Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 09:32:53 Player: shapeshifter Result: Destroyed by E3-OPO(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (4484) 4484 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1043) 1043 TOTAL SCORE: 12062 Bonus ------- Follower Combat Kills 179 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 18/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fusion Compressor High-capacity Storage Unit Huge Storage Unit Authchip [Propulsion] Phasing AFG Heavy Riot Gun Neutron Cannon YOLO Cannon Advanced Assault Cannon Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Active Sensor Suite Advanced ECM Suite Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Cooled Particle Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Treads Armored Treads Medium Treads Compact Wheel Cryofiber Web Advanced Heat Sink Improved Cooling System Large Storage Unit Enhanced Optical Array Authchip [Propulsion] Precision Shock Rifle Wave Gun Neutron Cannon YOLO Cannon Shock Bomb Launcher Heavy Rocket Launcher Remote Datajack Power Maul [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . . . 3 2 . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 100 | 7 4 1 1 . 7 29 4 2 1 8 10 11 5 9 1 Power 12 | 1 1 . . . 1 2 1 . . 2 . 3 1 . . Engine 5 | 1 1 . . . . . . . . . . 2 1 . . Core 6 | . . . . . 1 2 1 . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 17 | 2 . . . . . 7 1 . . 1 2 2 2 . . Treads 10 | 2 . . . . . 6 . . . . . . 2 . . Leg 1 | . . . . . . . . . . . . 1 . . . Wheel 6 | . . . . . . 1 1 . . 1 2 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 37 | 2 1 1 1 . 4 11 1 . 1 3 5 2 2 3 . Device 13 | 1 1 . . . 1 2 1 . . 1 2 2 2 . . Storage 5 | 1 . 1 1 . . . . . 1 . 1 . . . . Processor 4 | . . . . . 1 1 . . . . 1 . . 1 . Hackware 4 | . . . . . . 2 . . . . . . . 2 . Protection 11 | . . . . . 2 6 . . . 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 2 . . . 2 9 1 2 . 2 3 4 . 6 1 Energy Gun 5 | . . . . . . 1 . 1 . . 1 2 . . . Energy Cannon 4 | . . . . . . 1 . . . 1 1 . . 1 . Ballistic Gun 13 | 2 2 . . . 2 5 . . . 1 . . . . 1 Ballistic Cannon 5 | . . . . . . . . 1 . . . . . 4 . Launcher 4 | . . . . . . 1 1 . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 . . 2 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . . 6 . . . Parts Lost 50 | . 1 . . . . 11 . 1 . 7 1 14 10 . 5 Power 8 | . . . . . . 2 . 1 . . . 3 2 . . Propulsion 10 | . . . . . . 2 . . . 2 . 2 2 . 2 Utility 17 | . 1 . . . . 4 . . . 2 . 5 4 . 1 Weapon 15 | . . . . . . 3 . . . 3 1 4 2 . 2 Highest Loss Streak 9 | . 1 . . . . 5 . 1 . 6 1 9 6 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 12 | 4 6 8 8 12 12 12 12 13 16 14 17 17 9 11 12 Power . | . . . . . . . . . . . . . . . 1 Propulsion 2 | 2 4 4 4 4 2 . 1 3 3 2 3 3 . . . Utility 4 | . 1 3 3 3 4 4 3 3 4 4 6 6 5 3 4 Weapon 5 | . . 1 1 4 5 6 6 6 8 6 6 5 1 6 6 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | 1 5 . . . 3 3 . 1 . . . . . . 4 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 7 | . 5 . . . 2 . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . . . 2 Weapon 6 | 1 . . . . 1 2 . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 100 100 98 89 74 79 54 72 80 89 72 64 64 Engine 3 | . 14 14 14 14 4 . . . . . . . 8 . . Core 3 | . . . . . 4 6 3 2 . . 5 10 . . . Treads 12 | . 28 28 28 28 18 14 3 . . . . . 10 13 11 Wheel 4 | . . . . . . . 10 15 15 11 10 12 1 . . Device 11 | . 13 14 14 14 10 7 7 7 7 7 13 23 17 6 5 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 Processor 8 | . . . . . 7 7 15 15 15 11 7 13 10 12 13 Hackware 4 | . . . . . . 11 . . . . . . . 12 13 Protection 5 | . . . . . 