Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 01:41:35 Player: MIA Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (979) 979 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2354 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Matter Pod (200) Power Shielding Faulty Improved Assault Rifle Improved Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Flight Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Rocket Launcher > --- INVENTORY -------- High-capacity Matter Pod Power Shielding EM Pulse Gun Light Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 35 | 6 10 10 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads 5 | 2 1 1 1 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 11 | 1 3 5 2 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 6 | . 1 4 1 Artifact . | . . . . Weapon 12 | 2 5 3 2 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 4 13 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 6 | . . 2 4 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 10 | 1 9 13 9 Power 1 | . 1 1 . Propulsion 1 | . 1 1 . Utility 2 | . 2 3 2 Weapon 4 | . 4 5 5 Tool/Special . | . . . . Unused Backups 9 | . 4 . 5 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 3 | . 1 . 2 Weapon 3 | . 1 . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 99 91 68 Engine 9 | . 14 6 5 Treads 22 | . 28 22 8 Device 2 | . 4 . 2 Storage 12 | . 14 11 11 Processor 2 | . . 1 11 Protection 17 | . 8 28 10 Energy Gun 3 | . 5 1 1 Energy Cannon 3 | . . 5 5 Ballistic Gun 8 | . 17 1 . Ballistic Cannon 5 | . 1 11 3 Launcher 1 | . 2 . 5 Peak Build Rating 17 | 6 11 14 17 Average Rating 9 | 4 8 11 10 On Entrance 7 | . 6 11 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 44 | 12 36 44 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 10 | 1 9 13 9 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1129 | 252 526 257 94 Remotely . | . . . . Salvage Created 1057 | . 476 407 174 Parts 91 | . 42 44 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 43 | . 13 16 14 Guns 8 | . 6 1 1 Cannons 17 | . . 11 6 AOE 18 | . 7 4 7 Classes Destroyed 10 | . 6 2 2 Worker 5 | . 2 3 . Builder 5 | . 4 1 . Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 6 | . 3 3 . Swarmer 15 | . 6 9 . Grunt 16 | . 7 6 3 Sentry 1 | . . 1 . Assembled 11 | . . . 11 Best Kill Streak 8 | . 5 8 6 Combat Bots Only 6 | . 3 5 6 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 228 | . 71 72 85 Missed 69 | . 27 20 22 Hits 159 | . 44 52 63 Melee 10 | . . . 10 Projectile 149 | . 44 52 53 AOE 4 | . . . 4 Critical Strikes 2 | . . . 2 Damage Taken 2492 | . 523 687 1282 Core 462 | . 53 70 339 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . 23 4 Core Remaining (%) 89 | 100 78 . . Volleys Fired 108 | . 35 38 35 Largest 2 | . 2 2 2 Hottest 101 | . 60 98 101 Shots Fired 198 | . 66 76 56 Gun 81 | . 57 8 16 Cannon 88 | . . 65 23 Launcher 29 | . 9 3 17 Special . | . . . . Kinetic 106 | . 45 46 15 Thermal 40 | . . 27 13 Explosive 29 | . 9 3 17 Electromagnetic 23 | . 12 . 11 Robot Hit Streak 7 | . 7 3 6 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 92 | . 35 28 29 Core Hits 88 | . 33 25 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks 3 | . 1 2 . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3072 | . 1215 906 951 Guns 504 | . 352 34 118 Cannons 685 | . . 438 247 Explosions 1755 | . 745 434 576 Melee 105 | . 105 . . Ramming 23 | . 13 . 10 Kinetic 685 | . 247 331 107 Thermal 444 | . 115 141 188 Explosive 1615 | . 630 434 551 Electromagnetic 200 | . 105 . 95 Impact 105 | . 105 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 23 | . . 4 23 Average Corruption 9 | . . 3 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 1 12 Message Errors 4 | . . . 4 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 3 | . . . 3 Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 191 | . 87 78 26 Projectiles . | . . . . Explosions 105 | . 1 78 26 Melee 86 | . 86 . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 535 | . 82 234 219 Shots 12 | . 3 4 5 Rammed 11 | . 3 . 8 Targets Rammed 15 | . 4 . 11 Kicked 3 | . . . 3 Crushed 1 | . 1 . . Highest Temperature 246 | . 22 246 189 Average Temperature 66 | . 10 77 79 Received Heat Transfer 560 | . 132 54 374 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . 2 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 755 | . 150 259 346 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 1 . Low Security (%) 66 | 100 70 45 100 Level 1 33 | . 