Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 17:06:52 Player: Venar246 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4075) 4075 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 9004 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 134/450 System Corruption 4% Temperature Warm (176) Movement Core (300) Ox5 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Energy Well Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- Compact Ion Cannon Advanced Plasma Cannon > --- INVENTORY (5) ---- Light Ion Engine Advanced Signal Interpreter Disruptor Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Improved Medium Treads Carbon-fiber Leg Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Disruptor Cannon Compact Ion Cannon Advanced Plasma Cannon Advanced Plasma Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Protection Improved Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 2 . . . . . 1 . Utility 6 | . . . 2 1 . . 2 1 . Weapon . | . . . . . . . . . . Parts Attached 116 | 6 7 11 28 8 10 2 8 18 18 Power 16 | 1 2 1 3 1 1 . 1 3 3 Engine 9 | 1 2 1 1 . 1 . . 2 1 Core 7 | . . . 2 1 . . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 32 | 2 1 8 6 2 2 . . 8 3 Treads 1 | . . . . . . . . . 1 Leg 28 | 2 1 8 6 2 . . . 7 2 Wheel 3 | . . . . . 2 . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 2 1 7 5 2 . 5 6 7 Device 17 | . 1 1 4 3 1 . 3 2 2 Storage 6 | 1 1 . 1 2 . . . . 1 Processor 2 | . . . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 11 | . . . 2 . 1 . 2 2 4 Artifact . | . . . . . . . . . . Weapon 32 | 2 2 1 12 . 5 2 2 1 5 Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon 9 | . 1 1 . . . 1 2 . 4 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon 13 | . . . 7 . 4 . . 1 1 Launcher 5 | . . . 3 . 1 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 52 | . 6 1 4 2 9 . 1 6 23 Power 12 | . 2 1 1 . 2 . . 2 4 Propulsion 14 | . 1 . . 2 3 . . 1 7 Utility 15 | . 1 . 2 . 2 . . 2 8 Weapon 11 | . 2 . 1 . 2 . 1 1 4 Highest Loss Streak 13 | . 5 1 1 2 8 . 1 4 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 84 94 98 95 74 76 82 87 90 Engine 5 | . 12 9 4 . 4 7 6 4 2 Core 4 | . . . 4 15 3 . 5 3 6 Leg 21 | . 27 44 36 25 3 . . 17 23 Wheel 4 | . . . . . 10 15 13 4 . Device 19 | . 3 7 23 30 23 23 29 16 13 Storage 8 | . 14 11 9 7 7 7 6 5 8 Processor 2 | . . . . . . . . 7 11 Protection 4 | . . . 2 . 3 7 6 10 8 Energy Gun 2 | . 3 . 9 7 2 . . . . Energy Cannon 5 | . 8 10 . . . 2 9 5 5 Ballistic Gun 2 | . 14 11 . . . . . . . Ballistic Cannon 4 | . . . 7 7 11 10 3 4 4 Naked Turns . | . . . . . . . . . . Heaviest Build 106 | 14 31 28 42 106 46 45 94 102 76 Greatest Support 80 | 20 20 40 40 56 65 65 65 80 80 Greatest Overweight (x) 6 | 4 2 . 1 1 2 . 1 6 1 Average Overweight (x) . | 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 14 Most Carried 15 | 1 8 15 15 15 15 9 15 15 15 Average Carried 12 | . 6 11 14 14 10 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 15 15 15 8 9 15 15 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Matter Collected 2754 | 217 367 156 563 207 254 85 222 167 516 Remotely 85 | . 10 75 . . . . . . . Salvage Created 4271 | . 561 552 620 215 353 138 410 401 1021 Parts 200 | . 34 28 36 8 17 5 19 18 35 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 15 3 . . . Prevented 4 | . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 90 | . 9 11 19 4 10 4 8 7 18 Guns 20 | . 6 2 10 2 . . . . . Cannons 56 | . 2 9 4 2 7 1 7 6 18 AOE 11 | . . . 5 . 3 3 . . . Classes Destroyed 14 | . 5 4 . 1 . . 2 1 1 Worker 5 | . 3 . 1 . . . . 1 . Builder 4 | . . 1 1 1 . . . . 1 Hauler 2 | . . 1 1 . . . . . . Recycler 7 | . 2 1 . 2 . . . . 2 Operator 1 | . . . . . . . 1 . . Watcher 4 | . 1 . 1 . . . . . 2 Swarmer 20 | . 3 2 6 . 3 . . . 6 Grunt 40 | . 6 7 9 3 2 3 3 4 3 Brawler 5 | . . . . 