Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.10 @ 09:56:04 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1236 Bonus ------- None Cogmind --------- Core Integrity 371/400 Matter 255/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (6) ---- Improved Hover Unit Improved Hover Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 8 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover 3 | . 2 1 . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 5 1 . Energy Gun 5 | . 4 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 1 2 . Average Slot Usage (%) 92 | . 97 93 55 Engine 12 | . 14 14 . Leg 1 | . 2 . . Hover 26 | . 25 28 22 Storage 13 | . 14 14 11 Processor 12 | . 11 14 11 Energy Gun 22 | . 24 21 11 Ballistic Gun 2 | . 3 . . Naked Turns . | . . . . Heaviest Build 13 | 10 13 13 7 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 3 | 1 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 5 | 5 4 4 3 Average Carried 3 | 1 3 3 3 Final Capacity 6 | 6 6 6 6 Final Carried 3 | . 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 305 | 220 . 85 . Remotely . | . . . . Salvage Created 119 | . 34 85 . Parts 9 | . 5 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 3 2 . Guns 3 | . 1 2 . AOE 2 | . 2 . . Classes Destroyed 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 2 | . . 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 342 | . 82 231 29 Core 58 | . . 29 29 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 12 | . 6 6 . Largest 2 | . 2 2 . Hottest 130 | . 130 130 . Shots Fired 21 | . 12 9 . Gun 20 | . 11 9 . Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic . | . . . . Thermal 20 | . 11 9 . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 2 4 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 8 | . 3 5 . Core Hits 6 | . 3 3 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 196 | . 111 85 . Guns 130 | . 45 85 . Cannons . | . . . . Explosions 66 | . 66 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 130 | . 45 85 . Explosive 66 | . 66 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 227 285 . Average Temperature 98 | . 82 115 . Received Heat Transfer 117 | . . 111 6 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . 111 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 107 | . 85 107 39 Initial 39 | . . 31 39 Average 32 | . 20 73 39 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 4 6 2 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Emergency Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 2 | . . 2 . Total Damage 43 | . . 43 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 435 | 48 249 106 32 Spaces Moved 457 | 45 208 148 56 Core 30 | 28 2 . . Treads . | . . . . Legs 27 | 17 10 . . Wheels . | . . . . Hover 400 | . 196 148 56 Flight . | . . . . Fastest Speed 50 | 50 56 56 56 Average Speed 60 | 83 60 56 56 Slowest Speed 200 | 120 200 56 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 39 36 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 591 | 55 319 161 56 Wait 90 | . 85 5 . Move 454 | 44 207 147 56 Hop . | . . . . Pick Up 15 | 5 9 1 . Fast Attach 1 | 1 . . . Attach 12 | 5 6 1 . Detach . | . . . . Swap 3 | . 2 1 . Drop 4 | . 4 . . Fire 12 | . 6 6 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 334 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Discovered new exit (range 13) 404 | -10/Mines | Identified exit to Materials 404 | -10/Mines | Entered Materials 404 | -9/Materials | Evolved 2 slots: Propulsion x2 436 | -9/Materials | Self-destructed Last Messages --------------- 00297_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 00306_ Particle Gun destroyed. 00320_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00335_ System corrupted: Component data lost. 00341_ G-34 Mercenary destroyed. 00343_ G-47 Trooper destroyed. 00348_ Acquired 45 matter. 00348_ Acquired 40 matter. 00351_ Acquired Particle Gun. 00374_ K-01 Serf collects debris. 00389_ EXIT=FOUND 00400_ Lgt. Ion Engine destroyed. 00400_ Particle Gun destroyed. 00404_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION_2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????# !! # #? | | ???????????????????????????????????# !! # #? | | ???????????????????????????????????########## #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????##### #? | | ???????????????????????????????????????? # #? | | ????????????????????????????????????????" # #? | | ???????????????????????????????????#???"" # #? | | ???????????????????????????????????# """ # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# """ # #? | | ???????????????????????????????????# """ # #? | | ????????????????????????????????????? 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