Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 01:27:03 Player: Cracklepappy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (299) 1495 Value Destroyed (9279) 9279 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (4147) 4147 TOTAL SCORE: 19081 Bonus ------- High Alert Combat Kills 3456 Follower Combat Kills 42 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/550 Matter 0/300 Energy 160/160 System Corruption 2% Temperature Cool (19) Movement Flying (97) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Small Storage Unit Weight Redist. System > --- WEAPON (4) ------- Minigun Coil Gun Coil Gun Coil Gun > --- INVENTORY (8) ---- Trap Extractor (0/4) Trap Reconfigurator Firepult Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Power Amplifier Small Storage Unit Improved Core Shielding Trap Reconfigurator Firepult Gauss Rifle Long-range Missile Launcher Improved Datajack Scythe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Core Analyzer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility . | . . . . . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 102 | 5 18 3 21 2 1 . 23 13 11 4 1 Power 24 | . 4 . 4 1 . . 6 2 4 2 1 Engine 12 | . 4 . 4 1 . . . . 3 . . Core 12 | . . . . . . . 6 2 1 2 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 3 1 10 1 . . 3 3 3 . . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . . Hover . | . . . . . . . . . . . . Flight 21 | . 3 1 10 1 . . 3 . 3 . . Utility 15 | 2 3 1 . . . . 3 3 2 1 . Device 8 | 2 1 1 . . . . 2 . 1 1 . Storage 6 | . 2 . . . . . 1 2 1 . . Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | 1 8 1 7 . 1 . 11 5 2 1 . Energy Gun 4 | . 4 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 25 | 1 2 1 7 . . . 8 4 1 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . Unidentified Prototypes 2 | . . . . . . . 2 . . . . Parts Lost 8 | . 1 . . 1 . . 1 1 4 . . Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . . 1 . 1 . . Utility 1 | . . . . . . . . 1 . . . Weapon 3 | . 1 . . . . . . . 2 . . Highest Loss Streak 1 | . 1 . . 1 . . 1 1 1 . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 6 8 7 7 7 7 6 11 9 6 6 Power . | . . . . 1 1 1 . . . . . Propulsion 1 | . 1 2 2 1 1 1 . 3 2 . . Utility 1 | . 1 2 1 2 2 2 2 2 1 1 2 Weapon 3 | 2 3 3 2 2 3 3 3 3 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 2 . 7 . 2 . 6 1 7 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 1 3 . . Utility 11 | . 1 . 3 . 1 . 4 . 2 . . Weapon 7 | . 1 . 3 . 1 . . . 1 . 1 Tool/Special 2 | . . . . . . . 1 . . . 1 Average Slot Usage (%) 96 | . 92 100 99 100 100 100 99 91 88 90 91 Engine 5 | . 11 14 11 11 11 11 . . 1 . . Core 4 | . . . . . . . 8 9 6 8 9 Wheel 1 | . . . . . . . . 7 5 . . Flight 30 | . 19 28 32 33 33 33 35 21 24 36 36 Device 10 | . 20 14 11 11 11 11 9 1 6 9 9 Storage 9 | . 7 14 11 11 11 11 9 9 9 9 9 Energy Gun 1 | . 11 15 . . . . . . . . . Ballistic Gun 29 | . 11 9 32 33 27 33 35 33 26 24 27 Peak Build Rating 53 | 7 9 9 22 22 24 24 49 53 53 44 43 Average Rating 28 | 4 8 8 17 21 22 24 39 47 42 37 38 On Entrance 23 | . 7 8 9 22 22 24 24 43 53 36 38 Avg Prop Armor Cover (%) 23 | 32 31 . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 3 16 12 17 17 17 17 28 65 65 26 28 Greatest Support 56 | 3 40 14 21 21 21 21 27 56 56 26 26 Greatest Overweight (x) 2 | . 2 . . . . . 