Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 14:18:13 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (173) 865 Value Destroyed (4945) 4945 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 10284 Bonus ------- High Alert Combat Kills 134 Aligned with FarCom 300 Cogmind --------- Core Integrity 313/850 Matter 171/300 Energy 100/100 System Corruption 7% Temperature Warm (199) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- Fission Core Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Particle Charger Improved Particle Charger Improved Particle Charger Improved Particle Charger Improved Core Shielding Improved Light Armor Plating High-powered Shock Rifle Cooled Pulse Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Recoil Stabilizer Improved Particle Charger Improved Particle Charger Improved Particle Charger Improved Core Shielding Improved Light Armor Plating High-powered Shock Rifle Cooled Pulse Rifle Heavy Missile Launcher [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . 1 Utility 4 | . . . 1 . . . 1 1 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 164 | 9 14 6 15 2 4 3 39 20 52 Power 23 | 1 3 . . . 1 . 7 1 10 Engine 18 | 1 3 . . . 1 . 3 1 9 Core 5 | . . . . . . . 4 . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 3 7 . 3 . . . 8 1 9 Treads 19 | 2 . . 3 . . . 8 1 5 Leg 12 | 1 7 . . . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 2 2 . 2 . 3 1 11 9 15 Device 24 | 1 . . . . 1 . 6 6 10 Storage 5 | 1 1 . . . 1 . 1 . 1 Processor 6 | . 1 . . . . . 1 2 2 Hackware . | . . . . . . . . . . Protection 10 | . . . 2 . 1 1 3 1 2 Artifact . | . . . . . . . . . . Weapon 65 | 3 2 6 10 2 . 2 13 9 18 Energy Gun 23 | 1 1 . . . . . 10 4 7 Energy Cannon 9 | . . . 4 1 . . 1 . 3 Ballistic Gun 20 | 2 1 3 5 . . . 1 1 7 Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 10 | . . 3 1 1 . 2 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 2 . 1 1 2 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . 4 Parts Lost 38 | . 3 1 . 1 . 1 8 3 21 Power 6 | . 1 . . . . . 1 . 4 Propulsion 10 | . 2 . . . . . 2 1 5 Utility 10 | . . . . . . 1 3 2 4 Weapon 12 | . . 1 . 1 . . 2 . 8 Highest Loss Streak 13 | . 3 1 . 1 . 1 2 2 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 94 95 99 99 96 94 94 Engine 10 | . 13 14 11 11 11 11 3 15 10 Core 1 | . . . . . . . 5 . 1 Treads 18 | . 6 . 11 22 22 22 25 22 18 Leg 5 | . 20 28 10 . . . . . 5 Device 7 | . 4 . . . . . 14 10 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 Processor 10 | . 9 14 11 11 11 11 2 6 15 Protection 6 | . . . 10 11 10 10 8 7 3 Energy Gun 6 | . . . . . . . 10 14 10 Energy Cannon 2 | . . . 4 7 11 . 1 . 2 Ballistic Gun 13 | . 27 21 22 22 22 22 13 . 4 Launcher 1 | . . 6 1 . . 10 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 13 31 32 47 47 47 47 58 71 95 Greatest Support 104 | 40 40 20 40 40 40 40 84 84 104 Greatest Overweight (x) 15 | 1 8 1 1 1 1 1 . . 15 Average Overweight (x) . | . . 1 . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 19 Most Carried 20 | 6 15 15 15 15 15 12 15 15 20 Average Carried 14 | 3 12 15 14 14 13 11 14 14 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 Final Carried 20 | 6 15 15 15 15 12 10 15 14 20 Class Distribution -------------------- 25% | Scavenger-Skirmisher 24% | Mutant 18% | Skirmisher 9% | Tank 9% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3883 | 314 493 94 387 129 . 258 860 414 934 Remotely 291 | . . . . . . . 291 . . Salvage Created 6307 | 159 504 93 547 36 . 308 1766 728 2166 Parts 361 | 13 36 15 37 . . 29 92 37 102 Haulers Intercepted 6 | . . . 3 . . . 1 1 1 Recyclers Shooed 10 | 1 2 . . . . . 3 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 128 | . 13 9 11 3 . 17 33 15 27 Guns 82 | . 13 2 5 1 . 7 29 6 19 Cannons 10 | . . . 1 1 . . 1 4 3 AOE 35 | . . 7 5 1 . 10 3 4 5 Classes Destroyed 14 | 3 4 . 2 1 . . 2 2 . Worker 5 | 1 . . 3 . . . . . 1 Builder 11 | . 1 2 1 . . . 