1 2 1 1 . . Duelist 3 | . . 1 . . 2 . . . . Sentry 11 | . . 1 4 . 1 . . . 5 Hunter 3 | . . . . . . . . 1 2 Programmer 6 | . . . . . . . 4 2 . Behemoth 2 | . . . . . . . . . 2 Decomposer 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 5 4 4 6 4 4 4 5 4 Combat Bots Only 4 | . 3 3 3 4 4 4 4 2 3 Max Kills in Single Turn 3 | . 2 1 3 1 2 2 1 2 1 Gunslinging 1 | . 1 . 1 . . . . . . Exploded 3 | . . . 3 . 2 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 822 | . 67 67 100 34 70 7 94 65 318 Missed 226 | . 14 23 27 4 18 3 29 21 87 Damage Taken 10086 | . 600 562 1187 636 1297 129 1095 839 3741 Core 2219 | . 104 125 368 198 261 . 161 99 903 Absorbed by Shields 826 | . . . . . . . . . 826 Redirected to Shielding 235 | . . . 96 . . 83 56 . . Ignored by Resistances 34 | . . . . . . . 12 22 . Regen/Repaired (Parts) 53 | . . 53 . . . . . . . Core Remaining (%) 62 | 100 58 68 33 . . 34 81 . . Volleys Fired 330 | . 35 46 53 24 19 10 30 19 94 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 188 | . 80 80 126 111 111 92 150 150 188 Shots Fired 640 | . 67 92 102 48 37 14 58 37 185 Gun 188 | . 51 46 56 24 11 . . . . Cannon 441 | . 16 46 40 24 24 11 58 37 185 Launcher 11 | . . . 6 . 2 3 . . . Special . | . . . . . . . . . . Kinetic 288 | . 34 46 40 24 24 11 15 10 84 Thermal 312 | . 16 46 56 24 11 . 31 27 101 Explosive 11 | . . . 6 . 2 3 . . . Electromagnetic 29 | . 17 . . . . . 12 . . Robot Hit Streak 14 | . 6 7 10 9 8 5 10 7 14 Robot Miss Streak 10 | . 3 3 10 3 2 1 3 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 413 | . 39 52 61 32 27 11 36 24 131 Core Hits 189 | . 19 20 37 10 17 10 12 12 52 Critical Kills 4 | . 1 1 . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 1 1 1 1 1 1 1 2 . Burn 1 | . . . . 1 . . . . . Meltdown 3 | . 1 . . . . . 1 1 . Destroy 1 | . . 1 . . . . . . . Blast 4 | . . . 1 . 1 1 . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11173 | . 604 716 1650 717 731 522 1008 944 4281 Guns 1738 | . 396 174 742 289 137 . . . . Cannons 8460 | . 173 542 489 428 429 217 1008 944 4230 Explosions 901 | . 35 . 396 . 165 305 . . . Melee . | . . . . . . . . . . Ramming 74 | . . . 23 . . . . . 51 Kinetic 4430 | . 255 174 489 428 429 217 289 323 1826 Thermal 5594 | . 208 542 742 289 137 . 651 621 2404 Explosive 866 | . . . 396 . 165 305 . . . Electromagnetic 209 | . 141 . . . . . 68 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 6 6 7 4 4 Average Corruption 4 | . . . . . 6 6 6 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 60 | . . . . . 6 4 22 11 17 Message Errors 18 | . . . . . 1 1 10 2 4 Matter Fused 13 | . . . . . 1 3 3 4 2 Heat Flow Errors 4 | . . . . . 2 . 2 . . Energy Discharges 3 | . . . . . . . . 1 2 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 1 . 5 3 2 Data Loss (major) 4 | . . . . . . . 1 1 2 Misfires 3 | . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 194 | . 12 . 4 30 . 11 40 31 66 Projectiles 181 | . . . 3 30 . 11 40 31 66 Explosions 13 | . 12 . 1 . . . . . . Melee . | . . . . . . . . . . Knockbacks 33 | . . . 2 5 4 1 6 6 9 Impact . | . . . . . . . . . . Kinetic 30 | . . . 2 5 4 1 6 5 7 Secondary 3 | . . . . . . . . 1 2 Self-Inflicted Damage 113 | . 30 . 24 . 45 14 . . . Shots 6 | . 1 . 2 . 2 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . . . 4 . . . . . 4 Kicked 8 | . . . 4 . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 721 | . 292 238 721 508 385 . 419 255 176 Average Temperature 117 | . 99 83 179 208 125 . 143 103 54 Received Heat Transfer 2252 | . 261 180 441 315 171 18 279 207 380 Effects 31 | . . . 18 6 3 . 4 . . Shutdowns 10 | . . . 3 3 1 . 3 . . Energy Bleed 4 | . . . 3 1 . . . . . Interference 6 | . . . 4 . 2 . . . . Matter Decay 2 | . . . 1 1 . . . . . Damage (minor) 3 | . . . 2 . . . 1 . . Damage (major) 3 | . . . 