1 2 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 8 8 8 8 8 8 20 20 8 8 Average Capacity 8 | 5 7 8 8 8 8 8 8 14 11 8 8 Most Carried 20 | 5 9 8 8 8 8 8 8 20 20 8 8 Average Carried 8 | 3 6 8 7 7 7 8 7 13 11 7 7 Final Capacity 20 | 5 8 8 8 8 8 8 8 20 8 8 8 Final Carried 20 | 5 8 8 8 8 8 8 8 20 8 8 6 Class Distribution -------------------- 32% | Sprinter 18% | Gunner 11% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Mutant 5% | Scavenger-Sprinter 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Sprinter | -8/Materials Scavenger-Skirmisher | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 7957 | 285 430 97 1728 69 20 117 2298 1224 1247 420 22 Remotely . | . . . . . . . . . . . . Salvage Created 11286 | 165 906 89 2663 70 . 192 3353 1924 1542 290 92 Parts 664 | 10 58 13 181 4 . 8 174 98 90 18 10 Haulers Intercepted 17 | . 2 . 6 . . . 6 . 3 . . Recyclers Shooed 5 | . 1 . 1 . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 208 | . 22 5 51 2 . 3 51 33 32 8 1 Guns 168 | . 10 2 45 2 . 3 50 33 18 4 1 AOE 39 | . 11 3 6 . . . 1 . 14 4 . Classes Destroyed 20 | 2 5 1 6 1 . . 2 2 . 1 . Worker 19 | . 2 . 7 2 . . 3 . 5 . . Builder 12 | . . . 5 . . . 5 . 1 . 1 Tunneler 8 | 4 1 . 1 1 . . . . . . 1 Hauler 17 | . 2 . 6 . . . 6 . 3 . . Recycler 15 | 1 1 . 2 . . 2 5 . 4 . . Mechanic 4 | . . . 1 . . . . . 3 . . Operator 4 | . . . . . . . 4 . . . . Watcher 11 | . 1 . 5 . . . 5 . . . . Swarmer 55 | . 6 5 17 . . 3 11 6 7 . . Cutter 3 | . . . . . . . . 3 . . . Grunt 90 | . 16 . 18 . . . 23 11 18 3 1 Brawler 5 | . . . 3 . . . 1 . 1 . . Duelist 5 | . . . 1 . . . 3 . 1 . . Protector 2 | . . . 2 . . . . . . . . Sentry 38 | . . . 10 . . . 11 12 5 . . Demolisher 2 | . . . . 2 . . . . . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 4 | . . . . . . . 2 . . 2 . Programmer 3 | . . . . . . . . . . 3 . Zionite 1 | . . 1 . . . . . . . . . Best Kill Streak 18 | 4 6 3 10 3 . 3 10 4 18 2 2 Combat Bots Only 14 | . 6 3 9 2 . 3 5 4 14 2 1 Max Kills in Single Turn 5 | 1 4 2 3 2 . 1 2 3 5 1 1 Gunslinging 2 | . . . . 1 . . 1 2 . . . Exploded 4 | . 4 1 3 . . . 1 . 3 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Hostile Shots Fired 454 | . 56 8 99 4 . 6 97 42 122 17 3 Missed 170 | . 15 6 41 . . 3 35 5 57 7 1 Hits 284 | . 41 2 58 4 . 3 62 37 65 10 2 Projectile 284 | . 41 2 58 4 . 3 62 37 65 10 2 AOE 4 | . . . . 4 . . . . . . . Critical Strikes 6 | . . . 1 . . . 2 1 2 . . Damage Taken 3833 | . 492 17 617 148 . 25 815 555 924 208 32 Core 805 | . 91 . 156 . . . 178 118 195 51 16 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 562 | . 66 . 167 . . . 61 . 60 . 208 Core Remaining (%) 74 | 100 . 63 . . . 61 . . . . . Volleys Fired 600 | 35 91 10 140 6 . 13 129 64 66 35 11 Largest 4 | 1 2 2 3 3 . 3 4 4 4 4 3 Hottest 120 | 20 100 80 100 69 . 69 112 120 120 110 90 Shots Fired 1618 | 35 132 16 416 18 . 39 494 228 166 50 24 Gun 1572 | 35 124 12 414 18 . 39 491 228 149 38 24 Cannon . | . . . . . . . . . . . . Launcher 45 | . 7 4 2 . . . 3 . 17 12 . Special 1 | . 1 . . . . . . . . . . Kinetic 1500 | 35 65 5 408 18 . 39 491 228 149 38 24 Thermal 6 | . 6 . . . . . . . . . . Explosive 45 | . 7 4 2 . . . 3 . 17 12 . Electromagnetic 67 | . 54 7 6 . . . . . . . . Robot Hit Streak 26 | 13 12 7 16 8 . 9 16 26 6 5 2 Robot Miss Streak 7 | 1 5 2 6 1 . 5 7 3 4 3 3 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 18 | . . 1 4 1 . 1 6 2 3 . . Max Gunslinging Chain 2 | . . 1 1 1 . 1 1 2 1 . . Shots Hit Robots 922 | 26 70 8 229 13 4 22 283 145 90 21 11 Core Hits 461 | 8 50 8 107 5 . 