1 1 5 Tunneler 4 | 3 . . 1 . . . . . . Hauler 6 | . . . 3 . . . 1 1 1 Recycler 13 | 1 . . 1 . . 1 4 3 3 Watcher 10 | . 2 . 2 . . . 2 . 4 Swarmer 44 | . 3 9 6 . . 14 6 4 2 Grunt 58 | . 10 . 3 . . 3 21 7 14 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . . . 2 . . Sentry 10 | . . . 2 . . . 3 1 4 Hunter 3 | . . . . . . . . 2 1 Programmer 7 | . . . . . . . . 1 6 Assembled 3 | . . . . 3 . . . . . Best Kill Streak 11 | 2 3 4 9 3 . 5 11 9 4 Combat Bots Only 7 | . 2 3 4 3 . 4 7 5 4 Max Kills in Single Turn 4 | 1 1 3 4 1 . 3 4 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 1 . 2 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 9283 | . 835 246 292 237 . 537 2150 879 4107 Core 1192 | . 109 73 54 15 . 44 254 106 537 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 127 | . . . . . . . 127 . . Core Remaining (%) 67 | 100 . 27 . . . 71 53 84 . Volleys Fired 401 | 17 58 15 28 6 . 37 105 37 98 Largest 3 | 2 2 2 3 3 . 3 3 3 3 Hottest 228 | 60 85 53 99 106 . 76 150 191 228 Shots Fired 999 | 34 116 24 72 20 . 85 266 104 278 Gun 867 | 34 116 16 57 14 . 73 251 68 238 Cannon 93 | . . . 9 5 . . 11 33 35 Launcher 39 | . . 8 6 1 . 12 4 3 5 Special . | . . . . . . . . . . Kinetic 545 | 27 103 16 57 14 . 73 129 33 93 Thermal 333 | . 13 . . 5 . . 120 68 127 Explosive 39 | . . 8 6 1 . 12 4 3 5 Electromagnetic 82 | 7 . . 9 . . . 13 . 53 Robot Hit Streak 24 | 5 8 5 8 7 . 23 24 9 20 Robot Miss Streak 10 | 3 4 3 3 3 . 10 3 4 5 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 . . . . . 6 . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 Shots Hit Robots 636 | 22 64 8 47 9 . 46 179 67 194 Core Hits 332 | 6 28 12 34 5 . 22 98 37 90 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 18 | . 1 . . . . . 1 5 11 Burn 10 | . 1 . . . . . 1 5 3 Destroy 7 | . . . . . . . . . 7 Corrupt 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14796 | 300 909 502 1173 280 . 1267 3328 1999 5038 Guns 9311 | 300 909 93 367 85 . 696 2482 1073 3306 Cannons 1666 | . . . 82 46 . . 110 495 933 Explosions 3819 | . . 409 724 149 . 571 736 431 799 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 4612 | 263 778 93 367 85 . 696 915 495 920 Thermal 5533 | . 131 . 95 46 . . 1547 1131 2583 Explosive 3362 | . . 409 629 149 . 571 647 373 584 Electromagnetic 1289 | 37 . . 82 . . . 219 . 951 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 1 4 4 4 4 3 2 7 Average Corruption 3 | . 1 1 4 4 4 4 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 149 | . . 2 3 14 15 24 14 2 75 Message Errors 44 | . . 1 . 8 6 10 3 . 16 Matter Fused 32 | . . . 2 1 3 2 5 1 18 Heat Flow Errors 19 | . . 1 . 1 1 3 2 . 11 Energy Discharges 9 | . . . . . 1 1 1 1 5 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 18 | . . . . . 2 4 1 . 11 Data Loss (major) 11 | . . . 1 1 2 2 . . 5 Misfires 6 | . . . . 2 . . 1 . 3 Alerts 4 | . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 1 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . . 24 37 12 . 14 3 41 76 Projectiles 41 | . . . 16 . . . . 7 18 Explosions 166 | . . 24 21 12 . 14 3 34 58 Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . 6 . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . 6 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 625 | . . 34 21 49 . 37 . . 484 Shots 14 | . . 1 1 1 . 2 . . 9 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 480 | . 404 234 252 216 252 247 270 199 480 Average Temperature 98 | . 207 69 61 97 130 57 74 87 122 Received Heat Transfer 3316 | . 411 . 126 . . 180 1143 159 1297 Effects 9 | . 3 . . . . . 1 . 5 Shutdowns 5 | . 2 . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 23 | . . . . . . . 6 4 13 Heat Transferred 10611 | . 370 . 150 74 . . 3430 2399 4188 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 1 . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 614 | 25 253 300 554 193 . 381 543 381 614 Initial 218 | . 16 6 117 177 . . 52 218 159 Average 217 | 11 80 124 333 83 . 