Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.02 @ 20:33:55 Player: LU-1G1 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (194) 970 Value Destroyed (7052) 7052 Prototype IDs (286) 5720 Alien Tech Used (16) 3200 Bonus (55973) 55973 TOTAL SCORE: 84415 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 2841 Follower Combat Kills 232 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 328/1600 Matter 290/300 Energy 1294/1300 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (3) ------- Core Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) Graphene Brace Improved Force Field Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Sheargun Hypervelocity Multirail Sigix Broadsword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Improved Force Field Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun Sigix Sheargun Hypervelocity Multirail Sigix Broadsword [Rating: 260] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Spacefold Activator Weapon Autogun Energy Gun Sigix Sheargun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Array Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 182 | 7 11 5 20 1 1 5 37 5 . . . . 2 . 1 . . 9 . . 8 1 3 . 2 5 3 3 13 12 9 4 3 11 1 Power 16 | 1 1 . 2 . . . 4 . . . . . 1 . . . . . . . . . . . . 1 1 . 2 3 . . . . . Engine 5 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Core 7 | . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Propulsion 45 | 2 1 3 8 . . 1 18 1 . . . . . . . . . 1 . . 3 1 1 . 1 1 . 1 1 1 . . . . . Treads 21 | 2 1 1 4 . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 16 | . . . . . . . 5 1 . . . . . . . . . 1 . . 3 1 . . 1 1 . 1 1 1 . . . . . Utility 67 | 1 5 . 3 . 1 . 9 2 . . . . 1 . . . . 7 . . 5 . 2 . 1 3 . 1 1 8 9 2 3 3 . Device 26 | . . . 2 . . . 3 . . . . . . . . . . 1 . . 4 . 1 . . . . 1 . 1 7 1 3 2 . Storage 14 | 1 3 . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . . . 3 . 1 . 1 . Processor 9 | . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 2 1 . . . . Hackware 6 | . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . Protection 9 | . . . 1 . . . 5 . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Weapon 54 | 3 4 2 7 1 . 4 6 2 . . . . . . 1 . . 1 . . . . . . . . 2 1 9 . . 2 . 8 1 Energy Gun 10 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . Energy Cannon 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Ballistic Gun 16 | . 3 2 1 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . 2 . . 1 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . . . . Impact Weapon 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . 3 . 1 . . 3 1 1 1 3 1 2 . 1 . Corrupted Parts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 38 | . 1 7 8 . . . 2 . . . . . . . . . 1 2 . . . 4 1 . 2 . 5 1 4 . . . . . . Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Propulsion 12 | . . 3 3 . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 2 . 1 . . . . . . Utility 12 | . . . 2 . . . 2 . . . . . . . . . 1 1 . . . 2 1 . 1 . . . 2 . . . . . . Weapon 9 | . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Highest Loss Streak 7 | . 1 7 4 . . . 1 . . . . . . . . . 1 2 . . . 4 1 . 2 . 5 1 3 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 71 82 96 77 100 97 98 100 100 100 100 93 93 93 93 88 86 94 94 96 98 82 94 97 92 72 80 74 78 76 81 69 78 73 Engine 5 | . 14 8 8 11 11 11 3 . . . . . . . . . . . . . . . 2 10 10 10 1 7 1 . . . . . . Core 2 | . . . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 5 5 4 . . . . 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 9 9 7 7 7 Treads 11 | . 27 16 7 22 22 22 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 9 7 7 7 Wheel 2 | . . 1 15 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 30 30 30 30 30 26 26 26 26 26 22 23 23 26 29 26 26 29 28 22 22 23 24 . . . . . Device 8 | . . . 6 11 11 11 11 15 15 15 15 15 13 13 13 13 8 5 11 11 13 16 14 15 14 10 10 13 6 3 4 9 7 12 15 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . 3 6 5 4 4 5 9 9 7 7 15 Processor 12 | . 12 14 11 11 11 11 11 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 11 13 18 18 15 15 15 Hackware 5 | . . . . . . . . 6 7 7 7 7 13 13 13 13 13 25 23 23 20 17 15 15 15 15 15 14 14 12 . . . . . Protection 3 | . . . 2 . . . 10 7 7 7 7 7 6 6 6 6 6 3 5 5 4 4 . . . . . . . . . . . . . Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 18 15 18 10 Ballistic Gun 8 | . 26 16 2 18 . 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . 3 . . . . 6 7 7 7 7 6 6 6 6 6 3 5 5 5 5 5 5 5 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 4 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 50 50 62 56 50 56 67 19 19 19 19 19 20 20 20 20 20 20 20 20 22 22 16 16 17 21 18 18 28 44 54 54 54 65 59 Greatest Support 60 | 40 40 40 40 40 40 40 60 20 20 20 20 20 20 20 20 20 20 22 22 22 29 24 24 22 26 22 24 30 30 60 60 60 60 60 60 Greatest Overweight (x) 13 | . 1 13 5 1 1 5 6 . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . 2 2 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 12 | 7 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 Most Carried 20 | 6 15 13 17 18 20 19 20 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 10 | 3 9 12 13 17 19 18 19 4 5 5 5 5 4 5 4 5 5 4 4 4 4 4 4 5 4 4 4 5 4 5 9 9 10 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 20 | 6 13 12 17 18 20 19 6 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 5 5 5 5 5 5 5 10 10 10 10 9 10 Class Distribution -------------------- 26% | Mutant 25% | Scavenger-Mutant 16% | Hacker-Scout 10% | Alien-Sigix 8% | Scavenger-Scout 7% | Hacker-Sprinter 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Zion Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 4523 | 270 807 202 367 123 . 72 1031 143 10 . . . 20 . 70 . . 17 133 25 80 15 30 . 40 . 29 . 17 562 60 . 86 274 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9650 | 90 963 83 690 65 . 79 1460 288 . . . . 126 81 . . . 159 147 73 . 137 142 39 62 . . 56 144 997 456 . 267 2860 186 Parts 466 | 1 73 5 35 6 . 11 92 5 . . . . . 5 . . . 10 . 6 . 1 1 . 7 . . . 10 43 25 . 14 110 6 Haulers Intercepted 15 | . 2 . 1 . . . 4 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 2 . . Recyclers Shooed 5 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 3 . . . 2 1 . 13 . . 16 . . . . 4 . 1 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 124 | . 15 8 17 2 . 3 20 4 . . . . . 2 . . . 2 . 5 . . . . 5 . . 1 5 4 2 . . 28 1 Guns 75 | . 15 5 1 2 . . 18 . . . . . . . . . . . . . . . . . . . . . . 4 2 . . 28 . Cannons 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 AOE 40 | . . 3 10 . . 3 2 4 . . . . . 2 . . . 2 . 5 . . . . 5 . . . 4 . . . . . . Classes Destroyed 18 | 2 8 1 1 . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . Worker 17 | . 4 . 2 . . 3 1 1 . . . . . . . . . 2 . . . . . . . . . . 1 1 . . 1 1 . Builder 10 | . 1 . 3 . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 1 . . . 4 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 2 . . Recycler 13 | 1 1 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . Mechanic 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 3 . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Swarmer 40 | . 3 3 3 . . 3 2 4 . . . . . . . . . . . 5 . . . . 5 . . . 3 . . . . 9 . Grunt 40 | . 12 . 10 2 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 12 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hunter 8 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 3 . Programmer 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 2 . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 7 | . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 . . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 13 4 6 2 . 3 4 4 . . . . 1 2 . . . 6 . 5 . . 2 . 5 . . 1 3 4 5 . 2 13 1 Combat Bots Only 13 | . 4 4 5 2 . 3 3 4 . . . . . 2 . . . 2 . 5 . . . . 5 . . 1 3 4 2 . . 13 1 Max Kills in Single Turn 5 | 1 2 3 3 1 . 2 1 4 . . . . 1 1 . . . 3 1 5 . 1 1 1 5 . . 1 3 2 1 . 2 3 1 Gunslinging 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 5 | . . 3 2 . . 2 1 4 . . . . . 1 . . . 2 . 5 . . . . 5 . . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 10268 | . 478 635 1082 66 . 24 988 33 . 69 . . . 171 . . 76 323 19 84 93 279 . 25 101 . 538 71 279 1189 116 104 319 3025 81 Core 2734 | . 31 42 216 12 . 8 71 11 . 18 . . . 58 . . 18 105 . 15 48 44 . . 22 . 138 . 94 587 33 30 181 928 24 Absorbed by Shields 2845 | . . . 8 . . . 249 . . . . . . . . . . . . . . . . . . . . . . . 59 111 224 2118 76 Redirected to Shielding 140 | . . . . . . . . 10 . 11 . . . . . . 10 39 . 11 19 40 . . . . . . . . . . . . . Regen/Repaired (Parts) 1031 | . 87 . 233 . . . 163 . . . . . . . . . . . . . 103 . . . . . . . 21 424 . . . . . Core Remaining (%) 73 | 100 . 70 . . . 41 87 . . . . 95 . . . . 91 . . . . 78 . . . . 86 . . 44 . 95 . . 20 Volleys Fired 388 | 8 69 23 47 5 . 6 87 1 . . . . . 3 . . . 3 . 1 . 1 . . 1 . 3 . 7 8 15 4 9 85 2 Largest 3 | 2 2 2 2 2 . 2 2 1 . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 2 2 2 2 3 2 Hottest 300 | 80 80 46 126 46 . 46 50 45 . . . . . 45 . . . 45 . 45 . 45 . . 45 . 45 . 88 200 200 200 200 300 300 Shots Fired 746 | 16 138 39 65 7 . 11 171 1 . . . . . 3 . . . 3 . 1 . 1 . . 1 . 3 . 7 16 25 7 18 210 3 Gun 652 | 16 138 36 1 7 . 9 168 . . . . . . . . . . . . . . . . . . . . . . 16 25 7 18 209 2 Cannon 45 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 Launcher 44 | . . 3 24 . . 2 3 1 . . . . . 3 . . . 3 . 1 . 1 . . 1 . 2 . . . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . Kinetic 378 | . 128 36 1 7 . 9 168 . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Thermal 28 | 16 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Explosive 49 | . . 3 24 . . 2 3 1 . . . . . 3 . . . 3 . 1 . 1 . . 1 . 3 . 4 . . . . . . Electromagnetic 43 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Slashing 248 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 25 7 18 180 2 Robot Hit Streak 29 | 4 7 7 29 9 . 4 14 . . . . . . 1 . . . 5 . 1 . . . . 1 . 2 . 4 10 4 . 5 28 5 Robot Miss Streak 6 | 1 4 3 6 . . 2 3 6 . . . . . 1 . . . 1 . 4 . . . . 