Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 08:39:02 Player: Badgun Good Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (157) 785 Value Destroyed (4448) 4448 Prototype IDs (316) 6320 Alien Tech Used (14) 2800 Bonus (43714) 43714 TOTAL SCORE: 69967 Bonus ------- Triggered High Security 500 High Alert Combat Kills 741 Follower Combat Kills 6081 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -11008 Cogmind --------- Core Integrity 1179/1600 Matter 396/425 Energy 514/520 System Corruption 0% Temperature Cool (4) Movement Hovering (16) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON (3) ------- Heavy Quantum Rifle Sigix Broadsword > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Integrity Redistributor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Quantum Shading Machine Advanced Salvage Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Reaction Control System Advanced Phase Shifter Zionite Shade Armor Experimental Powered Armor 7V-RTL's Ultimate Field > --- WEAPON ----------- Heavy Quantum Rifle Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Zionite Biocell Array Experimental Reaction Control System Zionite Shade Armor AEGIS Remote Shield Supersonic Drone Bay High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor [Rating: 242] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Zero-point Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Supersonic Drone Bay Device Supersonic Drone Bay Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Artifact Core Physics Calibrator Weapon CR-A16's Pointy Stick Energy Gun Heavy Quantum Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . -2 . . Utility 11 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 332 | 2 . 4 2 . 25 27 14 1 . 3 . 8 1 . . 2 16 2 2 . . 3 5 10 4 5 7 10 13 6 4 10 12 4 41 82 7 Power 36 | . . . 1 . 2 2 2 . . . . . . . . 2 1 . 1 . . . 4 3 . . . 1 . 1 . 1 2 . 3 10 . Engine 8 | . . . 1 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 12 | . . . . . . . . . . . . . . . . 2 1 . 1 . . . 4 3 . . . . . 1 . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 3 10 . Propulsion 57 | . . 2 . . 8 9 . . . . . 1 . . . . 1 . . . . . . 3 . . . 2 3 . . 1 . . 17 8 2 Treads 12 | . . 2 . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 8 2 Flight 19 | . . . . . 1 6 . . . . . 1 . . . . 1 . . . . . . 3 . . . 2 3 . . 1 . . 1 . . Utility 165 | 2 . . 1 . 4 3 7 1 . 1 . 3 . . . . 5 2 . . . 3 . 4 2 5 7 4 10 5 3 8 9 4 18 52 2 Device 70 | 2 . . . . . 2 2 . . 1 . 1 . . . . 3 2 . . . 1 . 1 . . 6 1 3 3 . 3 3 3 10 21 2 Storage 17 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 2 . 1 8 . Processor 23 | . . . . . 2 . 2 1 . . . 2 . . . . 1 . . . . . . . . . . 1 1 1 . . . . 4 8 . Hackware 16 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 2 1 . . 2 . 1 1 1 . . 4 . Protection 38 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . . . 4 1 2 4 1 2 2 3 . 3 11 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 74 | . . 2 . . 11 13 5 . . 2 . 4 1 . . . 9 . 1 . . . 1 . 2 . . 3 . . 1 . 1 . 3 12 3 Energy Gun 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 Energy Cannon 29 | . . . . . 3 10 5 . . . . 2 . . . . 2 . 1 . . . . . . . . 1 . . 1 . . . 1 2 1 Ballistic Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 1 . 2 1 . . . . . . . . . . . 2 . . 2 . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . . 1 3 . . . 1 . . . . . . 2 2 . . . 4 1 . 2 2 . 3 2 2 7 5 1 . 2 11 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . Parts Lost 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . 1 . 1 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 98 100 94 92 91 82 84 99 100 99 100 100 100 100 98 96 100 100 98 94 88 89 98 99 99 94 79 80 80 90 89 90 87 88 91 Engine 3 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 1 . 2 4 4 4 4 4 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 1 . 3 3 4 5 10 12 Treads 7 | . . 27 28 28 31 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 24 23 Flight 18 | . . . . . . 13 30 30 30 30 30 32 33 33 33 33 33 35 35 35 35 35 35 31 31 31 31 27 28 33 33 30 30 30 7 . . Device 19 | . 28 28 18 14 7 3 11 15 15 22 23 25 26 26 26 26 29 31 35 35 33 29 29 31 23 21 20 21 19 17 19 17 17 16 21 15 20 Storage 4 | . . . 8 14 9 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . 6 8 4 13 . Processor 7 | . . . . . 10 9 7 5 7 7 7 13 13 13 13 13 6 5 5 5 5 5 5 5 5 5 5 5 4 8 9 8 8 8 13 5 20 Hackware 3 | . . . . . 1 9 10 7 7 7 7 . . . . . . . . . . . . 5 18 12 10 9 6 4 2 4 . . . . . Protection 7 | . . . . . 6 5 7 15 15 7 7 6 6 6 6 6 8 5 5 5 5 5 5 5 5 12 15 15 9 6 4 12 13 13 10 9 8 Ballistic Cannon 4 | . . 27 28 28 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 6 7 5 6 6 6 6 3 . . . . . . . 7 10 10 8 4 4 4 4 3 4 4 4 4 Piercing Weapon 1 | . . . . . . . . . . 6 7 6 6 6 6 6 4 5 5 5 5 5 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 9 13 22 22 41 40 30 18 18 19 19 26 20 18 18 24 28 19 35 35 35 37 36 30 30 44 46 48 52 50 52 72 71 69 111 129 112 Greatest Support 149 | 20 20 40 40 40 80 80 20 20 20 20 20 26 26 26 26 26 30 50 50 50 50 50 50 55 53 53 53 54 69 72 72 72 72 92 118 125 149 Greatest Overweight (x) 6 | . . . . . . 1 1 . . 6 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 5 5 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 20 5 Average Capacity 7 | 5 5 5 7 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 9 5 Most Carried 10 | 6 5 5 7 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 Average Carried 6 | 4 4 4 4 8 9 9 7 5 5 4 5 4 5 5 5 5 4 5 4 5 5 5 5 5 4 5 5 4 5 5 5 4 8 9 9 9 4 Final Capacity 10 | 5 5 5 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 Final Carried 10 | 4 5 4 7 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 7 10 5 4 Class Distribution -------------------- 18% | Scout 17% | Scavenger-Mutant 17% | Mutant 9% | Sprinter 7% | Hacker-Sprinter 5% | Assassin 5% | Alien-Scout 4% | Alien-Ninja 3% | Scavenger-Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Infiltrator-Scout | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Hacker-Sprinter | -4/Archives Hacker-Sprinter | -4/Hub_04(d) Scout | -3/Research Scout | -3/Armory Scout | -3/Lab Hacker-Scout | -2/Research Alien-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Ninja | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 5773 | 252 . 