6942 | -6/Garrison | Accompanied by 3 allies 6972 | -6/Garrison | Triggered checkpoint 7068 | -6/Garrison | Discovered new exit (range 13) 7132 | -6/Garrison | Triggered checkpoint 7178 | -6/Garrison | Discovered new exit (range 12) 7232 | -6/Garrison | Build established: Scavenger-Gunner 7276 | -6/Garrison | Triggered checkpoint 7422 | -6/Garrison | Discovered new exit (range 15) 7441 | -6/Garrison | Expanded RIF knowledge: Program Shield 7556 | -6/Garrison | Triggered checkpoint 7605 | -6/Garrison | Garrison Relay disabled 7712 | -6/Garrison | Entered Factory 7712 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7875 | -5/Factory | Spotted B-75 Beast 8018 | -5/Factory | Build established: Scavenger-Tank 8467 | -5/Factory | Identified exit to Upper Caves 8595 | -5/Factory | Entered Upper Caves 8866 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8877 | -5/Upper Caves | Identified exit to Upper Caves 8932 | -5/Upper Caves | Found Alien Artifact 8932 | -5/Upper Caves | Identified Core Expander 8932 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 9313 | -5/Upper Caves | Entered another Upper Caves area 9446 | -5/Upper Caves | Learned Factory trap positions 9525 | -5/Upper Caves | Discovered new exit (range 19) 9531 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9544 | -5/Upper Caves | Entered Warlord 9571 | -5/Warlord | Discovered new exit (range 15) 9721 | -5/Warlord | Build established: Scavenger-Tank 10152 | -5/Warlord | Build established: Scavenger-Mutant 10844 | -5/Warlord | Warlord's base attacked by MAIN.C 11194 | -5/Warlord | Warlord forces counterattacked 11659 | -5/Warlord | Build established: Scavenger-Skirmisher 12575 | -5/Warlord | Spotted Executioner 12575 | -5/Warlord | Destroyed Executioner 12687 | -5/Warlord | Spotted Striker 12697 | -5/Warlord | Destroyed Striker 12769 | -5/Warlord | Found Prototype Ballistic Cannon 12778 | -5/Warlord | Build established: Scavenger-Tank 12872 | -5/Warlord | Spotted Executioner 12884 | -5/Warlord | Destroyed Executioner 12926 | -5/Warlord | Destroyed 14 combat bots 13054 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 13054 | -5/Warlord | Attacked by Warlord forces 13059 | -5/Warlord | Spotted Executioner 13078 | -5/Warlord | Destroyed Executioner 13096 | -5/Warlord | Found Prototype Device 13096 | -5/Warlord | Identified Adv. Kinecellerator 13099 | -5/Warlord | Found Prototype Processor 13099 | -5/Warlord | Identified Exp. Targeting Computer 13237 | -5/Warlord | Build established: Scavenger-Gunner 13375 | -5/Warlord | Spotted Executioner 13387 | -5/Warlord | Destroyed Executioner 13444 | -5/Warlord | Found Prototype Device 13444 | -5/Warlord | Identified Minesniffer Drone Bay 13507 | -5/Warlord | Spotted Executioner 13587 | -5/Warlord | Found Minesniffer Drone Bay 13624 | -5/Warlord | Destroyed Executioner 13733 | -5/Warlord | Found Prototype Processor 13733 | -5/Warlord | Identified Exp. Core Analyzer 13746 | -5/Warlord | Found Minesniffer Drone Bay 14147 | -5/Warlord | Found Prototype Energy Cannon 14147 | -5/Warlord | Identified Vortex Cannon 14212 | -5/Warlord | Identified Hvy. Autocannon 14241 | -5/Warlord | Found Vortex Cannon 14421 | -5/Warlord | Destroyed Warlord 14457 | -5/Warlord | Destroyed Fake God Mode 14496 | -5/Warlord | Found Prototype Reactor 14503 | -5/Warlord | Found Prototype Device 14503 | -5/Warlord | Identified Exp. Cloaking Device 14512 | -5/Warlord | Found Prototype Device 14512 | -5/Warlord | Identified Thermal Barrier 14550 | -5/Warlord | Found Prototype Hackware 14736 | -5/Warlord | Build established: