Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.15 @ 03:16:22

Player: ktur

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (21)       4200
Robots Destroyed (115)     575
Value Destroyed (4423)     4423
Prototype IDs (217)        4340
Alien Tech Used (0)        0
Bonus (5681)               5681
              TOTAL SCORE: 22219

 Bonus
-------
High Alert Combat Kills    533
Follower Combat Kills      1278
Network Hubs Disabled      600
Met Data Miner             300
Used Data Conduit          3000
Built Enhanced Grunts      300
Friendly Fire              -330

 Cogmind 
---------
Core Integrity             0/1150
Matter                     256/300
Energy                     99/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Factory

 Parts 
-------
>              --- POWER (4) --------
                   (None)
>              --- PROPULSION (7) ---
                   (None)
>              --- UTILITY (6) ------
                   (None)
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (4) ----
               Centrium Medium Armor Plating
  Experimental Reclamation Unit
               Nova Cannon

 Peak State 
------------
>           --- POWER ------------
      Light Fission Core
      Light Fission Core
      Light Fission Core
            Neutrino Core
>           --- PROPULSION -------
   Improved Flight Unit
   Improved Flight Unit
   Improved Flight Unit
            Field Propulsion Drive
            Field Propulsion Drive
            Field Propulsion Drive
            Field Propulsion Drive
>           --- UTILITY ----------
   Advanced Heat Sink
   Improved Cooling System
            Hacking Suite
            Hacking Suite
>           --- WEAPON -----------
            Phasing Sabre
            Phasing Sabre
>           --- INVENTORY --------
      Light Fission Core
   Improved Coolant Injector
  Precision Grenade Launcher
[Rating: 82]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   Improved Ion Engine
  Power Core               Light Fission Core
Propulsion                 Improved Flight Unit
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Improved Flight Unit
Utility                    Hacking Suite
  Device                   Improved Cooling System
  Storage                  Large Storage Unit
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Phasing Sabre
  Energy Gun               EM Shotgun
  Energy Cannon            Nova Cannon
  Ballistic Gun            Improved Assault Rifle
  Launcher                 Precision Grenade Launcher
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Slots Evolved              12   | .   .   2   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   
  Power                    3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   2   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             137  | 7   2   27  24  13  .   2   3   1   2   .   4   .   2   16  15  4   1   7   3   1   3   
  Power                    26   | 1   1   2   1   3   .   .   .   .   1   .   2   .   1   8   3   1   .   1   .   1   .   
    Engine                 10   | 1   1   2   1   1   .   .   .   .   .   .   1   .   .   2   .   1   .   .   .   .   .   
    Core                   16   | .   .   .   .   2   .   .   .   .   1   .   1   .   1   6   3   .   .   1   .   1   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               48   | 2   .   13  9   5   .   .   .   .   1   .   1   .   1   5   5   .   1   4   .   .   1   
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    21   | .   .   13  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 25   | .   .   .   1   5   .   .   .   .   1   .   1   .   1   5   5   .   1   4   .   .   1   
  Utility                  23   | 1   1   3   5   5   .   .   .   1   .   .   .   .   .   .   4   1   .   .   2   .   .   
    Device                 10   | .   .   .   3   2   .   .   .   1   .   .   .   .   .   .   2   .   .   .   2   .   .   
    Storage                6    | 1   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               4    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Protection             3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   40   | 3   .   9   9   .   .   2   3   .   .   .   1   .   .   3   3   2   .   2   1   .   2   
    Energy Gun             5    | .   .   1   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          15   | 3   .   5   5   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               12   | .   .   3   2   .   .   .   2   .   .   .   1   .   .   1   1   .   .   1   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   2   1   .   .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  3    | .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 46   | .   1   7   5   .   .   .   .   .   .   .   1   1   1   .   6   .   2   12  5   .   5   
  Power                    9    | .   1   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   1   .   1   
  Propulsion               22   | .   .   4   3   .   .   .   .   .   .   .   .   1   .   .   4   .   2   4   2   .   2   
  Utility                  8    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   1   .   1   
  Weapon                   7    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   1   
  Highest Loss Streak      10   | .   1   3   4   .   .   .   .   .   .   .   1   1   1   .   3   .   2   10  5   .   3   
Average Slot Usage (%)     90   | .   98  98  95  78  84  96  99  100 93  93  93  93  92  91  95  98  92  82  29  15  13  
  Engine                   6    | .   13  10  9   4   7   7   7   7   6   6   6   6   6   3   .   1   5   3   .   .   .   
