Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 23:09:56 Player: Faunarr Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1129) 1129 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (765) 765 TOTAL SCORE: 3609 Bonus ------- Follower Combat Kills 193 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 298/300 System Corruption 1% Temperature Cool (92) Movement Core (950) Ox18 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Light Angular Momentum Engine Medium Storage Unit Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Phasing AFG Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector System Shield Phasing AFG > --- WEAPON ----------- EM Shotgun Small Laser > --- INVENTORY -------- Ion Engine Ion Engine Wheel Wheel Medium Storage Unit Improved Terrain Scanner Seismic Detector Utility Shielding Hacking Suite Hacking Suite Grenade Launcher Datajack Great Axe [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Hackware System Shield Protection Utility Shielding Weapon Heavy Riot Gun Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 51 | 7 5 20 2 5 12 Power 8 | 1 2 3 . . 2 Engine 7 | 1 1 3 . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 5 1 . 3 Treads 4 | 1 . 1 1 . 1 Leg 1 | . . 1 . . . Wheel 6 | 1 . 3 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 5 . 3 2 Device 4 | 1 1 1 . 1 . Storage 5 | 1 . 2 . . 2 Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 19 | 2 2 7 1 2 5 Energy Gun 12 | 1 . 6 1 2 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 . . . 2 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . 1 9 . . 10 Power 2 | . 1 1 . . . Propulsion 7 | . . 4 . . 3 Utility 2 | . . . . . 2 Weapon 9 | . . 4 . . 5 Highest Loss Streak 6 | . 1 5 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 91 99 100 94 Engine 10 | . 10 8 11 11 10 Treads 9 | . 14 6 10 11 10 Wheel 11 | . 14 11 11 11 10 Device 10 | . 11 11 11 11 10 Storage 11 | . 14 11 11 11 10 Hackware 10 | . . 10 11 11 10 Protection 10 | . . 11 11 10 10 Energy Gun 20 | . 14 16 21 22 20 Naked Turns 10 | . . . . . 10 Heaviest Build 63 | 15 15 53 49 53 63 Greatest Support 20 | 20 10 20 20 10 20 Greatest Overweight (x) 18 | 1 1 17 4 5 18 Average Overweight (x) 4 | . . 2 3 4 5 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 18 | 7 8 16 20 20 19 Most Carried 16 | 4 8 11 11 15 16 Average Carried 12 | 2 6 7 10 13 14 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 14 | 4 7 10 11 14 8 Class Distribution -------------------- 50% | Derelict-Mutant 43% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 779 | 282 153 197 38 37 72 Remotely . | . . . . . . Salvage Created 1346 | 77 349 650 . . 270 Parts 73 | 4 13 46 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . 1 6 Prevented 15 | . . . . . 15 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 8 14 . . 4 Guns 22 | . 8 10 . . 4 AOE 3 | . . 3 . . . Classes Destroyed 8 | 2 2 4 . . . Worker 2 | . . 2 . . . Builder 3 | . . 3 . . . Tunneler 3 | 1 . 2 . . . Recycler 1 | 1 . . . . . Operator 4 | . 1 3 . . . Grunt 23 | . 8 11 . . 4 Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | 1 2 4 . . 3 Combat Bots Only 3 | . 2 3 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 218 | . 57 94 . . 67 Missed 64 | . 13 28 . . 23 Damage Taken 2371 | . 521 964 . . 886 Core 588 | . 169 166 . . 253 Absorbed by Shields . | . . . . . . Redirected to Shielding 30 | . . 18 . . 12 Regen/Repaired (Parts) 14 | . . . . 14 . Core Remaining (%) 66 | 100 32 . . . . Volleys Fired 133 | 4 36 81 . . 12 Largest 2 | 2 2 2 . . 2 Hottest 126 | 70 70 126 . . 120 Shots Fired 219 | 8 72 119 . . 20 Gun 215 | 8 72 115 . . 20 Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 42 | 4 36 2 . . . Thermal 153 | 4 36 112 . . 1 Explosive 4 | . . 4 . . . Electromagnetic 20 | . . 1 . . 19 Robot Hit Streak 12 | 3 8 12 . . 