6 126 59 68 18 6 Critical Kills 6 | . . . . . . . . 4 2 . . Critical Parts Destroyed 7 | . 1 . 2 . . . 2 1 1 . . Critical Strikes 14 | . 1 . 2 . . . 2 6 3 . . Destroy 13 | . 1 . 2 . . . 2 5 3 . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 69 | . . . . . 4 . 3 36 15 11 . Impact . | . . . . . . . . . . . . Slashing 62 | . . . . . . . 3 33 15 11 . Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 . 1 4 6 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21848 | 215 1244 279 3845 187 . 337 6134 3280 4767 1308 252 Guns 15152 | 215 784 100 3618 187 . 337 5542 2108 1733 276 252 Cannons . | . . . . . . . . . . . . Explosions 4477 | . 460 179 227 . . . 532 . 2432 647 . Melee 2219 | . . . . . . . 60 1172 602 385 . Ramming . | . . . . . . . . . . . . Kinetic 14590 | 215 329 36 3575 187 . 337 5542 2108 1733 276 252 Thermal 164 | . 21 . . . . . 143 . . . . Explosive 4334 | . 460 179 227 . . . 389 . 2432 647 . Electromagnetic 541 | . 434 64 43 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 2219 | . . . . . . . 60 1172 602 385 . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 2 2 2 Average Corruption 1 | . . . . . . . 1 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . . . 7 15 10 13 4 Message Errors 17 | . . . . . . . 1 8 1 5 2 Matter Fused 14 | . . . . . . . 2 1 5 4 2 Heat Flow Errors 3 | . . . . . . . . 1 1 1 . Energy Discharges 4 | . . . . . . . 1 . 2 1 . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . 1 3 . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . Misfires 2 | . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 570 | . . 23 30 . . . 75 47 228 167 . Projectiles . | . . . . . . . . . . . . Explosions 225 | . . 23 30 . . . 45 . 114 13 . Melee 345 | . . . . . . . 30 47 114 154 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 149 | . 71 . 8 . . . . . 12 58 . Shots 6 | . 3 . 1 . . . . . 1 1 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 309 | . 98 40 153 15 . 46 256 309 269 187 28 Average Temperature 58 | . 28 18 15 7 . 20 74 78 88 30 8 Received Heat Transfer 1206 | . 144 . 126 . . . 333 198 378 9 18 Effects 9 | . . . . . . . 8 . 1 . . Energy Bleed 2 | . . . . . . . 1 . 1 . . Interference 7 | . . . . . . . 7 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . 50 . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Maximum Alert Level 5 | . 2 1 4 2 . . 4 5 5 5 3 Low Security (%) 17 | 100 54 15 7 . . 100 25 . . . . Level 1 13 | . 35 84 5 83 . . 8 . . . . Level 2 9 | . 9 . 11 16 . . 20 . . . . Level 3 29 | . . . 69 . . . 27 11 44 . 100 Level 4 17 | . . . 5 . . . 19 52 26 37 . Level 5 11 | . . . . . . . . 36 29 62 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . Peak Influence 2149 | 10 446 269 1148 446 . 80 1314 2149 1870 1907 929 Initial 1211 | . 3 167 81 446 . . 21 842 1047 1211 929 Average 824 | 1 184 228 811 341 . 23 635 1533 1339 1620 895 Influence Increases 8620 | 25 906 202 1773 95 . 95 1977 1417 1369 696 65 Destroy 0b10 Robot/C 4180 | . 440 120 980 40 . 60 1020 700 640 160 20 Destroy 0b10 Robot/NC 495 | 25 35 . 145 15 . 10 140 25 80 10 10 Destroy Leader 846 | . 96 20 242 10 . 10 262 20 156 20 10 Allied During Kill 25 | . . 12 . . . . . 13 . . . Trap Triggered on 0b10 120 | . . . . . . . 40 40 . 40 . Successful Hack 166 | . 26 . 35 . . . 27 49 13 14 2 Select Force Hacks 150 | . 30 . 90 . . . 30 . . . . Disable Machine 360 | . 