Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.13 @ 22:57:47 Player: Runia Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (353) 1765 Value Destroyed (19312) 19312 Prototype IDs (314) 6280 Alien Tech Used (16) 3200 Bonus (59631) 59631 TOTAL SCORE: 101888 Bonus ------- High Alert Combat Kills 2457 Follower Combat Kills 724 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5014 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1964 Cogmind --------- Core Integrity 1102/1600 Matter 280/300 Energy 488/520 System Corruption 2% Temperature Cool (64) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit ST Field Compressor Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (17) --- Combat Antigrav System Combat Antigrav System Experimental Energy Well (600) Experimental Energy Well (600) Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Experimental Weapon Shielding Experimental Powered Armor Experimental Force Field HERF Cannon Cooled Nova Cannon Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit ST Field Compressor Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield Architect God Chip A > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Combat Antigrav System Combat Antigrav System Experimental Energy Well Experimental Energy Well Experimental Core Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Experimental Weapon Shielding Experimental Force Field AEGIS Remote Shield HERF Cannon Cooled Nova Cannon Sigix Broadsword [Rating: 258] Favorites ----------- Power Zero-point Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Powered Armor Artifact Phase Armor Weapon Shock Maul Energy Gun Improved EM Shotgun Energy Cannon Compact Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Utility 10 | . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 682 | 3 19 8 1 1 53 10 36 15 3 . 3 19 10 40 8 3 17 3 36 5 . 10 11 10 3 2 26 3 27 34 75 18 30 30 71 39 Power 57 | . 3 . . . 5 . 2 . . . . 2 . 2 1 . 3 . 5 . . 1 . 2 . . 2 . 5 1 11 4 1 1 5 1 Engine 11 | . 3 . . . 5 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Core 15 | . . . . . . . 2 . . . . 1 . 2 1 . 2 . 4 . . . . 1 . . 1 . . . 1 . . . . . Reactor 31 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 5 1 10 4 1 1 5 1 Propulsion 85 | 2 7 2 . . 17 1 6 . . . . 3 . . . . . . 7 1 . 3 . 2 . . 6 . 2 . 3 12 . 2 6 3 Treads 15 | 2 7 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 59 | . . . . . 4 1 5 . . . . 3 . . . . . . 7 1 . 3 . 2 . . 6 . 2 . 3 12 . 2 6 2 Flight 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 312 | . 3 1 . . 11 1 18 12 3 . 3 10 3 20 6 3 13 2 12 4 . 5 8 5 3 1 11 2 15 31 34 2 9 11 34 16 Device 183 | . . . . . 2 1 8 6 2 . 2 4 2 10 5 1 4 . 8 3 . 1 7 5 3 1 4 1 12 19 29 2 7 4 20 10 Storage 12 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . 1 3 1 . Processor 20 | . 1 . . . 1 . 1 . . . . 1 . 1 . . 4 . . . . . . . . . . . 1 1 2 . . 3 4 . Hackware 19 | . . . . . 1 . 4 . . . . 3 . 1 . . 1 2 1 . . 1 . . . . 1 . . . . . . . 2 2 Protection 76 | . 1 1 . . 6 . 5 6 1 . 1 2 1 8 1 2 4 . 3 1 . 2 1 . . . 5 1 1 8 2 . 1 1 7 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon 228 | 1 6 5 1 1 20 8 10 3 . . . 4 7 18 1 . 1 1 12 . . 1 3 1 . 1 7 1 5 2 27 . 20 16 26 19 Energy Gun 10 | . 2 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Cannon 82 | . . . . . 1 4 6 2 . . . 1 2 4 . . . . 3 . . . 1 . . 1 1 . 3 . 13 . 8 7 14 11 Ballistic Gun 40 | 1 3 . 1 . 14 2 . . . . . 2 3 10 . . . . 2 . . . . 1 . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Launcher 18 | . . . . . 5 2 3 1 . . . . . 2 . . 1 . 1 . . . 1 . . . . . . . . . 1 1 . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . 1 . Impact Weapon 16 | . 1 . . . . . . . . . . . . 1 1 . . 1 6 . . . 1 . . . 1 . . 1 1 . . . 1 1 Slashing Weapon 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . 10 8 10 5 Piercing Weapon 6 | . . . . . . . . . . . . 1 2 1 . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . 1 . . . 2 3 1 1 1 . . . 1 . . . 4 . 2 . . 6 . . . . 9 . 2 10 5 . 5 1 6 7 Parts Lost 29 | . 2 3 . . 5 1 3 . . . . 2 . . . . . . 7 . . . . . . 1 . 1 . . 2 . . . 1 1 Power 5 | . 1 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Propulsion 11 | . 1 2 . . 4 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 2 . . . 1 1 Weapon 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 . . 1 1 2 . . . . 1 . . . . . . 3 . . . . . . 1 . 1 . . 1 . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 94 100 100 95 95 95 100 99 100 100 92 87 86 86 87 86 87 87 92 88 96 100 97 100 98 99 100 98 97 88 86 83 84 87 91 Engine 2 | . 13 14 14 14 9 9 1 . . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 7 7 7 7 1 . 5 6 6 5 6 8 11 11 6 5 5 5 5 5 5 4 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 8 9 11 11 12 11 11 11 Treads 2 | . 27 3 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 19 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 2 36 29 30 28 28 28 18 12 12 12 12 12 12 19 22 22 25 27 27 30 30 30 30 30 31 31 33 33 30 30 30 Device 12 | . . . . . 4 3 7 9 11 14 16 18 19 18 12 13 12 12 10 12 11 11 14 20 20 23 19 16 14 17 14 15 15 14 13 17 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 7 5 5 5 5 5 5 4 4 5 4 4 3 3 3 Processor 8 | . 9 . . . 3 . 7 7 7 7 7 6 6 7 12 12 12 12 11 11 11 11 6 5 5 5 5 5 6 9 9 8 8 14 12 12 Hackware 8 | . . . . . . 5 14 15 14 14 14 18 18 18 18 18 18 18 16 16 16 16 16 15 15 15 15 15 11 9 6 4 . . . . Protection 7 | . 1 14 14 14 17 18 6 4 7 7 4 5 4 3 5 4 5 6 4 1 . 1 5 5 5 . 5 8 6 3 4 4 4 3 9 11 Energy Gun 2 | . 2 28 26 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 11 10 8 7 7 7 6 1 1 . . . . 1 5 5 . 3 3 . 2 1 . 2 3 . . . . 1 2 Ballistic Gun 3 | . 20 . 1 . 16 2 . . . . . 4 9 4 6 6 6 6 3 . . . . 1 5 2 . . . . . . . . . . Impact Weapon 1 | . 5 . . . . . . . . . . . . . 5 6 6 6 4 5 5 5 1 . . . 4 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 12 36 36 36 36 45 35 38 45 35 35 42 43 42 52 40 37 58 36 49 41 36 40 51 65 65 62 70 69 96 107 129 124 143 141 154 149 Greatest Support 156 | 40 40 40 20 20 42 32 36 36 36 36 36 40 40 40 40 40 40 40 55 54 54 55 70 65 65 65 94 94 121 105 145 152 152 156 156 154 Greatest Overweight (x) 12 | . 1 10 1 1 5 1 1 1 . . 1 1 1 12 . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 17 Average Capacity 12 | 8 12 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 Most Carried 17 | 6 15 14 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 17 17 17 17 17 17 Average Carried 12 | 3 6 13 14 14 14 9 9 9 9 10 9 9 9 9 9 10 9 10 9 8 10 9 10 9 10 9 9 9 9 13 14 15 16 16 16 16 Final Capacity 17 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 17 17 17 17 17 17 Final Carried 17 | 1 14 14 14 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 15 17 16 17 17 17 16 Class Distribution -------------------- 17% | Mutant 15% | Hacker-Scout 15% | Scavenger-Mutant 13% | Alien-Mutant 10% | Hacker-Mutant 7% | Hacker-Sprinter 5% | Alien-Sprinter 3% | Scavenger-Ninja 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Sprinter | -2/Research Alien-Mutant | -2/Testing Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 9554 | 200 326 353 . 23 1247 90 209 317 50 . 