6 . 6 . 1 3 1 . . 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Secondary Targets 13 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . Max Gunslinging Chain 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Shots Hit Robots 514 | 11 76 21 49 5 . 7 114 9 . . . . 4 1 . . . 6 3 1 . 3 8 2 1 . 2 4 4 21 5 . 4 152 1 Core Hits 334 | 3 34 16 37 4 . 5 56 8 . . . . . 7 . . . 18 . 9 . . 2 . 11 . 5 . 9 11 5 1 4 88 1 Critical Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Critical Parts Destroyed 22 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . . . 15 . Critical Strikes 32 | . . . . . . . 1 1 . . . . 1 . . . . . . . . 1 1 1 . . . 1 1 . . . . 24 . Destroy 23 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Smash 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Melee Attacks 188 | . . . . . . . . 13 . . 13 . 16 7 . . 3 16 6 . 11 3 14 5 2 . 1 38 8 32 . . . . . Impact 156 | . . . . . . . . 13 . . 13 . 16 7 . . 3 16 6 . 11 3 14 5 2 . 1 38 8 . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . 6 . . . . 2 . . . . 1 3 . . 3 3 2 . . . . 1 7 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24847 | 125 1222 537 2106 83 . 280 1984 1030 . . . . 264 145 . . . 995 258 299 . 283 540 263 323 . 533 217 1033 2446 629 41 489 8322 400 Guns 13993 | 123 1206 307 16 80 . 111 1768 . . . . . . . . . . . . . . . . . . . . . . 968 611 . 481 8322 . Cannons 1177 | . . . 777 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 Explosions 4886 | . . 229 1271 . . 169 201 218 . . . . . 145 . . . 721 . 299 . . . . 323 . 484 . 814 . . 12 . . . Melee 4435 | . . . . . . . . 812 . . . . 264 . . . . 274 258 . . 283 540 263 . . . 217 71 1453 . . . . . Ramming 159 | 2 16 1 42 3 . . 15 . . . . . . . . . . . . . . . . . . . . . . 25 18 29 8 . . Kinetic 3782 | . 1153 307 16 80 . 111 1768 . . . . . . . . . . . . . . . . . . . . . . . . . . 347 . Thermal 729 | 123 53 . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 Explosive 4721 | . . 229 1118 . . 169 201 218 . . . . . 145 . . . 721 . 299 . . . . 323 . 484 . 814 . . . . . . Electromagnetic 789 | . . . 777 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Impact 2982 | . . . . . . . . 812 . . . . 264 . . . . 274 258 . . 283 540 263 . . . 217 71 . . . . . . Slashing 11685 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . 148 2421 611 . 481 7975 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 5 15 15 15 . . . . . . . . . . . 1 1 1 1 . . . . . . 2 2 . . . . . . Average Corruption 8 | . . . 4 11 15 15 . . . . . . . . . . . 1 1 1 1 . . . . . . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Effects 79 | . . . 15 31 19 9 . . . . . . . . . . . 1 1 2 . . . . . . . . 1 . . . . . . Message Errors 23 | . . . 2 11 5 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Matter Fused 18 | . . . 2 8 4 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Heat Flow Errors 11 | . . . 6 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 14 | . . . 4 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2277 | . 9 . 106 . . 16 . 425 . . . . 103 . . . . 51 245 . . 228 111 262 1 . 43 119 73 485 . . . . . Projectiles 59 | . . . 36 . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . Explosions 149 | . . . 70 . . 16 . . . . . . . . . . . . . . . . . . 1 . 20 . 42 . . . . . . Melee 2069 | . 9 . . . . . . 425 . . . . 103 . . . . 51 245 . . 228 111 262 . . . 119 31 485 . . . . . Knockbacks 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Impact 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | . . 75 178 . . . . . . . . . . . . . . 135 . . . . . . . . 40 . . . 25 2 49 . . Shots 17 | . . 2 5 . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . 1 1 1 . . Rammed 16 | 1 2 1 6 1 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | 1 3 1 6 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 126 73 12 314 229 193 3 96 . . . . . . . . . . . . . . 19 . . . . . . . . . . . 98 . Average Temperature 42 | 59 16 6 74 125 88 3 17 . . . . . . . . . . . . . . 10 . . . . . . . . . . . 41 . Received Heat Transfer 1719 | . 219 . 381 57 . . 344 12 . 15 . . . 9 . . . 63 . . 12 96 . . 30 . 54 . . 45 4 24 56 298 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . . . 5 . . . . 8 . . . . 3 . . . . 3 2 . . 4 2 1 . . . 2 2 . . . . . . Impact Corruptions 56 | . 1 . . . . . . 13 . . . . 2 . . . . 1 15 . . 9 4 6 . . . 4 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 650 | 275 125 . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2325 | 10 305 125 946 350 . 98 381 368 . . . . 30 . . . . 462 . . . . 87 . . . . 226 553 1722 2325 1717 1798 2061 . Initial 1296 | . 6 . 3 310 . . 37 133 . . . . . . . . . 135 . . . . . . . . . 30 126 310 1100 1296 1100 1150 . Average 376 | 2 128 53 600 226 . 83 208 282 . . . . 12 . . . . 255 . . . . 18 . . . . 137 342 589 1728 1462 1345 1576 . Maximum Alert Level 5 | . 1 . 3 1 . . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 2 5 5 5 5 5 . Low Security (%) 49 | 100 85 100 7 52 . 100 47 28 . . . . 100 . . . . 57 . . . . 100 . . . . 64 12 . . . . . . Level 1 24 | . 