Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 21:06:58 Player: Phillammon Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (236) 236 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1826 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 238/240 System Corruption 0% Temperature Cool (84) Movement Treading (185) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Guided Plasma Cannon Rocket Launcher > --- INVENTORY (12) --- Ion Engine Light Ion Engine Light Nuclear Core Wheel Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Guided Plasma Cannon Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Wheel Small Storage Unit Large Storage Unit Advanced Weight Redist. System Mining Laser [Rating: 21] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Visual Processing Unit Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 2 5 7 2 . Power 2 | . . 2 . . Engine 1 | . . 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 1 2 . . Treads 3 | 1 1 1 . . Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 1 1 . Device . | . . . . . Storage 2 | . 1 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | . 3 2 1 . Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 5 3 . . Power . | . . . . . Propulsion 3 | . 2 1 . . Utility . | . . . . . Weapon 5 | . 3 2 . . Highest Loss Streak 3 | . 3 2 . . Average Slot Usage (%) 84 | . 82 84 85 . Engine 2 | . 14 5 . . Core 11 | . . 8 14 . Treads 15 | . 14 18 14 . Wheel 2 | . 12 5 . . Storage 14 | . 14 14 14 . Processor 11 | . . 9 14 . Energy Cannon 5 | . . . 8 . Ballistic Gun 2 | . 21 . . . Launcher 12 | . . 13 14 . Special Weapon 6 | . . 9 5 . Naked Turns . | . . . . . Heaviest Build 53 | 12 15 20 53 . Greatest Support 42 | 20 20 42 22 . Greatest Overweight (x) 2 | . . 1 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 8 12 12 Average Capacity 8 | 6 6 8 9 12 Most Carried 8 | 6 7 7 8 8 Average Carried 6 | 5 4 5 7 8 Final Capacity 12 | 6 8 8 12 12 Final Carried 8 | 4 5 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 440 | 212 85 143 . . Remotely . | . . . . . Salvage Created 245 | . 179 54 . 12 Parts 14 | . 9 3 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . 6 3 . 1 Guns 6 | . 6 . . . Cannons 1 | . . . . 1 AOE 3 | . . 3 . . Classes Destroyed 3 | . 2 1 . . Swarmer 4 | . 3 . . 1 Grunt 5 | . 3 2 . . Assembled 1 | . . 1 . . Best Kill Streak 2 | . 2 2 . 1 Combat Bots Only 2 | . 2 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1065 | . 592 443 . 30 Core 250 | . 95 139 . 16 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 65 | . 36 22 6 1 Largest 2 | . 2 1 1 1 Hottest 120 | . 70 100 100 120 Shots Fired 100 | . 71 22 6 1 Gun 71 | . 71 . . . Cannon 1 | . . . . 1 Launcher 8 | . . 8 . . Special 20 | . . 14 6 . Kinetic 52 | . 52 . . . Thermal 40 | . 19 14 6 1 Explosive 8 | . . 8 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 2 . 3 Robot Miss Streak 3 | . 3 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | . 42 4 . 1 Core Hits 18 | . 13 4 . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 703 | . 356 310 . 37 Guns 356 | . 356 . . . Cannons 37 | . . . . 37 Explosions 300 | . . 300 . . Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 182 | . 182 . . . Thermal 211 | . 174 . . 37 Explosive 300 | . . 300 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . 32 . . Projectiles . | . . . . . Explosions 32 | . . 32 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . 59 . . Shots 3 | . . 3 . . Rammed 5 | . . 5 . . Targets Rammed 5 | . . 5 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 198 70 99 84 Average Temperature 63 | . 93 33 50 63 Received Heat Transfer 424 | . 282 142 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 598 | . 518 . . 80 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 130 | . 130 80 . 35 Average Influence 58 | . 76 50 . 27 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 27 . 3 Peak Tracking Total 22 | . 3 22 . . Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 1 1 . Successful 2 | . . 1 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 1 1 . Open Door 1 | . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2023 | 9 243 524 1245 2 Spaces Moved 1234 | 3 125 357 749 . Core . | . . . . . Treads 949 | . 15 185 749 . Legs 1 | 1 . . . . Wheels 284 | 2 110 172 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 100 100 90 145 . Average Speed 144 | 106 107 119 162 . Slowest Speed 185 | 120 160 152 185 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 21 83 81 7 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 19 | . . 14 5 . Terrain Destroyed 59 | . . 54 5 . Melee . | . . . . . Projectile 19 | . . 14 5 . AOE 40 | . . 40 . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1345 | 10 174 402 758 1 Wait 8 | . 4 4 . . Move 1230 | 2 124 356 748 . Hop . | . . . . . Pick Up 14 | 2 4 7 1 . Fast Attach 1 | . 1 . . . Attach 10 | 2 4 4 . . Detach 1 | . 1 . . . Swap 5 | . . 3 2 . Drop 6 | 4 . 1 1 . Fire 65 | . 36 22 6 1 Melee . | . . . . . Ram 5 | . . 5 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 11) 253 | -10/Materials | Entered Mines 254 | -10/Mines | Assembled infested the area 257 | -10/Mines | Lost 3 parts (2n1w) 259 | -10/Mines | Core integrity fell below 50% 285 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 352 | -10/Mines | Core integrity fell below 20% 425 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 771 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 771 | -10/Mines | Discovered new exit (range 5) 777 | -10/Mines | Entered Exiles 798 | -10/Exiles | Discovered new exit (range 19) 814 | -10/Exiles | Met 8R-AWN 837 | -10/Exiles | Met EX-HEX 895 | -10/Exiles | Met EX-DEC 947 | -10/Exiles | Visited The Gauntlet 1056 | -10/Exiles | Discovered new exit (range 11) 1128 | -10/Exiles | Met EX-BIN 1250 | -10/Exiles | Aligned with FarCom system 1251 | -10/Exiles | Given EX-Vault access code 1284 | -10/Exiles | Opened EX-Vault 1296 | -10/Exiles | Found Gui. Plasma Cannon 1335 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2022 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2022 | -10/Exiles | Entered Mines 2024 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 01296_ Acquired Gui. Plasma Cannon. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01447_ Extracted 3 energy. 01554_ Dropped Sml. Storage Unit. LOCATION=UNKNOWN GOAL=ESCAPE 02022_ Receiving FarCom transmissions... 02022_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????###########?????????????????????? | | ??????# #?????????????????????? | | ??????# """ ###???????????????????? | | ??????# """ ????????????????????? | | ??????# """ #?????????????????????? | | ??????# @ #?????????????????????? | | ??????# """ #?????????????????????? | | ??????# """ %=#?????????????????????? | | ??????# """ sss#?????????????????????? | | ??????# #?????????????????????? | | ??????# """ """ #?????????????????????? | | ??????# """ """ #?????????????????????? | | ??????# """ """ #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ???????##########?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableNuclearBlade Manual? 0 Play Time 00:12:07 Cumulative 15.1 hours Start 2020.07.26 @ 20:54:59 End 2020.07.26 @ 21:06:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4251d514-9ac9-4280-bf06-14eb77e06811