Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.16 @ 17:13:05

Player: Spoodle

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (535)     2675
Value Destroyed (23758)    23758
Prototype IDs (68)         1360
Alien Tech Used (3)        600
Bonus (13520)              13520
              TOTAL SCORE: 53413

 Bonus
-------
High Alert Combat Kills    2714
Follower Combat Kills      1551
Entered Garrisons          600
Network Hubs Disabled      200
Met Data Miner             300
Met Imprinter              300
Acquired ECA               300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1168
A7 Reached Mainframe       300
Met R17 at Cetus           500
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -413

 Cogmind 
---------
Core Integrity             1080/1600
Matter                     300/300
Energy                     833/850
System Corruption          0%
Temperature                Cool (11)
Movement                   Walking (115)
Location                   To Epsilon Eridani

 Parts 
-------
>               --- POWER (3) --------
                Quantum Reactor
                Quantum Reactor
     Reinforced Quantum Reactor
>               --- PROPULSION (6) ---
                Biometal Leg
       Enhanced Biometal Leg
                Centrium Leg
                Centrium Leg
                Centrium Leg
   High-density Centrium Leg
>               --- UTILITY (14) -----
       Advanced Power Amplifier
       Advanced Cooling System
       Advanced Coolant Injector
  High-capacity Storage Unit
   Experimental Sensor Array
       Advanced Signal Interpreter
       Advanced Terrain Scan Processor
   Experimental Targeting Computer
   Experimental Core Analyzer
                Quantum Capacitor
                Graphene Brace
       Advanced Force Field
       Improved Corruption Screen
>               --- WEAPON (3) -------
       Enhanced Nova Cannon
                Core Cannon
>               --- INVENTORY (20) ---
                Quantum Reactor
       Improved Thunder Leg
       Advanced Coolant Injector
       Advanced Coolant Injector
       Advanced Coolant Injector
   Experimental Energy Well (600)
       Advanced Force Field
                Antimissile System
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
        Compact HERF Cannon
                Multirail
       Improved Remote Datajack

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
     Reinforced Quantum Reactor
>               --- PROPULSION -------
                Biometal Leg
       Enhanced Biometal Leg
                Centrium Leg
                Centrium Leg
                Centrium Leg
   High-density Centrium Leg
>               --- UTILITY ----------
       Advanced Power Amplifier
       Advanced Cooling System
       Advanced Coolant Injector
  High-capacity Storage Unit
   Experimental Sensor Array
       Advanced Signal Interpreter
       Advanced Terrain Scan Processor
   Experimental Targeting Computer
   Experimental Core Analyzer
                Quantum Capacitor
                Graphene Brace
       Advanced Force Field
       Improved Corruption Screen
>               --- WEAPON -----------
       Enhanced Nova Cannon
                Core Cannon
>               --- INVENTORY --------
                Quantum Reactor
       Improved Thunder Leg
       Advanced Coolant Injector
       Advanced Coolant Injector
       Advanced Coolant Injector
   Experimental Energy Well
       Advanced Force Field
                Antimissile System
       Enhanced Quantum Rifle
       Enhanced Quantum Rifle
        Compact HERF Cannon
                Multirail
       Improved Remote Datajack
[Rating: 218]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Improved Ion Engine
  Power Core               Enhanced Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Biometal Leg
  Wheel                    Compact Wheel
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Experimental Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Utility Shielding
Weapon                     Advanced Beam Rifle
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            KE Penetrator
  Ballistic Cannon         Advanced Assault Cannon
  Launcher                 Improved Proton Missile Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Falx

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Slots Evolved              18   | .   .   .   2   .   .   .   2   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   2   2   .   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Utility                  12   | .   .   .   1   .   .   .   1   .   .   1   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   
  Weapon                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             384  | 8   21  1   27  2   .   5   23  19  17  10  1   .   3   33  5   11  4   4   18  23  6   2   3   6   2   10  25  5   6   4   3   27  23  6   21  
  Power                    58   | 1   3   .   4   .   .   2   6   3   .   .   .   .   .   1   .   4   .   2   4   2   .   .   .   1   .   2   6   .   1   1   .   5   4   2   4   
    Engine                 18   | 1   3   .   3   .   .   1   5   1   .   .   .   .   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   17   | .   .   .   1   .   .   1   1   2   .   .   .   .   .   .   .   3   .   1   3   1   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   
    Reactor                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   4   .   1   1   .   5   4   2   4   
  Propulsion               97   | 3   4   .   9   .   .   2   5   4   6   2   .   .   1   13  2   2   2   1   2   11  4   .   .   .   .   1   4   .   1   .   .   8   6   .   4   
    Treads                 51   | 1   2   .   8   .   .   2   5   4   6   2   .   .   1   4   1   1   2   1   2   2   1   .   .   .   .   1   3   .   1   .   .   1   .   .   .   
    Leg                    38   | 2   2   .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   .   .   7   3   .   .   .   .   .   1   .   .   .   .   7   6   .   4   
    Wheel                  7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  143  | 2   4   1   8   1   .   .   8   8   5   7   .   .   1   14  .   4   2   .   8   4   .   1   2   3   .   3   13  3   2   3   3   10  10  2   11  
    Device                 81   | 1   1   1   2   .   .   .   3   6   3   5   .   .   1   6   .   3   1   .   6   2   .   .   2   .   .   .   9   2   .   2   2   7   5   2   9   
    Storage                7    | 1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
    Processor              13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   2   3   .   2   
    Hackware               10   | .   1   .   1   .   .   .   1   .   .   1   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   
    Protection             32   | .   .   .   4   1   .   .   4   2   2   1   .   .   .   4   .   .   .   .   2   1   .   1   .   2   .   1   4   .   2   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   86   | 2   10  .   6   1   .   1   4   4   6   1   1   .   1   5   3   1   .   1   4   6   2   1   1   2   2   4   2   2   2   .   .   4   3   2   2   
    Energy Gun             27   | .   .   .   5   .   .   1   4   4   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   1   .   .   4   2   1   .   
    Energy Cannon          14   | .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   1   .   .   .   .   .   .   .   1   1   
    Ballistic Gun          14   | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   3   2   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Ballistic Cannon       18   | .   1   .   .   .   .   .   .   .   4   1   .   .   1   2   .   .   .   .   2   1   .   .   .   .   1   3   .   2   .   .   .   .   .   .   .   
    Launcher               7    | .   .   .   1   1   .   .   .   .   .   .   1   .   .   1   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   1   .   2   .   .   .   2   .   .   .   .   .   .   3   1   .   .   .   2   .   .   .   .   2   .   1   .   .   4   .   .   .   2   1   2   
  Corrupted Parts          2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      4    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 92   | .   1   .   2   .   .   .   .   8   1   .   .   .   1   23  2   .   .   .   1   9   .   .   3   .   .   3   13  .   1   .   1   5   2   8   8   
  Power                    11   | .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   2   .   .   .   .   1   .   2   .   
  Propulsion               25   | .   .   .   1   .   .   .   .   3   .   .   .   .   .   11  2   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   3   
  Utility                  40   | .   1   .   .   .   .   .   .   2   .   .   .   .   1   6   .   .   .   .   .   4   .   .   2   .   .   2   8   .   1   .   1   3   2   4   3   
  Weapon                   16   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   6   .   .   .   .   .   3   .   .   1   .   .   .   1   .   .   .   .   .   .   1   2   
  Highest Loss Streak      8    | .   1   .   2   .   .   .   .   4   1   .   .   .   1   5   6   .   .   .   1   4   .   .   2   .   .   1   5   .   1   .   1   3   1   8   2   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Average Backups            17   | 4   9   13  18  20  20  20  19  18  14  19  20  20  20  17  17  18  19  19  17  15  17  18  17  18  18  17  17  18  17  18  17  18  19  18  16  
  Power                    1    | .   1   1   .   1   1   1   1   2   1   1   1   1   1   .   1   2   3   3   1   1   2   2   2   2   2   2   1   2   1   1   1   1   2   2   .   
  Propulsion               3    | 1   2   3   4   5   5   5   3   2   2   1   2   2   2   2   .   1   3   3   2   4   4   5   5   5   5   4   3   4   4   4   4   4   3   3   2   
  Utility                  8    | .   2   5   8   8   8   8   9   9   8   10  11  11  11  9   10  10  11  11  9   6   4   5   5   6   6   5   8   8   8   9   9   9   9   7   6   
  Weapon                   3    | 1   3   4   4   6   6   6   5   4   3   5   5   5   5   3   3   2   1   1   2   2   6   5   5   5   5   5   4   4   4   3   3   3   3   3   4   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             72   | .   4   1   8   .   .   .   4   2   3   1   .   .   .   2   2   3   .   1   4   3   .   1   .   3   .   .   4   1   .   1   .   5   6   5   8   
  Power                    7    | .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Propulsion               16   | .   .   .   4   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   3   1   1   1   
  Utility                  35   | .   2   1   3   .   .   .   2   1   .   .   .   .   .   1   1   3   .   1   2   .   .   .   .   3   .   .   2   1   .   1   .   2   2   2   5   
  Weapon                   13   | .   2   .   1   .   .   .   1   1   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   2   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   99  100 99  100 100 100 99  97  99  99  100 86  99  90  68  86  92  93  93  79  88  86  84  86  88  89  77  79  83  84  84  89  99  93  89  
  Engine                   4    | .   14  14  10  11  11  5   8   6   7   7   7   7   7   6   6   1   .   3   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   5   .   2   1   .   .   .   .   .   .   8   11  8   7   7   5   5   5   5   5   6   3   4   5   1   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   4   5   3   6   5   5   8   10  12  12  11  10  
  Treads                   17   | .   12  28  32  33  33  33  27  26  27  30  30  30  30  20  6   10  18  25  21  2   10  11  11  11  11  10  6   10  10  10  10  .   .   .   .   
  Leg                      4    | .   15  .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   5   .   .   8   .   .   .   .   .   .   4   .   .   .   .   18  24  20  22  
  Device                   15   | .   9   14  9   11  11  11  14  17  17  12  15  15  15  12  12  7   5   5   12  11  15  16  16  19  22  24  23  26  23  21  20  21  25  29  24  
  Storage                  7    | .   15  14  11  11  11  11  9   9   9   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   3   
  Processor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   12  16  18  18  16  16  16  16  16  16  16  15  12  13  15  15  15  15  14  12  18  
  Hackware                 1    | .   3   .   1   .   .   .   3   .   .   2   .   .   .   5   .   .   .   .   .   2   5   3   .   .   .   .   .   .   .   3   4   .   .   .   .   
  Protection               7    | .   .   .   10  11  11  11  9   8   9   14  15  15  14  7   6   6   6   6   9   5   5   5   7   7   5   9   7   5   5   5   5   3   4   2   .   
  Energy Gun               5    | .   .   .   14  22  22  22  26  25  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   11  11  3   
  Energy Cannon            3    | .   15  24  6   .   .   .   .   .   .   .   .   .   .   .   .   3   5   6   2   .   .   .   .   3   8   6   2   5   5   5   5   3   .   .   2   
  Ballistic Gun            1    | .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   16  16  14  11  2   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         4    | .   5   3   .   .   .   .   .   .   11  19  14  2   17  15  6   6   5   6   8   2   .   .   .   .   2   7   2   4   8   10  10  .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   2   7   7   4   2   5   6   6   4   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          218  | 7   14  15  23  22  21  24  39  39  42  53  52  52  52  75  62  76  79  80  90  124 133 130 127 142 140 152 150 146 151 153 152 172 198 202 218 
  Average Rating           84   | 5   9   12  19  20  21  22  34  35  35  49  52  44  50  61  58  70  75  78  86  83  125 128 122 126 137 145 133 136 143 150 148 162 186 193 201 
  On Entrance              82   | .   7   11  12  22  21  21  24  37  34  37  52  52  52  44  55  60  76  78  80  61  124 127 127 124 138 140 136 126 141 151 151 152 171 194 138 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             161  | 13  33  34  59  58  58  58  65  65  67  81  77  77  84  95  78  94  95  103 115 109 99  106 115 126 128 131 140 141 136 131 132 152 151 147 161 
  Greatest Support         182  | 20  40  40  63  63  63  66  65  65  62  84  84  84  84  108 80  16  101 108 111 160 160 160 160 160 160 160 150 150 155 155 155 155 180 180 182 
  Greatest Overweight (x)  7    | .   1   .   1   .   .   .   1   1   1   .   .   .   .   7   4   5   5   .   1   4   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  20  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         19   | 7   10  15  19  20  20  20  20  19  15  19  20  20  20  19  20  20  20  20  20  18  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Most Carried             20   | 6   12  15  20  20  20  20  20  20  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          18   | 4   9   13  18  19  20  19  19  18  14  19  19  20  20  19  18  19  20  19  19  16  19  19  19  19  20  19  18  19  19  19  19  19  19  19  17  
  Final Capacity           20   | 8   15  15  20  20  20  20  20  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | 6   12  15  20  20  20  20  20  15  15  20  20  20  20  17  20  20  20  20  20  20  20  20  20  20  20  18  20  20  20  20  19  19  20  20  13  

