Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 01:36:42 Player: alice_fexa Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (268) 1340 Value Destroyed (14304) 14304 Prototype IDs (379) 7580 Alien Tech Used (12) 2400 Bonus (39291) 39291 TOTAL SCORE: 74415 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 6977 Follower Combat Kills 220 Awakened Behemoth Slayer 1000 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -206 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 122/450 System Corruption 7% Temperature Cool (0) +ITN Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Subatomic Replicator Cooled Nova Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Improved Quantum Reactor Subatomic Replicator Cooled Nova Cannon Sigix Broadsword [Rating: 252] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Subdweller Laser Energy Cannon Sigix Shearcannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 4 2 . . . . 2 . . 2 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . 2 . . . . . . . . 1 1 . . . . . . 1 . . . . Utility 11 | . . . . 2 1 . . . . 2 . . . 1 . . . . 2 . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 18 3 2 28 18 1 2 5 2 23 . . 4 11 7 1 2 . 6 4 3 8 12 14 4 Power 32 | 1 5 1 . 4 1 . . 1 1 3 . . 1 2 2 . 1 . 1 1 . 1 3 2 1 Engine 11 | 1 5 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . Core 9 | . . . . 3 1 . . . . 3 . . 1 1 . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . 1 3 2 1 Propulsion 40 | 2 3 . 1 10 5 . . 2 . 6 . . 2 2 . . . . 2 1 3 . 1 . . Treads 12 | 1 1 . 1 5 2 . . 2 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | 1 2 . . 5 3 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . 6 . . 2 2 . . . . 2 1 3 . 1 . . Utility 74 | 1 7 1 . 5 7 . . 2 . 9 . . 1 6 3 1 1 . 3 . . 6 7 11 3 Device 35 | . 4 1 . 3 4 . . 2 . 3 . . 1 4 . 1 . . 1 . . 4 3 2 2 Storage 5 | 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . . Processor 20 | . . . . 1 . . . . . 3 . . . 1 1 . . . 1 . . . 3 9 1 Hackware 5 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 . . . Protection 9 | . . . . 1 2 . . . . 1 . . . 1 2 . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 1 1 9 5 1 2 . 1 5 . . . 1 2 . . . . 2 . 1 1 1 . Energy Gun 6 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 1 . . Ballistic Gun 8 | 2 . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . 3 . 1 1 2 . 4 . . . 3 . . 3 . . 3 . 4 7 1 . Parts Lost 26 | . 2 . . 4 1 . . . . 4 . . 3 . . 1 . . . . . . 3 1 7 Power 6 | . 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . 1 Propulsion 5 | . . . . 1 1 . . . . 2 . . 1 . . . . . . . . . . . . Utility 13 | . 1 . . 2 . . . . . . . . 1 . . 1 . . . . . . 2 1 5 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 1 . . 1 1 . . . . 2 . . 3 . . 1 . . . . . . 2 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Backups 18 | 2 16 25 25 24 24 23 23 23 24 20 10 10 9 9 10 9 9 10 9 9 8 9 8 8 5 Power 1 | . 1 2 2 2 2 2 2 2 2 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 1 3 5 6 4 4 4 4 4 4 3 1 1 . 1 2 2 2 2 2 2 2 3 2 . . Utility 3 | . 3 5 5 3 4 5 5 5 6 5 3 3 4 3 4 3 3 3 1 2 1 1 1 1 . Weapon 8 | . 7 11 11 14 13 12 11 11 11 10 5 5 5 4 3 3 3 3 3 2 2 2 2 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 5 6 1 9 9 . 1 5 1 11 . . 1 3 . . . . . 2 . 1 5 1 2 Power 8 | . 1 . . 1 2 . . . . 1 . . . . . . . . . . . . 1 1 1 Propulsion 7 | . . 1 . . . . . 2 . 1 . . . 1 . . . . . . . . 2 . . Utility 9 | . . 1 . . 1 . . 1 . 3 . . 1 1 . . . . . . . . 1 . . Weapon 35 | . 4 4 1 8 6 . 1 2 1 4 . . . 1 . . . . . 1 . 1 1 . . Tool/Special 4 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 89 | . 98 100 99 96 92 89 89 91 92 92 93 93 93 84 80 79 78 80 80 81 82 86 80 70 71 Engine 3 | . 13 14 14 2 . . . . 7 1 . . . . . . . . . . . . . . . Core 3 | . . . . 6 7 7 7 6 . 4 6 6 10 5 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 4 4 4 7 8 9 9 Treads 9 | . 13 14 14 17 15 14 14 14 14 9 . . . . . . . . . . . . . . . Wheel 6 | . 14 14 14 17 7 7 7 7 7 4 . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . 4 25 25 26 23 20 20 20 20 18 18 19 20 15 . . Device 14 | . 12 14 14 21 15 14 13 13 14 14 12 12 10 12 10 10 15 15 14 15 16 15 12 9 20 Storage 7 | . 14 14 14 9 7 7 7 7 7 5 6 6 5 5 5 5 5 5 4 4 4 4 5 9 3 Processor 8 | . . . . 3 7 7 7 7 7 12 18 18 16 15 15 13 6 5 7 9 8 8 10 25 21 Hackware 1 | . . . . . . . . . . . 6 6 5 5 5 5 5 5 9 9 8 8 6 . . Protection 3 | . . . . . 5 7 7 7 7 7 . . . 1 4 5 6 10 9 6 8 8 5 . . Energy Gun 1 | . . . 13 7 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 5 8 Ballistic Gun 8 | . 3 . . 10 17 16 21 22 21 14 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 24 28 14 . . 4 3 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . 5 . 1 . . . 4 4 4 5 5 4 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 12 12 11 6 5 5 5 5 4 4 4 4 3 3 . Piercing Weapon 1 | . . . . . . . . . 3 3 6 6 5 5 5 5 5 5 4 8 8 7 6 . . Peak Build Rating 252 | 6 9 16 18 32 51 53 54 60 60 76 69 69 80 114 119 115 125 117 140 164 180 194 231 244 252 Average Rating 81 | 4 8 9 16 27 47 50 52 55 60 69 69 69 77 100 111 112 114 117 133 146 177 188 198 239 246 On Entrance 89 | . 6 9 10 18 32 51 50 53 60 60 69 69 69 70 114 112 113 117 117 135 160 180 193 218 243 Avg Prop Armor Cover (%) 10 | 15 10 10 9 15 11 11 10 10 9 8 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 92 92 106 110 133 133 136 135 141 143 27 27 34 38 42 43 40 40 41 47 46 54 56 66 66 Greatest Support 85 | 20 20 10 10 26 28 28 28 28 28 30 28 28 36 44 43 43 43 43 45 45 55 59 60 60 85 Greatest Overweight (x) 10 | . 9 9 10 10 4 4 4 4 5 5 . . . . . . . . 1 1 1 . . 1 1 Average Overweight (x) 1 | . 4 8 9 4 3 4 4 3 4 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | 7 18 25 25 25 25 25 25 25 25 21 10 10 10 10 10 10 10 10 10 10 10 10 9 10 6 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 18 | 2 16 24 24 24 24 24 24 24 25 21 10 10 9 9 9 9 9 10 9 9 9 9 9 9 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 4 25 25 25 25 25 25 24 25 25 10 10 10 9 10 10 9 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 29% | Tank 26% | Mutant 10% | Alien-Sigix 8% | Hacker-Ninja 8% | Scavenger-Mutant 4% | Derelict-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 5672 | 290 684 250 76 808 411 217 375 50 180 803 75 . 