17 12 6 7 7 9 12 5 . . . Energy Gun 2 | . . . . . . 2 7 7 . 2 6 5 1 . . Energy Cannon 1 | . . . . . . . . . . 3 4 5 4 . . Ballistic Gun 9 | . 28 28 28 28 26 13 7 . . 3 . . . . . Ballistic Cannon 2 | . . . . . . . . 6 . 3 3 . . 7 11 Peak Build Rating 84 | 7 10 9 11 12 23 51 64 66 60 72 84 64 57 57 46 Average Rating 41 | 5 8 9 9 11 21 38 58 61 47 61 76 58 47 41 42 On Entrance 33 | . 7 9 9 11 12 23 36 64 60 47 66 64 51 29 43 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 151 | 14 15 20 30 30 40 54 61 67 94 127 151 97 83 48 42 Greatest Support 56 | 40 40 40 40 40 40 56 28 28 28 28 24 24 43 43 43 Greatest Overweight (x) 9 | . . . . . . 2 3 2 3 7 9 6 6 1 . Average Overweight (x) 1 | . . . . . . . 2 1 3 4 5 3 2 . . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 15 15 25 25 25 20 20 25 15 Average Capacity 16 | 7 8 9 10 15 15 15 15 15 25 25 22 20 20 15 15 Most Carried 20 | 8 8 8 10 14 15 15 15 15 18 17 20 20 13 15 14 Average Carried 13 | 4 6 8 8 13 13 13 13 14 17 15 18 18 10 12 12 Final Capacity 25 | 8 8 10 15 15 15 15 15 15 25 25 20 20 20 15 15 Final Carried 20 | 6 8 8 10 14 15 15 14 15 18 17 20 12 10 13 12 Class Distribution -------------------- 27% | Skirmisher 20% | Mutant 13% | Scavenger-Skirmisher 8% | Hacker-Mutant 6% | Hacker-Tank 6% | Scavenger-Mutant 5% | Derelict-Skirmisher 5% | Derelict-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3227 | 222 213 28 . 22 147 1038 254 11 . 371 293 265 187 176 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4133 | 11 323 80 . 24 111 1294 239 73 . 329 778 405 409 57 . Parts 225 | 3 18 6 . 1 4 93 9 4 . 18 34 14 19 2 . Haulers Intercepted 3 | . . . . . . 2 . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . 3 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 11 4 . 19 . 5 19 . . Prevented 4 | . . . . . . . 1 . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 7 2 . . 2 23 9 4 . 10 14 13 7 1 . Guns 46 | . 7 2 . . 2 22 3 2 . 1 1 5 1 . . Cannons 30 | . . . . . . 1 . 2 . 6 13 2 5 1 . AOE 14 | . . . . . . . 6 . . 2 . 6 . . . Classes Destroyed 18 | 1 2 . . . . 9 3 . . 1 . . . 2 . Worker 4 | . . . . . . 2 . . . . 2 . . . . Builder 3 | . . . . . . 1 . . . . 2 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . Hauler 3 | . . . . . . 2 . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 5 | . 1 . . . . 1 . . . . 3 . . . . Swarmer 21 | . . . . . . . 5 4 . 1 6 5 . . . Grunt 31 | . 7 2 . . 2 6 . . . 2 5 2 5 . . Brawler 4 | . . . . . . . 1 . . 2 . . 1 . . Duelist 2 | . . . . . . . 1 . . 1 . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 6 | . . . . . . 2 1 . . 1 . 1 1 . . Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 10 | . . . . . . 6 1 . . 1 . 2 . . . Programmer 10 | . . . . . . 6 . . . 1 3 . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 3 2 . 1 2 4 6 4 . 6 8 5 4 2 . Combat Bots Only 6 | . 3 2 . . 2 4 6 4 . 6 3 5 4 1 . Max Kills in Single Turn 5 | 1 1 1 . 1 1 1 5 2 . 1 2 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 5 . . 1 . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 921 | . 45 4 . 1 7 320 47 26 . 64 57 133 160 9 48 Missed 312 | . 15 2 . 1 2 110 22 8 . 19 20 36 62 4 11 Hits 609 | . 30 2 . . 5 210 25 18 . 45 37 97 98 5 37 Melee 11 | . . . . . . . . . . 6 . . 4 1 . Projectile 598 | . 30 2 . . 5 210 25 18 . 39 37 97 94 4 37 Critical Strikes 18 | . . . . . . 7 . 1 . 4 . 1 4 1 . Damage Taken 9453 | . 352 27 . 16 74 3080 224 220 . 1004 653 1525 893 185 1200 Core 1537 | . 59 10 . . . 349 42 27 . 198 107 291 185 18 251 Absorbed by Shields 232 | . . . . . . . . . . . . . 232 . . Redirected to Shielding 8 | . . . . . . 8 . . . . . . . . . Ignored by Resistances 197 | . . . . . . . 63 66 . 