5 Robot Miss Streak 3 | 3 2 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 152 | 5 52 79 . . 16 Core Hits 73 | 3 20 37 . . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 3 . . . Burn 4 | . 1 3 . . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2493 | 58 654 1470 . . 311 Guns 2158 | 58 654 1135 . . 311 Cannons . | . . . . . . Explosions 316 | . . 316 . . . Melee . | . . . . . . Ramming 19 | . . 19 . . . Kinetic 390 | 33 331 26 . . . Thermal 1476 | 25 323 1109 . . 19 Explosive 316 | . . 316 . . . Electromagnetic 292 | . . . . . 292 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 2 2 1 Average Corruption 1 | . . 1 2 2 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 7 3 . 6 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . 1 2 . . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . 1 . . 1 Parts Rejected 1 | . . 1 . . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . 1 1 . 1 Misfires 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . 9 . . . Projectiles . | . . . . . . Explosions 9 | . . 9 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 86 | . . 86 . . . Shots 2 | . . 2 . . . Rammed 3 | . . 3 . . . Targets Rammed 3 | . . 3 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 390 | 27 120 390 . . 359 Average Temperature 102 | 12 41 118 . . 168 Received Heat Transfer 1392 | . 294 543 . . 555 Effects 5 | . . 3 . . 2 Shutdowns 1 | . . . . . 1 Interference 4 | . . 3 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 6 | . 2 4 . . . Heat Transferred 3895 | 74 1036 2748 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 319 | 10 246 319 88 . . Initial 103 | . 6 103 88 . . Average 172 | 3 137 198 88 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 65 | 100 76 57 100 . . Level 1 34 | . 23 42 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 12 36 . . 11 Peak Tracking Total 5 | . 4 5 . . 4 Tactical Retreats 8 | . . 7 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . . 6 . 1 . Terminals 5 | . . 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 23 | . . 19 . 4 . Successful 13 | . . 9 . 4 . Failed 10 | . . 10 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 20 | . . 15 . 5 . Terminals 15 | . . 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . 5 . . . Terminals 5 | . . 5 . . . Track 1 | . . 1 . . . Assimilate 1 | . . 1 . . . Botnet 2 | . . 2 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . 1 . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . 1 . . . . Non-combat 1 | . 1 . . . . Combat . | . . . . . . Robot Hacks Applied 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled 1 | . . . . . 1 Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 150 | . . . . 150 150 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 1104 | . . . . . 1104 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5927 | 79 271 1252 128 2681 1516 Spaces Moved 3268 | 45 140 646 92 1607 738 Core 61 | 3 . 16 . . 42 Treads 55 | 18 . 24 . . 13 Legs 11 | . . 11 . . . Wheels 3141 | 24 140 595 92 1607 683 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 110 140 50 Average Speed 147 | 116 94 143 136 147 161 Slowest Speed 950 | 160 95 900 140 155 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 28 47 32 89 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 2 3 . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . 39 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . 39 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4152 | 59 205 849 94 1909 1036 Wait 669 | . 18 91 . 293 267 Move 3263 | 44 139 645 91 1606 738 Hop . | . . . . . . Pick Up 22 | 4 4 4 1 3 6 Fast Attach 24 | 7 1 8 1 1 6 Attach 13 | . 2 6 . . 5 Detach 3 | . 1 1 . . 1 Swap 14 | . 2 6 1 4 1 Drop 7 | . 1 4 . 2 . Fire 133 | 4 36 81 . . 12 Melee 1 | . 1 . . . . Ram 3 | . . 