40 135 227 88 51 . 100 100 . 220 287 115 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14673 | 80 643 138 28 1035 738 187 255 . 141 1669 48 . 5 433 335 57 121 . 370 301 39 413 1473 2926 3238 Parts 664 | 2 46 7 1 40 42 13 5 . 2 84 3 . 1 14 12 2 . . 16 19 4 15 51 166 119 Haulers Intercepted 10 | . 2 . . 2 1 . . . . 1 . . . 2 . . . . . 1 . . 1 . . Recyclers Shooed 6 | . . . . 1 . . . . . 4 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . 2 . . 7 5 . 10 . 1 . . . 5 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 192 | . 18 4 1 23 12 6 11 . 5 16 1 . 1 1 10 4 . . 2 . . 1 15 33 28 Melee 13 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 8 . 1 Guns 42 | . 6 . . 11 8 2 2 . 3 10 . . . . . . . . . . . . . . . Cannons 82 | . 7 4 1 . 4 . . . . 1 . . . . . . . . . . . . 6 32 27 AOE 49 | . 5 . . 12 . 4 9 . 2 3 . . . . 10 4 . . . . . . . . . Classes Destroyed 31 | 1 7 . 1 5 1 1 2 . . 4 1 . . . . . . . . 1 . . 3 4 . Worker 10 | . . . . 3 . . . . . 5 . . . . . . . . . . . 1 . . 1 Builder 9 | . 2 . . . . . . . . 2 . . . . . . . . 1 2 . . . 2 . Tunneler 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 2 1 . . . . 1 . . . 2 . . . . . 1 . . 1 . . Recycler 16 | 1 1 . . 3 . . . . . 6 . . . 1 . . . . . . . 2 . 1 1 Minesweeper 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 5 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . . . Drone 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Watcher 17 | . 2 . . 1 3 . . . . 1 . . . 1 . . . . 3 1 . 1 2 1 1 Swarmer 42 | . 9 . . 5 . 4 4 . 2 4 . . . . 10 4 . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 50 | . 9 4 . 13 2 2 4 . 2 . . . . . . . . . . . . . 3 8 3 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Sentry 6 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Hunter 15 | . . . . 1 4 . . . . 4 . . . . . . . . . . . . 2 2 2 Programmer 24 | . . . . . 4 . . . . 4 . . . . . . . . . . . 1 4 6 5 Heavy 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Behemoth 9 | . . . . . . . . . . 1 . . . 1 . . . . 2 . . . 1 3 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 1 6 2 1 11 2 4 8 . 3 7 1 . 1 1 5 4 . . 3 1 1 4 4 14 9 Combat Bots Only 10 | . 4 2 1 10 2 4 8 . 3 6 1 . 1 1 5 4 . . 1 . . 1 4 7 9 Max Kills in Single Turn 4 | 1 2 2 1 2 1 2 3 . 1 2 1 . 1 1 3 4 . . 1 1 1 1 2 3 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 2 . 2 3 . 1 2 . . . . 3 4 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1016 | . 56 15 6 98 84 10 19 . 10 114 3 . 15 6 12 . . 5 33 20 2 16 179 104 209 Missed 425 | . 17 2 . 30 31 3 6 . 3 35 2 . 5 5 4 . . 4 24 15 2 7 103 59 68 Hits 591 | . 39 13 6 68 53 7 13 . 7 79 1 . 10 1 8 . . 1 9 5 . 9 76 45 141 Melee 7 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 5 . Projectile 584 | . 39 13 6 68 53 7 13 . 7 79 . . 10 1 8 . . 1 9 5 . 9 75 40 141 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Critical Strikes 30 | . . . 1 2 1 . . . . 3 . . . . . . . . 1 . . . 7 4 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 11881 | . 493 188 169 1149 571 86 207 . 98 1130 5 . 324 17 121 46 . 23 158 113 . 169 1542 711 4561 Core 2614 | . 43 16 20 201 57 9 9 . 9 125 . . 148 . 39 21 . . 24 22 . 25 244 264 1338 Absorbed by Shields 1554 | . . . . . . . . . . . . . . . . . . . . . . . 59 . 1495 Redirected to Shielding 283 | . . . . . . . . . . . . . . . . . . . 18 16 . 36 213 . . Ignored by Resistances 5501 | . . . . . 39 26 49 . 18 333 . . . . . . . . . . . . 411 727 3898 Regen/Repaired (Parts) 919 | . 68 . . 66 . . . . . . . . 43 . . . . . . 21 . 84 519 118 . Core Remaining (%) 83 | 100 . . 68 63 . . . . 88 . . 85 85 . . . . 94 . 89 . . 81 . . Volleys Fired 466 | 5 68 7 4 76 44 12 20 . 10 39 . . . . 7 4 . . 1 9 . 6 18 62 74 Largest 4 | 2 2 2 2 2 3 3 4 . 3 4 . . . . 1 1 . . 1 1 . 1 1 1 1 Hottest 180 | 40 60 60 90 130 86 86 92 . 69 143 . . . . 90 43 . . 90 90 . 50 180 180 180 Shots Fired 787 | 10 131 14 8 137 93 25 35 . 26 128 . . . . 6 4 . . 1 9 . 6 18 62 74 Gun 446 | 10 56 . 4 122 72 16 21 . 24 118 . . . . . . . . . . . . 3 . . Cannon 303 | . 70 14 4 5 21 5 8 . . 8 . . . . 1 . . . 1 9 . 6 15 62 74 Launcher 38 | . 5 . . 10 . 4 6 . 2 2 . . . . 5 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 488 | 10 126 14 4 66 76 21 29 . 24 118 . . . . . . . . . . . . . . . Thermal 85 | . . . 4 61 . . . . . 3 . . . . 1 . . . 1 9 . 6 . . . Explosive 38 | . 5 . . 10 . 4 6 . 2 2 . . . . 5 4 . . . . . . . . . Electromagnetic 22 | . . . . . 17 . . . . 5 . . . . . . . . . . . . . . . Slashing 154 | . . . . . . . . . . . . . . . . . . . . . . . 18 62 74 Robot Hit Streak 23 | 4 6 5 9 16 13 10 5 . 8 23 . . . . 3 1 . . . 2 . . 16 23 20 Robot Miss Streak 16 | 2 4 3 . 3 2 5 3 . 2 2 . . . . . 2 . . . . . . 7 16 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 6 | . 1 . . 1 . . . . . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 629 | 6 77 7 8 97 68 11 18 . 18 114 5 . 1 11 4 1 3 . 7 7 2 10 51 47 56 Core Hits 540 | 2 37 6 2 68 26 14 23 . 13 58 1 . . 1 12 4 . . 2 4 1 2 35 98 131 Critical Kills 3 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Critical Strikes 38 | . 2 2 1 . 3 1 . . . 8 1 . . 1 . . 1 . 1 1 1 1 9 3 2 Destroy 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Blast 7 | . 2 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 2 Impale 14 | . . . . . . . . . . 6 1 . . . . . . . . 1 1 1 4 . . Melee Attacks 340 | . . . . . 9 1 1 1 8 47 6 . 17 21 5 . 3 7 22 28 13 45 91 7 8 Impact 57 | . . . . . 9 1 1 1 . 11 . . . 8 2 . 2 4 15 3 . . . . . Slashing 119 | . . . . . . . . . . 9 2 . 14 6 . . . 1 3 6 . 8 56 6 8 Piercing 164 | . . . . . . . . . 8 27 4 . 3 7 3 . 1 2 4 19 13 37 35 1 . Sneak Attacks 41 | . . . . . 1 . . . . 16 2 . 1 4 2 . . . 2 6 . 