 Class Distribution 
--------------------
 25% | Mutant
 21% | Scavenger-Mutant
 15% | Tank
  7% | Derelict-Mutant
  6% | Scavenger-Gunner
  6% | Scavenger-Tank
  5% | Commander-Tank
  3% | Derelict-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
             Tank | -8/Materials
             Tank | -8/Garrison
             Tank | -8/Materials
             Tank | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Data Miner
           Mutant | -6/Proximity Caves
 Scavenger-Mutant | -6/Factory
           Mutant | -6/Lower Caves
  Derelict-Mutant | -6/Lower Caves
  Derelict-Mutant | -6/Zion
  Derelict-Mutant | -5/Proximity Caves
           Mutant | -5/Factory
           Mutant | -5/Garrison
             Tank | -5/Factory
             Tank | -5/Upper Caves
           Mutant | -5/Upper Caves
   Commander-Tank | -5/Warlord
    Derelict-Tank | -4/Proximity Caves
    Derelict-Tank | -4/Factory
 Scavenger-Mutant | -4/Garrison
   Commander-Tank | -4/Extension
   Commander-Tank | -4/Cetus
   Scavenger-Tank | -4/Archives
   Scavenger-Tank | -4/Hub_04(d)
 Scavenger-Mutant | -3/Research
 Scavenger-Gunner | -2/Research
 Scavenger-Gunner | -2/Quarantine
 Scavenger-Mutant | -1/Access

