Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 14:47:35 Player: Sara Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (13) 65 Value Destroyed (338) 338 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1336) 1336 TOTAL SCORE: 7099 Bonus ------- Follower Combat Kills 36 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Damper Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Signal Interpreter Damper Plating > --- WEAPON ----------- Improved Grenade Launcher > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Advanced Powered Armor Light Assault Rifle [Rating: 33] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion None Utility System Shield Device Seismic Detector Processor Terrain Scan Processor Hackware System Shield Protection Advanced Powered Armor Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . . . 4 2 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 41 | 6 1 . 2 1 6 . 8 3 4 . 4 4 1 1 Power 3 | . . . . . 1 . 1 . . . 1 . . . Engine . | . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 24 | 2 . . 1 1 2 . 6 1 3 . 3 3 1 1 Device 8 | 2 . . 1 . 1 . 2 . . . . . 1 1 Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . 1 . . . 1 . . . 1 . . Hackware 10 | . . . . . 1 . 4 . . . 3 2 . . Protection 3 | . . . . . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 4 1 . 1 . 3 . 1 2 1 . . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . Ballistic Gun 4 | 3 . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . 3 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . . . Parts Lost 14 | . . . . . 3 . 2 1 . . 3 . 4 1 Power 1 | . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 2 . . . 2 . 4 1 Weapon 2 | . . . . . . . . 1 . . 1 . . . Highest Loss Streak 3 | . . . . . 2 . 2 1 . . 3 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 26 | . 42 42 39 39 37 . 22 6 10 13 9 19 26 13 Core 1 | . . . . . 4 . . . . . . . . . Device 5 | . 14 14 14 14 8 . . . . . . . 1 1 Processor 4 | . . . . 11 9 . 5 2 6 6 3 1 3 . Hackware 6 | . . . . . 7 . 10 . . . 3 18 20 11 Ballistic Gun 2 | . 18 14 11 . . . . . . . . . . . Special Weapon 3 | . 9 14 14 14 . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 . 4 3 . . . . . . Naked Turns 51 | . . . . . . . 22 20 . . 9 . . . Heaviest Build 51 | 4 3 3 11 2 9 3 7 7 51 6 7 9 2 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 16 | 1 . . 3 . 2 . 2 2 16 1 2 2 . . Average Overweight (x) . | . . . . . . . . . . 1 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 3 4 5 3 5 5 4 4 5 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 58% | Mutant 25% | Hacker-Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Matter Collected 679 | 280 . . . . 125 . . . 191 . . . 73 10 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1308 | 126 . . . . 416 . 184 . 582 . . . . . Parts 31 | 7 . . . . 21 . . . 3 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . 6 1 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 6 | . . . . . 6 . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . . Classes Destroyed 4 | 2 . . . . 2 . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . Grunt 6 | . . . . . 6 . . . . . . . . . Best Kill Streak 5 | 3 . . . . 5 . . . . . . . . . Combat Bots Only 3 | . . . . . 3 . . . . . . . . . Max Kills in Single Turn 1 | 1 . . . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Damage Taken 3330 | . . . . . 381 . 716 325 . . 680 53 670 505 Core 2745 | . . . . . 276 . 668 272 . . 527 50 479 473 Absorbed by Shields 34 | . . . . . . . 34 . . . . . . . Core Remaining (%) 51 | 100 . . . 100 49 . 4 . . . 6 . . . Volleys Fired 23 | 15 2 . . . . . . 1 3 . . 2 . . Largest 2 | 2 1 . . . . . . 1 1 . . 1 . . Hottest 100 | 40 100 . . . . . . 36 36 . . 81 . . Shots Fired 38 | 30 2 . . . . . . 1 3 . . 2 . . Gun 30 | 30 . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 4 | . . . . . . . . 1 3 . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 30 | 30 . . . . . . . . . . . . . . Thermal 2 | . 2 . . . . . . . . . . . . . Explosive 4 | . . . . . . . . 1 3 . . . . . Electromagnetic 2 | . . . . . . . . . . . . 2 . . Robot Hit Streak 4 | 4 . . . . . . . . 3 . . . . . Robot Miss Streak 2 | 2 . . . . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 29 | 15 . . . . 12 . . . 2 . . . . . Core Hits 16 | 7 . . . . 7 . . . 2 . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . Melee Attacks 33 | . . . . . 16 . 10 7 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 33 | . . . . . 16 . 10 7 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1198 | 137 . . . . 743 . . 12 298 . 2 6 . . Guns 137 | 137 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 298 | . . . . . . . . . 298 . . . . . Melee 743 | . . . . . 743 . . . . . . . . . Ramming 20 | . . . . . . . . 12 . . 2 6 . . Kinetic 137 | 137 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 298 | . . . . . . . . . 298 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 743 | . . . . . 743 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 . 7 . . . 1 . . . Average Corruption 4 | . . . . . 4 . 7 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . . . . . 8 . 2 . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . . . Matter Fused 5 | . . . . . 4 . 1 . . . . . . . Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 136 | . . . . . 136 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 136 | . . . . . 136 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . 6 . . 1 3 . . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . 1 . . 1 1 . . Targets Rammed 3 | . . . . . . . . 1 . . 1 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 360 | . . . . . 162 . . 48 . . 69 27 54 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Peak Influence 217 | 20 34 13 . . 186 79 85 217 98 68 47 61 . . Initial 79 | . 13 13 . . . 79 55 42 75 68 47 16 . . Average 63 | 7 22 13 . . 90 79 73 97 78 68 35 27 . . Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . . Low Security (%) 96 | 100 100 100 . 100 99 100 100 76 100 100 100 100 . . Level 1 3 | . . . . . . . . 23 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . 3 . 1 . . . 1 . . . Investigation 2 | . . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Distress Signals 2 | . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 83 | . 1 . . . 29 . 6 9 . . 6 4 14 14 Peak Tracking Total 15 | . 1 . . . 15 . 4 8 . . 6 5 10 12 Tactical Retreats 14 | . . . . . 4 . 2 2 . . 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Traps Triggered 4 | . . . . . . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Machines Disabled 1 | . . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Machines Accessed 12 | . 1 . 1 . 5 1 . 2 . 1 . 1 . . Terminals 9 | . 1 . . . 4 1 . 1 . 1 . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 24 | . 2 . 3 . 10 1 . 5 . 1 . 2 . . Successful 14 | . 1 . 3 . 5 1 . 2 . 1 . 1 . . Failed 10 | . 1 . . . 5 . . 3 . . . 1 . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 5 . . 4 . . . . . . Terminals 16 | . 2 . . . 9 1 . 1 . 1 . 2 . . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 11 | . 1 . 3 . 3 1 . 1 . 1 . 1 . . Record 3 | . . . 3 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . 1 . . Alert Level 3 | . 1 . . . 1 . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 4 . . 2 . . . . . . Full Trace Events 3 | . . . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Total Allies 4 | . . . . 3 1 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . 1 . Ally Attacks 25 | . . . . . 25 . . . . . . . . . Total Damage 280 | . . . . . 280 . . . . . . . . . Kills 3 | . . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . 3 1 Drone Launches 1 | . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Turns Passed 2491 | 85 60 91 249 149 525 5 152 239 309 24 36 168 278 121 Spaces Moved 3504 | 59 76 179 479 221 516 9 200 365 352 25 43 245 496 239 Core 3504 | 59 76 179 479 221 516 9 200 365 352 25 43 245 496 239 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 100 50 50 50 50 Average Speed 59 | 55 50 50 50 50 82 50 51 55 82 100 67 51 50 50 Slowest Speed 850 | 100 50 50 200 50 150 50 150 150 850 100 150 150 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 19 49 90 43 42 1 77 9 86 1 46 7 74 37 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . Scrap Searched 3 | . . . . . . . . . . . . . 2 1 Spaces Dug 16 | . 2 . . . 1 . . 13 . . . . . . Terrain Destroyed 40 | . 2 . . . 1 . . 13 24 . . . . . Melee 8 | . . . . . 1 . . 7 . . . . . . Projectile 2 | . 2 . . . . . . . . . . . . . AOE 30 | . . . . . . . . 6 24 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Was Fac DSF Fac Upp Upp Total 3823 | 85 90 179 485 258 598 8 235 395 371 24 48 283 524 240 Wait 186 | 3 11 . 1 37 54 . 6 16 . . . 30 28 . Move 3491 | 58 75 178 478 220 515 8 199 365 351 24 42 244 495 239 Hop . | . . . . . . . . . . . . . . . Pick Up 11 | 1 1 1 . . 3 . 1 . 3 . . 1 . . Fast Attach 30 | 4 . . 2 1 3 . 8 2 1 . 3 4 1 1 Attach 9 | 1 . . . . 3 . . 1 3 . 1 . . . Detach 9 | 2 . . 2 . 1 . . 1 3 . . . . . Swap 2 | 1 1 . . . . . . . . . . . . . Drop 15 | . . . 2 . 3 . 1 1 6 . 1 1 . . Fire 23 | 15 2 . . . . . . 1 3 . . 2 . . Melee 33 | . . . . . 16 . 10 7 . . . . . . Ram 3 | . . . . . . . . 1 . . 1 1 . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . . . . . . Rewire 2 | . . . . . . . 1 . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Entered Mines 146 | -10/Mines | Discovered new exit (range 12) 165 | -10/Mines | Learned location of Zion (-6) 177 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 235 | -10/Mines | Discovered new exit (range 5) 237 | -10/Mines | Entered Exiles 250 | -10/Exiles | Met 8R-AWN 259 | -10/Exiles | Met EX-HEX 286 | -10/Exiles | Met EX-DEC 298 | -10/Exiles | Visited The Gauntlet 311 | -10/Exiles | Build established: Mutant 371 | -10/Exiles | Met EX-BIN 410 | -10/Exiles | Aligned with FarCom system 411 | -10/Exiles | Given EX-Vault access code 422 | -10/Exiles | Opened EX-Vault 426 | -10/Exiles | Found Prototype Device 426 | -10/Exiles | Identified Cloak of Protection 435 | -10/Exiles | Found Prototype Slashing Weapon 435 | -10/Exiles | Identified Longsword +1 447 | -10/Exiles | Warned to stay clear of 0b10 Research branches 481 | -10/Exiles | Discovered new exit (range 10) 486 | -10/Exiles | Left Exiles lab with Longsword +1 486 | -10/Exiles | Entered Mines 491 | -9/Mines | Learned Materials trap positions 546 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 593 | -9/Mines | Discovered new exit (range 10) 635 | -9/Mines | Entered Materials 635 | -8/Materials | Accompanied by 3 allies 635 | -8/Materials | Evolved 4 slots: Utility x4 636 | -8/Materials | Loaded intel: 22 trap records 1088 | -8/Materials | Build established: Assassin 1122 | -8/Materials | Core integrity fell below 50% 1153 | -8/Materials | Discovered new exit (range 12) 1160 | -8/Materials | Entered Factory 1160 | -7/Factory | Evolved 2 slots: Utility x2 1164 | -7/Factory | Identified exit to DSF 1165 | -7/Factory | Entered DSF 1226 | -7/DSF | Discovered new exit (range 11) 1235 | -7/DSF | Additional patrols routed to DSF 1280 | -7/DSF | Core integrity fell below 50% 1299 | -7/DSF | Core integrity fell below 20% 1317 | -7/DSF | Entered Factory 1317 | -6/Factory | Evolved 2 slots: Utility x2 1556 | -6/Factory | Sucked down chute 1556 | -6/Factory | Entered Waste 1556 | -6/Waste | The area was eerily silent 1560 | -6/Waste | Found Adv. Powered Armor 1580 | -6/Waste | Build