3 3 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . Follow-up Attacks 24 | . . . . . . . . . . 4 1 . . 2 . . 1 . 2 . . 2 12 . . Damage Inflicted 47405 | 89 1388 145 152 3132 1548 510 1275 . 634 3175 317 . 103 653 1073 313 372 . 363 957 115 1109 5785 8591 15606 Guns 4976 | 89 498 . 81 1538 890 137 165 . 291 1287 . . . . . . . . . . . . . . . Cannons 28475 | . 663 145 71 84 531 55 140 . . 114 . . . . . . . . . 31 . . 2835 8340 15466 Explosions 4654 | . 227 . . 1510 . 318 970 . 343 208 . . . . 765 313 . . . . . . . . . Melee 9283 | . . . . . 127 . . . . 1566 317 . 103 653 308 . 372 . 363 926 115 1109 2933 251 140 Ramming 17 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . Kinetic 5317 | 89 1161 145 71 827 949 192 305 . 291 1287 . . . . . . . . . . . . . . . Thermal 907 | . . . 81 795 . . . . . . . . . . . . . . . 31 . . . . . Explosive 4654 | . 227 . . 1510 . 318 970 . 343 208 . . . . 765 313 . . . . . . . . . Electromagnetic 586 | . . . . . 472 . . . . 114 . . . . . . . . . . . . . . . Impact 1171 | . . . . . 127 . . . . 179 . . . 257 103 . 266 . 239 . . . . . . Slashing 31549 | . . . . . . . . . . 352 78 . . 278 . . . . 65 528 . 782 5269 8591 15606 Piercing 3204 | . . . . . . . . . . 1035 239 . 103 118 205 . 106 . 59 398 115 327 499 . . Highest Corruption 6 | . . . . . 1 1 1 1 1 3 3 3 . 2 2 2 2 2 . 1 . . 2 . 6 Average Corruption 1 | . . . . . 1 1 1 1 1 2 3 3 . 2 2 2 2 2 . 1 . . 1 . 4 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . 2 11 11 1 . 16 2 1 . 1 7 5 1 2 . . . . 9 . 5 Message Errors 23 | . . . . . 1 4 3 . . 5 . . . . 2 2 . 1 . . . . 2 . 3 Matter Fused 19 | . . . . . . 2 3 . . 7 . . . 1 1 2 . . . . . . 3 . . Heat Flow Errors 10 | . . . . . 1 1 1 . . 2 . 1 . . 2 . . 1 . . . . 1 . . Energy Discharges 4 | . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 1 Alerts 5 | . . . . . . 2 2 . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3810 | . 4 . . 18 36 . 151 . 4 472 163 . 73 265 218 25 337 . 156 274 22 524 623 299 146 Projectiles 353 | . . . . . 36 . 14 . . . . . . . . . . . . 1 . . 38 118 146 Explosions 231 | . 4 . . 18 . . 137 . 4 . . . . . 43 25 . . . . . . . . . Melee 3226 | . . . . . . . . . . 472 163 . 73 265 175 . 337 . 156 273 22 524 585 181 . Knockbacks 6 | . 3 . . . . . 1 . . . . . . . . . . . 2 . . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . 42 . . 60 . 6 . . . 5 . . . . . 46 . . . . . . . . . Shots 7 | . 2 . . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 226 | . 42 . . 153 170 146 92 . . 226 . 145 8 . 151 . . 60 . . 5 5 180 35 178 Average Temperature 47 | . 20 . . 46 46 61 42 . . 49 . 75 7 . 59 . . 37 . . 5 5 96 35 91 Received Heat Transfer 1621 | . 195 102 . 414 96 18 45 . . 117 . . 9 . . . . . 9 9 . . 63 45 499 Thermoelectric Energy+ 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 12 | . . . . . 5 . . . . 1 . . . 2 . . . . 4 . . . . . . Impact Corruptions 17 | . . . . . . . . . . 2 . . . 2 2 . 6 . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1806 | . . . 100 1656 . . . . . . . . . . . . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 5 5 5 Low Security (%) 75 | 100 100 100 . 45 100 . . . . 88 . . 100 100 . . . . 100 100 100 100 56 . . Level 1 8 | . . . . 54 . . . . . 11 . . . . . . . . . . . . 6 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 13 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 96 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . 22 86 . Peak Influence 2954 | 5 155 50 . 266 115 . . . . 233 . . 70 133 . . . . 101 122 39 64 1989 2954 1901 Initial 1890 | . . . . . 97 . . . . . . . 24 . . . . . . 56 39 . 31 1192 1890 Average 240 | . 27 4 . 159 23 . . . . 89 . . 26 38 . . . . 23 44 10 24 524 2090 1808 Influence Increases 8666 | 5 559 100 . 697 407 145 235 . 256 596 5 . 211 289 330 90 10 . 218 281 35 322 1140 1424 1311 Destroy 0b10 Robot/C 3700 | . 360 80 . 460 240 120 220 . 160 300 . . . 40 200 80 . . 40 40 . 20 340 620 380 Destroy 0b10 Robot/NC 425 | 5 45 . . 50 20 . 5 . . 80 5 . 5 25 5 . 10 . 20 20 5 30 15 40 40 Destroy Leader 682 | . 68 20 . 86 118 10 10 . 30 64 . . . 26 20 10 . . 26 4 . 12 44 92 42 Allied During Kill 127 | . . . . . . . . . 66 . . . . 6 . . . . . . . . . 18 37 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . Successful Hack 133 | . 20 . . 11 18 . . . . . . . 32 8 . . . . 18 . . 26 . . . Disable Machine 630 | . 15 . . 30 . . . . . 15 . . 15 15 . . . . . 45 . 90 165 150 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1434 | . 36 . . 45 11 . . . . 47 . . 24 4 . . . . 24 22 15 54 81 429 642 Partial Spotted 390 | . . . . . . . . . . 15 . . 90 45 . . . . 45 30 . 15 120 . 30 Lose Combat Pursuer 1065 | . 15 . . 15 . 15 . . . 75 . . 45 90 105 . . . 45 120 15 75 375 75 . Influence Decreases 7635 | 5 559 100 . 483 510 226 129 136 256 377 162 23 250 198 249 114 158 . 117 312 105 266 389 917 1594 Entered New Map 2590 | . . . . . 117 42 6 136 . . 82 13 15 . 35 34 148 . . 45 31 . 25 797 1064 Time Decay 4115 | 5 399 100 . 443 383 184 123 . 181 337 80 10 211 178 214 70 10 . 117 196 74 256 334 50 160 Lost Part 244 | . 10 . . 40 10 . . . . 40 . . 24 . . 10 . . . . . . 30 10 70 Lost Ally 475 | . . . . . . . . . 75 . . . . 20 . . . . . 10 . 10 . 60 300 Purge Threat 211 | . 150 . . . . . . . . . . . . . . . . . . 61 . . . . . Squads Dispatched 99 | . 2 . . 4 5 . 1 . . 5 . . 2 3 . . . . 6 3 . 3 16 45 4 Investigation 7 | . 1 . . . 2 . . . . 1 . . 1 . . . . . 1 1 . . . . . Extermination 17 | . . . . . 3 . . . . 2 . . 1 2 . . . . 2 2 . 3 1 . 1 Reinforcement 15 | . 1 . . 1 . . . . . 2 . . . 1 . . . . 3 . . . 3 3 1 Assault 57 | . . . . . . . 1 . . . . . . . . . . . . . . . 12 42 2 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 35 | . 3 . . 1 2 . . . . 2 . . . 1 . . . . . . . 2 7 . 17 Communications Jammed 69 | . . . . . . . . . . . . . . . . . . . 17 4 3 1 44 . . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . 17 4 2 1 17 . . Times Spotted 347 | . 28 6 1 31 24 7 10 . 8 37 1 . 8 12 10 . . 5 16 16 2 14 54 34 23 Peak Tracking Total 15 | . 