Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.06 @ 23:16:33 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1094) 1094 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 3883 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer Improved Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Weight Redist. System ECM Suite Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Hover Unit Gravmag System Improved Heat Sink Weight Redist. System ECM Suite Shield Generator [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 37 | . 6 5 8 13 5 Power 7 | . 1 . 1 4 1 Engine 4 | . . . 1 3 . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 9 | . 1 2 1 3 2 Treads . | . . . . . . Leg 4 | . 1 . . 3 . Wheel . | . . . . . . Hover 5 | . . 2 1 . 2 Flight . | . . . . . . Utility 10 | . 1 1 5 2 1 Device 4 | . . 1 3 . . Storage 1 | . . . . 1 . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 11 | . 3 2 1 4 1 Energy Gun 5 | . 2 1 1 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | . . 1 . 2 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 2 . . . . Parts Lost 31 | . 5 . 6 7 13 Power 7 | . 1 . 1 3 2 Propulsion 10 | . 2 . 2 1 5 Utility 4 | . . . . 2 2 Weapon 10 | . 2 . 3 1 4 Highest Loss Streak 8 | . 3 . 5 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 78 | . 96 88 79 64 37 Engine 7 | . 10 . 7 5 1 Core 2 | . 3 11 . . . Leg 15 | . 27 . . 14 3 Hover 4 | . . 22 15 1 2 Device 5 | . . 11 12 7 7 Storage 10 | . 14 11 9 9 4 Processor 10 | . 12 11 9 7 15 Protection 1 | . . . 4 1 . Energy Gun 13 | . 23 12 12 . . Energy Cannon 1 | . 3 . . . . Ballistic Gun 4 | . . 9 8 10 . Ballistic Cannon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 35 | 12 17 17 17 35 30 Greatest Support 45 | 20 20 18 23 45 45 Greatest Overweight (x) 5 | . 1 . 1 5 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 7 | . 8 8 8 8 6 Most Carried 8 | . 8 7 7 6 6 Average Carried 6 | . 7 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 4 6 6 4 Class Distribution -------------------- 78% | Mutant 6% | Gunner 6% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 750 | 200 70 51 74 291 64 Remotely . | . . . . . . Salvage Created 1446 | . 616 51 145 571 63 Parts 97 | . 44 3 12 31 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 23 | . 11 1 3 5 3 Guns 19 | . 11 1 3 2 2 Cannons 3 | . . . . 2 1 AOE 1 | . . . . 1 . Classes Destroyed 11 | . 7 1 . 3 . Worker 3 | . 2 . . 1 . Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 5 | . . . . 5 . Operator 1 | . 1 . . . . Watcher 4 | . 2 . . 2 . Swarmer 6 | . 3 . . . 3 Grunt 9 | . 8 . 1 . . Sentry 5 | . . 1 2 2 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 4 1 2 5 4 Combat Bots Only 3 | . 3 1 2 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3596 | . 677 88 664 742 1425 Core 1131 | . 151 27 245 100 608 Absorbed by Shields 28 | . . . 28 . . Redirected to Shielding 52 | . . . 26 26 . Core Remaining (%) 71 | 100 39 93 55 . . Volleys Fired 111 | . 57 5 14 26 9 Largest 3 | . 2 2 3 3 3 Hottest 156 | . 124 70 110 156 156 Shots Fired 218 | . 101 10 32 57 18 Gun 177 | . 87 10 32 35 13 Cannon 41 | . 14 . . 22 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 84 | . . 5 13 55 11 Thermal 129 | . 101 5 14 2 7 Explosive . | . . . . . . Electromagnetic 5 | . . . 5 . . Robot Hit Streak 15 | . 12 4 5 15 2 Robot Miss Streak 6 | . 6 1 3 6 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 124 | . 55 7 16 37 9 Core Hits 58 | . 19 2 8 22 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 8 . . . . Burn 7 | . 7 . . . . Meltdown 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2930 | . 1087 94 224 1338 187 Guns 1833 | . 951 94 206 469 113 Cannons 597 | . 124 . . 444 29 Explosions 425 | . . . . 425 . Melee . | . . . . . . Ramming 75 | . 12 . 18 . 45 Kinetic 1094 | . . 56 94 881 63 Thermal 1578 | . 1075 38 100 286 79 Explosive 171 | . . . . 171 . Electromagnetic 12 | . . . 12 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 1 9 Average Corruption 2 | . . . . 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . 1 5 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 177 | . . . . 177 . Projectiles . | . . . . . . Explosions 177 | . . . . 177 . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 208 | . . . 9 177 22 Shots 3 | . . . . 3 . Rammed 12 | . . . 1 . 11 Targets Rammed 13 | . 1 . 1 . 11 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 378 | . 378 75 151 75 310 Average Temperature 119 | . 136 36 50 32 145 Received Heat Transfer 883 | . 354 33 292 102 102 Effects 7 | . 7 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 4 | . 4 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 7 . . . . Heat Transferred 3619 | . 2812 111 296 225 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 568 | . 197 183 371 568 . Initial 163 | . . 78 76 163 . Average 191 | . 122 120 183 353 . Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 70 | . 100 100 50 16 . Level 1 22 | . . . 49 52 . Level 2 7 | . . . . 30 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 2 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 2 . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 20 6 22 6 7 Peak Tracking Total 9 | . 3 4 9 3 4 Tactical Retreats 9 | . 1 1 6 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 9 | . . . . 9 . Max in Single Turn 5 | . . . . 5 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . 1 . . . Successful . | . . . . . . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1808 | . 781 104 301 389 233 Spaces Moved 1520 | 1 495 145 370 218 291 Core 178 | . . . . 9 169 Treads . | . . . . . . Legs 674 | 1 495 . . 159 19 Wheels . | . . . . . . Hover 668 | . . 145 370 50 103 Flight . | . . . . . . Fastest Speed 50 | 120 120 56 56 120 50 Average Speed 92 | 120 122 56 65 131 65 Slowest Speed 300 | 120 190 56 120 300 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 71 24 40 7 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 116 | . . . . 109 7 Melee . | . . . . . . Projectile 14 | . . . . 7 7 AOE 102 | . . . . 102 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1704 | . 570 157 398 263 316 Wait 5 | . . . . 5 . Move 1516 | . 494 144 370 217 291 Hop . | . . . . . . Pick Up 10 | . 6 . 2 2 . Fast Attach 26 | . 6 1 5 11 3 Attach 8 | . 1 3 . 2 2 Detach 1 | . . . 1 . . Swap 4 | . . 1 3 . . Drop 11 | . 5 3 3 . . Fire 111 | . 57 5 14 26 9 Melee . | . . . . . . Ram 11 | . . . . . 11 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 96 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 571 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Lost 3 parts (1p1n1w) 638 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Entered another Materials area 782 | -9/Materials | Evolved 2 slots: Utility x2 881 | -9/Materials | Discovered new exit (range 5) 883 | -9/Materials | Identified exit to Materials 886 | -9/Materials | Entered another Materials area 886 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1176 | -8/Materials | Discovered new exit (range 15) 1187 | -8/Materials | Identified exit to Factory 1187 | -8/Materials | Entered Factory 1187 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1217 | -7/Factory | Lost 5 parts (1p1n3w) 1426 | -7/Factory | Discovered new exit (range 8) 1463 | -7/Factory | Garrison activated, responded to threat 1480 | -7/Factory | Identified exit to Lower Caves 1576 | -7/Factory | Entered Lower Caves 1578 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1686 | -7/Lower Caves | Lost 8 parts (1p4n3w) 1703 | -7/Lower Caves | Core integrity fell below 50% 1757 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 1781 | -7/Lower Caves | Core integrity fell below 20% 1809 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01726_ Sml. Storage Unit destroyed. 01727_ Slammed into P-60 Hacker. 01729_ Destabilizing: Core damaged (-35). 01730_ Slammed into P-60 Hacker. 01749_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 01750_ System corrupted: Matter fused (-7). 01774_ 2NUOU>97HJOTDA3QYXSD/V6MI/G 2NE=3 01774_ Slammed into P-60 Hacker. 01777_ Destabilizing: System corrupted (+1). 01778_ Slammed into P-60 Hacker. 01801_ Searching scrap... 01801_ Found Corruption Screen. 01801_ Found Dynamic Insulation System. 01801_ Found Imp. Weapon Shielding. 01801_ Found 19 Matter. 01802_ Acquired 19 matter. 01803_ Adv. Weight Redist. System destroyed. 01804_ Acquired Imp. Weapon Shielding. 01807_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????#####???# ##???????????????????? | | ?????????????????# #?## #???????????????????? | | ?????????????????# ## ##??????????????????? | | ?????????????????# #####??????????????? | | ????????????????## ???????????????? | | ???????????? ### ????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????# #??????????????????? | | ??????????# s #???????????????????? | | ?????????? @s ##???????????????????? | | ????????????????# #???????????????????? | | ????????????????## ## s#???????????????????? | | ?????????????????# #?# #???????????????????? | | ?????????????????# ??# #???????????????????? | | ?????????????????# ???# ##??????????????????? | | ?????????????????# ???#! #??????????????????? | | ????????????????# ????## !#??????????????????? | | ??????????????? ## ?????# #??????????????????? | | ?????????????? #?#??????# #??????????????????? | | ?????????????? #?????????# #??????????????????? | | ?????????????? ??????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????##??????? | | ???????????????????????????# ####??###?# ##?????? | | ??????????????????????????## ## #??# ## #?????? | | ????????????????????????### #?## ##????? | | ????????????????????????# ### #????? | | ????????????????????????# ## #????? | | ????????????????????????## ### #?????? | | ???????????????????????####??## ##?????? | | ???????????????????#### ##????## #??????? | | ??????????????????## ##????# ###????? | | ??????????????????# ##???## ###??? | | ??????????????????# #????##### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorShockUnit Manual? 0 Play Time 00:19:35 Cumulative 85.6 hours Start 2022.06.06 @ 22:57:40 End 2022.06.06 @ 23:16:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 88 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 9cfa4679-1bc6-4869-b0e3-ca836930395c