  Core                     8    | .   .   .   .   8   7   7   7   7   13  13  12  13  13  16  22  21  17  12  4   5   2   
  Treads                   3    | .   28  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      14   | .   .   37  34  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   19   | .   .   .   .   31  38  38  38  38  40  40  40  40  40  40  39  41  39  36  13  5   4   
  Device                   6    | .   .   .   12  11  15  15  15  15  13  13  13  13  13  11  8   5   5   .   3   .   .   
  Storage                  9    | .   26  22  18  5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hackware                 6    | .   .   .   .   11  15  15  15  15  13  13  13  13  13  11  10  11  11  11  5   5   4   
  Protection               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   5   5   4   .   .   .   
  Ballistic Gun            8    | .   28  21  13  4   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Slashing Weapon          3    | .   .   .   .   .   .   .   5   7   6   6   6   6   5   4   8   9   5   5   2   .   .   
Naked Turns                16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  
Heaviest Build             84   | 12  20  59  84  26  17  24  27  27  32  26  34  30  35  43  46  43  39  38  11  5   17  
  Greatest Support         57   | 40  40  52  49  30  30  30  30  30  36  36  36  36  38  53  54  41  44  57  15  5   25  
  Greatest Overweight (x)  11   | .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   1   1   .   11  .   .   3   
  Average Overweight (x)   .    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 24   | 6   10  18  24  18  4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Average Capacity         9    | 5   9   16  18  9   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Most Carried             18   | 6   8   16  18  18  4   4   4   4   3   3   4   4   4   4   4   4   4   4   4   4   4   
  Average Carried          8    | 3   7   14  17  8   4   4   3   4   2   3   3   3   3   3   3   4   3   3   3   3   3   
  Final Capacity           18   | 6   10  18  18  4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Final Carried            18   | 6   8   14  18  4   4   4   4   4   3   3   4   4   4   4   4   4   3   3   4   4   3   

 Class Distribution 
--------------------
 40% | Mutant
 19% | Scavenger-Sprinter
 13% | Hacker-Sprinter
 12% | Generator-Sprinter
 11% | Scavenger-Mutant

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -9/Materials
   Scavenger-Mutant | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -7/Lower Caves
    Hacker-Sprinter | -7/Lower Caves
    Hacker-Sprinter | -7/Zion
    Hacker-Sprinter | -6/Proximity Caves
 Scavenger-Sprinter | -6/Factory
 Scavenger-Sprinter | -6/Lower Caves
 Scavenger-Sprinter | -6/Lower Caves
    Hacker-Sprinter | -6/Data Miner
    Hacker-Sprinter | -5/Proximity Caves
 Generator-Sprinter | -5/Factory
 Generator-Sprinter | -5/Extension
 Scavenger-Sprinter | -5/Cetus
 Scavenger-Sprinter | -5/Archives
 Scavenger-Sprinter | -5/Hub_04(d)
             Mutant | -4/Factory
             Mutant | -4/Waste
             Mutant | -4/Factory

 Resources                      | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
-----------                Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Matter Collected           2634 | 161  166  900  611  .    .    70   47   105  20   .    16   .    73   .    360  40   .    65   .    .    .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            3687 | .    184  1199 878  .    .    .    .    57   .    .    36   .    50   82   187  43   .    .    245  .    726  
  Parts                    205  | .    10   62   63   .    .    .    .    6    .    .    5    .    .    7    7    3    .    .    12   .    30   
Haulers Intercepted        8    | .    .    4    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Recyclers Shooed           3    | .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      10   | .    .    .    .    .    .    .    .    3    .    .    2    .    5    .    .    .    .    .    .    .    .    
  Prevented                2    | .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Combat Hostiles Destroyed  77   | .   6   26  18  .   .   .   .   4   .   .   4   .   1   7   .   1   .   .   4   .   6   
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Guns                     29   | .   5   13  11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      44   | .   1   13  7   .   .   .   .   4   .   .   4   .   .   7   .   .   .   .   4   .   4   
Classes Destroyed          12   | .   3   5   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   
  Worker                   8    | .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Builder                  3    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   8    | .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Recycler                 4    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 8    | .   2   2   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Watcher                  3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
  Swarmer                  29   | .   3   6   4   .   .   .   .   4   .   .   4   .   .   5   .   .   .   .   .   .   3   
  Grunt                    36   | .   3   14  11  .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   2   .   3   
  Sentry                   9    | .   .   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   
  Thug                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Best Kill Streak           10   | .   7   10  6   .   .   .   .   4   .   .   4   .   1   7   1   1   .   .   3   .   7   
  Combat Bots Only         8    | .   6   8   4   .   .   .   .   4   .   .   4   .   1   7   .   1   .   .   3   .   3   
Max Kills in Single Turn   5    | .   2   3   2   .   .   .   .   3   .   .   2   .   1   2   1   1   .   .   3   .   5   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   2   2   .   .   .   .   3   .   .   2   .   .   2   .   .   .   .   3   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
--------                   Run   | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Damage Taken               7598  | .    279  1714 1256 .    .    .    .    71   70   80   131  48   57   150  752  48   222  1041 352  .    1327 
  Core                     2160  | .    50   246  171  .    .    .    .    10   43   23   34   .    .    34   140  .    .    243  73   .    1093 
  Absorbed by Shields      142   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   47   .    .    .    .    54   
Core Remaining (%)         75    | 100  80   38   68   .    .    .    .    98   .    .    .    .    88   .    .    .    .    58   .    .    .    