4 2 1 8 3 4 7 . 3 13 1 . 4 7 7 . . 5 5 5 2 9 15 7 9 Tactical Retreats 36 | . 1 . . 1 . 1 . . . 5 . . 3 3 2 . . . 3 4 1 2 8 2 . ECM-based Alert Blocks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 12 | . 1 . 1 . . . . . . . . . 1 1 . . . . 1 . 1 2 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 49 | . 1 . . 2 . . 1 . . 1 . . 1 1 1 . . . . 3 . 6 14 10 8 Max in Single Turn 2 | . 1 . . 1 . . 1 . . 1 . . 1 1 1 . . . . 1 . 1 2 1 2 Garrison Access 7 | . . . . . 2 . . . . 2 . . 1 . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 71 | . 8 1 1 6 12 1 . . . 4 . . 7 5 1 . 3 . 2 7 4 4 4 . 1 Terminals 32 | . 6 . . 5 3 . . . . 1 . . 3 1 1 . . . 1 5 1 1 3 . 1 Fabricators 7 | . . . . . 4 . . . . . . . . 1 . . . . 1 . . 1 . . . Repair Stations 4 | . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 1 . . . . 1 . . 1 3 . . . . . . 1 . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . 1 . . . . . . 2 1 2 . . . Garrison Access 7 | . . . . . 2 . . . . 2 . . 1 . . . . . . . 1 . 1 . . Total Hacks 169 | . 25 1 1 14 27 1 . . . 7 . . 23 11 5 . 13 . 4 15 6 8 6 . 2 Successful 100 | . 14 1 1 6 9 1 . . . 3 . . 13 8 5 . 13 . 3 10 3 4 5 . 1 Failed 68 | . 10 . . 8 18 . . . . 4 . . 10 3 . . . . 1 5 3 4 1 . 1 Catastrophic 5 | . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 20 . . 10 7 . . . . . . . 9 3 . . . . . 7 2 4 1 . . Terminals 87 | . 20 . . 12 9 . . . . 3 . . 9 5 5 . . . 2 12 2 2 4 . 2 Fabricators 15 | . . . . . 8 . . . . . . . . 3 . . . . 2 . . 2 . . . Repair Stations 15 | . 4 . . 2 1 . . . . . . . 8 . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 3 . . . . 1 . . 2 3 . . . . . . 1 . . . . Scanalyzers 13 | . . . . . 2 . . . . . . . 3 . . . . . . 3 1 4 . . . Garrison Access 12 | . . . . . 4 . . . . 3 . . 1 . . . . . . . 2 . 2 . . Terminal Hacks 40 | . 3 1 1 1 1 1 . . . . . . 1 2 5 . 13 . 1 5 . 1 3 . 1 Record 6 | . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . Network Status 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . 4 . . 2 . . . . . . . . 5 . . . . . . . . . . . . Scan Component 6 | . 2 . . 1 . . . . . . . . 3 . . . . . . . . . . . . Repair 5 | . 2 . . 1 . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . 1 . . 1 3 . . . . . . 1 . . . . Retrieve Components 6 | . . . . . . . . . . 1 . . 1 3 . . . . . . 1 . . . . Scanalyzer 11 | . . . . . 2 . . . . . . . 3 . . . . . . 3 1 2 . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Retrieve Study 7 | . . . . . 2 . . . . . . . 3 . . . . . . . . 2 . . . Garrison Access Hacks 8 | . . . . . 3 . . . . 2 . . 1 . . . . . . . 1 . 1 . . Seal Access 7 | . . . . . 2 . . . . 2 . . 1 . . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 7 . . 3 2 . . . . . . . 2 2 . . . . . 2 . 1 1 . . Terminals 18 | . 7 . . 3 1 . . . . . . . 2 1 . . . . . 2 . 1 1 . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 11 | . 1 . . 3 . . . . . . . . 2 1 . . . . . 2 . 1 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . . 5 11 . . . . 2 . . 6 3 1 . . . 2 5 3 3 2 . 1 Full Trace Events 6 | . . . . . 2 . . . . 1 . . 1 . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . . . . . . . . 4 . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . . 15 . . . . . . . . 4 . . 6 . . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . Part Studies Acquired 7 | . . . . . 2 . . . . . . . 3 . . . . . . . . 2 . . . Parts Repaired 5 | . 2 . . 1 . . . . . . . . 2 . . . . . . . . . . . . Time 133 | . 52 . . 26 . . . . . . . . 55 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . 1 . . . 2 . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 93 | . . . . . 1 . 1 5 . . . . . 1 . . . . . 1 . 1 . 31 52 Largest Group 17 | . . . . . 1 1 1 6 6 1 . . . 1 . . . . . 1 . 1 . 7 17 Highest-Rated Group 242 | . . . . . 26 26 30 145 145 24 . . . 47 . . . . . 45 . 26 . 99 242 Highest-Rated Ally 47 | . . . . . 26 26 30 30 30 24 . . . 47 . . . . . 45 . 26 . 15 15 Total Orders 81 | . . . 11 9 12 14 2 2 1 17 . . . 1 . . . . . 3 1 6 2 . . STAY 17 | . . . 2 1 5 3 1 1 1 3 . . . . . . . . . . . . . . . FOLLOW 10 | . . . 2 . 4 2 1 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 52 | . . . 7 8 3 7 . . . 14 . . . 1 . . . . . 3 1 6 2 . . Ally Attacks 125 | . . . . . . . . . 25 . . . . 2 . . . . . . . . . 11 87 Total Damage 1755 | . . . . . . . . . 382 . . . . 96 . . . . . . . . . 198 1079 Kills 9 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 16478 | . 52 . . 689 2388 1436 890 1362 959 2024 168 27 599 634 445 146 65 449 659 645 239 600 747 713 542 Optics 15691 | . . . . 689 2388 1436 890 1362 959 2024 168 27 599 634 445 111 . . 473 645 239 600 747 713 542 Sensors 5691 | . . . . . . . . . . 287 168 27 599 633 434 141 65 449 659 645 239 600 745 . . Structural 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2402 | . . . . . . . . . . . . . . . . . . . 174 645 239 597 747 . . ECM 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 2 1 . . 1 2 2 2 . . . . . 2 1 . . . . . . . . . Drone Launches 59 | . . . 7 8 5 7 1 . 1 17 . . . 1 . . . . . 3 1 6 2 . . Drone Recoveries 57 | . . . 6 8 5 7 1 . 2 15 . . . 1 . . . . . 3 1 6 2 . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 23997 | 73 1984 1219 1713 1972 2388 1436 890 1362 959 2024 168 27 599 634 445 154 65 449 659 645 239 600 970 834 1489 Spaces Moved 19729 | 44 895 524 516 948 1310 682 517 867 495 1221 324 57 629 820 788 267 154 636 732 985 254 1167 1676 755 2466 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Legs 3686 | . . . . . . . . . . . . . . . . . . . . . . . 465 755 2466 Wheels 7442 | 40 893 524 516 948 1310 682 517 867 495 650 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8595 | . . . . . . . . . . 571 324 57 629 820 788 267 154 636 732 985 254 1167 1211 . . Fastest Speed 26 | 50 100 200 215 135 145 150 150 135 150 37 37 37 33 33 34 34 34 34 34 31 26 26 26 30 30 Average Speed 80 | 100 146 214 229 153 150 150 150 149 152 102 37 37 33 33 34 34 34 34 34 34 35 26 27 34 31 Slowest Speed 240 | 160 240 215 230 230 160 150 150 150 165 165 37 37 38 38 34 34 34 34 117 112 107 26 30 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . 8 . . 9 8 . . . 1 9 15 1 1 4 . . Potential Cave-ins 45 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 43 Cave-ins Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 5 98 98 36 63 38 87 69 82 65 19 51 8 11 18 92 41 60 75 22 94 6 79 82 20 73 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . . . 1 3 . . . . . . 1 . . . . . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 29 | . . 3 1 . . 1 5 5 3 . 3 1 . . 2 1 . 4 . . . . . . . Spaces Dug 256 | . 8 . . . 7 1 10 . 8 28 . . 12 2 1 . . 4 11 10 5 15 8 29 97 Terrain Destroyed 1206 | . 30 . . 56 8 53 73 . 27 51 . . 12 2 60 54 . 4 12 13 5 21 39 223 463 Melee 99 | . . . . . 7 1 1 . 8 12 . . 12 2 1 . . 4 11 8 5 15 8 . 4 Projectile 622 | . . . . . 1 3 2 . . 3 . . . . . . . . 1 5 . 6 31 185 385 AOE 485 | . 30 . . 56 . 49 70 . 19 36 . . . . 59 54 . . . . . . . 38 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 26556 | 59 1440 611 1037 1346 1641 1071 601 931 661 1823 362 62 993 1146 947 323 161 858 1092 1231 387 1400 2033 1254 3086 Wait 5346 | 1 406 61 505 219 210 368 48 32 143 435 34 4 346 270 130 49 . 220 332 204 104 160 200 380 485 Move 19596 | 43 894 523 515 947 1309 681 516 866 494 1204 323 56 611 808 787 266 153 633 716 956 251 1164 1669 754 2457 Hop 44 | . . . . . . . . . . 8 . . 8 3 . . . 1 6 13 1 1 3 . . Pick Up 188 | 4 30 6 3 27 17 . 1 9 1 21 . 1 4 9 2 . 1 . 2 5 4 4 21 8 8 Fast Attach 127 | 6 5 2 1 9 5 3 . 4 . 17 . . 2 5 2 . 3 . 6 5 . 11 25 12 4 Attach 61 | . 2 . . 5 3 1 4 . . 11 . . 4 4 1 1 . . 2 . 2 1 5 8 7 Detach 15 | . 1 . . . . 1 3 . . 3 . . . 1 . . 1 . 1 . . 1 1 1 1 Swap 146 | . 15 2 4 25 17 2 3 5 3 16 . . 1 5 9 3 . . 5 9 2 8 1 4 7 Drop 259 | . 19 10 5 38 27 2 1 14 2 31 . 1 3 14 5 . 1 . 4 10 3 13 25 18 13 Fire 466 | 5 68 7 4 76 44 12 20 . 10 39 . . . . 7 4 . . 1 9 . 6 18 62 74 Melee 260 | . . . . . 9 1 1 1 8 38 5 . 14 15 4 . 2 4 17 20 10 31 65 7 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . 10 . . . 8 Rewire 30 | . . . . . . . 4 . . . . . . 12 . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 8) 906 | -10/Materials | Discovered new exit (range 11) 928 | -10/Materials | Central database locked down 954 | -10/Materials | Discovered new exit (range 14) 1214 | -10/Materials | Discovered new exit (range 10) 1298 | -10/Materials | Repaired Grenade Launcher 1325 | -10/Materials | Repaired Lgt. Treads 1735 | -10/Materials | Learned location of 1 exit from Recycling 1893 | -10/Materials | Learned Storage trap positions 1927 | -10/Materials | Learned Storage trap positions 2028 | -10/Materials | Learned 2 Storage zone layouts 2058 | -10/Materials | Entered Mines 2059 | -10/Mines | Identified exit to Materials 2299 | -10/Mines | Learned location of Zion (-7) 2325 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2608 | -10/Mines | Learned Materials trap positions 2791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3148 | -10/Mines | Found the Drone Emporium 3162 | -10/Mines | Found Prototype Device 3162 | -10/Mines | Identified Sensor Drone Bay 3266 | -10/Mines | Discovered new exit (range 6) 3277 | -10/Mines | Entered Subcaves 3278 | -10/Subcaves | Approached by a straggling Scientist 3278 | -10/Subcaves | Identified exit to Materials 3284 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3340 | -10/Subcaves | Identified exit to Scraptown 3763 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3921 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3989 | -10/Subcaves | Learned Materials garrison access intel 4584 | -10/Subcaves | Visited 4L-MR0's lab 4990 | -10/Subcaves | Entered Materials 4990 | -8/Materials | Accompanied by 1 ally 4990 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4991 | -8/Materials | Loaded intel: 24 trap records 4992 | -8/Materials | Loaded intel: 1 garrison access location 5311 | -8/Materials | Repaired Lgt. Cannon 5318 | -8/Materials | Build established: Scavenger-Mutant 5536 | -8/Materials | Destroyed 10 combat bots 5605 | -8/Materials | Discovered new exit (range 8) 5623 | -8/Materials | Identified exit to Factory 6439 | -8/Materials | Garrison activated, responded to threat 6713 | -8/Materials | Discovered exit to Factory (range 4) 6962 | -8/Materials | Entered Factory 6962 | -7/Factory | Accompanied by 1 ally 6962 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7261 | -7/Factory | Build established: Scavenger-Skirmisher 7440 | -7/Factory | Discovered new exit (range 6) 7452 | -7/Factory | Identified exit to Factory 7660 | -7/Factory | Build established: Tank 8730 | -7/Factory | Build established: Mutant 9133 | -7/Factory | Identified exit to Storage 9133 | -7/Factory | Identified exit to Lower Caves 9256 | -7/Factory | Build established: Tank 9350 | -7/Factory | Entered Lower Caves 9350 | -7/Lower Caves | Accompanied by 2 allies 9969 | -7/Lower Caves | Learned Factory interactive machine intel 10038 | -7/Lower Caves | Spotted B-75 Beast 10323 | -7/Lower Caves | Found Alien Artifact 10323 | -7/Lower Caves | Identified Core Expander 10323 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 10761 | -7/Lower Caves | Discovered new exit (range 8) 10781 | -7/Lower Caves | Identified exit to Lower Caves 10786 | -7/Lower Caves | Entered another Lower Caves area 10786 | -7/Lower Caves | Accompanied by 1 ally 10799 | -7/Lower Caves | Discovered exit to Factory (range 11) 10986 | -7/Lower Caves | Learned location of 1 exit from Factory 11597 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11642 | -7/Lower Caves | Discovered new exit (range 12) 11648 | -7/Lower Caves | Destroyed 8 combat bots 11674 | -7/Lower Caves | Identified exit to Zion 11676 | -7/Lower Caves | Entered Zion 11676 | -7/Zion | Accompanied by 2 allies 11714 | -7/Zion | Discovered new exit (range 19) 11822 | -7/Zion | System corruption cleaned by Quarantine Array 12043 | -7/Zion | Learned Factory