30 . 15 . . 15 105 15 105 75 . Anti-Garrison Action 550 | . . . . . . . . 450 . 100 . Destroy Structure 528 | . 39 20 26 . . . 68 90 135 142 8 Partial Spotted 195 | . 15 . 90 . . . 45 15 15 15 . Lose Combat Pursuer 1005 | . 195 30 150 30 . . 240 . 225 120 15 Influence Decreases 7716 | 20 481 423 836 988 253 40 736 564 1654 653 1068 Entered New Map 4567 | . 2 263 128 700 253 . 34 454 1102 653 978 Time Decay 2809 | 20 469 160 698 278 . 40 692 . 362 . 90 Lost Part 80 | . 10 . . 10 . . 10 10 40 . . Lost Ally 110 | . . . 10 . . . . 100 . . . Purge Threat 150 | . . . . . . . . . 150 . . Squads Dispatched 40 | . 5 . 9 . . . 16 . 9 . 1 Investigation 17 | . 4 . 5 . . . 4 . 3 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 . . . 4 . . . . Assault 7 | . . . 2 . . . 2 . 3 . . Garrison 9 | . . . . . . . 6 . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 15 | . 1 . 3 . . . 6 . 5 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 299 | . 46 8 69 4 . 3 73 22 59 11 4 Peak Tracking Total 10 | . 6 3 7 2 . 3 5 3 10 3 2 Tactical Retreats 37 | . 6 1 5 1 . . 8 . 11 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 8 | . 1 . 1 . . . 2 2 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . 26 . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . Reprogrammed . | . . . . . . . . . . . . Reused 12 | . . . . . . . 4 4 . 4 . Traps Reconfigurated 18 | . . . . . . . 10 6 . 2 . Traps Extracted 1 | . . . . . . . . . . 1 . Installed 9 | . . . . . . . . . . 9 . Triggered 12 | . . . . . . . 4 4 . 4 . Most Traps Carried 4 | . . . . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 31 | . 2 . 1 . . 1 7 6 7 7 . Max in Single Turn 2 | . 1 . 1 . . 1 2 1 2 1 . Garrison Relay 6 | . . . . . . . . 5 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 60 | . 8 . 15 . 1 . 13 4 15 1 3 Terminals 36 | . 5 . 9 . . . 6 4 10 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 . 2 . 1 Recycling Units 7 | . 2 . 2 . . . 2 . 1 . . Scanalyzers 6 | . . . 2 . . . 2 . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 177 | . 27 . 48 . 1 . 39 9 43 2 8 Successful 116 | . 19 . 30 . 1 . 29 5 24 2 6 Failed 61 | . 8 . 18 . . . 10 4 19 . 2 Catastrophic 7 | . 2 . 1 . . . 2 1 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 93 | . 17 . 30 . 1 . 17 1 26 1 . Terminals 101 | . 16 . 26 . . . 14 9 32 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations 26 | . 6 . 8 . . . 5 . 2 . 5 Recycling Units 19 | . 5 . 7 . . . 4 . 3 . . Scanalyzers 27 | . . . 7 . . . 14 . 5 . 1 Garrison Access 3 | . . . . . . . 2 . 1 . . Terminal Hacks 24 | . 5 . 4 . 1 . 2 4 6 1 1 Part Schematic 2 | . . . 2 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . . . 2 . . Open Door 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . Locate Traps 6 | . 2 . . . . . 1 . 2 . 1 Hauler Manifests 2 | . . . 1 . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . Garrison Registry 2 | . . . . . . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 18 | . 6 . 6 . . . 2 . . . 4 Scan Component 9 | . 3 . 3 . . . 1 . . . 2 Repair 9 | . 3 . 3 . . . 1 . . . 2 Recycling Unit Hacks 3 | . 1 . . . . . 1 . 1 . . Retrieve Components 3 | . 1 . . . . . 1 . 1 . . Scanalyzer 20 | . . . 4 . . . 11 . 4 . 1 Insert Component 5 | . . . . . . . 3 . 2 . . Analyze 8 | . . . . . . . 6 . 2 . . Retrieve Study 7 | . . . 4 . . . 2 . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 49 | . 7 . 