Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.26 @ 21:57:50 Player: The Phoenix Tome Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (318) 1590 Value Destroyed (12384) 12384 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (6045) 6045 TOTAL SCORE: 28979 Bonus ------- High Alert Combat Kills 2247 Follower Combat Kills 1122 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -124 Cogmind --------- Core Integrity 0/1450 Matter 47/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Skirmisher] > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heavy Treads Experimental Cooling System Improved Stasis Canceller Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Melee Analysis Suite Advanced Melee Analysis Suite Reaction Control System > --- WEAPON ----------- Enhanced Nova Cannon Maul Great Axe Spear > --- INVENTORY -------- Antimatter Reactor Advanced Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter High-capacity Storage Unit Matter Compressor Improved Sensor Array Advanced Sensor Array Improved Stasis Canceller Advanced Transmission Jammer Experimental Weapon Shielding Improved System Backup Module Enhanced Nova Cannon Linear Accelerator Micro-nuke Launcher Improved Remote Datajack Stasis Projector Stasis Projector [Rating: 132] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 . 2 . . 2 . . . 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . 1 . . 1 . . . . . . 2 1 . . . . . . Utility 8 | . . 2 . . . . . . . . 2 . . . 1 . . . . 2 1 Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Parts Attached 423 | . 7 25 12 29 14 21 16 30 27 22 12 47 50 7 35 16 1 10 2 12 28 Power 26 | . 1 2 2 1 . 1 1 . 1 1 2 2 2 1 6 . . . . . 3 Engine 12 | . 1 2 2 1 . 1 1 . 1 1 1 1 . . . . . . . . . Core 7 | . . . . . . . . . . . 1 1 2 1 1 . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . 5 . . . . . 2 Propulsion 72 | . . 4 2 5 2 4 5 1 1 5 1 11 5 3 8 1 . 2 . 3 9 Treads 28 | . . 4 2 3 . 2 3 1 . 2 . 7 1 . . . . . . 1 2 Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . Wheel 17 | . . . . 2 2 2 2 . 1 3 1 4 . . . . . . . . . Hover 24 | . . . . . . . . . . . . . 4 3 6 1 . 1 . 2 7 Flight 2 | . . . . . . . . . . . . . . . 2 . . . . . . Utility 150 | . 5 5 2 7 1 5 1 9 10 3 6 18 25 2 18 9 . 6 2 7 9 Device 66 | . 1 4 1 2 . 1 . 3 5 1 4 9 5 1 8 7 . 2 1 3 8 Storage 17 | . 4 . . 2 . . . . 1 . . . 2 . 2 1 . 2 1 2 . Processor 7 | . . 1 . . . . . . . . 1 . 2 . 1 1 . . . 1 . Hackware 18 | . . . . 1 . 1 1 3 2 1 . 4 4 . 1 . . . . . . Protection 42 | . . . 1 2 1 3 . 3 2 1 1 5 12 1 6 . . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | . 1 14 6 16 11 11 9 20 15 13 3 16 18 1 3 6 1 2 . 2 7 Energy Gun 23 | . . 2 . 4 1 4 . 3 1 3 . 1 1 . . 3 . . . . . Energy Cannon 10 | . . 4 1 . . . . . 1 . . . . . . . 1 . . 1 2 Ballistic Gun 40 | . 1 5 2 1 5 2 3 2 4 4 1 4 2 1 2 1 . . . . . Ballistic Cannon 13 | . . . . 7 . 1 2 . 3 . . . . . . . . . . . . Launcher 26 | . . 1 2 1 3 1 . 4 2 2 . 2 3 . 1 . . . . . 4 Special Weapon 24 | . . . . . . . 1 6 3 2 1 5 4 . . . . . . 1 1 Impact Weapon 6 | . . 2 1 1 . . . . . . . . . . . 1 . 1 . . . Slashing Weapon 31 | . . . . 2 2 3 3 5 1 2 1 4 8 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 15 | . . 1 1 1 . . 1 . 1 . 1 . 1 . . . . 4 1 2 1 Parts Lost 97 | . 1 5 . 6 3 7 3 1 . 7 . 13 4 . 14 3 . . . 1 29 Power 8 | . . 1 . . . 1 . . . 1 . 1 . . 1 . . . . . 3 Propulsion 25 | . . 1 . 1 . 1 1 1 . 2 . 3 . . 5 . . . . 1 9 Utility 29 | . . 1 . 1 1 2 . . . 1 . 5 3 . 5 2 . . . . 8 Weapon 35 | . 1 2 . 4 2 3 2 . . 3 . 4 1 . 3 1 . . . . 9 Highest Loss Streak 26 | . 1 4 . 2 2 5 3 1 . 4 . 9 1 . 6 3 . . . 1 26 Average Slot Usage (%) 91 | . 96 98 100 99 100 94 92 91 92 91 93 88 88 77 77 86 88 85 88 89 82 Engine 5 | . 14 10 11 9 9 5 7 7 7 7 2 4 4 . . . . . . . . Treads 9 | . . 20 22 11 9 9 15 15 15 10 13 10 6 . . . . . . . . Leg 1 | . 28 1 . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . 15 18 16 7 7 7 11 6 11 6 . . . . . . . . Hover 5 | . . . . . . . . . . . . . 6 17 18 25 26 25 26 22 20 Device 6 | . 7 14 5 10 9 7 . 3 1 5 9 5 4 . 8 7 5 2 4 3 10 Storage 14 | . 17 22 22 18 18 18 15 15 15 15 13 13 9 5 7 12 14 13 10 14 12 Processor 5 | . . 7 11 1 . . . . . . 6 6 8 11 10 13 15 15 15 19 15 Hackware 3 | . . . . . . 4 14 3 5 1 3 3 7 11 1 . . . . . . Protection 4 | . . . 5 6 9 6 . 6 6 7 5 4 5 5 5 . . 1 5 4 1 Energy Gun 4 | . 14 . . 11 9 6 4 6 7 5 6 1 1 . . 