Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 23:51:26 Player: Selene Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (3829) 3829 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (3413) 3413 TOTAL SCORE: 17037 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 99 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1492/1600 Matter 152/300 Energy 80/200 System Corruption 0% Temperature Warm (195) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Cooled Cesium-ion Thruster Nuclear Pulse Array Diametric Drive Q-thruster Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Medium Storage Unit Gravity Neutralizer Machine Analyzer Spectral Analyzer Advanced Melee Analysis Suite Graphene Brace Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Enhanced Nova Cannon Ionic Axe > --- INVENTORY (10) --- Light Quantum Reactor Compact HERF Cannon Enhanced Nova Cannon Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Spectral Analyzer Advanced Melee Analysis Suite Experimental Transmission Jammer Advanced Reaction Control System Graphene Brace Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Ionic Axe > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Advanced Surge Thruster Gravity Neutralizer Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Field Lobotomy Kit [Rating: 172] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Micro-nuke Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . 1 . . . 1 1 1 1 1 1 Utility 9 | . . . 1 . . . 1 . . . 3 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 143 | 7 12 1 18 8 1 2 15 5 . 1 13 17 8 6 17 12 Power 21 | 1 3 1 2 . . . 3 2 . . 1 . 1 3 2 2 Engine 10 | 1 1 1 2 . . . 3 2 . . . . . . . . Core 2 | . 2 . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . 1 3 2 2 Propulsion 40 | 2 4 . 5 4 . 1 7 . . . 2 4 1 . 5 5 Treads . | . . . . . . . . . . . . . . . . . Leg 19 | 2 4 . 5 4 . 1 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . 4 . . . 2 4 1 . 5 5 Utility 51 | 2 3 . 3 2 . . 4 1 . 1 7 9 6 2 6 5 Device 22 | 1 2 . 1 1 . . 1 1 . . 1 3 3 2 5 1 Storage 6 | 1 1 . 1 . . . 2 . . . . 1 . . . . Processor 11 | . . . 1 . . . . . . . 2 2 2 . 1 3 Hackware 8 | . . . . . . . 1 . . 1 2 2 1 . . 1 Protection 4 | . . . . 1 . . . . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 8 2 1 1 1 2 . . 3 4 . 1 4 . Energy Gun 11 | 1 2 . 6 2 . . . . . . . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . 1 1 . . 2 . Ballistic Gun 5 | 1 . . . . . . . 1 . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . 1 . . . . 1 . . 1 1 . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . . 2 . . 1 2 2 . 2 1 Corrupted Parts 2 | . . . . . . . . . . 1 1 . . . . . System Corruption 2 | . . . . . . . . . . 1 1 . . . . . Parts Lost 20 | . 1 . 1 2 . 1 1 . . . . . . . 3 11 Power 3 | . 1 . . . . 1 . . . . . . . . . 1 Propulsion 8 | . . . . 1 . . 1 . . . . . . . 2 4 Utility 8 | . . . 1 1 . . . . . . . . . . 1 5 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 1 . 1 1 . . . . . . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 4 9 10 13 14 14 14 17 9 13 15 10 9 9 9 9 8 Power 1 | . 1 1 1 1 2 1 2 1 2 2 1 1 1 1 . 1 Propulsion 3 | 2 2 2 2 5 7 7 7 1 1 1 1 1 1 1 1 . Utility 2 | . 3 4 3 1 . . 1 1 4 7 3 4 4 3 3 1 Weapon 3 | . 1 2 5 5 5 5 5 4 3 2 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 59 | . 8 1 13 3 1 1 6 1 3 4 6 3 1 3 2 3 Power 7 | . 1 . . . . 1 . . . . 3 . . . . 2 Propulsion 12 | . 6 . . 1 . . 3 . . . 1 1 . . . . Utility 18 | . 1 . 5 1 . . . . 2 2 1 1 1 3 1 . Weapon 19 | . . 1 7 1 1 . 3 1 1 2 . . . . 1 1 Tool/Special 3 | . . . 1 . . . . . . . 1 1 . . . . Average Slot Usage (%) 96 | . 99 100 98 97 100 100 99 90 90 90 97 96 93 94 92 89 Engine 5 | . 4 3 11 11 11 2 8 9 9 9 2 . . . . . Core 2 | . 9 10 . . . 8 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 5 8 8 7 Leg 19 | . 