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Matter Collected           14607 | 310  342  246  564  75   84   89   520  346  804  1003 93   .    266  1709 434  249  90   158  877  1419 268  316  395  218  86   328  898  186  160  98   193  746  516  90   431  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            23716 | 105  623  397  1706 23   .    135  1516 1127 1453 1085 142  .    261  1923 281  295  .    118  1212 1123 311  276  820  338  166  455  2226 725  139  213  1059 1735 338  125  1265 
  Parts                    1103  | 14   32   21   112  3    .    10   95   62   85   30   6    .    11   73   8    16   .    11   44   51   14   12   20   12   11   12   89   36   8    13   41   72   7    3    69   
Haulers Intercepted        24    | .    2    .    5    .    .    .    6    .    3    1    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    2    .    1    
Recyclers Shooed           20    | .    4    .    2    .    .    .    1    .    1    2    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      71    | .    .    .    .    .    .    .    .    .    .    .    4    .    10   .    7    9    1    8    .    .    .    10   19   .    3    .    .    .    .    .    .    .    .    .    .    
  Prevented                7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Combat Hostiles Destroyed  400  | .   11  14  35  3   .   3   28  26  28  13  3   .   9   26  4   2   .   6   29  25  4   2   12  8   7   13  26  8   2   1   13  19  1   2   17  
  Melee                    4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     99   | .   2   .   10  .   .   3   14  26  12  .   .   .   .   1   .   .   .   .   .   1   4   2   10  .   1   .   6   .   .   .   .   4   1   2   .   
  Cannons                  204  | .   9   14  16  .   .   .   .   .   6   10  .   .   5   21  2   2   .   2   19  17  .   .   .   8   .   13  13  6   2   .   12  10  .   .   17  
  AOE                      82   | .   .   .   9   3   .   .   12  .   10  3   3   .   4   3   .   .   .   4   9   7   .   .   2   .   6   .   5   .   .   .   .   2   .   .   .   
Classes Destroyed          27   | 1   6   2   3   .   .   1   1   2   1   .   .   .   .   2   1   2   .   1   .   1   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
  Worker                   22   | .   .   1   .   .   .   .   2   .   4   9   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   
  Builder                  20   | .   2   .   3   .   .   1   1   .   3   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   
  Tunneler                 7    | 4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   24   | .   2   .   5   .   .   .   6   .   3   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   
  Recycler                 34   | .   1   1   3   .   .   .   4   .   3   11  .   .   .   7   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 14   | .   .   .   3   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   4   .   .   1   .   .   
  Drone                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Watcher                  18   | .   1   .   2   .   .   .   4   .   4   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   
  Swarmer                  81   | .   3   6   11  3   .   .   14  4   3   4   3   .   .   .   3   2   .   3   4   9   .   .   .   .   5   .   .   .   .   .   2   .   .   .   2   
  Cutter                   4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Grunt                    141  | .   8   2   13  .   .   2   5   15  15  2   .   .   6   16  1   .   .   .   6   5   .   .   10  4   .   4   11  2   .   .   1   6   .   2   5   
  Brawler                  9    | .   .   .   1   .   .   .   .   .   2   1   .   .   2   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  7    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   70   | .   .   .   10  .   .   .   8   4   6   4   .   .   1   2   .   .   .   .   4   2   4   .   1   .   .   2   6   6   .   1   3   4   .   .   2   
  Demolisher               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Hunter                   20   | .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   4   2   .   .   .   .   .   2   2   .   .   .   1   4   .   .   2   
  Programmer               39   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   5   .   .   .   1   9   2   .   2   .   .   .   5   .   .   .   .   3   5   .   .   5   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                6    | .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | 3   3   3   7   3   .   3   5   5   7   7   3   .   4   8   3   1   .   3   11  5   3   1   9   4   5   5   6   4   2   3   3   6   1   2   9   
  Combat Bots Only         9    | .   3   3   7   3   .   3   4   5   5   4   3   .   4   5   3   1   .   3   7   5   3   1   9   4   5   5   6   3   2   1   2   5   1   2   6   
Max Kills in Single Turn   5    | 1   1   1   5   3   .   1   4   2   2   5   3   .   2   2   1   1   .   1   4   3   1   1   2   2   2   2   1   1   1   1   3   3   1   1   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   3   3   .   .   4   .   2   1   3   .   2   2   .   .   .   1   4   3   .   .   2   .   2   .   1   .   .   .   .   2   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Hostile Shots Fired        3116  | .    48   53   96   4    .    25   72   176  104  156  4    .    69   310  44   7    .    21   174  174  26   10   74   31   18   135  311  38   2    .    145  200  43   255  291  
  Missed                   1030  | .    21   13   29   2    .    7    19   45   31   54   2    .    29   101  12   4    .    9    54   55   5    4    14   11   5    44   68   13   .    .    42   70   10   139  118  
  Intercepted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Deflected                13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    2    .    .    .    
Damage Taken               32671 | .    309  456  776  18   .    354  665  2106 1227 899  24   .    511  3467 500  37   .    289  1877 2043 368  114  1040 334  162  1386 5276 304  91   .    1248 1674 807  2161 2148 
  Core                     2670  | .    51   55   62   .    .    29   74   272  178  35   .    .    13   380  16   .    .    28   57   204  38   .    36   .    .    45   387  51   8    .    69   133  121  79   249  
  Absorbed by Shields      7695  | .    .    .    .    .    .    .    .    .    .    151  9    .    130  267  .    8    .    24   576  399  132  16   202  122  62   335  373  260  98   .    673  1289 419  411  1739 
  Reduced by Siege Mode    569   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   9    85   .    17   132  240  .    .    .    60   .    .    .    .    
  Redirected to Shielding  256   | .    .    .    .    .    .    .    .    .    .    13   .    .    20   27   .    .    .    .    59   .    .    .    .    .    .    58   79   .    .    .    .    .    .    .    .    
  Ignored by Resistances   45    | .    .    .    .    .    .    .    .    .    9    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   642   | .    85   .    147  .    .    .    20   .    93   .    .    .    .    .    .    .    .    .    102  .    .    .    .    108  .    87   .    .    .    .    .    .    .    .    .    
Core Remaining (%)         67    | 100  .    57   .    .    .    77   .    .    4    .    .    .    93   .    .    .    .    50   .    .    .    .    .    .    66   .    .    .    .    .    51   89   .    85   67   
Volleys Fired              1565  | 15   56   37   101  2    .    8    59   95   73   48   1    .    19   95   9    12   .    16   73   128  15   6    32   10   8    36   205  50   15   20   79   119  17   13   93   
  Largest                  3     | 2    2    2    2    2    .    2    3    3    3    3    1    .    3    3    1    1    .    2    3    2    3    3    2    2    1    3    3    1    1    1    2    3    3    3    2    
  Hottest                  365   | 40   128  136  161  112  .    112  183  183  183  120  39   .    120  120  33   69   .    102  146  123  99   99   120  200  43   255  157  120  240  120  120  308  282  300  365  
Shots Fired                2540  | 30   105  74   187  3    .    16   166  205  192  121  1    .    39   221  9    12   .    18   119  148  37   19   53   13   8    60   217  52   16   20   82   140  41   21   95   
  Gun                      1016  | 30   29   .    80   2    .    16   161  205  124  .    .    .    .    14   .    .    .    .    4    45   37   19   44   .    1    .    105  .    1    .    .    35   41   19   4    
  Cannon                   1427  | .    71   74   91   .    .    .    .    .    57   115  .    .    32   201  9    12   .    13   112  97   .    .    7    13   .    60   103  52   15   20   82   99   .    1    91   
  Launcher                 80    | .    .    .    4    1    .    .    5    .    11   6    1    .    7    6    .    .    .    5    3    6    .    .    2    .    7    .    9    .    .    .    .    6    .    1    .    
  Special                  17    | .    5    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  912   | 30   36   19   7    .    .    .    .    .    57   115  .    .    32   215  9    8    .    9    88   110  35   19   44   .    1    35   28   .    1    .    14   .    .    .    .    
  Thermal                  1443  | .    69   55   176  2    .    16   161  205  124  .    .    .    .    .    .    .    .    .    .    .    2    .    7    .    .    1    180  52   15   20   68   134  41   20   95   
  Explosive                57    | .    .    .    4    1    .    .    5    .    11   6    1    .    7    6    .    .    .    5    3    6    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          91    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    4    28   32   .    .    .    .    7    .    9    .    .    .    .    6    .    1    .    
  Entropic                 37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   .    24   .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         28    | 8    8    11   15   .    .    8    13   8    13   14   .    .    5    17   3    5    .    6    16   13   17   12   24   10   14   15   28   16   6    17   27   16   17   13   15   
  Robot Miss Streak        8     | 1    3    3    6    2    .    1    4    4    8    3    1    .    2    6    4    2    .    1    3    3    1    2    1    1    .    3    3    3    2    2    5    4    5    1    6    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    1    1    .    1    .    .    .    .    .    .    .    .    1    
  Secondary Targets        14    | .    .    .    .    .    .    .    1    4    2    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    2    1    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    1    1    .    .    
  Capacitor                432   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    141  52   15   10   68   82   .    .    64   
Shots Hit Robots           1604  | 21   62   44   102  .    .    13   95   102  111  84   3    .    24   155  12   12   .    10   80   103  29   9    39   10   4    28   168  42   11   17   59   72   25   9    49   
  Core Hits                880   | 8    22   19   54   3    .    8    53   46   108  39   5    .    20   69   6    4    .    8    57   50   12   6    33   8    8    16   72   21   6    9    24   41   9    7    29   
  Critical Kills           16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    .    .    .    1    2    .    1    1    1    .    .    6    
  Critical Parts Destroyed 7     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Critical Strikes         116   | .    1    1    6    .    .    .    7    7    9    6    .    .    3    18   1    .    .    1    5    5    1    .    2    9    .    13   4    2    .    1    1    1    .    1    11   
    Burn                   29    | .    .    .    6    .    .    .    7    7    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    1    1    .    .    1    
    Destroy                17    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    2    .    .    .    .    .    .    .    .    .    .    1    10   
    Blast                  39    | .    .    1    .    .    .    .    .    .    .    6    .    .    3    16   .    .    .    1    5    2    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sunder                 20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    11   .    .    .    .    .    .    .    .    .    
Melee Attacks              116   | .    .    .    .    .    .    .    .    .    2    19   5    .    .    30   23   8    .    16   6    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 116   | .    .    .    .    .    .    .    .    .    2    19   5    .    .    30   23   8    .    16   6    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            30    | .    .    .    .    .    .    .    .    .    .    7    2    .    .    11   3    6    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           64506 | 170  1081 861  2692 201  .    263  2711 2227 3645 3696 331  .    1485 5528 736  749  .    905  4896 4326 668  286  1579 1057 441  2059 6332 1808 503  729  3021 3648 869  621  4382 
  Guns                     14708 | 170  223  .    898  .    .    219  2024 2220 1390 .    .    .    .    253  .    .    .    .    35   416  668  250  1147 .    23   .    2860 .    .    .    .    836  788  288  .    
  Cannons                  33860 | .    804  833  1074 .    .    .    .    .    889  2040 .    .    571  3636 100  197  .    338  2835 2716 .    .    .    1038 .    2048 2783 1762 503  729  2533 1941 .    200  4290 
  Explosions               11721 | .    .    .    578  162  .    .    626  .    1339 995  127  .    914  490  .    .    .    567  1871 1126 .    .    386  .    418  .    688  .    .    .    480  821  .    133  .    
  Melee                    3223  | .    .    .    .    .    .    .    .    .    .    592  204  .    .    1119 607  552  .    .    81   68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  946   | .    54   28   94   39   .    44   61   7    27   69   .    .    .    30   29   .    .    .    74   .    .    36   46   19   .    11   1    46   .    .    8    50   81   .    92   
  Kinetic                  16623 | 170  287  153  60   .    .    .    .    .    889  2040 .    .    571  3889 100  74   .    269  2294 2580 668  250  1147 .    23   532  459  .    32   .    136  .    .    .    .    
  Thermal                  29824 | .    740  680  1960 .    .    219  2024 2220 1390 600  .    .    .    .    .    .    .    .    563  79   .    .    .    .    51   .    5335 1762 471  729  2397 3038 788  488  4290 
  Explosive                7939  | .    .    .    578  162  .    .    626  .    1339 395  127  .    914  490  .    .    .    567  1308 1047 .    .    386  .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          3397  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    123  .    69   576  552  .    .    .    .    367  .    537  .    .    .    480  560  .    133  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3223  | .    .    .    .    .    .    .    .    .    .    592  204  .    .    1119 607  552  .    .    81   68   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2554  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1038 .    1516 .    .    .    .    .    .    .    .    .    
Highest Corruption         10    | .    .    .    .    .    .    3    2    4    4    2    2    2    2    4    1    1    1    .    5    8    8    9    9    9    2    4    5    5    5    5    10   10   .    1    .    
  Average Corruption       3     | .    .    .    .    .    .    3    1    3    4    1    2    2    2    2    1    1    1    .    3    7    8    8    9    8    1    1    4    5    5    4    4    4    .    1    .    
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    1    .    .    4    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    
  Corruption Blocked       11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    8    
  Effects                  437   | .    .    .    .    .    .    .    11   39   37   8    15   1    7    29   9    1    .    .    18   44   13   26   30   1    2    9    45   38   11   4    6    32   .    1    .    
    Message Errors         111   | .    .    .    .    .    .    .    1    12   10   3    3    .    3    9    4    .    .    .    3    11   4    9    6    .    1    1    9    7    2    .    3    10   .    .    .    
    Matter Fused           99    | .    .    .    .    .    .    .    3    9    8    1    7    .    1    6    2    1    .    .    2    12   2    6    5    .    .    2    11   11   2    .    1    7    .    .    .    
    Heat Flow Errors       51    | .    .    .    .    .    .    .    1    4    5    .    3    .    .    4    .    .    .    .    2    5    2    4    5    .    .    .    4    7    .    .    .    5    .    .    .    
    Energy Discharges      48    | .    .    .    .    .    .    .    2    2    5    1    1    1    .    5    1    .    .    .    2    1    2    1    7    .    .    1    3    3    2    3    .    5    .    .    .    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    1    .    .    .    1    .    .    .    .    .    .    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Data Loss (minor)      52    | .    .    .    .    .    .    .    3    8    6    1    .    .    1    2    1    .    .    .    4    5    .    2    3    1    1    1    3    3    3    .    1    2    .    1    .    
    Data Loss (major)      19    | .    .    .    .    .    .    .    .    .    2    .    1    .    .    2    .    .    .    .    .    3    .    1    1    .    .    2    3    2    1    1    .    .    .    .    .    
    Misfires               20    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    .    .    .    .    1    4    .    2    1    .    .    .    4    3    1    .    1    .    .    .    .    
    Alerts                 9     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    2    .    1    .    .    .    1    .    .    .    
    Weapon Failures        20    | .    .    .    .    .    .    .    .    2    1    .    .    .    1    .    .    .    .    .    1    2    2    1    1    .    .    .    6    1    .    .    .    2    .    .    .    
Overload Shots             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Overflow Damage            3135  | .    2    16   38   .    .    .    .    .    71   319  119  .    1    206  104  426  .    91   144  46   .    23   39   27   18   51   61   89   .    24   138  48   71   .    963  
  Projectiles              1766  | .    .    16   11   .    .    .    .    .    14   49   .    .    .    52   26   58   .    58   103  46   .    .    .    27   .    51   47   61   .    24   112  48   .    .    963  
  Explosions               401   | .    .    .    27   .    .    .    .    .    57   106  .    .    1    50   .    .    .    33   41   .    .    .    28   .    18   .    14   .    .    .    26   .    .    .    .    
  Melee                    968   | .    2    .    .    .    .    .    .    .    .    164  119  .    .    104  78   368  .    .    .    .    .    23   11   .    .    .    .    28   .    .    .    .    71   .    .    
Knockbacks                 111   | .    2    2    1    .    .    .    .    .    17   13   .    .    .    41   1    .    .    2    9    12   .    .    .    .    .    3    1    1    1    .    .    3    .    .    2    
  Impact                   6     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    2    
  Kinetic                  102   | .    2    2    .    .    .    .    .    .    17   13   .    .    .    39   1    .    .    2    9    12   .    .    .    .    .    3    1    .    1    .    .    .    .    .    .    
  Secondary                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Self-Inflicted Damage      796   | .    .    .    .    .    .    .    39   .    95   47   .    .    62   .    .    .    .    37   45   108  .    .    71   .    31   .    168  .    .    .    93   .    .    .    .    
  Shots                    26    | .    .    .    .    .    .    .    1    .    3    2    .    .    1    .    .    .    .    1    1    3    .    .    1    .    3    .    9    .    .    .    1    .    .    .    .    
  Rammed                   71    | .    3    6    12   2    .    6    5    1    1    7    .    .    .    5    4    .    .    .    7    .    .    3    2    1    .    1    2    2    .    .    1    .    .    .    .    
Targets Rammed             107   | .    15   8    13   2    .    7    10   1    2    9    .    .    .    5    4    .    .    .    7    .    .    3    2    1    .    1    2    2    .    .    1    7    1    .    4    
  Kicked                   24    | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    1    .    4    
  Crushed                  12    | .    .    2    1    .    .    1    5    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        540   | .    260  206  210  .    .    44   436  456  352  211  237  .    199  337  .    80   .    151  289  244  120  364  281  130  .    200  409  290  256  196  354  400  216  100  540  
  Average Temperature      98    | .    60   59   60   .    .    20   85   166  82   71   101  .    76   71   .    41   .    51   99   82   39   98   91   64   .    79   109  106  115  115  113  127  74   57   98   
  Received Heat Transfer   6499  | .    132  132  231  .    .    153  135  972  576  164  .    .    110  872  18   .    .    9    290  414  60   9    404  82   .    164  763  65   8    .    290  135  49   84   178  
  Effects                  30    | .    1    .    .    .    .    .    1    12   .    .    .    .    .    1    .    .    .    .    .    .    .    4    .    .    .    .    3    .    .    .    .    3    .    .    5    
    Shutdowns              4     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           5     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
    Interference           13    | .    1    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    .    .    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Damage (major)         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Siege Activations          29    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    3    1    1    6    7    4    .    .    5    .    .    .    .    
  Total Turns              327   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   7    51   1    8    61   108  16   .    .    58   .    .    .    .    
  Longest Duration         40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   7    31   1    8    19   40   7    .    .    24   .    .    .    .    
Martial Activations        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Turns              30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    7    .    .    .    
  Total Turns              142   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    72   .    .    .    
  Longest Duration         34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    25   .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           12    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    2    2    .    .    .    1    1    .    .    .    2    .    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    
  Parts Fried              37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    5    2    .    4    1    .    4    .    8    3    .    .    2    4    1    .    .    
  Impact Corruptions       16    | .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    6    2    .    .    .    .    1    .    .    .    .    2    .    .    
Robots Melted              8     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    1    1    .    .    1    
  Combat Hostiles          7     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    1    1    .    .    .    
  Parts Melted             62    | .    1    .    4    .    .    .    8    6    2    2    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    8    5    .    2    8    10   .    .    4    
  Heat Transferred         35572 | .    1554 1295 4096 .    .    481  4107 4474 3145 400  .    .    .    .    .    .    .    .    350  100  .    .    .    .    50   .    5576 1554 407  629  2035 2655 888  296  1480 
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    .    .    