16 . . . 12 1 12 1 . Terminals 31 | . 5 . 10 . . . 6 1 8 1 . Track 5 | . . . 3 . . . 1 . 1 . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . Operators 1 | . . . 1 . . . . . . . . Skim 21 | . 5 . 5 . . . 5 . 6 . . Override 2 | . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 2 . 2 . . Patch 5 | . . . 1 . . . 2 . 2 . . Recycling Units 10 | . 2 . 4 . . . 2 . 2 . . Reject 6 | . 1 . 2 . . . 2 . 1 . . Mask 1 | . . . . . . . . . 1 . . Tunnel 3 | . 1 . 2 . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Extract 2 | . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 47 | . 7 . 14 . . . 10 2 11 . 3 Full Trace Events 6 | . 2 . 1 . . . 1 1 . . 1 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 6 . . . 3 . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . . 4 . . . 2 . . . 1 Parts Repaired 9 | . 3 . 3 . . . 1 . . . 2 Time 319 | . 78 . 90 . . . 51 . . . 100 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . 3 . . . . . 8 . 3 . . Parts Scanalyzed 5 | . . . . . . . 3 . 2 . . Part Schematics Acquired 4 | . . . . . . . 2 . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . parse_system 4 | . . . . . 4 . . . . . . Relay Couplers Released 24 | . . . . . . . . 19 . 5 . Machine Destruction 24 | . . . . . . . . 19 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 9 | . . 2 1 1 . . . 5 . . . Largest Group 3 | . . 2 1 1 1 1 . 3 . . . Highest-Rated Group 78 | . . 42 10 31 31 31 . 78 . . . Highest-Rated Ally 39 | . . 31 10 31 31 31 . 39 . . . Initial Warlord ECA Mod 12 | . . . . . . . . . 9 9 12 Total Orders . | . . . . . . . . . . . . Ally Attacks 36 | . . 4 . . . . . 32 . . . Total Damage 367 | . . 40 . . . . . 327 . . . Kills 3 | . . 1 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Active Infowar (turns) 618 | 67 551 . . . . . . . . . . Terrain 549 | 61 488 . . . . . . . . . . Seismic 618 | 67 551 . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 12062 | 157 1295 329 2943 611 267 232 2832 1368 823 1014 191 Spaces Moved 14660 | 162 1561 754 3164 777 543 554 4119 918 1086 856 166 Core 434 | 162 272 . . . . . . . . . . Treads 51 | . 51 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 589 | . . . . . . . . 420 169 . . Hover . | . . . . . . . . . . . . Flight 13586 | . 1238 754 3164 777 543 554 4119 498 917 856 166 Fastest Speed 27 | 50 37 37 34 34 34 34 29 29 27 27 27 Average Speed 39 | 50 57 37 34 34 34 34 29 85 41 38 27 Slowest Speed 220 | 50 220 37 34 34 34 34 99 130 115 97 97 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 183 | . 5 15 52 14 . 12 66 . 12 1 6 Potential Cave-ins 2 | . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 73 | 5 96 97 98 98 89 78 97 88 71 47 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 3 . . . 1 . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 149 | . 25 10 12 . . . 41 3 41 17 . Terrain Destroyed 568 | . 41 37 20 . . . 91 21 186 162 10 Melee 5 | . . . . . . . 2 1 2 . . Projectile 83 | . 1 . . . . . . 18 50 4 10 AOE 478 | . 40 37 20 . . . 89 . 134 158 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 19474 | 208 1828 772 4678 1096 623 555 5353 1307 1302 1467 285 Wait 3830 | . 123 13 1351 324 70 1 1087 145 91 516 109 Move 14293 | 161 1550 724 3061 749 542 530 3991 917 1061 853 154 Hop 173 | . 5 14 50 13 . 11 61 . 12 1 6 Pick Up 86 | 7 14 1 13 1 2 . 15 26 6 1 . Fast Attach 15 | 3 1 . 3 . . . 2 4 1 . 1 Attach 39 | 2 9 . 4 1 . . 4 6 11 1 1 Detach 12 | . 