68 . . . . . Core Remaining (%) 71 | 100 . . . 72 100 . . . . 12 . . . . . Volleys Fired 370 | 4 24 3 . 2 8 126 12 6 . 30 54 47 35 13 6 Largest 3 | 2 2 2 . 2 3 3 2 2 . 2 3 2 1 1 2 Hottest 160 | 40 40 40 . 40 66 117 89 119 . 119 160 105 90 100 100 Shots Fired 639 | 8 48 6 . 4 24 227 21 12 . 53 126 52 37 13 8 Gun 446 | 8 48 6 . 4 24 210 18 6 . 22 54 27 18 . 1 Cannon 162 | . . . . . . 11 . 6 . 28 72 12 19 9 5 Launcher 25 | . . . . . . 6 3 . . 3 . 13 . . . Special 6 | . . . . . . . . . . . . . . 4 2 Kinetic 337 | 8 48 6 . 4 24 174 9 6 . 26 23 . . 4 5 Thermal 244 | . . . . . . 47 9 6 . 24 87 28 37 5 1 Explosive 24 | . . . . . . 6 3 . . 3 . 12 . . . Electromagnetic 28 | . . . . . . . . . . . 16 12 . . . Robot Hit Streak 19 | 8 14 4 . 1 11 19 5 4 . 8 12 10 5 9 1 Robot Miss Streak 6 | . 3 1 . 1 1 6 4 5 . 3 6 3 4 . 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . Shots Hit Robots 435 | 8 34 4 . 1 19 169 17 8 . 35 74 35 21 8 2 Core Hits 267 | 1 18 4 . 1 7 88 16 7 . 32 50 27 11 3 2 Critical Kills 4 | . . . . . . 1 . . . 1 . . . 2 . Critical Parts Destroyed 6 | . 1 . . . . 1 . . . 1 . . 1 2 . Critical Strikes 24 | . 1 . . . . 7 1 2 . 2 4 . 3 4 . Burn 13 | . . . . . . 5 1 2 . . 4 . 1 . . Meltdown 1 | . . . . . . . . . . 1 . . . . . Destroy 8 | . 1 . . . . 2 . . . 1 . . . 4 . Smash 2 | . . . . . . . . . . . . . 2 . . Melee Attacks 13 | . . . . . . 3 . . . . . 2 5 3 . Impact 13 | . . . . . . 3 . . . . . 2 5 3 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11068 | 83 421 51 . 25 240 3234 651 211 . 1568 1926 1602 760 110 186 Guns 5503 | 83 421 51 . 25 240 2955 232 89 . 189 617 409 168 . 24 Cannons 2947 | . . . . . . 175 . 122 . 565 1277 208 444 74 82 Explosions 2406 | . . . . . . 104 419 . . 814 . 953 . 36 80 Melee 180 | . . . . . . . . . . . . 32 148 . . Ramming 32 | . . . . . . . . . . . 32 . . . . Kinetic 4398 | 83 421 51 . 25 240 2450 92 122 . 390 426 . . 74 24 Thermal 3952 | . . . . . . 680 140 89 . 364 1365 504 612 36 162 Explosive 2229 | . . . . . . 104 419 . . 814 . 892 . . . Electromagnetic 277 | . . . . . . . . . . . 103 174 . . . Impact 180 | . . . . . . . . . . . . 32 148 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . 1 1 1 1 7 7 13 27 27 . Average Corruption 6 | . . . . . . 1 1 1 1 4 3 12 17 27 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 122 | . . . . . . 4 5 3 1 14 13 42 29 11 . Message Errors 35 | . . . . . . 1 1 3 . 4 3 11 11 1 . Matter Fused 34 | . . . . . . 1 1 . . 5 5 13 7 2 . Heat Flow Errors 8 | . . . . . . . 2 . . . . 2 3 1 . Energy Discharges 17 | . . . . . . . 1 . . 2 2 4 4 4 . Parts Fused 2 | . . . . . . . . . . . 1 1 . . . Data Loss (minor) 12 | . . . . . . 1 . . 1 2 1 6 . 1 . Data Loss (major) 5 | . . . . . . . . . . 1 1 1 1 1 . Misfires 3 | . . . . . . . . . . . . 1 2 . . Alerts 4 | . . . . . . 1 . . . . . 1 1 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 201 | . . . . . . 6 . . . 66 15 77 37 . . Projectiles 23 | . . . . . . 6 . . . 4 13 . . . . Explosions 139 | . . . . . . . . . . 62 . 77 . . . Melee 39 | . . . . . . . . . . . 2 . 37 . . Knockbacks 26 | . . . . . . . . 8 . 4 13 1 . . . Impact 2 | . . . . . . . . . . . 1 1 . . . Kinetic 21 | . . . . . . . . 7 . 4 10 . . . . Secondary 3 | . . . . . . . . 1 . . 2 . . . . Self-Inflicted Damage 325 | . . . . . . . . . . 60 40 119 . 106 . Shots 9 | . . . . . . . . . . 2 1 4 . 2 . Rammed 1 | . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 450 | . 18 2 . . . 10 218 284 . 237 450 262 160 109 25 Average Temperature 88 | . 8 2 . . . 1 57 155 . 97 104 122 74 34 11 Received Heat Transfer 1863 | . 195 15 . 9 45 420 12 . . 84 99 279 312 60 333 Effects 6 | . . . . . . . . . . 