Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 18:31:31 Player: TheSkyeDoctor Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3279) 3279 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1237) 1237 TOTAL SCORE: 8571 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 87 Aligned with FarCom 300 Friendly Fire -2 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 91/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Scrap Suit Cooling System Large Battery (200) High-capacity Matter Pod (0) Improved Terrain Scanner 0b10 Alert Chip Advanced Targeting Computer Cloak of Protection Hardened Light Armor Plating Sensor Drone Bay Heavy Missile Launcher Advanced Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Flak Gun Heavy Missile Launcher Heavy Missile Launcher Katana > --- INVENTORY -------- Improved Deuterium Engine Scrap Suit Cooling System Large Battery High-capacity Matter Pod Improved Terrain Scanner 0b10 Alert Chip Advanced Targeting Computer Cloak of Protection Hardened Light Armor Plating Sensor Drone Bay Advanced Datajack Plasma Cutter [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 2 | . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 63 | 8 . . 8 8 . . 10 29 Power 11 | 1 . . 1 1 . . 1 7 Engine 10 | 1 . . 1 1 . . 1 6 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 1 . . 2 10 Treads 6 | 2 . . 1 . . . . 3 Leg . | . . . . . . . . . Wheel 10 | . . . . 1 . . 2 7 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 2 . . 1 1 . . 3 2 Device 2 | 1 . . . . . . 1 . Storage 2 | 1 . . 1 . . . . . Processor 5 | . . . . 1 . . 2 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 27 | 3 . . 5 5 . . 4 10 Energy Gun 5 | . . . 3 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 3 . . 1 1 . . 1 1 Ballistic Cannon 5 | . . . . . . . 3 2 Launcher 7 | . . . . 2 . . . 5 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 36 | . . . 3 6 . . 2 25 Power 5 | . . . . 1 . . . 4 Propulsion 14 | . . . 1 1 . . 2 10 Utility 3 | . . . . 1 . . . 2 Weapon 14 | . . . 2 3 . . . 9 Highest Loss Streak 6 | . . . 2 4 . . 2 6 To Critical Strikes . | . . . . . . . . . Average Backups 11 | . 3 4 8 11 13 14 13 13 Power 1 | . 1 1 1 1 . 1 1 1 Propulsion . | . 1 1 1 . . . . . Utility 7 | . 1 2 3 5 8 10 8 9 Weapon 1 | . . . 1 2 3 2 3 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . . . 4 . 1 . 1 14 Power 2 | . . . 1 . . . . 1 Propulsion . | . . . . . . . . . Utility 9 | . . . . . . . . 9 Weapon 6 | . . . 3 . 1 . 1 1 Tool/Special 3 | . . . . . . . . 3 Average Slot Usage (%) 89 | . 99 100 93 94 100 100 92 80 Engine 9 | . 14 14 11 11 11 11 9 5 Treads 9 | . 28 28 20 13 11 11 1 2 Wheel 9 | . . . . 7 11 11 9 16 Device 4 | . 14 14 11 2 . . 9 . Storage 9 | . 14 14 11 11 11 11 9 7 Processor 12 | . . . . 5 11 11 17 22 Energy Gun 6 | . . . 15 14 11 11 6 . Ballistic Gun 10 | . 27 28 22 13 11 11 12 1 Ballistic Cannon 5 | . . . . . . . 6 12 Launcher 2 | . . . . 4 11 11 1 3 Impact Weapon 4 | . . . . 11 11 11 9 1 Slashing Weapon 2 | . . . . . . . . 5 Peak Build Rating 36 | 7 7 7 14 18 20 19 29 36 Average Rating 20 | 5 6 7 11 14 18 19 24 30 On Entrance 13 | . 7 7 7 14 18 19 19 29 Avg Prop Armor Cover (%) 9 | . . . . 10 9 9 9 . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 15 15 15 38 39 39 39 48 50 Greatest Support 58 | 40 40 40 40 40 10 10 20 58 Greatest Overweight (x) 12 | 3 . . 1 3 3 3 12 10 Average Overweight (x) 1 | . . . . 2 3 3 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 12 15 15 15 15 15 Most Carried 15 | 3 4 4 12 14 15 15 15 15 Average Carried 11 | . 3 4 8 11 14 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 3 4 4 12 14 15 15 15 15 Class Distribution -------------------- 29% | Mutant 27% | Gunner 15% | Scavenger-Gunner 9% | Scientist-Gunner 8% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Assassin | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 2063 | 277 91 90 214 193 . . 99 1099 Remotely . | . . . . . . . . . Salvage Created 2601 | 95 91 172 395 302 . . 118 1428 Parts 141 | 4 8 10 25 14 . . 9 71 Haulers Intercepted 6 | . . . 2 . . . . 4 Recyclers Shooed 3 | . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 67 | . 2 4 6 11 . . 1 43 Melee 9 | . . . . 2 . . . 7 Guns 12 | . 2 4 4 1 . . 1 . Cannons 10 | . . . . . . . . 10 AOE 36 | . . . 2 8 . . . 26 Classes Destroyed 15 | 2 1 . 6 1 . . . 5 Worker 8 | . . . 1 1 . . 2 4 Builder 4 | . . . . . . . . 4 Tunneler 2 | 2 . . . . . . . . Hauler 6 | . . . 2 . . . . 4 Recycler 3 | 1 . . 1 . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 4 | . . . 1 . . . 2 1 Swarmer 9 | . . . 2 . . . . 7 Grunt 38 | . 2 4 1 9 . . . 22 Brawler 2 | . . . . . . . . 2 Duelist 3 | . . . . 2 . . . 1 Protector 1 | . . . . . . . . 1 Sentry 10 | . . . 3 . . . 1 6 Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 8 | 2 2 2 3 3 . . 1 8 Combat Bots Only 6 | . 2 2 2 3 . . 1 6 Max Kills in Single Turn 6 | 1 1 1 3 2 . . 1 6 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 2 . . . 3 Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 520 | . 4 16 65 42 . . 17 376 Missed 196 | . 4 7 23 15 . . 5 142 Hits 324 | . . 9 42 27 . . 12 234 Melee 3 | . . . . 3 . . . . Projectile 321 | . . 9 42 24 . . 12 234 Critical Strikes 5 | . . . . 1 . . 1 3 Damage Taken 4197 | . . 131 566 494 . . 187 2819 Core 911 | . . 16 72 96 . . 14 713 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 . 93 . . . 58 97 . Volleys Fired 134 | 9 3 11 26 13 . . 12 60 Largest 4 | 2 2 2 4 3 . . 3 3 Hottest 141 | 40 40 40 141 119 . . 111 111 Shots Fired 341 | 18 6 22 95 37 . . 36 127 Gun 205 | 18 6 22 95 29 . . 27 8 Cannon 94 | . . . . . . . 9 85 Launcher 42 | . . . . 8 . . . 34 Special . | . . . . . . . . . Kinetic 236 | 18 6 22 52 18 . . 27 93 Thermal 21 | . . . 4 8 . . 9 . Explosive 42 | . . . . 8 . . . 34 Electromagnetic 42 | . . . 39 3 . . . . Robot Hit Streak 9 | 4 8 7 6 6 . . 9 9 Robot Miss Streak 7 | 2 . 2 3 6 . . 5 7 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 254 | 12 5 14 42 23 . . 26 132 Core Hits 212 | 4 4 8 15 19 . . 13 149 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . 2 . . . . 3 Burn 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 64 | . . . . 8 . . 9 47 Impact 20 | . . . . 8 . . 9 3 Slashing 44 | . . . . . . . . 44 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 1 9 Combat Hostiles 2 | . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9737 | 154 59 200 963 1193 . . 457 6711 Guns 1575 | 154 59 200 635 143 . . 256 128 Cannons 1312 | . . . . . . . 109 1203 Explosions 5176 | . . . 328 771 . . . 4077 Melee 1674 | . . . . 279 . . 92 1303 Ramming . | . . . . . . . . . Kinetic 2441 | 154 59 200 332 101 . . 264 1331 Thermal 1113 | . . . 343 55 . . 101 614 Explosive 4170 | . . . . 742 . . . 3428 Electromagnetic 339 | . . . 288 16 . . . 35 Impact 371 | . . . . 279 . . 92 . Slashing 1303 | . . . . . . . . 1303 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 706 | . . . 157 66 . . . 483 Projectiles . | . . . . . . . . . Explosions 554 | . . . 157 35 . . . 362 Melee 152 | . . . . 31 . . . 121 Knockbacks 28 | . . . . 3 . . 1 24 Impact 3 | . . . . 3 . . . . Kinetic 23 | . . . . . . . 1 22 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 338 | . . . 132 97 . . . 109 Shots 9 | . . . 2 3 . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 219 | . . 10 219 172 . . 144 134 Average Temperature 54 | . . 4 75 56 . . 42 37 Received Heat Transfer 1017 | . . 78 63 183 . . 54 639 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1232 | . . . 311 112 . . 259 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 4 | . . . . . . . . 4 Low Security (%) 75 | 100 100 100 100 100 . 100 100 39 Level 1 3 | . . . . . . . . 7 Level 2 2 | . . . . . . . . 5 Level 3 6 | . . . . . . . . 15 Level 4 12 | . . . . . . . . 31 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1588 | 10 40 58 117 115 . . 30 1588 Initial 35 | . . . 14 35 . . . . Average 273 | . 11 12 40 38 . . 2 640 Influence Increases 3275 | 15 50 108 434 376 . . 90 2202 Destroy 0b10 Robot/C 1420 | . 40 80 220 220 . . 20 840 Destroy 0b10 Robot/NC 145 | 15 . . 30 5 . . 20 75 Destroy Leader 358 | . 10 20 86 40 . . 14 188 Allied During Kill 35 | . . 