3 4 . . . . Energy Cannon 1 | . . 7 10 . . . . . 1 . . . . . . . . 5 5 4 3 Ballistic Gun 9 | . 14 11 9 4 6 10 15 10 15 20 13 18 9 1 2 4 . . . . . Ballistic Cannon 2 | . . . . 8 9 8 4 6 2 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 3 3 . 2 5 4 9 17 11 5 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 10 40 48 53 108 108 113 95 107 101 99 109 112 110 68 94 87 87 87 76 92 110 Greatest Support 125 | 20 20 40 46 24 24 40 40 28 28 42 28 40 56 84 106 106 89 89 89 106 125 Greatest Overweight (x) 8 | . 1 2 1 6 4 8 3 3 3 4 4 5 4 . 1 1 . . . 1 5 Average Overweight (x) 1 | . . 1 1 3 3 3 2 3 3 2 3 3 1 . . . . . . . . Largest Inventory Capacity 24 | 6 16 16 16 20 20 20 20 20 20 20 20 20 20 12 18 18 18 24 16 22 22 Average Capacity 17 | 6 8 16 16 16 20 20 20 20 20 20 20 20 16 12 15 18 18 21 16 22 20 Most Carried 22 | 6 10 16 16 20 20 20 20 20 20 20 20 20 20 12 17 17 18 20 16 21 22 Average Carried 16 | 6 6 13 15 16 19 18 19 19 19 18 18 18 15 11 11 15 16 18 15 17 19 Final Capacity 22 | 6 16 16 16 20 20 20 20 20 20 20 20 20 12 12 18 18 18 16 16 22 4 Final Carried 21 | 6 8 16 16 20 19 20 20 20 20 19 20 20 10 12 17 16 18 16 15 21 4 Class Distribution -------------------- 25% | Mutant 13% | Bothacker-Mutant 12% | Hauler-Mutant 9% | Bothacker-Tank 8% | Hauler-Tank 6% | Hauler-Gunner 6% | Scavenger-Mutant 4% | Gladiator 4% | Tank 3% | Bothacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Hauler-Tank | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Gladiator | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hauler-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hauler-Mutant | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 9158 | 212 206 478 252 1322 351 874 456 782 599 667 125 1002 794 51 598 183 20 . . 122 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12877 | 87 558 995 600 2228 606 1129 517 882 409 891 59 1591 1201 121 580 88 . . . . 335 Parts 668 | 1 43 54 32 117 37 86 36 39 24 35 4 56 43 7 36 6 . . . . 12 Haulers Intercepted 18 | . 2 6 1 4 . 1 1 . . . . . 3 . . . . . . . . Recyclers Shooed 8 | . . 1 . 1 . 1 2 . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . . 6 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 244 | . 12 14 13 43 21 30 9 22 8 15 1 19 14 1 13 4 . . . . 5 Melee 38 | . . . . . . 5 2 1 . . 1 2 9 1 12 4 . . . . 1 Guns 95 | . 12 4 2 16 6 19 3 6 2 10 . 12 3 . . . . . . . . Cannons 50 | . . 9 4 21 4 4 3 5 . . . . . . . . . . . . . AOE 59 | . . 1 7 4 11 2 1 10 6 5 . 5 2 . 1 . . . . . 4 Classes Destroyed 18 | 1 5 2 3 3 . 1 1 1 . . . 1 . . . . . . . . . Worker 18 | . 1 . 3 1 . 5 . . 2 . . . 3 1 1 . . . . . 1 Builder 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler 18 | . 2 6 1 4 . 1 1 . . . . . 3 . . . . . . . . Recycler 9 | 1 1 2 . 1 . . 2 . 1 . . . 1 . . . . . . . . Mechanic 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Operator 8 | . . . 1 3 . 2 . . . . . . 2 . . . . . . . . Watcher 14 | . 2 3 . 3 . 1 . . 1 . . . 1 1 1 . . . . . 1 Swarmer 72 | . 6 6 . 3 14 8 4 9 3 2 . 3 2 . 8 4 . . . . . Grunt 108 | . 6 3 11 26 4 17 . 9 5 11 . 8 5 . . . . . . . 3 Brawler 7 | . . . . 2 1 2 . 1 . . . 1 . . . . . . . . . Duelist 6 | . . 2 . . . 1 . 1 . . 1 . . . 1 . . . . . . Protector 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Sentry 32 | . . 3 1 10 2 2 2 1 . 1 . 5 2 1 2 . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 4 | . . . . 1 . . . . . 1 . . 1 . 1 . . . . . . Programmer 11 | . . . . . . . 3 . 1 . . . 4 . 1 . . . . . 2 Behemoth 2 | . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 15 | 1 4 3 13 6 9 15 7 6 4 4 1 3 4 1 5 4 . . . . 4 Combat Bots Only 10 | . 3 2 10 4 9 8 6 6 3 4 1 3 3 1 5 4 . . . . 4 Max Kills in Single Turn 4 | 1 2 1 4 3 4 3 2 3 3 2 1 2 2 1 2 1 . . . . 2 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . 1 3 3 4 1 1 3 2 2 . 2 2 . 1 . . . . . 2 Melee 2 | . . . . . . 1 1 1 . . 1 1 2 1 2 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 21231 | . 360 783 268 1886 488 1505 788 948 587 1370 39 3281 1749 255 1900 289 . . 198 109 4428 Core 3384 | . 52 181 38 190 45 120 40 100 80 122 19 393 303 19 195 . . . 20 . 1467 Absorbed by Shields 500 | . . . . . . . . . . . 8 267 . . 225 . . . . . . Core Remaining (%) 66 | 100 79 . 45 . . 35 . . . 51 . . 15 98 . . . . 73 100 . Volleys Fired 669 | 4 52 76 36 110 23 85 35 40 31 35 2 45 29 1 4 22 5 . 1 3 30 Largest 4 | 2 2 2 2 3 3 3 4 4 4 4 3 4 3 1 1 1 1 . 