5 . . . . . 1 1 4 . 1 Swap 161 | . 20 7 26 1 2 . 35 30 17 22 1 Drop 122 | . 10 3 30 1 3 . 25 28 18 3 1 Fire 600 | 35 91 10 140 6 . 13 129 64 66 35 11 Melee 69 | . . . . . 4 . 3 36 15 11 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 24 . 15 . Rewire . | . . . . . . . . . . . . Trap 35 | . . . . . . . . 26 . 9 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 5) 242 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Build established: Scavenger-Mutant 798 | -10/Materials | Repaired Flight Unit 825 | -10/Materials | Repaired Flight Unit 934 | -10/Materials | Learned Storage emergency access door positions 972 | -10/Materials | Loaded intel: 32 machine locations 1000 | -10/Materials | Learned location of 1 exit from Storage 1016 | -10/Materials | Learned location of Storage (-7) 1024 | -10/Materials | Learned Recycling recycling unit intel 1025 | -10/Materials | Loaded intel: 21 non-interactive machine locations 1026 | -10/Materials | Learned 2 Storage zone layouts 1027 | -10/Materials | Identified exit to Subcaves 1087 | -10/Materials | Learned Recycling recycling unit intel 1199 | -10/Materials | Repaired Grenade Launcher 1453 | -10/Materials | Entered Mines 1454 | -10/Mines | Identified exit to Materials 1510 | -10/Mines | Learned location of Zion (-7) 1546 | -10/Mines | Learned 2 Materials zone layouts 1782 | -10/Mines | Entered Materials 1782 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1783 | -9/Materials | Identified exit to Mines 2084 | -9/Materials | Build established: Scavenger-Gunner 2104 | -9/Materials | Discovered new exit (range 5) 2203 | -9/Materials | Destroyed 9 combat bots 2420 | -9/Materials | Repaired Hvy. Assault Rifle 2448 | -9/Materials | Repaired Flight Unit+ 2488 | -9/Materials | Discovered new exit (range 13) 2647 | -9/Materials | Repaired Hvy. Assault Rifle+ 2669 | -9/Materials | Discovered new exit (range 8) 2881 | -9/Materials | Learned 2 Materials zone layouts 2946 | -9/Materials | Learned location of Mines (-8) 2994 | -9/Materials | Learned Storage trap positions 3382 | -9/Materials | First assault squad dispatched 3611 | -9/Materials | Build established: Gunner 4699 | -9/Materials | Sterilization system engaged 4699 | -9/Materials | Non-combat units ordered to evacuate 4725 | -9/Materials | Entered Mines 4726 | -9/Mines | Identified exit to Materials 4751 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4761 | -9/Mines | Assembled infested the area 4793 | -9/Mines | Met a Derelict bent on vengeance 5118 | -9/Mines | Found a hidden stash of uninstalled traps 5179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5224 | -9/Mines | Learned Materials stockpile data 5228 | -9/Mines | Received a Mining Laser from a helpful Derelict 5269 | -9/Mines | Discovered new exit (range 5) 5336 | -9/Mines | Entered Exiles 5336 | -9/Exiles | Accompanied by 1 ally 5337 | -9/Exiles | Identified exit to Mines 5359 | -9/Exiles | Met 8R-AWN 5368 | -9/Exiles | Met EX-HEX 5383 | -9/Exiles | Met EX-DEC 5397 | -9/Exiles | Met EX-BIN 5453 | -9/Exiles | Visited The Gauntlet 5499 | -9/Exiles | Aligned with FarCom system 5499 | -9/Exiles | Given EX-Vault access code 5508 | -9/Exiles | Opened EX-Vault 5512 | -9/Exiles | Found Trap Reconfigurator 5515 | -9/Exiles | Found Firepult 5522 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5603 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Firepult 