Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.16 @ 18:42:36 Player: Jack Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1122) 1122 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6442 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 891/1000 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Armored Scrap Engine Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Authchip [Processor] > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Cold Fusion Reactor Advanced Sensor Array Authchip [Processor] Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Hovering Gravjet-Weak Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Authchip [Processor] > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Light Ion Engine Improved Sensor Array Advanced Sensor Array Authchip [Processor] [Rating: 70] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Reactor Cold Fusion Reactor Propulsion Constructs Treads Light Treads Hover Unit Constructs Flight Unit Flight Unit Utility Hacking Suite Device Scrap Engine Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 . . 4 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 8 | . . 1 1 . . 4 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 32 | . 2 5 3 . 6 10 . . 1 5 Power 3 | . . . . . 1 1 . . . 1 Engine 2 | . . . . . 1 . . . . 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . 1 1 . . . . Treads 1 | . . 1 . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 1 1 . . . . Utility 14 | . . 1 1 . 1 7 . . 1 3 Device 5 | . . . . . 1 2 . . . 2 Storage . | . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . Hackware 7 | . . . 1 . . 4 . . 1 1 Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | . 2 3 2 . 3 1 . . . 1 Energy Gun 3 | . 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . 1 1 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . Parts Lost 12 | . . 1 1 . . 2 . . . 8 Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . . . . . . . . . 5 Utility 4 | . . . 1 . . . . . . 3 Weapon 2 | . . 1 . . . 1 . . . . Highest Loss Streak 3 | . . 1 1 . . 2 . . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 3 | 1 3 5 5 5 3 2 4 4 4 4 Power . | . . . . . . . 1 1 1 1 Propulsion 1 | . 1 4 4 4 3 . . . . . Utility 1 | . . . . . . 1 3 3 3 2 Weapon . | 1 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . . . . 4 5 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 10 | . . . . . 4 5 . . . 1 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 36 | . 11 11 10 9 17 44 66 66 65 58 Engine 1 | . . . . . . 1 . . . 2 Reactor 2 | . . . . . . 3 6 6 6 2 Hover 1 | . . . . . . . 6 6 6 2 Flight 2 | . . . . . 4 2 . . . 2 Device 8 | . . . . . 4 12 13 13 13 11 Processor 2 | . . . . . . 3 6 6 6 5 Hackware 9 | . . . 1 . . 8 26 26 25 22 Ballistic Gun 3 | . 7 9 9 9 6 . . . . . Impact Weapon 2 | . . . . . . 5 6 6 6 1 Peak Build Rating 70 | . 2 5 6 2 26 69 69 69 70 70 Average Rating 34 | . . 1 2 2 11 46 69 69 69 60 On Entrance 28 | . . 1 2 2 2 26 69 69 69 70 Naked Turns 57 | . 52 4 1 . . . . . . . Heaviest Build 19 | . 4 6 4 3 6 18 17 17 17 19 Greatest Support 44 | 3 3 20 3 3 44 44 37 37 37 37 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 4 4 5 5 Average Carried 3 | 2 3 5 5 5 3 2 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 1 4 4 4 5 4 Scrap Engine Consumption 34 | . . . . . 11 10 . . . 13 Constructs Created 1 | . . . . . 1 . . . . . Constructs Modified 12 | . . . . . 4 5 . . . 3 Class Distribution -------------------- 46% | Mutant 31% | Hacker-Mutant 9% | Hacker-Scout 7% | Construct 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Matter Collected 692 | 48 96 101 101 . 185 91 . . . 70 Remotely . | . . . . . . . . . . . Salvage Created 1961 | . 133 112 101 . 454 938 . . . 223 Parts 65 | . 7 10 7 . 16 17 . . . 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Combat Hostiles Destroyed 22 | . 3 2 2 . 2 8 . . . 5 Melee 9 | . . . . . . 6 . . . 3 Guns 8 | . 2 2 2 . 2 . . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 8 | . 2 1 1 . . 4 . . . . Worker 3 | . . . . . . 3 . . . . Builder 8 | . . . . . . 5 . . . 3 Recycler 9 | . 1 . . . 5 3 . . . . Watcher 2 | . . . . . . 2 . . . . Swarmer 10 | . 3 . . . . 3 . . . 4 Sentry 7 | . . 2 1 . 2 1 . . . 