Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:56:01 Player: ToasterKoishi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2125) 2125 TOTAL SCORE: 6165 Bonus ------- Pacifist 1125 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (20) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite System Shield Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scan Processor Improved Terrain Scan Processor 0b10 Alert Chip > --- WEAPON ----------- (None) > --- INVENTORY -------- High-capacity Matter Pod System Shield Datajack Datajack Datajack [Rating: 11] Favorites ----------- Power None Propulsion None Utility 0b10 Alert Chip Processor 0b10 Alert Chip Weapon Datajack Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . 4 2 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 6 | . 1 . 2 . 3 . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 3 | . . . 1 . 2 . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 3 | . . . 1 . 2 . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | . 1 . 1 . 1 . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 3 | . 1 . . . 1 . . . . 1 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 Weapon 2 | . 1 . . . 1 . . . . . Highest Loss Streak 1 | . 1 . . . 1 . . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 11 | . 7 . 7 14 10 18 15 15 13 12 Processor 10 | . . . 7 14 10 18 15 15 13 12 Naked Turns 138 | . 58 18 62 . . . . . . . Heaviest Build 3 | . 1 . 3 . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 5 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Matter Collected 278 | 197 . . 28 28 . 25 . . . . Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Hostile Shots Fired 198 | . 48 . . . 42 6 10 . . 92 Missed 76 | . 19 . . . 13 4 6 . . 34 Damage Taken 1455 | . 236 . . . 277 31 41 . . 870 Core 1418 | . 223 . . . 263 31 41 . . 860 Absorbed by Shields 162 | . . . . . . . . . . 162 Core Remaining (%) 62 | 100 . . . 10 52 . . 89 . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3 | . . . . . . . . . . 3 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 3 | . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 350 | . 12 . . . 63 . 18 . . 257 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Peak Influence 244 | . 125 48 . . 110 49 . . 64 244 Initial 49 | . . 48 . . . 49 . . 44 44 Average 48 | . 32 48 . . 42 49 . . 45 86 Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 . . 100 87 Level 1 2 | . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . . . 3 1 . . . . Investigation 3 | . 1 . . . 1 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Distress Signals 5 | . 1 . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 56 | . 15 . . . 10 2 5 . . 24 Peak Tracking Total 15 | . 11 . . . 6 3 6 . . 15 Tactical Retreats 10 | . 3 . . . 3 . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Traps Triggered 9 | . 1 . . . 1 2 . . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Accessed 6 | . 2 . 1 1 . . . . 1 1 Terminals 3 | . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 28 | . 2 . 23 1 . . . . 1 1 Successful 25 | . . . 23 1 . . . . 1 . Failed 3 | . 2 . . . . . . . . 1 Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 2 . 1 . . . . . . . Terminals 3 | . 2 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 24 | . . . 23 1 . . . . . . Record 23 | . . . 23 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . Highest-Rated Group 52 | . . 52 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Turns Passed 1055 | 14 124 18 135 51 196 129 110 76 31 171 Spaces Moved 1749 | 21 237 36 260 86 207 229 220 151 62 240 Core 1749 | 21 237 36 260 86 207 229 220 151 62 240 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 58 9 61 26 24 8 42 20 2 33 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Gar Total 1917 | 24 241 35 263 93 297 243 219 150 61 291 Wait 110 | 4 . . . 8 87 11 . . . . Move 1739 | 20 236 35 259 85 206 228 219 150 61 240 Hop . | . . . . . . . . . . . Pick Up 8 | . 4 . 1 . 1 2 . . . . Fast Attach 5 | . 1 . 2 . 2 . . . . . Attach 1 | . . . . . 1 . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 3 | . . . 1 . . 2 . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . 50 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 5) 104 | -10/Materials | Core integrity fell below 50% 125 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Core integrity fell below 20% 132 | -10/Materials | Discovered new exit (range 15) 139 | -10/Materials | Entered Mines 155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 155 | -10/Mines | Discovered new exit (range 5) 157 | -10/Mines | Entered Exiles 170 | -10/Exiles | Met 8R-AWN 178 | -10/Exiles | Met EX-HEX 194 | -10/Exiles | Met EX-BIN 200 | -10/Exiles | Aligned with FarCom system 200 | -10/Exiles | Given EX-Vault access code 212 | -10/Exiles | Opened EX-Vault 215 | -10/Exiles | Found Prototype Slashing Weapon 215 | -10/Exiles | Identified Longsword +1 221 | -10/Exiles | Found Prototype Processor 221 | -10/Exiles | Identified 0b10 Alert Chip 232 | -10/Exiles | Warned to stay clear of 0b10 Research branches 246 | -10/Exiles | Met EX-DEC 250 | -10/Exiles | Learned location of Zion (-6) 288 | -10/Exiles | Discovered new exit (range 10) 292 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 292 | -10/Exiles | Entered Mines 294 | -9/Mines | Found the Drone Emporium 304 | -9/Mines | Learned Materials non-interactive machine intel 318 | -9/Mines | Build established: Mutant 337 | -9/Mines | Discovered new exit (range 14) 343 | -9/Mines | Entered Materials 343 | -8/Materials | Evolved 4 slots: Utility x4 344 | -8/Materials | Loaded intel: 48 non-interactive machine locations 517 | -8/Materials | Discovered new exit (range 15) 539 | -8/Materials | Entered Factory 539 | -7/Factory | Evolved 2 slots: Utility x2 620 | -7/Factory | Discovered new exit (range 8) 668 | -7/Factory | Entered Lower Caves 676 | -7/Lower Caves | Learned Factory security intel 733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 775 | -7/Lower Caves | Discovered new exit (range 5) 778 | -7/Lower Caves | Entered another Lower Caves area 790 | -7/Lower Caves | Encountered a Warlord checkpoint 814 | -7/Lower Caves | Identified exit to Data Miner 849 | -7/Lower Caves | Discovered new exit (range 7) 853 | -7/Lower Caves | Learned Factory security intel 854 | -7/Lower Caves | Entered Factory 854 | -6/Factory | Evolved 2 slots: Utility x2 882 | -6/Factory | Identified exit to Garrison 885 | -6/Factory | Entered Garrison 910 | -6/Garrison | Installed Relay Interface Framework 961 | -6/Garrison | Triggered checkpoint 985 | -6/Garrison | Triggered checkpoint 995 | -6/Garrison | Core integrity fell below 50% 1033 | -6/Garrison | Triggered checkpoint 1051 | -6/Garrison | Core integrity fell below 20% 1056 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01043_ Field strength at 88. 01044_ Field strength at 82. 01045_ Field strength at 71. 01046_ Field strength at 60. 01047_ Field strength at 49. 01048_ Field strength at 38. 01049_ Field strength at 16. 01050_ Field strength at 10. 01051_ Stasis field depleted. 01051_ Triggered Stasis Trap. 01051_ A bubble of rippling energy engulfs the area. 01051_ Field strength at 94. 01052_ Field strength at 77. 01052_ Drone sends a signal. 01053_ Field strength at 61. 01054_ Field strength at 45. 01055_ Field strength at 29. 01056_ Field strength at 18. 01056_ Penetrated by Slug. 01056_ Critical hit (Burn: +27). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????#####?????####??????? | | ?????????????????????# #????""""#??????? | | ????????????????###### ##### ###?????? | | ????????????????# #?????? | | ????????????????# b b #?????? | | ????????????????#gg#################?????? | | ?????????#??????# #?????????????????????? | | ?????????# ####@ #################?????? | | ?????????# g #?????? | | ?????????# gg #?????? | | ????? g g h #?????? | | ???? ######################## #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????#gh #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ##????? | | ???????????????????????????????# T#????? | | ???????????????????????????????# ##????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ####### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightGyrokineticLegs Manual? 0 Play Time 00:17:25 Cumulative 55.7 hours Start 2024.04.15 @ 21:40:59 End 2024.04.15 @ 21:56:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 90f36a70-9298-4378-85a7-95d5554562d0