1 5 . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . 2 1 . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . 1 . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 16 | . . . . . . 3 . 1 . 3 7 . 2 . . Heat Transferred 6473 | . . . . . . 1517 333 400 . 494 2610 666 333 80 40 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 100 100 100 . . . . 68 . . . . Level 1 5 | . . . . . . . . . . . 31 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 306 | 5 62 50 . 35 50 169 . . . . 306 . . . . Initial . | . . . . . . . . . . . . . . . . Average 55 | . 16 7 . 1 12 76 . . . . 120 . . . . Influence Increases 2678 | 5 220 55 . 40 107 728 210 90 . 270 583 220 150 . . Destroy 0b10 Robot/C 1840 | . 140 40 . 20 80 460 180 80 . 220 280 200 140 . . Destroy 0b10 Robot/NC 95 | 5 5 . . 5 . 35 . . . 5 40 . . . . Destroy Leader 376 | . 32 10 . 10 20 136 30 10 . 30 68 20 10 . . Allied During Kill 27 | . . . . 5 7 . . . . 15 . . . . . Successful Hack 69 | . 13 5 . . . 7 . . . . 44 . . . . Disable Machine 90 | . . . . . . 60 . . . . 30 . . . . Destroy Structure 21 | . . . . . . 15 . . . . 6 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 45 | . 15 . . . . 15 . . . . 15 . . . . Active Sensor Use 100 | . . . . . . . . . . . 100 . . . . Influence Decreases 2678 | 5 220 55 . 40 107 610 248 170 . 270 337 466 150 . . Entered New Map 153 | . . . . . . . 45 16 . . . 92 . . . Time Decay 2046 | 5 220 55 . 40 60 500 203 144 . 168 327 234 90 . . Lost Part 397 | . . . . . . 110 . 10 . 67 10 140 60 . . Lost Ally 82 | . . . . . 47 . . . . 35 . . . . . Squads Dispatched 26 | . 4 . . . 3 10 . . . 1 8 . . . . Investigation 6 | . 2 . . . 1 . . . . . 3 . . . . Extermination 7 | . . . . . . 5 . . . . 2 . . . . Reinforcement 10 | . 2 . . . . 5 . . . . 3 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . Active Scanning Responses 1 | . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . . 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 139 | . 10 2 . 1 7 39 10 4 . 13 24 16 8 2 3 Peak Tracking Total 10 | . 4 2 . 1 3 10 6 4 . 5 4 5 4 2 3 Tactical Retreats 4 | . 1 . . . . 1 . . . . 1 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 7 | . 1 . . . . . . . . . 6 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . . . . . . 4 . . . 1 2 . . 3 . Max in Single Turn 1 | . . . . . . 1 . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 19 | . 4 1 2 . 1 1 . 3 4 . 3 . . . . Terminals 8 | . 4 1 . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 72 | . 15 1 2 . 4 2 . 5 33 . 10 . . . . Successful 51 | . 5 1 2 . . 1 . 5 33 . 4 . . . . Failed 21 | . 10 . . . 4 1 . . . . 6 . . . . Catastrophic 4 | . 1 . . . 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . 14 . 1 . . . . . . . 2 . . . . Terminals 25 | . 15 1 . . . 2 . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . . . . . 3 . . . . Terminal Hacks 45 | . 2 1 2 . . 1 . 5 33 . 1 . . . . Record 15 | . . . 1 . . . . 3 11 . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 5 | . 3 . . . . . . . . . 2 . . . . Terminals 5 | . 3 . . . . . . . . . 2 . . . . Botnet 5 | . 3 . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 4 . . . 1 1 . . . . 2 . . . . Full Trace Events 6 | . 3 . . . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 12 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 2 1 Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . 4 1 parse_system 5 | . . . . . . . . . . . . . . 4 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . . 3 . . . . . 2 . . . . . Largest Group 3 | . . . . 3 3 . . . . 2 . . . . . Highest-Rated Group 126 | . . . . 40 40 . . . . 126 . . . . . Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 7 10 . . . . 