3 . . . . . . Damage (core) 3 | . . . 2 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . . . . . 1 1 . Combat Hostiles 3 | . 1 . . . . . 1 1 . Parts Melted 15 | . 3 2 3 1 . . 3 1 2 Heat Transferred 8601 | . 420 1147 1628 703 296 . 703 703 3001 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Peak Influence 477 | . 226 360 477 261 . . 257 269 313 Initial 155 | . . 33 67 155 . . 135 61 33 Average 168 | . 128 201 287 168 . . 109 138 167 Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 1 Low Security (%) 67 | 100 79 51 23 63 . . 95 81 64 Level 1 29 | . 20 48 55 36 . . 4 18 35 Level 2 3 | . . . 20 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 2 2 3 1 . . 2 5 2 Investigation 4 | . 2 1 1 . . . . . . Extermination 4 | . . . . 1 . . 2 1 . Reinforcement 6 | . . 1 2 . . . . 1 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Distress Signals 4 | . . 1 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 12 15 29 5 10 4 16 10 34 Peak Tracking Total 7 | . 5 4 6 4 7 4 5 4 7 Tactical Retreats 6 | . . 1 . . . . 2 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 8 | . 2 . 1 1 . . 1 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 7 | . 2 . 1 . 1 . . 2 1 Max in Single Turn 1 | . 1 . 1 . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 11 | . 1 1 . . . . 1 4 4 Terminals 7 | . 1 . . . . . . 2 4 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 17 | . 2 3 . . . . 1 7 4 Successful 12 | . 1 3 . . . . 1 4 3 Failed 5 | . 1 . . . . . . 3 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . . . . . . 1 4 Terminals 9 | . 2 . . . . . . 3 4 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 6 | . 1 . . . . . . 2 3 Record 3 | . . . . . . . . . 3 Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 1 . . . . . 1 3 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Turns Passed 5539 | 81 576 492 850 507 322 153 980 743 835 Spaces Moved 3438 | 51 317 276 539 340 224 124 763 460 344 Core 22 | 22 . . . . . . . . . Treads 10 | . . . . . . . . . 10 Legs 2140 | 29 317 276 539 340 31 . . 274 334 Wheels 1266 | . . . . . 193 124 763 186 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 105 120 Average Speed 121 | 140 143 120 121 126 113 100 106 125 136 Slowest Speed 540 | 250 260 120 190 195 260 100 115 540 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 5 43 18 38 9 42 16 13 9 45 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 128 | . 3 . 49 4 18 12 8 4 30 Melee . | . . . . . . . . . . Projectile 65 | . . . 16 4 2 1 8 4 30 AOE 63 | . 3 . 33 . 16 11 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total 4260 | 57 376 355 674 391 265 141 886 588 527 Wait 217 | . . . 25 12 12 5 38 79 46 Move 3429 | 50 316 275 538 339 223 123 762 459 344 Hop . | . . . . . . . . . . Pick Up 73 | 1 14 14 10 2 . 1 22 6 3 Fast Attach 39 | 6 2 3 6 1 2 . 5 10 4 Attach 36 | . 4 2 3 3 6 . 3 5 10 Detach 2 | . . . . 1 1 . . . . Swap 41 | . 1 6 19 4 2 2 . 3 4 Drop 67 | . 4 9 16 5 . . 18 7 8 Fire 330 | . 35 46 53 24 19 10 30 19 94 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 8 | . . . 4 . . . . . 4 Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . . 8 . 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Lost 5 parts (2p1n1u1w) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x2 702 | -9/Materials | Repaired Beam Cannon 940 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Discovered new exit (range 16) 1150 | -9/Materials | Entered another Materials area 1150 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Core integrity fell below 50% 1917 | -8/Materials | Discovered new exit (range 5) 2000 | -8/Materials | Entered Factory 2000 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2395 | -7/Factory | Build established: Mutant 2439 | -7/Factory | Discovered new exit (range 6) 2507 | -7/Factory | Entered