1 1 2 Hottest 232 | 60 60 91 91 178 142 148 144 232 232 198 136 161 148 33 39 94 94 . 110 110 169 Shots Fired 1461 | 8 98 131 60 306 45 209 93 92 74 99 4 115 59 1 4 22 5 . 1 3 32 Gun 1007 | 8 98 83 25 186 22 144 71 52 49 86 3 103 46 1 3 22 5 . . . . Cannon 345 | . . 46 26 118 13 61 15 23 13 7 . . . . . . . . 1 3 19 Launcher 63 | . . 2 9 2 10 4 . 7 4 3 . 6 3 . 1 . . . . . 12 Special 46 | . . . . . . . 7 10 8 3 1 6 10 . . . . . . . 1 Kinetic 841 | 4 52 78 25 162 24 128 69 62 35 67 2 92 37 1 3 . . . . . . Thermal 477 | 4 46 51 26 142 11 60 . 13 27 26 1 11 9 . . 22 5 . 1 3 19 Explosive 63 | . . 2 9 2 10 4 . 7 4 3 . 6 3 . 1 . . . . . 12 Electromagnetic 34 | . . . . . . 17 17 . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 15 16 9 12 17 15 11 10 7 11 2 11 6 . . . . . . 1 4 Robot Miss Streak 14 | 1 3 5 3 4 2 4 10 7 12 14 2 7 4 . 3 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1152 | 6 74 96 34 185 39 127 61 77 56 84 5 127 75 10 51 8 . 1 . 3 33 Core Hits 641 | 2 28 35 25 86 32 67 26 69 38 48 3 95 37 4 20 4 . . . . 22 Critical Hits 24 | . . 5 2 3 . 2 . . . 2 . 2 3 . 3 1 . . . . 1 Critical Kills 9 | . . 3 . 2 . 1 . . . . . . . . 2 1 . . . . . Critical Parts Destroyed 13 | . . 2 2 1 . 1 . . . . . 2 3 . 1 . . . . . 1 Melee Attacks 434 | . . 8 3 4 11 14 11 14 1 12 1 43 96 25 83 18 . 1 . 17 72 Impact 27 | . . 8 3 1 . . . . . . . . . . . 1 . . . 2 12 Slashing 399 | . . . . 3 11 14 11 14 1 12 1 43 96 25 83 16 . . . 15 54 Piercing 7 | . . . . . . . . . . . . . . . . 1 . . . . 6 Sneak Attacks 20 | . . 4 . . . . 1 1 1 . 1 . 8 2 2 . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . . . . . 12 2 14 . . . . 1 7 Damage Inflicted 37464 | 75 861 1912 1241 4027 2382 3865 1051 3077 1626 2469 148 5207 3464 600 2436 324 . . . 101 2598 Guns 11009 | 75 856 694 270 1874 297 1588 452 707 626 1009 81 1957 504 . 19 . . . . . . Cannons 4448 | . . 757 368 1807 180 631 180 261 144 80 . . . . . . . . . 40 . Explosions 8730 | . . 154 603 336 1048 1154 191 1265 733 403 . 810 289 . 216 . . . . . 1528 Melee 13184 | . . 301 . . 857 480 223 844 105 977 67 2440 2667 600 2201 324 . . . 61 1037 Ramming 93 | . 5 6 . 10 . 12 5 . 18 . . . 4 . . . . . . . 33 Kinetic 9597 | 54 412 648 270 2133 269 1169 585 741 478 758 57 1706 298 . 19 . . . . . . Thermal 5761 | 21 444 803 368 1548 208 807 191 227 292 331 24 251 206 . . . . . . 40 . Explosive 8513 | . . 154 603 336 1048 1128 . 1265 733 403 . 810 289 . 216 . . . . . 1528 Electromagnetic 316 | . . . . . . 269 47 . . . . . . . . . . . . . . Impact 469 | . . 301 . . . . . . . . . . . . . . . . . 16 152 Slashing 12648 | . . . . . 857 480 223 844 105 977 67 2440 2667 600 2201 324 . . . 45 818 Piercing 67 | . . . . . . . . . . . . . . . . . . . . . 67 Highest Corruption 25 | . . . . . . 2 6 6 7 7 1 1 5 . 5 5 . . . . 25 Average Corruption 4 | . . . . . . 2 2 6 6 7 1 1 3 . 2 3 . . . . 10 Corruption Purged 7 | . . . . . . . . . . . . . . . . 5 . . . . 2 Effects 222 | . . . . . . 5 13 44 35 39 1 7 46 . 5 10 . . . . 17 Message Errors 45 | . . . . . . 1 4 5 5 8 1 3 14 . 1 2 . . . . 1 Matter Fused 41 | . . . . . . . . 10 8 8 . . 8 . 2 4 . . . . 1 Heat Flow Errors 19 | . . . . . . 1 1 3 3 3 . . 5 . 1 1 . . . . 1 Energy Discharges 25 | . . . . . . 1 2 5 3 3 . . 8 . . 1 . . . . 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . 1 1 6 6 1 . 3 5 . 1 2 . . . . 1 Data Loss (major) 8 | . . . . . . . . 4 1 . . . 2 . . . . . . . 1 Misfires 4 | . . . . . . . . 2 1 . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 38 | . . . . . . . 3 8 8 11 . . 4 . . . . . . . 4 Weapon Failures 8 | . . . . . . 1 2 1 . 3 . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1918 | . . 121 21 12 65 128 . 125 28 59 . 174 493 167 270 26 . . . . 229 Projectiles 38 | . . . . 12 5 18 . . 3 . . . . . . . . . . . . Explosions 250 | . . . 21 . 30 49 . 42 25 . . 1 . . 12 . . . . . 70 Melee 1630 | . . 121 . . 30 61 . 83 . 59 . 173 493 167 258 26 . . . . 159 Knockbacks 33 | . . . . 9 2 8 10 1 2 . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 29 | . . . . 9 2 7 8 1 2 . . . . . . . . . . . . Secondary 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . 2 . . 5 19 70 . 44 . . . 15 . . . . . . . . 107 Shots 10 | . . . . . 1 3 . 2 . . . 1 . . . . . . . . 3 Rammed 12 | . 1 2 . 1 . 2 1 . 2 . . . 1 . . . . . . . 2 Targets Rammed 12 | . 1 2 . 1 . 2 1 . 2 . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | 2 18 180 96 314 75 433 288 418 418 261 51 453 288 . 196 342 246 7 70 58 306 Average Temperature 100 | 2 11 57 41 69 25 169 76 113 152 95 25 128 78 . 69 111 131 7 42 29 86 Received Heat Transfer 4475 | . 126 111 120 819 171 594 108 264 165 417 9 917 282 72 48 . . . . 18 234 Effects 22 | . . . . 1 . 11 . 1 2 . . 5 2 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 7 | . . . . . . 4 . . 1 . . 2 . . . . . . . . . Interference 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Matter Decay 5 | . . . . 1 . 1 . . . . . 3 . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . 2 . . . . . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 3 . 6 . . . 1 2 . . 1 . . . . . . . . . Heat Transferred 10807 | 50 1000 1469 666 2944 407 1530 50 525 625 672 50 535 259 . . . . . . 25 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1162 | 5 253 331 537 874 1162 1097 517 1104 692 809 479 901 522 377 485 . . . . 64 503 Initial 579 | . 3 102 14 166 545 566 499 283 579 368 424 219 472 227 184 . . . . . 36 Average 460 | 2 104 163 343 579 894 873 344 732 571 667 432 649 308 266 335 . . . . 30 188 Maximum Alert Level 4 | . 1 1 2 3 4 3 2 4 2 3 2 3 2 1 2 . . . . . 2 Low Security (%) 21 | 100 88 80 19 3 . . 1 . . . . . 30 . 16 . . . . 100 52 Level 1 26 | . 11 19 43 14 . . 81 15 13 11 10 8 41 100 50 . . . . . 37 Level 2 30 | . . . 36 49 9 10 17 30 86 28 89 50 28 . 33 . . . . . 10 Level 3 21 | . . . . 33 80 89 . 47 . 59 . 41 . . . . . . . . . Level 4 . | . . . . . 9 . . 6 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 4 . 5 8 . 5 5 . 6 . . . 11 1 4 . . . . . 4 Investigation 6 | . 2 . . . . . . . 1 . . . 2 . 1 . . . . . . Extermination 10 | . . . . . . . 3 . 1 . . . 3 . 1 . . . . . 2 Reinforcement 23 | . 2 . 3 4 . 3 2 . 3 . . . 3 1 . . . . . . 2 Assault 5 | . . . 2 1 . 2 . . . . . . . . . . . . . . . Garrison 9 | . . . . 3 . . . . 1 . . . 3 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 17 | . . 5 3 3 . 1 . . . . . . 2 . 1 . . . . . 2 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 456 | . 27 29 27 61 21 59 21 32 20 20 3 28 27 8 24 5 . . 7 2 35 Peak Tracking Total 10 | . 3 7 10 8 6 7 5 6 5 6 2 7 5 3 6 4 . . 5 1 10 Tactical Retreats 35 | . 1 5 . 2 . 5 1 . . 2 . 2 1 1 4 1 . . . . 10 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 40 | . 2 . 4 . 6 2 1 4 2 3 . 9 4 . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 31 | . 1 . 2 5 1 3 4 4 3 1 . 3 3 . . . . . . . 1 Max in Single Turn 3 | . 1 . 1 1 1 1 3 1 1 1 . 1 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Garrison Relay 9 | . . . . . 1 . . 4 . 1 . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 75 | . 6 5 1 10 . 3 9 . 5 . 1 . 10 . 3 1 3 8 . 2 8 Terminals 44 | . 5 5 1 8 . 3 5 . 2 . . . 7 . 1 . . . . 2 5 Fabricators 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . 1 . . . . . 1 Recycling Units 5 | . 1 . . 1 . . . . 1 . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . 1 Total Hacks 198 | . 19 16 2 23 . 5 24 . 10 . 1 . 22 . 5 1 8 44 . 6 12 Successful 124 | . 11 8 1 14 . 1 11 . 6 . 1 . 6 . 4 1 8 44 . 3 5 Failed 74 | . 8 8 1 9 . 4 13 . 4 . . . 16 . 1 . . . . 3 7 Catastrophic 17 | . . 3 . 1 . 2 2 . 1 . . . 5 . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 7 9 1 8 . 5 15 . 5 . . . 5 . . . . . . 2 1 Terminals 111 | . 16 16 2 19 . 5 16 . 6 . . . 15 . 2 . . . . 6 8 Fabricators 6 | . . . . . . . 1 . 2 . . . 3 . . . . . . . . Repair Stations 9 | . . . . . . . 6 . . . . . . . 2 . . . . . 1 Recycling Units 9 | . 3 . . 2 . . . . 1 . . . 1 . . . . . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 7 | . . . . 2 . . 1 . 1 . 1 . . . 1 . . . . . 1 Terminal Hacks 99 | . 9 7 1 13 . 1 4 . 3 . . . 1 . 1 1 8 44 . 3 3 Record 48 | . 2 . . 2 . . . . . . . . . . . . 6 36 . 2 . Part Schematic 7 | . 1 1 . . . . . . 1 . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . 1 . . . . . . . . . . . . 1 2 . . . . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . 1 . 1 1 . 1 . . . . . . . . . . . . Locate Traps 9 | . 1 1 . 5 . . 2 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 1 . 4 . . 1 . . . . . 1 . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Build 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . . . . 2 . . . . . . Scan Component 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . Repair 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 Retrieve Components 3 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . 1 . 1 . 1 . . . 1 . . . . . 1 Unlock Access 4 | . . . . 1 . . 1 . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Unauthorized Hacks 4 | . 1 1 . . . . 2 . . . . . . . . . . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 5 . 10 . 3 7 . 3 . . . 9 . 1 . . . . 2 6 Full Trace Events 2 | . . . . . . . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 1 . . . . . . . . . . 1 . . . . 4 . . . Parts Built 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Matter 292 | . . . . . . . . . 102 . . . 190 . . . . . . . . Time 120 | . . . . . . . . . 25 . . . 95 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 1 . . . 5 . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . Time 104 | . . . . . . . 60 . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . . . . . . . 9 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer 4 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . 1 6 2 2 1 3 7 . . . . . . . . Non-combat 4 | . . . . . . . . . . . . . 4 . . . . . . . . Combat 18 | . . . . . . . 1 6 2 2 1 3 3 . . . . . . . . Robot Hacks Applied 25 | . . . . . . . 2 6 2 2 1 4 8 . . . . . . . . start_evac 1 | . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 15 | . . . . . . . 1 4 2 2 1 2 3 . . . . . . . . Relay Couplers Released 35 | . . . . . 4 . . 16 . 3 . 12 . . . . . . . . . Machine Destruction 35 | . . . . . 4 . . 16 . 3 . 12 . . . . . . . . . Attached 14 | . . . . . . 1 . 3 2 1 . 4 3 . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 24 | . . . 2 1 . . 1 5 2 2 1 3 4 . 3 . . . . . . Largest Group 3 | . . . 2 1 . . 1 2 1 1 2 3 2 . 3 . . . . . . Highest-Rated Group 138 | . . . 62 5 . . 16 48 16 21 45 110 49 . 138 . . . . . . Highest-Rated Ally 81 | . . . 31 5 . . 16 32 16 21 29 81 41 . 46 . . . . . . Total Orders 24 | . . . . 6 . 1 . 2 . 7 . 6 2 . . . . . . . . STAY 8 | . . . . . . . . 1 . 4 . 3 . . . . . . . . . FOLLOW 8 | . . . . . . . . 1 . 3 . 3 1 . . . . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 5 | . . . . 4 . 1 . . . . . . . . . . . . . . . RETURN 2 | . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 162 | . . . 26 2 . . . 18 15 16 8 19 38 . 20 . . . . . . Total Damage 3500 | . . . 420 15 . . . 347 175 294 122 417 1259 . 451 . . . . . . Kills 45 | . . . 7 . . . . 5 4 3 2 7 14 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . 3 1 . . . . Drone Launches 10 | . . . . 8 . 2 . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . 6 . 1 . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . . . . . 4 18 Patrols 9 | . . . . . . . . . . . . . . . . . . . . . 9 Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guards 11 | . . . . . . . . . . . . . . . . . . . . 4 7 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 18291 | 20 736 1207 582 1667 694 1097 1253 1057 1068 773 447 1283 2398 244 841 1112 326 104 164 357 861 Spaces Moved 13212 | 7 435 490 244 879 414 590 745 586 694 416 312 662 1826 327 799 1018 556 163 315 632 1102 Core 108 | . . . . . . . . . . . . . . . . . . . . . 108 Treads 942 | . . 461 244 48 . 8 12 . . 36 . 43 90 . . . . . . . . Legs 471 | 7 435 29 . . . . . . . . . . . . . . . . . . . Wheels 5869 | . . . . 831 414 582 733 586 694 380 312 619 718 . . . . . . . . Hover 5822 | . . . . . . . . . . . . . 1018 327 799 1018 556 163 315 632 994 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 120 180 180 110 120 120 120 130 130 115 130 115 56 52 46 46 50 50 50 44 43 Average Speed 101 | 120 126 180 180 129 129 123 128 130 130 129 130 129 103 52 56 85 50 50 50 44 47 Slowest Speed 300 | 120 150 180 180 220 130 270 210 130 130 225 130 260 220 52 101 106 50 50 50 151 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 2 89 47 36 95 65 48 23 80 22 43 9 68 40 9 21 88 74 62 49 11 29 Regions Visited 21 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . 3 . . . Known Exits Taken 12 | . . . . 1 . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . . . . 4 1 . 1 . . Spaces Dug 165 | . . 2 13 4 . . 2 . . . . . 25 9 21 24 5 . 1 15 44 Terrain Destroyed 784 | . . 17 52 55 29 52 73 64 64 14 . 56 72 9 21 24 5 . 1 15 161 Melee 101 | . . 2 2 4 . . 2 . . . . . 25 9 10 5 . . . 13 29 Projectile 106 | . . . . 32 1 27 . 1 . . . 1 . . . 19 5 . 1 2 17 AOE 577 | . . 15 50 19 28 25 71 63 64 14 . 55 47 . 11 . . . . . 