1 Hunter 2 | . . . 1 . . 1 . . . . Programmer 3 | . . . . . . 3 . . . . Best Kill Streak 4 | . 4 1 1 . 4 4 . . . 3 Combat Bots Only 3 | . 3 1 1 . 2 3 . . . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Hostile Shots Fired 354 | . 8 43 16 39 29 126 . . 13 80 Missed 149 | . 2 17 7 19 11 54 . . 8 31 Hits 205 | . 6 26 9 20 18 72 . . 5 49 Projectile 205 | . 6 26 9 20 18 72 . . 5 49 Critical Strikes 9 | . . 1 1 2 1 2 . . . 2 Damage Taken 2522 | . 52 325 105 238 241 824 . . 115 622 Core 841 | . 24 178 34 131 116 201 . . 48 109 Absorbed by Shields 12 | . . . . . . . . . . 12 Ignored by Resistances 726 | . 17 91 31 68 65 242 . . 30 182 Regen/Repaired (Parts) 316 | . . . . . . 103 . . . 213 Core Remaining (%) 72 | 100 90 55 . . 48 . . . 70 . Volleys Fired 35 | . 5 6 8 . 16 . . . . . Largest 2 | . 2 1 1 . 1 . . . . . Hottest 60 | . 60 45 23 . 23 . . . . . Shots Fired 42 | . 10 7 8 . 17 . . . . . Gun 42 | . 10 7 8 . 17 . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 34 | . 5 4 8 . 17 . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 8 | . 5 3 . . . . . . . . Robot Hit Streak 22 | . 3 12 22 . 11 . . . . . Robot Miss Streak 3 | . 3 . 2 . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 85 | . 4 7 7 . 19 34 . . . 14 Core Hits 31 | . 4 5 6 . 7 6 . . . 3 Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 12 | . . . . . 3 9 . . . . Critical Strikes 15 | . . . . . 3 12 . . . . Smash 15 | . . . . . 3 12 . . . . Melee Attacks 107 | . . . . . 6 53 2 . 2 44 Impact 84 | . . . . . 6 53 2 . 2 21 Slashing 23 | . . . . . . . . . . 23 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 10 . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3685 | . 114 105 102 4 404 2089 . . . 867 Guns 425 | . 44 105 102 . 174 . . . . . Cannons . | . . . . . . . . . . . Explosions 70 | . 70 . . . . . . . . . Melee 3173 | . . . . . 217 2089 . . . 867 Ramming 17 | . . . . 4 13 . . . . . Kinetic 331 | . . 55 102 . 174 . . . . . Thermal 70 | . 70 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 94 | . 44 50 . . . . . . . . Impact 2818 | . . . . . 217 2089 . . . 512 Slashing 355 | . . . . . . . . . . 355 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 4 . 1 1 5 5 5 5 . Average Corruption 2 | . . 3 . 1 1 2 5 5 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . 6 . . 11 9 6 2 1 . Message Errors 11 | . . 2 . . 2 5 2 . . . Matter Fused 9 | . . 2 . . 4 2 1 . . . Heat Flow Errors 2 | . . . . . . . 1 . 1 . Energy Discharges 4 | . . . . . 2 2 . . . . Data Loss (minor) 5 | . . 1 . . 1 . 2 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . 1 . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1667 | . . . . . 120 1231 . . . 316 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1667 | . . . . . 120 1231 . . . 316 Knockbacks 15 | . . . . . 2 8 . . . 5 Impact 15 | . . . . . 2 8 . . . 5 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 65 | . 19 38 . 2 6 . . . . . Shots 2 | . 1 1 . . . . . . . . Rammed 2 | . . . . 1 1 . . . . . Targets Rammed 2 | . . . . 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 196 | . 7 28 7 . 6 . 105 . 196 . Average Temperature 45 | . 4 17 7 . 6 . 54 . 112 . Received Heat Transfer 619 | . . 150 36 180 160 30 . . 18 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 16 | . . . . . 3 9 . . . 4 Combat Hostiles 4 | . . . . . . 2 . . . 2 Parts Fried 26 | . . . . . 3 18 . . . 5 Impact Corruptions 55 | . . . . . 7 39 . . . 9 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 182 | . 87 44 47 30 42 182 44 15 34 148 Initial 44 | . . 20 7 13 9 . 44 . 2 14 Average 33 | . 37 13 20 8 2 64 9 3 11 59 Influence Increases 1296 | . 87 98 67 30 77 540 2 15 32 348 Destroy 0b10 Robot/C 440 | . 60 40 40 . 40 160 . . . 100 Destroy 0b10 Robot/NC 110 | . 5 . . . 25 65 . . . 15 Destroy Leader 134 | . 10 20 20 . . 64 . . . 20 Successful Hack 34 | . . 7 7 . 12 8 . . . . Disable Machine 90 | . 9 9 . . . 54 . . . 18 Destroy Structure 53 | . 3 7 . . . 9 2 . 2 30 Partial Spotted 75 | . . . . . . 30 . 15 15 15 Lose Combat Pursuer 360 | . . 15 . 30 . 150 . . 15 150 Influence Decreases 1296 | . 30 135 50 37 107 388 154 10 3 382 Entered New Map 226 | . . 37 13 24 21 . 108 . 3 20 Time Decay 1024 | . 30 98 37 13 86 388 46 10 . 