14 . 8 47 . . 52 71 . . . . . . . . . 19 . . . . . . . . . 35 52 32 . . . . . Level 2 10 | . . . 57 . . . . . . . . . . . . . . 23 . . . . . . . . . . 34 55 . . . . . Level 3 2 | . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 56 57 24 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 75 43 40 . . Squads Dispatched 54 | . 4 . 5 . . . 4 3 . . . . . . . . . 1 . . . . 2 . . . . 3 1 8 . 7 14 2 . Investigation 13 | . 2 . 2 . . . 1 3 . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Reinforcement 13 | . 2 . 3 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . 1 . Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 6 12 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 43 | . 1 . 2 . . . 5 . . . . . 1 . . . . . . . . . . . . . . . 2 5 3 1 1 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 459 | . 25 11 25 3 . 3 37 9 . 7 . . 2 11 . . 4 13 1 13 19 6 2 1 9 . 10 8 17 31 44 45 37 59 7 Peak Tracking Total 38 | . 4 6 6 2 . 4 6 4 . 6 . . 2 14 . . 4 6 1 5 21 6 2 2 5 . 8 7 8 18 27 37 38 24 7 Tactical Retreats 53 | . . 2 2 . . . 3 1 . 1 . . . 1 . . 1 5 . 3 . . . . . . 2 2 2 6 8 2 4 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 11 | . 3 . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 4 . . . . . . . . . 1 9 . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 42 | . 2 1 6 . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 7 7 2 3 2 8 . Max in Single Turn 2 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 2 1 2 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 50 | . 6 . 4 . 1 . 7 5 . . . . 2 . . 3 . 3 . 2 1 . 4 . . 4 . 3 3 1 . . 1 . . Terminals 27 | . 5 . 2 . . . 4 4 . . . . 2 . . . . 2 . . . . 3 . . . . 2 2 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Total Hacks 164 | . 17 . 18 . 1 . 21 15 . . . . 2 . . 24 . 7 . 7 6 . 12 . . 17 . 7 6 1 . . 3 . . Successful 112 | . 6 . 10 . 1 . 12 5 . . . . 1 . . 24 . 3 . 7 6 . 10 . . 17 . 3 5 1 . . 1 . . Failed 52 | . 11 . 8 . . . 9 10 . . . . 1 . . . . 4 . . . . 2 . . . . 4 1 . . . 2 . . Catastrophic 6 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 4 . . . . . 10 5 . . . . 1 . . . . 3 . . 1 . 4 . . . . 2 . . . . . . . Terminals 69 | . 14 . 7 . . . 9 11 . . . . 2 . . . . 5 . . . . 11 . . . . 4 5 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 26 | . 3 . 11 . . . 8 . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . 1 . . . 3 . . Terminal Hacks 84 | . 4 . 2 . 1 . 2 3 . . . . 1 . . 24 . 3 . 7 6 . 7 . . 17 . 2 4 1 . . . . . Record 18 | . . . . . 1 . . . . . . . . . . 6 . . . 6 . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 9 . 1 . . . . 1 . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . . . . . . . 3 . . . . 6 . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 2 . 8 . . . 7 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Scan Component 10 | . 1 . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 7 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 5 | . . . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminals 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 4 . . . 6 4 . . . . 1 . . . . 3 . . . . 3 . . . . 3 2 . . . 1 . . Full Trace Events 11 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . . 9 . 1 . . . . 1 . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . 26 . 88 . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 67 | . . . . . . . . 2 . . 2 . . . . . 1 . . . . . 1 . . . . . . . 27 . 20 14 . Largest Group 10 | . . . . . . . . 1 1 . 2 2 2 . . . 1 . . . . . 1 1 . . . . . . 8 . 10 9 . Highest-Rated Group 141 | . . . . . . . . 32 9 . 67 67 67 . . . 96 . . . . . 26 26 . . . . . . 108 . 141 125 . Highest-Rated Ally 96 | . . . . . . . . 32 9 . 39 39 39 . . . 96 . . . . . 26 26 . . . . . . 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . . . . . 3 . . . 1 4 . . . 25 . . . . . . . . . . . . . 67 . 39 28 . Total Damage 3693 | . . . . . . . . 88 . . . . 70 . . . 1176 . . . . . . . . . . . . . 1336 . 716 307 . Kills 19 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . 7 . 2 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 3 1 1 . . 1 . 3 . 1 2 . . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 12544 | 104 1608 746 821 837 526 196 1740 283 37 75 486 137 139 161 48 20 179 328 81 268 404 467 271 68 88 48 92 179 188 674 279 64 276 569 57 Spaces Moved 13513 | 43 690 231 359 342 219 108 622 517 140 287 908 231 345 352 164 77 424 616 143 640 705 212 329 188 249 152 306 267 562 986 665 138 614 544 138 Core 41 | 5 . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2046 | 38 690 158 51 342 219 15 533 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2212 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 118 665 138 607 540 138 Wheels 520 | . . 37 302 . . 93 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8652 | . . . . . . . 