30 391 196 446 126 36 122 173 396 162 . 157 40 84 109 72 271 234 437 310 862 158 405 240 805 477 Remotely 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Salvage Created 20942 | . 507 341 . 139 1612 257 340 216 21 . . 411 . 887 . 82 . 129 798 27 . 288 54 172 76 . 1101 151 843 582 2199 412 718 1312 2951 4316 Parts 974 | . 26 14 . 14 95 16 28 9 1 . . 21 . 43 . . . . 35 . . 4 4 3 2 . 27 5 24 13 115 15 37 62 117 244 Haulers Intercepted 17 | . 2 . . . 3 . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . . 4 . 1 2 . . . . Recyclers Shooed 10 | . . 1 . 1 2 1 . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Retrieved Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . Parts Self-Destructed 38 | . . . . . . . . 14 4 . . . . . 3 . . . . . . 4 8 . . . . 5 . . . . . . . . Prevented 22 | . . . . . . . . 11 4 . 2 . . . 2 . . . . 1 . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 239 | . 9 3 . . 29 6 4 . . . . 7 . 10 . . . . 6 . . . 5 . . . 38 3 5 2 23 . 8 14 22 45 Melee 31 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 20 . 1 7 1 . Guns 26 | . 6 2 . . 16 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Cannons 90 | . . . . . . 5 3 . . . . 3 . 1 . . . . . . . . 2 . . . 3 3 3 1 2 . 7 2 12 43 AOE 68 | . . . . . 12 1 1 . . . . 4 . 7 . . . . 4 . . . 3 . . . 35 . 1 . . . . . . . Classes Destroyed 30 | . 5 2 . . 6 . . 2 . . . . . 2 . . . . 1 . . . 1 . . . 5 . . 1 2 . . . 3 . Worker 28 | . 1 3 . 1 2 . 1 . . . . 2 . 2 . . . . 6 . . . . 1 . . . . 2 . . 1 1 1 4 . Builder 17 | . . 2 . 2 5 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 3 . . 1 . 1 . . Tunneler 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 3 . . 1 . . . 1 . . . . . . 2 . . . . 1 . . . . 4 . 1 2 . . . . Recycler 18 | . . 1 . 1 3 . 2 . . . . 1 . 4 . . . . 2 . . . . . . . . . 1 . 1 1 . 1 . . Minesweeper 4 | . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 27 | . 1 . . . 4 . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 3 3 5 . 2 1 2 . Swarmer 24 | . . . . . 3 1 3 . . . . 7 . 4 . . . . . . . . 4 . . . . . . . . . . 2 . . Cutter 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 75 | . 9 2 . . 17 3 . . . . . . . . . . . . . . . . . . . . 26 2 1 . 8 . 2 5 . . Brawler 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 17 | . . . . . 4 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 2 6 . Programmer 26 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . 4 1 8 . 3 3 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | . 2 3 . 3 10 2 2 1 1 . . 5 . 7 . . . . 5 1 . . 3 2 . . 10 2 4 2 4 1 4 11 5 13 Combat Bots Only 13 | . 2 2 . . 6 2 2 . . . . 4 . 7 . . . . 4 . . . 3 . . . 10 2 3 1 4 . 3 11 5 13 Max Kills in Single Turn 8 | . 1 1 . 2 2 1 1 1 1 . . 3 . 4 . 1 . 1 2 1 . . 2 1 1 . 8 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 1 1 . . . . 2 . 4 . . . . 1 . . . 2 . . . 6 . 1 . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 1 . Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 13165 | . 494 372 . 115 1494 399 445 26 . . 38 332 24 644 45 59 . . 1357 . . . 290 70 . 133 226 52 553 68 1281 25 167 839 1745 1872 Core 1291 | . 60 68 . 29 105 64 46 13 . . . 57 . 124 25 19 . . 203 . . . . 25 . 16 34 . . . 98 . 12 36 49 208 Absorbed by Shields 5661 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1121 26 175 882 1637 1820 Redirected to Shielding 224 | . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . Regen/Repaired (Parts) 2883 | . . . . . . . . . . . . . 108 241 . . . . . . . . . . . . 127 . 56 241 709 67 128 628 578 . Core Remaining (%) 78 | 100 . . . 37 . 69 . . . . 91 . . . . . . 73 . . . . 79 . . . . 93 . . 86 . 92 . . 68 Volleys Fired 1031 | . 34 28 1 8 109 21 51 33 10 . 3 76 14 36 . . . . 27 . . . 21 . . 2 28 24 59 33 32 . 43 26 166 146 Largest 2 | . 2 2 1 2 2 2 2 1 1 . 1 2 2 1 . . . . 2 . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 Hottest 300 | . 40 90 20 90 69 180 155 90 90 . 90 123 63 90 . . . . 90 . . . 90 . . 90 90 70 88 40 300 . 300 88 180 180 Shots Fired 1240 | . 68 56 1 16 198 25 60 33 10 . 3 91 23 36 2 . . . 37 . . . 21 . . 2 28 24 60 33 32 . 43 26 166 146 Gun 395 | . 68 56 1 16 173 . . . . . . 33 23 3 2 . . . 20 . . . . . . . . . . . . . . . . . Cannon 723 | . . . . . 7 24 59 31 10 . 3 53 . 29 . . . . 13 . . . 19 . . 2 7 24 56 33 32 . 43 26 106 146 Launcher 37 | . . . . . 18 1 1 2 . . . 5 . 4 . . . . 4 . . . 2 . . . . . . . . . . . . . Special 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 4 . . . . . 60 . Kinetic 371 | . 68 . 1 . 173 . . . . . . 33 23 3 2 . . . 20 . . . . . . . 3 24 21 . . . . . . . Thermal 453 | . . 34 . . . 8 54 31 10 . 3 53 . 29 . . . . 13 . . . 19 . . 2 4 . 32 33 22 . 23 8 75 . Explosive 62 | . . . . . 18 1 1 2 . . . 5 . 4 . . . . 4 . . . 2 . . . 21 . 4 . . . . . . . Electromagnetic 139 | . . 22 . 16 7 16 5 . . . . . . . . . . . . . . . . . . . . . 3 . 4 . 11 18 34 3 Slashing 215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 9 . 57 143 Robot Hit Streak 38 | . 13 7 . 6 20 7 10 7 3 . 4 8 6 5 3 . . . 15 . . . 2 . . . 13 8 10 9 12 . 15 14 38 22 Robot Miss Streak 8 | . 1 5 . 3 3 2 4 3 1 . 1 4 4 1 . . . . 1 . . . 5 . . . 1 2 4 1 2 . 4 1 2 8 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 8 7 . 43 26 101 139 Shots Hit Robots 989 | . 63 36 . 14 151 14 18 16 4 . 2 39 14 21 1 1 . 3 38 1 . 9 3 6 2 . 24 10 53 11 86 7 20 34 146 142 Core Hits 1129 | . 21 13 . 10 93 6 11 8 1 . . 32 2 14 1 . . . 20 . . 5 4 4 . . 92 5 21 5 40 5 31 20 185 480 Critical Kills 6 | . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 28 | . 4 . . . 1 . . . . . . 3 2 1 . . . 2 13 1 . . . . . . . . 1 . . . . . . . Critical Strikes 83 | . 5 . . . 1 1 . . . . . 3 4 2 . . . 2 15 1 . 2 . . 1 . 3 . 7 . 4 . 3 1 3 25 Destroy 17 | . 1 . . . 1 . . . . . . 3 4 1 . . . . 6 . . . . . . . . . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 19 | . 4 . . . . . . . . . . . . 1 . . . 2 9 1 . . . . . . . . 2 . . . . . . . Sever 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . 3 1 3 25 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 3 . . . . . . . Melee Attacks 494 | . 24 . . . . . . . . . . 5 . 32 . 1 . 3 41 2 . 9 3 28 6 . 15 . 35 7 136 14 27 39 60 7 Kinetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . 2 2 Impact 99 | . 24 . . . . . . . . . . . . 9 . 1 . 3 41 2 . . 2 . . . 5 . 12 . . . . . . . Slashing 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 14 27 39 58 5 Piercing 111 | . . . . . . . . . . . . 5 . 23 . . . . . . . 9 1 28 6 . 10 . 23 6 . . . . . . Sneak Attacks 50 | . . . . . . . . . . . . 3 . 9 . 1 . 3 8 1 . . . 2 2 . . . 9 . 3 5 1 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72363 | . 973 528 . 281 3978 469 584 493 112 . 54 1232 242 1815 9 108 . 332 2441 143 . 690 494 356 188 . 11253 397 3917 548 7167 1064 1972 2227 10055 18241 Guns 4053 | . 659 506 . 205 2066 . . . . . . 163 242 34 9 . . . 169 . . . . . . . . . . . . . . . . . Cannons 35096 | . . . . . 176 364 508 435 112 . 54 492 . 474 . . . . 140 . . . 186 . . . 208 397 1364 267 1210 . 1547 639 8282 18241 Explosions 14707 | . . 22 . 76 1734 105 76 58 . . . 390 . 525 . . . . 758 . . . 308 . . . 10072 . 583 . . . . . . . Melee 16736 | . 