Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.28 @ 21:03:06 Player: Gnomed! Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (584) 584 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1834 Bonus ------- None Cogmind --------- Core Integrity 210/400 Matter 119/300 Energy 401/415 System Corruption 0% Temperature Warning (304) Movement Flying (102) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (8) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (10) ----- Medium Storage Unit Visual Processing Unit Sensor Array Targeting Computer Utility Shielding > --- WEAPON (5) ------- Beam Rifle Beam Rifle Assault Rifle Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- High-capacity Matter Pod (200) Structural Scanner Propulsion Shielding EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Sensor Array Targeting Computer Utility Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle Assault Rifle Assault Rifle Improved Light Cannon > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Propulsion Shielding EM Pulse Gun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 18 | . 16 . 2 Power 1 | . 1 . . Propulsion 6 | . 4 . 2 Utility 8 | . 8 . . Weapon 3 | . 3 . . Parts Attached 28 | 9 7 3 9 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 1 . 7 Treads . | . . . . Leg 2 | 2 . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight 7 | . . . 7 Utility 5 | 2 3 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 2 | 1 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 4 | 3 4 5 4 Power . | . . . . Propulsion . | 1 . 1 . Utility 2 | 1 2 3 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 4 | 1 . . 3 Power . | . . . . Propulsion 1 | 1 . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 58 | . 43 62 65 Engine 7 | . 7 8 8 Wheel 11 | . 12 13 8 Flight 2 | . . . 9 Device 3 | . 1 4 4 Storage 4 | . 4 4 4 Processor 7 | . 5 8 8 Protection 3 | . 1 4 4 Energy Gun 5 | . . 6 8 Ballistic Gun 11 | . 9 13 9 Peak Build Rating 25 | 7 15 18 25 Average Rating 14 | 5 10 17 20 On Entrance 9 | . 7 14 18 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 38 | 19 28 34 38 Greatest Support 36 | 20 36 36 36 Greatest Overweight (x) 3 | 2 . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 8 10 10 10 Most Carried 7 | 5 7 6 7 Average Carried 4 | 3 4 5 4 Final Capacity 10 | 10 10 10 10 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 54% | Scavenger-Skirmisher 32% | Hacker-Mutant 12% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1086 | 269 105 544 168 Remotely . | . . . . Salvage Created 936 | 96 133 274 433 Parts 51 | 5 11 7 28 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 2 4 12 Guns 17 | . 2 4 11 Cannons 1 | . . . 1 Classes Destroyed 9 | 2 3 2 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | 1 . 1 1 Watcher 3 | . 3 . . Swarmer 8 | . 2 . 6 Grunt 7 | . . 4 3 Sentry 3 | . . . 3 Best Kill Streak 10 | 3 3 4 10 Combat Bots Only 8 | . 2 4 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging 2 | . . . 2 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 56 | . 8 8 40 Missed 15 | . 3 3 9 Hits 41 | . 5 5 31 Projectile 41 | . 5 5 31 Critical Strikes 1 | . . . 1 Damage Taken 471 | . 28 46 397 Core 218 | . 13 15 190 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . . . 1 Ignored by Resistances 183 | . 16 25 142 Core Remaining (%) 94 | 100 . 88 . Volleys Fired 55 | 8 14 11 22 Largest 5 | 2 3 5 5 Hottest 185 | 40 60 156 185 Shots Fired 164 | 16 33 45 70 Gun 145 | 16 33 45 51 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 124 | 16 33 32 43 Thermal 40 | . . 13 27 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | 9 8 19 17 Robot Miss Streak 3 | 1 3 1 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 2 | . 1 1 2 Shots Hit Robots 113 | 13 22 35 43 Core Hits 45 | 5 7 13 20 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 1 1 1 Critical Strikes 6 | . 1 1 4 Burn 2 | . . . 2 Destroy 4 | . 1 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1614 | 153 307 478 676 Guns 1386 | 153 298 463 472 Cannons 194 | . . . 194 Explosions . | . . . . Melee . | . . . . Ramming 34 | . 9 15 10 Kinetic 1176 | 153 298 333 392 Thermal 404 | . . 130 274 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 3 | . 3 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 1 7 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 26 | . 9 7 10 Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 746 | . 30 377 746 Average Temperature 266 | . 13 123 412 Received Heat Transfer 111 | . . 39 72 Effects 50 | . . 2 48 Shutdowns 14 | . . 1 13 Energy Bleed 6 | . . . 6 Interference 4 | . . . 4 Matter Decay 3 | . . 1 2 Short Circuit 5 | . . . 5 Damage (minor) 6 | . . . 6 Damage (major) 9 | . . . 9 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1161 | . . 322 839 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 81 Level 1 4 | . . . 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 226 | 5 57 85 226 Initial . | . . . . Average 33 | 1 12 20 99 Influence Increases 527 | 20 81 110 316 Destroy 0b10 Robot/C 360 | . 