1 517 140 287 908 231 345 352 164 77 424 616 143 640 705 212 329 188 249 152 306 267 562 837 . . . . . Fastest Speed 19 | 50 160 95 95 240 240 145 155 26 26 26 26 26 26 26 26 26 26 26 28 28 24 23 23 24 22 24 23 21 21 19 30 30 30 30 30 Average Speed 61 | 147 196 289 142 240 240 161 205 26 26 26 26 26 26 26 26 26 26 26 28 28 27 25 25 24 23 24 23 21 21 21 30 30 30 42 30 Slowest Speed 700 | 160 240 700 470 240 240 240 248 26 26 26 26 26 26 26 26 26 26 29 28 28 28 27 29 24 24 24 24 23 21 30 30 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . 5 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 2 1 . Exploration Rate (%) 44 | 4 97 48 41 89 61 32 45 21 36 63 84 43 13 47 32 68 57 24 31 68 81 41 13 40 47 60 50 12 66 67 29 29 25 32 15 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 12 | . . . . . . . . . . 1 3 . . . 1 1 . . . 2 . . . . 1 3 . . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 30 | . . 2 . 1 . . . . 1 4 5 3 . 1 3 . 3 . 1 2 . . . 1 2 . 1 . . . . . . . . Spaces Dug 174 | . . 11 . . . . . 2 . . 3 . 11 4 . . 3 11 3 . 7 . 4 3 2 . 1 9 3 4 26 11 38 14 4 Terrain Destroyed 1035 | . . 34 203 . . 19 24 11 . . 3 . 11 63 . . 3 90 3 41 7 45 4 3 25 . 87 9 81 5 76 12 41 126 9 Melee 70 | . . . . . . . . 2 . . 3 . 11 4 . . 3 11 3 . 7 . 4 3 2 . 1 9 3 4 . . . . . Projectile 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 34 12 25 124 9 AOE 757 | . . 34 203 . . 19 24 9 . . . . . 59 . . . 79 . 41 . 45 . . 23 . 86 . 77 . 42 . 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 16715 | 64 835 268 580 352 222 118 951 645 139 286 1134 307 366 402 169 76 486 744 172 726 894 616 488 201 269 162 318 311 605 1343 722 154 685 754 151 Wait 2217 | . 32 8 139 2 . . 122 98 . . 214 77 . 41 3 . 60 79 24 85 156 401 141 9 15 . 6 3 5 303 26 1 61 100 6 Move 13430 | 43 689 230 358 341 218 107 621 516 139 286 907 230 344 351 163 76 423 615 142 639 702 209 328 187 244 151 303 266 551 964 664 138 608 540 137 Hop 11 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 . 5 1 . . . . . Pick Up 92 | 5 16 1 8 2 . . 23 4 . . . . 2 . 1 . . 3 . 1 5 . 2 . 1 1 . . 2 8 1 2 . 4 . Fast Attach 96 | 7 5 2 10 . . . 12 1 . . . . . . . . . 3 . . 6 . 2 . 2 5 1 3 7 16 6 1 3 2 2 Attach 49 | . 1 2 6 1 . 2 5 3 . . . . 1 . 1 . . 5 . . . 1 1 . . 1 1 . 6 2 1 . . 9 . Detach 37 | 1 1 . 2 . 2 . 4 1 . . . . . . . . . 1 . . 1 . . . . . 1 . 6 4 1 1 . 8 3 Swap 48 | . 5 1 4 . 1 3 20 1 . . . . 1 . . . . 1 . . 2 . . . . . 1 . 1 . 2 3 . 2 . Drop 120 | . 14 . . . 1 . 51 4 . . . . 2 . 1 . . 2 . . 10 . . . 2 4 . 1 7 5 5 3 3 4 1 Fire 388 | 8 69 23 47 5 . 6 87 1 . . . . . 3 . . . 3 . 1 . 1 . . 1 . 3 . 7 8 15 4 9 85 2 Melee 188 | . . . . . . . . 13 . . 13 . 16 7 . . 3 16 6 . 11 3 14 5 2 . 1 38 8 32 . . . . . Ram 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Crush 10 | . 3 . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: Acc / [*Tes]) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 11) 501 | -10/Materials | Repaired Lgt. Treads 515 | -10/Materials | Discovered new exit (range 5) 997 | -10/Materials | Discovered new exit (range 3) 1314 | -10/Materials | Discovered new exit (range 17) 1713 | -10/Materials | Entered Mines 1714 | -10/Mines | Assembled infested the area 1757 | -10/Mines | Learned location of 2 exits from Materials 2189 | -10/Mines | Lost 7 parts (1p3n3w) 2243 | -10/Mines | Discovered new exit (range 10) 2459 | -10/Mines | Entered Materials 2459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2460 | -9/Materials | Identified exit to Mines 2460 | -9/Materials | Identified exit to Materials 2727 | -9/Materials | Lost 4 parts (2n1u1w) 2965 | -9/Materials | Repaired Corrupted Lgt. Treads 3105 | -9/Materials | Core integrity fell below 50% 3121 | -9/Materials | Repaired Lgt. Treads? 3156 | -9/Materials | Repaired Lgt. Treads 3280 | -9/Materials | Entered Mines 3393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3488 | -9/Mines | Build established: Scavenger-Mutant 3526 | -9/Mines | Learned Materials stockpile data 3544 | -9/Mines | System corruption reached 10% 3578 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3870 | -9/Mines | Discovered exit to Materials (range 12) 4108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4108 | -9/Mines | Discovered new exit (range 5) 4117 | -9/Mines | Entered Exiles 4117 | -9/Exiles | Found Exiles lab abandoned 4616 | -9/Exiles | Discovered new exit (range 14) 4643 | -9/Exiles | Entered Mines 4808 | -8/Mines | Discovered exit to Materials (range 15) 4839 | -8/Mines | Entered Materials 4839 | -8/Materials | Evolved 2 slots: Utility x2 5141 | -8/Materials | Repaired Lgt. Treads 5168 | -8/Materials | Repaired Lgt. Treads 5271 | -8/Materials | Repaired Lgt. Treads 6392 | -8/Materials | Discovered new exit (range 11) 6579 | -8/Materials | Entered Factory 6579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6585 | -7/Factory | Found Scrap Engine 6603 | -7/Factory | Found Prototype Launcher 6603 | -7/Factory | Identified Rocket Array 6606 | -7/Factory | Found Rocket Array 6608 | -7/Factory | Found Rocket Array 6675 | -7/Factory | Discovered new exit (range 14) 6678 | -7/Factory | Identified exit to Factory 6727 | -7/Factory | Identified exit to Lower Caves 6848 | -7/Factory | Build established: Scavenger-Scout 6862 | -7/Factory | Entered Lower Caves 6862 | -7/Lower Caves | Accompanied by 1 ally 6896 | -7/Lower Caves | Discovered new exit (range 13) 6898 | -7/Lower Caves | Identified exit to Lower Caves 6899 | -7/Lower Caves | Entered another Lower Caves area 6909 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6909 | -7/Lower Caves | Learned location of 2 exits from Factory 6950 | -7/Lower Caves | Encountered a Warlord checkpoint 6967 | -7/Lower Caves | Discovered new exit (range 12) 6974 | -7/Lower Caves | Identified exit to Zion 6974 | -7/Lower Caves | Entered Zion 7020 | -7/Zion | Learned location of Quarantine (-3) 7025 | -7/Zion | Learned location of Extension (-5) 7027 | -7/Zion | Learned location of Armory (-3) 7075 | -7/Zion | Given A8's code to call for help 7104 | -7/Zion | Gained Derelict followers 7203 | -7/Zion | Discovered new exit (range 4) 7206 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7312 | -7/Zion | Discovered new exit (range 13) 7317 | -7/Zion | Identified exit to Proximity Caves 7460 | -7/Zion | Entered Proximity Caves 7460 | -6/Proximity Caves | Accompanied by 2 allies 7505 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7509 | -6/Proximity Caves | Learned location of 1 exit from Factory 7597 | -6/Proximity Caves | Entered Factory 7597 | -6/Factory | Accompanied by 2 allies 7597 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7598 | -6/Factory | Identified exit to Factory 7598 | -6/Factory | Identified exit to Lower Caves 7605 | -6/Factory | Identified exit to DSF 7736 | -6/Factory | Entered Lower Caves 7893 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7895 | -6/Lower Caves | Discovered new exit (range 8) 7897 | -6/Lower Caves | Build established: Hacker-Scout 7897 | -6/Lower Caves | Identified exit to Lower Caves 7897 | -6/Lower Caves | Entered another Lower Caves area 7942 | -6/Lower Caves | Discovered new exit (range 14) 7945 | -6/Lower Caves | Identified exit to Data Miner 7945 | -6/Lower Caves | Entered Data Miner 7945 | -6/Data Miner | Discovered new exit (range 6) 7947 | -6/Data Miner | Identified exit to Proximity Caves 7951 | -6/Data Miner | Met Data Miner 7956 | -6/Data Miner | Learned location of Section 7 (-3) 7956 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7959 | -6/Data Miner | Received God Mode back door access code from Data Miner 7965 | -6/Data Miner | Entered Proximity Caves 7986 | -5/Proximity Caves | Escorted by Enhanced Grunt 8054 | -5/Proximity Caves | Spotted B-75 Beast 8115 | -5/Proximity Caves | Learned Factory garrison access intel 8144 | -5/Proximity Caves | Entered Factory 8144 | -5/Factory | Evolved 2 slots: Utility x2 8145 | -5/Factory | Loaded intel: 4 garrison access locations 8153 | -5/Factory | Identified exit to Upper Caves 8153 | -5/Factory | Identified exit to Extension 8389 | -5/Factory | Discovered new exit (range 13) 8472 | -5/Factory | Entered Upper Caves 8526 | -5/Upper Caves | Learned Factory garrison access intel 8551 | -5/Upper Caves | Discovered new exit (range 9) 8552 | -5/Upper Caves | Identified exit to Upper Caves 8553 | -5/Upper Caves | Entered another Upper Caves area 8572 | -5/Upper Caves | Encountered a Warlord checkpoint 8615 | -5/Upper Caves | Learned 12 Factory zone layouts 8619 | -5/Upper Caves | Learned 8 Factory zone layouts 8619 | -5/Upper Caves | Learned Research security intel 8818 | -5/Upper Caves | Discovered new exit (range 15) 8821 | -5/Upper Caves | Identified exit to Warlord 8821 | -5/Upper Caves | Entered Warlord 8831 | -5/Warlord | System corruption cleaned by Quarantine Array 9007 | -5/Warlord | Warlord's base attacked by MAIN.C 9016 | -5/Warlord | Found Prototype Special Weapon 9017 | -5/Warlord | Found Prototype Special Weapon 9018 | -5/Warlord | Found Prototype Special Weapon 9023 | -5/Warlord | Met Warlord 9027 | -5/Warlord | Opened Warlord's prototype stash 9037 | -5/Warlord | Found Prototype Hackware 9040 | -5/Warlord | Found Prototype Device 9040 | -5/Warlord | Identified Exp. Focal Shield 9042 | -5/Warlord | Found Prototype Device 9042 | -5/Warlord | Identified Exp. Phase Shifter 9212 | -5/Warlord | Warlord forces counterattacked 9221 | -5/Warlord | Discovered new exit (range 14) 9225 | -5/Warlord | Identified exit to Proximity Caves 9225 | -5/Warlord | Entered Proximity Caves 9401 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9677 | -4/Proximity Caves | Discovered new exit (range 7) 9678 | -4/Proximity Caves | Identified exit to Factory 9692 | -4/Proximity Caves | Entered Factory 9692 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9693 | -4/Factory | Identified exit to Upper Caves 9693 | -4/Factory | Identified exit to Research 9694 | -4/Factory | Loaded intel: 4 garrison access locations 9702 | -4/Factory | Lost 4 parts (1p1n2u) 9902 | -4/Factory | Hacking Suite fried by hacking feedback 9902 | -4/Factory | Identified System Mapper 9907 | -4/Factory | Spotted B-86 Titan 9921 | -4/Factory | Incoming investigation squad redirected 9963 | -4/Factory | Entered Upper Caves 9963 | -4/Upper