Volleys Fired              210   | .    15   106  66   .    .    .    .    2    .    .    3    .    .    5    .    .    .    .    .    .    13   
  Largest                  2     | .    2    2    2    .    .    .    .    1    .    .    1    .    .    1    .    .    .    .    .    .    1    
  Hottest                  113   | .    40   70   86   .    .    .    .    36   .    .    36   .    .    36   .    .    .    .    .    .    113  
Shots Fired                372   | .    30   193  126  .    .    .    .    2    .    .    3    .    .    5    .    .    .    .    .    .    13   
  Gun                      326   | .    30   176  120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Launcher                 34    | .    .    17   6    .    .    .    .    2    .    .    3    .    .    5    .    .    .    .    .    .    1    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  283   | .    30   170  83   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  47    | .    .    6    29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Explosive                34    | .    .    17   6    .    .    .    .    2    .    .    3    .    .    5    .    .    .    .    .    .    1    
  Electromagnetic          8     | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         20    | .    8    20   17   .    .    .    .    4    .    .    7    .    .    9    .    .    .    .    .    .    .    
  Robot Miss Streak        4     | .    1    4    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           275   | .    22   139  91   .    .    .    .    1    .    .    3    1    1    2    13   2    .    .    .    .    .    
  Core Hits                205   | .    14   66   48   .    .    .    .    4    .    .    5    .    1    12   3    1    .    .    17   .    34   
  Critical Hits            2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Critical Kills           2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              89    | .    .    .    .    .    .    .    .    .    3    2    .    7    4    40   19   6    .    5    3    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 89    | .    .    .    .    .    .    .    .    .    3    2    .    7    4    40   19   6    .    5    3    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
Damage Inflicted           12085 | .    581  3010 1971 .    .    .    .    242  .    .    402  176  73   1009 1088 125  .    .    1182 .    2226 
  Guns                     3371  | .    218  1736 1417 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               7244  | .    363  1274 546  .    .    .    .    242  .    .    402  .    .    1009 .    .    .    .    1182 .    2226 
  Melee                    1462  | .    .    .    .    .    .    .    .    .    .    .    .    176  73   .    1088 125  .    .    .    .    .    
  Ramming                  8     | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2771  | .    218  1661 892  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  3418  | .    .    75   408  .    .    .    .    .    .    .    .    .    .    487  .    .    .    .    854  .    1594 
  Explosive                3701  | .    363  1274 546  .    .    .    .    242  .    .    402  .    .    522  .    .    .    .    107  .    245  
  Electromagnetic          725   | .    .    .    117  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    221  .    387  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1462  | .    .    .    .    .    .    .    .    .    .    .    .    176  73   .    1088 125  .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    9    .    5    6    
  Average Corruption       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    5    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    .    .    6    
    Message Errors         4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    1    
    Matter Fused           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Heat Flow Errors       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    
    Targeting Errors       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            994   | .    104  16   6    .    .    .    .    .    .    .    18   116  .    123  233  6    .    .    106  .    266  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               639   | .    104  16   6    .    .    .    .    .    .    .    18   .    .    123  .    .    .    .    106  .    266  
  Melee                    355   | .    .    .    .    .    .    .    .    .    .    .    .    116  .    .    233  6    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      926   | .    74   143  120  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    184  .    405  
  Shots                    18    | .    1    7    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    5    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        300   | .    6    52   288  .    .    .    .    .    .    .    5    .    .    264  180  45   19   300  .    .    245  
  Average Temperature      66    | .    5    8    135  .    .    .    .    .    .    .    5    .    .    70   38   16   8    104  .    .    113  
  Received Heat Transfer   1584  | .    45   552  531  .    .    .    .    12   18   .    18   6    18   .    215  7    36   105  12   .    9    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Parts Fried              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4     | .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
  Heat Transferred         3110  | .    .    222  888  .    .    .    .    .    .    .    .    .    .    300  .    .    .    .    650  .    1050 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
-------                    Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Peak Influence             1854 | .    228  616  615  279  .    .    .    .    164  .    .    .    .    1645 1798 1428 621  484  830  302  1854 
  Initial                  956  | .    .    32   221  279  .    .    .    .    84   .    .    .    .    63   796  956  571  206  195  287  211  
  Average                  526  | .    80   155  434  169  .    .    .    .    129  .    .    .    .    703  1210 1158 577  317  434  298  694  
Maximum Alert Level        5    | .    1    2    2    1    .    .    .    .    .    .    .    .    .    5    5    4    2    2    3    1    5    
  Low Security (%)         32   | 100  81   75   .    39   .    .    .    .    100  .    .    .    .    15   .    .    .    .    16   .    .    