314 . . . . . . . . . . 187 . 782 . 108 . 332 1374 143 . 690 . 356 188 . . . 1808 281 5957 1064 425 1588 1139 . Ramming 54 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Kinetic 4960 | . 659 . . . 2066 . . . . . . 163 242 34 9 . . . 169 . . . . . . . 129 397 632 . 460 . . . . . Thermal 4808 | . . 244 . 76 . 83 408 435 112 . 54 492 . 474 . . . . 553 . . . 186 . . . 79 . 613 267 150 . . . 582 . Explosive 14123 | . . . . . 1734 105 76 58 . . . 390 . 525 . . . . 272 . . . 308 . . . 10072 . 583 . . . . . . . Electromagnetic 3396 | . . 284 . 205 176 281 100 . . . . . . . . . . . 73 . . . . . . . . . 119 . 133 . 270 639 1019 97 Impact 3047 | . 314 . . . . . . . . . . . . 248 . 108 . 332 1374 143 . . . . . . . . 528 . . . . . . . Slashing 38459 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 973 . 162 . 6424 1064 1702 1588 8402 18144 Piercing 3516 | . . . . . . . . . . . . 187 . 534 . . . . . . . 690 . 356 188 . . . 1280 281 . . . . . . Highest Corruption 7 | . . . . . 3 3 . . . . . . . 1 1 1 1 . 7 7 7 7 7 . . . . . 5 5 6 . 4 . 5 2 Average Corruption 3 | . . . . . 3 3 . . . . . . . 1 1 1 1 . 2 7 7 7 7 . . . . . 4 2 4 . 3 . 4 1 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Effects 174 | . . . . . 14 8 . . . . . . . 2 6 . 1 . 7 6 2 4 11 . . . . . 14 7 32 . 13 . 34 13 Message Errors 49 | . . . . . 5 2 . . . . . . . . . . 1 . 1 1 1 2 4 . . . . . 2 5 9 . 1 . 12 3 Matter Fused 41 | . . . . . 1 1 . . . . . . . . 1 . . . 3 2 1 1 2 . . . . . 3 1 10 . 2 . 6 7 Heat Flow Errors 20 | . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . . . 2 . 2 . 5 . 5 . Energy Discharges 14 | . . . . . 3 . . . . . . . . 1 . . . . . . . 1 1 . . . . . 1 . 1 . 2 . 2 2 Parts Rejected 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 24 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . 2 . . . . . 3 1 4 . 1 . 9 . Data Loss (major) 9 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . 2 . 2 . . . Misfires 5 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Alerts 6 | . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5046 | . 126 3 . . 19 . 8 29 15 . 6 70 . 408 . 101 . 326 1200 143 . 23 31 . 238 . 186 . 722 23 804 60 57 137 286 25 Projectiles 373 | . . . . . . . 7 29 15 . 6 . . 126 . . . . 14 . . . 31 . . . 10 . 95 7 . . . . 8 25 Explosions 444 | . . 3 . . 19 . 1 . . . . . . 8 . . . . 236 . . . . . . . 176 . 1 . . . . . . . Melee 4229 | . 126 . . . . . . . . . . 70 . 274 . 101 . 326 950 143 . 23 . . 238 . . . 626 16 804 60 57 137 278 . Knockbacks 6 | . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . . . . . Impact 4 | . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 308 | . . 28 . 50 13 . 17 . . . . . . 57 . . . . 117 . . . . . . . . . . . . . . . 26 . Shots 10 | . . 1 . 2 2 . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 9 194 . 195 163 282 222 216 220 . 162 198 . 192 211 8 . . 225 343 5 5 193 . . 22 50 30 200 96 291 156 181 178 178 158 Average Temperature 100 | . 3 50 . 73 25 108 86 71 91 . 71 66 . 77 92 7 . . 61 128 3 3 71 . . 14 17 13 57 29 88 47 99 39 134 116 Received Heat Transfer 2250 | . 312 . . 33 837 207 90 18 . . 12 39 . 75 18 27 . . 54 . . . 21 9 . . 60 . 30 9 184 . 4 104 64 43 Effects 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 7 1 Combat Hostiles 17 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 5 7 1 Parts Fried 64 | . 6 2 . . 2 . . . . . . . . 7 . . . 6 10 1 . . . . . . . . 6 . . . 2 7 11 4 Impact Corruptions 60 | . 6 . . . . . . . . . . . . 5 . 2 . 16 20 4 . . . . . . . . 7 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 3 3 . . . . . . Heat Transferred 4720 | . . 550 . 150 . 111 555 592 148 . 74 666 . 350 . . . . 250 . . . . . . . . . 555 222 . . . . 497 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 926 | . 211 83 . 89 705 538 490 . . . . 555 184 212 . . . . 540 . . . . 488 . . . . 411 318 632 717 866 902 926 . Initial 576 | . . 35 . . 34 122 244 . . . . 40 148 . . . . . . . . . . 28 . . . . 13 122 63 355 402 457 576 . Average 290 | . 90 27 . 39 319 326 248 . . . . 327 115 86 . . . . 184 . . . . 196 . . . . 174 180 382 515 647 565 785 . Maximum Alert Level 4 | . 1 . . . 3 2 2 . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 2 1 2 3 3 3 4 . Low Security (%) 38 | 100 99 100 . 100 30 28 36 . . . . 17 100 85 . . . . 68 . . . . 58 . . . . 55 53 13 . . . . . Level 1 18 | . . . . . 37 31 53 . . . . 42 . 14 . . . . 15 . . . . 16 . . . . 38 46 31 8 . 6 . . Level 2 21 | . . . . . 31 40 10 . . . . 40 . . . . . . 16 . . . . 24 . . . . 6 . 55 85 65 71 6 . Level 3 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 34 21 85 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 3 . . . 4 2 6 . . . . 5 . 12 . . . . 6 . . . . . . . . . 4 1 8 3 6 5 4 . Investigation 26 | . 1 . . . 2 2 5 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . 1 2 2 2 1 . Extermination 15 | . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . . . 1 1 3 . 2 1 1 . Reinforcement 27 | . 2 . . . 1 . 1 . . . . . . 6 . . . . 3 . . . . . . . . . 3 . 4 1 2 2 2 . Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Data Miner Redirects 5 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 41 | . 2 . . . 3 . 1 . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . 1 1 4 22 . Communications Jammed 161 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 33 4 14 51 38 . Distress Signals 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 13 33 . 14 51 35 . Times Spotted 619 | . 19 3 3 2 43 19 21 5 . . 5 21 6 35 4 4 . . 36 . . . 24 11 6 2 90 3 22 5 40 12 25 51 38 64 Peak Tracking Total 18 | . 3 2 6 2 6 8 4 5 . . 3 5 4 8 5 4 . . 13 . . . 12 6 6 2 18 2 4 1 5 8 6 14 6 8 Tactical Retreats 86 | . 3 . . . 2 3 6 3 . . 2 3 . 9 . 1 . . 10 . . . 6 3 3 1 . . 5 . 4 2 6 13 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 5 . . . 1 1 . . . . . 3 . 3 . . . . . . . . . . . . . . 2 4 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . 3 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 5 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 7 . . 1 . . 1 1 . . . . 1 . . 2 . . . 5 1 . . . . . . 1 . Fabricated Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . . . . . 4 10 7 7 7 6 6 6 5 4 6 6 6 6 6 6 6 6 6 6 6 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 72 | . 1 . 1 . 4 4 2 . . . . 6 . 2 . . . . 13 . . . . . . . . . . 8 11 1 3 1 5 10 Max in Single Turn 11 | . 1 . 1 . 1 1 1 . . . . 1 . 1 . . . . 11 . . . . . . . . . . 1 2 1 1 1 2 1 Garrison Access 8 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 146 | . 5 . 2 . 7 8 12 1 . 3 . 5 . 11 . 1 1 . 17 . . 4 1 2 . . 1 . 4 9 9 6 11 9 16 1 Terminals 94 | . 4 . . . 7 8 6 . . . . 2 . 3 . 1 . . 10 . . . 1 2 . . . . 3 7 8 3 6 8 15 . Fabricators 14 | . . . . . . . 3 . . . . 2 . 3 . . . . 3 . . . . . . . . . . . . . 2 1 . . Repair Stations 8 | . 1 . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 1 . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 2 . . . Garrison Access 8 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 1 . . . Total Hacks 472 | . 13 . 2 . 26 14 44 1 . 27 . 21 . 38 . 1 6 . 67 . . 17 1 15 . . 1 . 15 33 27 14 27 19 27 16 Successful 282 | . 5 . 2 . 15 5 33 1 . 27 . 