Caves | Accompanied by 1 ally 10015 | -4/Upper Caves | Discovered new exit (range 11) 10018 | -4/Upper Caves | Identified exit to Upper Caves 10031 | -4/Upper Caves | Entered another Upper Caves area 10070 | -4/Upper Caves | Learned Research terminal intel 10074 | -4/Upper Caves | Learned Research trap positions 10078 | -4/Upper Caves | Spotted B-86 Titan 10102 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10116 | -4/Upper Caves | Discovered new exit (range 15) 10119 | -4/Upper Caves | Identified exit to Zhirov 10119 | -4/Upper Caves | Entered Zhirov 10119 | -4/Zhirov | Discovered new exit (range 3) 10124 | -4/Zhirov | Met Zhirov 10144 | -4/Zhirov | Found Alien Artifact 10144 | -4/Zhirov | Identified Integrated Dissipator 10144 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10149 | -4/Zhirov | Found Alien Artifact 10159 | -4/Zhirov | Learned location of Testing (-2) 10159 | -4/Zhirov | Learned location of Command (-1) 10161 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10167 | -4/Zhirov | Identified exit to Proximity Caves 10167 | -4/Zhirov | Entered Proximity Caves 10168 | -3/Proximity Caves | Build established: Hacker-Sprinter 10175 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x3) 10200 | -3/Proximity Caves | Spotted B-86 Titan 10211 | -3/Proximity Caves | Lost 5 parts (2p2n1w) 10258 | -3/Proximity Caves | Discovered exit to Research (range 5) 10259 | -3/Proximity Caves | Entered Research 10259 | -3/Research | Evolved 2 slots: Utility x2 10260 | -3/Research | Loaded intel: 51 trap records 10262 | -3/Research | Loaded intel: 24 terminal locations 10297 | -3/Research | Identified exit to Armory 10297 | -3/Research | Identified exit to Quarantine 10312 | -3/Research | Spotted B-86 Titan 10438 | -3/Research | Entered Quarantine 10452 | -3/Quarantine | Identified exit to Research 10538 | -3/Quarantine | Found Alien Artifact 10538 | -3/Quarantine | Identified Core Reset Matrix 10538 | -3/Quarantine | Identified Transdimensional Reconstructor 10538 | -3/Quarantine | Used Core Reset Matrix 10542 | -3/Quarantine | Detected hypermatrix surge 10542 | -3/Quarantine | Sensed 17 artifacts in vicinity 10547 | -3/Quarantine | Lost 3 parts (1p1n1u) 10550 | -3/Quarantine | Found Subatomic Replicator 10565 | -3/Quarantine | Found Core Cannon 10580 | -3/Quarantine | Cryocooling Duct disabled 10594 | -3/Quarantine | Found Sigix Broadsword 10595 | -3/Quarantine | Ambient heat levels rising (+20) 10595 | -3/Quarantine | Non-combat units ordered to evacuate 10610 | -3/Quarantine | Spotted Fortress 10625 | -3/Quarantine | Discovered new exit (range 5) 10626 | -3/Quarantine | Identified exit to Section 7 10626 | -3/Quarantine | Entered Section 7 10627 | -3/Section 7 | Sensed 19 artifacts in vicinity 10633 | -3/Section 7 | Found Spacefold Activator 10672 | -3/Section 7 | Discovered exit to Research (range 12) 10722 | -3/Section 7 | Found Integrated Reactor 10722 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10748 | -3/Section 7 | Spotted S7 Guard 10760 | -3/Section 7 | Found Integrity Redistributor 10760 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-40) 10773 | -3/Section 7 | Spotted S7 Guard 10774 | -3/Section 7 | Found Integrated Thermoelectric Network 10774 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 10777 | -3/Section 7 | Spotted S7 Guard 10779 | -3/Section 7 | Found Core Membrane 10779 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 10793 | -3/Section 7 | Spotted B-99 Colossus 10806 | -3/Section 7 | Found LRC Insulator 10806 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 10807 | -3/Section 7 | Found LRC Energy Well 10807 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 10876 | -3/Section 7 | Search patrols dispatched 11052 | -3/Section 7 | Build established: Alien-Sprinter 11129 | -3/Section 7 | Spotted Striker 11129 | -3/Section 7 | Spotted Striker 11183 | -3/Section 7 | Found Sigix Sheargun 11205 | -3/Section 7 | Spotted Executioner 11205 | -3/Section 7 | Spotted Executioner 11221 | -3/Section 7 | Integrated with Sigix Exoskeleton 11229 | -3/Section 7 | Destroyed Executioner 11229 | -3/Section 7 | Destroyed Executioner 11256 | -3/Section 7 | Found Prototype Processor 11256 | -3/Section 7 | Identified Exp. Core Analyzer 11261 | -3/Section 7 | Found Prototype Processor 11298 | -3/Section 7 | Core integrity fell below 50% 11300 | -3/Section 7 | Entered Research 11300 | -2/Research | Warlord forces began assault on 0b10 11300 | -2/Research | Evolved 2 slots: Utility x2 11300 | -2/Research | Identified Exp. Targeting Computer 11305 | -2/Research | Emitted hypermatrix ping 11310 | -2/Research | Assembled emerged from beneath the floor 11346 | -2/Research | Assembled emerged from beneath the floor 11389 | -2/Research | Discovered new exit (range 16) 11410 | -2/Research | Research machine network offline 11500 | -2/Research | Assembled emerged from beneath the floor 11510 | -2/Research | Build established: Alien-Sigix 11523 | -2/Research | Assembled emerged from beneath the floor 