terminal intel 12149 | -7/Zion | Identified exit to Deep Caves 12325 | -7/Zion | Found Prototype Device 12325 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12450 | -7/Zion | Learned location of Extension (-5) 12459 | -7/Zion | Gained Derelict followers 12574 | -7/Zion | Found CR-A16's Pointy Stick 12626 | -7/Zion | Given the Hacking Drone Bay 12635 | -7/Zion | Found Prototype Device 12635 | -7/Zion | Identified Hacking Drone Bay 12662 | -7/Zion | Learned location of Warlord (-5) 12734 | -7/Zion | Learned location of Quarantine (-3) 13038 | -7/Zion | Entered Proximity Caves 13038 | -6/Proximity Caves | Accompanied by 7 allies 13065 | -6/Proximity Caves | Learned Factory garrison access intel 13773 | -6/Proximity Caves | Discovered exit to Factory (range 18) 13814 | -6/Proximity Caves | Lost 5 allies 13859 | -6/Proximity Caves | Learned Factory stockpile data 13997 | -6/Proximity Caves | Entered Factory 13997 | -6/Factory | Accompanied by 1 ally 13997 | -6/Factory | Evolved 2 slots: Utility x2 13998 | -6/Factory | Identified exit to Factory 14000 | -6/Factory | Loaded intel: 54 interactive machine locations 14001 | -6/Factory | Loaded intel: 26 terminal locations 14002 | -6/Factory | Loaded intel: 4 garrison access locations 14138 | -6/Factory | Found Prototype Launcher 14138 | -6/Factory | Identified Rocket Array 14331 | -6/Factory | Build established: Gunner 14431 | -6/Factory | Identified exit to Lower Caves 14956 | -6/Factory | Build established: Tank 14972 | -6/Factory | Cargo convoy interrupted 15507 | -6/Factory | Spotted B-75 Beast 15541 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 15544 | -6/Factory | Destroyed B-75 Beast 16021 | -6/Factory | Entered Lower Caves 16076 | -6/Lower Caves | Build established: Derelict-Scout 16077 | -6/Lower Caves | Encountered a Warlord checkpoint 16182 | -6/Lower Caves | Discovered new exit (range 20) 16188 | -6/Lower Caves | Identified exit to Lower Caves 16189 | -6/Lower Caves | Entered another Lower Caves area 16213 | -6/Lower Caves | Discovered exit to Factory (range 3) 16216 | -6/Lower Caves | Entered Factory 16216 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16398 | -5/Factory | Repaired Broken Mak. Flight Unit 16424 | -5/Factory | Repaired Nuclear Pulse Thruster 16764 | -5/Factory | Discovered new exit (range 7) 16780 | -5/Factory | Identified exit to Factory 16815 | -5/Factory | Entered another Factory area 16815 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16846 | -4/Factory | Lost 3 parts (1p1n1u) 16982 | -4/Factory | Discovered new exit (range 7) 16984 | -4/Factory | Identified exit to Research 17173 | -4/Factory | Spotted B-86 Titan 17176 | -4/Factory | Destroyed B-86 Titan 17285 | -4/Factory | Build established: Scout 17293 | -4/Factory | Lost 3 allies 17350 | -4/Factory | Discovered new exit (range 2) 17350 | -4/Factory | Identified exit to Upper Caves 17449 | -4/Factory | Entered Upper Caves 17648 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 17648 | -4/Upper Caves | Learned Factory emergency access door positions 17654 | -4/Upper Caves | Attracted the attention of an 0b10 base 17738 | -4/Upper Caves | Entered a destroyed Warlord outpost 17744 | -4/Upper Caves | Found DCF Scrap (12 items) 17875 | -4/Upper Caves | Discovered new exit (range 22) 17882 | -4/Upper Caves | Identified exit to Upper Caves 17886 | -4/Upper Caves | Learned Research security intel 17894 | -4/Upper Caves | Entered another Upper Caves area 18031 | -4/Upper Caves | Learned location of 1 exit from Research 18044 | -4/Upper Caves | Discovered new exit (range 11) 18048 | -4/Upper Caves | Identified exit to Zhirov 18048 | -4/Upper Caves | Entered Zhirov 18048 | -4/Zhirov | Discovered new exit (range 3) 18055 | -4/Zhirov | Met Zhirov 18064 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18070 | -4/Zhirov | Found Alien Artifact 18070 | -4/Zhirov | Identified Integrated Reactor 18070 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18075 | -4/Zhirov | Found Alien Artifact 18113 | -4/Zhirov | Identified exit to Proximity Caves 18113 | -4/Zhirov | Entered Proximity Caves 18296 | -3/Proximity Caves | Build established: Mutant 18561 | -3/Proximity Caves | Discovered exit to Research (range 7) 18562 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18562 | -3/Proximity Caves | Entered Research 18562 | -3/Research | Evolved 2 slots: Utility x2 18563 | -3/Research | Identified exit to Armory 18564 | -3/Research | Identified exit to Quarantine 18747 | -3/Research | Fabricated Exp. Optical Array (x1) 18885 | -3/Research | Spotted B-86 Titan 19030 | -3/Research | Destroyed B-86 Titan 19099 | -3/Research | Spotted B-86 Titan 19109 | -3/Research | Destroyed B-86 Titan 19221 | -3/Research | Entered Quarantine 19227 | -3/Quarantine | Found Alien Artifact 19243 | -3/Quarantine | Found Alien Artifact 19319 | -3/Quarantine | Identified Subatomic Replicator 19319 | -3/Quarantine | Identified Core Reset Matrix 19356 | -3/Quarantine | Build established: Hacker-Ninja 19356 | -3/Quarantine | Identified exit to Research 19607 | -3/Quarantine | Found Alien Slashing Weapon 19607 | -3/Quarantine | Identified Sigix Broadsword 19853 | -3/Quarantine | Found Alien Artifact 19853 | -3/Quarantine | Identified Transdimensional Reconstructor 19853 | -3/Quarantine | Warped through subspace 19866 | -3/Quarantine | Entered Research 19866 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20026 | -2/Research | Discovered new exit (range 9) 20069 | -2/Research | Identified exit to Testing 20105 | -2/Research | Entered Testing 20172 | -2/Testing | Identified exit to Access 20185 | -2/Testing | Found Prototype Energy Cannon 20185 | -2/Testing | Identified Cld. Nova Cannon 20281 | -2/Testing | Found Fusion Bomb Launcher 20292 | -2/Testing | Spotted Striker 20298 | -2/Testing | Found Prototype Device 20298 | -2/Testing | Identified AEGIS Remote Shield 20318 | -2/Testing | Spotted Striker 20347 | -2/Testing | Found Prototype Device 20347 | -2/Testing | Identified Exp. Hardlight Generator 20613 | -2/Testing | Found Prototype Hackware 20613 | -2/Testing | Identified System Mapper 20665 | -2/Testing | Spotted Fortress 20683 | -2/Testing | Discovered new exit (range 6) 20683 | -2/Testing | Discovered new exit (range 7) 20684 | -2/Testing | Identified exit to Section 7 20705 | -2/Testing | Entered Section 7 20707 | -2/Section 7 | Used Core Reset Matrix 20711 | -2/Section 7 | Detected hypermatrix surge 20711 | -2/Section 7 | Sensed 20 artifacts in vicinity 20761 | -2/Section 7 | Found Integrated Dissipator 20761 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20807 | -2/Section 7 | Spotted B-90 Cyclops 21078 | -2/Section 7 | Destroyed B-90 Cyclops 21131 | -2/Section 7 | Found Integrated Reactor 21131 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 21175 | -2/Section 7 | Found Integrated Mediator 21175 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21209 | -2/Section 7 | Spotted S7 Guard 21214 | -2/Section 7 | Found Integrated Thermoelectric Network 21214 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21224 | -2/Section 7 | Spotted Alpha 7 21232 | -2/Section 7 | Spotted Executioner 21232 | -2/Section 7 | Spotted Executioner 21243 | -2/Section 7 | Spotted B-99 Colossus 21256 | -2/Section 7 | Spotted Striker 21257 | -2/Section 7 | Spotted Striker 21351 | -2/Section 7 | Spotted Striker 21351 | -2/Section 7 | Spotted Striker 21370 | -2/Section 7 | Found Sigix Shearcannon 21382 | -2/Section 7 | Destroyed Striker 21408 | -2/Section 7 | Destroyed Striker 21436 | -2/Section 7 | Spotted Executioner 21436 | -2/Section 7 | Spotted Executioner 21446 | -2/Section 7 | Build established: Alien-Ninja 21452 | -2/Section 7 | Integrated with Sigix Exoskeleton 21474 | -2/Section 7 | Destroyed Executioner 21476 | -2/Section 7 | Destroyed Executioner 21479 | -2/Section 7 | Found Prototype Processor 21479 | -2/Section 7 | Identified Exp. Core Analyzer 21483 | -2/Section 7 | Found Prototype Processor 21483 | -2/Section 7 | Identified Exp. Targeting Computer 21488 | -2/Section 7 | Found Prototype Device 21488 | -2/Section 7 | Identified Adv. Kinecellerator 21572 | -2/Section 7 | Found LRC Energy Well 21572 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21623 | -2/Section 7 | Spotted Alpha 7 21624 | -2/Section 7 | Destroyed Alpha 7 21667 | -2/Section 7 | Discovered exit to Access (range 18) 21675 | -2/Section 7 | Entered Access 21675 | -1/Access | Evolved 2 slots: Utility x2 21680 | -1/Access | Emitted hypermatrix ping 21685 | -1/Access | Assembled emerged from beneath the floor 21780 | -1/Access | Build established: Alien-Sigix 21813 | -1/Access | Assembled emerged from beneath the floor 21874 | -1/Access | Spotted Executioner 21874 | -1/Access | Spotted Executioner 21874 | -1/Access | Destroyed Executioner 21877 | -1/Access | Destroyed Executioner 21892 | -1/Access | Spotted B-99 Colossus 21892 | -1/Access | Destroyed B-99 Colossus 21917 | -1/Access | Discovered new exit (range 17) 21922 | -1/Access | Assembled emerged from beneath the floor 21957 | -1/Access | Assembled emerged from beneath the floor 21961 | -1/Access | Discovered new exit (range 18) 21981 | -1/Access | Spotted B-99 Colossus 21985 | -1/Access | Spotted B-99 Colossus 22009 | -1/Access | Assembled emerged from beneath the floor 22012 | -1/Access | Lost 3 allies 22228 | -1/Access | Destroyed B-99 Colossus 22240 | -1/Access | Destroyed B-99 Colossus 22316 | -1/Access | Spotted Striker 22319 | -1/Access | Destroyed Striker 22388 | -1/Access | Spotted Striker 22394 | -1/Access | Destroyed Striker 22395 | -1/Access | Spotted Striker 22398 | -1/Access | Destroyed Striker 22406 | -1/Access | Spotted Executioner 22406 | -1/Access | Destroyed Executioner 22414 | -1/Access | Found Exp. Core Analyzer 22427 | -1/Access | Destroyed 7 combat bots 22509 | -1/Access | Entered Command 22514 | -1/Command | Emitted hypermatrix ping 22519 | -1/Command | Assembled emerged from beneath the floor 22698 | -1/Command | Assembled emerged from beneath the floor 22715 | -1/Command | Discovered new exit (range 17) 22717 | -1/Command | Assembled emerged from beneath the floor 22759 | -1/Command | First assault squad dispatched 22784 | -1/Command | Spotted M Guard 22784 | -1/Command | Spotted M Guard 22785 | -1/Command | Spotted Combat Programmer 22785 | -1/Command | Spotted Combat Programmer 22811 | -1/Command | Destroyed Combat Programmer 22827 | -1/Command | Lost 16 allies 22828 | -1/Command | Destroyed M Guard 22833 | -1/Command | Destroyed Combat Programmer 22834 | -1/Command | High security lockdown imminent 22834 | -1/Command | Destroyed M Guard 22834 | -1/Command | All MAIN.C guards destroyed 22872 | -1/Command | Met MAIN.C 22880 | -1/Command | 0b10 Conduit disabled 22888 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22888 | -1/Command | Destroyed MAIN.C Shell 22888 | -1/Command | Spotted M Shell/Def 22888 | -1/Command | Spotted M Shell/Atk 22888 | -1/Command | Spotted M Shell/Def 22888 | -1/Command | Spotted M Shell/Atk 22888 | -1/Command | Spotted M Shell/Atk 22888 | -1/Command | Spotted M Shell/Def 22888 | -1/Command | Spotted M Shell/Atk 22888 | -1/Command | Spotted M Shell/Def 22890 | -1/Command | MAIN.C activated Command garrisons 22896 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22910 | -1/Command | Destroyed M Shell/Def 22912 | -1/Command | Destroyed M Shell/Def 22913 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22915 | -1/Command | Destroyed M Shell/Def 22915 | -1/Command | Destroyed M Shell/Def 22916 | -1/Command | Core integrity fell below 50% 22921 | -1/Command | Destroyed M Shell/Atk 22926 | -1/Command | Destroyed M Shell/Atk 22928 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 22929 | -1/Command | Destroyed M Shell/Atk 22931 | -1/Command | Destroyed M Shell/Atk 22943 | -1/Command | Destroyed MAIN.C 22948 | -1/Command | Discovered