Lower Caves 2569 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2612 | -7/Lower Caves | Core integrity fell below 50% 2637 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 2738 | -7/Lower Caves | Learned 4 Factory zone layouts 2823 | -7/Lower Caves | Discovered new exit (range 5) 2829 | -7/Lower Caves | Entered another Lower Caves area 2967 | -7/Lower Caves | Discovered new exit (range 14) 2982 | -7/Lower Caves | Entered Factory 2982 | -6/Factory | Evolved 2 slots: Utility x2 3488 | -6/Factory | Found Hvy. Reactive Plating 3867 | -6/Factory | Discovered new exit (range 8) 3962 | -6/Factory | Entered another Factory area 3962 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -5/Factory | Garrison activated, responded to threat 4265 | -5/Factory | Lost 4 parts (1p1n2u) 4368 | -5/Factory | Discovered new exit (range 4) 4380 | -5/Factory | Identified exit to Upper Caves 4542 | -5/Factory | Build established: Scavenger-Mutant 4658 | -5/Factory | Discovered new exit (range 5) 4662 | -5/Factory | Identified exit to Extension 4705 | -5/Factory | Entered Extension 4949 | -5/Extension | Spotted B-75 Beast 5351 | -5/Extension | Destroyed B-75 Beast 5358 | -5/Extension | Spotted B-75 Beast 5430 | -5/Extension | Disrupted transfer network 5460 | -5/Extension | Destroyed B-75 Beast 5485 | -5/Extension | Lost 13 parts (3p5n3u2w) 5511 | -5/Extension | Core integrity fell below 50% 5533 | -5/Extension | Core integrity fell below 20% 5540 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Penetrated by Slug. Machine disabled. Penetrated by Slug. Lgt. Nuclear Core destroyed. Imp. Medium Treads destroyed. S-27 Virus destroyed. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. Penetrated by Slug. Slug penetrates Wall. S-27 Virus destroyed. Penetrated by Slug. Lrg. Storage Unit destroyed. Penetrated by Slug. Adv. Heat Sink destroyed. Penetrated by Slug. Adv. Plasma Cannon destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | """ *#????# !! # ##"%"#?????????????????????? | | #????# !! ## #### ##?????????????????????? | | #######????# [ ## #??# #??????????????????????? | | ?????#####?###+##### #??#%##?????????????????????? | | ?????#"""###?# #???# #??#%"#?????????????????????? | | ######"T"#T### ##### #??# ##?????????????????????? | | #??#%#??????????????????????? | | ######################??# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# "??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????"%"??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ??????????????????????###%#??##??????????????????? | | ??????????????????????#%% ###;#?##???????????????? | | ??????????????????????### ##; ## ### #???????????? | | ??????????????????????# % % "" ""#?????????? | | ??????????????????????#[% % % " #?????????? | | ??????????????????????#% #?????????? | | ??????????????????????# % #?????????? | | ?????????????????###### ! s %#?????????? | | ?????????? @ h ??????? | | ?????????? h %%" ?????? | | ?????????? s% %[ = ?????? | | ??????????? [% ?????? | | ??????????? t R A %* ??????? | | ????????????#########;# % %% ####??????? | | ????????????????????### % % % #?????????? | | ??????????????????????# % % #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# # ????????? | | ??????????????????????###;##T#"""#;#####?????????? | | ????????????????????????? ??##????##?????????????? | | ?????????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 33 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 40 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Com. Ion Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeRocketShielding Manual? 0 Play Time 01:03:22 Cumulative 10.5 hours Start 2024.07.11 @ 15:22:59 End 2024.07.11 @ 17:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2aa3f6ae-a37f-4b3c-8979-80aff68d6813