11572 | -2/Research | Discovered new exit (range 17) 11579 | -2/Research | Entered Testing 11585 | -2/Testing | Found Prototype Ballistic Gun 11586 | -2/Testing | Identified Hyp. Multirail 11606 | -2/Testing | Incoming investigation squad redirected 11637 | -2/Testing | Discovered new exit (range 15) 11643 | -2/Testing | Entered Access 11643 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11648 | -1/Access | Emitted hypermatrix ping 11653 | -1/Access | Assembled emerged from beneath the floor 11706 | -1/Access | Assembled emerged from beneath the floor 11790 | -1/Access | Assembled emerged from beneath the floor 11816 | -1/Access | Garrison activated, responded to threat 11883 | -1/Access | Discovered new exit (range 17) 11894 | -1/Access | Spotted Striker 11894 | -1/Access | Spotted Executioner 11910 | -1/Access | Discovered new exit (range 17) 11919 | -1/Access | Entered Command 11924 | -1/Command | Emitted hypermatrix ping 11929 | -1/Command | Assembled emerged from beneath the floor 11939 | -1/Command | Assembled emerged from beneath the floor 12019 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 12053 | -1/Command | Destroyed 13 combat bots 12086 | -1/Command | Spotted Combat Programmer 12086 | -1/Command | Spotted Combat Programmer 12086 | -1/Command | Spotted M Guard 12105 | -1/Command | Destroyed Combat Programmer 12126 | -1/Command | Destroyed Combat Programmer 12129 | -1/Command | Spotted M Guard 12143 | -1/Command | Destroyed M Guard 12157 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 12161 | -1/Command | Destroyed M Guard 12161 | -1/Command | All MAIN.C guards destroyed 12169 | -1/Command | High security lockdown imminent 12180 | -1/Command | Found Prototype Device 12181 | -1/Command | Identified AEGIS Remote Shield 12193 | -1/Command | Core integrity fell below 50% 12199 | -1/Command | 0b10 Conduit disabled 12204 | -1/Command | Met MAIN.C 12234 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12234 | -1/Command | Destroyed MAIN.C Shell 12234 | -1/Command | Spotted M Shell/Def 12234 | -1/Command | Spotted M Shell/Atk 12234 | -1/Command | Spotted M Shell/Def 12234 | -1/Command | Spotted M Shell/Atk 12234 | -1/Command | Spotted M Shell/Atk 12234 | -1/Command | Spotted M Shell/Def 12234 | -1/Command | Spotted M Shell/Atk 12234 | -1/Command | Spotted M Shell/Def 12236 | -1/Command | MAIN.C activated Command garrisons 12242 | -1/Command | Discovered new exit (range 17) 12264 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 12288 | -1/Command | Destroyed MAIN.C 12459 | -1/Command | Discovered new exit (range 9) 12459 | -1/Command | Discovered new exit (range 122) 12459 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12480 | -1/Command | Warped through subspace to slip node 12480 | -1/Command | Discovered new exit (range 5) 12482 | -1/Command | Used Subatomic Replicator to replicate Exp. Energy Well 12488 | -1/Command | Entered Access_0 12489 | -1/Access_0 | Sensed 2 artifacts in vicinity 12489 | -1/Access_0 | Met Architect 12536 | -1/Access_0 | Destroyed Architect 12537 | -1/Access_0 | Architect triggered a singularity event 12541 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 12542 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 12542 | -1/Access_0 | Warped through subspace to slip node 12542 | -1/Access_0 | Discovered new exit (range 8) 12545 | *** | Escaped singularity! Last Messages --------------- 12523_ Acquired Core Cannon. 12524_ Penetrated by Quantum Shear. 12524_ Quantum Shear penetrates Wall. 12536_ Beam penetrates Architect. 12536_ Architect: "If I can't win, no one wins!" 12536_ Architect destroyed. 12537_ A0_COM: Initiating irreversible singularity event. Goodbye. 12538_ A0_COM: 10. 12539_ A0_COM: 9. 12540_ A0_COM: 8. 12541_ A0_COM: 7. 12541_ Acquired data core, extracted unknown sensor trigger ID. 12541_ Acquired 40 matter. 12542_ A0_COM: 6. 12542_ Acquired Hpw. Transdimensional Reconstructor. 12542_ Warped through subspace, drawn to slip node. 12542_ EXIT=FOUND 12543_ A0_COM: 5. 12544_ A0_COM: 4. 12545_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 75 Energy Capacity 1300 Matter Stores 499 Matter Capacity 600 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 52 Item Schematics ----------------- None Robot Schematics ------------------ W-44 Eye | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Spacefold Activator Integrated Reactor Integrity Redistributor Integrated Thermoelectric Network Core Membrane LRC Insulator LRC Energy Well Sigix Exoskeleton Sigix Sheargun Core Cannon Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Most Wanted Challenges ------------ None Game ------ Seed ActuatorMatterCanceller Manual? 0 Play Time 03:04:55 Cumulative 556.5 hours Start 2022.11.26 @ 06:46:34 End 2022.12.02 @ 20:33:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 533 Rogue 318 Adventurer 112 Explorer 103 Win Type 6 Total 38 Types 25/0/8/2/0/0/2/1/0 Lore% 88 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7da7a995-6e50-4c59-a1f7-d795ebb1977c