Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 09:14:11 Player: arkn Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1526) 1526 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1107) 1107 TOTAL SCORE: 4558 Bonus ------- Follower Combat Kills 307 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 76/100 System Corruption 2% Temperature Hot (253) Movement Treading (200) Ox3 Location -9/Scraptown Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Overtuned Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Siege Cannon Replica > --- INVENTORY (20) --- Cold Fusion Reactor Improved Treads Improved Treads Improved Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Beam Rifle Improved Medium Laser Heavy Assault Rifle Mace Spear Makeshift Spear Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- High-capacity Storage Unit ID Mask > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Cold Fusion Reactor Improved Treads Improved Treads Improved Treads Improved Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Storage Unit Structural Scanner Advanced Signal Interpreter Improved Terrain Scanner Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Improved Medium Laser Autogun Mace Spear [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 49 | 5 6 9 20 . 9 Power 7 | . 1 2 4 . . Engine 6 | . 1 1 4 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | 2 . 2 5 . 2 Treads 4 | 2 . . . . 2 Leg 4 | . . . 4 . . Wheel 3 | . . 2 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 2 1 . 3 Device 4 | 1 1 . 1 . 1 Storage 2 | . 1 1 . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 3 3 10 . 4 Energy Gun 5 | . . . 5 . . Energy Cannon 4 | . 2 2 . . . Ballistic Gun 6 | 2 1 . 1 . 2 Ballistic Cannon 4 | . . . 3 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 5 . 1 Parts Lost 8 | . . 4 4 . . Power 2 | . . . 2 . . Propulsion 3 | . . 1 2 . . Utility . | . . . . . . Weapon 3 | . . 3 . . . Highest Loss Streak 2 | . . 2 2 . . To Critical Strikes . | . . . . . . Average Backups 17 | 2 5 7 18 20 19 Power . | . . . . 1 1 Propulsion 5 | . 1 1 5 7 7 Utility 5 | 1 2 4 6 6 6 Weapon 4 | . 1 1 5 6 5 Tool/Special . | . . . . . . Unused Backups 30 | . 1 2 11 . 16 Power 1 | . . . . . 1 Propulsion 15 | . . . 8 . 7 Utility 6 | . . 2 . . 4 Weapon 8 | . 1 . 3 . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 85 96 95 100 99 Engine 19 | . 11 11 17 22 21 Core 1 | . . 10 . . . Treads 5 | . 28 19 . . 2 Leg 15 | . . . 16 22 19 Wheel 1 | . . 1 5 . . Device 7 | . 4 2 3 11 10 Storage 11 | . 11 11 11 11 11 Processor 2 | . . 6 7 . . Energy Gun 13 | . . . 12 22 16 Energy Cannon 5 | . 24 31 1 . . Ballistic Gun 10 | . 3 . 4 11 15 Ballistic Cannon 1 | . . . 9 . . Peak Build Rating 34 | 5 10 17 26 26 34 Average Rating 22 | 3 8 15 19 26 26 On Entrance 13 | . 4 10 12 26 26 Avg Prop Armor Cover (%) 15 | 28 28 . . . 7 Naked Turns . | . . . . . . Heaviest Build 91 | 4 19 64 67 67 91 Greatest Support 40 | 20 40 40 26 26 36 Greatest Overweight (x) 5 | 1 . 2 5 2 5 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 20 | 5 8 20 20 20 20 Average Capacity 18 | 5 7 13 19 20 20 Most Carried 20 | 5 7 10 20 20 20 Average Carried 17 | 3 5 7 18 20 19 Final Capacity 20 | 5 8 8 20 20 20 Final Carried 20 | 5 7 8 20 20 20 Class Distribution -------------------- 60% | Commander-Gunner 18% | Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1402 | 308 166 90 513 39 286 Remotely . | . . . . . . Salvage Created 2308 | 114 483 402 840 209 260 Parts 140 | 6 28 27 47 13 19 Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 46 | . 11 13 17 1 4 Guns 19 | . 5 . 10 . 4 Cannons 23 | . 6 10 7 . . AOE 3 | . . 2 . 1 . Classes Destroyed 13 | 2 3 4 2 . 2 Worker 2 | . . 1 1 . . Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 3 | . 1 . 2 . . Recycler 3 | 1 . . 1 1 . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 14 | . 3 8 3 . . Grunt 21 | . 8 4 7 2 . Duelist 1 | . . . 1 . . Sentry 8 | . . 1 6 1 . Guru 1 | . . . . . 1 Scrapper 3 | . . . . . 3 Best Kill Streak 7 | 2 5 7 3 1 2 Combat Bots Only 5 | . 5 5 3 1 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 187 | . 