new exit (range 48) 22948 | -1/Command | Discovered new exit (range 93) 22948 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22964 | -1/Command | Destroyed 9 combat bots 23010 | -1/Command | Found Exp. System Purifier 23054 | -1/Command | Found Zero-point Reactor 23169 | -1/Command | Spotted B-99 Colossus 23190 | -1/Command | Destroyed B-99 Colossus 23428 | -1/Command | Spotted B-99 Colossus 23566 | -1/Command | Assembled emerged from beneath the floor 23602 | -1/Command | Assembled emerged from beneath the floor 23607 | -1/Command | Assembled emerged from beneath the floor 23652 | -1/Command | Phase Generator disabled 23690 | -1/Command | Assembled emerged from beneath the floor 23718 | -1/Command | Found Exp. Targeting Computer 23982 | -1/Command | Crushed by falling debris 23982 | -1/Command | Crushed by falling debris 23990 | -1/Command | Crushed by falling debris 23991 | -1/Command | Crushed by falling debris 23992 | -1/Command | Core integrity fell below 20% 23992 | -1/Command | Crushed by falling debris 23994 | -1/Command | Crushed by falling debris 23998 | -1/Command | Crushed by falling debris 23998 | -1/Command | Crushed by falling debris 23998 | -1/Command | Crushed by falling debris 23998 | -1/Command | Smashed by cave-in Last Messages --------------- 23992_ The unstable cave ceiling collapses. 23992_ Crushed by falling debris. 23992_ Exp. Reaction Control System destroyed. 23992_ System corrupted by crushing effect (+1). 23992_ Adv. Quantum Shading Machine destroyed. 23992_ System corrupted by crushing effect (+2). [Achievement: This Is My Hole] 23994_ The unstable cave ceiling collapses. 23994_ Crushed by falling debris. 23994_ Zero-point Reactor destroyed. 23994_ System corrupted by crushing effect (+2). 23995_ The unstable cave ceiling collapses. 23998_ Crushed by falling debris. 23998_ AEGIS Remote Shield destroyed. 23998_ The unstable cave ceiling collapses. 23998_ Crushed by falling debris. 23998_ Sigix Shearcannon destroyed. 23998_ System corrupted by crushing effect (+2). 23998_ The unstable cave ceiling collapses. 23998_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #######################??????????????????????????? | | ########################????#????????????????????? | | ##################################???????????????? | | #####################################????????????? | | ######################################???????????? | | ## #####################################?????????? | | #########################################????????? | | ### #####################################???????? | | ### # ###################################?????#? | | #### # ########################################## | | ##### ########################################## | | ###### # ######################################## | | ####### ## #################################### | | ######## ## ################################### | | ######### ################################## | | ######## ################################# | | ########## ############################### | | ########### ############################### | | ############ ######## | | ############# ####### ##### | | ############## ## ###### ##### | | ################# ##### ##### | | ################### ##### ##### % | | ################### ###### ##### | | ##################### ### ##### | | ###################### ;X##+####" | | ########################; " | | ######################### # | | ######################### # | | ######################### ^ ; | | ?######################## ; | | ??####################### ! # | | ???###################### ^ # | | ?????#################### ^ ^ # | | ??????################### # | | ????????########################## = ! | | ????????########################## !%= | | ????????#################################"""### | | ????????########################### # # | | ?????????########################### " # % | | ?????????############################# """" # | | ?????????############################# """" #[ | | ??????????############################ """" #=! | | ???????????##########################" """" #*%= | | ???????????########################### % %#=*% | | ????????????#########################" "%"" | | ?????????????###################### " "=" | | ??????????????############################+"#"#%# | | ????????????????######################### !!# | | ?????????????????######################## !# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 98 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 25 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 83 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 34 Item Schematics ----------------- Cld. Field Propulsion Drive | -2/Section 7 | Archive Helical Railgun | -2/Section 7 | Archive Enh. Force Rifle | -2/Section 7 | Archive Com. Linear Accelerator | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Exp. EM Shield | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Adv. EM Shield | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Exp. Optical Array | x1 | -3/Research Repaired ---------- Grenade Launcher | 66% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Cannon | 45% | -8/Materials Mak. Flight Unit | 5% | -5/Factory | Broken Nuclear Pulse Thruster | 20% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Integrated Mediator Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon LRC Energy Well Achievements -------------- Alien Attack Integration Complete Sacrificial Teamwork The Robot, The Myth, The Legend This Is My Hole Challenges ------------ None Game ------ Seed HellfireCentriumKatana Manual? 0 Play Time 02:58:35 Cumulative 1597.0 hours Start 2025.10.31 @ 00:18:43 End 2025.11.01 @ 01:36:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1135 Rogue 1095 Adventurer 40 Explorer 0 Win Type - Total 203 Types 88/11/74/2/2/4/16/2/1/3 Lore% 97 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 896a4343-3530-4d37-9674-40c0ac5aae9e