185 . 28 340 624 28 . 44 47 . 85 75 2 . 20 1247 . 178 40 . . 61 196 70 50 70 100 76 124 . 94 188 53 610 815 71 Remotely 227 | 32 . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 8575 | 176 . 129 . 31 456 685 28 . . . . 85 . . . 106 1264 . 408 80 . . . . 33 81 106 540 212 65 . . 717 131 700 2136 406 Parts 443 | 19 . 7 . . 37 35 4 . . . . 8 . . . 10 41 . 6 4 . . . . 4 7 6 29 10 6 . . 29 8 46 100 27 Haulers Intercepted 12 | . . . . . 3 4 . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 42 | . . 7 . . 7 9 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 5 7 3 Melee 12 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 5 2 . Guns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Cannons 19 | . . 7 . . 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 2 . 2 . . 5 2 . . . . . . . . . 1 2 . . 1 . . . . . . . 1 . . . . 1 . . 3 . Worker 19 | . . . . . 1 2 . . . . . . . . . . 9 . . . . . . . . . . 4 1 . . . 1 . 1 . . Builder 16 | . . . . . . 2 . . . . . 2 . . . . 6 . . . . . . . . . . . 2 . . . 1 . 3 . . Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . 3 4 . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . Recycler 13 | 1 . . . . 1 2 . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . 2 . . 2 . Operator 9 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . . . . 2 1 . Watcher 15 | . . . . . 3 1 1 . . . . 2 . . . . . . 2 . . . . . 1 . . 1 1 . . . 1 . 2 . . Swarmer 11 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Grunt 7 | . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . Sentry 8 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Z-Light 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 4 . 2 . . 7 4 1 . . . . 1 . . . 1 5 . 4 . . . . . 1 . 2 2 4 1 . . 4 1 4 2 1 Combat Bots Only 4 | . . 2 . . 4 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 4 2 1 Max Kills in Single Turn 4 | 1 . 1 . . 4 1 1 . . . . 1 . . . 1 1 . 1 1 . . . . 1 1 1 4 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 1 . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 3 7V-RTL (-5/Factory) A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 4330 | . . 326 . . 172 442 . 14 . . 59 31 18 47 . 43 24 . . 112 101 . . 41 44 . . 467 . 263 . 34 101 234 304 940 513 Core 452 | . . 101 . . 21 17 . . . . 22 . 18 . . 23 . . . 30 28 . . . 21 . . . . . . . 35 39 8 40 49 Absorbed by Shields 4183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 731 1808 1644 Redirected to Shielding 99 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 98 . Regen/Repaired (Parts) 1567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . 32 574 101 618 207 Core Remaining (%) 87 | 100 . . . 59 . 93 . . . . 96 . . . . 95 . . . . . . 84 . . . . 98 . . 100 . . 81 . . 73 Volleys Fired 472 | 16 . 21 . . 17 55 10 . . . . 6 . . . . 31 . 1 1 . . 3 14 1 . . . . . . 3 2 . 11 133 147 Largest 2 | 2 . 2 . . 2 2 1 . . . . 1 . . . . 1 . 1 1 . . 1 1 1 . . . . . . 1 1 . 1 1 1 Hottest 120 | 40 . 70 . . 120 120 120 . . . . 120 . . . . 69 . 120 120 . . . . . . . . . . . 100 100 . 20 80 94 Shots Fired 556 | 32 . 42 . . 28 91 10 . . . . 6 . . . . 31 . 1 1 . . 3 14 1 . . . . . . 3 2 . 11 133 147 Gun 315 | 32 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 143 Cannon 209 | . . 42 . . 19 91 10 . . . . 6 . . . . 30 . 1 1 . . . . . . . . . . . 3 2 . . . 4 Launcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 30 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 14 1 . . . . . . . . . 11 . . Kinetic 169 | 32 . 42 . . 22 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 235 | . . . . . 4 18 10 . . . . 6 . . . . . . 1 1 . . . . . . . . . . . 3 2 . 11 36 143 Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . 16 4 Phasic 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . Robot Hit Streak 36 | 19 . 13 . . 14 20 20 . . . . 22 . . . . 24 . 25 . . . . 1 . . . . . . . . . . . 12 36 Robot Miss Streak 3 | 1 . 3 . . 3 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 147 Shots Hit Robots 472 | 24 . 26 . . 14 59 8 . . . . 9 . . . 4 30 . 6 2 . . . 1 2 14 6 4 10 2 . . 12 2 25 89 123 Core Hits 214 | 12 . 9 . . 17 23 1 . . . . 3 . . . 2 11 . 2 2 . . . . 1 4 2 14 2 1 . . 6 1 12 38 51 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 2 . . . 3 . . . . . . . . . . 7 . 1 . . . . . . 1 . . 1 . . . . . 3 4 . Blast 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . 3 . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 294 | . . . . . . . . . . . . 18 2 . . 9 43 . 7 3 . . 1 . 4 14 7 13 16 7 2 . 27 22 61 38 . Impact 29 | . . . . . . . . . . . . . . . . . 23 . 6 . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . . . . . . 12 2 . . 8 16 . . . . . . . 4 14 7 13 16 7 2 . 27 22 61 38 . Piercing 16 | . . . . . . . . . . . . 6 . . . 1 4 . 1 3 . . 1 . . . . . . . . . . . . . . Sneak Attacks 90 | . . . . . . . . . . . . 4 . . . . 25 . 3 2 . . . . . 14 3 . 5 2 . . 9 2 11 10 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage Inflicted 27663 | 191 . 463 . 19 820 1726 282 . . . . 640 . . . 167 2842 . 518 159 . . . . 119 1082 645 1256 929 289 . . 2218 446 3044 5576 4232 Guns 7783 | 191 . . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3375 4130 Cannons 3268 | . . 456 . . 352 1681 282 . . . . 178 . . . . 186 . 31 . . . . . . . . . . . . . . . . . 102 Explosions 1320 | . . . . . 328 . . . . . . . . . . . . . . . . . . . . . . 992 . . . . . . . . . Melee 15107 | . . . . . . . . . . . . 462 . . . 167 2656 . 487 159 . . . . 119 1082 645 264 929 289 . . 2218 446 2983 2201 . Ramming 124 | . . 7 . 19 53 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2094 | 191 . 456 . . 291 1156 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5820 | . . . . . 148 525 282 . . . . 178 . . . . . . 31 . . . . . . . . . . . . . . . 61 465 4130 Explosive 237 | . . . . . 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1509 | . . . . . 91 . . . . . . . . . . . 186 . . . . . . . . . . 992 . . . . . . . 138 102 Impact 2213 | . . . . . . . . . . . . . . . . . 1726 . 487 . . . . . . . . . . . . . . . . . . Slashing 12700 | . . . . . . . . . . . . 427 . . . 167 930 . . . . . . . 119 1082 645 264 929 289 . . 