29 49 74 . 35 Missed 54 | . 11 10 22 . 11 Hits 133 | . 18 39 52 . 24 Projectile 133 | . 18 39 52 . 24 Critical Strikes 2 | . . . . . 2 Damage Taken 2009 | . 200 439 715 88 567 Core 455 | . 26 45 134 . 250 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 159 | 21 21 24 71 2 20 Largest 3 | 2 2 3 3 3 3 Hottest 168 | 40 112 168 119 113 90 Shots Fired 330 | 42 42 42 146 7 51 Gun 167 | 42 20 . 53 7 45 Cannon 163 | . 22 42 93 . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 188 | 42 20 . 73 2 51 Thermal 25 | . . . 25 . . Explosive . | . . . . . . Electromagnetic 117 | . 22 42 48 5 . Robot Hit Streak 23 | 5 12 9 16 23 9 Robot Miss Streak 5 | 2 3 1 5 1 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 202 | 26 29 28 89 4 26 Core Hits 91 | 6 15 16 36 9 9 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . Critical Strikes 7 | 1 1 3 2 . . Destroy 1 | 1 . . . . . Blast 2 | . . . 2 . . Corrupt 3 | . 1 2 . . . Smash 1 | . . 1 . . . Melee Attacks 3 | . . 2 . . 1 Impact 2 | . . 2 . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4100 | 267 545 927 1599 341 421 Guns 1487 | 267 146 . 630 64 380 Cannons 1966 | . 393 566 966 . 41 Explosions 600 | . . 323 . 277 . Melee 38 | . . 38 . . . Ramming 9 | . 6 . 3 . . Kinetic 1477 | 267 146 . 643 . 421 Thermal 855 | . . 323 255 277 . Explosive . | . . . . . . Electromagnetic 1721 | . 393 566 698 64 . Impact 38 | . . 38 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 2 2 2 Average Corruption 1 | . . 1 1 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . 14 14 3 Message Errors 3 | . . . 1 1 1 Matter Fused 10 | . . . 4 4 2 Heat Flow Errors 7 | . . . 3 4 . Energy Discharges 5 | . . . 3 2 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . Misfires 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 98 | . 7 84 4 . 3 Projectiles 32 | . 7 18 4 . 3 Explosions 45 | . . 45 . . . Melee 21 | . . 21 . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 132 | . . 59 . 73 . Shots 4 | . . 2 . 2 . Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 535 | . 225 483 535 246 269 Average Temperature 132 | . 84 213 115 118 74 Received Heat Transfer 556 | . 78 87 186 . 205 Effects 24 | . . 10 14 . . Shutdowns 4 | . . 3 1 . . Energy Bleed 4 | . . 1 3 . . Interference 9 | . . 5 4 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . 1 . . . Damage (major) 5 | . . . 5 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . 1 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 11 | . 1 3 7 . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 1 1 Heat Transferred 1405 | . . 400 555 450 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 3 1 2 . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | 5 120 153 177 36 . Initial 36 | . . 16 24 36 . Average 44 | . 68 44 81 3 . Influence Increases 1277 | 15 277 370 536 79 . Destroy 0b10 Robot/C 860 | . 220 260 340 40 . Destroy 0b10 Robot/NC 65 | 15 5 15 25 5 . Destroy Leader 208 | . 52 52 104 . . Allied During Kill 22 | . . . . 22 . Successful Hack 44 | . . 28 11 5 . Disable Machine 45 | . . . 45 . . Destroy Structure 33 | . . 15 11 7 . Influence Decreases 1277 | 15 236 352 502 172 . Entered New Map 117 | . . 25 35 57 . Time Decay 957 | 15 236 154 437 115 . Lost Part 70 | . . 40 30 . . Purge Threat 133 | . . 133 . . . Squads Dispatched 6 | . 3 2 1 . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 9 | . 2 . 7 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 15 16 29 2 17 Peak Tracking Total 6 | . 6 4 5 . 3 Tactical Retreats . | . . . . . . ID Masks Used 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 7 | . 3 1 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 7 | . . . 3 . 4 Max in Single Turn 2 | . . . 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 15 | . 1 7 4 2 1 Terminals 13 | . 1 6 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 4 29 6 8 3 Successful 27 | . 1 17 4 2 3 Failed 23 | . 3 12 2 6 . Catastrophic 3 | . . 1 1 1 . Database Lockouts . | . . . . . . Manual 47 | . 4 29 6 8 . Terminals 43 | . 4 25 6 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 4 1 . 3 Record 3 | . . . . . 