Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 22:17:09 Player: Runia Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (3460) 3460 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 7393 Bonus ------- High Alert Combat Kills 828 Cogmind --------- Core Integrity 0/700 Matter 163/300 Energy 84/100 System Corruption 17% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor System Backup Module > --- WEAPON (3) ------- Improved KE Penetrator > --- INVENTORY (20) --- Wheel Wheel Wheel Medium Matter Pod (100) Trap Scanner Improved Target Analyzer Transmission Jammer Improved Shield Generator Improved Recalibrator Improved Field Recycling Unit (0) Precision Beam Rifle Enhanced Autogun Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher Precision Rocket Launcher Heavy Flail Kinetic Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Terrain Scan Processor System Backup Module > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Improved KE Penetrator > --- INVENTORY -------- Wheel Wheel Medium Matter Pod Trap Scanner Improved Target Analyzer Transmission Jammer Improved Shield Generator Improved Recalibrator Improved Field Recycling Unit Precision Beam Rifle Enhanced Autogun Improved KE Penetrator Proton Missile Launcher Mini Grenade Launcher Heavy Rocket Launcher Precision Rocket Launcher Heavy Flail Kinetic Spear Kinetic Spear [Rating: 70] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 98 | . 8 9 27 54 Power 4 | . 1 . 1 2 Engine 2 | . . . 1 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 19 | . 3 1 7 8 Treads 14 | . 3 1 7 3 Leg 1 | . . . . 1 Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 47 | . 2 4 14 27 Device 31 | . 1 1 7 22 Storage 2 | . 1 1 . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 11 | . . 2 5 4 Artifact . | . . . . . Weapon 28 | . 2 4 5 17 Energy Gun 7 | . 1 2 4 . Energy Cannon . | . . . . . Ballistic Gun 18 | . 1 1 1 15 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 2 4 Corrupted Parts 3 | . . . . 3 System Corruption 16 | . . . . 16 Parts Lost 24 | . 1 . . 23 Power 2 | . . . . 2 Propulsion 8 | . . . . 8 Utility 7 | . . . . 7 Weapon 7 | . 1 . . 6 Highest Loss Streak 9 | . 1 . . 9 Average Slot Usage (%) 93 | . 91 100 99 89 Engine 4 | . 8 . 5 4 Core 4 | . 5 11 3 2 Treads 21 | . 26 22 26 16 Wheel 1 | . . . . 2 Device 16 | . 8 11 13 20 Storage 8 | . 14 11 9 7 Processor 5 | . . . 7 7 Protection 4 | . . 11 6 2 Energy Gun 9 | . 6 18 19 2 Ballistic Gun 14 | . 20 11 7 18 Naked Turns . | . . . . . Heaviest Build 79 | 14 29 56 68 79 Greatest Support 62 | 20 40 40 60 62 Greatest Overweight (x) 22 | . . 1 1 22 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 19 | 8 14 16 20 20 Most Carried 20 | 5 10 18 20 20 Average Carried 17 | 5 3 13 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 4 10 18 20 19 Class Distribution -------------------- 38% | Scavenger-Tank 32% | Scavenger-Skirmisher 12% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2819 | 199 209 144 389 1878 Remotely 434 | . . . . 434 Salvage Created 5663 | . 416 493 1308 3446 Parts 310 | . 29 33 73 175 Haulers Intercepted 7 | . . . 5 2 Recyclers Shooed 7 | . . 2 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 9 7 14 37 Guns 61 | . 9 7 14 31 AOE 6 | . . . . 6 Classes Destroyed 16 | . 2 6 4 4 Worker 22 | . 2 1 3 16 Builder 3 | . . . . 3 Tunneler 2 | . . 1 . 1 Hauler 7 | . . . 5 2 Recycler 18 | . . 3 4 11 Mechanic 1 | . . . . 1 Operator 5 | . . 1 1 3 Watcher 4 | . . 1 2 1 Swarmer 8 | . . 3 3 2 Grunt 26 | . 9 . 2 15 Duelist 1 | . . . 1 . Sentry 11 | . . 4 5 2 Specialist 4 | . . . . 4 Hunter 11 | . . . 2 9 Programmer 5 | . . . . 