316 Lost Part 46 | . . . . . . . . . . 46 Squads Dispatched 16 | . 1 1 . 2 . 9 . . 1 2 Investigation 7 | . 1 1 . 1 . 4 . . . . Extermination 4 | . . . . . . 3 . . . 1 Reinforcement 5 | . . . . 1 . 2 . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Distress Signals 5 | . 1 1 . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 4 9 4 12 4 28 5 . 12 22 Peak Tracking Total 11 | . 4 7 3 11 2 8 3 . 11 7 Tactical Retreats 14 | . . 1 . 1 1 5 1 . 1 4 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Traps Triggered 8 | . . . . 2 . 5 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Machines Disabled 10 | . 1 1 . . . 6 . . . 2 Max in Single Turn 1 | . 1 1 . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Machines Accessed 15 | . 3 1 1 1 3 4 . 1 . 1 Terminals 9 | . 3 1 1 1 1 . . 1 . 1 Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 10 6 2 3 7 9 . 1 . 2 Successful 20 | . 2 1 1 1 5 8 . 1 . 1 Failed 20 | . 8 5 1 2 2 1 . . . 1 Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 10 2 2 1 3 1 . . . 2 Terminals 27 | . 10 6 2 3 3 . . 1 . 2 Fabricators 9 | . . . . . . 9 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 1 1 1 1 4 . . 1 . 1 Part Schematic 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 4 | . 1 1 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . . Fabricator Hacks 7 | . . . . . . 7 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 4 | . . . . . . 4 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Recompile 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 1 . 1 1 3 . . . . Full Trace Events 7 | . 2 1 . 1 . 3 . . . . Feedback Events 2 | . . 1 . . . 1 . . . . Corruption 2 | . . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 72 | . . . . . . 72 . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Active Infowar (turns) 1833 | . . . . . . 1016 255 45 52 465 Sensors 1757 | . . . . . . 1016 255 45 52 389 Structural 428 | . . . . . . . . . . 428 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Turns Passed 3701 | 17 130 246 87 73 1033 1039 255 45 52 724 Spaces Moved 5306 | 27 196 406 123 126 1295 1646 317 118 91 961 Core 1724 | 27 196 405 123 126 811 36 . . . . Treads 2 | . . 1 . . 1 . . . . . Legs 689 | . . . . . . 689 . . . . Wheels . | . . . . . . . . . . . Hover 1082 | . . . . . . 159 317 118 91 397 Flight 1809 | . . . . . 483 762 . . . 564 Fastest Speed 32 | 50 50 50 50 50 38 38 38 38 38 32 Average Speed 45 | 50 55 52 51 50 54 41 38 38 38 38 Slowest Speed 160 | 50 100 160 100 50 100 140 38 38 38 134 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 9 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 32 36 16 35 99 41 77 2 88 26 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . . . . . 8 2 . 2 14 Terrain Destroyed 34 | . 2 6 . . . 8 2 . 2 14 Melee 26 | . . . . . . 8 2 . 2 14 Projectile . | . . . . . . . . . . . AOE 8 | . 2 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac DSF Fac Total 6320 | 29 207 432 137 135 1593 1899 446 117 103 1222 Wait 789 | . . 10 . 9 269 171 127 . 8 195 Move 5279 | 26 195 405 122 125 1276 1646 316 117 90 961 Hop 9 | . . . . . 9 . . . . . Pick Up 22 | 3 4 . . . 2 10 . . 1 2 Fast Attach 26 | . . 6 4 . 4 8 . . 1 3 Attach 6 | . 2 . . . 1 2 . . . 1 Detach 2 | . . . . . . 2 . . . . Swap 2 | . . . . . 1 . . . . 1 Drop 28 | . 1 5 3 . 8 7 . . 1 3 Fire 35 | . 5 6 8 . 16 . . . . . Melee 107 | . . . . . 6 53 2 . 2 44 Ram 2 | . . . . 1 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 12 Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext]) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Discovered new exit (range 6) 63 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Entered another Materials area 148 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 175 | -9/Materials | Identified exit to Mines 316 | -9/Materials | Build established: Mutant 387 | -9/Materials | Discovered new exit (range 15) 394 | -9/Materials | Entered another Materials area 394 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 421 | -8/Materials | Identified exit to Storage 481 | -8/Materials | Entered Storage 494 | -8/Storage | Identified exit to Recycling 541 | -8/Storage | Allied Derelicts emerged from ambush trap array 543 | -8/Storage | Used back