  Level 1                  20   | .    18   10   45   60   .    .    .    .    .    .    .    .    .    23   .    .    .    81   38   100  38   
  Level 2                  16   | .    .    13   54   .    .    .    .    .    .    .    .    .    .    11   .    .    100  18   35   .    16   
  Level 3                  17   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    34   53   62   .    .    10   .    25   
  Level 4                  8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   25   37   .    .    .    .    12   
  Level 5                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    20   .    .    .    .    .    7    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          50   | .    2    4    3    1    .    .    .    .    .    .    .    .    .    12   12   .    .    5    3    .    8    
  Investigation            33   | .    .    1    1    1    .    .    .    .    .    .    .    .    .    10   6    .    .    5    3    .    6    
  Extermination            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            12   | .    2    3    2    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    
  Assault                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Distress Signals           18   | .   3   1   2   .   .   .   .   .   .   .   .   .   .   1   4   1   .   2   .   .   4   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              271  | .   11  39  29  .   1   .   .   6   6   4   5   4   8   19  47  11  4   30  5   4   38  
  Peak Tracking Total      25   | .   5   7   5   .   .   .   .   4   5   6   5   4   4   8   15  5   4   25  5   5   21  
  Tactical Retreats        28   | .   1   .   .   .   .   .   .   1   .   2   .   .   2   5   7   1   .   3   .   .   6   

 Traps                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Traps Triggered            11   | .   2   .   1   .   .   .   .   .   .   .   .   .   .   1   4   .   .   .   1   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
----------                 Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Machines Disabled          66   | .   2   4   1   .   .   .   .   .   .   .   .   .   1   5   1   1   .   .   12  .   39  
  Max in Single Turn       14   | .   2   1   1   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   6   .   14  
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Machines Sabotaged         10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   3   .   1   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Machines Accessed          67   | .   3   5   1   1   .   .   .   .   3   1   .   4   .   14  18  1   .   7   3   .   6   
  Terminals                52   | .   3   4   1   1   .   .   .   .   2   .   .   .   .   8   18  1   .   6   3   .   5   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Repair Stations          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   
Total Hacks                163  | .   9   13  1   8   .   .   .   .   5   1   .   25  .   29  25  2   .   12  8   .   25  
  Successful               101  | .   4   6   1   5   .   .   .   .   2   1   .   25  .   19  18  .   .   7   6   .   7   
  Failed                   62   | .   5   7   .   3   .   .   .   .   3   .   .   .   .   10  7   2   .   5   2   .   18  
    Catastrophic           11   | .   1   3   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   4   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   99   | .   9   9   1   8   .   .   .   .   3   .   .   .   .   15  8   2   .   11  8   .   25  
  Terminals                112  | .   9   9   1   8   .   .   .   .   3   .   .   .   .   13  25  2   .   10  8   .   24  
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   
  Repair Stations          10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   2   .   .   .   
Terminal Hacks             49   | .   3   2   1   3   .   .   .   .   1   1   .   25  .   1   12  .   .   .   .   .   .   
  Record                   11   | .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   
  Part Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Open Door                14   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   12  .   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         41   | .   1   1   .   2   .   .   .   .   1   .   .   .   .   11  6   .   .   6   6   .   7   
  Terminals                37   | .   1   1   .   2   .   .   .   .   1   .   .   .   .   8   6   .   .   6   6   .   6   
    Track                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Detonate               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   3   
    Operators              2    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               22   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   6   .   .   4   3   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Overload               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
    Reprogram              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         33   | .   3   5   .   1   .   .   .   .   3   .   .   .   .   6   5   1   .   4   1   .   4   
  Full Trace Events        9    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   3   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   7    | .   .   1   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Matter                 318  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   318 .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   .   .   