28 28 32 32 33 33 35 . . . . . . . . . Flight 12 | . . . . . . . . 36 36 36 32 32 31 33 31 30 Device 13 | . 14 14 16 13 22 22 18 18 18 9 6 . 4 8 13 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 5 5 4 4 4 Processor 4 | . . . 5 4 . . . . . . 9 12 15 9 8 10 Hackware 7 | . . . . . . . 8 9 9 18 15 20 15 14 13 12 Protection 1 | . . . . 3 . . . . . . 6 4 5 4 3 . Energy Gun 12 | . 22 28 21 20 22 21 13 . . . . 1 . . . . Ballistic Gun 1 | . 5 . . . . . . 1 . . 1 2 4 . . . Slashing Weapon 2 | . . . . . . . 4 7 9 9 6 5 5 3 4 4 Peak Build Rating 172 | 7 14 12 27 29 34 28 38 39 41 42 65 87 102 117 151 172 Average Rating 54 | 5 10 11 21 27 27 26 32 33 40 42 59 76 93 110 138 165 On Entrance 46 | . 7 12 10 27 27 28 26 36 39 41 42 65 84 96 108 146 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 22 22 36 46 39 40 57 32 32 31 37 37 40 52 57 56 Greatest Support 72 | 20 20 20 40 40 40 40 60 32 32 32 37 42 41 58 65 72 Greatest Overweight (x) 1 | . 1 1 . 1 . . 1 1 . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 7 9 10 13 15 15 15 17 10 15 15 10 10 10 10 10 10 Most Carried 20 | 7 10 10 15 15 15 15 20 10 15 15 15 10 10 10 10 10 Average Carried 12 | 4 9 9 13 14 14 14 17 9 13 14 10 9 9 9 9 9 Final Capacity 15 | 8 10 10 15 15 15 15 10 15 15 15 10 10 10 10 10 10 Final Carried 15 | 7 10 10 15 15 15 15 10 10 15 15 10 10 10 10 8 4 Class Distribution -------------------- 55% | Scavenger-Mutant 24% | Hacker-Ninja 6% | Sprinter 6% | Mutant 5% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Matter Collected 2841 | 278 198 10 303 133 20 79 196 . . 185 218 135 58 284 529 215 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5191 | 140 768 . 965 337 . 424 402 . . . 266 251 92 527 752 267 Parts 295 | 9 39 . 65 20 . 14 25 . . . 20 15 4 25 29 30 Haulers Intercepted 7 | . 1 . 2 . . . . . . . . 1 1 1 1 . Recyclers Shooed 6 | 1 2 . 1 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 81 | . 14 . 20 9 . 9 11 . . . . . . 4 8 6 Melee 2 | . . . . . . . . . . . . . . . . 2 Guns 48 | . 13 . 16 7 . 7 5 . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . 1 . AOE 29 | . . . 4 2 . 2 6 . . . . . . 4 7 4 Classes Destroyed 18 | 2 4 . 3 3 . . 2 . . . . 1 . . 2 1 Worker 9 | . . . 2 2 . . . . . . . . . 3 1 1 Builder 1 | . . . . . . . 1 . . . . . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . . . . . . Hauler 7 | . 1 . 2 . . . . . . . . 1 1 1 1 . Recycler 11 | 1 1 . 1 . . 2 . . . . 1 . . 1 4 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . . . . . . . . . 2 . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . 1 Watcher 22 | . 3 . 4 . . . 1 . . . 3 3 . 4 1 3 Swarmer 31 | . . . 6 2 . 6 4 . . . . . . 4 4 5 Cutter 3 | . . . . . . . . . . . . . . . 3 . Grunt 31 | . 14 . 9 3 . 3 2 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 5 . . . 4 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | 3 3 . 6 3 . 4 5 . . . 2 1 1 5 5 5 Combat Bots Only 5 | . 2 . 5 3 . 3 4 . . . . . . 4 3 4 Max Kills in Single Turn 5 | 1 1 . 3 1 . 1 4 . . . 1 1 1 4 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 1 . 1 4 . . . . . . 4 2 4 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Hostile Shots Fired 534 | . 72 . 71 39 . 37 40 3 . . 27 2 13 . 65 165 Missed 245 | . 21 . 26 11 . 11 9 1 . . 17 . 10 . 30 109 Damage Taken 5026 | . 637 . 636 584 . 297 506 34 . . 67 38 59 . 1058 1110 Core 802 | . 85 . 122 85 . 72 92 17 . . 16 . 23 . 182 108 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 333 | . 33 . 101 . . . 72 . . . . 11 . . 116 . Core Remaining (%) 85 | 100 . 66 . . . 30 . . . 80 98 100 98 100 87 93 Volleys Fired 295 | 8 69 . 60 30 . 33 20 9 . . 1 1 1 9 34 20 Largest 2 | 2 2 . 2 2 . 2 2 1 . . 1 1 1 1 1 1 Hottest 131 | 70 130 . 130 131 . 131 131 28 . . 90 90 90 90 120 120 Shots Fired 495 | 16 137 . 115 54 . 62 36 9 . . 1 1 1 9 34 20 Gun 413 | 16 137 . 