5 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 6 7 5 8 Combat Bots Only 5 | . 3 3 3 5 Max Kills in Single Turn 3 | . 1 3 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5617 | . 515 181 879 4042 Core 922 | . 70 14 117 721 Absorbed by Shields 145 | . . . . 145 Core Remaining (%) 86 | 100 72 96 78 . Volleys Fired 278 | . 40 19 51 168 Largest 3 | . 2 3 3 3 Hottest 187 | . 60 128 187 147 Shots Fired 714 | . 69 57 153 435 Gun 703 | . 69 56 153 425 Cannon 1 | . . 1 . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 486 | . 59 20 36 371 Thermal 218 | . 10 37 117 54 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 13 | . 12 8 13 13 Robot Miss Streak 7 | . 3 7 4 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . . 1 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 473 | . 52 40 107 274 Core Hits 250 | . 21 38 60 131 Critical Kills 7 | . . . 1 6 Critical Parts Destroyed 7 | . . . . 7 Critical Strikes 31 | . . . 10 21 Burn 17 | . . . 9 8 Destroy 14 | . . . 1 13 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9838 | . 608 519 1783 6928 Guns 8698 | . 606 519 1783 5790 Cannons . | . . . . . Explosions 1138 | . . . . 1138 Melee . | . . . . . Ramming 2 | . 2 . . . Kinetic 6065 | . 505 165 368 5027 Thermal 2748 | . 101 354 1415 878 Explosive . | . . . . . Electromagnetic 1023 | . . . . 1023 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 14 | . . . . 14 Corruption Purged 12 | . . . . 12 Effects 46 | . . . . 46 Message Errors 3 | . . . . 3 Matter Fused 13 | . . . . 13 Heat Flow Errors 4 | . . . . 4 Energy Discharges 8 | . . . . 8 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 1 | . . . . 1 Misfires 4 | . . . . 4 Misdirections 1 | . . . . 1 Weapon Failures 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 33 | . . . . 33 Projectiles . | . . . . . Explosions 33 | . . . . 33 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 138 | . . . . 138 Shots 6 | . . . . 6 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . 9 191 301 416 Average Temperature 86 | . 7 59 77 103 Received Heat Transfer 915 | . 276 45 144 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . . . 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . . . 8 6 Heat Transferred 6842 | . 225 560 3600 2457 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1396 | . 210 212 237 1396 Initial 107 | . . 5 55 107 Average 409 | . 91 95 86 745 Maximum Alert Level 4 | . 1 1 1 4 Low Security (%) 49 | 100 98 94 85 7 Level 1 13 | . 1 5 14 16 Level 2 5 | . . . . 11 Level 3 20 | . . . . 41 Level 4 11 | . . . . 23 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 3 1 1 18 Investigation 5 | . 1 . . 4 Extermination 2 | . . . . 2 Reinforcement 14 | . 2 1 1 10 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses 1 | . . . . 1 Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed 7 | . . . 1 6 Distress Signals 5 | . . . . 5 Times Spotted 128 | . 16 10 29 73 Peak Tracking Total 11 | . 5 2 6 11 Tactical Retreats 8 | . . 1 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 4 4 4 11 Terminals 17 | . 4 4 3 6 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 64 | . 11 11 17 25 Successful 28 | . 5 3 8 12 Failed 36 | . 6 8 9 13 Catastrophic 9 | . 3 2 3 1 Database Lockouts . | . . . . . Manual 17 | . 7 1 1 8 Terminals 46 | . 11 11 12 12 Fabricators 5 | . . . . 5 Repair Stations 8 | . . . 5 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . . 5 Terminal Hacks 13 | . 4 3 4 2 Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 3 | . 1 1 1 . Unreport Threat 4 | . 1 . 2 1 Zone Layout 2 | . 1 . 1 . Fabricator Hacks 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 1 . . 6 Terminals 2 | . 1 . . 1 Assimilate 1 | . . . . 