23 . . . . . Total Damage 869 | . . . . 86 123 . . . . 660 . . . . . Kills 5 | . . . . 1 2 . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 7892 | 35 749 366 475 916 36 . 267 323 . 287 671 971 725 1838 233 Optics 3928 | . . . . . . . . . . . 161 971 725 1838 233 Sensors 1023 | . . . . . . . . . . . 162 861 . . . A.S.S. 1386 | . . . . . . . 267 323 . 287 509 . . . . Terrain 2505 | . 712 366 475 916 36 . . . . . . . . . . Seismic 72 | 35 37 . . . . . . . . . . . . . . ECM 722 | . . . . . . . . . . . 606 116 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 11785 | 117 756 366 475 916 233 2142 708 427 122 726 1030 971 725 1838 233 Spaces Moved 6343 | 66 385 214 296 551 119 982 485 303 86 368 429 614 280 1041 124 Core 18 | 18 . . . . . . . . . . . . . . . Treads 3933 | 48 385 214 296 551 119 972 . . . . . . 183 1041 124 Legs . | . . . . . . . . . . . . . . . . Wheels 2392 | . . . . . . 10 485 303 86 368 429 614 97 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 110 110 140 140 150 115 180 165 165 Average Speed 158 | 130 160 160 160 160 160 163 125 115 140 165 178 137 222 166 165 Slowest Speed 250 | 160 160 160 160 160 160 250 135 125 140 205 235 180 245 245 165 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 58 54 70 87 16 29 62 52 68 62 15 79 56 88 25 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 . . . . 1 . Known Exits Taken 8 | . 1 . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 13 | . . . . 2 . . 1 . . 1 . 3 3 3 . Spaces Dug 3 | . . . . . . 3 . . . . . . . . . Terrain Destroyed 208 | . . . . . . 15 22 . . 30 5 115 7 9 5 Melee 3 | . . . . . . 3 . . . . . . . . . Projectile 27 | . . . . . . . . . . 3 5 5 7 2 5 AOE 178 | . . . . . . 12 22 . . 27 . 110 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 7500 | 91 484 232 298 582 149 1329 565 369 89 432 587 688 338 1121 146 Wait 454 | . 55 14 . 26 . 132 57 52 . . 62 7 8 33 8 Move 6328 | 65 384 213 295 550 118 981 484 302 85 367 428 613 279 1040 124 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 14 9 . 1 4 10 21 4 4 . 9 14 5 4 7 . Fast Attach 4 | . . . . . . 2 . . . . 2 . . . . Attach 94 | 7 1 . . . 4 19 5 2 . 11 10 13 5 13 4 Detach 23 | . . . . . . 5 2 . 3 1 . . . 9 3 Swap 37 | . 3 1 1 . 3 19 . . 1 2 3 . 1 3 . Drop 51 | 1 8 1 1 . 6 21 1 3 . 1 5 1 1 . 1 Fire 370 | 4 24 3 . 2 8 126 12 6 . 30 54 47 35 13 6 Melee 13 | . . . . . . 3 . . . . . 2 5 3 . Ram 1 | . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . Rewire 11 | . . . . . . . . . . 11 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Identified exit to Mines 557 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Entered Mines 884 | -10/Mines | Discovered new exit (range 14) 1232 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1233 | -10/Mines | Discovered new exit (range 5) 1240 | -10/Mines | Entered Exiles 1279 | -10/Exiles | Met 8R-AWN 1308 | -10/Exiles | Met EX-HEX 1408 | -10/Exiles | Met EX-BIN 1428 | -10/Exiles | Aligned with FarCom system 1429 | -10/Exiles | Given EX-Vault access code 1466 | -10/Exiles | Opened EX-Vault 1482 | -10/Exiles | Found YOLO Cannon 1518 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1561 | -10/Exiles | Met EX-DEC 1568 | -10/Exiles | Learned location of Zion (-6) 1696 | -10/Exiles | Discovered new exit (range 14) 1715 | -10/Exiles | Left Exiles lab with YOLO Cannon 1715 | -10/Exiles | Entered Mines 1768 | -9/Mines | Met a Derelict bent on vengeance 2016 | -9/Mines | Build established: Skirmisher 2049 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2129 | -9/Mines | Learned Materials terminal intel 2551 | -9/Mines | Discovered new exit (range 14) 2591 | -9/Mines | Discovered new exit (range 11) 2598 | -9/Mines | Learned Materials stockpile data 2631 | -9/Mines | Entered Materials 2631 | -8/Materials | Accompanied by 3 allies 2631 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2633 | -8/Materials | Loaded intel: 12 terminal locations 2730 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Lost 3 allies 2854 | -8/Materials | Discovered new exit (range 4) 2864 | -8/Materials | Entered Factory 2864 | -7/Factory | Evolved 2 slots: Utility x2 2966 | -7/Factory | Build established: Tank 3540 | -7/Factory | Build established: Hacker-Tank 4001 | -7/Factory | Cargo convoy interrupted 4342 | -7/Factory | Build established: Hacker-Mutant 4501 | -7/Factory | Lost 3 parts (3u) 4610 | -7/Factory | Identified exit to Lower Caves 4988 | -7/Factory | Lost 5 parts (1p2n1u1w) 5003 | -7/Factory | Found Prototype Device 5006 | -7/Factory | Entered Lower Caves 5008 | -7/Lower Caves | Identified Active Sensor Suite 5276 | -7/Lower Caves | Build established: Skirmisher 5306 | -7/Lower Caves | Core integrity fell below 50% 5357 | -7/Lower Caves | Learned Factory garrison access intel 5520 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5662 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5705 | -7/Lower Caves | Discovered new exit (range 9) 5713 | -7/Lower Caves | Identified exit to Lower Caves 5714 | -7/Lower Caves | Entered another Lower Caves area 5778 | -7/Lower Caves | Discovered new exit (range 8) 5937 | -7/Lower Caves | Entered an active Warlord outpost 5950 | -7/Lower Caves | Learned Armory emergency access door positions 5950 | -7/Lower Caves | Learned Armory stockpile data 6040 | -7/Lower Caves | Build established: Skirmisher 6127 | -7/Lower Caves | Discovered new exit (range 12) 6140 | -7/Lower Caves | Identified exit to Data Miner 6141 | -7/Lower Caves | Entered Data Miner 6145 | -7/Data Miner | Discovered new exit (range 6) 6163 | -7/Data Miner | Identified exit to Proximity Caves 6181 | -7/Data Miner | Met Data Miner 6207 | -7/Data Miner | Learned location of Section 7 (-2) 6207 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6231 | -7/Data Miner | Received God Mode back door access code from Data Miner 6263 | -7/Data Miner | Entered Proximity Caves 6362 | -6/Proximity Caves | Learned 4 Factory zone layouts 6559 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6565 | -6/Proximity Caves | Escorted by Enhanced Grunt 6675 | -6/Proximity Caves | Core integrity fell below 20% 6702 | -6/Proximity Caves | Lost 6 parts (1n2u3w) 6706 | -6/Proximity Caves | Found Prototype Device 6713 | -6/Proximity Caves | Identified Exp. Thermal Shield 6973 | -6/Proximity Caves | Discovered new exit (range 10) 6987 | -6/Proximity Caves | Identified exit to Factory 6989 | -6/Proximity Caves | Entered Factory 6989 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6990 | -6/Factory | Identified exit to Factory 6991 | -6/Factory | Loaded intel: 4 garrison access locations 7002 | -6/Factory | Build established: Scavenger-Skirmisher 7326 | -6/Factory | Incoming investigation squad redirected 7548 | -6/Factory | Incoming investigation squad redirected 7963 | -6/Factory | Discovered new exit (range 15) 7984 | -6/Factory | Identified exit to Lower Caves 8019 | -6/Factory | Entered Lower Caves 8147 | -6/Lower Caves | Build established: Skirmisher 8159 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8173 | -6/Lower Caves | System corruption reached 10% 8450 | -6/Lower Caves | Encountered a Warlord checkpoint 8811 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8894 | -6/Lower Caves | Ambushed by wild Derelicts 8961 | -6/Lower