5603 | -9/Exiles | Entered Mines 5603 | -8/Mines | Accompanied by 1 ally 5835 | -8/Mines | Entered Materials 5835 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6129 | -8/Materials | Build established: Scavenger-Sprinter 6148 | -8/Materials | Identified exit to Garrison 6368 | -8/Materials | Learned location of Lower Caves (-6) 6407 | -8/Materials | Learned Storage emergency access door positions 6434 | -8/Materials | Learned 4 Factory zone layouts 6449 | -8/Materials | Learned location of 1 exit from Storage 6453 | -8/Materials | Identified exit to Factory 6454 | -8/Materials | Learned Factory garrison access intel 6458 | -8/Materials | Learned Factory terminal intel 6471 | -8/Materials | Learned 2 Storage zone layouts 6746 | -8/Materials | Garrison activated, responded to threat 6778 | -8/Materials | Repaired Imp. Flight Unit? 6810 | -8/Materials | Build established: Sprinter 6970 | -8/Materials | Discovered exit to Factory (range 16) 7835 | -8/Materials | First assault squad dispatched 8440 | -8/Materials | Garrison activated, responded to threat 8455 | -8/Materials | Sterilization system engaged 8455 | -8/Materials | Non-combat units ordered to evacuate 8555 | -8/Materials | Combat units ordered to evacuate 8667 | -8/Materials | Entered Garrison 8668 | -8/Garrison | Identified exit to Materials 8735 | -8/Garrison | Discovered exit to Materials (range 72) 8735 | -8/Garrison | Discovered exit to Materials (range 53) 8735 | -8/Garrison | Discovered exit to Materials (range 46) 8739 | -8/Garrison | Rescued a captive Derelict 8739 | -8/Garrison | Rescued a captive Derelict 8771 | -8/Garrison | Garrison Relay disabled 8852 | -8/Garrison | Triggered checkpoint 8891 | -8/Garrison | Triggered checkpoint 9008 | -8/Garrison | Triggered checkpoint 9043 | -8/Garrison | Garrison Relay disabled 9080 | -8/Garrison | Garrison Relay disabled 9217 | -8/Garrison | Build established: Skirmisher 9234 | -8/Garrison | Lost 3 allies 9571 | -8/Garrison | Core integrity fell below 50% 9625 | -8/Garrison | Build established: Scavenger-Skirmisher 9657 | -8/Garrison | Triggered checkpoint 9696 | -8/Garrison | Garrison Relay disabled 9873 | -8/Garrison | Triggered checkpoint 9901 | -8/Garrison | Garrison Relay disabled 10035 | -8/Garrison | Entered Materials 10321 | -8/Materials | Garrison activated, responded to threat 10430 | -8/Materials | Discovered exit to Factory (range 16) 10435 | -8/Materials | First assault squad dispatched 10466 | -8/Materials | Learned 2 Storage zone layouts 10596 | -8/Materials | Core integrity fell below 20% 10606 | -8/Materials | Destroyed 14 combat bots 10666 | -8/Materials | Destroyed 9 combat bots 10699 | -8/Materials | Identified exit to Garrison 10858 | -8/Materials | Entered Garrison 10873 | -8/Garrison | Triggered checkpoint 10995 | -8/Garrison | Build established: Sprinter 11212 | -8/Garrison | Triggered checkpoint 11861 | -8/Garrison | Discovered new exit (range 8) 11868 | -8/Garrison | Discovered new exit (range 14) 11868 | -8/Garrison | Discovered new exit (range 56) 11868 | -8/Garrison | Discovered new exit (range 79) 11868 | -8/Garrison | Identified exit to Materials 11872 | -8/Garrison | Entered Materials 11944 | -8/Materials | Repaired Coil Gun 11996 | -8/Materials | Repaired Lrn. Missile Launcher? 12063 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Investigation squad. 