Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.08.26 @ 07:11:30 // Winter2019/RPGLIKE Player: Nikolayag Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (1529) 1529 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3957 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 70 Friendly Fire -115 Cogmind --------- Core Integrity 0/800 Matter 248/300 Energy 57/240 System Corruption 0% Temperature Cool (254) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (1) --- Hover Unit > --- UTILITY (3) ------ Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- EM Pulse Gun Heavy EM Shotgun Light Cannon > --- INVENTORY (3) ---- Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun Heavy EM Shotgun Light Cannon > --- INVENTORY -------- Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility Hacking Suite Device Improved Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | 2 2 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | 1 1 . . . . Weapon 2 | 1 1 . . . . Parts Attached 33 | 6 5 11 1 5 5 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 6 | . 3 2 . . 1 Device 1 | . 1 . . . . Storage . | . . . . . . Processor 1 | . 1 . . . . Hackware 1 | . 1 . . . . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 21 | 3 2 7 1 5 3 Energy Gun 6 | 1 1 1 . 2 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 4 | . 1 1 1 . 1 Launcher 7 | . . 4 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 3 | . . . . 1 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . 1 . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 Average Slot Usage (%) 90 | . 89 94 92 89 84 Engine 12 | . 13 11 12 12 11 Wheel 8 | . 13 3 . . . Hover 4 | . . 8 12 12 12 Device 6 | . 11 1 . . . Processor 3 | . 5 1 . . . Hackware 9 | . 6 12 12 12 12 Protection 9 | . . 22 25 14 11 Energy Gun 8 | . 6 10 12 . 19 Energy Cannon 1 | . . . . 9 4 Ballistic Gun 17 | . 24 9 12 11 . Ballistic Cannon 4 | . 4 5 4 2 . Launcher 3 | . . 6 . 12 10 Naked Turns . | . . . . . . Heaviest Build 18 | 7 12 18 15 17 15 Greatest Support 26 | 26 26 26 16 16 16 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 3 Average Capacity 2 | 1 2 2 2 2 2 Most Carried 3 | 1 2 2 2 2 3 Average Carried 1 | . 1 1 1 1 2 Final Capacity 3 | 2 2 2 2 2 3 Final Carried 2 | 1 2 2 2 2 1 Class Distribution -------------------- 80% | Mutant 15% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1184 | 262 399 261 44 218 . Remotely . | . . . . . . Salvage Created 1903 | . 784 337 267 134 381 Parts 123 | . 50 25 14 10 24 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 15 8 4 22 5 Guns 24 | . 15 2 4 1 2 Cannons 3 | . . 2 . 1 . AOE 27 | . . 4 . 20 3 Classes Destroyed 13 | . 6 3 1 2 1 Worker 1 | . . 1 . . . Builder 3 | . . 1 . . 2 Tunneler 2 | . . 2 . . . Hauler 2 | . 2 . . . . Recycler 6 | . 1 2 . . 3 Operator 4 | . 3 . . . 1 Watcher 3 | . 3 . . . . Swarmer 11 | . 3 3 . 4 1 Grunt 25 | . 12 5 3 1 4 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . 1 . . Assembled 16 | . . . . 16 . Best Kill Streak 16 | . 3 7 1 16 10 Combat Bots Only 16 | . 3 5 1 16 5 Max Kills in Single Turn 6 | . 1 2 1 4 6 Gunslinging . | . . . . . . Exploded 4 | . . 1 . 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2458 | . 608 201 . 1074 575 Core 1811 | . 491 127 . 763 430 Absorbed by Shields . | . . . . . . Redirected to Core 1431 | . 367 112 . 620 332 Core Remaining (%) 59 | 100 . . . 19 . Volleys Fired 268 | 1 149 30 47 26 15 Largest 3 | 2 3 2 2 2 2 Hottest 95 | 40 95 75 75 88 90 Shots Fired 465 | 2 295 42 59 37 30 Gun 381 | 2 258 25 56 12 28 Cannon 58 | . 37 5 3 11 2 Launcher 26 | . . 12 . 14 . Special . | . . . . . . Kinetic 302 | 2 252 13 14 19 2 Thermal 3 | . . . . 3 . Explosive 26 | . . 12 . 14 . Electromagnetic 134 | . 