110 51 . 58 32 9 . . . . . . . . Cannon 56 | . . . 2 . . . . . . . 1 1 1 7 25 19 Launcher 26 | . . . 3 3 . 4 4 . . . . . . 2 9 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 60 | 8 43 . . . . . . 9 . . . . . . . . Thermal 408 | 8 94 . 112 51 . 58 32 . . . 1 1 1 7 24 19 Explosive 26 | . . . 3 3 . 4 4 . . . . . . 2 9 1 Electromagnetic 1 | . . . . . . . . . . . . . . . 1 . Robot Hit Streak 20 | 6 20 . 14 9 . 6 13 5 . . . . . . 2 1 Robot Miss Streak 4 | 1 3 . 4 3 . 3 1 2 . . . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 352 | 12 99 . 73 37 . 34 28 7 . . 7 13 1 13 19 9 Core Hits 185 | 5 37 . 37 18 . 16 23 . . . 4 5 1 10 18 11 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 27 | 2 11 . 6 3 . 3 . . . . . 2 . . . . Burn 25 | 2 11 . 6 3 . 3 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks 240 | . . . . . . . 4 1 . . 32 43 34 53 44 29 Impact . | . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . . 4 1 . . 32 43 34 53 44 29 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . 2 2 1 5 7 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11604 | 129 1269 . 1476 881 . 856 969 . . . 354 612 75 1323 2484 1176 Guns 4415 | 129 1269 . 1238 650 . 639 490 . . . . . . . . . Cannons 295 | . . . . . . . . . . . . . . . 295 . Explosions 3419 | . . . 238 231 . 209 479 . . . . . . 443 1202 617 Melee 3467 | . . . . . . . . . . . 354 612 75 880 987 559 Ramming 8 | . . . . . . 8 . . . . . . . . . . Kinetic 291 | 42 249 . . . . . . . . . . . . . . . Thermal 4378 | 87 1020 . 1238 650 . 639 490 . . . . . . . 254 . Explosive 3330 | . . . 238 231 . 209 390 . . . . . . 443 1202 617 Electromagnetic 130 | . . . . . . . 89 . . . . . . . 41 . Impact . | . . . . . . . . . . . . . . . . . Slashing 3467 | . . . . . . . . . . . 354 612 75 880 987 559 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 1 1 . 2 3 2 . Average Corruption 2 | . . . . . . . . . . 1 1 . 1 3 1 . Corruption Purged 4 | . . . . . . . . . . . . . 2 . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . 2 . 2 17 9 . Message Errors 5 | . . . . . . . . . . . 1 . 1 1 2 . Matter Fused 11 | . . . . . . . . . . . 1 . 1 7 2 . Heat Flow Errors 5 | . . . . . . . . . . . . . . 3 2 . Energy Discharges 3 | . . . . . . . . . . . . . . 3 . . Data Loss (minor) 3 | . . . . . . . . . . . . . . 2 1 . Data Loss (major) 3 | . . . . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 839 | . . . . . . 35 . . . . 58 55 . 183 406 102 Projectiles 3 | . . . . . . . . . . . . . . . 3 . Explosions 194 | . . . . . . 35 . . . . . . . 79 80 . Melee 642 | . . . . . . . . . . . 58 55 . 104 323 102 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . 13 103 . . 46 . . . . . . . 122 . Shots 7 | . . . 1 3 . . 1 . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 468 | 100 371 . 195 402 . 370 99 . . . 48 219 38 330 468 360 Average Temperature 79 | 45 102 . 24 107 . 123 30 . . . 6 77 9 91 83 123 Received Heat Transfer 951 | . 345 . 180 96 . 99 108 . . . 12 18 30 . . 63 Effects 17 | . 5 . . 1 . 2 . . . . . . . 2 1 6 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 6 | . 1 . . . . 1 . . . . . . . . 1 3 Interference 9 | . 4 . . . . . . . . . . . . 2 . 3 Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . Parts Melted 23 | . 8 . 4 3 . 3 3 . . . . . . . 2 . Heat Transferred 11079 | 407 3478 . 3182 1459 . 1443 925 . . . . . . . 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Maximum Alert Level 3 | . . . 1 . . . . . . . . . . . 2 3 Low Security (%) 91 | 100 100 100 84 100 . 100 100 100 100 . 100 100 100 100 60 30 Level 1 7 | . . . 15 . . . . . . . . . . . 35 62 Level 2 . | . . . . . . . . . . . . . . . 3 5 Level 3 . | . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 749 | 15 186 31 229 142 . 101 168 58 139 . 70 35 44 133 450 749 Initial 246 | . . 31 . 82 . . . 52 14 . . 21 2 . 