  Total Part Build Rating  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Time                     25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
------------               Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Total Allies               38   | .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    24   5    .    .    .    .    4    
  Largest Group            13   | .    .    .    .    .    .    .    .    .    1    .    .    .    .    4    13   6    3    .    .    .    3    
  Highest-Rated Group      580  | .    .    .    .    .    .    .    .    .    26   .    .    .    .    116  497  580  298  .    .    .    138  
  Highest-Rated Ally       156  | .    .    .    .    .    .    .    .    .    26   .    .    .    .    29   156  137  137  .    .    .    46   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               346  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   252  44   1    .    .    .    6    
  Total Damage             7707 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    721  5050 1678 46   .    .    .    212  
  Kills                    54   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    37   11   .    .    .    .    2    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac 
Robot Analysis Total       118  | .   2   1   .   .   .   .   .   .   .   .   .   115 .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
-------------              Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Turns Passed               5426 | 89   328  1269 779  66   41   73   166  70   111  92   139  54   136  353  880  232  31   143  99   37   238  
Spaces Moved               7474 | 51   173  611  323  133  168  261  594  236  246  351  492  111  486  825  1124 268  42   331  233  84   331  
  Core                     159  | 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    151  
  Treads                   389  | 45   173  171  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     763  | .    .    440  323  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   6163 | .    .    .    .    133  168  261  594  236  246  351  492  111  486  825  1124 268  42   329  233  84   180  
  Fastest Speed            17   | 50   160  120  150  23   23   23   23   23   20   20   20   20   20   17   19   20   20   19   34   40   37   
  Average Speed            42   | 147  160  139  151  23   23   23   23   23   22   20   21   20   22   17   20   20   21   28   34   40   50   
  Slowest Speed            600  | 160  160  210  180  23   23   23   23   23   23   23   23   23   23   19   102  97   24   600  40   40   280  
  Overloaded Moves         9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            50   | .    .    .    .    5    .    1    .    .    2    1    1    .    1    2    25   1    1    6    2    .    2    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       45   | 4    32   50   30   4    45   40   77   44   7    57   64   78   65   31   95   48   67   55   9    78   20   
  Regions Visited          21
    Branch Regions         12
  Pre-discovered Areas     33   | .    .    .    .    .    .    .    1    .    .    .    1    31   .    .    .    .    .    .    .    .    .    
  Known Exits Taken        2    | .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      17   | 1    1    1    1    .    1    1    1    1    .    1    1    1    1    1    1    1    1    1    .    .    .    
Scrap Searched             16   | .    .    .    .    .    .    2    4    2    .    2    2    .    4    .    .    .    .    .    .    .    .    
Spaces Dug                 120  | .    .    8    7    .    .    .    .    .    3    2    .    3    2    40   1    .    .    5    44   .    5    
Terrain Destroyed          711  | .    22   93   42   .    .    .    .    19   3    2    35   3    2    157  1    .    .    5    117  .    210  
  Melee                    59   | .    .    .    .    .    .    .    .    .    3    2    .    3    2    40   1    .    .    5    3    .    .    
  Projectile               12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  AOE                      640  | .    22   93   42   .    .    .    .    19   .    .    35   .    .    117  .    .    .    .    114  .    198  
Terrain Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   
---------                  Run  | Scr  Mat  Mat  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  
Total                      9163 | 62   197  849  493  169  169  271  623  248  293  367  520  131  506  970  1715 437  62   366  242  87   386  
  Wait                     1009 | .    5    63   45   10   2    10   23   9    44   16   19   12   11   45   457  155  21   25   4    .    33   
  Move                     7362 | 50   172  610  323  123  167  258  593  235  241  348  489  110  483  820  1079 265  39   318  229  83   327  
  Hop                      43   | .    .    .    .    4    .    1    .    .    2    1    1    .    1    2    19   1    1    6    2    .    2    
  Pick Up                  67   | 5    3    22   17   2    .    .    1    .    .    .    2    1    2    6    3    1    .    .    .    2    .    
  Fast Attach              54   | 6    1    5    6    .    .    2    2    1    .    .    1    .    .    10   7    3    .    6    3    .    1    
  Attach                   43   | .    1    8    5    10   .    .    1    .    2    .    2    .    2    4    3    .    1    1    .    1    2    
  Detach                   13   | .    .    1    1    2    .    .    .    .    1    .    1    .    1    2    1    .    .    1    1    .    1    
  Swap                     40   | 1    .    14   13   3    .    .    .    .    .    .    1    .    .    2    5    1    .    .    .    .    .    
  Drop                     91   | .    .    20   17   15   .    .    3    1    .    .    1    1    1    16   5    6    .    4    .    1    .    