Scavenger-Mutant 15495 | -5/Warlord | Found Minesniffer Drone Bay 15951 | -5/Warlord | Build established: Scavenger-Gunner 16475 | -5/Warlord | Entered Proximity Caves 16475 | -4/Proximity Caves | Accompanied by 15 allies 16951 | -4/Proximity Caves | Learned Research interactive machine intel 16975 | -4/Proximity Caves | Discovered new exit (range 19) 17061 | -4/Proximity Caves | Entered Factory 17061 | -4/Factory | Accompanied by 12 allies 17061 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17062 | -4/Factory | Loaded intel: 103 trap records 17063 | -4/Factory | Identified Vortex Chain Reactor 17094 | -4/Factory | Discovered new exit (range 36) 17467 | -4/Factory | Discovered new exit (range 12) 17588 | -4/Factory | Identified Ghost Barrier 17627 | -4/Factory | Identified exit to Research 17932 | -4/Factory | Fabricated O-24 Administrator? 18028 | -4/Factory | Fabricated L-61 Swordsman? 18061 | -4/Factory | Entered Upper Caves 18061 | -4/Upper Caves | Accompanied by 3 allies 18263 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18732 | -4/Upper Caves | Discovered new exit (range 6) 18740 | -4/Upper Caves | Identified exit to Upper Caves 18746 | -4/Upper Caves | Entered another Upper Caves area 18746 | -4/Upper Caves | Accompanied by 3 allies 18823 | -4/Upper Caves | Discovered exit to Research (range 14) 18846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18963 | -4/Upper Caves | Learned Armory garrison access intel 18963 | -4/Upper Caves | Learned Extension terminal intel 18963 | -4/Upper Caves | Learned Armory security intel 18963 | -4/Upper Caves | Learned Extension stockpile data 18963 | -4/Upper Caves | Learned Factory emergency access door positions 18963 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 19284 | -4/Upper Caves | Discovered new exit (range 15) 19359 | -4/Upper Caves | Identified exit to Zhirov 19361 | -4/Upper Caves | Entered Zhirov 19361 | -4/Zhirov | Discovered new exit (range 3) 19391 | -4/Zhirov | Met Zhirov 19432 | -4/Zhirov | Found Alien Artifact 19432 | -4/Zhirov | Identified Integrated Dissipator 19432 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19580 | -4/Zhirov | Found Alien Artifact 19615 | -4/Zhirov | Learned location of Quarantine (-2) 19615 | -4/Zhirov | Learned location of Testing (-3) 19615 | -4/Zhirov | Learned location of Command (-1) 19629 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19662 | -4/Zhirov | Build established: Scavenger-Mutant 19673 | -4/Zhirov | Identified exit to Proximity Caves 19674 | -4/Zhirov | Entered Proximity Caves 19956 | -3/Proximity Caves | Entered Research 19956 | -3/Research | Evolved 2 slots: Utility x2 19957 | -3/Research | Loaded intel: 40 interactive machine locations 19977 | -3/Research | Build established: Scavenger-Gunner 20091 | -3/Research | Identified exit to Testing 20281 | -3/Research | Entered Testing 20397 | -3/Testing | Found Prototype Protection 20423 | -3/Testing | Identified SHELL Armor 20443 | -3/Testing | Spotted Striker 20443 | -3/Testing | Spotted Striker 20453 | -3/Testing | Spotted Alpha 7 20465 | -3/Testing | Destroyed Striker 20471 | -3/Testing | Destroyed Striker 20504 | -3/Testing | Destroyed Alpha 7 20533 | -3/Testing | Found Prototype Processor 20548 | -3/Testing | Stole the SGEMP Prototype 20592 | -3/Testing | Identified exit to Research 20722 | -3/Testing | Found Prototype Launcher 20818 | -3/Testing | Build established: Scavenger-Mutant 20862 | -3/Testing | Entered Research 20862 | -2/Research | Evolved 2 slots: Utility x2 20862 | -2/Research | Identified Exp. Target