Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.11 @ 21:39:45 Player: altNull Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1373 Bonus ------- None Cogmind --------- Core Integrity 392/400 Matter 277/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON (3) ------- Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Sensor Array Improved Signal Interpreter Seismic Analyzer ECM Suite Propulsion Shielding Improved EM Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Sensor Array Improved Signal Interpreter Seismic Analyzer ECM Suite Propulsion Shielding Improved EM Shotgun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . . 1 Parts Attached 15 | 7 3 5 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 2 | 1 1 . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 11 | . 11 8 Core 1 | . . 10 Treads 24 | . 25 20 Device 1 | . . 10 Storage 11 | . 12 10 Processor 10 | . 11 . Protection 11 | . 11 10 Energy Gun 11 | . 12 3 Ballistic Gun 11 | . 12 10 Ballistic Cannon 1 | . . 16 Naked Turns . | . . . Heaviest Build 31 | 18 18 31 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 4 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 7 Average Carried 6 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 92% | Hacker-Mutant 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 516 | 336 88 92 Remotely . | . . . Salvage Created 650 | 362 251 37 Parts 60 | 33 23 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 6 . Cannons 3 | . . 3 Classes Destroyed 6 | 3 3 . Worker 4 | 4 . . Tunneler 9 | 9 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 4 | . 2 2 Grunt 5 | . 4 1 Best Kill Streak 4 | 4 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 201 | . 176 25 Core 30 | . 22 8 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 54 | 22 27 5 Largest 3 | 2 2 3 Hottest 94 | 60 60 94 Shots Fired 113 | 44 54 15 Gun 103 | 44 54 5 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 64 | 22 27 15 Thermal . | . . . Explosive . | . . . Electromagnetic 49 | 22 27 . Robot Hit Streak 25 | 25 14 15 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | 34 43 12 Core Hits 31 | 15 13 3 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1051 | 459 427 165 Guns 892 | 417 427 48 Cannons 117 | . . 117 Explosions 42 | 42 . . Melee . | . . . Ramming . | . . . Kinetic 630 | 235 230 165 Thermal 42 | 42 . . Explosive . | . . . Electromagnetic 379 | 182 197 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | 27 45 . Average Temperature 12 | 11 14 . Received Heat Transfer 81 | . 81 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 188 | 70 188 99 Initial 15 | . . 15 Average 47 | 26 61 39 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 11 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 23 . Successful 22 | . 22 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 17 . Record 10 | . 10 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 38 | . 38 . Retrieved Matter 38 | . 38 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1258 | 463 703 92 Spaces Moved 649 | 240 368 41 Core 19 | 19 . . Treads 630 | 221 368 41 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 157 160 160 Slowest Speed 250 | 250 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 9 57 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | 6 . . Melee . | . . . Projectile . | . . . AOE 6 | 6 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 766 | 282 428 56 Wait 25 | . 25 . Move 647 | 239 367 41 Hop . | . . . Pick Up 21 | 13 5 3 Fast Attach 2 | 1 1 . Attach 11 | 6 1 4 Detach 1 | . . 1 Swap 2 | . 1 1 Drop 3 | 1 1 1 Fire 54 | 22 27 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 464 | -11/Scrapyard | Entered Materials 464 | -10/Materials | Evolved 1 slot: Utility x1 465 | -10/Materials | Build established: Hacker-Mutant 824 | -10/Materials | Identified exit to Materials 824 | -10/Materials | Discovered exit to Materials (range 14) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1259 | -9/Materials | Self-destructed Last Messages --------------- 01183_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01183_ O-16 Technician uses terminal to summon reinforcements. 01183_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01183_ O-16 Technician locks terminal. [Achievement: Uninvited Guest] 01187_ Acquired 40 matter. 01190_ Acquired Imp. Ion Engine. 01194_ Acquired Imp. Light Cannon. 01195_ Dropped EM Pulse Gun. 01200_ Acquired Prototype Energy Gun. 01201_ Acquired 20 matter. 01220_ S-10 Pest knocked back. 01223_ S-10 Pest destroyed. 01223_ Purification Channel disabled. 01233_ S-10 Pest destroyed. 01243_ G-34 Mercenary suffers critical hit. 01243_ Destroyed Ion Engine. 01243_ G-34 Mercenary destroyed. 01257_ Acquired 32 matter. 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[[]#?????? | | ???????????????????????????# # #?????? | | ???????????????????????????# # ! #?????? | | ???????????????????????????# ########?????? | | ???????????????????????????# = #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Uninvited Guest Challenges ------------ None Game ------ Seed AerolevHypervelocityLeg Manual? 0 Play Time 01:11:18 Cumulative 2.4 hours Start 2021.09.25 @ 16:11:44 End 2022.01.11 @ 21:39:45 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 1 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d319532a-829d-4e8e-bc1e-dd5a818f0754