 Alert                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Maximum Alert Level        5     | .    .    .    2    .    .    .    1    3    3    2    .    .    .    1    .    .    .    .    3    5    4    .    .    .    .    1    3    2    2    1    2    1    1    .    2    
  Low Security (%)         44    | 100  100  100  14   100  .    100  59   .    .    18   .    .    .    95   .    .    .    .    2    .    .    .    .    .    .    94   10   .    1    56   82   34   97   100  52   
  Level 1                  25    | .    .    .    41   .    .    .    40   16   .    47   .    .    .    4    .    .    .    .    77   .    .    .    .    .    .    5    12   50   82   43   .    65   2    .    44   
  Level 2                  14    | .    .    .    43   .    .    .    .    26   23   33   .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    45   49   15   .    17   .    .    .    2    
  Level 3                  11    | .    .    .    .    .    .    .    .    57   76   .    .    .    .    .    .    .    .    .    17   25   45   .    .    .    .    .    30   .    .    .    .    .    .    .    .    
  Level 4                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    49   54   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1788  | 5    101  129  490  195  .    70   381  1036 953  563  .    .    .    212  .    .    .    .    1004 1788 1165 .    .    .    .    227  1044 693  422  279  638  397  217  89   423  
  Initial                  938   | .    .    .    .    147  .    .    .    206  505  343  .    .    .    63   .    .    .    .    300  702  938  .    .    .    .    .    143  548  356  130  31   312  217  11   .    
  Average                  341   | 2    25   24   339  71   .    6    191  699  755  335  .    .    .    96   .    .    .    .    395  1347 1071 .    .    .    .    62   582  452  348  190  154  243  64   35   192  
Influence Increases        16948 | 20   398  266  1188 78   .    75   885  910  963  776  70   .    200  875  95   45   25   174  1609 1176 327  65   260  315  120  480  1031 825  379  218  1004 705  256  191  944  
  Destroy 0b10 Robot/C     8400  | .    220  160  700  60   .    60   560  520  540  260  60   .    180  520  80   40   20   100  580  500  80   40   240  280  100  260  520  400  160  80   300  380  20   40   340  
  Destroy 0b10 Robot/NC    805   | 20   30   25   80   .    .    5    85   .    95   120  .    .    .    65   5    5    .    10   40   20   .    5    .    .    10   5    25   30   10   20   25   20   15   .    35   
  Destroy Leader           1628  | .    56   30   194  10   .    10   160  30   144  86   10   .    20   134  10   .    .    20   144  60   40   20   20   .    10   70   30   36   .    .    94   80   14   10   86   
  Allied During Kill       626   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    14   .    .    .    .    .    20   .    .    .    299  169  80   39   .    .    .    .    
  Trap Triggered on 0b10   20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          444   | .    42   6    21   .    .    .    20   .    40   73   .    .    .    8    .    .    .    .    78   14   27   .    .    .    .    40   .    19   .    .    47   .    .    9    .    
  Select Force Hacks       60    | .    30   .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          975   | .    .    .    .    .    .    .    15   15   45   135  .    .    .    60   .    .    .    .    210  90   90   .    .    .    .    15   15   15   30   30   75   15   .    60   60   
  Anti-Garrison Action     1100  | .    .    .    .    .    .    .    .    250  .    .    .    .    .    .    .    .    .    .    .    250  .    .    .    .    .    .    300  .    .    .    150  .    .    .    150  
  Destroy Structure        1660  | .    5    .    58   8    .    .    45   35   69   87   .    .    .    73   .    .    .    .    232  142  90   .    .    .    .    90   141  26   10   8    244  120  27   27   123  
  Advance Influence        300   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    300  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Partial Spotted          30    | .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    
  Lose Combat Pursuer      900   | .    15   45   90   .    .    .    .    60   30   15   .    .    .    15   .    .    .    30   15   90   .    .    .    15   .    .    .    .    .    .    30   90   165  45   150  
Influence Decreases        11414 | 20   398  266  810  225  .    75   567  80   713  559  422  .    100  908  113  45   13   174  605  90   180  310  422  143  120  275  130  735  408  258  439  630  452  202  527  
  Time Decay               9494  | 20   388  266  630  225  .    75   567  .    553  559  422  .    90   528  105  45   13   149  595  .    180  310  392  53   120  245  .    565  238  238  335  580  437  124  447  
  Lost Part                891   | .    .    .    20   .    .    .    .    80   10   .    .    .    10   230  8    .    .    .    10   90   .    .    30   .    .    30   130  .    10   .    10   50   15   78   80   
  Lost Ally                429   | .    10   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    .    .    90   .    .    .    20   160  20   94   .    .    .    .    
  Purge Threat             600   | .    .    .    150  .    .    .    .    .    150  .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    
Squads Dispatched          68    | .    2    1    5    .    .    .    1    .    4    4    .    .    .    9    .    .    .    .    14   .    1    .    .    .    .    2    .    1    .    .    9    5    1    4    5    
  Investigation            11    | .    2    1    2    .    .    .    1    .    .    1    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  Extermination            19    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    4    .    .    .    .    4    .    1    .    .    .    .    2    .    .    .    .    1    3    .    .    2    
  Reinforcement            23    | .    .    .    3    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    4    2    1    4    1    
  Assault                  5     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
  Garrison                 10    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    
Construction Impeded       5     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    
Haulers Reinforced         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Distress Signals           40   | .   1   .   4   .   .   .   3   .   5   1   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   1   2   .   2   1   10  1   4   
Communications Jammed      80   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   3   8   .   .   .   .   .   1   .   .   47  
  Distress Signals         71   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   1   7   .   .   .   .   .   1   .   .   46  
Times Spotted              666  | .   26  20  64  3   .   3   42  30  39  24  3   .   13  35  4   2   1   4   46  27  6   3   12  20  7   25  27  26  9   9   21  36  21  15  43  
  Peak Tracking Total      12   | .   4   3   5   3   .   3   5   7   6   4   3   .   4   5   3   1   1   4   6   5   3   2   7   11  4   12  5   3   5   1   4   6   7   9   8   
  Tactical Retreats        36   | .   1   2   4   .   .   .   .   2   2   1   .   .   .   1   .   .   .   2   1   1   .   .   .   1   .   .   .   .   .   .   1   2   6   2   7   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Traps Triggered            27   | .   1   1   4   .   .   .   2   3   .   1   .   .   .   3   .   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   2   2   .   1   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Machines Disabled          81   | .   .   .   .   .   .   .   1   4   3   9   .   .   .   4   .   .   .   .   14  10  6   .   .   .   .   1   7   1   3   2   6   1   .   4   5   
  Max in Single Turn       5    | .   .   .   .   .   .   .   1   1   1   4   .   .   .   1   .   .   .   .   5   1   3   .   .   .   .   1   2   1   1   .   4   1   .   1   2   
  Garrison Access          6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   1   
  Garrison Relay           9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Machines Accessed          119  | .   9   2   13  .   2   .   11  .   11  15  .   3   .   5   .   .   .   .   10  2   2   1   .   3   .   6   .   5   .   .   6   7   1   1   4   
  Terminals                70   | .   7   1   9   .   .   .   7   .   7   9   .   .   .   3   .   .   .   .   6   2   2   .   .   .   .   3   .   4   .   .   5   3   .   1   1   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   
  Repair Stations          14   | .   1   .   2   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   1   .   .   .   3   .   .   .   
  Recycling Units          6    | .   1   .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              3    | .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   1   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   1   
Total Hacks                344  | .   23  4   47  .   2   .   40  .   34  36  .   27  .   19  .   .   .   .   15  6   2   1   .   8   .   13  .   13  .   .   18  16  2   9   9   
  Successful               196  | .   14  2   30  .   2   .   23  .   21  18  .   27  .   8   .   .   .   .   6   1   1   1   .   8   .   5   .   4   .   .   12  7   1   5   .   
  Failed                   147  | .   9   2   17  .   .   .   16  .   13  18  .   .   .   11  .   .   .   .   9   5   1   .   .   .   .   8   .   9   .   .   6   9   1   4   9   
    Catastrophic           23   | .   .   .   .   .   .   .   .   .   1   3   .   .   .   3   .   .   .   .   4   .   1   .   .   .   .   2   .   2   .   .   .   2   1   1   3   
  Database Lockouts        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   173  | .   20  3   25  .   .   .   20  .   21  24  .   .   .   7   .   .   .   .   6   .   1   .   .   .   .   7   .   7   .   .   12  10  .   7   3   
  Terminals                212  | .   20  3   35  .   .   .   28  .   22  24  .   .   .   13  .   .   .   .   8   6   2   .   .   .   .   4   .   11  .   .   17  6   .   9   4   
  Fabricators              19   | .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   6   .   .   2   
  Repair Stations          34   | .   2   .   6   .   .   .   7   .   4   1   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   4   .   2   .   .   .   4   .   .   .   
  Recycling Units          12   | .   1   .   1   .   .   .   .   .   2   3   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              12   | .   .   .   5   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   2   .   2   4   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   2   .   2   
Terminal Hacks             84   | .   2   2   12  .   2   .   5   .   4   2   .   27  .   2   .   .   .   .   1   1   1   1   .   8   .   .   .   3   .   .   6   2   .   3   .   
  Record                   8    | .   .   .   .   .   2   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   .   1   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        20   | .   1   .   2   .   .   .   3   .   1   .   .   3   .   1   .   .   .   .   1   .   1   .   .   6   .   .   .   1   .   .   .   .   .   .   .   
  Open Door                4    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              5    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   
  Unreport Threat          4    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Locate Traps             6    | .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zone Layout              7    | .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       13   | .   2   .   3   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Scan Component           7    | .   1   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair                   6    | .   1   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 11   | .   .   .   4   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         6    | .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  5    | .   .   .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   
  Unlock Access            4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Unauthorized Hacks         77   | .   10  .   11  .   .   .   10  .   10  14  .   .   .   5   .   .   .   .   3   .   .   .   .   .   .   2   .   1   .   .   5   4   .   2   .   
  Terminals                61   | .   9   .   9   .   .   .   10  .   8   12  .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   5   1   .   2   .   
    Track                  13   | .   .   .   .   .   .   .   1   .   3   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   
    Assimilate             2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 14   | .   2   .   2   .   .   .   2   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   1   .   1   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Operators              4    | .   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   27   | .   5   .   5   .   .   .   5   .   5   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Haulers                4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Repair Stations          4    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Mechanics              3    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   1   .   1   .   .   .   .   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              3    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         100  | .   6   1   10  .   .   .   10  .   11  15  .   .   .   5   .   .   .   .   9   2   2   .   .   .   .   6   .   5   .   .   5   7   1   1   4   
  Full Trace Events        7    | .   .   1   1   .   .   .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  10   | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   32   | .   .   .   2   .   .   .   1   .   2   .   .   11  .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   64   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   64  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             6    | .   1   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Time                     304  | .   26  .   38  .   .   .   161 .   60  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -2  -2  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac Gar Ext Cet Arc Hub Res Res Qua Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    44   | .   .   .   .   .   .   .   .   14  2   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   13  .   .   .   1   .   2   .   2   
  Machine Destruction      40   | .   .   .   .   .   .   .   .   10  2   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   13  .   .   .   1   .   2   .   2   
  Programmers              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   2   15  .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Total Allies               37   | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    5    .    .    2    24   .    .    .    .    .    .    .    
  Largest Group            25   | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    4    3    .    .    .    .    .    5    .    .    2    25   25   9    7    .    .    .    .    
  Highest-Rated Group      1132 | .    10   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    118  87   .    .    .    .    .    250  .    .    84   1132 1132 459  257  .    .    .    .    
  Highest-Rated Ally       159  | .    10   .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    31   31   .    .    .    .    .    65   .    .    46   159  159  149  51   .    .    .    .    
Warlord Squad Rendezvous   2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Dakka                    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Geek                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    2    6    .    .    .    .    .    .    
  STAY                     6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    1    1    .    .    .    .    .    .    
  ROAM                     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  FOLLOW                   6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    3    .    .    .    .    .    .    
Ally Attacks               277  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   27   .    .    .    .    .    38   .    .    .    95   75   17   15   .    .    .    .    
  Total Damage             6872 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    125  411  .    .    .    .    .    1417 .    .    .    2341 1853 359  366  .    .    .    .    
  Kills                    39   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    6    .    .    .    14   11   3    3    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Active Infowar (turns)     29078 | 36   227  632  56   .    .    .    15   .    23   1423 1056 129  390  1284 1417 1188 2022 882  1880 1456 373  690  926  1807 555  936  1193 1683 510  500  807  1799 1741 332  1110 
  Optics                   755   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    249  506  .    .    
  Sensors                  18999 | .    .    .    .    .    .    .    .    .    23   1423 1056 129  390  1106 1392 908  557  770  947  .    241  690  717  1768 555  554  28   1038 367  499  431  1390 1082 259  679  
  Terrain                  10644 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1449 .    1035 .    285  690  496  997  262  816  199  1084 510  417  807  1597 .    .    .    
  Seismic                  1561  | 36   227  632  56   .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    295  300  .    
  Decoding                 12605 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    912  2022 882  1880 1456 373  679  926  1807 103  936  629  .    .    .    .    .    .    .    .    
  Cloaking                 4070  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    201  85   537  470  56   .    451  942  .    .    .    .    .    100  191  1037 
  Jamming                  10598 | .    .    .    .    .    .    .    .    .    .    21   .    .    .    727  1417 276  .    .    .    .    .    .    495  1807 555  936  585  .    .    .    .    1318 1741 332  388  
  ECM                      25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    .    
Robot Analysis Total       6     | .    .    1    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    15    | .    .    1    .    2    .    .    .    .    .    .    1    .    2    .    2    .    1    .    .    .    .    2    2    .    2    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Decoded 0b10 Intel         86    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   23   6    .    .    .    .    10   13   .    .    .    .    .    .    .    .    
  Traps                    56    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   22   4    .    .    .    .    .    10   .    .    .    .    .    .    .    .    
  Emergency Access         23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    1    .    .    .    .    9    3    .    .    .    .    .    .    .    .    
  Garrisons                3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Exits                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Turns Passed               42768 | 124  1527 1687 2481 673  441  797  2164 1728 1602 1654 1056 129  493  1781 1417 1238 2022 882  1880 1456 373  690  926  1807 555  936  1696 1687 510  500  807  1799 1741 332  1177 
Spaces Moved               21937 | 62   870  671  1179 410  276  465  1102 680  687  867  659  80   271  749  808  667  929  501  896  732  151  397  479  1029 324  430  764  717  268  68   357  984  1399 196  813  
  Core                     20    | 20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   15555 | .    369  671  1179 410  276  465  1102 680  687  867  659  80   271  623  7    .    860  501  896  189  142  397  479  1029 324  430  485  717  268  68   357  67   .    .    .    
  Legs                     4509  | 42   501  .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    348  9    .    .    .    .    .    279  .    .    .    .    917  1399 196  813  
  Wheels                   1853  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    121  801  667  69   .    .    195  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  160  160  160  160  160  158  158  158  155  157  157  155  120  155  160  155  156  156  120  126  160  160  160  160  160  126  160  160  160  160  114  108  112  110  
  Average Speed            155   | 97   140  160  160  160  160  160  160  202  165  155  157  157  155  160  160  171  215  156  165  143  157  160  160  160  160  163  152  160  160  160  160  127  112  120  113  
  Slowest Speed            270   | 120  190  160  240  160  160  163  243  246  246  157  157  157  157  247  232  175  235  156  240  250  160  160  160  160  160  170  270  160  160  160  160  190  120  176  182  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       59    | 4    94   96   93   83   69   89   92   60   72   32   86   68   58   20   88   59   83   57   24   74   4    59   72   94   48   13   67   84   72   73   31   34   41   34   22   
  Regions Visited          35
    Branch Regions         20
  Pre-discovered Areas     19    | .    3    .    2    2    .    .    1    .    4    .    1    1    2    .    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        20    | .    .    1    1    .    .    1    1    .    1    1    .    .    1    .    1    1    .    1    1    .    1    1    .    .    .    1    .    1    1    1    1    1    .    1    .    
  Unknown Exits Taken      12    | 1    1    .    .    1    1    .    .    .    .    .    1    1    .    1    .    .    1    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    1    .    .    
Scrap Searched             22    | .    .    1    .    1    .    3    .    .    .    .    3    .    1    .    3    1    2    1    .    .    .    2    3    .    1    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 222   | .    5    .    18   8    .    .    .    .    3    15   2    .    .    4    11   3    .    33   23   .    .    .    7    .    5    13   5    4    .    .    9    37   4    2    11   
Terrain Destroyed          1379  | .    5    1    53   8    .    .    45   .    71   99   17   .    70   85   15   8    .    90   131  54   54   4    43   13   5    50   106  8    1    1    189  64   13   10   66   
  Melee                    42    | .    .    .    .    .    .    .    .    .    2    2    2    .    .    4    9    2    .    16   5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               426   | .    5    1    10   .    .    .    .    .    12   15   .    .    6    49   6    6    .    3    20   11   2    4    11   13   .    50   16   8    1    1    26   61   13   10   66   
  AOE                      911   | .    .    .    43   8    .    .    45   .    57   82   15   .    64   32   .    .    .    71   106  43   52   .    32   .    5    .    90   .    .    .    163  3    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -2   -2   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Fac  Low  Dat  Pro  Fac  Low  Low  Zio  Pro  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Gar  Ext  Cet  Arc  Hub  Res  Res  Qua  Acc  
Total                      28304 | 99   1056 1198 1545 421  275  496  1389 875  1003 1037 673  83   304  1078 879  731  946  550  1151 978  255  436  575  1174 350  606  1220 1252 349  449  575  1451 1537 274  1034 
  Wait                     2794  | 5    52   459  131  1    .    .    123  49   176  43   3    .    2    77   12   2    2    3    70   12   56   19   39   70   14   106  120  321  46   344  126  190  42   25   54   
  Move                     21897 | 61   869  671  1178 409  275  464  1101 678  686  866  658  79   270  748  807  666  928  500  895  730  150  396  478  1029 323  429  762  716  265  67   356  983  1398 194  812  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Pick Up                  335   | 10   17   5    27   1    .    1    22   7    10   15   2    .    .    27   8    8    1    2    20   26   8    1    3    4    .    6    25   1    4    1    2    29   19   7    16   
  Fast Attach              175   | 3    5    .    11   .    .    2    8    5    3    .    .    2    1    12   4    10   6    1    9    10   1    3    2    9    1    5    10   5    4    6    .    12   13   3    9    
  Attach                   165   | 4    1    .    4    .    .    .    3    8    3    3    .    .    .    25   4    3    .    .    3    19   6    .    3    .    .    6    25   1    2    .    1    13   5    3    20   
  Detach                   39    | .    1    .    .    .    .    .    1    1    1    .    .    .    .    5    1    .    .    .    .    7    .    .    .    .    .    .    11   1    .    1    .    1    .    1    7    