2218 446 2983 2201 . Piercing 194 | . . . . . . . . . . . . 35 . . . . . . . 159 . . . . . . . . . . . . . . . . . Phasic 2772 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2772 . Highest Corruption 8 | . . . . . 1 1 . . . . . . . . . . 1 8 8 8 8 8 8 1 1 1 3 5 . 2 2 . . . . . . Average Corruption 1 | . . . . . 1 1 . . . . . . . . . . 1 4 8 8 8 8 8 1 1 1 2 4 . 2 2 . . . . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . Effects 47 | . . . . . 2 9 . . . . . . . . . . 11 1 5 3 1 1 2 . 4 . . 7 . . 1 . . . . . . Message Errors 14 | . . . . . . 5 . . . . . . . . . . 6 . . . . . 1 . 1 . . 1 . . . . . . . . . Matter Fused 13 | . . . . . 1 . . . . . . . . . . . 2 1 3 1 1 . . . 2 . . 2 . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . . . . 1 . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4588 | . . . . . 29 38 24 . . . . 104 . . . . 1257 . 144 . . . . . 5 40 261 36 344 51 . . 1076 105 754 320 . Projectiles 97 | . . . . . 29 38 24 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . Melee 4455 | . . . . . . . . . . . . 98 . . . . 1257 . 144 . . . . . 5 40 261 . 344 51 . . 1076 105 754 320 . Knockbacks 17 | . . 6 . . 1 6 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 218 . . . . . . . . . Shots 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Rammed 26 | . . 4 . 4 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . . 4 . 5 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . . 111 . . 160 281 240 . . . . 285 5 9 . 2 287 1 148 60 . 135 274 . . . . 248 34 23 214 296 9 1 92 178 52 Average Temperature 70 | . . 46 . . 40 97 100 . . . . 102 5 6 . 2 73 1 59 42 . 91 127 . . . . 132 13 8 108 66 9 1 23 84 7 Received Heat Transfer 523 | . . 120 . . 36 180 . . . . . 12 . 9 . . 9 . . 21 18 . . . . . . 9 . . . . 18 9 10 62 10 Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 33 | . . . . . 1 . . . . . . . . . . . 10 . 4 . . . . . . . . 10 . . . . . . . 4 4 Impact Corruptions 33 | . . . . . . . . . . . . . . . . . 28 . 5 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Heat Transferred 5898 | . . . . . 320 1200 640 . . . . 400 . . . . . . 80 . . . . . . . . . . . . . . . 296 444 2518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1696 | 30 34 148 . 10 201 203 247 . . . . 91 . . . . 654 258 243 . . . . 902 917 688 459 1356 791 710 . 184 395 575 651 1696 . Initial 711 | . 19 13 . . 3 79 66 . . . . 9 . . . . 15 228 180 . . . . . 441 512 275 160 711 415 . . 103 222 344 408 . Average 334 | 13 25 77 . . 105 100 108 . . . . 48 . . . . 324 243 209 . . . . 426 627 654 426 843 747 508 . 88 286 349 497 1000 . Maximum Alert Level 5 | . . . . . 1 1 1 . . . . . . . . . 2 1 1 . . . . 3 3 2 2 4 3 3 . . 1 2 2 5 . Low Security (%) 41 | 100 100 100 . 100 96 87 88 . . . . 100 . . . . 32 . 23 . . . . 41 . . . 9 . . . 100 15 . . . . Level 1 16 | . . . . . 3 12 11 . . . . . . . . . 36 100 76 . . . . . 8 . 31 . . . . . 84 80 23 . . Level 2 23 | . . . . . . . . . . . . . . . . . 31 . . . . . . 35 57 100 68 4 . 98 . . . 19 76 14 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . 22 33 . . 80 100 1 . . . . . 1 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 14 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . . 3 2 8 . . . 1 1 . . . . 4 . . . . . . 2 2 . . 3 1 2 . . . 1 7 5 . Investigation 13 | . 1 . . . 2 1 5 . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Extermination 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 1 . Reinforcement 12 | . 1 . . . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . 3 1 . Assault 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . 1 3 . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 3 . 1 . 1 3 21 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . Times Spotted 378 | . 2 8 . . 16 14 9 4 10 . 5 3 4 9 . 7 27 5 2 2 5 . . 9 24 6 2 21 1 26 . 4 11 13 42 56 31 Peak Tracking Total 26 | . 3 3 . . 5 3 8 3 8 . 3 1 7 7 . 4 6 6 1 7 4 . . 3 5 5 . 10 1 24 . 3 4 15 16 8 26 Tactical Retreats 54 | . . 1 . . . . 1 . 2 . 2 1 4 1 . . 3 . . 3 . . . . 1 . . 1 . 3 . . 1 3 13 11 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . 1 . . . 1 4 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . 1 1 . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 75 | . . . . . 1 5 . . . . . . . . . . 3 . . . . . . 19 2 . 1 19 . 1 1 1 5 7 . 6 4 Max in Single Turn 12 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 12 . 1 1 . 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 43 | . 3 . 2 . 6 4 10 . . . 1 1 . . 2 1 3 . . . . 1 . 2 . . . . . 2 . . . 3 . 2 . Terminals 21 | . 2 . . . 4 3 5 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . 2 . Fabricators 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Recycling Units 6 | . 1 . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Total Hacks 101 | . 9 . 2 . 16 9 30 . . . 3 1 . . 7 3 6 . . . . 1 . 5 . . . . . 4 . . . 3 . 2 . Successful 62 | . 3 . 2 . 10 6 16 . . . 3 . . . 7 3 2 . . . . 1 . 1 . . . . . 3 . . . 3 . 2 . Failed 39 | . 6 . . . 6 3 14 . . . . 1 . . . . 4 . . . . . . 4 . . . . . 1 . . . . . . . Catastrophic 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 7 . 1 . 9 5 17 . . . . 9 . . . . 21 . 6 . . . 1 14 11 1 . 16 2 9 . 8 2 5 13 17 . Terminals 61 | . 6 . . . 14 7 23 . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . 3 . 2 . Fabricators 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . . . . Recycling Units 9 | . 3 . . . 2 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 42 | . 2 . 2 . 5 3 11 . . . 3 . . . 7 3 . . . . . 1 . . . . . . . . . . . 3 . 2 . Record 10 | . . . 1 . . . . . . . 3 . . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Branch Access Points 4 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . 5 3 4 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Terminals 6 | . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 4 2 7 . . . 1 1 . . . 1 1 . . . . . . 2 . 1 . . . 1 . . . . . . . Full Trace Events 7 | . 1 . . . . . 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 12 15 . 10 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 3 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 1 . . . . . . . . . 3 3 3 1 1 1 Autooverrided 6 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 106 | . . . . . . . . . . 4 1 2 . . . 