43 17 45 1 28 Robot Hit Streak 21 | 1 21 13 7 14 17 Robot Miss Streak 5 | 1 5 2 3 2 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 242 | 1 144 24 29 24 20 Core Hits 163 | . 54 22 15 49 23 Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4981 | 19 1270 979 340 1532 841 Guns 2206 | 19 1176 197 340 78 396 Cannons 290 | . 53 88 . 132 17 Explosions 2474 | . 41 694 . 1322 417 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 1302 | 19 993 121 15 137 17 Thermal 569 | . 41 . . 111 417 Explosive 1968 | . . 694 . 1274 . Electromagnetic 1131 | . 236 164 325 10 396 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 132 | . . 82 . 42 8 Projectiles 2 | . . . . 2 . Explosions 130 | . . 82 . 40 8 Melee . | . . . . . . Knockbacks 5 | . 1 . . 3 1 Impact . | . . . . . . Kinetic 5 | . 1 . . 3 1 Secondary . | . . . . . . Self-Inflicted Damage 231 | . . 46 . 58 127 Shots 8 | . . 3 . 2 3 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . 36 127 191 171 332 Average Temperature 71 | . 11 35 71 100 127 Received Heat Transfer 540 | . 288 69 . 12 171 Effects 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 761 | . 50 . . 161 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 454 | . 326 300 . 145 454 Average Influence 174 | . 217 126 . 57 186 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 59 | 100 39 91 . 100 54 Level 1 40 | . 60 8 . . 45 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 38 10 . 26 18 Peak Tracking Total 9 | . 4 3 . 7 9 Tactical Retreats 6 | . 1 1 . 2 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 18 | . 12 1 1 1 3 Max in Single Turn 2 | . 2 1 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 4 . . . 2 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 12 . . . 6 Successful 9 | . 7 . . . 2 Failed 9 | . 5 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 5 . 1 . 5 Terminals 15 | . 12 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 5 | . 5 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 2 . . . 1 Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 48 | . . . . . 48 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 280 | . . . . . 280 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3166 | 63 1650 706 316 244 187 Spaces Moved 2510 | 60 1156 633 282 243 136 Core 18 | 18 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1397 | 42 1156 199 . . . Hover 1095 | . . 434 282 243 136 Flight . | . . . . . . Fastest Speed 50 | 50 100 60 60 60 60 Average Speed 82 | 85 100 72 60 66 60 Slowest Speed 120 | 100 100 100 60 120 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 95 79 69 68 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 29 | . . 20 . 9 . Terrain Destroyed 294 | . 79 102 . 103 10 Melee . | . . . . . . Projectile . | . . . . . . AOE 294 | . 79 102 . 103 10 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3195 | 68 1418 838 371 288 212 Wait 293 | . 82 150 19 7 35 Move 2505 | 59 1155 632 281 242 136 Hop . | . . . . . . Pick Up 3 | . . 1 1 . 1 Fast Attach 19 | 6 5 4 . 1 3 Attach 5 | . . 2 1 . 2 Detach 7 | 1 1 4 . 1 . Swap 9 | . . 5 . 4 . Drop 10 | 1 . 5 . 2 2 Fire 268 | 1 149 30 47 26 15 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 16 | . . . 12 . 4 Trap . | . . . . . . Miscellaneous 58 | . 26 5 10 5 12 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 13) 483 | -10/Materials | Discovered new exit (range 7) 783 | -10/Materials | Reached level 2 793 | -10/Materials | Upgraded with Utility slot (x1) 793 | -10/Materials | Upgraded with Weapon slot (x1) 934 | -10/Materials | Identified exit to Mines 1116 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Discovered new exit (range 13) 1683 | -10/Materials | Reached level 3 1714 | -10/Materials | Entered Mines 1770 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1868 | -10/Mines | Discovered new exit (range 11) 2103 | -10/Mines | Excavation squad dispatched 2103 | -10/Mines | A large section of the Mines collapsed 2212 | -10/Mines | Reached level 4 2416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2416 | -10/Mines | Discovered new exit (range 5) 2420 | -10/Mines | Entered Exiles 2420 | -10/Exiles | Found Exiles lab destroyed 2598 | -10/Exiles | Opened EX-Vault 2731 | -10/Exiles | Discovered new exit (range 10) 2736 | -10/Exiles | Entered Mines 2795 | -9/Mines | Assembled infested the area 2870 | -9/Mines | Core integrity fell below 50% 2873 | -9/Mines | Destroyed 16 combat bots 2892 | -9/Mines | Core integrity fell below 20% 2947 | -9/Mines | Reached level 5 2969 | -9/Mines | Discovered new exit (range 6) 2970 | -9/Mines | Discovered new exit (range 9) 2980 | -9/Mines | Entered Materials 2981 | -8/Materials | Core integrity fell below 50% 2981 | -8/Materials | Core integrity fell below 20% 2982 | -8/Materials | Reached level 6 3044 | -8/Materials | Identified exit to Garrison 3135 | -8/Materials | Reached level 7 3167 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03151_ Destroyed Grenade Launcher. 03151_ Y-45 Defender destroyed. 03151_ R-06 Scavenger destroyed. 03151_ U-05 Engineer destroyed. 03151_ U-05 Engineer lays Concrete. 03154_ EM Pulse Gun permanently disabled. 03154_ Overheating: Short circuit. 03154_ U-05 Engineer lays Concrete. 03155_ Lgt. Ion Engine destroyed. 03156_ U-05 Engineer lays Concrete. 03157_ U-05 Engineer builds a Wall. 03157_ U-05 Engineer lays Concrete. 03159_ Slammed into W-25 Informer. 03163_ S-10 Pest knocked back. 03166_ Chain reaction triggered in Lgt. Ion Engine. 03166_ S-10 Pest destroyed. 03166_ G-47 Trooper destroyed. 03166_ Electrolysis Chamber disabled. 03166_ W-25 Informer sends out distress signal. 03166_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????#? | | ???????????????????????????????? #? | | ??????????????????????????????"" ?? | | ????????????##########????????"" ??? | | ????????????# s #????????"" ??? | | ??????????### """ #???????? ???? | | ?????# ####;; """ #########+##### | | ?????# w @;%= "" #^ ! % | | ?????# ####;; ss g # | | ??????????### "" # "" " | | ????????????# """ # "" " | | ????????????# %|*=! # "" " | | ????????????# *!=%%[ # "" %""" " | | ????????????####u##/## "T "" " | | ?????????????#"=%u=% "! ! | | ?????????????#" %=%= % % | | ?????? =|!= = | | ????????#########! ##########+##### | | ???????????????# ???????? =??? | | ???????????????# #??????? ? | | ???????????????+ #?????? # | | ???????????????# #?????? # | | ???????????????# #????? # | | ???????????????## ##????? # | | ????????????????# #?????# # | | ????????????????# +?????# + | | ????????????????# #?????# # | | ????????????????# #?????########## | | ????????????????# #??????????????? | | ????????????????+ #??????????????? | | ????????????????# ???????????????? | | ????????????????? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . 2 1 . 1 2 XP Earned 12635 | 3000 3065 1525 600 1275 3170 XP Spent 8210 | 2450 2950 . . 1660 1150 Upgrades 27 | 6 11 . . 7 3 Utility Slot 2 | 1 1 . . . . Weapon Slot 2 | 1 1 . . . . Core Integrity 4 | . . . . 4 . Mass Support 2 | 2 . . . . . Inventory Capacity 3 | 2 . . . . 1 Sight Range 2 | . . . . . 2 Sensor Range 9 | . 9 . . . . Ranged Accuracy 3 | . . . . 3 . Protomatter Created 494 | . 203 28 117 5 141 Integrity Restored 1203 | . 552 79 182 117 273 Core 1008 | . 464 55 99 117 273 Parts 195 | . 88 24 83 . . Protomatter Decayed 119 | . 18 86 15 . . Game ------ Seed CryofiberBeamWings Manual? 0 Play Time 00:41:50 Cumulative 280.4 hours Start 2020.08.26 @ 05:38:50 End 2020.08.26 @ 07:11:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/0/0/0/1 Lore% 78 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 036d1853-7a93-4702-a762-d5bcd20a16e9