Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.24 @ 21:56:49 Player: GavinGetsit Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (750) 750 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 2610 Bonus ------- Follower Combat Kills 138 Met Imprinter 300 Was Imprinted 300 Friendly Fire -533 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Hot (205) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Coolant Injector Huge Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink Improved Heat Sink Targeting Computer Makeshift Kinetic Plating EM Shotgun Heavy Riot Gun Battle Cannon Slug Cannon Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit > --- WEAPON ----------- Rocket Launcher Heavy Missile Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink Improved Heat Sink Targeting Computer Makeshift Kinetic Plating EM Shotgun Heavy Riot Gun Heavy Riot Gun Medium Laser Assault Rifle Battle Cannon Slug Cannon Grenade Launcher Makeshift Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 6 3 5 . 5 5 Power 8 | 1 1 1 . 2 3 Engine 8 | 1 1 1 . 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 2 . . 1 . Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 1 . 2 2 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 1 . . 9 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 85 100 99 97 Engine 18 | . 14 12 22 21 21 Treads 31 | . 28 28 33 33 31 Device 10 | . 9 11 11 10 11 Storage 11 | . 14 11 11 11 11 Energy Gun 6 | . 14 11 11 2 . Ballistic Gun 6 | . 14 11 11 2 . Launcher 10 | . . . . 16 19 Peak Build Rating 27 | 6 9 18 18 26 27 Average Rating 19 | 3 8 13 18 24 25 On Entrance 12 | . 6 9 18 18 26 Naked Turns . | . . . . . . Heaviest Build 103 | 14 90 98 98 101 103 Greatest Support 69 | 40 40 69 69 69 69 Greatest Overweight (x) 4 | . 2 2 1 1 4 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 6 12 25 25 25 25 Most Carried 25 | 4 8 17 17 25 24 Average Carried 17 | 1 6 13 17 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 3 8 17 17 24 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 621 | 217 111 143 . 50 100 Remotely . | . . . . . . Salvage Created 939 | . 398 331 . . 210 Parts 59 | . 26 23 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 10 6 . . 4 Guns 15 | . 8 6 . . 1 AOE 5 | . 2 . . . 3 Classes Destroyed 10 | . 5 2 . . 3 Worker 3 | . 2 1 . . . Builder 2 | . 1 1 . . . Recycler 1 | . . 1 . . . Watcher 4 | . 2 2 . . . Swarmer 6 | . 3 3 . . . Grunt 9 | . 7 1 . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . 2 . . . Hunter 2 | . . . . . 2 Mutant 1 | . . . . . 1 Best Kill Streak 6 | . 6 5 . . 2 Combat Bots Only 5 | . 5 2 . . 2 Max Kills in Single Turn 3 | . 3 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 204 | . 41 37 . . 126 Missed 85 | . 16 14 . . 55 Damage Taken 1731 | . 196 227 . . 1308 Core 459 | . 35 34 . . 390 Absorbed by Shields . | . . . . . . Ignored by Resistances 497 | . 63 66 . . 368 Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 70 | . 20 27 . . 23 Largest 2 | . 2 2 . . 2 Hottest 72 | . 60 65 . . 72 Shots Fired 115 | . 40 37 . . 38 Gun 99 | . 40 37 . . 22 Cannon . | . . . . . . Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 55 | . 20 27 . . 8 Thermal 14 | . . . . . 14 Explosive 16 | . . . . . 16 Electromagnetic 30 | . 20 10 . . . Robot Hit Streak 22 | . 14 11 . . 22 Robot Miss Streak 1 | . 1 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 30 26 . . 32 Core Hits 63 | . 22 15 . . 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2430 | . 535 369 . . 1526 Guns 1041 | . 405 369 . . 267 Cannons . | . . . . . . Explosions 1383 | . 124 . . . 1259 Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 528 | . 192 243 . . 93 Thermal 298 | . 124 . . . 174 Explosive 1259 | . . . . . 1259 Electromagnetic 339 | . 213 126 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . . . 19 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 141 | . . . . . 141 Shots 4 | . . . . . 4 Rammed 2 | . 2 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 209 | . 36 . . . 209 Average Temperature 62 | . 21 . . . 75 Received Heat Transfer 746 | . 108 99 . . 539 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 631 | . 150 . . . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 228 | . 228 143 23 . . Initial 23 | . . . 23 . . Average 60 | . 83 52 23 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 93 100 100 . . Level 1 2 | . 6 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 11 12 1 . 11 Peak Tracking Total 5 | . 4 3 2 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 4 2 . . . Successful 3 | . 3 . . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 398 | . . . . . 