Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 02:38:07 Player: biznut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 1686 Bonus ------- Pacifist 200 Follower Combat Kills 85 Cogmind --------- Core Integrity 320/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Small Matter Pod (50) Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Light Ion Engine Small Matter Pod [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Scrap Suit Device Scrap Suit Storage Small Matter Pod Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 5 7 1 2 2 Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . 2 . 2 1 Utility 5 | 1 3 1 . . Device 1 | . . 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 3 2 Power 1 | 1 1 . 1 1 Propulsion 1 | . . 3 1 . Utility . | . 1 . 1 1 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 3 | . 1 . . 2 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 78 71 75 80 Engine 10 | . 4 14 11 11 Wheel 4 | . 16 . . . Flight 28 | . 10 28 42 41 Device 8 | . . 12 11 11 Storage 5 | . 19 1 . . Energy Gun 2 | . 9 . . . Ballistic Gun 12 | . 14 14 11 10 Impact Weapon 2 | . . . . 7 Peak Build Rating 16 | 5 7 12 14 16 Average Rating 10 | 3 5 11 13 15 On Entrance 7 | . 5 5 12 14 Naked Turns . | . . . . . Heaviest Build 14 | 9 14 11 11 14 Greatest Support 32 | 32 32 8 16 16 Greatest Overweight (x) 2 | 2 2 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 3 5 5 4 5 Average Carried 4 | 1 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 3 5 5 3 5 Class Distribution -------------------- 39% | Mutant 32% | Scrapper 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 498 | 246 152 26 . 74 Remotely . | . . . . . Salvage Created 12 | . . . 12 . Parts 2 | . . . 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed . | . . . . . Classes Destroyed 1 | . . . 1 . Operator 1 | . . . 1 . Best Kill Streak 1 | . . . 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 16 | . . 1 7 8 Missed 6 | . . 1 4 1 Damage Taken 354 | . . 1 42 311 Core 80 | . . . . 80 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 4 | . . . . 4 Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 10 | . . 2 8 . Largest 1 | . . 1 1 . Hottest 20 | . . 20 20 . Shots Fired 11 | . . 3 8 . Gun 11 | . . 3 8 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . . 3 8 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . 1 1 . Robot Miss Streak 2 | . . 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . 1 1 1 Core Hits 3 | . . . 2 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 73 | . . 13 27 33 Guns 38 | . . 11 27 . Cannons . | . . . . . Explosions . | . . . . . Melee 19 | . . . . 19 Ramming 16 | . . 2 . 14 Kinetic 38 | . . 11 27 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 19 | . . . . 19 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 3 . . Matter Fused 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . 1 . 6 Shots . | . . . . . Rammed 5 | . . 1 . 4 Targets Rammed 5 | . . 1 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 6 | . . . 6 . Average Temperature 6 | . . . 6 . Received Heat Transfer 24 | . . . 24 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 38 | . . 32 38 . Initial . | . . . . . Average 2 | . . 4 15 . Influence Increases 97 | . . 54 43 . Destroy 0b10 Robot/C 60 | . . 40 20 . Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 10 | . . 10 . . Allied During Kill 5 | . . 4 1 . Successful Hack 17 | . . . 17 . Influence Decreases 94 | . . 54 40 . Time Decay 62 | . . 42 20 . Lost Ally 32 | . . 12 20 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 9 | . 1 2 4 2 Peak Tracking Total 4 | . 2 2 4 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 6 | . . . 6 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Record 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 38 | . . 38 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . 3 10 . Total Damage 166 | . . 62 104 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 851 | 117 194 276 44 220 Spaces Moved 1305 | 100 262 260 78 605 Core 48 | 47 1 . . . Treads . | . . . . . Legs . | . . . . . Wheels 158 | 53 105 . . . Hover . | . . . . . Flight 1099 | . 