56 246 Average 66 | 2 93 2 86 66 . 38 35 35 110 . 23 10 8 18 171 244 Influence Increases 4889 | 20 456 . 693 305 . 271 382 65 165 . 207 211 127 319 759 909 Destroy 0b10 Robot/C 1680 | . 280 . 460 200 . 180 220 . . . . . . 80 160 100 Destroy 0b10 Robot/NC 300 | 20 30 . 45 15 . 15 10 . . . 30 25 5 45 35 25 Destroy Leader 388 | . 78 . 102 30 . 30 62 . . . 6 8 2 20 34 16 Allied During Kill 10 | . . . 6 4 . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . Successful Hack 465 | . 22 . 19 . . . 12 10 15 . 76 95 41 74 50 51 Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . Disable Machine 135 | . . . 15 45 . . 30 15 . . . . . . 15 15 Destroy Structure 911 | . 1 . 16 11 . 31 33 . . . 20 38 64 100 420 177 Partial Spotted 150 | . . . . . . . . 15 . . 60 15 . . . 60 Lose Combat Pursuer 690 | . 45 . 30 . . 15 15 15 . . 15 30 15 . 45 465 Influence Decreases 3440 | 20 374 31 480 332 . 271 257 80 50 . 162 226 129 218 404 406 Time Decay 3192 | 20 364 31 460 292 . 261 249 80 50 . 162 226 119 218 374 286 Lost Part 188 | . 10 . . 20 . 10 8 . . . . . . . 30 110 Lost Ally 60 | . . . 20 20 . . . . . . . . 10 . . 10 Squads Dispatched 26 | . 4 . 3 2 . . . 1 . . 2 1 2 4 3 4 Investigation 5 | . 1 . . 1 . . . . . . 1 . . 2 . . Extermination 5 | . . . . . . . . . . . . 1 1 2 . 1 Reinforcement 15 | . 3 . 3 . . . . 1 . . 1 . 1 . 3 3 Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Distress Signals 9 | . 4 . 2 . . . . 1 . . . 1 1 . . . Communications Jammed 17 | . . . . . . . . . . . . 3 . 12 1 1 Distress Signals 17 | . . . . . . . . . . . . 3 . 12 1 1 Times Spotted 253 | . 28 . 36 12 . 10 14 7 . . 6 14 23 11 24 68 Peak Tracking Total 26 | . 4 . 6 5 . 3 5 9 . . 2 3 9 4 5 26 Tactical Retreats 31 | . 2 . 2 . . 1 1 1 . . 1 2 4 2 3 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Traps Triggered 12 | . 2 . 1 . . . . 3 . . . . . 3 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 3 . . . . 4 . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . 1 3 . . 2 1 . . . . . . 1 1 Max in Single Turn 1 | . . . 1 1 . . 1 1 . . . . . . 1 1 Garrison Access 8 | . . . . . . . 1 1 . . 1 1 . 1 3 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Machines Accessed 126 | . 5 . 12 1 3 . 4 6 10 1 13 22 8 19 13 9 Terminals 71 | . 3 . 8 . . . 2 5 5 . 6 12 5 11 6 8 Fabricators 8 | . . . . . . . . . . . 2 3 1 2 . . Repair Stations 9 | . 1 . 1 . . . 1 . . . 1 3 . 1 1 . Recycling Units 15 | . 1 . 2 . . . . . 5 . 1 1 1 1 2 1 Scanalyzers 9 | . . . 1 . . . . . . . 2 2 1 2 1 . Garrison Access 9 | . . . . . . . 1 1 . . 1 1 . 2 3 . Total Hacks 463 | . 17 . 40 1 33 . 12 11 34 1 49 97 42 53 49 24 Successful 306 | . 11 . 19 1 33 . 8 6 22 1 35 78 26 28 29 9 Failed 155 | . 6 . 20 . . . 4 5 12 . 14 18 16 25 20 15 Catastrophic 21 | . 2 . 1 . . . 1 2 . . 3 1 . 5 3 3 Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . . . Manual 174 | . 6 . 23 . 1 . 7 4 15 . 11 42 21 12 19 13 Terminals 287 | . 11 . 30 . . . 9 10 20 . 20 78 33 33 21 22 Fabricators 22 | . . . . . . . . . . . 6 9 2 5 . . Repair Stations 24 | . 2 . 5 . . . 2 . . . 1 6 . 2 6 . Recycling Units 50 | . 4 . 3 . . . . . 14 . 6 1 4 5 11 2 Scanalyzers 32 | . . . 2 . . . . . . . 15 2 3 5 5 . Garrison Access 13 | . . . . . . . 1 1 . . 1 1 . 3 6 . Terminal Hacks 168 | . 7 . 10 1 33 . 4 5 8 1 7 54 15 12 6 5 Record 52 | . . . . . 32 . . . 3 1 . 12 . 2 2 . Part Schematic 3 | . . . . . . . 1 . . . . . 2 . . . Robot Analysis 9 | . 3 . 2 . . . 1 . 1 . . . . 1 . 1 Prototype ID Bank 14 | . 1 . 2 . . . . . 1 . . 5 3 1 1 . Open Door 4 | . . . . 1 . . . 2 . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . . . . . . . . . . . 1 1 1 . . . Emergency Access Points 4 | . . . 1 . . . . . . . . 3 . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . Terminal Index 8 | . . . 1 . . . . . 1 . 1 2 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . . 3 . . . . Locate Traps 12 | . 1 . . . . . . . . . 4 2 2 1 . 2 Reprogram Traps 2 | . . . . . . . . 1 . . . . 1 . . . Dispatch Records 3 | . . . . . . . . . 1 . . 2 . . . . Maintenance Status 3 | . . . . . . . . . . . . 2 . 1 . . Security Status 2 | . . . . . . . . . 1 . . 1 . . . . Surveillance Status 3 | . . . . . . . . . . . . 3 . . . . Patrol Status 2 | . . . . . . . . . . . . 2 . . . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . Garrison Status 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 12 | . 1 . 1 . . . 1 1 . . 1 3 2 1 1 . Registered Components 1 | . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 14 | . 1 . 3 . . . 1 1 . . . 4 1 3 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . . 6 5 1 4 . . Network Status 9 | . . . . . . . . . . . 3 2 1 3 . . Load Schematic 2 | . . . . . . . . . . . 1 1 . . . . Build 5 | . . . . . . . . . . . 2 2 . 1 . . Repair Station Hacks 16 | . 2 . 3 . . . 2 . . . . 3 . . 6 . Scan Component 8 | . 1 . 2 . . . 1 . . . . 1 . . 3 . Repair 7 | . 1 . 1 . . . 1 . . . . 1 . . 3 . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 20 | . 1 . 1 . . . . . 8 . 2 1 1 3 3 . Process 1 | . . . . . . . . . . . . . . . 1 . Retrieve Matter 5 | . . . . . . . . . 3 . . . . 1 1 . Retrieve Components 14 | . 1 . 1 . . . . . 5 . 2 1 1 2 1 . Scanalyzer 26 | . . . 2 . . . . . . . 15 . 2 3 4 . Insert Component 13 | . . . 1 . . . . . . . 7 . 2 2 1 . Analyze 13 | . . . 1 . . . . . . . 8 . . 1 3 . Garrison Access Hacks 8 | . . . . . . . 1 1 . . 1 1 . 1 3 . Seal Access 8 | . . . . . . . 1 1 . . 1 1 . 1 3 . Unauthorized Hacks 52 | . 1 . 3 . . . 1 . 6 . 4 14 7 5 7 4 Terminals 35 | . . . 3 . . . 1 . 1 . 2 13 4 4 3 4 Track 3 | . . . . . . . . . . . . 3 . . . . Assimilate 9 | . . . 1 . . . . . . . 1 3 2 . 1 1 Botnet 21 | . . . 2 . . . 1 . 1 . 1 5 2 4 2 3 Disrupt 2 | . . . . . . . . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 15 | . 1 . . . . . . . 5 . 2 . 2 1 4 . Monitor 1 | . . . . . . . . . . . . . . . 1 . Reject 5 | . 1 . . . . . . . . . 1 . 1 . 2 . Recyclers 4 | . . . . . . . . . . . 1 . 1 1 1 . Tunnel 5 | . . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 99 | . 4 . 11 . . . 2 4 8 . 11 18 6 17 9 9 Full Trace Events 4 | . 1 . . . . . . . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 1 . . . 7 . 2 1 1 . Parts Built 7 | . . . . . . . . . . . 3 3 . 1 . . Authchips 2 | . . . . . . . . . . . 1 1 . . . . Time 390 | . . . . . . . . . . . 175 104 . 111 . . Total Part Build Rating 47 | . . . . . . . . . . . 17 21 . 9 . . Parts Repaired 7 | . 1 . 1 . . . 1 . . . . 1 . . 3 . Time 296 | . 32 . 38 . . . 38 . . . . 26 . . 162 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 9 . 10 . . . . . 6 . 2 . 2 . 1 . Parts Scanalyzed 10 | . . . 1 . . . . . . . 7 . . 1 1 . Part Schematics Acquired 10 | . . . 1 . . . . . . . 7 . . 1 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total Allies 8 | . . 2 . 1 . . . . . . . 1 2 . 1 1 Largest Group 2 | . . 2 2 1 . . . . . . . 1 2 . 1 1 Highest-Rated Group 45 | . . 40 40 31 . . . . . . . 10 36 . 10 45 Highest-Rated Ally 45 | . . 31 31 31 . . . . . . . 10 26 . 10 45 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . 2 9 9 . . . . . . . . . . . . Total Damage 252 | . . 43 126 83 . . . . . . . . . . . . Kills 5 | . . . 3 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Active Infowar (turns) 10975 | 35 1307 595 817 155 464 842 2136 161 . . 503 692 541 1146 943 638 Optics 4463 | . . . . . . . . . . . 503 692 541 1146 943 638 Terrain 1 | . . . . . . . . . . . . . 1 . . . Structural 3836 | . . . 79 155 464 842 2135 161 . . . . . . . . Seismic 2676 | 35 1307 595 738 . . . 1 . . . . . . . . . Machine Analysis 3635 | . . . . . . . . . . . . 607 541 1146 943 398 Jamming 914 | . . . . . . . . . . . . 24 16 259 216 399 ECM 1329 | . . . . . . . . . . . . 