11950_ GUWTNZ9,Q2K2:G%8TNEYYQTTTSREPNXHQEZ 11966_ Slug penetrates Wall. 11966_ Slug penetrates W-25 Informer. 11966_ Slug penetrates Wall. 11996_ >> REPAIR: Completed Lrn. Missile Launcher? 11997_ Slug penetrates Wall. 12000_ Slug penetrates T-07 Excavator. 12000_ T-07 Excavator destroyed. 12003_ Acquired 22 matter. 12006_ Slug penetrates Wall. 12032_ Q64M0D96BXFKY7HXE3U QFGX 12033_ Slug penetrates G-47 Trooper. 12033_ G-47 Trooper destroyed. 12036_ Slug penetrates Wall. 12036_ U-05 Engineer destroyed. 12057_ System corrupted: Matter fused (-9). 12062_ Slug penetrates Wall. 12062_ Slug penetrates G-47 Trooper. 12062_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ??????????????^^????????????????????? | | ???????????????^^???????????????????? | | ??????????????^^????????????????????? | | ?????????????? ???????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????# #??????????????????? | | ????????????## ##?????????????????? | | ????????????# #####?????????????? | | ????????????# ??????????????? | | ????????????# " ???????????????? | | ????????????? ????????????????? | | ????????????# #?????????????????? | | ???#########;# #??????????????????? | | ???# ] ! T # #??????????????????? | | ???# # #??????????????????? | | ???# """ """ + #??????????????????? | | ?????""" """ # #??????????????????? | | ?????""" """ # #?????#######??????? | | ?????""" """ # ####### #??????? | | ??????"" """ # #??????? | | ??????? # " +??????? | | ??????######;# #??????? | | ??????# g ######" *%=#??????? | | ??????# """ @# ######## =##??????? | | ??????# """ # # # #???????? | | ??????# """ # # # #???????? | | ??????# ##### + #???????? | | ??????# #???# # #???????? | | ??????########???# # #??###### | | ?????????????????# # #? | | ?????????????????# # #? | | ?????????????????# # *=# = | | ?????????????????# # =%# | | ?????????????????# * # [+ | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????######## #? | | ????????????????????######+#########+ | | ????????????????????# "" #??# | | ????????????????????# """ ""S ####| | | ????????????????????# """ "" " = * | | ????????????????????# """ * "#### | | ????????????????????# """ "#??? | | ????????????????????# """ ##??? | | ????????????????????# ! #???? | | ????????????????????#############???? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Core Analysis 6 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Heat Sink | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted Imp. VTOL Module | -8/Materials | Scanalyzed Power Amplifier | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Extracted Lrn. Missile Launcher | -8/Materials | Scanalyzed Coil Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 15% | -10/Materials Flight Unit | 40% | -10/Materials Grenade Launcher | 38% | -10/Materials Hvy. Assault Rifle | 24% | -9/Materials Flight Unit | 25% | -9/Materials Hvy. Assault Rifle | 46% | -9/Materials Imp. Flight Unit | 25% | -8/Materials Coil Gun | 5% | -8/Materials Lrn. Missile Launcher | 26% | -8/Materials Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Minigun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainExpertShield Manual? 0 Play Time 02:11:35 Cumulative 1433.7 hours Start 2025.12.13 @ 23:07:22 End 2025.12.14 @ 01:27:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 651 Rogue 651 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: aa893f38-81a6-4b8c-a744-261b763095d2