398 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5620 | 145 886 988 101 2896 604 Spaces Moved 2364 | 119 441 341 43 1200 220 Core 52 | 52 . . . . . Treads 2312 | 67 441 341 43 1200 220 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 Average Speed 227 | 111 183 266 240 240 241 Slowest Speed 480 | 160 320 320 240 240 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 46 24 16 86 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 77 | . 5 . . . 72 Melee . | . . . . . . Projectile . | . . . . . . AOE 77 | . 5 . . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2500 | 128 476 381 42 1219 254 Wait 2 | . 1 1 . . . Move 2359 | 118 440 340 42 1199 220 Hop . | . . . . . . Pick Up 27 | 4 7 8 . 6 2 Fast Attach 12 | 5 . 2 . 5 . Attach 6 | 1 1 1 . . 3 Detach 5 | . . . . 5 . Swap 6 | . 2 2 . . 2 Drop 10 | . 2 . . 4 4 Fire 70 | . 20 27 . . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1833 | -9/Materials | Discovered new exit (range 15) 2020 | -9/Materials | Entered Mines 2096 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2121 | -9/Mines | Entered Zion 3937 | -7/Zion | Learned Factory emergency access door positions 4155 | -7/Zion | Met Imprinter 4199 | -7/Zion | Imprinted 4201 | -7/Zion | Declared Zion's savior 4981 | -7/Zion | Discovered new exit (range 14) 5017 | -7/Zion | Entered Proximity Caves 5017 | -6/Proximity Caves | Accompanied by 4 allies 5201 | -6/Proximity Caves | Found DCF Scrap (11 items) 5225 | -6/Proximity Caves | Spotted B-75 Beast 5245 | -6/Proximity Caves | Allies destroyed B-75 Beast 5408 | -6/Proximity Caves | Learned Factory emergency access door positions 5562 | -6/Proximity Caves | Spotted B-75 Beast 5563 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 5607 | -6/Proximity Caves | Core integrity fell below 50% 5617 | -6/Proximity Caves | Core integrity fell below 20% 5621 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05586_ R-10 Processor collects Gauss Rifle. 05587_ U-05 Engineer lays Concrete. 05589_ R-10 Processor collects Targeting Computer. 05591_ Imp. Treads destroyed. 05592_ U-05 Engineer lays Concrete. 05593_ Flexi-carbon Leg fries itself beyond repair. 05594_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 05594_ U-05 Engineer lays Concrete. 05595_ Acquired 34 matter. 05596_ The unstable cave ceiling collapses. 05597_ U-05 Engineer lays Concrete. 05597_ Imp. Treads destroyed. 05598_ U-05 Engineer lays Concrete. 05606_ Assault Rifle destroyed. 05606_ Imp. Treads destroyed. 05608_ U-05 Engineer lays Concrete. 05610_ Ion Engine destroyed. 05610_ U-05 Engineer lays Concrete. 05616_ Lgt. Ion Engine destroyed. 05617_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ##?????# ### ### #??????????????????????? | | #?????# & #??????????????????????? | | #?????# # ####### #??????????????????????? | | #?????# #### ##?????# #??????????????????????? | | #?????# #??# ###?????## #??????????????????????? | | #?????# ???# ######### ##?????????????????????? | | ?#?????# ???# ## ## #?????????????????????? | | ???????# #### ## ##?????????????????????? | | ???????# % #??????????????????????? | | ???????######### ##?????????????????????? | | ???????????????# =% #?????????????????????? | | ??????????????## #?????????????????????? | | ???????????#### ##?????????????????????? | | ??????????## # #??????????????????????? | | ????????# #### #??????????????????????? | | ????????# ## ##?????????????????????? | | ????????## ##????????????????????? | | ?????????# % #????????????????????? | | ???????? # ##????????????????????? | | ??????? ##;## ##?????????????????????? | | ??????#### #?? # #??????????????????????? | | ?????????## ####; #??????????????????????? | | ??????????# ###;; #??????????????????????? | | ??????????## ###; #####??????? ?????????? | | ???????????#######;; % # #??? ?????????? | | ????????????????### !%@; ## ????????? | | ????????????????# ; % g%% ????????? | | ????????????????### [ Y%u ????????? | | ??????????????????#### ^ ????????? | | ?????????????????????# b ????????? | | ?????????????????????# BB ?????????? | | ????????????????????# #### BB ?????????? | | ???????????????????# ##??? ??????????? | | ??????????????????# #????? ^ ??????????? | | ????????????????? ??????## ##??????????? | | ???????????????? ????????? #???????????? | | ??????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ?????????????????????? | | ??????????????? #?????????????????????? | | ????????????????? ## ##?????????????????????? | | ???????????????????? ??#???????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 65 Energy Generation 22 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHardlightCharge Manual? 0 Play Time 00:29:07 Cumulative 12.2 hours Start 2024.11.24 @ 21:24:49 End 2024.11.24 @ 21:56:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ba85e4-cf52-4566-8910-fe2fadb760ec