established: Mutant 1596 | -6/Waste | Discovered new exit (range 11) 1767 | -6/Waste | Identified exit to Factory 1790 | -6/Waste | Found Damper Plating 1865 | -6/Waste | Entered Factory 1888 | -6/Factory | Identified exit to DSF 1889 | -6/Factory | Entered DSF 1904 | -6/DSF | Discovered new exit (range 15) 1906 | -6/DSF | Core integrity fell below 50% 1916 | -6/DSF | Additional patrols routed to DSF 1920 | -6/DSF | Core integrity fell below 20% 1925 | -6/DSF | Entered Factory 1925 | -5/Factory | Evolved 2 slots: Utility x2 1952 | -5/Factory | Lost 3 parts (2u1w) 2060 | -5/Factory | Discovered new exit (range 13) 2093 | -5/Factory | Entered Upper Caves 2212 | -5/Upper Caves | Build established: Hacker-Mutant 2245 | -5/Upper Caves | Identified exit to Upper Caves 2270 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2305 | -5/Upper Caves | Learned Factory emergency access door positions 2318 | -5/Upper Caves | Lost 3 parts (3u) 2339 | -5/Upper Caves | Encountered a Warlord checkpoint 2345 | -5/Upper Caves | Core integrity fell below 50% 2370 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2371 | -5/Upper Caves | Entered another Upper Caves area 2460 | -5/Upper Caves | Identified exit to Factory 2469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2481 | -5/Upper Caves | Core integrity fell below 20% 2492 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02344_ Critical hit (Burn: +37). 02370_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." LOCATION=UPPER CAVES GOAL=ESCAPE 02372_ EB-NZY(k) breaks down the debris. 02372_ QU-GJV(k) breaks down the debris. 02427_ Searching scrap... 02427_ Found Adv. Trap Extractor. 02427_ Found Adv. Sensor Array. 02427_ Found Slug Cannon. 02427_ Found Hvy. Phase Cannon. 02427_ Found 20 Matter. 02428_ Acquired Adv. Sensor Array. 02429_ Acquired 10 matter. 02460_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... 02468_ Adv. Sensor Array destroyed. 02469_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02477_ S-27 Virus destroyed. 02490_ S-27 Virus springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ######+#??????????????? | | ????????????????????????# #" "??????????????? | | ????????????????????????# #" "??????????????? | | ????????????????????????# #" """#???????????? | | ????????????????????????# s #???????????? | | ????????????????????????# s# #???????????? | | ????????????????????????# #"" #???????????? | | ????????????????????????# s#"T #??????????## | | ????????????????????????#@s#"" #??????????? | | ??????????????????##????# #?" ""??"#???????????? | | ?????????????????##%#???# ####/###### #???# ### | | ?????????????????# ##?# #?? # | | ?????????????????# % ###s $##? ## " | | ?????????????????## [s## ### ### ## ## "" | | ??????????????????## = # #??# ## "" | | ???????????????????## ##s #% #### ## | | ????????????????????# ### %= ### ## "" | | ????????????????????###?## #### #?? " | | ?????????????????????????## #### #?? ##" " | | ??????????????????????????# #?? ## | | ??????????????????????????# [ #####?? ?# | | ??????????????????????????##% #?????## ???#### | | ???????????????????????????# ###?????# #??????## | | ???????????????????????????# ######### #?####??# | | ???????????????????????????# ### ##?# | | ???????????????????????????########### #?# | | ????????????????????????????????????# ### | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????# | | ????????????????????????????????????# ## | | ????????????????????????????????????# ###### | | ??????????????????????????????????? ##????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeLightpackDisintegrator Manual? 0 Play Time 00:32:02 Cumulative 99.9 hours Start 2022.05.10 @ 14:16:58 End 2022.05.10 @ 14:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1443591d-455f-4f8e-897a-3be2f2230357