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Res Total 16216 | 10 525 668 322 1158 516 776 961 786 793 554 351 919 2159 363 1064 1205 599 184 318 674 1311 Wait 892 | . 17 29 4 93 2 42 125 48 22 28 1 40 93 . 122 125 32 . . . 69 Move 13194 | 6 435 489 243 879 412 589 744 585 694 415 312 661 1825 326 798 1017 555 162 314 631 1102 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | . 7 25 6 21 3 16 15 19 4 12 10 25 22 6 29 8 3 5 . 10 14 Fast Attach 41 | . 1 . 1 4 . 3 2 . 7 3 2 4 11 . 2 . 1 . . . . Attach 152 | . . 8 . 8 3 9 7 4 . 10 4 19 17 4 21 9 . 4 1 4 20 Detach 24 | . . . . . . . 2 . . 1 1 5 7 2 4 . . . . . 2 Swap 232 | . 6 17 11 17 11 9 7 26 20 9 6 24 22 3 12 7 . 7 2 8 8 Drop 198 | . 7 14 10 14 3 7 11 14 12 5 11 12 47 1 8 1 3 5 . 3 10 Fire 669 | 4 52 76 36 110 23 85 35 40 31 35 2 45 29 1 4 22 5 . 1 3 30 Melee 364 | . . 8 3 4 11 14 11 14 1 12 1 43 72 20 64 16 . 1 . 15 54 Ram 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . . 2 1 . 2 . . . 1 . . . . . . . . Escape Stasis 166 | . . . 8 . 48 . . 32 . 24 . 41 13 . . . . . . . . Rewire 13 | . . . . 7 . . 1 4 . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 6) 190 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Discovered new exit (range 16) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Lost 4 parts (1p1n2w) 1510 | -9/Materials | Build established: Scavenger-Mutant 1808 | -9/Materials | Discovered new exit (range 5) 1964 | -9/Materials | Entered Storage 1994 | -9/Storage | Met a pair of Derelict thieves 2165 | -9/Storage | Core integrity fell below 50% 2188 | -9/Storage | Destroyed 10 combat bots 2478 | -9/Storage | Discovered new exit (range 16) 2546 | -9/Storage | Entered Materials 2546 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2737 | -8/Materials | Garrison activated, responded to threat 2904 | -8/Materials | Discovered new exit (range 5) 3346 | -8/Materials | First assault squad dispatched 3373 | -8/Materials | Discovered new exit (range 15) 3639 | -8/Materials | Build established: Tank 3720 | -8/Materials | Discovered new exit (range 3) 4117 | -8/Materials | Build established: Hauler-Tank 4213 | -8/Materials | Identified exit to Garrison 4213 | -8/Materials | Entered Garrison 4276 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Triggered checkpoint 4310 | -8/Garrison | Destroyed 9 combat bots 4390 | -8/Garrison | Discovered new exit (range 10) 4504 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Garrison Relay disabled 4624 | -8/Garrison | Triggered checkpoint 4699 | -8/Garrison | Discovered new exit (range 8) 4756 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Discovered new exit (range 14) 4901 | -8/Garrison | Installed Relay Interface Framework 4907 | -8/Garrison | Entered Materials 5255 | -8/Materials | Build established: Hauler-Gunner 5307 | -8/Materials | First assault squad dispatched 5360 | -8/Materials | Core integrity fell below 50% 5454 | -8/Materials | Destroyed 8 combat bots 5454 | -8/Materials | Lost 5 parts (1p1n1u2w) 5960 | -8/Materials | Discovered new exit (range 15) 6004 | -8/Materials | Entered Factory 6004 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6195 | -7/Factory | Repaired Hrd. Medium Armor Plating 6895 | -7/Factory | Lost 3 parts (1n2w) 7216 | -7/Factory | Repaired Arm. Huge Wheel 7251 | -7/Factory | Identified exit to Garrison 7257 | -7/Factory | Entered Garrison 7257 | -7/Garrison | Accompanied by 1 ally 7292 | -7/Garrison | Triggered checkpoint 7332 | -7/Garrison | Triggered checkpoint 7343 | -7/Garrison | Garrison Relay disabled 7540 | -7/Garrison | Triggered checkpoint 7547 | -7/Garrison | Triggered checkpoint 7708 | -7/Garrison | Discovered new exit (range 10) 7750 | -7/Garrison | Triggered checkpoint 7775 | -7/Garrison | Garrison Relay disabled 7928 | -7/Garrison | Discovered new exit (range 15) 7968 | -7/Garrison | Triggered checkpoint 7982 | -7/Garrison | Garrison Relay disabled 8067 | -7/Garrison | Build established: Bothacker-Mutant 8072 | -7/Garrison | Triggered checkpoint 8154 | -7/Garrison | Triggered checkpoint 8249 | -7/Garrison | Garrison Relay disabled 8291 | -7/Garrison | Discovered new exit (range 10) 8309 | -7/Garrison | Expanded RIF knowledge: Program Shield 8314 | -7/Garrison | Entered Factory 8314 | -7/Factory | Accompanied by 1 ally 8531 | -7/Factory | Discovered new exit (range 16) 8621 | -7/Factory | Identified