  Fire                     210  | .    15   106  66   .    .    .    .    2    .    .    3    .    .    5    .    .    .    .    .    .    13   
  Melee                    86   | .    .    .    .    .    .    .    .    .    3    2    .    7    4    40   17   5    .    5    3    .    .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            76   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   51   .    .    .    .    .    7    
  Rewire                   68   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   .    .    .    .    .    .    
  Trap                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 4 exits: *Mat x2 / [*Min x2])
-8/Materials
-7/Factory (discovered 3 exits: Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Fac / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives
-5/Hub_04(d) (discovered 2 exits: *Fac x2)
-4/Factory
-4/Waste
-4/Factory (discovered 1 exit: [*Upp])

 History 
---------
 Turn | Location           | Event
    5 | -11/Scrapyard      | Discovered new exit (range 15)
   90 | -11/Scrapyard      | Entered Materials
  313 | -10/Materials      | Build established: Mutant
  375 | -10/Materials      | Discovered new exit (range 16)
  418 | -10/Materials      | Entered another Materials area
  418 | -9/Materials       | Evolved 2 slots: Propulsion x2
  572 | -9/Materials       | Discovered new exit (range 9)
  757 | -9/Materials       | Discovered new exit (range 10)
 1102 | -9/Materials       | Discovered new exit (range 12)
 1208 | -9/Materials       | Discovered new exit (range 5)
 1451 | -9/Materials       | Lost 3 parts (2n1w)
 1454 | -9/Materials       | Core integrity fell below 50%
 1573 | -9/Materials       | Destroyed 8 combat bots
 1687 | -9/Materials       | Entered another Materials area
 1687 | -8/Materials       | Evolved 2 slots: Utility x2
 1918 | -8/Materials       | Lost 4 parts (2n1u1w)
 2231 | -8/Materials       | Build established: Scavenger-Mutant
 2456 | -8/Materials       | Discovered new exit (range 5)
 2466 | -8/Materials       | Entered Factory
 2466 | -7/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 2506 | -7/Factory         | Identified exit to Storage
 2506 | -7/Factory         | Identified exit to Lower Caves
 2532 | -7/Factory         | Entered Lower Caves
 2571 | -7/Lower Caves     | Discovered new exit (range 5)
 2573 | -7/Lower Caves     | Entered another Lower Caves area
 2585 | -7/Lower Caves     | Learned Factory trap positions
 2589 | -7/Lower Caves     | Encountered a Warlord checkpoint
 2644 | -7/Lower Caves     | Discovered new exit (range 8)
 2646 | -7/Lower Caves     | Entered Zion
 2660 | -7/Zion            | Discovered new exit (range 16)
 2709 | -7/Zion            | Given the Hacking Drone Bay
 2714 | -7/Zion            | Learned location of Recycling (-7)
 2751 | -7/Zion            | Given A8's code to call for help
 2753 | -7/Zion            | Learned Factory stockpile data
 2756 | -7/Zion            | Learned Factory terminal intel
 2765 | -7/Zion            | Build established: Hacker-Sprinter
 2812 | -7/Zion            | Entered Proximity Caves
 2853 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 2874 | -6/Proximity Caves | Discovered new exit (range 14)
 2878 | -6/Proximity Caves | Learned Factory emergency access door positions
 2882 | -6/Proximity Caves | Entered Factory
 2882 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 2883 | -6/Factory         | Loaded intel: 142 trap records
 2886 | -6/Factory         | Loaded intel: 20 terminal locations
 2965 | -6/Factory         | Discovered new exit (range 4)
 2974 | -6/Factory         | Identified exit to Lower Caves
 2993 | -6/Factory         | Entered Lower Caves
 3028 | -6/Lower Caves     | Spotted B-75 Beast
 3082 | -6/Lower Caves     | Discovered new exit (range 14)
 3085 | -6/Lower Caves     | Entered another Lower Caves area
 3167 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 3191 | -6/Lower Caves     | Build established: Scavenger-Sprinter
 3201 | -6/Lower Caves     | Discovered new exit (range 10)
 3224 | -6/Lower Caves     | Entered Data Miner
 3224 | -6/Data Miner      | Discovered new exit (range 6)
 3228 | -6/Data Miner      | Met Data Miner
 3235 | -6/Data Miner      | Learned location of Section 7 (-2)
 3235 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 3237 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 3250 | -6/Data Miner      | Interfaced with the Data Conduit
 3278 | -6/Data Miner      | Entered Proximity Caves
 3287 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
 3394 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 3407 | -5/Proximity Caves | Discovered new exit (range 7)
 3414 | -5/Proximity Caves | Entered Factory
 3414 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 3415 | -5/Factory         | Loaded intel: 242 machine locations
 3493 | -5/Factory         | Build established: Hacker-Sprinter
 3525 | -5/Factory         | Repaired Imp. Flight Unit
 3611 | -5/Factory         | Destroyed 7 combat bots
 3648 | -5/Factory         | Spotted B-75 Beast
 3689 | -5/Factory         | Discovered new exit (range 4)
 3715 | -5/Factory         | Local fabrication network quarantined
 3726 | -5/Factory         | Garrison activated, responded to threat
 3740 | -5/Factory         | Fabricated Exp. Cesium-ion Thruster?