3 343 290 411 282 Robot Analysis Total 9 | . 3 . 2 . . . 1 . 1 . . . . 1 . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Turns Passed 12924 | 136 1406 595 1551 788 464 842 2136 168 108 265 505 692 541 1146 943 638 Spaces Moved 15122 | 82 512 305 956 483 383 579 915 204 371 992 1255 1743 1050 2225 1678 1389 Core 6 | 6 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 4203 | 76 512 305 956 483 383 579 909 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10913 | . . . . . . . 6 204 371 992 1255 1743 1050 2225 1678 1389 Fastest Speed 11 | 50 120 120 120 120 120 120 98 26 26 26 23 20 22 19 15 11 Average Speed 52 | 114 167 172 120 134 120 120 120 27 26 26 23 22 22 19 20 17 Slowest Speed 190 | 120 190 190 120 190 120 120 122 98 26 26 26 26 22 92 22 23 Overloaded Moves 47 | . . . . . . . . . . . . . . . . 47 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 117 | . . . . . . . . 4 2 . 14 20 9 21 12 35 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 78 75 78 89 71 96 37 34 75 60 28 44 28 47 36 37 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 7 | . . . . 1 1 . . . 5 . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . 3 . . . . . . Spaces Dug 212 | . . . 9 . . . 4 . . . 20 19 32 35 57 36 Terrain Destroyed 526 | . . . 24 27 . 46 37 . . . 20 19 32 58 189 74 Melee 144 | . . . . . . . 4 . . . 19 18 31 28 24 20 Projectile 46 | . . . . . . . . . . . 1 1 1 7 18 18 AOE 336 | . . . 24 27 . 46 33 . . . . . . 23 147 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Fac Fac Res Res Acc Total 19228 | 106 939 374 1258 569 388 665 1900 300 381 1000 1414 1956 1297 2833 2159 1689 Wait 3094 | 3 309 65 166 29 . 42 911 20 . . 91 140 192 522 359 245 Move 14885 | 81 511 304 955 482 382 578 914 195 366 991 1230 1704 1033 2182 1653 1324 Hop 103 | . . . . . . . . 4 2 . 10 18 7 21 12 29 Pick Up 150 | 7 15 2 24 8 1 4 12 3 9 4 15 12 6 12 10 6 Fast Attach 47 | 7 3 . 2 . 2 . 3 1 . . 2 4 5 7 7 4 Attach 45 | . 1 . 4 3 . 1 1 . . . 7 3 3 5 8 9 Detach 16 | . . . 1 . . . . 1 . . 1 1 3 . 3 6 Swap 143 | . 12 1 21 8 . 3 21 7 . 1 9 15 7 9 20 9 Drop 155 | . 19 2 25 9 3 3 14 5 4 4 16 15 6 13 9 8 Fire 295 | 8 69 . 60 30 . 33 20 9 . . 1 1 1 9 34 20 Melee 240 | . . . . . . . 4 1 . . 32 43 34 53 44 29 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 54 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 727 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Build established: Scavenger-Mutant 1147 | -10/Materials | Discovered new exit (range 10) 1198 | -10/Materials | Repaired Particle Gun 1346 | -10/Materials | Discovered new exit (range 15) 1543 | -10/Materials | Entered Mines 1584 | -10/Mines | Met a Derelict bent on vengeance 1846 | -10/Mines | Learned location of 2 exits from Materials 1967 | -10/Mines | Discovered new exit (range 11) 1971 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2033 | -10/Mines | Discovered new exit (range 15) 2138 | -10/Mines | Entered Materials 2138 | -9/Materials | Accompanied by 2 allies 2138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2790 | -9/Materials | Discovered new exit (range 16) 2931 | -9/Materials | Central database locked down 3489 | -9/Materials | Repaired Carbon-fiber Leg 3689 | -9/Materials | Entered Mines 3700 | -9/Mines | Met a Derelict shopkeep closing up shop 3749 | -9/Mines | Discovered exit to Materials (range 9) 3762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3849 | -9/Mines | Discovered exit to Materials (range 8) 3897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3897 | -9/Mines | Discovered new exit (range 5) 3960 | -9/Mines | Met a Derelict testing a Signal Generator 4000 | -9/Mines | Learned location of Storage (-8) 4290 | -9/Mines | Core integrity fell below 50% 4477 | -9/Mines | Entered Exiles 4507 | -9/Exiles | Met 8R-AWN 4528 | -9/Exiles | Met EX-HEX 4559 | -9/Exiles | Met EX-BIN 4593 | -9/Exiles | Met EX-DEC 4597 | -9/Exiles | Learned location of Zion (-6) 4683 | -9/Exiles | Aligned with FarCom system 4684 | -9/Exiles | Given EX-Vault access code 4711 | -9/Exiles | Opened EX-Vault 4720 | -9/Exiles | Found Field Lobotomy Kit 4758 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4932 | -9/Exiles | Discovered new exit (range 10) 4941 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4941 | -9/Exiles | Entered Mines 5203 | -8/Mines | Discovered exit to Materials (range 8) 5404 | -8/Mines | Found DCF Scrap (15 items) 5480 | -8/Mines | Discovered exit to Materials (range 5) 5783 | -8/Mines | Entered Materials 5783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6310 | -8/Materials | Repaired Carbon-fiber Leg 6633 | -8/Materials | Discovered new exit (range 4) 7919 | -8/Materials | Entered Storage 8086 | -8/Storage | Used back door to open Recycling access 8086 | -8/Storage | Discovered new exit (range 5) 8087 | -8/Storage | Entered Recycling 8189 | -8/Recycling | Scanned before Scraplab entrance 8192 | -8/Recycling | Entered Scraplab 8194 | -8/Recycling | Discovered new exit (range 2) 8195 | -8/Recycling | Entered Scraptown 8197 | -8/Scraptown | System corruption cleaned by C-Scrubber 8238 | -8/Scraptown | Visited Cyclists 8244 | -8/Scraptown | Visited Red Mages 8258 | -8/Scraptown | Visited The Evicted 8269 | -8/Scraptown | Build established: Sprinter 8327 | -8/Scraptown | Discovered new exit (range 5) 8351 | -8/Scraptown | Visited Cave Peace 8360 | -8/Scraptown | Visited CPS Storage 8365 | -8/Scraptown | Turned away by UFD registrar 8369 | -8/Scraptown | Visited Artisan Demo Area 8382 | -8/Scraptown | Visited Shadow of the Wyrm 8460 | -8/Scraptown | Entered Factory 8460 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8564 | -6/Factory | Identified exit to Lower Caves 8605 | -6/Factory | Fabricated Lgt. Antimatter Reactor? 8904 | -6/Factory | Discovered new exit (range 4) 8923 | -6/Factory | Fabricated Imp. VTOL Module? 8965 | -6/Factory | Entered another Factory area 8965 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9036 | -5/Factory | Discovered new exit (range 15) 9036 | -5/Factory | Identified exit to Factory 9108 | -5/Factory | Central database locked down 9131 | -5/Factory | Identified exit to Upper Caves 9131 | -5/Factory | Identified exit to Extension 9159 | -5/Factory | Fabricated Imp. VTOL Module? 9234 | -5/Factory | Repaired Gravity Neutralizer 9281 | -5/Factory | Build established: Hacker-Scout 9382 | -5/Factory | Spotted B-75 Beast 9429 | -5/Factory | Fabricated Lgt. Quantum Reactor? 9657 | -5/Factory | Entered another Factory area 9657 | -4/Factory | Accompanied by 1 ally 9657 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9917 | -4/Factory | Identified exit to Upper Caves 9917 | -4/Factory | Identified exit to Armory 9939 | -4/Factory | Build established: Hacker-Ninja 9976 | -4/Factory | Found Prototype Processor 9990 | -4/Factory | Spotted B-86 Titan 10002 | -4/Factory | Found Exp. Signal Interpreter 10026 | -4/Factory | Identified Exp. Melee Analysis Suite 10066 | -4/Factory | Found Prototype Device 10092 | -4/Factory | Identified exit to Research 10198 | -4/Factory | Entered Research 10198 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10221 | -3/Research | Identified Adv. EM Shield 10246 | -3/Research | Identified exit to Research 10457 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 10603 | -3/Research | Discovered new exit (range 12) 10667 | -3/Research | Spotted B-86 Titan 11344 | -3/Research | Entered another Research area 11344 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11550 | -2/Research | Found Prototype Processor 11550 | -2/Research | Identified Spectral Analyzer 11599 | -2/Research | Discovered new exit (range 13) 11644 | -2/Research | Repaired Imp. Light Armor Plating 11864 | -2/Research | Identified exit to Access 11988 | -2/Research | Repaired Field Propulsion Drive 12058 | -2/Research | Repaired Mic. Antimatter Reactor 12193 | -2/Research | Spotted B-90 Cyclops 12287 | -2/Research | Entered Access 12287 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12299 | -1/Access | Lost 3 parts (2n1u) 12829 | -1/Access | Spotted B-99 Colossus 12836 | -1/Access | Identified exit to Surface 12852 | -1/Access | Energy Cycler disabled 12925 | *** | Escaped! Last Messages --------------- 12867_ Micro-nuke Launcher destroyed. 12868_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12870_ Nuclear Pulse Array destroyed. 12871_ Adv. Heat Sink destroyed. 12873_ Adv. Surge Thruster destroyed. 12874_ Penetrated by Slug. 12874_ Slug penetrates Wall. 12877_ Identified Cld. Q-thruster. 12885_ Adv. Reaction Control System destroyed. 12889_ Overheating: Energy bleed (-46). 12889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 12891_ Overheating: Energy bleed (-20). 12901_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12915_ Impulse Thruster Array destroyed. 12918_ Lgt. Quantum Reactor destroyed. 12924_ Connecting with Terminal... 12924_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????????????????????########??# ## | | ??????????????????????????????# ??# ## | | ??????????????????????????????# ?# ## | | ??????????????????????????????# ?# ####### | | ??????????????????????????????# # #?????? | | ??????????????????????????????# " # #?????? | | ??????????????????????????????# """ / #?????? | | ??????????????????????????????# """ # #?????? | | ??????????????????????????????# " # #?????? | | ??????????????????????????????########### ##????? | | ????????+############################### #????? | | ?????? #????? | | ?????? o #????? | | ?????????????????#### ""######### #????? | | ????????????????????# ""#???????##+###????? | | ????????????????????# k ""#?????????????????? | | ????????????????""??# T#?????????????????? | | ????????????????""??# ""#?????????????????? | | ????????????????Y"??# ""#?????????????????? | | ????????????????""?## ""##????????????????? | | ????????????????""?# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #????????""""""???? | | ????????????????????# #????????""""""???? | | ????????????????????# #????????""""""???? | | ????????????????????# @" #????????""""""???? | | ????????????????????# "" #????????""""""???? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 39 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 25 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 34 Defensive Hacking 28 Authchip Count 4 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Cld. Ion Engine | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Enh. Optical Array | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Exp. Melee Analysis Suite | -3/Research | Scanalyzed Mic. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -6/Factory | Preloaded Imp. VTOL Module | x1 | -6/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Exp. Transmission Jammer | x1 | -3/Research | Preloaded Repaired ---------- Particle Gun | 56% | -10/Materials Carbon-fiber Leg | 8% | -9/Materials Carbon-fiber Leg | 34% | -8/Materials Gravity Neutralizer | 62% | -5/Factory Imp. Light Armor Plating | 71% | -2/Research Field Propulsion Drive | 30% | -2/Research Mic. Antimatter Reactor | 37% | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatBombDeconstructor Manual? 0 Play Time 03:55:03 Cumulative 140.6 hours Start 2025.02.26 @ 22:06:06 End 2025.02.28 @ 23:51:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 83 Adventurer 3 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e55663-512c-4cb1-a95d-61ab4cf5c09d