174 251 254 284 Maximum Alert Level 2 | . 1 1 2 . . 1 2 1 2 Low Security (%) 52 | 100 95 70 38 100 . 74 32 20 36 Level 1 37 | . 4 29 8 . . 25 55 79 50 Level 2 9 | . . . 53 . . . 12 . 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 37 | . 4 . 2 . . . 8 8 15 Investigation 3 | . . . . . . . 2 . 1 Extermination 8 | . . . . . . . . 2 6 Reinforcement 16 | . 4 . 2 . . . 3 3 4 Assault . | . . . . . . . . . . Garrison 10 | . . . . . . . 3 3 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 13 | . 3 . 4 . . . 4 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 26 9 18 6 . 18 48 15 47 Peak Tracking Total 9 | . 5 3 8 5 . 4 9 4 6 Tactical Retreats 16 | . 3 . 1 . . 2 2 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 2 . . . . . 2 3 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 15 | . . 2 1 . . . 1 3 8 Max in Single Turn 4 | . . 1 1 . . . 1 2 4 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 2 . . . . . 4 2 1 Terminals 6 | . 2 . . . . . 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 19 | . 4 . . . . . 11 2 2 Successful 8 | . 2 . . . . . 6 . . Failed 11 | . 2 . . . . . 5 2 2 Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 11 | . 4 . . . . . 6 1 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 2 Terminal Hacks 5 | . 2 . . . . . 3 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 . . Investigation Status 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . . . 3 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 26 | . . . . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 11770 | 200 1444 297 613 869 522 1093 2039 1035 3658 Spaces Moved 4784 | 84 618 132 236 340 215 402 746 497 1514 Core 7 | 4 1 . . . . . . . 2 Treads 3711 | 62 125 . 126 340 215 402 746 497 1198 Legs 1066 | 18 492 132 110 . . . . . 314 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 190 160 240 160 160 152 160 160 Average Speed 186 | 149 184 190 207 240 237 239 156 160 174 Slowest Speed 800 | 190 450 190 240 240 240 240 160 160 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 5 85 45 27 78 60 69 57 13 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 23 | . . 14 . . . . . 9 . Terrain Destroyed 389 | . . 60 62 10 . 88 51 32 86 Melee . | . . . . . . . . . . Projectile 21 | . . . . 1 . . 5 8 7 AOE 367 | . . 60 62 9 . 88 46 24 78 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Total 6850 | 120 810 154 316 380 229 455 1419 657 2310 Wait 1305 | 4 87 . 14 32 5 13 489 76 585 Move 4775 | 83 617 131 235 339 214 401 745 496 1514 Hop . | . . . . . . . . . . Pick Up 80 | 6 18 1 6 1 . . 13 11 24 Fast Attach 72 | 8 4 1 7 . 3 1 15 7 26 Attach 28 | . 1 . 3 1 . 2 5 6 10 Detach 5 | . . . 1 . . . 1 2 1 Swap 64 | 1 9 5 5 1 1 . 19 7 16 Drop 119 | 1 16 1 16 . 6 1 27 15 36 Fire 401 | 17 58 15 28 6 . 37 105 37 98 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 201 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 593 | -10/Materials | Lost 3 parts (1p2n) 603 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Build established: Scavenger-Mutant 1009 | -10/Materials | Discovered exit to Materials (range 16) 1261 | -10/Materials | Discovered exit to Materials (range 3) 1595 | -10/Materials | Build established: Mutant 1617 | -10/Materials | Discovered new exit (range 16) 1644 | -10/Materials | Identified exit to Mines 1645 | -10/Materials | Entered Mines 1772 | -10/Mines | Core integrity fell below 50% 1873 | -10/Mines | Discovered exit to Materials (range 14) 1942 | -10/Mines | Entered Materials 1942 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2491 | -9/Materials | Discovered new exit (range 16) 2552 | -9/Materials | Identified exit to Mines 2555 | -9/Materials | Entered Mines 2763 | -9/Mines | Build established: Tank 2767 | -9/Mines | Learned 2 Materials zone layouts 2792 | -9/Mines | Assembled infested the area 2847 | -9/Mines | Met 8R-AWN 3106 | -9/Mines | Build established: Mutant 3137 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3374 | -9/Mines | Learned location of Storage (-8) 3407 | -9/Mines | Build established: Tank 3414 | -9/Mines | Discovered new exit (range 5) 3422 | -9/Mines | Identified exit to Exiles 3424 | -9/Mines | Entered Exiles 3482 | -9/Exiles | Welcomed by 8R-AWN 3523 | -9/Exiles | Met EX-HEX 3588 | -9/Exiles | Met EX-BIN 3619 | -9/Exiles | Aligned with FarCom system 3621 | -9/Exiles | Given EX-Vault access code 3676 | -9/Exiles | Opened EX-Vault 3694 | -9/Exiles | Found Prototype Storage 3694 | -9/Exiles | Identified Superbattery 3703 | -9/Exiles | Found Prototype Device 3703 | -9/Exiles | Identified Chronowheel 3703 | -9/Exiles | Activated Chronowheel 3763 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3837 | -9/Exiles | Met EX-DEC 3926 | -9/Exiles | Discovered new exit (range 10) 3943 | -9/Exiles | Identified exit to Mines 3946 | -9/Exiles | Entered Mines 4488 | -8/Mines | Build established: Mutant 5025 | -8/Mines | Discovered new exit (range 5) 5037 | -8/Mines | Identified exit to Materials 5039 | -8/Mines | Entered Materials 5039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5040 | -8/Materials | Identified exit to Storage 5076 | -8/Materials | Repaired Lgt. Treads 5538 | -8/Materials | Destroyed 7 combat bots 5831 | -8/Materials | Build established: Scavenger-Skirmisher 6509 | -8/Materials | Garrison activated, responded to threat 6932 | -8/Materials | Build established: Skirmisher 7014 | -8/Materials | Discovered new exit (range 11) 7078 | -8/Materials | Entered Factory 7078 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7299 | -7/Factory | Garrison activated, responded to threat 7675 | -7/Factory | Discovered new exit (range 5) 7680 | -7/Factory | Identified exit to Factory 7761 | -7/Factory | Discovered exit to Factory (range 5) 8113 | -7/Factory | Entered another Factory area 8113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8391 | -6/Factory | Garrison activated, responded to threat 8692 | -6/Factory | Build established: Scavenger-Gunner 9587 | -6/Factory | Build established: Scavenger-Skirmisher 10374 | -6/Factory | Discovered new exit (range 11) 10444 | -6/Factory | Identified exit to Factory 10531 | -6/Factory | Build established: Skirmisher 10605 | -6/Factory | Core integrity fell below 50% 10643 | -6/Factory | Lost 13 parts (2p4n1u6w) 10980 | -6/Factory | Build established: Scavenger-Skirmisher 11012 | -6/Factory | Discovered exit to Factory (range 9) 11755 | -6/Factory | Garrison activated, responded to threat 11771 | -6/Factory | Self-destructed Last Messages --------------- 11741_ |CVL24# X6BBFY8OI=MGSW,6J%HG 11756_ Y-54 Guardian emerges from the garrison. 11759_ Slug penetrates Y-54 Guardian. 11759_ Slug penetrates Garrison Access. 11759_ HV Slug penetrates Y-54 Guardian. 11759_ HV Slug penetrates Garrison Access. 11762_ HV Slug penetrates Y-54 Guardian. 11767_ System corrupted: Hyp. Gauss Rifle jammed. 11768_ System corrupted: Matter fused (-8). 11768_ Lgt. Angular Momentum Engine destroyed. 11768_ Coil Gun destroyed. 11771_ Hyp. Gauss Rifle destroyed. 11771_ Lgt. Angular Momentum Engine destroyed. 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""" =%""" # """ """ """ #? | | ""??????????? """ g! G" # """ """ """ #? | | ! "???????????? g """ # """ """ """ #? | | ??????????? # #? | | ?????????? # """ """ """ #? | | #" "????????? # """ """ """ #? | | ????????????? # """ """ """ #? | | ?????????????###################### #? | | ??????????????????????????????????# ! #? | | ??????????????????????????????????# ! / #? | | ??????????????????????????????????###############? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonReactionStreamer Manual? 0 Play Time 01:40:04 Cumulative 52.8 hours Start 2023.07.24 @ 01:45:18 End 2023.07.25 @ 14:18:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17028263-5c27-40eb-80b3-5312945ed5d5