8 27 . . . . . Successful Hack 38 | . . . 8 . . . 16 14 Disable Machine 360 | . . . 60 30 . . 15 255 Anti-Garrison Action 400 | . . . . . . . . 400 Destroy Structure 399 | . . . 3 81 . . 5 310 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 105 | . . . . . . . . 105 Influence Decreases 1738 | 15 50 70 380 417 51 . 90 665 Entered New Map 132 | . . . 24 57 51 . . . Time Decay 1208 | 15 50 70 266 302 . . 90 415 Lost Part 338 | . . . 30 58 . . . 250 Lost Ally 60 | . . . 60 . . . . . Squads Dispatched 24 | . 1 . 1 . . . 1 21 Investigation 4 | . 1 . . . . . 1 2 Extermination 4 | . . . . . . . . 4 Reinforcement 8 | . . . 1 . . . . 7 Assault 6 | . . . . . . . . 6 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 2 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 2 4 15 11 . . 5 61 Peak Tracking Total 6 | . 2 2 4 5 . . 2 6 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 4 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 24 | . . . 4 2 . . 1 17 Max in Single Turn 6 | . . . 4 2 . . 1 6 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 16 | . . . 1 1 1 . 4 9 Terminals 8 | . . . 1 . . . 3 4 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 29 | . . . 3 1 1 . 11 13 Successful 18 | . . . 1 1 1 . 8 7 Failed 11 | . . . 2 . . . 3 6 Catastrophic 4 | . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 20 | . . . 3 . 1 . 7 9 Terminals 18 | . . . 3 . . . 8 7 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . . . 3 2 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 5 | . . . 1 1 1 . 2 . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 . Recall Investigation 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 2 Retrieve Study 5 | . . . . . . . 3 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 3 4 Terminals 5 | . . . . . . . 3 2 Botnet 5 | . . . . . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Jam 2 | . . . . . . . . 2 Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 1 . . . 2 5 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 58 | . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . 14 Part Studies Acquired 5 | . . . . . . . 3 2 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . 6 28 . . . . . Total Damage 286 | . . 75 211 . . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 2098 | 17 191 340 664 175 . . 659 52 Terrain 711 | . . . . . . . 659 52 Seismic 1387 | 17 191 340 664 175 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5282 | 128 191 340 664 948 303 32 659 2017 Spaces Moved 3357 | 54 107 188 332 606 239 26 331 1474 Core 48 | 9 . . . . . . 36 3 Treads 965 | 45 107 188 332 150 . . . 143 Legs . | . . . . . . . . . Wheels 2344 | . . . . 456 239 26 295 1328 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 110 125 125 95 85 Average Speed 130 | 161 160 160 165 139 125 125 163 106 Slowest Speed 650 | 200 160 160 240 240 125 125 650 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 25 43 46 97 59 14 41 37 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 19 | . . . . . . . 5 14 Terrain Destroyed 483 | . . . 2 99 . . 5 377 Melee 19 | . . . . . . . 5 14 Projectile . | . . . . . . . . . AOE 464 | . . . 2 99 . . . 363 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3866 | 74 119 205 386 667 245 25 410 1735 Wait 177 | . 5 7 . 27 . . 39 99 Move 3349 | 53 106 187 331 605 238 25 330 1474 Hop . | . . . . . . . . . Pick Up 40 | 3 1 . 13 5 4 . 4 10 Fast Attach 40 | 7 4 . 5 2 . . 5 17 Attach 11 | . . . . 4 . . 2 5 Detach 1 | . . . . . . . . 1 Swap 17 | 1 . . 3 2 . . 3 8 Drop 33 | 1 . . 8 1 3 . 6 14 Fire 134 | 9 3 11 26 13 . . 12 60 Melee 64 | . . . . 8 . . 