  Swap                     509   | 1    21   17   49   5    .    9    27   15   28   24   2    .    11   35   2    6    4    8    41   11   10   3    16   8    3    10   15   9    4    3    8    69   11   13   11   
  Drop                     393   | .    19   2    31   1    .    5    35   12   19   10   2    2    1    19   5    16   5    4    27   21   9    5    .    13   1    7    19   5    8    7    2    28   31   14   8    
  Fire                     1565  | 15   56   37   101  2    .    8    59   95   73   48   1    .    19   95   9    12   .    16   73   128  15   6    32   10   8    36   205  50   15   20   79   119  17   13   93   
  Melee                    116   | .    .    .    .    .    .    .    .    .    2    19   5    .    .    30   23   8    .    16   6    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     24    | .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    1    .    4    
  Crush                    81    | .    3    7    13   2    .    7    10   1    2    9    .    .    .    5    4    .    .    .    7    .    .    3    2    .    .    1    2    2    .    .    1    .    .    .    .    
  Escape Stasis            11    | .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Rewire                   198   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   .    .    26   141  .    .    .    .    .    .    .    
  Trap                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Mines (discovered 3 exits: *Mat x2 / Sub)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 4 exits: *Fac x3 / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2)
-7/Lower Caves (discovered 2 exits: Low / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x3 / [*Low])
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Upp / Gar)
-5/Garrison (discovered 2 exits: *Fac x2)
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Res / Gar)
-4/Garrison (discovered 2 exits: *Ext x2)
-4/Extension (discovered 3 exits: *Res x2 / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 2 exits: Res / *Hub)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 2 exits: *Res / *Arm)
-2/Research (discovered 3 exits: *Acc x2 / *Qua)
-2/Quarantine
-1/Access
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Discovered new exit (range 16)
   125 | -11/Scrapyard      | Entered Materials
   325 | -10/Materials      | Build established: Mutant
   545 | -10/Materials      | Discovered new exit (range 8)
   649 | -10/Materials      | Discovered new exit (range 9)
   734 | -10/Materials      | Discovered new exit (range 10)
  1002 | -10/Materials      | Identified exit to Materials
  1052 | -10/Materials      | Learned location of Mines (-10)
  1120 | -10/Materials      | Loaded intel: 6 trap records
  1138 | -10/Materials      | Learned Storage trap positions
  1460 | -10/Materials      | Discovered new exit (range 8)
  1604 | -10/Materials      | Repaired Lgt. Treads
  1652 | -10/Materials      | Entered Mines
  1653 | -10/Mines          | Identified exit to Subcaves
  1842 | -10/Mines          | Assembled infested the area
  1847 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  2538 | -10/Mines          | Learned 2 Materials zone layouts
  3251 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  3339 | -10/Mines          | Entered Materials
  3339 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3340 | -9/Materials       | Identified exit to Materials
  3456 | -9/Materials       | Destroyed 7 combat bots
  3674 | -9/Materials       | Build established: Scavenger-Mutant
  3714 | -9/Materials       | Repaired Imp. Light Armor Plating
  4506 | -9/Materials       | Build established: Mutant
  4782 | -9/Materials       | Discovered new exit (range 13)
  4911 | -9/Materials       | Build established: Scavenger-Mutant
  5128 | -9/Materials       | Identified exit to Mines
  5227 | -9/Materials       | Learned location of Zion (-6)
  5259 | -9/Materials       | Learned Storage terminal intel
  5314 | -9/Materials       | Learned 2 Materials zone layouts
  5820 | -9/Materials       | Entered Mines
  5826 | -9/Mines           | Met a Derelict bent on vengeance
  5840 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  5991 | -9/Mines           | Discovered exit to Materials (range 13)
  6046 | -9/Mines           | Learned 4 Materials zone layouts
  6135 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6141 | -9/Mines           | Found Prototype Device
  6169 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6169 | -9/Mines           | Discovered new exit (range 5)
  6234 | -9/Mines           | Learned location of Storage (-7)
  6316 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  6493 | -9/Mines           | Entered Exiles
  6493 | -9/Exiles          | Found Exiles lab abandoned
  6914 | -9/Exiles          | Discovered new exit (range 14)
  6934 | -9/Exiles          | Entered Mines
  7032 | -8/Mines           | Discovered exit to Materials (range 8)
  7280 | -8/Mines           | Discovered exit to Materials (range 14)
  7636 | -8/Mines           | Build established: Mutant
  7731 | -8/Mines           | Entered Materials
  7731 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  8003 | -8/Materials       | Identified Exp. Sensor Array
  8030 | -8/Materials       | Build established: Tank
  8603 | -8/Materials       | Discovered new exit (range 4)
  8736 | -8/Materials       | Repaired Broken Arm. Treads
  8850 | -8/Materials       | Learned Storage trap positions
  8913 | -8/Materials       | Learned Storage emergency access door positions
  8968 | -8/Materials       | Learned location of 1 exit from Recycling
  9012 | -8/Materials       | Learned Factory emergency access door positions
  9047 | -8/Materials       | Learned location of 2 exits from Lower Caves
  9071 | -8/Materials       | Identified exit to Factory
  9083 | -8/Materials       | Learned Storage terminal intel
  9107 | -8/Materials       | Learned location of Extension (-4)
  9187 | -8/Materials       | Learned 4 Factory zone layouts
  9315 | -8/Materials       | Central database locked down
  9328 | -8/Materials       | Identified exit to Garrison
  9563 | -8/Materials       | Repaired Exp. Sensor Array
  9895 | -8/Materials       | Entered Garrison
  9963 | -8/Garrison        | Triggered checkpoint
  9976 | -8/Garrison        | Garrison Relay disabled
 10143 | -8/Garrison        | Lost 3 parts (1p2u)
 10319 | -8/Garrison        | Triggered checkpoint
 10377 | -8/Garrison        | Triggered checkpoint
 10544 | -8/Garrison        | Garrison Relay disabled
 10595 | -8/Garrison        | Triggered checkpoint
 10655 | -8/Garrison        | Discovered new exit (range 14)
 10660 | -8/Garrison        | Lost 4 parts (2n2w)
 10897 | -8/Garrison        | Core integrity fell below 50%
 10922 | -8/Garrison        | Discovered new exit (range 10)
 11173 | -8/Garrison        | Triggered checkpoint
 11217 | -8/Garrison        | Garrison Relay disabled
 11403 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 11490 | -8/Garrison        | Build established: Scavenger-Tank
 11623 | -8/Garrison        | Entered Materials
 11743 | -8/Materials       | Core integrity fell below 20%
 11991 | -8/Materials       | Repaired Adv. Beam Rifle
 12285 | -8/Materials       | Build established: Tank
 12423 | -8/Materials       | First assault squad dispatched
 12585 | -8/Materials       | Garrison activated, responded to threat
 12942 | -8/Materials       | Discovered exit to Factory (range 17)
 13075 | -8/Materials       | Learned Storage stockpile data
 13116 | -8/Materials       | Learned 4 Recycling zone layouts
 13123 | -8/Materials       | Learned location of 1 exit from Lower Caves
 13124 | -8/Materials       | Learned location of 3 exits from Factory
 13130 | -8/Materials       | Learned Storage trap positions
 13148 | -8/Materials       | Learned location of Lower Caves (-6)
 13178 | -8/Materials       | Learned location of 1 exit from Extension
 13225 | -8/Materials       | Entered Factory
 13225 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13226 | -7/Factory         | Identified exit to Lower Caves
 13227 | -7/Factory         | Identified exit to Storage
 13227 | -7/Factory         | Identified exit to Factory
 14420 | -7/Factory         | Discovered exit to Factory (range 5)
 14425 | -7/Factory         | First assault squad dispatched
 14579 | -7/Factory         | Learned 2 Hub_04(d) zone layouts
 14601 | -7/Factory         | Learned location of 1 exit from Extension
 14621 | -7/Factory         | Build established: Mutant
 14622 | -7/Factory         | Learned location of 2 exits from Archives
 14879 | -7/Factory         | Entered Lower Caves
 14880 | -7/Lower Caves     | Identified exit to Lower Caves
 14885 | -7/Lower Caves     | Met a Warlord Commander
 14886 | -7/Lower Caves     | Learned location of Warlord (-5)
 14887 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
 14891 | -7/Lower Caves     | Found Encrypted Comm Array
 14932 | -7/Lower Caves     | Entered a destroyed Warlord outpost
 15288 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to meet someone special
 15569 | -7/Lower Caves     | Learned Factory emergency access door positions
 15935 | -7/Lower Caves     | Entered Data Miner
 15935 | -7/Data Miner      | Discovered new exit (range 6)
 15966 | -7/Data Miner      | Met Data Miner
 15999 | -7/Data Miner      | Learned location of Section 7 (-2)
 15999 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 16021 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 16064 | -7/Data Miner      | Entered Proximity Caves
 16066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16557 | -6/Proximity Caves | Entered Factory
 16557 | -6/Factory         | Evolved 2 slots: Utility x2
 16558 | -6/Factory         | Identified exit to Factory
 16625 | -6/Factory         | Incoming investigation squad redirected
 16696 | -6/Factory         | Build established: Tank
 17086 | -6/Factory         | Lost 4 parts (1n2u1w)
 17098 | -6/Factory         | Spotted B-75 Beast
 17152 | -6/Factory         | Lost 4 parts (3n1u)
 17190 | -6/Factory         | Destroyed B-75 Beast
 17220 | -6/Factory         | Lost 5 parts (3n2w)
 17485 | -6/Factory         | Build established: Scavenger-Mutant
 17628 | -6/Factory         | Cargo convoy interrupted
 17658 | -6/Factory         | Joined by Warlord Dakka squad
 17788 | -6/Factory         | Lost 3 allies
 18114 | -6/Factory         | Build established: Gunner
 18304 | -6/Factory         | Discovered new exit (range 8)
 18338 | -6/Factory         | Entered Lower Caves
 18339 | -6/Lower Caves     | Identified exit to Lower Caves
 18396 | -6/Lower Caves     | Lost 6 parts (4n1u1w)
 18605 | -6/Lower Caves     | Build established: Mutant
 18648 | -6/Lower Caves     | Found Alien Artifact
 18648 | -6/Lower Caves     | Identified Core Expander
 18648 | -6/Lower Caves     | Installed Core Expander, added new Power slot
 18947 | -6/Lower Caves     | Learned Factory terminal intel
 19558 | -6/Lower Caves     | Learned Factory stockpile data
 19755 | -6/Lower Caves     | Entered another Lower Caves area
 19756 | -6/Lower Caves     | Identified exit to Zion
 19971 | -6/Lower Caves     | Encountered a Warlord checkpoint
 20034 | -6/Lower Caves     | Found DCF Scrap (15 items)
 20310 | -6/Lower Caves     | Build established: Derelict-Mutant
 20993 | -6/Lower Caves     | Entered Zion
 21117 | -6/Zion            | System corruption cleaned by Quarantine Array
 21195 | -6/Zion            | Discovered new exit (range 15)
 21406 | -6/Zion            | Learned Factory terminal intel
 21743 | -6/Zion            | Acquired unknown access codes intercepted by a Zionite
 22460 | -6/Zion            | Met Imprinter
 22765 | -6/Zion            | Gained Derelict followers
 23015 | -6/Zion            | Entered Proximity Caves
 23015 | -5/Proximity Caves | Accompanied by 3 allies
 23031 | -5/Proximity Caves | Build established: Scavenger-Mutant
 23096 | -5/Proximity Caves | Spotter reported a threat
 23268 | -5/Proximity Caves | Spotted B-75 Beast
 23275 | -5/Proximity Caves | Spotter reported a threat
 23288 | -5/Proximity Caves | Destroyed B-75 Beast
 23465 | -5/Proximity Caves | Discovered exit to Factory (range 12)
 23853 | -5/Proximity Caves | Build established: Derelict-Mutant
 23897 | -5/Proximity Caves | Entered Factory
 23897 | -5/Factory         | Evolved 2 slots: Utility x2
 23899 | -5/Factory         | Loaded intel: 26 terminal locations
 23940 | -5/Factory         | Joined by Warlord Geek squad
 24162 | -5/Factory         | Identified exit to Upper Caves
 24546 | -5/Factory         | Build established: Mutant
 24566 | -5/Factory         | Garrison activated, responded to threat
 24617 | -5/Factory         | Lost 3 allies
 25398 | -5/Factory         | Garrison activated, responded to threat
 25460 | -5/Factory         | Destroyed 7 combat bots
 25697 | -5/Factory         | First assault squad dispatched
 25712 | -5/Factory         | Fabricated Linear Accelerator (x2)
 25761 | -5/Factory         | Incoming assault squad redirected
 25769 | -5/Factory         | Identified exit to Garrison
 25777 | -5/Factory         | Entered Garrison
 25853 | -5/Garrison        | Triggered checkpoint
 25990 | -5/Garrison        | Garrison Relay disabled
 26042 | -5/Garrison        | Spotted B-75 Beast
 26089 | -5/Garrison        | Destroyed B-75 Beast
 26143 | -5/Garrison        | Triggered checkpoint
 26149 | -5/Garrison        | Triggered checkpoint
 26154 | -5/Garrison        | Triggered checkpoint
 26204 | -5/Garrison        | Triggered checkpoint
 26217 | -5/Garrison        | Lost 3 parts (2u1w)
 26342 | -5/Garrison        | Lost 4 parts (2p1u1w)
 26515 | -5/Garrison        | Garrison Relay disabled
 26613 | -5/Garrison        | Triggered checkpoint
 26648 | -5/Garrison        | Discovered new exit (range 14)
 26877 | -5/Garrison        | Triggered checkpoint
 26955 | -5/Garrison        | Build established: Gunner
 26955 | -5/Garrison        | Identified exit to Factory
 27085 | -5/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 27233 | -5/Garrison        | Entered Factory
 27234 | -5/Factory         | Loaded intel: 26 terminal locations
 27257 | -5/Factory         | Build established: Tank
 27606 | -5/Factory         | Entered Upper Caves
 28077 | -5/Upper Caves     | Encountered a Warlord checkpoint
 28097 | -5/Upper Caves     | Identified exit to Upper Caves
 28296 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28296 | -5/Upper Caves     | Entered another Upper Caves area
 28303 | -5/Upper Caves     | Discovered new exit (range 12)
 28361 | -5/Upper Caves     | Destroyed 9 combat bots
 28407 | -5/Upper Caves     | Learned Factory trap positions
 28462 | -5/Upper Caves     | Learned Factory interactive machine intel
 28486 | -5/Upper Caves     | Build established: Mutant
 28806 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 29167 | -5/Upper Caves     | Discovered new exit (range 10)
 29222 | -5/Upper Caves     | Entered Warlord
 29277 | -5/Warlord         | System corruption cleaned by Quarantine Array
 29925 | -5/Warlord         | Build established: Commander-Tank
 30224 | -5/Warlord         | Met Warlord
 30227 | -5/Warlord         | Warlord's base attacked by MAIN.C
 30386 | -5/Warlord         | Found Prototype Energy Cannon
 30386 | -5/Warlord         | Identified Vortex Driver
 30390 | -5/Warlord         | Found Vortex Driver
 30577 | -5/Warlord         | Warlord forces counterattacked
 30732 | -5/Warlord         | Lost 3 allies
 30799 | -5/Warlord         | Opened side exit
 30896 | -5/Warlord         | Lost 3 allies
 30902 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 30909 | -5/Warlord         | Spotted Executioner
 30912 | -5/Warlord         | Destroyed Executioner
 30974 | -5/Warlord         | Found Prototype Processor
 30974 | -5/Warlord         | Identified Exp. Core Analyzer
 30982 | -5/Warlord         | Spotted Striker
 30984 | -5/Warlord         | Destroyed Striker
 31008 | -5/Warlord         | Discovered new exit (range 15)
 31027 | -5/Warlord         | Spotted Executioner
 31027 | -5/Warlord         | Spotted Executioner
 31029 | -5/Warlord         | Entered Proximity Caves
 31259 | -4/Proximity Caves | Build established: Derelict-Tank
 31331 | -4/Proximity Caves | Discovered new exit (range 9)
 31536 | -4/Proximity Caves | Learned Research emergency access door positions
 31539 | -4/Proximity Caves | Learned location of Quarantine (-2)
 31584 | -4/Proximity Caves | Entered Factory
 31584 | -4/Factory         | Evolved 2 slots: Utility x2
 31585 | -4/Factory         | Loaded intel: 97 trap records
 31586 | -4/Factory         | Loaded intel: 53 interactive machine locations
 31678 | -4/Factory         | Found Quantum Capacitor
 32232 | -4/Factory         | Identified exit to Research
 32444 | -4/Factory         | Repaired Imp. Utility Shielding
 32507 | -4/Factory         | Cargo convoy interrupted
 32518 | -4/Factory         | Identified exit to Garrison
 32520 | -4/Factory         | Entered Garrison
 32702 | -4/Garrison        | Triggered checkpoint
 32756 | -4/Garrison        | Lost 5 parts (1p1n2u1w)
 32771 | -4/Garrison        | Found Adv. Powered Armor
 32774 | -4/Garrison        | Found Adv. Powered Armor
 32777 | -4/Garrison        | Found Adv. Powered Armor
 32909 | -4/Garrison        | Phase Generator disabled
 32921 | -4/Garrison        | Garrison Relay disabled
 32977 | -4/Garrison        | Spotted B-86 Titan
 33016 | -4/Garrison        | Build established: Infiltrator-Mutant
 33072 | -4/Garrison        | Triggered checkpoint
 33072 | -4/Garrison        | Spotted B-86 Titan
 33174 | -4/Garrison        | Destroyed B-86 Titan
 33180 | -4/Garrison        | Lost 3 parts (3u)
 33254 | -4/Garrison        | Found Adv. Powered Armor
 33342 | -4/Garrison        | Garrison Relay disabled
 33376 | -4/Garrison        | Discovered new exit (range 15)
 33423 | -4/Garrison        | Spotted Striker
 33461 | -4/Garrison        | Build established: Scavenger-Mutant
 33517 | -4/Garrison        | Spotted Striker
 33537 | -4/Garrison        | Destroyed Striker
 33555 | -4/Garrison        | Destroyed Striker
 33656 | -4/Garrison        | Triggered checkpoint
 33677 | -4/Garrison        | Triggered checkpoint
 33929 | -4/Garrison        | Triggered checkpoint
 33961 | -4/Garrison        | Garrison Relay disabled
 34064 | -4/Garrison        | Discovered new exit (range 12)
 34081 | -4/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 34216 | -4/Garrison        | Entered Extension
 34216 | -4/Extension       | Accompanied by 2 allies
 34217 | -4/Extension       | Identified exit to Cetus
 34515 | -4/Extension       | Rescued A7
 34685 | -4/Extension       | Rescued a captive Derelict
 34686 | -4/Extension       | Rescued a captive Derelict
 34702 | -4/Extension       | Rescued a captive Derelict
 34703 | -4/Extension       | Rescued a captive Derelict
 34715 | -4/Extension       | Rescued a captive Derelict
 34715 | -4/Extension       | Rescued a captive Derelict
 34924 | -4/Extension       | Incoming investigation squad redirected
 35184 | -4/Extension       | Spotted B-86 Titan
 35198 | -4/Extension       | Allies destroyed B-86 Titan
 35217 | -4/Extension       | Spotted B-86 Titan
 35229 | -4/Extension       | Allies destroyed B-86 Titan
 35369 | -4/Extension       | Rescued a captive Derelict
 35375 | -4/Extension       | Build established: Commander-Tank
 35597 | -4/Extension       | Rescued a captive Derelict
 35725 | -4/Extension       | Discovered exit to Research (range 10)
 35903 | -4/Extension       | Entered Cetus
 35903 | -4/Cetus           | Accompanied by 25 allies (A7)
 35908 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 35921 | -4/Cetus           | Spotted Cetus Guard
 35923 | -4/Cetus           | Spotted Cetus Guard
 35927 | -4/Cetus           | Spotted Cetus Guard
 35927 | -4/Cetus           | Allies destroyed Cetus Guard
 35931 | -4/Cetus           | Allies destroyed Cetus Guard
 35945 | -4/Cetus           | Allies destroyed Cetus Guard
 35973 | -4/Cetus           | Lost 6 allies
 36000 | -4/Cetus           | Cetus Manufacturing Module disabled
 36107 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 36261 | -4/Cetus           | Discovered new exit (range 15)
 36308 | -4/Cetus           | Spotted Cetus Guard
 36308 | -4/Cetus           | Spotted Cetus Guard
 36309 | -4/Cetus           | Spotted Cetus Guard
 36309 | -4/Cetus           | Spotted Cetus Guard
 36324 | -4/Cetus           | Destroyed Cetus Guard
 36326 | -4/Cetus           | Allies destroyed Cetus Guard
 36331 | -4/Cetus           | Destroyed Cetus Guard
 36337 | -4/Cetus           | Allies destroyed Cetus Guard
 36340 | -4/Cetus           | Discovered exit to Research (range 16)
 36352 | -4/Cetus           | Met Revision 17
 36353 | -4/Cetus           | Lost 5 allies
 36403 | -4/Cetus           | Identified exit to Archives
 36413 | -4/Cetus           | Entered Archives
 36413 | -4/Archives        | Accompanied by 9 allies (A7)
 36414 | -4/Archives        | Identified exit to Hub_04(d)
 36418 | -4/Archives        | Received a hacking code to weaken MAIN.C
 36721 | -4/Archives        | Build established: Scavenger-Tank
 36913 | -4/Archives        | Entered Hub_04(d)
 36913 | -4/Hub_04(d)       | Accompanied by 7 allies
 37079 | -4/Hub_04(d)       | Identified exit to Garrison
 37246 | -4/Hub_04(d)       | Lost 3 allies
 37357 | -4/Hub_04(d)       | Garrison activated, responded to threat
 37577 | -4/Hub_04(d)       | Network Hub disabled
 37601 | -4/Hub_04(d)       | Incoming assault squad redirected
 37694 | -4/Hub_04(d)       | Spotted Lightning
 37694 | -4/Hub_04(d)       | Spotted Lightning
 37708 | -4/Hub_04(d)       | Spotted Lightning
 37711 | -4/Hub_04(d)       | System corruption reached 10%
 37720 | -4/Hub_04(d)       | Entered Research
 37720 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 38143 | -3/Research        | Build established: Scavenger-Mutant
 38201 | -3/Research        | Discovered new exit (range 10)
 38223 | -3/Research        | Identified exit to Armory
 38231 | -3/Research        | Spotted B-86 Titan
 38827 | -3/Research        | Lost 3 parts (1n2u)
 39155 | -3/Research        | Build established: Scavenger-Skirmisher
 39270 | -3/Research        | System corruption reached 10%
 39312 | -3/Research        | Discovered new exit (range 8)
 39517 | -3/Research        | Identified exit to Research
 39519 | -3/Research        | Entered another Research area
 39519 | -2/Research        | Warlord forces began assault on 0b10
 39519 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 39544 | -2/Research        | Distinguished unit "Metalheads" dispatched to help
 39544 | -2/Research        | Distinguished unit "Magnificent Bastards" dispatched to help
 39629 | -2/Research        | Research machine network offline
 39755 | -2/Research        | Discovered new exit (range 3)
 39757 | -2/Research        | Identified exit to Access
 39758 | -2/Research        | Met up with Warlord
 39964 | -2/Research        | Build established: Scavenger-Gunner
 40022 | -2/Research        | Discovered exit to Access (range 16)
 40085 | -2/Research        | Borebot progress halted
 40137 | -2/Research        | Borebot progress halted
 40487 | -2/Research        | Spotted Striker
 40571 | -2/Research        | Lost 7 allies
 40882 | -2/Research        | Borebot progress halted
 40955 | -2/Research        | Found Exp. Targeting Computer
 41021 | -2/Research        | Given Cave Seal Controls access code
 41109 | -2/Research        | Discovered new exit (range 23)
 41118 | -2/Research        | Found Exp. Core Analyzer
 41260 | -2/Research        | Entered Quarantine
 41279 | -2/Quarantine      | Found Alien Energy Cannon
 41344 | -2/Quarantine      | Found Alien Artifact
 41449 | -2/Quarantine      | Found Quantum Capacitor
 41490 | -2/Quarantine      | Cryocooling Duct disabled
 41505 | -2/Quarantine      | Ambient heat levels rising (+20)
 41505 | -2/Quarantine      | Non-combat units ordered to evacuate
 41546 | -2/Quarantine      | Discovered exit to Access (range 12)
 41580 | -2/Quarantine      | Identified Core Cannon
 41592 | -2/Quarantine      | Entered Access
 41592 | -1/Access          | Evolved 2 slots: Utility x2
 41613 | -1/Access          | Spotted B-99 Colossus
 41617 | -1/Access          | Destroyed B-99 Colossus
 41620 | -1/Access          | Lost 8 parts (2p1n4u1w)
 41637 | -1/Access          | Found Prototype Ballistic Gun
 41690 | -1/Access          | Identified Multirail
 41832 | -1/Access          | Build established: Scavenger-Mutant
 41895 | -1/Access          | Incoming assault squad redirected
 42531 | -1/Access          | Build established: Scavenger-Gunner
 42669 | -1/Access          | Identified Terrabomb
 42669 | -1/Access          | Used Terrabomb
 42688 | -1/Access          | Discovered new exit (range 6)
 42691 | -1/Access          | Identified exit to Surface
 42769 | ***                | Escaped!

