Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.03.10 @ 18:38:24 Player: Judas Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2504) 2504 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 7426 Bonus ------- High Alert Combat Kills 207 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 55/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Armor Integrity Analyzer EMP Blaster Concussive RPG (1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Transmission Jammer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Armor Integrity Analyzer Relay Coupler [Heavy] Advanced Assault Cannon EMP Blaster Concussive RPG Improved Datajack Katana Katana Katana Axe Gamma Bomb Trap [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 . . 2 . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 1 . . . . 1 Utility 3 | . . . 1 . . 1 . 1 Weapon 2 | . . 1 . . . 1 . . Parts Attached 70 | . 3 17 3 17 15 1 7 7 Power 8 | . . 1 . 2 1 . 3 1 Engine 4 | . . 1 . 1 . . 2 . Core 4 | . . . . 1 1 . 1 1 Reactor . | . . . . . . . . . Propulsion 20 | . . 5 1 7 5 . 2 . Treads 8 | . . 4 1 3 . . . . Leg 12 | . . 1 . 4 5 . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | . 3 . 1 1 2 1 1 2 Device 3 | . . . 1 . . 1 1 . Storage 2 | . 2 . . . . . . . Processor 2 | . . . . . 1 . . 1 Hackware 1 | . . . . . . . . 1 Protection 3 | . 1 . . 1 1 . . . Artifact . | . . . . . . . . . Weapon 31 | . . 11 1 7 7 . 1 4 Energy Gun 2 | . . 1 . . 1 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | . . 8 1 5 2 . . . Ballistic Cannon 4 | . . . . . 3 . . 1 Launcher 3 | . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . . . Parts Lost 33 | . . . . 8 4 . 6 15 Power 4 | . . . . 1 . . 2 1 Propulsion 11 | . . . . 3 2 . 2 4 Utility 8 | . . . . 3 1 . . 4 Weapon 10 | . . . . 1 1 . 2 6 Highest Loss Streak 13 | . . . . 5 2 . 3 13 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 89 | . 97 98 100 94 95 84 76 65 Engine 6 | . 14 11 9 8 . . 1 4 Core 2 | . . . . . 9 7 3 . Treads 11 | . . 15 36 28 . . . . Leg 18 | . 28 17 . 3 35 30 24 19 Device 4 | . . . 9 7 . 7 14 9 Storage 8 | . 14 11 9 9 9 7 7 4 Processor 4 | . . . . . 9 7 7 9 Protection 6 | . 11 11 9 10 5 . . . Energy Gun 2 | . 28 5 2 . . . . . Ballistic Gun 14 | . . 25 24 24 12 7 1 . Ballistic Cannon 5 | . . . . . 13 15 12 9 Naked Turns 27 | . . . . . . . . 27 Heaviest Build 47 | 12 28 39 39 39 47 41 42 47 Greatest Support 80 | 20 20 60 80 80 53 48 56 56 Greatest Overweight (x) 7 | . 1 1 . 2 1 . 1 7 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 15 15 15 13 Most Carried 15 | 6 11 15 13 15 15 14 15 14 Average Carried 13 | 6 8 14 12 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 14 13 13 15 14 15 4 Class Distribution -------------------- 34% | Scavenger-Gunner 25% | Scavenger-Tank 14% | Mutant 13% | Tank 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Matter Collected 1979 | 177 53 430 . 597 625 . 63 34 Remotely 338 | . . . . 338 . . . . Salvage Created 2468 | . 123 740 . 668 722 . 197 18 Parts 158 | . 6 60 . 37 39 . 16 . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Combat Hostiles Destroyed 60 | . 2 16 . 18 17 . 5 2 Melee 2 | . . . . . . . . 2 Guns 39 | . 2 16 . 18 3 . . . Cannons 19 | . . . . . 14 . 5 . Classes Destroyed 14 | . 2 6 . . 3 . 2 1 Worker 3 | . . 2 . . 1 . . . Builder 1 | . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . Watcher 3 | . 1 1 . . 1 . . . Swarmer 11 | . . 4 . 7 . . . . Cutter 3 | . . . . . . . 3 . Grunt 25 | . 2 6 . 9 8 . . . Brawler 1 | . . . . . 1 . . . Duelist 3 | . . 1 . . 2 . . . Sentry 12 | . . 5 . 2 5 . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . Assembled 2 | . . . . . . . . 2 Best Kill Streak 8 | . 2 8 . 4 4 . 3 2 Combat Bots Only 6 | . 2 6 . 4 3 . 3 2 Max Kills in Single Turn 2 | . 1 2 . 1 2 . 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Damage Taken 5485 | . 34 572 . 