 3766 | -5/Factory         | Discovered new exit (range 6)
 3767 | -5/Factory         | Entered Extension
 3768 | -5/Extension       | Loaded intel: 46 machine locations
 3774 | -5/Extension       | Rescued a captive Derelict
 3774 | -5/Extension       | Rescued a captive Derelict
 3783 | -5/Extension       | Rescued a captive Derelict
 3783 | -5/Extension       | Rescued a captive Derelict
 3814 | -5/Extension       | Rescued a captive Derelict
 3818 | -5/Extension       | Build established: Generator-Sprinter
 3828 | -5/Extension       | Rescued a captive Derelict
 3836 | -5/Extension       | Rescued a captive Derelict
 3837 | -5/Extension       | Rescued a captive Derelict
 3869 | -5/Extension       | Lost 3 parts (1n2u)
 4067 | -5/Extension       | First assault squad dispatched
 4188 | -5/Extension       | Spotted B-75 Beast
 4191 | -5/Extension       | Spotted B-75 Beast
 4214 | -5/Extension       | Discovered new exit (range 16)
 4215 | -5/Extension       | Discovered new exit (range 14)
 4231 | -5/Extension       | Rescued a captive Derelict
 4234 | -5/Extension       | Lost 3 parts (3n)
 4234 | -5/Extension       | Rescued a captive Derelict
 4234 | -5/Extension       | Rescued a captive Derelict
 4239 | -5/Extension       | Rescued a captive Derelict
 4243 | -5/Extension       | Rescued A7
 4253 | -5/Extension       | Rescued a captive Derelict
 4290 | -5/Extension       | Rescued a captive Derelict
 4340 | -5/Extension       | Rescued a captive Derelict
 4340 | -5/Extension       | Rescued a captive Derelict
 4346 | -5/Extension       | Rescued a captive Derelict
 4480 | -5/Extension       | Allies destroyed B-75 Beast
 4620 | -5/Extension       | Disrupted transfer network
 4647 | -5/Extension       | Entered Cetus
 4647 | -5/Cetus           | Accompanied by 2 allies (A7)
 4648 | -5/Cetus           | Loaded intel: 24 machine locations
 4652 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 4658 | -5/Cetus           | Spotted Cetus Guard
 4658 | -5/Cetus           | Spotted Cetus Guard
 4660 | -5/Cetus           | Spotted Cetus Guard
 4660 | -5/Cetus           | Spotted Cetus Guard
 4663 | -5/Cetus           | Allies destroyed Cetus Guard
 4667 | -5/Cetus           | Started Cetus Manufacturing Module
 4686 | -5/Cetus           | Discovered new exit (range 16)
 4692 | -5/Cetus           | Manufactured an Enhanced Grunt
 4703 | -5/Cetus           | Build established: Scavenger-Sprinter
 4717 | -5/Cetus           | Manufactured an Enhanced Grunt
 4742 | -5/Cetus           | Manufactured an Enhanced Grunt
 4749 | -5/Cetus           | Allies destroyed Cetus Guard
 4767 | -5/Cetus           | Manufactured an Enhanced Grunt
 4792 | -5/Cetus           | Manufactured an Enhanced Grunt
 4879 | -5/Cetus           | Entered Archives
 4879 | -5/Archives        | Accompanied by 3 allies (A7)
 4880 | -5/Archives        | Loaded intel: 8 machine locations
 4908 | -5/Archives        | Discovered new exit (range 13)
 4910 | -5/Archives        | Entered Hub_04(d)
 4911 | -5/Hub_04(d)       | Loaded intel: 94 machine locations
 4932 | -5/Hub_04(d)       | Discovered new exit (range 16)
 4965 | -5/Hub_04(d)       | Lost 3 parts (2n1u)
 4985 | -5/Hub_04(d)       | Spotted B-75 Beast
 4990 | -5/Hub_04(d)       | Network Hub disabled
 4998 | -5/Hub_04(d)       | Found Mni. Smartbomb Launcher
 5033 | -5/Hub_04(d)       | Network Hub disabled
 5033 | -5/Hub_04(d)       | Network Hub disabled
 5037 | -5/Hub_04(d)       | Discovered new exit (range 9)
 5043 | -5/Hub_04(d)       | Spotted Lightning
 5045 | -5/Hub_04(d)       | Spotted Lightning
 5045 | -5/Hub_04(d)       | Spotted Lightning
 5051 | -5/Hub_04(d)       | Spotted Lightning
 5051 | -5/Hub_04(d)       | Spotted Lightning
 5051 | -5/Hub_04(d)       | Spotted Lightning
 5053 | -5/Hub_04(d)       | Entered Factory