9 47 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 354 | -10/Mines | Identified exit to Materials 401 | -10/Mines | Discovered new exit (range 13) 561 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 660 | -10/Mines | Entered Materials 660 | -9/Materials | Accompanied by 3 allies 660 | -9/Materials | Evolved 2 slots: Weapon x2 948 | -9/Materials | Discovered new exit (range 11) 1000 | -9/Materials | Discovered new exit (range 10) 1097 | -9/Materials | Build established: Gunner 1209 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Identified exit to Storage 1324 | -9/Materials | Entered Mines 1540 | -9/Mines | Lost 4 parts (1n1u2w) 1652 | -9/Mines | Discovered new exit (range 15) 1692 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1695 | -9/Mines | Learned location of Storage (-9) 1894 | -9/Mines | Found DCF Scrap (14 items) 1944 | -9/Mines | Discovered new exit (range 4) 1945 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2067 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2069 | -9/Mines | Found Scrap Suit 2083 | -9/Mines | Build established: Scavenger-Gunner 2124 | -9/Mines | Found the Drone Emporium 2133 | -9/Mines | Found Prototype Device 2266 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2266 | -9/Mines | Discovered new exit (range 5) 2272 | -9/Mines | Entered Exiles 2310 | -9/Exiles | Met 8R-AWN 2327 | -9/Exiles | Met EX-HEX 2365 | -9/Exiles | Met EX-BIN 2385 | -9/Exiles | Aligned with FarCom system 2386 | -9/Exiles | Given EX-Vault access code 2419 | -9/Exiles | Opened EX-Vault 2427 | -9/Exiles | Found 0b10 Alert Chip 2432 | -9/Exiles | Found Cloak of Protection 2457 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2494 | -9/Exiles | Met EX-DEC 2564 | -9/Exiles | Discovered new exit (range 11) 2575 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Cloak of Protection 2575 | -9/Exiles | Entered Mines 2590 | -8/Mines | Discovered new exit (range 11) 2607 | -8/Mines | Entered Materials 2607 | -8/Materials | Evolved 2 slots: Utility x2 3261 | -8/Materials | Discovered new exit (range 5) 3266 | -8/Materials | Entered Factory 3266 | -7/Factory | Evolved 2 slots: Propulsion x2 3268 | -7/Factory | FarCom data flow suspended 3305 | -7/Factory | Discovered new exit (range 6) 3319 | -7/Factory | Identified exit to Factory 3625 | -7/Factory | Build established: Gunner 3996 | -7/Factory | Fabricated Adv. Datajack (x2) 4022 | -7/Factory | Build established: Scientist-Gunner 4150 | -7/Factory | Garrison activated, responded to threat 4252 | -7/Factory | Lost 3 parts (1p2n) 4346 | -7/Factory | Lost 4 parts (2n2w) 4466 | -7/Factory | First assault squad dispatched 4864 | -7/Factory | Cargo convoy interrupted 4896 | -7/Factory | Core integrity fell below 50% 4923 | -7/Factory | Lost 3 parts (1p2w) 4994 | -7/Factory | Core integrity fell below 20% 5205 | -7/Factory | Build established: Mutant 5262 | -7/Factory | Lost 6 parts (1p1n2u2w) 5283 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05229_ U-05 Engineer builds a Wall. 05230_ U-05 Engineer lays Concrete. 05231_ Adv. Targeting Computer destroyed. 05231_ Critical hit (Blast). 05231_ U-05 Engineer lays Concrete. 05233_ U-05 Engineer builds a Wall. 05234_ U-05 Engineer lays Concrete. 05237_ U-05 Engineer builds a Wall. 05238_ U-05 Engineer lays Concrete. 05242_ U-05 Engineer builds a Wall. 05254_ System corrupted: Matter fused (-9). 05259_ U-05 Engineer builds a Wall. 05265_ Slug penetrates Earth. 05266_ ALERT: Unidentified disturbance in Zone 9R, multiple assault carriers dispatched. 05269_ Slug penetrates Wall. 05269_ Katana+ destroyed. 05272_ Slug penetrates Wall. 05275_ System corrupted: Energy discharge (-30). 05283_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??## ##?# ???????????? | | ???# #??# """ ??????????? | | ?#?# ##?# """ ??????????? | | ???# #?## """ ! ??????????? | | #######+####### ###+#######????# ????? | | ?# """ # """ #??????????????# #### | | ?# ""R" # """ #??????????????# # | | ?# "" " # """ #??????????????# + "" | | ?# """ # #??????????????# # "" | | ## """ # """ #? ????????????# # "" | | ?# ! 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Datajack | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Katana | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpHypertargetingPrototype Manual? 0 Play Time 00:33:21 Cumulative 184.5 hours Start 2026.08.31 @ 18:02:22 End 2026.08.31 @ 18:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 367 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8700dd6c-1840-461b-aa6a-dca0ac0e6aa6