1 9 1 7 . 1 . . 10 14 4 . 8 1 5 . 3 . . 7 28 . Largest Group 16 | . . . . . . . . . . 4 5 2 . . . 1 10 1 5 5 1 . . 10 16 10 8 11 1 3 . 3 . . 2 11 . Highest-Rated Group 1455 | . . . . . . . . . . 153 190 68 . . . 96 626 31 140 136 12 . . 512 1104 811 669 964 29 235 . 271 . . 300 1455 . Highest-Rated Ally 269 | . . . . . . . . . . 40 40 41 . . . 96 180 31 28 28 12 . . 103 159 159 103 103 29 103 . 122 . . 269 192 . Zionite Dispatches 30 | . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . 3 4 . . 3 1 4 . 2 . . 6 . . Heavy 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . . 1 . . Light 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Fire 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 26 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 1 1 . 1 . . 2 15 . STAY 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . DROP 8 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 1 . 1 . . 2 . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 630 | . . . . . . . . . . . 1 4 . . . 9 89 6 . . 2 . . 26 98 44 21 74 . 4 . 5 . . 25 222 . Total Damage 33796 | . . . . . . . . . . . 38 125 . . . 314 2101 82 . . 13 . . 1811 4440 1962 954 3253 . 385 . 470 . . 2561 15287 . Kills 138 | . . . . . . . . . . . . 1 . . . 2 20 . . . . . . 13 19 5 4 13 . 3 . 3 . . 11 44 . Allies Corrupted 12 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 5 . 1 . . . . 2 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 1 1 2 1 . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . . 15 . . . . 17 . . . . . . . . . . . . . . . . . . . . Items 32 | . . . . . . . . . . . . 15 . . . . 17 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 2 . . . 1 . 1 . 5 . Branch Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 16535 | 84 121 664 505 481 1195 1507 254 41 284 432 248 203 339 63 19 1076 2169 32 133 103 36 37 74 305 642 182 195 295 244 219 42 130 297 278 1181 1969 456 Spaces Moved 20793 | 32 95 367 310 282 622 666 647 152 533 859 371 405 784 258 77 520 1616 142 319 443 179 140 223 472 545 129 98 600 480 536 131 296 715 698 1609 3406 1036 Core 65 | . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Treads 1894 | . . 365 310 282 622 315 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 129 | 32 95 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5553 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1122 3395 1036 Flight 13152 | . . . . . . 351 647 152 533 805 371 405 784 258 77 520 1616 142 319 443 179 140 223 472 545 129 98 600 480 536 131 296 715 698 487 . . Fastest Speed 16 | 120 120 120 160 160 160 26 26 26 26 26 26 24 24 24 24 24 20 20 20 20 20 20 20 20 22 22 22 22 19 19 19 19 19 19 21 33 16 Average Speed 39 | 120 120 159 160 160 161 90 26 26 26 46 26 24 24 24 24 24 21 20 20 20 20 20 20 20 22 22 23 24 21 19 19 19 19 19 31 37 26 Slowest Speed 350 | 120 120 160 160 160 162 162 96 26 26 350 26 26 24 24 24 24 24 20 20 20 20 20 20 24 22 22 95 27 95 19 19 19 19 21 102 150 39 Overloaded Moves 452 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 452 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 4 14 2 1 . 1 4 2 2 . . 1 4 4 2 . . . 5 3 . . 5 . 3 . 2 3 2 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 50 | 3 26 59 70 50 55 57 24 35 80 87 58 19 91 50 69 65 37 78 16 71 51 62 52 14 59 50 68 46 16 46 72 16 69 59 33 58 51 Regions Visited 37 Branch Regions 26 Pre-discovered Areas 9 | . . 1 1 . 2 1 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 25 | . 1 . . . 1 . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . . . 1 . . . 1 4 2 . . 2 1 . 2 . . . 3 1 . 3 . . . . . . . . . . . . . . Spaces Dug 109 | . . . . . 14 1 2 . . . . 6 2 . . 3 9 . 1 1 . . 1 . 1 . . 3 4 4 . 3 9 10 21 12 2 Terrain Destroyed 516 | . . . . . 34 13 2 . . . . 6 2 . . 3 9 . 1 2 . . 1 . 1 . . 345 4 4 . 3 10 10 21 31 14 Melee 87 | . . . . . . . . . . . . 6 2 . . 3 9 . 1 1 . . 1 . 1 . . 3 4 4 . . 9 10 21 12 . Projectile 55 | . . . . . 2 13 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . 19 14 AOE 374 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . 342 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Ac0 Total 28170 | 53 102 400 321 309 777 1479 715 150 676 891 520 473 930 256 76 1462 3350 140 371 447 178 147 242 645 1056 261 257 722 592 638 141 362 815 796 2169 4033 1218 Wait 5884 | . 5 2 . 15 84 612 35 . 145 28 151 43 145 1 . 931 1637 . 45 3 . . 9 151 481 110 141 96 75 88 . 49 47 54 405 278 18 Move 20632 | 31 94 366 309 281 621 657 618 147 530 858 368 397 779 253 76 519 1614 135 310 439 178 139 222 461 538 128 97 590 479 529 130 291 708 694 1606 3405 1035 Hop 59 | . . . . . . 4 14 2 1 . 1 3 2 2 . . 1 2 4 1 . . . 5 3 . . 4 . 3 . 2 3 1 1 . . Pick Up 59 | 1 2 1 5 3 1 9 4 . . 1 . 2 . . . . 2 . 1 . . . . . 1 . . 1 . . . . 6 7 5 3 4 Fast Attach 222 | 1 . . 1 . 11 5 2 1 . 2 . 2 1 . . 1 8 2 1 . . 5 1 5 4 3 5 10 13 5 7 10 9 8 35 59 5 Attach 62 | 1 . 2 1 . . 16 10 . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . 2 3 3 17 1 Detach 79 | . . . . . 2 13 11 . . . . 2 . . . . 1 . . . . . . . . 2 . 3 1 3 . 1 3 . 9 27 1 Swap 66 | . . 2 . . 14 7 2 . . . . 4 . . . 1 6 . . . . . 4 5 . 2 2 . . 1 . . 2 . 4 8 2 Drop 218 | 3 1 2 5 . 14 19 9 . . 1 . . 1 . . 2 9 1 2 . . 3 2 4 4 2 5 6 8 2 2 6 6 7 29 58 5 Fire 472 | 16 . 21 . . 17 55 10 . . . . 6 . . . . 31 . 1 1 . . 3 14 1 . . . . . . 3 2 . 11 133 147 Melee 280 | . . . . . . . . . . . . 12 2 . . 8 39 . 6 3 . . 1 . 3 14 7 12 16 7 2 . 27 22 61 38 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . . 4 . 5 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . . 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Rewire 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . 1 . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 2) 85 | -11/Junkyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Entered Mines 259 | -10/Mines | Learned location of Mines (-9) 307 | -10/Mines | Build established: Mutant 476 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Entered Exiles 914 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 995 | -10/Exiles | Met EX-DEC 1024 | -10/Exiles | Learned location of Zion (-7) 1127 | -10/Exiles | Met EX-BIN 1146 | -10/Exiles | Aligned with FarCom system 1148 | -10/Exiles | Given EX-Vault access code 1188 | -10/Exiles | Opened EX-Vault 1200 | -10/Exiles | Found Supersonic Drone Bay 1204 | -10/Exiles | Found Gui. Plasma Cannon 1209 | -10/Exiles | Found AWS/Autocannon 1252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1359 | -10/Exiles | Discovered new exit (range 12) 1375 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Gui. Plasma Cannon, AWS/Autocannon 1375 | -10/Exiles | Entered Mines 1452 | -9/Mines | Learned Materials stockpile data 1489 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1684 | -9/Mines | Found a hidden stash of uninstalled traps 1779 | -9/Mines | Discovered new exit (range 5) 1856 | -9/Mines | Entered Materials 1856 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2458 | -8/Materials | Discovered new exit (range 9) 2879 | -8/Materials | Discovered new exit (range 3) 2907 | -8/Materials | Identified exit to Storage 2920 | -8/Materials | Build established: Scavenger-Mutant 3051 | -8/Materials | Entered Storage 3553 | -8/Storage | Identified exit to Recycling 3735 | -8/Storage | Used back door to open Recycling access 4221 | -8/Storage | Build established: Sprinter 4547 | -8/Storage | Discovered new exit (range 16) 4558 | -8/Storage | Entered Factory 4558 | -7/Factory | Evolved 2 slots: Utility x2 4560 | -7/Factory | FarCom data flow suspended 4733 | -7/Factory | Identified exit to Lower Caves 4798 | -7/Factory | Discovered new exit (range 18) 4812 | -7/Factory | Entered Lower Caves 4812 | -7/Lower Caves | Spotted ZS-OBL(f) 4813 | -7/Lower Caves | Encountered a Master Thief 4813 | -7/Lower Caves | Spotted 5D-MW5(f) 4814 | -7/Lower Caves | Encountered a Master Thief 4815 | -7/Lower Caves | Learned location of 1 exit from Factory 4852 | -7/Lower Caves | Discovered new exit (range 6) 4853 | -7/Lower Caves | Entered another Lower Caves area 4854 | -7/Lower Caves | Discovered new exit (range 14) 4862 | -7/Lower Caves | Encountered a Warlord checkpoint 5010 | -7/Lower Caves | Learned Factory stockpile data 5119 | -7/Lower Caves | Spotted 6M-8I2(f) 5122 | -7/Lower Caves | Spotted L2-VRO(f) 5123 | -7/Lower Caves | Encountered a Master Thief 5123 | -7/Lower Caves | Spotted XG-QVY(f) 5124 | -7/Lower Caves | Encountered a Master Thief 5124 | -7/Lower Caves | Encountered a Master Thief 5124 | -7/Lower Caves | Spotted SM-MMH(f) 5135 | -7/Lower Caves | Discovered new exit (range 7) 5137 | -7/Lower Caves | Entered Zion 5149 | -7/Zion | Found CR-A16's Pointy Stick 5160 | -7/Zion | Discovered new exit (range 16) 5162 | -7/Zion | Given the Hacking Drone Bay 5162 | -7/Zion | Found Prototype Device 5162 | -7/Zion | Identified Hacking Drone Bay 5252 | -7/Zion | Imprinted 5254 | -7/Zion | Declared Zion's savior 5285 | -7/Zion | Learned Factory emergency access door positions 5287 | -7/Zion | Learned Factory stockpile data 5305 | -7/Zion | Learned Factory emergency access door positions 5569 | -7/Zion | Entered Proximity Caves 5569 | -6/Proximity Caves | Accompanied by 4 allies 5655 | -6/Proximity Caves | Learned Factory terminal intel 5784 | -6/Proximity Caves | Learned Armory garrison access intel 5784 | -6/Proximity Caves | Learned Research garrison access intel 5784 | -6/Proximity Caves | Learned Factory trap positions 5810 | -6/Proximity Caves | Discovered new exit (range 5) 5817 | -6/Proximity Caves | Entered Factory 5817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5818 | -6/Factory | Identified exit to Factory 5819 | -6/Factory | Loaded intel: 77 trap records 5822 | -6/Factory | Loaded intel: 26 terminal locations 5861 | -6/Factory | Retrieved Zion intel report: Branch Access 5861 | -6/Factory | Identified exit to Lower Caves 5862 | -6/Factory | Zion Defense Resupply teleported in 6020 | -6/Factory | Entered Lower Caves 6120 | -6/Lower Caves | Build established: Scout 6158 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6280 | -6/Lower Caves | Encountered a Warlord checkpoint 6322 | -6/Lower Caves | Discovered new exit (range 15) 6326 | -6/Lower Caves | Identified exit to Lower Caves 6359 | -6/Lower Caves | Entered another Lower Caves area 6359 | -6/Lower Caves | Spotted IO-MWQ(f) 6360 | -6/Lower Caves | Encountered a Master Thief 6378 | -6/Lower Caves | Learned Factory security intel 6385 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6420 | -6/Lower Caves | Discovered new exit (range 3) 6421 | -6/Lower Caves | Identified exit to Data Miner 6422 | -6/Lower Caves | Entered Data Miner 6422 | -6/Data Miner | Discovered new exit (range 6) 6427 | -6/Data Miner | Met Data Miner 6432 | -6/Data Miner | Learned location of Section 7 (-2) 6432 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6435 | -6/Data Miner | Received God Mode back door access code from Data Miner 6440 | -6/Data Miner | Identified exit to Proximity Caves 6441 | -6/Data Miner | Entered Proximity Caves 6444 | -5/Proximity Caves | Learned Factory trap positions 6973 | -5/Proximity Caves | Escorted by Enhanced Grunt 6988 | -5/Proximity Caves | Spotted B-75 Beast 7290 | -5/Proximity Caves | Build established: Scavenger-Scout 7428 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7451 | -5/Proximity Caves | Learned Factory emergency access door positions 7517 | -5/Proximity Caves | Entered Factory 7517 | -5/Factory | Accompanied by 1 ally 7517 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7518 | -5/Factory | Loaded intel: 81 trap records 7529 | -5/Factory | Zion hero teleported in (7V-RTL) 7636 | -5/Factory | Zion Light squad teleported in 7703 | -5/Factory | Zion Fire squad teleported in 8414 | -5/Factory | Build established: Assassin 8863 | -5/Factory | Zion Melee Resupply teleported in 8944 | -5/Factory | Retrieved Zion intel report: Emergency Access 8982 | -5/Factory | Terminal network hard line cut 9162 | -5/Factory | Build established: Scout 9579 | -5/Factory | Destroyed 7V-RTL 9582 | -5/Factory | Found Corrupted 7V-RTL's Ultimate Field 9662 | -5/Factory | Discovered new exit (range 13) 9665 | -5/Factory | Identified exit to Factory 9686 | -5/Factory | Manually triggered Chute Trap 9686 | -5/Factory | Sucked down chute 9686 | -5/Factory | Entered Waste 9687 | -5/Waste | Met a frightened Derelict 9689 | -5/Waste | Spotted C-40 Crusher 9692 | -5/Waste | Found