156 260 78 605 Fastest Speed 31 | 50 37 37 31 31 Average Speed 58 | 100 65 101 31 33 Slowest Speed 200 | 150 200 117 31 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 17 | . 8 1 1 7 Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 30 62 11 87 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1365 | 115 278 271 88 613 Wait 9 | 7 . . 2 . Move 1270 | 99 247 257 75 592 Hop 14 | . 6 1 1 6 Pick Up 16 | 4 5 4 . 3 Fast Attach 11 | 4 5 1 . 1 Attach 6 | 1 3 . 2 . Detach 4 | . 4 . . . Swap 2 | . . . . 2 Drop 17 | . 8 5 . 4 Fire 10 | . . 2 8 . Melee 1 | . . . . 1 Ram 5 | . . 1 . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Met a group of wandering Federalists 218 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 317 | -10/Mines | Learned Materials emergency access door positions 327 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 330 | -10/Mines | Found Scrap Suit 574 | -10/Mines | Discovered new exit (range 13) 588 | -10/Mines | Entered Materials 588 | -9/Materials | Accompanied by 1 ally 588 | -9/Materials | Evolved 2 slots: Propulsion x2 592 | -9/Materials | Identified exit to Mines 595 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 632 | -9/Materials | Entered Mines 637 | -9/Mines | Learned Materials security intel 643 | -9/Mines | Assembled infested the area 710 | -9/Mines | Found a hidden stash of uninstalled traps 761 | -9/Mines | Met a Derelict bent on vengeance 852 | -9/Mines | Self-destructed Last Messages --------------- 00810_ U-05 Engineer lays Concrete. 00821_ Flight Unit destroyed. 00821_ Pressure Siphon disabled. 00821_ Slammed into D-53 Grenadier. 00823_ D-53 Grenadier destroyed. 00823_ Slammed into D-53 Grenadier. 00826_ Flight Unit destroyed. 00827_ Dropped Hvy. Hammer. 00827_ Acquired Hvy. Hammer. 00833_ D-53 Grenadier destroyed. 00834_ Dropped Assault Rifle. 00838_ The unstable cave ceiling collapses. 00838_ Dropped Hvy. Hammer. 00839_ The unstable cave ceiling collapses. 00841_ K-01 Serf collects debris. 00844_ U-05 Engineer lays Concrete. 00845_ U-05 Engineer builds a Wall. 00845_ K-01 Serf collects debris. 00849_ The unstable cave ceiling collapses. 00850_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????### % #?# #???????? | | ??????? ## #?# ##???????? | | ???????# ?# #?## ##????????? | | ??# ## ## ## ##??####?????????? | | ??# % #####????????????????? | | ??# ### ## #??????????????????? | | ????????# #?#?#??????????????????? | | ????????# #??????????????????????? | | ????????# #??????????????????????? | | ????????# ##?????????????????????? | | ???????## ##????????????????????? | | ??????## #????????????????????? | | ?????## #####????????????????# | | ?????# #?????????????# | | ?????# ######## #?????????????# | | ?????## ##??????????????????????# | | ??????## #???????????????????????# | | ???????# ###?????????????????????? | | ???????# # #####?????????????????# | | ??????##u# #????????????###### | | ??????## ###?????????## ## | | ??????## # #?????????# | | ??????# [ #?#???????# | | ??????# # ## #???????## | | ?????## / k t#????????# | | ????## @ ## #????????## | | ????# # #???????????## | | ????# #????????????## | | ????# " ##?????????????## | | ????## """ #???????????????## | | ?????### """ #???????????????? | | ???????## #???????????????? | | ????????# #???????????????? | | ???????? ###???????????????? | | ??????? ###?????????????????? | | ??????? ##???????????????????? | | ??????# ##????????????????????? | | ??????# ###?????????????????????? | | ??????# ????????????????????????? | | ??????# ????????????????????????? | | ??????# ????????????????????????? | | ??????# ????????????????????????? | | ?????? ????????????????????????? | | ????????"????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 398 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaComponentMachine Manual? 0 Play Time 00:37:59 Cumulative 13.3 hours Start 2025.04.12 @ 01:57:32 End 2025.04.12 @ 02:38:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 40% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cabbaefd-d808-486c-b7c5-4233ba19e28b