 Last Messages 
---------------
42734_ G-73 Enforcer suffers critical hit (Destroy).
42734_ G-73 Enforcer destroyed.
42734_ Beam penetrates Main Access Shell. <x2>
42734_ Beam penetrates Earth. <x2>
42739_ Acquired 20 matter.
42743_ K-01 Serf collects debris.
42746_ Beam penetrates A-15 Conveyor.
42746_ A-15 Conveyor suffers critical hit (Destroy).
42746_ A-15 Conveyor destroyed.
42746_ K-01 Serf collects debris. <x2>
42752_ Acquired 10 matter.
42753_ K-01 Serf collects debris. <x2>
42759_ R-10 Processor collects Med. Treads.
42759_ U-05 Engineer builds a Reinforced Barrier.
42760_ K-01 Serf collects debris.
42761_ U-05 Engineer builds a Reinforced Barrier. <x2>
42766_ R-10 Processor collects Imp. Antigrav System.
42767_ K-01 Serf collects debris.
42767_ U-05 Engineer builds a Reinforced Barrier.
[Achievement: Victory By Combat]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           125
Coolant Potential          100
Energy Generation          83
Energy Capacity            850
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           20
Terrain Scan Range         20
Terrain Scan Density       210
ECM Strength               2
Jamming Range              14
Cloak Strength             4
Power Amplification        30
Corruption Block           14
Armor Coverage             1600
Resistance: KI             30
Resistance: EM             15
Utility Shielding          66
Point Defense Rating       240
Weapon Cycling             30
Phase Shifting             15
Evasion (%)                97
Targeting Accuracy         12
Core Analysis              8
Recoil Reduction           4
Matter Filtering           30
Energy Filtering           30
Particle Charging          20
Kinecelleration            40
Offensive Hacking          24
Defensive Hacking          14