Analyzer 21170 | -2/Research | Identified Transdimensional Reconstructor 21411 | -2/Research | Spotted B-90 Cyclops 21436 | -2/Research | System corruption reached 10% 21584 | -2/Research | Discovered new exit (range 7) 21590 | -2/Research | Identified exit to Quarantine 21591 | -2/Research | Entered Quarantine 21625 | -2/Quarantine | Found Alien Artifact 21625 | -2/Quarantine | Identified Phase Redirector 21825 | -2/Quarantine | Found Alien Artifact 21825 | -2/Quarantine | Identified Terrabomb 21825 | -2/Quarantine | Used Terrabomb 21855 | -2/Quarantine | Cryocooling Duct disabled 21870 | -2/Quarantine | Ambient heat levels rising (+20) 21870 | -2/Quarantine | Non-combat units ordered to evacuate 21934 | -2/Quarantine | Found Alien Artifact 22012 | -2/Quarantine | Found Alien Artifact 22012 | -2/Quarantine | Identified Dimensional Node Initializer 22012 | -2/Quarantine | Initialized slip node 22026 | -2/Quarantine | Found Alien Artifact 22028 | -2/Quarantine | Found Alien Artifact 22091 | -2/Quarantine | Spotted Fortress 22147 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 22147 | -2/Quarantine | Warped through subspace to slip node 22153 | -2/Quarantine | Found Dimensional Node Initializer 22160 | -2/Quarantine | Found Transdimensional Reconstructor 22403 | -2/Quarantine | Warped through subspace to slip node 22423 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 22584 | -2/Quarantine | Found Alien Artifact 22584 | -2/Quarantine | Identified Core Reset Matrix 22584 | -2/Quarantine | Identified Subatomic Replicator 22584 | -2/Quarantine | Used Core Reset Matrix 22588 | -2/Quarantine | Detected hypermatrix surge 22588 | -2/Quarantine | Sensed 7 artifacts in vicinity 22588 | -2/Quarantine | Warped through subspace to slip node 22698 | -2/Quarantine | Found Sigix Broadsword 22734 | -2/Quarantine | Warped through subspace to slip node 22848 | -2/Quarantine | Core integrity fell below 50% 22856 | -2/Quarantine | Destroyed Fortress 22863 | -2/Quarantine | Found Prototype Device 22863 | -2/Quarantine | Identified EM Dispersion Field 22897 | -2/Quarantine | Found Prototype Reactor 22897 | -2/Quarantine | Identified Vortex Chain Reactor 22978 | -2/Quarantine | Discovered new exit (range 5) 22981 | -2/Quarantine | Identified exit to Section 7 22983 | -2/Quarantine | Entered Section 7 22984 | -2/Section 7 | Sensed 25 artifacts in vicinity 23006 | -2/Section 7 | Build established: Alien-Mutant 23010 | -2/Section 7 | Found Prototype Processor 23010 | -2/Section 7 | Identified Spectral Analyzer 23012 | -2/Section 7 | Found Spectral Analyzer 23252 | -2/Section 7 | Spotted S7 Guard 23261 | -2/Section 7 | Found Core Membrane 23261 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 23288 | -2/Section 7 | Destroyed S7 Guard 23501 | -2/Section 7 | Found Integrity Redistributor 23603 | -2/Section 7 | Spotted S7 Guard 23649 | -2/Section 7 | Build established: Alien-Assassin 23704 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 23705 | -2/Section 7 | Found Integrated Reactor 23705 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23708 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23757 | -2/Section 7 | Found Integrated Dissipator 23758 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23878 | -2/Section 7 | Found Integrated Dissipator 23878 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 23962 | -2/Section 7 | Spotted S7 Guard 23974 | -2/Section 7 | Found Integrated Heat Negator 23974 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24062 | -2/Section 7 | Spotted Executioner 24062 | -2/Section 7 | Spotted Executioner 24134 | -2/Section 7 | Found Transdimensional Reconstructor 24137 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 24144 | -2/Section 7 | Found Matter Drive 24145 | -2/Section 7 | Warped through subspace 24146 | -2/Section 7 | Emitted hypermatrix ping 24151 | -2/Section 7 | Assembled emerged from beneath the floor 24174 | -2/Section 7 | Spotted B-99 Colossus 24217 | -2/Section 7 | Found Integrity Redistributor 24253 | -2/Section 7 | Found LRC Insulator 24253 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 24256 | -2/Section 7 | Found LRC Insulator 24256 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 24298 | -2/Section 7 | Build established: Alien-Mutant 24402 | -2/Section 7 | Spotted B-90 Cyclops 24420 | -2/Section 7 | Found Integrated Reactor 24420 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24446 | -2/Section 7 | Discovered new exit (range 10) 24455 | -2/Section 7 | Identified exit to Access 24457 | -2/Section 7 | Entered Access 24457 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24457 | -1/Access | Destroyed Svarog 24460 | -1/Access | Attacked by Zhirov 24491 | -1/Access | Destroyed Perun 25374 | -1/Access | Spotted B-99 Colossus 25891 | -1/Access | Spotted B-99 Colossus 25936 | -1/Access | Garrison activated, responded to threat 25942 | -1/Access | Spotted B-99 Colossus 25952 | -1/Access | Warped through subspace 26060 | -1/Access | Garrison activated, responded to threat 26416 | -1/Access | Spotted B-99 Colossus 26416 | -1/Access | Spotted B-99 Colossus 26423 | -1/Access | Discovered new exit (range 3) 26426 | -1/Access | Entered Command 26454 | -1/Command | Lost 3 parts (2n1w) 26523 | -1/Command | Spotted B-99 Colossus 26669 | -1/Command | Spotted Combat Programmer 26710 | -1/Command | Spotted Combat Programmer 26732 | -1/Command | Spotted M Guard 26737 | -1/Command | Spotted M Guard 26785 | -1/Command | Destroyed M Guard 26798 | -1/Command | Destroyed M Guard 26824 | -1/Command | Destroyed Combat Programmer 26843 | -1/Command | Destroyed Combat Programmer 26843 | -1/Command | All MAIN.C guards destroyed 26864 | -1/Command | Found Prototype Launcher 26864 | -1/Command | Identified Ragnarok Missile Launcher 26868 | -1/Command | Found Prototype Reactor 26868 | -1/Command | Identified Zero-point Reactor 26872 | -1/Command | Found Zero-point Reactor 26887 | -1/Command | Found Prototype Launcher 26887 | -1/Command | Identified Adv. Micro-nuke Launcher 26890 | -1/Command | Found Prototype Energy Cannon 26890 | -1/Command | Identified Cld. Nova Cannon 26894 | -1/Command | Found Zero-point Reactor 26896 | -1/Command | Found Prototype Protection 26896 | -1/Command | Identified Hvy. Regenerative Plating 26900 | -1/Command | Found Prototype Device 26900 | -1/Command | Identified AEGIS Remote Shield 26903 | -1/Command | Found Zero-point Reactor 26909 | -1/Command | Found Cld. Nova Cannon 26958 | -1/Command | First assault squad dispatched 27011 | -1/Command | Destroyed 8 combat bots 27089 | -1/Command | Met MAIN.C 27095 | -1/Command | 0b10 Conduit disabled 27357 | -1/Command | Destroyed 11 combat bots 27676 | -1/Command | Build established: Alien-Tank 28321 | -1/Command | Found Prototype Ballistic Cannon 28321 | -1/Command | Identified Omega Cannon 28369 | -1/Command | Found Prototype Device 28369 | -1/Command | Identified Exp. Force Field 28372 | -1/Command | Found Prototype Device 28372 | -1/Command | Identified Exp. Weapon Cycler 28376 | -1/Command | Found Prototype Device 28376 | -1/Command | Identified Beam Splitter 28379 | -1/Command | Found