Prototype Device 9692 | -5/Waste | Identified Exp. Thermal Defense Suite 9694 | -5/Waste | Spotted C-40 Crusher 9701 | -5/Waste | EMP discharged 9712 | -5/Waste | Spotted C-40 Crusher 9712 | -5/Waste | Spotted C-40 Crusher 9715 | -5/Waste | Spotted C-40 Crusher 9715 | -5/Waste | Discovered new exit (range 12) 9718 | -5/Waste | Identified exit to Factory 9718 | -5/Waste | Entered Factory 9770 | -5/Factory | Zion Fire squad teleported in 9817 | -5/Factory | Zion Fire squad teleported in 9839 | -5/Factory | Discovered new exit (range 7) 9840 | -5/Factory | Identified exit to Upper Caves 9851 | -5/Factory | Entered Upper Caves 9851 | -5/Upper Caves | Accompanied by 5 allies 9863 | -5/Upper Caves | Identified exit to Upper Caves 9937 | -5/Upper Caves | Spotted B-75 Beast 9954 | -5/Upper Caves | Entered another Upper Caves area 9954 | -5/Upper Caves | Spotted 03-JVH(f) 9955 | -5/Upper Caves | Encountered a Master Thief 9956 | -5/Upper Caves | Spotted 65-QAV(f) 9957 | -5/Upper Caves | Encountered a Master Thief 9968 | -5/Upper Caves | Encountered a Warlord checkpoint 9983 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9988 | -5/Upper Caves | Discovered new exit (range 10) 9990 | -5/Upper Caves | Identified exit to Zhirov 9990 | -5/Upper Caves | Entered Zhirov 9990 | -5/Zhirov | Discovered new exit (range 3) 9994 | -5/Zhirov | Met Zhirov 9999 | -5/Zhirov | Found Alien Artifact 9999 | -5/Zhirov | Identified Integrated Dissipator 9999 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10004 | -5/Zhirov | Learned location of Quarantine (-2) 10005 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10019 | -5/Zhirov | Found Alien Artifact 10019 | -5/Zhirov | Identified Transdimensional Reconstructor 10019 | -5/Zhirov | Warped through subspace 10027 | -5/Zhirov | Identified exit to Proximity Caves 10027 | -5/Zhirov | Entered Proximity Caves 10039 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10040 | -4/Proximity Caves | Found Prototype Special Weapon 10040 | -4/Proximity Caves | Identified Molecular Deconstructor 10054 | -4/Proximity Caves | Learned 4 Research zone layouts 10099 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10101 | -4/Proximity Caves | Entered Factory 10101 | -4/Factory | Evolved 2 slots: Utility x2 10189 | -4/Factory | Retrieved Zion intel report: Emergency Access 10190 | -4/Factory | Zion Fire squad teleported in 10193 | -4/Factory | Zion Fire squad teleported in 10196 | -4/Factory | Zion Heavy squad teleported in 10229 | -4/Factory | Garrison activated, responded to threat 10351 | -4/Factory | First assault squad dispatched 10372 | -4/Factory | Discovered new exit (range 6) 10373 | -4/Factory | Identified exit to Extension 10374 | -4/Factory | Incoming assault squad redirected 10406 | -4/Factory | Entered Extension 10406 | -4/Extension | Accompanied by 10 allies 10502 | -4/Extension | Spotted B-86 Titan 10515 | -4/Extension | Spotted B-86 Titan 10516 | -4/Extension | Allies destroyed B-86 Titan 10531 | -4/Extension | Zion Light squad teleported in 10533 | -4/Extension | Zion Melee Resupply teleported in 10547 | -4/Extension | Rescued a captive Derelict 10571 | -4/Extension | Found Prototype Slashing Weapon 10571 | -4/Extension | Identified Vibroblade 10573 | -4/Extension | Found Prototype Slashing Weapon 10573 | -4/Extension | Identified Molecular Scythe 10579 | -4/Extension | Zion Light squad teleported in 10621 | -4/Extension | Zion Heavy squad teleported in 10656 | -4/Extension | First assault squad dispatched 10683 | -4/Extension | Rescued A7 10898 | -4/Extension | Build established: Hacker-Sprinter 10919 | -4/Extension | Allies destroyed B-86 Titan 10993 | -4/Extension | Discovered new exit (range 16) 10993 | -4/Extension | Discovered new exit (range 15) 10996 | -4/Extension | Identified exit to Cetus 11048 | -4/Extension | Entered Cetus 11048 | -4/Cetus | Accompanied by 10 allies (A7) 11053 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 11065 | -4/Cetus | Spotted Cetus Guard 11065 | -4/Cetus | Spotted Cetus Guard 11065 | -4/Cetus | Spotted Cetus Guard 11066 | -4/Cetus | Spotted Cetus Guard 11071 | -4/Cetus | Allies destroyed Cetus Guard 11074 | -4/Cetus | Allies destroyed Cetus Guard 11107 | -4/Cetus | Started Cetus Manufacturing Module 11122 | -4/Cetus | Discovered new exit (range 15) 11132 | -4/Cetus | Manufactured an Enhanced Grunt 11157 | -4/Cetus | Manufactured an Enhanced Grunt 11161 | -4/Cetus | Destroyed A7 11164 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11170 | -4/Cetus | Identified exit to Archives 11182 | -4/Cetus | Manufactured an Enhanced Grunt 11207 | -4/Cetus | Manufactured an Enhanced Grunt 11230 | -4/Cetus | Entered Archives 11230 | -4/Archives | Accompanied by 8 allies 11376 | -4/Archives | Discovered new exit (range 15) 11379 | -4/Archives | Identified exit to Hub_04(d) 11425 | -4/Archives | Entered Hub_04(d) 11425 | -4/Hub_04(d) | Accompanied by 6 allies 11430 | -4/Hub_04(d) | Zion Hacker squad teleported in 11433 | -4/Hub_04(d) | Zion Heavy squad teleported in 11442 | -4/Hub_04(d) | Discovered new exit (range 16) 11453 | -4/Hub_04(d) | Network Hub disabled 11467 | -4/Hub_04(d) | Spotted Lightning 11476 | -4/Hub_04(d) | Spotted Lightning 11478 | -4/Hub_04(d) | Garrison activated, responded to threat 11479 | -4/Hub_04(d) | Spotted Lightning 11482 | -4/Hub_04(d) | Destroyed Lightning 11493 | -4/Hub_04(d) | Allies destroyed Lightning 11514 | -4/Hub_04(d) | Found Prototype Processor 11514 | -4/Hub_04(d) | Identified Exp. Targeting Computer 11585 | -4/Hub_04(d) | Zion Fire squad teleported in 11607 | -4/Hub_04(d) | Identified exit to Research 11625 | -4/Hub_04(d) | Spotted B-86 Titan 11626 | -4/Hub_04(d) | Retrieved Zion intel report: Guard Positions 11630 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 11642 | -4/Hub_04(d) | Spotted Lightning 11642 | -4/Hub_04(d) | Spotted Lightning 11642 | -4/Hub_04(d) | Spotted Lightning 11701 | -4/Hub_04(d) | Network Hub disabled 11720 | -4/Hub_04(d) | Entered Research 11720 | -3/Research | Evolved 2 slots: Propulsion x2 11722 | -3/Research | Loaded intel: 3 garrison access locations 11785 | -3/Research | Discovered new exit (range 15) 11796 | -3/Research | Identified