40 80 240 Destroy 0b10 Robot/NC 60 | 20 20 10 10 Destroy Leader 98 | . 18 20 60 Successful Hack 3 | . 3 . . Disable Machine 4 | . . . 4 Destroy Structure 2 | . . . 2 Influence Decreases 331 | 20 81 110 120 Time Decay 331 | 20 81 110 120 Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 5 17 Peak Tracking Total 6 | . 2 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 543 | . 84 320 139 Optics 543 | . 84 320 139 Sensors 535 | . 83 320 132 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 879 | 155 202 320 202 Spaces Moved 710 | 101 169 319 121 Core 38 | 38 . . . Treads . | . . . . Legs 46 | 46 . . . Wheels 617 | 17 169 319 112 Hover . | . . . . Flight 9 | . . . 9 Fastest Speed 50 | 50 80 86 86 Average Speed 89 | 107 85 86 92 Slowest Speed 150 | 150 86 86 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 36 69 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed 2 | . 1 . 1 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 828 | 130 198 337 163 Wait 3 | 1 . . 2 Move 707 | 100 168 318 121 Hop . | . . . . Pick Up 22 | 9 7 3 3 Fast Attach 10 | 5 . . 5 Attach 18 | 4 7 3 4 Detach 1 | . 1 . . Swap . | . . . . Drop 9 | 3 . 1 5 Fire 55 | 8 14 11 22 Melee . | . . . . Ram 3 | . 1 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Evolved 16 slots: Power x1, Propulsion x4, Utility x8, Weapon x3 346 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Discovered exit to Mines (range 15) 349 | -10/Materials | Identified exit to Materials 349 | -10/Materials | Discovered exit to Materials (range 11) 358 | -10/Materials | Entered Mines 369 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 560 | -10/Mines | Discovered exit to Materials (range 13) 616 | -10/Mines | Learned location of Storage (-9) 678 | -10/Mines | Entered Materials 678 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Build established: Scavenger-Skirmisher 728 | -9/Materials | Identified exit to Mines 728 | -9/Materials | Discovered exit to Mines (range 12) 739 | -9/Materials | Discovered exit to Mines (range 7) 865 | -9/Materials | Destroyed 8 combat bots 880 | -9/Materials | Self-destructed Last Messages --------------- 00850_ Overheating: Broken Beam Rifle damaged (-15). 00850_ Acquired Flight Unit. 00851_ Overheating: Energy bleed (-81). 00851_ Dropped Broken Wheel. 00853_ Power failure, Imp. Ion Engine shutdown. 00853_ Overheating: Med. Storage Unit damaged (-87). 00853_ Acquired Flight Unit. 00854_ Acquired 40 matter. 00856_ Acquired Flight Unit. 00857_ Overheating: Energy bleed (-41). 00857_ K-01 Serf collects debris. 00859_ Acquired Flight Unit. 00861_ K-01 Serf collects debris. 00863_ Dropped Wheel. 00866_ K-01 Serf collects debris. 00872_ R-06 Scavenger knocked back. 00876_ Overheating: Energy bleed (-66). 00876_ L-31 Rogue knocked back. 00880_ Overheating: System interference. 00880_ Imp. Light Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ?????? ! #????????????????????????????????????? | | #????#*%[##???????????????????????????????????? | | ##### = #???????????????????????????????????? | | == #???????????????????????????????????? | | *=% +???????????????????????????????????? | | !%= ????????????????????????????????????? | | ##### ????????????????????????????????????? | | #????# #????????????????????????????????????? | | #????# #????????????????????????????????????? | | ######% +????????????????????????????????????? | | #* #????????????????????????????????????? | | "" # #????????????????????????????????????? | | """#| #????????????????????????????????????? | | S #!! #????????????????????????????????????? | | %+%!=#????????????????????????????????????? | | #[[ #????????????????????????????????????? | | """ # #????????????????????????????????????? | | """ # #????????????????????????????????????? | | """ # ##################???????????????????? | | # =r = g%% l @#???????????????????? | | # **########### #???????????????????? | | ###### [#?????????# #???????????????????? | | ?????# ##+###?????????# ???????????????????? | | ?????# # ???????????#+##??????????????????? | | ???? + # "?????????????????????????????????? | | ?? # # ????????????????????????????????? | | ? ?# # ????????????????????????????????? | | ##/??# # ![ ???????????????????????????????? | | ?????# # ! *???????????????????????????????? | | ?????# #######??????????????????????????????? | | ?????# #????????????????????????????????????? | | ?????#% #????????????????????????????????????? | | ????? % ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Organ Harvest Spot Them First Challenges ------------ None Game ------ Seed ParticleFieldthrustTerrabomb Manual? 0 Play Time 00:12:15 Cumulative 71.3 hours Start 2026.03.26 @ 22:14:03 End 2026.03.28 @ 21:03:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 69 Rogue 0 Adventurer 6 Explorer 63 Win Type - Total 24 Types 10/3/3/3/1/1/2/0/0/1 Lore% 46 Gallery% 56 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25a1ca31-ffc1-494a-86a4-16e3f1990a7c