Prototype Device 28379 | -1/Command | Identified Exp. Hardlight Generator 28382 | -1/Command | Found Prototype Device 28382 | -1/Command | Identified Adv. Kinecellerator 28729 | -1/Command | Destroyed MAIN.C Shell 28731 | -1/Command | MAIN.C activated Command garrisons 28776 | -1/Command | Destroyed MAIN.C 28866 | -1/Command | Destroyed 22 combat bots 28968 | -1/Command | Destroyed 12 combat bots 28972 | -1/Command | Build established: Alien-Gunner 29037 | -1/Command | Destroyed 10 combat bots 29054 | -1/Command | Found Omega Cannon 29295 | -1/Command | Spotted B-99 Colossus 29364 | -1/Command | Build established: Alien-Tank 29433 | -1/Command | Found Zero-point Reactor 29439 | -1/Command | Found Vortex Chain Reactor 29445 | -1/Command | Found Prototype Protection 29445 | -1/Command | Identified Centrium Heavy Armor Plating 30110 | -1/Command | Found Adv. Kinecellerator 30121 | -1/Command | Discovered new exit (range 8) 30130 | -1/Command | Found Exp. Core Analyzer 30144 | -1/Command | Found Prototype Ballistic Gun 30144 | -1/Command | Identified Multirail 30948 | -1/Command | Warped through subspace to slip node 30948 | -1/Command | Discovered new exit (range 4) 30963 | -1/Command | Entered Access_0 30964 | -1/Access_0 | Sensed 3 artifacts in vicinity 30965 | -1/Access_0 | Met Architect 30971 | -1/Access_0 | Architect warped through subspace 30977 | -1/Access_0 | Destroyed A8 31020 | -1/Access_0 | Architect warped through subspace 31097 | -1/Access_0 | Architect warped through subspace 31126 | -1/Access_0 | Found Exp. Weapon Cycler 31130 | -1/Access_0 | Architect warped through subspace 31165 | -1/Access_0 | Architect warped through subspace 31213 | -1/Access_0 | Architect warped through subspace 31241 | -1/Access_0 | Subspace Access Node disabled 31244 | -1/Access_0 | Build established: Alien-Mutant 31245 | -1/Access_0 | Architect warped through subspace 31275 | -1/Access_0 | Architect warped through subspace 31319 | -1/Access_0 | Architect warped through subspace 31344 | -1/Access_0 | Architect warped through subspace 31367 | -1/Access_0 | Architect warped through subspace 31385 | -1/Access_0 | Architect warped through subspace 31408 | -1/Access_0 | Architect warped through subspace 31438 | -1/Access_0 | A6 warped into view 31447 | -1/Access_0 | Destroyed A6 31449 | -1/Access_0 | Architect warped through subspace 31490 | -1/Access_0 | Architect warped through subspace 31522 | -1/Access_0 | Architect warped through subspace 31552 | -1/Access_0 | Architect warped through subspace 31579 | -1/Access_0 | Architect warped through subspace 31607 | -1/Access_0 | Architect warped through subspace 31642 | -1/Access_0 | Architect warped through subspace 31655 | -1/Access_0 | Found Prototype Device 31655 | -1/Access_0 | Identified Desublimator 31664 | -1/Access_0 | Architect warped through subspace 31684 | -1/Access_0 | Architect warped through subspace 31708 | -1/Access_0 | Architect warped through subspace 31726 | -1/Access_0 | Subspace Access Node disabled 31732 | -1/Access_0 | Architect warped through subspace 31786 | -1/Access_0 | Architect warped through subspace 31808 | -1/Access_0 | Core integrity fell below 50% 31838 | -1/Access_0 | Architect warped through subspace 31870 | -1/Access_0 | Architect warped through subspace 31890 | -1/Access_0 | Architect warped through subspace 31916 | -1/Access_0 | Architect warped through subspace 31959 | -1/Access_0 | Architect warped through subspace 31964 | -1/Access_0 | Subspace Access Node disabled 32000 | -1/Access_0 | Architect warped through subspace 32035 | -1/Access_0 | Architect warped through subspace 32074 | -1/Access_0 | Architect warped through subspace 32104 | -1/Access_0 | Architect warped through subspace 32108 | -1/Access_0 | A5 warped into view 32134 | -1/Access_0 | Destroyed A5 32139 | -1/Access_0 | Architect warped through subspace 32195 | -1/Access_0 | Architect warped through subspace 32227 | -1/Access_0 | Architect warped through subspace 32254 | -1/Access_0 | Architect warped through subspace 32283 | -1/Access_0 | Architect warped through subspace 32305 | -1/Access_0 | Architect warped through subspace 32316 | -1/Access_0 | Architect warped through subspace 32327 | -1/Access_0 | Architect warped through subspace 32346 | -1/Access_0 | Architect warped through subspace 32346 | -1/Access_0 | Subspace Access Node disabled 32376 | -1/Access_0 | Emitted hypermatrix ping 32381 | -1/Access_0 | Assembled emerged from beneath the floor 32397 | -1/Access_0 | Destroyed Architect 32398 | -1/Access_0 | Architect triggered a singularity event 32398 | -1/Access_0 | Crushed by falling debris 32399 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32399 | -1/Access_0 | Warped through subspace to slip node 32399 | -1/Access_0 | Discovered new exit (range 8) 32401 | -1/Access_0 | Released all parts (17) 32404 | *** | Escaped singularity! Last Messages --------------- 32401_ Released Vortex Chain Reactor. 32401_ Released Exp. Matter Compressor. 32401_ Released AEGIS Remote Shield. 32401_ Released Exp. Weapon Cycler. 32401_ Released SHELL Armor. 32401_ Released Sigix Broadsword. 32401_ Released Hcp. Storage Unit. 32401_ Unknown Energy Cannon crushed and broken. 32401_ Released Hdn. Centrium Heavy Treads. 32401_ Hdn. Centrium Heavy Treads crushed and broken. 32401_ Released Enh. Armored Heavy Treads. 32401_ Enh. Armored Heavy Treads crushed and broken. 32401_ Released Hdn. Centrium Heavy Treads. 32401_ Hdn. Centrium Heavy Treads crushed and broken. 32401_ Released Exp. Energy Well. 32401_ Exp. Energy Well crushed and broken. 32402_ A0_COM: 7. 32402_ Extracted 2 energy. 32403_ A0_COM: 6. 32404_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# ][ #?????????????????????? | | ??????????????????????#]!*##?????????????????????? | | ??????????????????????##[!!#?????????????????????? | | ??????????????????????#*!!!#?????????????????????? | | ??????????????????????#!]!##?????????????????????? | | ??????????????????????#*]!/#?????????????????????? | | ??????????????????????#!]!##?????????????????????? | | ??????????????????????##!]#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Coolant Potential 120 Energy Generation 113 Energy Capacity 3180 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 60 Power Amplification 40 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 75 Resistance: EM 100 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 44 Relay Coupler Types 22 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -4/Factory L-61 Swordsman | x3 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Terrabomb Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Core Membrane Subatomic Replicator Integrated Reactor Integrated Heat Negator Matter Drive LRC Insulator Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysSlugDeconstructor Manual? 0 Play Time 05:18:48 Cumulative 1824.7 hours Start 2020.11.21 @ 22:06:41 End 2020.11.22 @ 07:52:51 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2517 Rogue 2509 Adventurer 0 Explorer 8 Win Type 6 Total 183 Types 41/24/73/3/3/5/31/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d1d3a87-df3f-407a-b866-3f465ef1fceb