 Item Schematics 
-----------------
        Lgt. Armor Plating | -9/Materials  | Scanalyzed
           Adv. Beam Rifle | -9/Materials  | Scanalyzed
               Arm. Treads | -8/Materials  | Scanalyzed
    Imp. Utility Shielding | -8/Materials  | Scanalyzed
          Particle Charger | -8/Materials  | Scanalyzed
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
         Cld. Aerolev Unit | -7/Data Miner | Free
   Exp. Targeting Computer | -7/Data Miner | Free
         Antimatter Cannon | -7/Data Miner | Free
       Nuclear Pulse Array | -7/Data Miner | Free
  Lyr. Heavy Armor Plating | -7/Data Miner | Free
             KE Penetrator | -7/Data Miner | Free
     Adv. Shield Generator | -7/Data Miner | Free
            Graphene Brace | -7/Data Miner | Free
        Adv. Medium Treads | -7/Data Miner | Free
              Fission Core | -6/Zion       | Archive
        Adv. System Shield | -6/Zion       | Archive
                 Drone Bay | -6/Zion       | Archive
         Enh. Gauss Cannon | -6/Zion       | Archive
               Power Sword | -6/Zion       | Archive
          Disruptor Cannon | -6/Zion       | Archive
        Enh. Optical Array | -6/Zion       | Archive
  Adv. Transmission Jammer | -6/Zion       | Archive
       Adv. Actuator Array | -6/Zion       | Archive
              Focal Shield | -6/Zion       | Archive
         Lrn. Tractor Beam | -6/Zion       | Archive
               Mass Driver | -6/Zion       | Archive
             Proton Cannon | -6/Zion       | Archive
         Imp. Focal Shield | -6/Zion       | Archive
        Exp. Core Analyzer | -2/Quarantine | Archive
  Exp. Transmission Jammer | -2/Quarantine | Archive