1356 1072 . 446 2005 Core 1230 | . . 63 . 121 86 . 100 860 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 153 | . . 24 . 129 . . . . Core Remaining (%) 86 | 100 100 84 . . 62 . 85 . Volleys Fired 134 | . 3 33 . 43 42 . 13 . Largest 3 | . 2 3 . 3 3 . 3 . Hottest 121 | . 80 86 . 69 121 . 121 . Shots Fired 375 | . 6 95 . 125 123 . 26 . Gun 275 | . 6 93 . 125 50 . 1 . Cannon 97 | . . . . . 72 . 25 . Launcher 3 | . . 2 . . 1 . . . Special . | . . . . . . . . . Kinetic 360 | . . 90 . 125 119 . 26 . Thermal 3 | . . . . . 3 . . . Explosive 3 | . . 2 . . 1 . . . Electromagnetic 9 | . 6 3 . . . . . . Robot Hit Streak 15 | . 5 11 . 15 10 . 8 . Robot Miss Streak 6 | . 1 3 . 4 4 . 6 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . 7 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 236 | . 5 54 . 85 78 . 12 2 Core Hits 120 | . 5 29 . 40 39 . 5 2 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . . . 6 . 1 . Burn 1 | . . . . . 1 . . . Destroy 1 | . . . . . 1 . . . Blast 5 | . . . . . 4 . 1 . Melee Attacks 14 | . . . . 11 . . . 3 Impact . | . . . . . . . . . Slashing 14 | . . . . 11 . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4525 | . 77 914 . 1312 1803 . 332 87 Guns 2877 | . 77 914 . 1312 574 . . . Cannons 1537 | . . . . . 1205 . 332 . Explosions 23 | . . . . . 23 . . . Melee 87 | . . . . . . . . 87 Ramming 1 | . . . . . 1 . . . Kinetic 4265 | . . 878 . 1312 1743 . 332 . Thermal 36 | . . . . . 36 . . . Explosive 23 | . . . . . 23 . . . Electromagnetic 113 | . 77 36 . . . . . . Impact . | . . . . . . . . . Slashing 87 | . . . . . . . . 87 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 10 | . . . . . . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 2 | . . . . . . . . 2 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . . . . 20 . . . Projectiles 20 | . . . . . 20 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . . . 9 . 5 . Impact . | . . . . . . . . . Kinetic 14 | . . . . . 9 . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 478 | . 42 13 . 80 478 . . 247 Average Temperature 105 | . 19 5 . 27 145 . . 136 Received Heat Transfer 1293 | . 18 162 . 606 450 . 45 12 Effects 4 | . . . . . 4 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 148 | . . . . . 148 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Peak Influence 640 | . 117 389 167 623 640 291 308 206 Initial 293 | . . 49 163 108 293 291 203 161 Average 280 | . 39 209 163 381 412 291 260 131 Maximum Alert Level 2 | . . 1 . 2 2 1 1 1 Low Security (%) 35 | 100 100 44 100 14 . . 1 91 Level 1 41 | . . 55 . 39 53 100 98 8 Level 2 22 | . . . . 46 46 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 1 . . 4 . 2 4 Investigation 2 | . . 1 . . 1 . . . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 . . . . . 2 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Distress Signals 8 | . . 3 . . 3 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 5 21 . 26 24 . 9 27 Peak Tracking Total 12 | . 3 9 . 7 9 . 3 12 Tactical Retreats 7 | . . 1 . 2 . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Traps Triggered 3 | . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Machines Disabled 11 | . 1 . . 6 2 . 2 . Max in Single Turn 1 | . 1 . . 1 1 . 1 . Garrison Relay 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Machines Accessed 9 | . 1 4 1 1 1 1 . . Terminals 8 | . 1 4 . 1 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 20 | . 2 11 2 2 2 1 . . Successful 9 | . 1 6 1 . . 1 . . Failed 11 | . 1 5 1 2 2 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 8 . . 2 . . . Terminals 18 | . 2 11 . 2 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 3 | . . 2 . . . 1 . . Robot Analysis 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 5 | . 1 4 . . . . . . Terminals 5 | . 1 4 . . . . . . Botnet 5 | . 1 4 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 2 . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Turns Passed 3312 | 3 199 625 39 899 739 10 223 575 Spaces Moved 1809 | 3 133 287 22 421 383 8 104 448 Core 138 | . . . . . . . . 138 Treads 503 | . . 128 22 353 . . . . Legs 1168 | 3 133 159 . 68 383 8 104 310 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 160 120 120 120 120 50 Average Speed 134 | 120 135 157 160 155 124 120 144 106 Slowest Speed 400 | 120 190 240 160 260 190 120 190 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 1 29 34 4 46 36 . 55 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . 9 . . 2 . . . Terrain Destroyed 53 | . . 20 . . 33 . . . Melee . | . . . . . . . . . Projectile 20 | . . . . . 20 . . . AOE 33 | . . 20 . . 13 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Gar Mat Fac DSF Fac Total 2377 | 2 145 393 25 549 559 8 151 545 Wait 281 | . 2 30 . 48 102 . 18 81 Move 1800 | 2 132 286 21 419 382 7 103 448 Hop . | . . . . . . . . . Pick Up 35 | . 5 9 1 4 7 . 6 3 Fast Attach 27 | . 1 9 . 4 6 . 5 2 Attach 20 | . . 4 2 4 2 1 2 5 Detach 3 | . . 2 . . . . . 1 Swap 23 | . 2 4 1 9 7 . . . Drop 39 | . . 16 . 7 10 . 4 2 Fire 134 | . 3 33 . 43 42 . 13 . Melee 13 | . . . . 11 . . . 2 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 203 | -10/Materials | Entered another Materials area 203 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 300 | -9/Materials | Build established: Mutant 615 | -9/Materials | Build established: Tank 779 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -8/Materials | Identified exit to Garrison 867 | -8/Materials | Entered Garrison 902 | -8/Garrison | Triggered checkpoint 996 | -8/Garrison | Garrison Relay disabled 1076 | -8/Garrison | Triggered checkpoint 1120 | -8/Garrison | Build established: Scavenger-Tank 1238 | -8/Garrison | Triggered checkpoint 1384 | -8/Garrison | Discovered new exit (range 10) 1537 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1668 | -8/Garrison | Lost 5 parts (1p2n1u1w) 1676 | -8/Garrison | Triggered checkpoint 1752 | -8/Garrison | Discovered new exit (range 13) 1752 | -8/Garrison | Spotted B-75 Beast 1766 | -8/Garrison | Entered Materials 1887 | -8/Materials | Garrison activated, responded to threat 2163 | -8/Materials | Build established: Scavenger-Gunner 2493 | -8/Materials | Discovered new exit (range 10) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2511 | -7/Factory | Identified exit to DSF 2515 | -7/Factory | Entered DSF 2550 | -7/DSF | Additional patrols routed to DSF 2596 | -7/DSF | Lost 3 parts (1p1n1w) 2635 | -7/DSF | Discovered new exit (range 15) 2703 | -7/DSF | Lost 3 parts (1p1n1w) 2738 | -7/DSF | Entered Factory 2738 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -6/Factory | Assembled infested ambush trap array 3203 | -6/Factory | System corruption reached 10% 3209 | -6/Factory | Core integrity fell below 50% 3233 | -6/Factory | Lost 13 parts (1p4n4u4w) 3234 | -6/Factory | Core integrity fell below 20% 3313 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03237_ Katana destroyed. 03237_ Construction Platform disabled. 03238_ ALERT: Rogue bot located, Programmers report to Factory Zone 2U. 03242_ R-10 Processor collects Wheel. 03244_ Acquired Wheel. 03245_ Acquired 22 matter. 03246_ R-10 Processor collects Welding Torch. 03252_ O-24 Administrator uses terminal to summon reinforcements. 03252_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 03252_ O-24 Administrator locks terminal. 03264_ System corrupted: Matter fused (-8). 03264_ Acquired Fusion Compressor. 03292_ Acquired Hacking Suite. 03302_ Slug penetrates Wall. 03302_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03305_ System corrupted: Heat flow error (+284). 03305_ Dropped Gamma Bomb Trap. 03312_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 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