exit to Armory 11872 | -3/Research | Zion Infowar Resupply teleported in 11877 | -3/Research | Found Prototype Processor 11877 | -3/Research | Identified Spectral Analyzer 11964 | -3/Research | Entered Armory 11978 | -3/Armory | Zion Heavy squad teleported in 11989 | -3/Armory | Zion Infowar Resupply teleported in 11994 | -3/Armory | Found Prototype Processor 11994 | -3/Armory | Identified Exp. Terrain Scan Processor 12043 | -3/Armory | Repaired Quantum Shading Machine 12067 | -3/Armory | Found Prototype Protection 12067 | -3/Armory | Identified Zio. Heavy Carapace 12134 | -3/Armory | Zion Offense Resupply teleported in 12138 | -3/Armory | Spotted B-86 Titan 12142 | -3/Armory | Zion Kinetic Resupply teleported in 12157 | -3/Armory | Discovered new exit (range 19) 12176 | -3/Armory | Discovered new exit (range 23) 12183 | -3/Armory | Identified exit to Lab 12183 | -3/Armory | Entered Lab 12184 | -3/Lab | Discovered new exit (range 9) 12185 | -3/Lab | Identified exit to Research 12186 | -3/Lab | Hidden lab's door opened automatically 12186 | -3/Lab | Sensor layout match revealed 12187 | -3/Lab | Gained access to the hidden lab's interior 12192 | -3/Lab | Found Alien Artifact 12192 | -3/Lab | Identified Integrated Reactor 12192 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12197 | -3/Lab | Found Alien Artifact 12197 | -3/Lab | Identified Core Regenerator 12197 | -3/Lab | Used Core Regenerator, restored core integrity (+0) 12201 | -3/Lab | Found Prototype Protection 12201 | -3/Lab | Identified Exp. Powered Armor 12203 | -3/Lab | Found Prototype Energy Cannon 12203 | -3/Lab | Identified Warp Cannon 12206 | -3/Lab | Found Prototype Hackware 12206 | -3/Lab | Identified Quantum Router 12216 | -3/Lab | Found Alien Artifact 12216 | -3/Lab | Identified Core Reset Matrix 12216 | -3/Lab | Used Core Reset Matrix 12219 | -3/Lab | Discovered exit to Research (range 6) 12220 | -3/Lab | Sensed 1 artifact in vicinity 12225 | -3/Lab | Entered Research 12225 | -2/Research | Evolved 2 slots: Power x1, Utility x1 12227 | -2/Research | Discovered new exit (range 11) 12229 | -2/Research | Identified exit to Access 12231 | -2/Research | Retrieved Zion intel report: Branch Access 12231 | -2/Research | Identified exit to Quarantine 12232 | -2/Research | Zion Zionite Resupply teleported in 12243 | -2/Research | Found Prototype Protection 12243 | -2/Research | Identified Zio. Shade Carapace 12251 | -2/Research | Found Unknown Device 12251 | -2/Research | Identified Quantum Capacitor 12258 | -2/Research | Zion Heavy squad teleported in 12355 | -2/Research | Entered Quarantine 12356 | -2/Quarantine | Detected hypermatrix surge 12356 | -2/Quarantine | Sensed 15 artifacts in vicinity 12370 | -2/Quarantine | Found Sigix Broadsword 12401 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12406 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12406 | -2/Quarantine | Warped through subspace 12427 | -2/Quarantine | Discovered exit to Access (range 23) 12452 | -2/Quarantine | Found Core Stripper 12513 | -2/Quarantine | Found Subatomic Replicator 12624 | -2/Quarantine | Found Phase Armor 12635 | -2/Quarantine | Spotted Fortress 12651 | -2/Quarantine | Discovered new exit (range 6) 12652 | -2/Quarantine | Identified exit to Section 7 12652 | -2/Quarantine | Entered Section 7 12653 | -2/Section 7 | Sensed 22 artifacts in vicinity 12661 | -2/Section 7 | Found Integrated Reactor 12661 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12689 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 12696 | -2/Section 7 | Spotted S7 Guard 12704 | -2/Section 7 | Found Core Membrane 12704 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 12722 | -2/Section 7 | Spotted S7 Guard 12727 | -2/Section 7 | Build established: Alien-Scout 12731 | -2/Section 7 | Found Core Physics Calibrator 12818 | -2/Section 7 | Spotted S7 Guard 12837 | -2/Section 7 | Found Transdimensional Reconstructor 12838 | -2/Section 7 | Found Transdimensional Reconstructor 12849 | -2/Section 7 | Spotted B-99 Colossus 12857 | -2/Section 7 | Found Integrity Redistributor 12859 | -2/Section 7 | Found Integrity Redistributor 12861 | -2/Section 7 | Found Integrity Redistributor 12869 | -2/Section 7 | Found LRC Matter Compressor 12869 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12871 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 12872 | -2/Section 7 | Found LRC Boosters 12872 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 12873 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 12891 | -2/Section 7 | Spotted Alpha 7 12892 | -2/Section 7 | Spotted Alpha 7 12905 | -2/Section 7 | Spotted S7 Guard 12909 | -2/Section 7 | Found Integrated Thermoelectric Network 12916 | -2/Section 7 | Spotted B-90 Cyclops 12926 | -2/Section 7 | Discovered exit to Access (range 13) 12928 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-94) 12930 | -2/Section 7 | Entered Access 12930 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Propulsion x2, Utility x2, Weapon x1 12995 | -1/Access | Zion Experimental squad teleported in 13286 | -1/Access | Zion Hover Resupply teleported in 13510 | -1/Access | Found Prototype Protection 13510 | -1/Access | Identified Zio. Shade Armor 13513 | -1/Access | Found Zio. Shade Armor 13599 | -1/Access | Zion Heavy squad teleported in 13611 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 13646 | -1/Access | Zion Hover Resupply teleported in 13678 | -1/Access | Build established: Alien-Ninja 13706 | -1/Access | Found Quantum Capacitor 13860 | -1/Access | Found Prototype Hackware 13910 | -1/Access | Zion Experimental squad teleported in 13957 | -1/Access | First assault squad dispatched 14012 | -1/Access | Incoming assault squad redirected 14019 | -1/Access | Zion Kinetic Resupply teleported in 14077 | -1/Access | Discovered new exit (range 7) 14110 | -1/Access | Identified exit to Command 14111 | -1/Access | Entered Command 14341 | -1/Command | Retrieved Zion intel report: Emergency Access 14361 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14368 | -1/Command | Retrieved Zion intel report: Prototype Schematics 14377 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 14382 | -1/Command | Retrieved