exit to Lower Caves 8661 | -7/Factory | Build established: Bothacker-Tank 9163 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 9382 | -7/Factory | Identified exit to Garrison 9382 | -7/Factory | Entered Garrison 9448 | -7/Garrison | Triggered checkpoint 9460 | -7/Garrison | Triggered checkpoint 9507 | -7/Garrison | Lost 4 parts (2n1u1w) 9548 | -7/Garrison | Triggered checkpoint 9658 | -7/Garrison | Triggered checkpoint 9697 | -7/Garrison | Garrison Relay disabled 9926 | -7/Garrison | Discovered new exit (range 8) 9943 | -7/Garrison | Expanded RIF knowledge: Command Fork 9994 | -7/Garrison | Triggered checkpoint 10155 | -7/Garrison | Entered Factory 10155 | -6/Factory | Accompanied by 1 ally 10155 | -6/Factory | Evolved 2 slots: Utility x2 10296 | -6/Factory | Build established: Bothacker-Mutant 10602 | -6/Factory | Identified exit to Garrison 10602 | -6/Factory | Entered Garrison 10602 | -6/Garrison | Accompanied by 2 allies 10686 | -6/Garrison | Triggered checkpoint 10709 | -6/Garrison | Garrison Relay disabled 10760 | -6/Garrison | Spotted B-75 Beast 10777 | -6/Garrison | Triggered checkpoint 10787 | -6/Garrison | Triggered checkpoint 10829 | -6/Garrison | Lost 3 parts (1n1u1w) 11052 | -6/Garrison | Destroyed B-75 Beast 11071 | -6/Garrison | Build established: Bothacker-Tank 11120 | -6/Garrison | Spotted B-75 Beast 11210 | -6/Garrison | Destroyed B-75 Beast 11218 | -6/Garrison | Lost 9 parts (1p2n3u3w) 11262 | -6/Garrison | Discovered new exit (range 13) 11306 | -6/Garrison | Identified exit to Factory 11408 | -6/Garrison | Triggered checkpoint 11487 | -6/Garrison | Garrison Relay disabled 11597 | -6/Garrison | Discovered exit to Factory (range 10) 11764 | -6/Garrison | Discovered exit to Factory (range 10) 11782 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11818 | -6/Garrison | Triggered checkpoint 11832 | -6/Garrison | Garrison Relay disabled 11885 | -6/Garrison | Entered Factory 11885 | -6/Factory | Accompanied by 1 ally 12110 | -6/Factory | Build established: Bothacker-Mutant 12252 | -6/Factory | Core integrity fell below 50% 13528 | -6/Factory | Found Prototype Processor 13528 | -6/Factory | Identified Exp. Terrain Scan Processor 13651 | -6/Factory | Core integrity fell below 20% 13656 | -6/Factory | Build established: Gladiator 13783 | -6/Factory | Fabricated Gravmag Array (x1) 13836 | -6/Factory | Garrison activated, responded to threat 14272 | -6/Factory | Discovered new exit (range 14) 14278 | -6/Factory | Identified exit to Factory 14283 | -6/Factory | Entered another Factory area 14283 | -5/Factory | Evolved 2 slots: Propulsion x2 14430 | -5/Factory | Build established: Mutant 14511 | -5/Factory | Discovered new exit (range 3) 14512 | -5/Factory | Identified exit to Factory 14527 | -5/Factory | Entered another Factory area 14527 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14579 | -4/Factory | Repaired Imp. Medium Armor Plating 14730 | -4/Factory | Found Unknown Device 14732 | -4/Factory | Identified Quantum Capacitor 14745 | -4/Factory | Identified exit to Upper Caves 14745 | -4/Factory | Identified exit to Armory 14816 | -4/Factory | Garrison activated, responded to threat 15168 | -4/Factory | Allied Derelicts emerged from ambush trap array 15193 | -4/Factory | Garrison activated, responded to threat 15333 | -4/Factory | Lost 6 parts (1p5u) 15368 | -4/Factory | Entered Upper Caves 15658 | -4/Upper Caves | Lost 3 parts (2u1w) 15876 | -4/Upper Caves | Learned 12 Research zone layouts 15877 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15944 | -4/Upper Caves | Learned Research trap positions 16479 | -4/Upper Caves | Discovered new exit (range 3) 16480 | -4/Upper Caves | Identified exit to Upper Caves 16480 | -4/Upper Caves | Entered another Upper Caves area 16522 | -4/Upper Caves | Discovered new exit (range 11) 16526 | -4/Upper Caves | Identified exit to Research 16624 | -4/Upper Caves | Learned 8 Factory zone layouts 16624 | -4/Upper Caves | Learned Research trap positions 16624 | -4/Upper Caves | Learned Armory emergency access door positions 16675 | -4/Upper Caves | Learned Research terminal intel 16752 | -4/Upper Caves | Discovered new exit (range 14) 16760 | -4/Upper Caves | Identified exit to Zhirov 16806 | -4/Upper Caves | Entered Zhirov 16806 | -4/Zhirov | Discovered new exit (range 3) 16833 | -4/Zhirov | Found