door to open Recycling access 554 | -8/Storage | Entered Recycling 684 | -8/Recycling | Discovered new exit (range 15) 1097 | -8/Recycling | Scanned before Scraplab entrance 1107 | -8/Recycling | Entered Scraplab 1108 | -8/Recycling | Angered Scraplab inhabitants 1108 | -8/Recycling | Found Prototype Device 1108 | -8/Recycling | Identified Scrap Engine 1117 | -8/Recycling | Core integrity fell below 50% 1587 | -8/Recycling | Entered Factory 1587 | -6/Factory | Evolved 4 slots: Utility x4 1600 | -6/Factory | Discovered new exit (range 9) 2192 | -6/Factory | Spotted B-75 Beast 2321 | -6/Factory | Build established: Hacker-Mutant 2423 | -6/Factory | Cargo convoy interrupted 2449 | -6/Factory | Discovered new exit (range 16) 2516 | -6/Factory | Fabricated Hacking Suite (x1) 2532 | -6/Factory | Discovered new exit (range 15) 2591 | -6/Factory | Fabricated Hacking Suite (x1) 2626 | -6/Factory | Sucked down chute 2626 | -6/Factory | Entered Waste 2626 | -6/Waste | The area was eerily silent 2656 | -6/Waste | A Compactor rumbled back to life 2656 | -6/Waste | A Compactor rumbled back to life 2656 | -6/Waste | Spotted C-40 Crusher 2656 | -6/Waste | Spotted C-40 Crusher 2779 | -6/Waste | Discovered new exit (range 11) 2876 | -6/Waste | A Compactor rumbled back to life 2876 | -6/Waste | Spotted C-40 Crusher 2879 | -6/Waste | Identified exit to Factory 2881 | -6/Waste | Entered Factory 2925 | -6/Factory | Identified exit to DSF 2926 | -6/Factory | Entered DSF 2936 | -6/DSF | Assembled infested the area 2946 | -6/DSF | Additional patrols routed to DSF 2961 | -6/DSF | Discovered new exit (range 15) 2977 | -6/DSF | Identified exit to Factory 2978 | -6/DSF | Entered Factory 2978 | -5/Factory | Evolved 2 slots: Utility x2 3047 | -5/Factory | Lost 3 parts (2n1u) 3268 | -5/Factory | Discovered new exit (range 9) 3270 | -5/Factory | Identified exit to Upper Caves 3576 | -5/Factory | Build established: Hacker-Scout 3702 | -5/Factory | Self-destructed Last Messages --------------- Field strength at 93. Field strength at 86. K-01 Serf cleans the Terminal. Field strength at 79. Field strength at 72. Field strength at 65. Field strength at 54. Field strength at 47. Field strength at 36. Field strength at 29. Field strength at 22. Field strength at 15. Field strength at 8. Field strength at 1. Stasis field depleted. Subcomponent Replicator disabled. Hovering Gravjet-Weak Exoskeleton destroyed. Hovering Gravjet-Weak Exoskeleton core remains intact and functional. Hovering Gravjet-Weak Exoskeleton destroyed. Arm. Scrap Engine damaged due to network destabilization (-7). 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""" """ # ##?? | | ??????? # pp """ """ # ##?? | | ????????????????? # # """ """ # | | ????????????????? # ""############ ############# | | ????????????????? # ""############ ######### | | ????????????????? # """##????????## ##??????????? | | ????????????????? # ""##?????? ### ######### ??? | | ????????????????? # ""##?????? ###+######### ??? | | ????????????????? # ##?????? # # ??? | | ???#????????????? ##+#####?????? # # ??? | | ?? #????????????? ??????? # # ??? | | " #???????????????? ??????????? # # ??? | | " !#???????????????? ??????????? # """" """" # ?? | | " #???????????????? ??????????? # """" """" #+#?? | | " #???????????????? ??????????? # """" """" # ?? | | " #???????????????? ??????????? # """" """" # ??? | | #???????????????????????????? # """" """" # ##? | | #???????????????????????????? # """" """" # ##? | | #???????????????????????????? # """" """" # ### | | #???????????????????????????? # # ### | | #???????????????????????????? # # + | | ####????????????????????## ####+######## ### | | #######+############ ?? ##+####### ###### ### | | T ##??## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 67 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeEnhancedMachine Manual? 0 Play Time 00:39:55 Cumulative 139.0 hours Start 2025.05.16 @ 17:45:21 End 2025.05.16 @ 18:42:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 158 Rogue 18 Adventurer 129 Explorer 11 Win Type - Total 31 Types 9/0/11/0/6/0/4/1/0/0 Lore% 45 Gallery% 43 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: c60604f1-3eb5-4e20-b47b-c77c831f5271