3 Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 1 13 3 2 . Terminals 16 | . 1 10 3 2 . Track 6 | . 1 3 1 1 . Botnet 8 | . . 6 1 1 . Operators 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Monitor 1 | . . 1 . . . Recyclers 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 1 7 3 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 10 8 Highest-Rated Group 88 | . . . 88 88 71 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 67 | . . . 1 8 58 Total Damage 591 | . . . 15 69 507 Kills 9 | . . . . 1 8 Allies Corrupted . | . . . . . . Allies Melted 4 | . . . . . 4 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 375 | 6 186 128 . . 55 Structural 284 | . 156 128 . . . Seismic 36 | 6 30 . . . . ID Mask 55 | . . . . . 55 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 6642 | 119 534 623 1156 1204 3006 Spaces Moved 2533 | 51 296 289 411 458 1028 Core 86 | 47 39 . . . . Treads 656 | 4 257 243 . . 152 Legs 1611 | . . . 277 458 876 Wheels 180 | . . 46 134 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 80 95 260 160 Average Speed 220 | 61 145 180 204 260 249 Slowest Speed 330 | 160 160 240 330 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 4 59 30 77 94 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . . 3 Spaces Dug 5 | . . . . . 5 Terrain Destroyed 35 | . . 13 6 7 9 Melee . | . . . . . . Projectile 10 | . . . 1 . 9 AOE 25 | . . 13 5 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3326 | 99 360 347 616 468 1436 Wait 476 | 16 19 13 57 9 362 Move 2529 | 50 296 288 410 457 1028 Hop . | . . . . . . Pick Up 51 | 6 6 5 30 . 4 Fast Attach 30 | 3 5 3 13 . 6 Attach 15 | 2 5 3 4 . 1 Detach 6 | 1 3 1 . . 1 Swap 13 | . . 4 7 . 2 Drop 43 | . 5 4 23 . 11 Fire 159 | 21 21 24 71 2 20 Melee 3 | . . 2 . . 1 Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 948 | -9/Materials | Identified exit to Mines 948 | -9/Materials | Identified exit to Storage 1080 | -9/Materials | Build established: Gunner 1277 | -9/Materials | Entered Storage 1475 | -9/Storage | Build established: Mutant 1831 | -9/Storage | Build established: Gunner 2311 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2396 | -9/Storage | Used back door to open Recycling access 2396 | -9/Storage | Discovered new exit (range 5) 2433 | -9/Storage | Entered Recycling 2433 | -9/Recycling | Accompanied by 10 allies 2698 | -9/Recycling | Build established: Commander-Gunner 3306 | -9/Recycling | Discovered new exit (range 16) 3563 | -9/Recycling | Scanned before Scraplab entrance 3600 | -9/Recycling | Entered Scraplab 3620 | -9/Recycling | Discovered new exit (range 3) 3637 | -9/Recycling | Entered Scraptown 3637 | -9/Scraptown | Accompanied by 8 allies 3637 | -9/Scraptown | System corruption cleaned by C-Scrubber 4005 | -9/Scraptown | Discovered new exit (range 13) 4145 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4161 | -9/Scraptown | Visited TADAMA 4272 | -9/Scraptown | Visited UFD Registry 4272 | -9/Scraptown | Registered with UFD as "Fissionface" 4766 | -9/Scraptown | Visited Curators Association 5417 | -9/Scraptown | Visited Research Penetration Think Tank 5480 | -9/Scraptown | Visited Junk Repository 5583 | -9/Scraptown | Visited Chapter 10 5729 | -9/Scraptown | Visited Abandonware Association 5749 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5846 | -9/Scraptown | Met Optimus 5846 | -9/Scraptown | Accepted into 0bPrime 6246 | -9/Scraptown | Civil war broke out across Scraptown 6423 | -9/Scraptown | Lost 11 allies 6431 | -9/Scraptown | Found ID Mask 6431 | -9/Scraptown | ID Mask engaged 6486 | -9/Scraptown | ID Mask no longer valid 6496 | -9/Scraptown | Core integrity fell below 50% 6504 | -9/Scraptown | Identified exit to Factory 6524 | -9/Scraptown | Lost 7 allies 6538 | -9/Scraptown | Visited Observation Area 6596 | -9/Scraptown | Found Siege Cannon Replica 6620 | -9/Scraptown | Found Siege Articulator 6639 | -9/Scraptown | Core integrity fell below 20% 6643 | -9/Scraptown | Core destroyed Last Messages --------------- 06611_ Siege Slug penetrates Enclosure. 06611_ Enclosure breached. 06617_ QH4:KCQ93D|9VMUD