1 Botnet 1 | . 1 . . . Fabricators 2 | . . . . 2 Prioritize 1 | . . . . 1 Haulers 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Reprogram 1 | . . . . 1 Watchers 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 20 | . 4 4 4 8 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 402 | . . . . 402 Time 201 | . . . . 201 Total Part Build Rating 11 | . . . . 11 Parts Repaired 3 | . . . 2 1 Time 120 | . . . 76 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 1 | . . . . 1 Highest-Rated Group 27 | . . . . 27 Highest-Rated Ally 27 | . . . . 27 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5145 | 1 411 732 1494 2507 Spaces Moved 1907 | 1 178 344 536 848 Core 14 | . . . . 14 Treads 1631 | . 169 344 536 582 Legs 11 | 1 9 . . 1 Wheels 251 | . . . . 251 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 160 160 105 Average Speed 211 | 120 157 185 219 227 Slowest Speed 1150 | 120 160 260 266 1150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 38 34 55 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile 32 | . . . . 32 AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2541 | 2 242 397 758 1142 Wait 133 | . . . 100 33 Move 1903 | . 177 343 535 848 Hop . | . . . . . Pick Up 69 | . 11 16 19 23 Fast Attach 18 | . 1 . 6 11 Attach 22 | . 3 3 5 11 Detach 1 | . . . . 1 Swap 58 | . 4 6 16 32 Drop 58 | 2 5 10 26 15 Fire 278 | . 40 19 51 168 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 496 | -9/Materials | Discovered new exit (range 3) 711 | -9/Materials | Build established: Tank 1021 | -9/Materials | Build established: Scavenger-Tank 1026 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -8/Materials | Discovered new exit (range 10) 1668 | -8/Materials | Found Prototype Device 2429 | -8/Materials | Repaired Arm. Treads 2485 | -8/Materials | Repaired Arm. Treads 2562 | -8/Materials | Discovered new exit (range 9) 2639 | -8/Materials | Entered Factory 2639 | -7/Factory | Evolved 2 slots: Utility x2 3310 | -7/Factory | Build established: Scavenger-Skirmisher 3426 | -7/Factory | Fabricated Phase Shifter (x1) 3429 | -7/Factory | Fabricated Imp. Kinecellerator? 3526 | -7/Factory | Local fabrication network quarantined 4174 | -7/Factory | Repaired System Backup Module 4239 | -7/Factory | First assault squad dispatched 4431 | -7/Factory | Cargo convoy interrupted 4491 | -7/Factory | System corruption reached 10% 4515 | -7/Factory | Core integrity fell below 50% 4546 | -7/Factory | Lost 9 parts (4n3u2w) 4691 | -7/Factory | Core integrity fell below 20% 4724 | -7/Factory | Lost 4 parts (1p1n1u1w) 4811 | -7/Factory | Identified Active Sensor Suite 5126 | -7/Factory | Discovered new exit (range 4) 5146 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- O-24 Administrator locks terminal. Knocked back. Acquired 2 matter. System corrupted: FCS attempts to trigger Imp. KE Penetrator. System corrupted: Imp. KE Penetrator misfires. Slug penetrates Fusion Modulator. Slug penetrates Door. System Backup Module purges 1% of system corruption (17%). Imp. Deuterium Engine destroyed. Slug penetrates H-61 Shepherd. K-01 Serf destroyed. Knocked back. Active Sensor Suite destroyed. Carbon-fiber Leg destroyed. Imp. KE Penetrator blasted off. Knocked back. Slug penetrates Wall. Gauss Rifle destroyed. Com. Wheel destroyed. Acquired Imp. KE Penetrator. 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Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingSupersonicDrive Manual? 0 Play Time 00:34:55 Cumulative 351.6 hours Start 2021.10.03 @ 21:42:08 End 2021.10.03 @ 22:17:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23a5f2b3-b97a-4ff0-aea3-f025791ac6bc