16 . 22 . 1 6 . 43 . . 17 1 6 . . 1 . 8 20 9 6 13 3 6 16 Failed 188 | . 7 . . . 11 9 11 . . . . 5 . 16 . . . . 23 . . . . 9 . . . . 7 13 18 8 14 16 21 . Catastrophic 24 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 2 1 6 4 5 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 167 | . 10 . 1 . 14 6 18 . . . . 10 . 10 . . . . 31 . . . . 5 . . 1 . 3 13 5 2 5 14 19 . Terminals 279 | . 10 . . . 26 14 24 . . . . 6 . 8 . 1 . . 45 . . . 1 15 . . . . 12 30 25 9 11 17 25 . Fabricators 59 | . . . . . . . 15 . . . . 8 . 11 . . . . 12 . . . . . . . . . . . . . 11 2 . . Repair Stations 25 | . 3 . . . . . . . . . . . . 10 . . . . 7 . . . . . . . . . 3 2 . . . . . . Recycling Units 12 | . . . . . . . 3 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 17 | . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . 2 2 4 . . . Garrison Access 10 | . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . 3 1 . . . Terminal Hacks 171 | . 3 . 2 . 12 5 12 1 . 27 . 2 . 2 . 1 6 . 20 . . 17 1 5 . . 1 . 5 13 7 3 6 1 3 16 Record 30 | . . . 1 . . . . . . 6 . . . . . 1 . . . . . 5 1 . . . . . . . . . . . . 16 Part Schematic 27 | . . . . . 1 . 3 . . 11 . . . . . . 6 . 1 . . 4 . . . . . . . . . . 1 . . . Robot Schematic 8 | . 1 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 13 | . . . . . 2 . 1 . . 3 . . . . . . . . 1 . . 4 . . . . . . . 1 . 1 . . . . Open Door 9 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 8 | . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 1 . 1 . . . Unreport Threat 12 | . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 2 1 . 1 1 . . Locate Traps 9 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . 2 . . . . . . 1 . 1 . . . Maintenance Status 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Status 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 16 | . 1 . . . 3 1 2 . . . . 1 . . . . . . 4 . . . . . . . . . . 2 1 . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 30 | . . . . . . . 9 . . . . 5 . 5 . . . . 7 . . . . . . . . . . . . . 3 1 . . Network Status 6 | . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . Load Schematic 16 | . . . . . . . 5 . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . 2 1 . . Build 8 | . . . . . . . 3 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 1 . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . 2 2 . . . . . . Scan Component 7 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 1 . . . . . . Repair 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 1 . . . . . . Refit 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . 1 2 . . . Insert Component 6 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 2 . . . Analyze 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Seal Access 7 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 1 . . . Unauthorized Hacks 47 | . 1 . . . 3 . 7 . . . . 5 . 6 . . . . 11 . . . . 1 . . . . 1 4 2 1 1 1 3 . Terminals 29 | . 1 . . . 3 . 2 . . . . 2 . . . . . . 8 . . . . 1 . . . . 1 4 2 1 1 . 3 . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . Botnet 19 | . 1 . . . 2 . 1 . . . . 1 . . . . . . 4 . . . . 1 . . . . . 3 1 1 1 . 3 . Operators 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Fabricators 14 | . . . . . . . 5 . . . . 3 . 2 . . . . 3 . . . . . . . . . . . . . . 1 . . Prioritize 6 | . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 110 | . 5 . . . 7 5 9 . . . . 5 . 9 . . . . 14 . . . . 2 . . . . 2 8 8 5 9 8 14 . Full Trace Events 17 | . 1 . . . 1 1 3 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . 1 2 2 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . 3 . . 11 . 2 . 1 . . 6 . 1 . . 4 . . . . . . . . 4 . 1 . . . Parts Built 11 | . . . . . . . 6 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . Authchips 5 | . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 419 | . . . . . . . 168 . . . . 95 . 56 . . . . 100 . . . . . . . . . . . . . . . . . Total Part Build Rating 52 | . . . . . . . 24 . . . . 5 . 6 . . . . 17 . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 1 . . . . . . Time 279 | . . . . . . . . . . . . . . 212 . . . . . . . . . . . . . . 31 36 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 44 | . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 34 | . . 2 . 2 . 2 1 . . . 1 1 18 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . Largest Group 18 | . . 1 1 2 1 2 1 1 . . 1 2 18 2 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . Highest-Rated Group 656 | . . 31 9 45 31 62 26 26 . . 96 106 656 82 . . . . 52 . . . . 30 . . . . 45 . 45 . . . . . Highest-Rated Ally 96 | . . 31 9 31 31 31 26 26 . . 96 96 50 41 . . . . 26 . . . . 30 . . . . 45 . 45 . . . . . Total Orders 19 | . . . 8 . . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . STAY 8 | . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 200 | . . 6 . 6 19 13 . . . . 4 22 111 7 10 . . . . . . . . 2 . . . . . . . . . . . . Total Damage 6279 | . . 104 . 87 210 273 . . . . 92 1030 4194 123 166 . . . . . . . . . . . . . . . . . . . . . Kills 30 | . . . . 2 2 1 . . . . 2 10 11 1 1 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 1 . . . 2 1 . 3 . . . 1 1 1 2 . 2 . . 2 . . 2 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 25480 | 6 967 805 755 196 1632 376 1263 773 365 36 295 1023 456 1650 534 116 624 282 989 280 68 179 533 269 201 166 1045 488 726 564 1453 341 736 647 3504 1137 Spaces Moved 33913 | 1 448 602 613 169 1103 462 1702 1222 683 75 355 1075 482 1745 694 194 902 395 1164 357 137 172 686 425 501 324 1556 1016 1041 1001 1767 841 1163 1028 4336 3476 Core 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 518 | 1 448 61 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2254 | . . 538 613 169 934 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31138 | . . . . . 161 462 1702 1222 683 75 355 1075 482 1745 694 194 902 395 1164 357 137 172 686 425 501 324 1556 1016 1041 1001 1767 841 1163 1028 4336 3476 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 160 160 95 95 95 48 48 45 48 48 48 48 48 56 56 56 56 56 56 48 48 48 38 24 31 31 31 28 36 31 31 17 24 42 32 32 20 Average Speed 46 | 160 160 109 95 95 101 52 48 48 48 48 50 56 70 57 56 56 56 56 50 48 48 43 37 39 31 31 29 36 31 31 31 28 42 39 38 22 Slowest Speed 550 | 160 240 550 95 95 400 108 112 108 48 48 108 108 106 106 56 56 106 56 111 48 48 48 38 92 31 31 36 36 36 109 109 42 42 42 42 109 Overloaded Moves 248 | . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . 131 . . 74 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 62 | 2 87 97 71 34 73 71 37 90 84 68 63 23 96 39 79 45 80 63 37 62 39 61 87 15 69 56 92 76 30 91 81 23 90 34 89 96 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 8 | . . . 1 . . . . . 1 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . 1 . Scrap Searched 33 | . . 1 . . . . . 2 4 . 1 . . . 3 1 4 2 . 2 . . 3 . 2 3 . 5 . . . . . . . . Spaces Dug 428 | . 3 . . . 5 . 15 4 2 . . 17 . 46 . . . . 58 1 . . 44 11 4 2 11 12 29 18 38 5 53 27 23 . Terrain Destroyed 981 | . 3 6 . 11 103 5 34 25 3 . 1 32 . 60 . . . . 91 1 . . 50 11 4 2 160 14 89 19 38 5 54 27 87 46 Melee 149 | . 3 . . . . . . . . . . 2 . 