29 54 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 345 | . 244 345 168 Initial 108 | . . 65 108 Average 142 | . 139 186 83 Influence Increases 1155 | . 447 553 155 Destroy 0b10 Robot/C 640 | . 260 320 60 Destroy 0b10 Robot/NC 95 | . 50 40 5 Destroy Leader 94 | . 46 38 10 Disable Machine 90 | . 30 45 15 Destroy Structure 161 | . 61 35 65 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 1155 | . 292 429 434 Entered New Map 261 | . . 90 171 Time Decay 724 | . 292 299 133 Lost Part 170 | . . 40 130 Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 18 29 19 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . 2 3 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 5 | . 1 4 . Successful 3 | . 1 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 337 | . 337 . . Seismic 337 | . 337 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2215 | 122 926 864 303 Spaces Moved 1009 | 64 480 391 74 Core 9 | 6 . . 3 Treads 980 | 58 480 391 51 Legs 20 | . . . 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 173 | 149 160 185 215 Slowest Speed 650 | 160 160 240 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 69 37 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 222 | . 64 36 122 Melee . | . . . . Projectile . | . . . . AOE 222 | . 64 36 122 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1267 | 90 578 455 144 Wait 14 | 14 . . . Move 1006 | 63 479 390 74 Hop . | . . . . Pick Up 49 | 7 28 9 5 Fast Attach 1 | . . 1 . Attach 40 | 6 11 10 13 Detach 6 | . 5 1 . Swap 3 | . 2 . 1 Drop 22 | . 13 4 5 Fire 108 | . 35 38 35 Melee 3 | . 1 2 . Ram 8 | . . . 8 Kick 3 | . . . 3 Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 1006 | -10/Materials | Discovered new exit (range 9) 1042 | -10/Materials | Discovered new exit (range 4) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x2 1314 | -9/Materials | Discovered new exit (range 16) 1913 | -9/Materials | Entered Mines 1914 | -9/Mines | Assembled infested the area 2023 | -9/Mines | Lost 3 parts (1n2u) 2109 | -9/Mines | System corruption reached 10% 2132 | -9/Mines | Core integrity fell below 50% 2155 | -9/Mines | Lost 7 parts (1p1n2u3w) 2211 | -9/Mines | Core integrity fell below 20% 2216 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02183_ Ion Engine destroyed. 02185_ The unstable cave ceiling collapses. 02185_ Kicked as-05698 out of the way. 02186_ Kicked as-05698. 02188_ The unstable cave ceiling collapses. 02188_ Kicked as-05698. 02189_ Aluminum Leg destroyed. 02190_ Slammed into as-05698. 02190_ Destabilizing: System corrupted (+2). 02191_ The unstable cave ceiling collapses. 02194_ Slammed into as-05698. 02200_ The unstable cave ceiling collapses. 02201_ QLAZBZ| 02211_ Destabilizing: System corrupted (+2). 02212_ The unstable cave ceiling collapses. 02215_ Slammed into as-05698. 02215_ Salvage Targeting Computer broken. 02215_ Destabilizing: Short circuit. 02215_ as-05698 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????? #?##???????????? | | ????????????????????????? # ###????????? | | ????????????????????????? #???????? | | ????????????????????????? #???????? | | ?????????????????????????# ##??????? | | ??????????????????????#### ##?????? | | ????????????????????#### # ##????? | | ??????????????????### *#=% # ###??? | | ?????????????????## % = # # ##?? | | ?????????????????# d # #?? | | ??????????????????? # d # #?? | | ????????????????????# #??? | | ?????????????????????# #???? | | ????????????????????## #????? | | ????????????????????# # #?????? | | ????????????????????# #??????????? | | ?????????????????????# ##??????????? | | ??????????????????????# @ #???????????? | | ??????????????????????# ] ##??????????? | | ??????????????????????# ###????????? | | ??????????????????????# ##???????? | | ??????????????????????# # # ;;####????? | | ?????????????????????## # #????? | | ?????????????????????#### #????? | | ?????????????????????#### #????? | | ??????????????????????## #????? | | ???????????????????????## % #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????##############????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Remodeling System Compromised Challenges ------------ None Game ------ Seed CobblerJammingCompactor Manual? 0 Play Time 00:33:20 Cumulative 2.9 hours Start 2025.10.23 @ 01:06:49 End 2025.10.23 @ 01:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f693713-000d-445e-a459-f7d4727b8f23