Zion intel report: Guard Positions 14383 | -1/Command | Identified Exp. System Shield 14389 | -1/Command | First assault squad dispatched 14391 | -1/Command | Disengaged cave seal 14391 | -1/Command | Zionites emerged from the dark tunnel 14405 | -1/Command | Incoming assault squad redirected 14406 | -1/Command | Incoming assault squad redirected 14406 | -1/Command | Found Prototype Protection 14406 | -1/Command | Identified Zio. Weapon Casing 14419 | -1/Command | Found Zio. Weapon Casing 14462 | -1/Command | Build established: Alien-Sprinter 14494 | -1/Command | Spotted M Guard 14539 | -1/Command | Spotted M Guard 14550 | -1/Command | Destroyed M Guard 14583 | -1/Command | Allies destroyed M Guard 14587 | -1/Command | Found Prototype Device 14587 | -1/Command | Identified Thermal Barrier 14589 | -1/Command | Found Prototype Device 14589 | -1/Command | Identified AEGIS Remote Shield 14631 | -1/Command | Found Corrupted Prototype Reactor 14631 | -1/Command | Identified Zero-point Reactor 14667 | -1/Command | Spotted Combat Programmer 14674 | -1/Command | Spotted Combat Programmer 14675 | -1/Command | Allies destroyed Combat Programmer 14675 | -1/Command | All MAIN.C guards destroyed 14712 | -1/Command | High security lockdown imminent 14750 | -1/Command | Met MAIN.C 14759 | -1/Command | 0b10 Conduit disabled 14775 | -1/Command | Destroyed MAIN.C Shell 14776 | -1/Command | MAIN.C activated Command garrisons 14809 | -1/Command | Allies destroyed MAIN.C 14815 | -1/Command | Discovered new exit (range 38) 14815 | -1/Command | Discovered new exit (range 98) 14815 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14828 | -1/Command | Found Zero-point Reactor 14830 | -1/Command | Found Exp. Powered Armor 14944 | -1/Command | Found Zero-point Reactor 14946 | -1/Command | Found Zero-point Reactor 15300 | -1/Command | Build established: Scavenger-Mutant 15452 | -1/Command | Found Exp. Targeting Computer 15462 | -1/Command | Found Exp. Core Analyzer 15643 | -1/Command | Found Quantum Capacitor 15950 | -1/Command | Found Exp. Targeting Computer 15989 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-86) 16050 | -1/Command | Found Exp. Targeting Computer 16075 | -1/Command | Warped through subspace to slip node 16075 | -1/Command | Discovered new exit (range 5) 16080 | -1/Command | Entered Access_0 16081 | -1/Access_0 | Sensed 1 artifact in vicinity 16081 | -1/Access_0 | Met Architect 16111 | -1/Access_0 | Architect warped through subspace 16111 | -1/Access_0 | Subspace Access Node disabled 16154 | -1/Access_0 | Subspace Access Node disabled 16177 | -1/Access_0 | A6 warped into view 16182 | -1/Access_0 | Destroyed A6 16251 | -1/Access_0 | Subspace Access Node disabled 16268 | -1/Access_0 | Architect warped through subspace 16276 | -1/Access_0 | A5 warped into view 16291 | -1/Access_0 | Destroyed A8 16372 | -1/Access_0 | Subspace Access Node disabled 16405 | -1/Access_0 | A4 warped into view 16531 | -1/Access_0 | Destroyed Architect 16532 | -1/Access_0 | Architect triggered a singularity event 16532 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 16532 | -1/Access_0 | Warped through subspace to slip node 16532 | -1/Access_0 | Discovered new exit (range 8) 16536 | *** | Escaped singularity! Last Messages --------------- 16515_ Quantum Shear penetrates Abandoned Machinery. 16515_ Quantum Shear penetrates Wall. 16515_ Penetrated by Quantum Shear. 16519_ Quantum Shear penetrates Wall. 16520_ Dropped Zio. Biocell Array. 16521_ Extracted 435 energy. 16522_ Penetrated by Quantum Shear. 16523_ Extracted 119 energy. 16526_ Penetrated by Quantum Shear. 16527_ Extracted 113 energy. 16531_ Architect: "If I can't win, no one wins!" 16531_ Architect destroyed. 16532_ A0_COM: Initiating irreversible singularity event. Goodbye. 16532_ Acquired Hpw. Transdimensional Reconstructor. 16532_ Warped through subspace, drawn to slip node. 16532_ EXIT=FOUND 16533_ A0_COM: 10. 16534_ A0_COM: 9. 16535_ A0_COM: 8. 16536_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 109 Energy Capacity 3780 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 36 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 34 Defensive Hacking 25 Item Schematics ----------------- Exp. Energy Well | -2/Quarantine | Archive Graviton Cannon | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Molecular Scythe | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Enh. Gamma Bomb Array | -2/Quarantine | Archive Hvy. Antimatter Reactor | -2/Quarantine | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Kinetic Spear | -2/Quarantine | Archive Com. Particle Reactor | -2/Quarantine | Archive Adv. Recalibrator | -2/Section 7 | Z-intel Imp. Component Analysis Suite | -2/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Launcher Loader | -2/Section 7 | Z-intel Quantum Rifle | -2/Section 7 | Z-intel Adv. Drone Bay | -2/Section 7 | Z-intel Triangulator | -2/Section 7 | Z-intel Imp. Terrain Scanner | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Power Amplifier | -2/Section 7 | Z-intel Adv. Force Field | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel Exp. Reaction Control System | -2/Section 7 | Archive Exp. Target Analyzer | -2/Section 7 | Archive Adv. Thermal Defense Suite | -2/Section 7 | Archive Exp. Coolant Injector | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Prc. Energy Filter | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Hvy. Proton Cannon | -1/Command | Z-intel Exp. Signal Interpreter | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Exp. Utility Shielding | -1/Command | Z-intel Adv. Energy Well | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Core Membrane LRC Matter Compressor Subatomic Replicator LRC Boosters Integrity Redistributor Core Physics Calibrator Integrated Thermoelectric Network Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideVariableWell Manual? 0 Play Time 02:59:02 Cumulative 2471.2 hours Start 2023.04.16 @ 05:33:23 End 2023.04.16 @ 08:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2838 Rogue 2830 Adventurer 0 Explorer 8 Win Type 6 Total 304 Types 49/32/103/3/3/5/106/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ac22516-08ce-48a6-8cc7-7e4c660a2df4