20 . . . . 22 1 . . 3 11 4 . 11 . 12 1 11 5 16 19 8 . Projectile 272 | . . . . . . 1 18 7 3 . 1 18 . 8 . . . . 10 . . . 14 . . 2 . 14 24 18 27 . 38 8 24 37 AOE 549 | . . 6 . 11 103 4 16 18 . . . 12 . 32 . . . . 59 . . . 33 . . . 149 . 53 . . . . . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 41698 | 8 583 688 785 189 1426 569 2081 1370 708 74 467 1388 573 2275 838 198 1016 447 1432 461 138 258 925 483 534 385 2085 1113 1324 1213 2376 914 1362 1195 6009 3808 Wait 4766 | . 34 38 165 9 95 68 217 88 10 . 104 175 63 381 130 . 83 47 144 94 2 60 203 14 25 58 426 70 127 76 286 17 58 44 1269 86 Move 33877 | . 447 601 612 168 1102 461 1701 1221 682 74 354 1075 481 1744 693 193 901 394 1163 356 136 171 685 424 500 323 1555 1015 1040 1000 1766 840 1162 1027 4335 3475 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | . 18 4 3 2 23 2 17 3 1 . 1 10 1 7 1 . 2 . 6 2 . 1 . 1 . . 10 . 13 13 19 7 11 4 31 13 Fast Attach 262 | . 12 1 . . 22 5 9 2 2 . . 5 3 7 2 . 10 . 9 1 . 8 1 3 . . 18 . 10 17 26 10 14 13 30 22 Attach 157 | 3 3 2 . . 6 1 7 1 1 . . 3 . 2 2 . . . 7 3 . . . 1 . 1 2 1 6 6 35 6 12 9 26 11 Detach 80 | . 1 . . . . 2 2 . . . . . . . 2 . . . 3 1 . . . . . . 1 1 2 8 23 2 6 8 12 6 Swap 278 | . 4 5 1 1 25 4 20 12 1 . 3 11 7 31 4 3 7 3 20 1 . 3 10 6 3 1 6 2 11 12 21 3 4 8 16 9 Drop 413 | 5 6 2 3 1 43 5 20 5 1 . 1 15 4 8 3 1 13 . 12 1 . 6 2 4 . . 24 . 21 27 32 15 25 17 58 33 Fire 1031 | . 34 28 1 8 109 21 51 33 10 . 3 76 14 36 . . . . 27 . . . 21 . . 2 28 24 59 33 32 . 43 26 166 146 Melee 494 | . 24 . . . . . . . . . . 5 . 32 . 1 . 3 41 2 . 9 3 28 6 . 15 . 35 7 136 14 27 39 60 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . . . . . 13 . 26 . . . . . . . . . . . . . . . 14 . . . . . . Rewire 14 | . . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 . Trap 45 | . . . . . . . 37 5 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 227 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 13) 840 | -10/Materials | Discovered new exit (range 14) 956 | -10/Materials | Central database locked down 959 | -10/Materials | Discovered new exit (range 9) 974 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered new exit (range 10) 1081 | -10/Mines | Core integrity fell below 50% 1086 | -10/Mines | Destroyed YI-UF0 1115 | -10/Mines | Lost 3 parts (2n1w) 1222 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1246 | -10/Mines | Received a Mining Laser from a helpful Derelict 1379 | -10/Mines | Learned Materials garrison access intel 1379 | -10/Mines | Discovered new exit (range 13) 1770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1771 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Accompanied by 1 ally 1802 | -10/Exiles | Met 8R-AWN 1819 | -10/Exiles | Met EX-HEX 1856 | -10/Exiles | Met EX-DEC 1861 | -10/Exiles | Learned location of Zion (-6) 1959 | -10/Exiles | Discovered new exit (range 15) 2215 | -10/Exiles | Met EX-BIN 2267 | -10/Exiles | Aligned with FarCom system 2268 | -10/Exiles | Given EX-Vault access code 2292 | -10/Exiles | Opened EX-Vault 2314 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2492 | -10/Exiles | Attacked by the Exiles 2500 | -10/Exiles | Discovered new exit (range 10) 2534 | -10/Exiles | Entered Mines 2573 | -9/Mines | Learned Materials garrison access intel 2578 | -9/Mines | Assembled infested the area 2583 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2684 | -9/Mines | Discovered new exit (range 8) 2709 | -9/Mines | Discovered new exit (range 15) 2730 | -9/Mines | Entered Materials 2730 | -8/Materials | Accompanied by 1 ally 2730 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2731 | -8/Materials | Loaded intel: 1 garrison access location 2737 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2947 | -8/Materials | Discovered new exit (range 14) 3300 | -8/Materials | Discovered new exit (range 10) 3530 | -8/Materials | First assault squad dispatched 3653 | -8/Materials | Discovered new exit (range 7) 3795 | -8/Materials | Discovered new exit (range 5) 4362 | -8/Materials | Entered Storage 4456 | -8/Storage | Met a pair of Derelict thieves 4692 | -8/Storage | Discovered new exit (range 16) 4738 | -8/Storage | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Utility x2 4763 | -7/Factory | Identified exit to Lower Caves 4944 | -7/Factory | Discovered new exit (range 5) 4946 | -7/Factory | Identified exit to Factory 5050 | -7/Factory | Build established: Hacker-Mutant 5183 | -7/Factory | Fabricated Gravmag System (x2) 5270 | -7/Factory | Fabricated Gravmag System (x2) 5357 | -7/Factory | Build established: Scavenger-Mutant 5543 | -7/Factory | Discovered exit to Factory (range 15) 5948 | -7/Factory | Fabricated Gravmag System (x2) 6001 | -7/Factory | Entered Lower Caves 6001 | -7/Lower Caves | Accompanied by 1 ally 6310 | -7/Lower Caves | Found Imp. Powered Armor 6357 | -7/Lower Caves | Learned Factory security intel 6579 | -7/Lower Caves | Learned Factory terminal intel 6583 | -7/Lower Caves | Discovered new exit (range 5) 6587 | -7/Lower Caves | Identified exit to Lower Caves 6774 | -7/Lower Caves | Entered another Lower Caves area 6877 | -7/Lower Caves | Found Alien Artifact 6877 | -7/Lower Caves | Identified Core Expander 6877 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7002 | -7/Lower Caves | Encountered a Warlord checkpoint 7136 | -7/Lower Caves | Discovered new exit (range 5) 7138 | -7/Lower Caves | Identified exit to Data Miner 7139 | -7/Lower Caves | Entered Data Miner 7139 | -7/Data Miner | Discovered new exit (range 6) 7149 | -7/Data Miner | Met Data Miner 7157 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7157 | -7/Data Miner | Learned location of Section 7 (-3) 7164 | -7/Data Miner | Received God Mode back door access code from Data Miner 7175 | -7/Data Miner | Identified exit to Proximity Caves 7175 | -7/Data Miner | Entered Proximity Caves 7178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7220 | -6/Proximity Caves | Build established: Scavenger-Scout 7336 | -6/Proximity Caves | Escorted by Enhanced Grunt 7379 | -6/Proximity Caves | Learned Factory emergency access door positions 7419 | -6/Proximity Caves | Learned 8 Factory zone layouts 7424 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7470 | -6/Proximity Caves | Entered Factory 7470 | -6/Factory | Accompanied by 1 ally 7470 | -6/Factory | Evolved 2 slots: Utility x2 7471 | -6/Factory | Identified exit to Factory 7474 | -6/Factory | Loaded intel: 26 terminal locations 7492 | -6/Factory | Discovered exit to Factory (range 15) 7492 | -6/Factory | Identified exit to Lower Caves 7914 | -6/Factory | Incoming investigation squad redirected 8359 | -6/Factory | Fabricated Gravmag Array (x1) 8385 | -6/Factory | Incoming investigation squad redirected 8493 | -6/Factory | Sucked down chute 8493 | -6/Factory | Entered Waste 8519 | -6/Waste | Build established: Hacker-Scout 8587 | -6/Waste | Spotted C-40 Crusher 8587 | -6/Waste | Spotted C-40 Crusher 8588 | -6/Waste | Spotted C-40 Crusher 8606 | -6/Waste | Spotted C-40 Crusher 8637 | -6/Waste | Warlord forces began an assault 8641 | -6/Waste | Allies destroyed C-40 Crusher 8641 | -6/Waste | Allies destroyed C-40 Crusher 8661 | -6/Waste | Spotted C-40 Crusher 8663 | -6/Waste | Spotted C-40 Crusher 8667 | -6/Waste | Allies destroyed C-40 Crusher 8684 | -6/Waste | Allies destroyed C-40 Crusher 8754 | -6/Waste | Discovered new exit (range 12) 8779 | -6/Waste | Identified exit to Factory 8949 | -6/Waste | Entered Factory 8949 | -6/Factory | Accompanied by 1 ally 9163 | -6/Factory | Repaired Hyp. Railgun 9528 | -6/Factory | Destroyed 7 combat bots 9590 | -6/Factory | Discovered exit to Factory (range 8) 9660 | -6/Factory | Repaired Imp. Medium Armor Plating 9712 | -6/Factory | Repaired Fission Core 9859 | -6/Factory | Repaired Adv. Sensor Array 10100 | -6/Factory | Discovered exit to Lower Caves (range 10) 10247 | -6/Factory | Fabricated Combat Drone Bay (x1) 10458 | -6/Factory | Incoming investigation squad redirected 10506 | -6/Factory | Fabricated H-66 Slayer? 