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-47 Trooper | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
  A-15 Conveyor | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
  X-62 Marksman | -6/Zion       | Archive
  W-25 Informer | -6/Zion       | Archive
      K-01 Serf | -6/Zion       | Archive

 Fabricated
------------
 Linear Accelerator | x2 | -5/Factory | Preloaded

 Repaired
----------
              Lgt. Treads | 39% | -10/Materials 
 Imp. Light Armor Plating | 18% | -9/Materials  
              Arm. Treads | 97% | -8/Materials  | Broken
        Exp. Sensor Array | 62% | -8/Materials  
          Adv. Beam Rifle | 15% | -8/Materials  
   Imp. Utility Shielding | 13% | -4/Factory    

 Alien Tech Used 
-----------------
Core Expander
Core Cannon
Terrabomb

 Achievements 
--------------
Giant Slayer
Great Explorer
Victory By Combat

 Challenges 
------------
None

 Game 
------
Seed              PitchforkDroneMultirail
  Manual?         0
Play Time         06:37:52
  Cumulative      296.9 hours
  Start           2024.11.13 @ 18:19:53
  End             2024.11.16 @ 17:13:05
Sessions          15
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          136
  Rogue           136
  Adventurer      0
  Explorer        0
Win Type          0
  Total           12
  Types           8/0/3/1/0/0/0/0/0
Lore%             77
Gallery%          76
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 812e01a2-4306-4fa7-b7fc-2f2077596a46