 5053 | -4/Factory         | Evolved 2 slots: Utility x2
 5054 | -4/Factory         | Loaded intel: 268 machine locations
 5084 | -4/Factory         | Lost 10 parts (2p4n2u2w)
 5111 | -4/Factory         | Discovered new exit (range 11)
 5152 | -4/Factory         | Manually triggered Chute Trap
 5152 | -4/Factory         | Sucked down chute
 5152 | -4/Factory         | Entered Waste
 5158 | -4/Waste           | Spotted C-40 Crusher
 5158 | -4/Waste           | Spotted C-40 Crusher
 5160 | -4/Waste           | Spotted C-40 Crusher
 5162 | -4/Waste           | Spotted C-40 Crusher
 5163 | -4/Waste           | Spotted C-40 Crusher
 5167 | -4/Waste           | EMP discharged
 5169 | -4/Waste           | Spotted C-40 Crusher
 5174 | -4/Waste           | Lost 5 parts (1p2n1u1w)
 5182 | -4/Waste           | Discovered new exit (range 13)
 5189 | -4/Waste           | Entered Factory
 5190 | -4/Factory         | Loaded intel: 289 machine locations
 5269 | -4/Factory         | Discovered new exit (range 9)
 5303 | -4/Factory         | Garrison activated, responded to threat
 5363 | -4/Factory         | Build established: Mutant
 5376 | -4/Factory         | Lost 3 parts (2n1w)
 5397 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 5407 | -4/Factory         | Core integrity fell below 50%
 5411 | -4/Factory         | Core integrity fell below 20%
 5427 | -4/Factory         | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
05407_ Slug penetrates Fusion Modulator.
05410_ Fusion Modulator detonated.
05410_ Destroyed Lgt. Antimatter Reactor.
05410_ Fusion Modulator explodes.
05410_ Destroyed Lgt. Antimatter Reactor.
05410_ Fusion Modulator explodes.
05410_ YZ-G3O(g) destroyed.
05410_ Fusion Modulator explodes. <x3>
05410_ Terminal disabled.
05410_ Nuclear Reactor explodes.
05410_ Fusion Modulator explodes. <x5>
05410_ B9-8RW(g) destroyed.
05410_ Fusion Modulator explodes.
05411_ Slug penetrates H-77 Assassin.
05411_ Recycling Unit disabled.
05411_ Hacking Suite destroyed.
05415_ Penetrated by Slug.
05415_ Slug penetrates Wall. <x4>
05422_ Slug penetrates Door.
05422_ Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
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|                          @         #?""""?""""???? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           98
Energy Generation          58
Energy Capacity            575
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Cloak Strength             2
Armor Coverage             225
Evasion (%)                66
Recoil Reduction           2
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
               Hacking Suite | -9/Materials  | Scanalyzed
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
    Exp. Cesium-ion Thruster | -6/Data Miner | Free
     Exp. Targeting Computer | -6/Data Miner | Free
 Tactical Coordination Suite | -6/Data Miner | Free
              Exp. ECM Suite | -6/Data Miner | Free

 Robot Schematics 
------------------
   S-27 Virus | -6/Data Miner | Free
 G-50 Soldier | -6/Data Miner | Free
 L-41 Fighter | -6/Data Miner | Free
    P-70 Sage | -6/Data Miner | Free
   I-36 Angel | -6/Data Miner | Free

 Fabricated
------------
 Exp. Cesium-ion Thruster | x1 | -5/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GyrokineticTerrainDriver
  Manual?         0
Play Time         01:24:10
  Cumulative      237.3 hours
  Start           2021.10.15 @ 01:37:45
  End             2021.10.15 @ 03:16:22
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          287
  Rogue           287
  Adventurer      0
  Explorer        0
Win Type          -
  Total           11
  Types           8/0/2/1/0/0/0/0/0
Lore%             86
Gallery%          84
Achievement%      70
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6ab30d72-148c-404c-b9b8-a1956fca1885