10599 | -6/Factory | Entered Lower Caves 10691 | -6/Lower Caves | Encountered a Warlord checkpoint 11125 | -6/Lower Caves | Learned Factory stockpile data 11126 | -6/Lower Caves | Discovered new exit (range 10) 11133 | -6/Lower Caves | Identified exit to Lower Caves 11133 | -6/Lower Caves | Entered another Lower Caves area 11243 | -6/Lower Caves | Discovered new exit (range 5) 11245 | -6/Lower Caves | Identified exit to Zion 11249 | -6/Lower Caves | Entered Zion 11267 | -6/Zion | System corruption cleaned by Quarantine Array 11289 | -6/Zion | Discovered new exit (range 13) 11549 | -6/Zion | Found Prototype Processor 11549 | -6/Zion | Identified Exp. Core Analyzer 11551 | -6/Zion | Found Prototype Processor 11551 | -6/Zion | Identified Exp. Target Analyzer 11595 | -6/Zion | Learned location of Armory (-3) 11626 | -6/Zion | Found Prototype Device 11626 | -6/Zion | Identified Bomb Factory No. 2 11871 | -6/Zion | Identified exit to Proximity Caves 11873 | -6/Zion | Entered Proximity Caves 11914 | -5/Proximity Caves | Spotted B-75 Beast 12065 | -5/Proximity Caves | Learned Factory terminal intel 12102 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12107 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 12155 | -5/Proximity Caves | Entered Factory 12155 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12156 | -5/Factory | Identified exit to Upper Caves 12158 | -5/Factory | Loaded intel: 26 terminal locations 12372 | -5/Factory | Spotted B-75 Beast 12486 | -5/Factory | Central database locked down 12786 | -5/Factory | Fabricated Gravmag Array (x1) 12856 | -5/Factory | Lost 3 parts (2p1w) 12928 | -5/Factory | Fabricated Mic. Fission Core? 13144 | -5/Factory | Entered Upper Caves 13148 | -5/Upper Caves | Lost 3 parts (2n1u) 13170 | -5/Upper Caves | Learned Factory non-interactive machine intel 13297 | -5/Upper Caves | Learned Factory stockpile data 13364 | -5/Upper Caves | Build established: Hacker-Mutant 13421 | -5/Upper Caves | Discovered new exit (range 9) 13424 | -5/Upper Caves | Identified exit to Upper Caves 13424 | -5/Upper Caves | Entered another Upper Caves area 13484 | -5/Upper Caves | Discovered new exit (range 17) 13491 | -5/Upper Caves | Identified exit to Zhirov 13492 | -5/Upper Caves | Entered Zhirov 13494 | -5/Zhirov | Discovered new exit (range 3) 13503 | -5/Zhirov | Met Zhirov 13511 | -5/Zhirov | Learned location of Quarantine (-3) 13511 | -5/Zhirov | Learned location of Testing (-2) 13511 | -5/Zhirov | Learned location of Command (-1) 13516 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13524 | -5/Zhirov | Found Alien Artifact 13524 | -5/Zhirov | Identified Integrated Dissipator 13524 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13656 | -5/Zhirov | Found Alien Artifact 13671 | -5/Zhirov | Identified exit to Proximity Caves 13671 | -5/Zhirov | Entered Proximity Caves 13672 | -4/Proximity Caves | Identified exit to Factory 13771 | -4/Proximity Caves | Learned Research emergency access door positions 13853 | -4/Proximity Caves | Learned Research interactive machine intel 14053 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14159 | -4/Proximity Caves | Spotted B-86 Titan 14204 | -4/Proximity Caves | Entered Factory 14204 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14205 | -4/Factory | Identified exit to Extension 14207 | -4/Factory | Loaded intel: 207 non-interactive machine locations 14272 | -4/Factory | Identified exit to Upper Caves 14454 | -4/Factory | Search patrols dispatched 14473 | -4/Factory | Entered Upper Caves 14474 | -4/Upper Caves | Encountered a Warlord checkpoint 14631 | -4/Upper Caves | Build established: Hacker-Sprinter 14671 | -4/Upper Caves | Discovered new exit (range 11) 14674 | -4/Upper Caves | Entered another Upper Caves area 14702 | -4/Upper Caves | Spotted B-86 Titan 14705 | -4/Upper Caves | Learned 12 Research zone layouts 14837 | -4/Upper Caves | Discovered new exit (range 7) 14840 | -4/Upper Caves | Entered Warlord 15026 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15033 | -4/Warlord | Found Prototype Special Weapon 15034 | -4/Warlord | Found Prototype Special Weapon 15036 | -4/Warlord | Warlord's base attacked by MAIN.C 15063 | -4/Warlord | Met Warlord 15070 | -4/Warlord | Opened Warlord's prototype stash 15077 | -4/Warlord | Found Prototype Hackware 15077 | -4/Warlord | Identified Ghost Barrier 15088 | -4/Warlord | Found Prototype Reactor 15141 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 15232 | -4/Warlord | Destroyed 7 combat bots 15268 | -4/Warlord | Spotted B-90 Cyclops 15295 | -4/Warlord | Destroyed B-90 Cyclops 15325 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15347 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15349 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15376 | -4/Warlord | Spotted Striker 15386 | -4/Warlord | Warlord forces counterattacked 15389 | -4/Warlord | Spotted Striker 15444 | -4/Warlord | Spotted Executioner 15444 | -4/Warlord | Spotted Executioner 15472 | -4/Warlord | Destroyed 7 combat bots 15536 | -4/Warlord | Spotted Executioner 15609 | -4/Warlord | Discovered new exit (range 15) 15636 | -4/Warlord | Spotted Executioner 15662 | -4/Warlord | Destroyed 10 combat bots 15711 | -4/Warlord | Warlord base infiltrated, sounded retreat 15746 | -4/Warlord | Spotted Striker 15746 | -4/Warlord | Spotted Executioner 15751 | -4/Warlord | Spotted Executioner 15760 | -4/Warlord | Found Prototype Device 15760 | -4/Warlord | Identified Exp. Shock Absorption System 15846 | -4/Warlord | Spotted Striker 15853 | -4/Warlord | Destroyed Striker 15885 | -4/Warlord | Entered Proximity Caves 16007 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16164 | -3/Proximity Caves | Build established: Hacker-Mutant 16359 | -3/Proximity Caves | Discovered new exit (range 7) 16373 | -3/Proximity Caves | Entered Research 16373 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16374 | -3/Research | Identified exit to Research 16376 | -3/Research | Loaded intel: 44 interactive machine locations 16407 | -3/Research | Repaired Lgt. Antimatter Reactor 16465 | -3/Research | Spotted B-86 Titan 16478 | -3/Research | P-80 Master assimilated allied Director 8a 16632 | -3/Research | Found Enh. Force Lance 16700 | -3/Research | Build established: Hacker-Sprinter 16817 | -3/Research | Found Quantum Capacitor 16889 | -3/Research | Identified exit to Armory 16889 | -3/Research | Identified exit to Quarantine 17098 | -3/Research | Spotted B-86 Titan 17099 | -3/Research | Entered Quarantine 17110 | -3/Quarantine | Cryocooling Duct disabled 17125 | -3/Quarantine | Ambient heat levels rising (+20) 17125 | -3/Quarantine | Non-combat units ordered to evacuate 17135 | -3/Quarantine | Spotted Alpha 7 17204 | -3/Quarantine | Found Alien Artifact 17213 | -3/Quarantine | Found Alien Artifact 17219 | -3/Quarantine | Found Alien Artifact 17233 | -3/Quarantine | Found Alien Slashing Weapon 17239 | -3/Quarantine | Discovered exit to Research (range 8) 17245 | -3/Quarantine | Found Alien Artifact 17250 | -3/Quarantine | Identified Phase Armor 17289 | -3/Quarantine | Build established: Scavenger-Ninja 17328 | -3/Quarantine | Found Alien Artifact 17328 | -3/Quarantine | Identified Phase Redirector 17424 | -3/Quarantine | Repaired Centrium Medium Armor Plating 17465 | -3/Quarantine | Found Alien Artifact 17465 | -3/Quarantine | Identified Core Reset Matrix 17465 | -3/Quarantine | Identified Transdimensional Reconstructor 17465 | -3/Quarantine | Identified Subatomic Replicator 17465 | -3/Quarantine | Identified Sigix Broadsword 17465 | -3/Quarantine | Used Core Reset Matrix 17469 | -3/Quarantine | Detected hypermatrix surge 17469 | -3/Quarantine | Sensed 7 artifacts in vicinity 17510 | -3/Quarantine | Found Core Stripper 17573 | -3/Quarantine | Found Core Cannon 17602 | -3/Quarantine | Spotted Fortress 17604 | -3/Quarantine | Destroyed Fortress 17608 | -3/Quarantine | Found Prototype Reactor 17608 | -3/Quarantine | Identified Vortex Chain Reactor 17611 | -3/Quarantine | Found Prototype Device 17611 | -3/Quarantine | Identified Exp. EM Disruption Field 17614 | -3/Quarantine | Found Prototype Device 17614 | -3/Quarantine | Identified Exp. Force Field 17625 | -3/Quarantine | Found Prototype Device 17625 | -3/Quarantine | Identified Thermal Barrier 17627 | -3/Quarantine | Found Unknown Device 17627 | -3/Quarantine | Identified Antimissile System 17657 | -3/Quarantine | Discovered new exit (range 6) 17658 | -3/Quarantine | Identified exit to Section 7 17663 | -3/Quarantine | Entered Section 7 17664 | -3/Section 7 | Sensed 19 artifacts in vicinity 18027 | -3/Section 7 | Found Integrated Reactor 18027 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18061 | -3/Section 7 | Spotted S7 Guard 18101 | -3/Section 7 | Build established: Scavenger-Sprinter 18181 | -3/Section 7 | Destroyed S7 Guard 18196 | -3/Section 7 | Found Prototype Protection 18196 | -3/Section 7 | Identified Hvy. Regenerative Plating 18209 | -3/Section 7 | Found Integrated Thermoelectric Network 18209 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 18374 | -3/Section 7 | Found Integrated Reactor 18374 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18384 | -3/Section 7 | Spotted B-86 Titan 18502 | -3/Section 7 | Ghost Barrier fried by hacking feedback 18526 | -3/Section 7 | Incoming investigation squad redirected 18532 | -3/Section 7 | Discovered exit to Research (range 16) 18593 | -3/Section 7 | Spotted Alpha 7 18598 | -3/Section 7 | Found Prototype Processor 18624 | -3/Section 7 | Spotted B-99 Colossus 18670 | -3/Section 7 | Build established: Alien-Ninja 18678 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 18679 | -3/Section 7 | Found LRC Boosters 18679 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18681 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18686 | -3/Section 7 | Found LRC Storage 18686 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18813 | -3/Section 7 | Found Prototype Device 18819 | -3/Section 7 | Identified Exp. ECM Suite 18895 | -3/Section 7 | Spotted Striker 18896 | -3/Section 7 | Spotted Striker 18944 | -3/Section 7 | Spotted Striker 18944 | -3/Section 7 | Spotted Striker 18951 | -3/Section 7 | Found Sigix Shearcannon 19032 | -3/Section 7 | Found Transdimensional Reconstructor 19043 | -3/Section 7 | Spotted Executioner 19043 | -3/Section 7 | Spotted Executioner 19054 | -3/Section 7 | Destroyed Executioner 19060 | -3/Section 7 | Destroyed Executioner 19069 | -3/Section 7 | Found Prototype Processor 19069 | -3/Section 7 | Identified Exp. Core Analyzer 19071 | -3/Section 7 | Found Prototype Processor 19116 | -3/Section 7 | Entered Research 19116 | -2/Research | Warlord forces began assault on 0b10 19116 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19136 | -2/Research | Met up with Warlord 19155 | -2/Research | Identified Spectral Analyzer 19226 | -2/Research | Research machine network offline 19337 | -2/Research | Found Prototype Device 19339 | -2/Research | Build established: Alien-Sprinter 19427 | -2/Research | Spotted Executioner 19428 | -2/Research | Spotted Executioner 19429 | -2/Research | Spotted B-90 Cyclops 19429 | -2/Research | Warped through subspace 19455 | -2/Research | Discovered new exit (range 5) 19456 | -2/Research | Identified exit to Testing 19457 | -2/Research | Entered Testing 19475 | -2/Testing | Found Prototype Protection 19475 | -2/Testing | Identified SHELL Armor 19519 | -2/Testing | Identified Exp. Targeting Computer 19675 | -2/Testing | Found Prototype Device 19699 | -2/Testing | Build established: Alien-Mutant 19711 | -2/Testing | Spotted PP-K0DLXU5VWQ 19724 | -2/Testing | Destroyed PP-K0DLXU5VWQ 19726 | -2/Testing | Found Prototype Reactor 19726 | -2/Testing | Identified Zero-point Reactor 19831 | -2/Testing | Discovered new exit (range 8) 20187 | -2/Testing | Identified exit to Access 20193 | -2/Testing | Entered Access 20193 | -1/Access | Evolved 2 slots: Utility x2 20330 | -1/Access | Found Unknown Launcher 20338 | -1/Access | Identified Fusion Bomb Launcher 20418 | -1/Access | Found Unknown Protection 20418 | -1/Access | Identified Powered Armor 20428 | -1/Access | Spotted B-99 Colossus 20443 | -1/Access | Search patrols dispatched 20498 | -1/Access | Found Prototype Launcher 20725 | -1/Access | Search patrols dispatched 20768 | -1/Access | Destroyed 11 combat bots 20837 | -1/Access | Discovered new exit (range 7) 20839 | -1/Access | Identified exit to Command 20840 | -1/Access | Entered Command 21090 | -1/Command | Search patrols dispatched 21333 | -1/Command | Disengaged cave seal 21333 | -1/Command | Derelicts emerged from the dark tunnel 21333 | -1/Command | Welcomed Warlord to Command 21363 | -1/Command | Spotted B-99 Colossus 21375 | -1/Command | Destroyed B-99 Colossus 21567 | -1/Command | Incoming investigation squad redirected 21639 | -1/Command | Warlord commented on Warlord statues 21642 | -1/Command | Spotted Combat Programmer 21642 | -1/Command | Spotted M Guard 21642 | -1/Command | Spotted M Guard 21643 | -1/Command | Spotted Combat Programmer 21646 | -1/Command | Spotted 12-PD6(L) 21647 | -1/Command | Destroyed 12-PD6(L) 21651 | -1/Command | Destroyed Combat Programmer 21653 | -1/Command | Destroyed Combat Programmer 21656 | -1/Command | Destroyed M Guard 21661 | -1/Command | Destroyed M Guard 