3 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Utility x2 724 | -9/Materials | Discovered new exit (range 7) 1074 | -9/Materials | Lost 5 parts (1p2n2w) 1261 | -9/Materials | Lost 3 parts (1n2w) 1603 | -9/Materials | Entered Mines 1612 | -9/Mines | Build established: Scavenger-Mutant 1718 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1731 | -9/Mines | Entered Zion 1803 | -7/Zion | System corruption cleaned by Quarantine Array 1914 | -7/Zion | Build established: Mutant 1938 | -7/Zion | Found Prototype Device 1939 | -7/Zion | Identified Phasing AFG 2077 | -7/Zion | Received a hallucinogenic algorithm 2126 | -7/Zion | Learned 8 Factory zone layouts 2437 | -7/Zion | Learned location of Data Miner (-6) 2508 | -7/Zion | Imprinted 2511 | -7/Zion | Declared Zion's savior 3085 | -7/Zion | Build established: Derelict-Mutant 4203 | -7/Zion | Learned 4 Factory zone layouts 4203 | -7/Zion | Discovered new exit (range 15) 4412 | -7/Zion | Entered Proximity Caves 4412 | -6/Proximity Caves | Accompanied by 4 allies 4646 | -6/Proximity Caves | Learned location of 2 exits from Factory 4913 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5804 | -6/Proximity Caves | Core integrity fell below 50% 5832 | -6/Proximity Caves | Spotted B-75 Beast 5848 | -6/Proximity Caves | Released all parts (5) 5892 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 5919 | -6/Proximity Caves | Core integrity fell below 20% 5928 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05848_ Released Wheel. 05848_ Released Datajack. 05849_ Acquired Datajack. 05852_ Acquired 10 matter. 05861_ System corrupted: Component data lost. 05861_ Datajack destroyed. 05870_ Acquired Arm. Treads. 05871_ Acquired 10 matter. 05883_ Acquired Med. Storage Unit. 05887_ Acquired Hcp. Storage Unit. 05891_ Acquired Phasing AFG. 05895_ Acquired Angular Momentum Engine. 05899_ Acquired Grenade Launcher. 05900_ Acquired 2 matter. 05907_ Acquired Wheel. 05912_ Critical hit (Meltdown: +330). 05912_ Wheel destroyed. 05913_ Acquired Hacking Suite. 05918_ Grenade Launcher destroyed. 05925_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###?????###????? | | ??????????????????????#######????## #???## ##???? | | ??????????????????????# #???## #??# #???? | | ???????????????????????# ##### ### #????? | | ???????????????????????# #??????? | | ?????????????????????#### ! ##"# #???????? | | ????????????????????## ## * [##" #????????? | | ????????????????????# %###!%! #######???? | | ????????????????????#! ###=%###" #### | | ???????????????????## % ##[!#?### | | ???????????????????# ##*=#???#### ## | | ???????????????????# %= ;%!#??????#### ## | | ???????????????????# %*@ = #?????????# ## | | ???????????????????## ** ;#????????# ## | | ????????????????????## ;#???????# # | | ?????????????????????###; ;#???????# ## | | ??????????????########### ;#??????# ##? ### | | ??????????????# # ##?????# ##?? #?? | | ??????????????# #?????# #??? #?? | | ??????????????# #### BB;#????## ##?# ### | | ??????????????# #??## BB ;###### ## # | | ??????????????# #???## #? | | ??????????????# #???## #? | | ??????????????# #??## ######## ## # #? | | ????????????### #??# #"""" "" # # #? | | ????????????# ##?# #"""" # # ## | | ???????????## #?# #"""" # ? | | ??????????## ##?# # # # #?? | | ??????????# ##??## + # #??? | | ??????????## ##????## # # ##?? | | ???????????# ##??????### #" ##? | | ???????????# #?####????# T ## | | ???????????# ### ####?# #"" ["" ""# ## | | ???????????# ### ### ##### ##?? | | ???????????### ## ##?# | | ?????????????## ## ## ## | | ??????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Core Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaLaserSabre Manual? 0 Play Time 00:39:01 Cumulative 22.2 hours Start 2024.04.28 @ 22:32:24 End 2024.04.28 @ 23:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ca63c1-1c57-4090-9cd4-08ec4191a682