Alien Artifact 16868 | -4/Zhirov | Found Alien Artifact 16869 | -4/Zhirov | Identified Integrated Reactor 16869 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16888 | -4/Zhirov | Learned location of Quarantine (-3) 16888 | -4/Zhirov | Learned location of Testing (-2) 16888 | -4/Zhirov | Learned location of Command (-1) 16906 | -4/Zhirov | Identified exit to Proximity Caves 16910 | -4/Zhirov | Entered Proximity Caves 16979 | -3/Proximity Caves | Identified Transdimensional Reconstructor 16979 | -3/Proximity Caves | Warped through subspace 17074 | -3/Proximity Caves | Entered Research 17074 | -3/Research | Evolved 2 slots: Utility x2 17075 | -3/Research | Identified exit to Quarantine 17075 | -3/Research | Identified exit to Research 17076 | -3/Research | Loaded intel: 96 trap records 17077 | -3/Research | Loaded intel: 19 terminal locations 17240 | -3/Research | Found Prototype Device 17241 | -3/Research | Identified Adv. Kinecellerator 17359 | -3/Research | Build established: Hauler-Mutant 17431 | -3/Research | Entered another Research area 17431 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17432 | -2/Research | Loaded intel: 82 trap records 17984 | -2/Research | Identified exit to Testing 18034 | -2/Research | Spotted B-90 Cyclops 18190 | -2/Research | System corruption reached 10% 18229 | -2/Research | Core integrity fell below 50% 18265 | -2/Research | Lost 26 parts (2p8n7u9w) 18281 | -2/Research | Core integrity fell below 20% 18292 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18224_ Dropped Lrg. Storage Unit. 18224_ Gyrokinetic Inverter destroyed. 18229_ The unstable cave ceiling collapses. 18231_ System corrupted: Matter fused (-9). 18232_ The unstable cave ceiling collapses. 18233_ Penetrated by Slug. 18233_ Cmb. Antigrav System destroyed. 18234_ Adv. Transmission Jammer destroyed. 18236_ >> DECODED: Patrol location. 18237_ Dropped Lrg. Storage Unit. 18248_ System corrupted: IFF burst signal emitted. 18262_ >> DECODED: Security location. 18285_ D ,D4R>V>LQ>J2VEWK&N> DECODED: Patrol location. 18289_ Slammed into K-01 Serf. 18289_ K-01 Serf destroyed. 18290_ Acquired 15 matter. 18290_ Imp. Melee Analysis Suite destroyed. 18292_ Slammed into W-44 Eye. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ^^???????????????????????????????????????????????? | | ^^???????????????????????????????????????????????? | | ?^???????????????????????????????????????????????? | | ^??????????????????????????????????????????# ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ ## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# #? | | ?????????????????########################### #? | | ??????????k @ * = # | | ?????????????????######w###### # | | ?????????????????????????????#^^ + | | ?????????????????????????????#^^ # | | ?????????????????????????????####+########### ## | | ??????????????????????????????? ??# # #?? | | ?????????????????????????????# ! # # #?? | | ?????????????????????????????# # + #?? | | ?????????????????????????????# # ! # #?? | | ?????????????????????????????#""" # ####?? | | ?????????????????????????????#""" # = #????? | | ?????????????????????????????#""" # #????? | | ?????????????????????????????# # #????? | | ???????????????????????????????? # #????? | | ????????????????????????????????#######=== #????? | | ??????????????????????????????????????#=== #????? | | ??????????????????????????????????????#=== #????? | | ??????????????????????????????????????######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 565 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 90 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 68 Melee Accuracy 14 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 52 Relay Coupler Value 2 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Gravmag Array | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Gravmag Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ambidextrous Armchair Analyst Deadly Force Factory Defaults GoHome() Infiltrator Knowing Is Half The Battle Subspace Traveler This Is Interesting... root@ Challenges ------------ None Game ------ Seed BarrageQuantumTearclaws Manual? 0 Play Time 09:41:14 Cumulative 53.0 hours Start 2021.02.25 @ 07:21:35 End 2021.03.26 @ 21:57:50 Sessions 47 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2bf79d7-490f-452f-92a9-1881ce06c97b