21661 | -1/Command | All MAIN.C guards destroyed 21666 | -1/Command | Found Zero-point Reactor 21668 | -1/Command | Found Zero-point Reactor 21676 | -1/Command | Found Prototype Device 21676 | -1/Command | Identified AEGIS Remote Shield 21680 | -1/Command | Found AEGIS Remote Shield 21688 | -1/Command | Found Exp. Targeting Computer 21693 | -1/Command | Found Exp. Targeting Computer 21708 | -1/Command | Met MAIN.C 21725 | -1/Command | Warlord shut down involuntarily 21738 | -1/Command | 0b10 Conduit disabled 21743 | -1/Command | Destroyed MAIN.C Shell 21744 | -1/Command | MAIN.C activated Command garrisons 21760 | -1/Command | Destroyed MAIN.C 21763 | -1/Command | Discovered new exit (range 47) 21763 | -1/Command | Discovered new exit (range 93) 21763 | -1/Command | Identified Enh. Gamma Bomb Array 21763 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21770 | -1/Command | Found Exp. Powered Armor 21773 | -1/Command | Found Centrium Heavy Armor Plating 21777 | -1/Command | Found Exp. Powered Armor 22599 | -1/Command | Build established: Scavenger-Mutant 22990 | -1/Command | Found Exp. System Purifier 23032 | -1/Command | Found Prototype Energy Cannon 23032 | -1/Command | Identified Cld. Nova Cannon 23037 | -1/Command | Found Exp. Weapon Cycler 23040 | -1/Command | Found Zero-point Reactor 23042 | -1/Command | Found Zero-point Reactor 23162 | -1/Command | Build established: Alien-Mutant 23337 | -1/Command | Attacked by Warlord forces 23490 | -1/Command | Found Exp. Powered Armor 23605 | -1/Command | Found Exp. Core Analyzer 23608 | -1/Command | Found Exp. Core Analyzer 23907 | -1/Command | Build established: Scavenger-Mutant 24340 | -1/Command | Warped through subspace to slip node 24340 | -1/Command | Discovered new exit (range 4) 24344 | -1/Command | Entered Access_0 24345 | -1/Access_0 | Sensed 4 artifacts in vicinity 24345 | -1/Access_0 | Met Architect 24356 | -1/Access_0 | Architect warped through subspace 24358 | -1/Access_0 | Destroyed A8 24375 | -1/Access_0 | Architect warped through subspace 24394 | -1/Access_0 | A6 warped into view 24403 | -1/Access_0 | Destroyed A6 24415 | -1/Access_0 | Architect warped through subspace 24430 | -1/Access_0 | Found Exp. Phase Shifter 24433 | -1/Access_0 | Subspace Access Node disabled 24434 | -1/Access_0 | Architect warped through subspace 24461 | -1/Access_0 | Architect warped through subspace 24483 | -1/Access_0 | Architect warped through subspace 24483 | -1/Access_0 | Subspace Access Node disabled 24523 | -1/Access_0 | Architect warped through subspace 24534 | -1/Access_0 | A5 warped into view 24547 | -1/Access_0 | Destroyed A5 24552 | -1/Access_0 | Architect warped through subspace 24589 | -1/Access_0 | Architect warped through subspace 24624 | -1/Access_0 | Architect warped through subspace 24656 | -1/Access_0 | Architect warped through subspace 24669 | -1/Access_0 | Destroyed A2 24679 | -1/Access_0 | Found Prototype Device 24689 | -1/Access_0 | Identified ST Field Compressor 24726 | -1/Access_0 | Architect warped through subspace 24736 | -1/Access_0 | Singularity Gate disabled 24743 | -1/Access_0 | A4 warped into view 24761 | -1/Access_0 | Destroyed A4 24787 | -1/Access_0 | Architect warped through subspace 24803 | -1/Access_0 | Found Exp. Phase Shifter 24821 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 24824 | -1/Access_0 | Architect warped through subspace 24860 | -1/Access_0 | Architect warped through subspace 24869 | -1/Access_0 | Architect warped through subspace 24871 | -1/Access_0 | Subspace Access Node disabled 24878 | -1/Access_0 | Subspace Access Node disabled 24940 | -1/Access_0 | Destroyed Architect 24941 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 24942 | -1/Access_0 | Found Prototype Hackware 24942 | -1/Access_0 | Identified Architect God Chip A 24945 | -1/Access_0 | Found Prototype Hackware 24945 | -1/Access_0 | Identified Architect God Chip D 24947 | -1/Access_0 | Found Prototype Protection 24947 | -1/Access_0 | Identified Centrium Linked Plating 24953 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24969 | -1/Access_0 | Found Integrated Reactor 24969 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 25051 | -1/Access_0 | Build established: Alien-Sprinter 25091 | -1/Access_0 | Found Exp. Powered Armor 25131 | -1/Access_0 | A3 warped into view 25140 | -1/Access_0 | Destroyed A3 25142 | -1/Access_0 | Found ST Field Compressor 25145 | -1/Access_0 | Found Prototype Ballistic Gun 25145 | -1/Access_0 | Identified A3's Sniper Rifle 25206 | -1/Access_0 | Destroyed 13 combat bots 25216 | -1/Access_0 | Found Sigix Corpse 25230 | -1/Access_0 | Found Exp. Powered Armor 25351 | -1/Access_0 | Found Integrated Dissipator 25351 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25477 | -1/Access_0 | Warped through subspace to slip node 25477 | -1/Access_0 | Discovered new exit (range 8) 25481 | *** | Heading to fleet! Last Messages --------------- 25345_ Dropped Sigix Shearcannon. 25346_ Workstation disabled. 25350_ Dropped AEGIS Remote Shield. 25351_ Acquired Integrated Dissipator. 25351_ Integrated Dissipator installed, core heat dissipation increased (+20). 25353_ Acquired Sigix Shearcannon. 25354_ Acquired AEGIS Remote Shield. 25360_ Acquired 40 matter. 25389_ Dropped Sigix Shearcannon. 25390_ Reinforced Shell breached. 25394_ Acquired Sigix Shearcannon. 25396_ Dropped Cmb. Linear Gravjet. 25396_ Acquired Prototype Flight Unit. 25396_ Identified Cld. Q-thruster. 25398_ Dropped Cld. Q-thruster. 25399_ Acquired Cmb. Linear Gravjet. 25421_ Acquired 40 matter. 25477_ Warped through subspace, drawn to slip node. 25477_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 119 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 16 Armor Coverage 1400 Resistance: EX 75 Resistance: EM 75 Propulsion Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 95 Targeting Accuracy 36 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Prc. Matter Filter | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Prc. Phase Gun | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Cmb. Linear Gravjet | -2/Testing | Hacked Robot Schematics ------------------ K-01 Serf | -3/Section 7 | Archive Fabricated ------------ Gravmag System | x2 | -7/Factory | Authchip Gravmag System | x2 | -7/Factory | Authchip Gravmag System | x2 | -7/Factory Gravmag Array | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip H-66 Slayer | x2 | -6/Factory Gravmag Array | x1 | -5/Factory | Authchip Mic. Fission Core | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Phase Redirector Core Reset Matrix Core Stripper Sigix Broadsword Integrated Reactor Integrated Thermoelectric Network Core Cannon Subatomic Replicator LRC Boosters LRC Storage Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSlugMediator Manual? 0 Play Time 08:42:26 Cumulative 728.9 hours Start 2022.12.09 @ 00:13:40 End 2022.12.13 @ 22:57:47 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 638 Adventurer 0 Explorer 0 Win Type 2 Total 33 Types 14/5/6/1/1/1/4/1/0 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21144442-0707-4aa9-8cd6-2026b15b94a0