Caves | Lost 9 parts (1p2n4u2w) 8972 | -6/Lower Caves | Discovered new exit (range 11) 8988 | -6/Lower Caves | Identified exit to Lower Caves 8990 | -6/Lower Caves | Entered another Lower Caves area 8990 | -6/Lower Caves | Discovered exit to Factory (range 20) 9132 | -6/Lower Caves | Encountered a Warlord checkpoint 9154 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9182 | -6/Lower Caves | Core integrity fell below 50% 9236 | -6/Lower Caves | Build established: Scavenger-Mutant 9236 | -6/Lower Caves | Lost 4 parts (2n2w) 9522 | -6/Lower Caves | Lost 6 parts (2p4u) 9683 | -6/Lower Caves | Discovered new exit (range 13) 9715 | -6/Lower Caves | Entered Zion 9786 | -6/Zion | Discovered new exit (range 20) 9926 | -6/Zion | System corruption cleaned by Quarantine Array 10016 | -6/Zion | Build established: Hacker-Mutant 10180 | -6/Zion | Learned 4 Factory zone layouts 10195 | -6/Zion | Learned Factory repair station intel 10506 | -6/Zion | Learned location of Armory (-3) 10562 | -6/Zion | Given A8's code to call for help 10644 | -6/Zion | Build established: Derelict-Mutant 10748 | -6/Zion | Found Prototype Device 10798 | -6/Zion | Rebuked by Imprinter 11370 | -6/Zion | Build established: Derelict-Skirmisher 11447 | -6/Zion | Attacked by Zionites 11545 | -6/Zion | Discovered new exit (range 3) 11545 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11553 | -6/Zion | Entered Deep Caves 11753 | -6/Deep Caves | Attacked by Z-Imprinter 11783 | -6/Deep Caves | Core integrity fell below 20% 11786 | -6/Deep Caves | Destroyed by E3-OPO(z) with Zionite Laser-S Last Messages --------------- Zio. Light DM Reactor Zio. Glidesys II Zio. Metafield Generator Zio. Light Carapace Zio. Biocell Exp. Reaction Control System Exp. Heat Sink Zio. Weapon Casing Zio. Laser-M 11761_ Imp. Treads destroyed. 11762_ HV Slug penetrates Wall. 11765_ HV Slug penetrates Earth. 11767_ Arm. Treads destroyed. 11768_ Dropped Bore Cannon. 11773_ X3-VBG(o) is busy at the terminal. 11773_ Cryofiber Web destroyed. 11781_ Hvy. Battle Rifle destroyed. 11784_ 3Y-1R6(o) is busy at the terminal. 11784_ Bore Cannon destroyed. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????##############????????????????????????????? | | ????#### #???????????????????????????? | | ???## ?????###???????????????????? | | ???# ###### ##?????######???????? | | ??# ## # #???### ##??????? | | ? ##### ## ???? | | ? ; #???? | | ? #??????? | | ? ##??????? | | ?? @ #???????? | | ?? """"" """""" ##??????? | | ??????"""""""""""" I ######## | | ???????????""""""" z | | ????????????"""""" z | | ?????????????"" | | ?????????????""""" ###### | | ????????????"""""" ###????? | | ?????????????""""" ##??????? | | ?????????????""""" #???????? | | ??????????????" " #???????? | | ??????????????o o #??????? | | ?????????????? #??????? | | ?????????????"o #??????? | | ?????????????" ##??????? | | ?????????????""" #???????? | | ??????????????""""o ???????? | | ???????????????? #??????? | | ????????????????? ##??????? | | ?????????????????? ##???????? | | ????????????????????? #????????? | | ??????????????????????? ????????? | | ?????????????????????????????? ????????? | | ????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Imp. Trap Scanner | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Energy Well | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Overachiever Signs Are For Wimps Challenges ------------ None Game ------ Seed WarpSigixMagmablaster Manual? 0 Play Time 01:15:55 Cumulative 138.1 hours Start 2025.08.13 @ 08:06:20 End 2025.08.13 @ 09:32:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9967d2b-f57b-45e9-b8b5-67757dd5feca