Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 21:55:33 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2266 Bonus ------- None Cogmind --------- Core Integrity 308/400 Matter 75/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Improved Hover Unit Improved Flight Unit Small Storage Unit High-capacity Matter Pod (200) Seismic Detector Particle Gun Particle Gun Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Small Storage Unit High-capacity Matter Pod Seismic Detector Particle Gun Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 27 | 8 10 6 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 4 2 2 Treads 9 | 2 4 2 1 Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 2 1 2 . Device 3 | 1 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 5 1 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 1 1 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 10 | . 7 14 14 Power . | . . . 1 Propulsion 3 | . 1 4 4 Utility 2 | . 1 3 3 Weapon 3 | . 3 5 5 Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power . | . . . . Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 96 Engine 13 | . 14 14 11 Treads 28 | . 28 28 33 Device 14 | . 14 14 18 Storage 13 | . 14 14 11 Energy Gun 15 | . 12 21 9 Ballistic Gun 2 | . 3 . . Ballistic Cannon 1 | . 2 . . Launcher 8 | . 8 6 12 Peak Build Rating 23 | 7 10 19 23 Average Rating 10 | 5 8 12 19 On Entrance 9 | . 7 10 19 Avg Prop Armor Cover (%) 17 | 17 . . . Naked Turns . | . . . . Heaviest Build 34 | 14 32 34 33 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | . 12 15 15 Average Carried 10 | . 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 12 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 956 | 294 502 143 17 Remotely . | . . . . Salvage Created 1158 | 185 548 193 232 Parts 95 | 13 42 16 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 9 8 10 Guns 12 | . 7 5 . Cannons 1 | . 1 . . AOE 14 | . 1 3 10 Classes Destroyed 11 | 2 8 1 . Worker 4 | . 4 . . Builder 11 | . 3 1 7 Tunneler 6 | 4 1 1 . Hauler 2 | . 2 . . Recycler 3 | 1 . 1 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 15 | . 3 6 6 Grunt 9 | . 6 . 3 Sentry 3 | . . 2 1 Best Kill Streak 10 | 3 3 4 10 Combat Bots Only 8 | . 3 3 8 Max Kills in Single Turn 7 | 1 1 2 7 Gunslinging . | . . . . Exploded 7 | . 1 2 7 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 103 | . 38 36 29 Missed 36 | . 15 10 11 Hits 67 | . 23 26 18 Projectile 67 | . 23 26 18 Critical Strikes 1 | . 1 . . Damage Taken 881 | . 299 301 281 Core 217 | . 49 76 92 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 160 | 14 116 19 11 Largest 2 | 2 2 2 2 Hottest 130 | 60 70 130 60 Shots Fired 236 | 28 158 34 16 Gun 182 | 28 126 28 . Cannon 15 | . 15 . . Launcher 34 | . 12 6 16 Special 5 | . 5 . . Kinetic 59 | 14 45 . . Thermal 87 | . 59 28 . Explosive 34 | . 12 6 16 Electromagnetic 56 | 14 42 . . Robot Hit Streak 17 | 6 17 6 5 Robot Miss Streak 4 | 3 4 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | 16 88 18 4 Core Hits 81 | 8 36 12 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 5 | . 4 1 . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3715 | 172 1739 486 1318 Guns 1468 | 172 1057 239 . Cannons 140 | . 140 . . Explosions 2066 | . 518 230 1318 Melee . | . . . . Ramming 41 | . 24 17 . Kinetic 364 | 74 290 . . Thermal 824 | . 585 239 . Explosive 1988 | . 440 230 1318 Electromagnetic 498 | 98 400 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 112 | . 23 33 56 Projectiles . | . . . . Explosions 111 | . 22 33 56 Melee 1 | . 1 . . Knockbacks 3 | . 3 . . Impact 1 | . 1 . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 75 | . 37 . 38 Shots 2 | . 1 . 1 Rammed 5 | . 3 2 . Targets Rammed 7 | . 3 4 . Kicked . | . . . . Crushed 2 | . . 2 . Highest Temperature 240 | 40 240 210 . Average Temperature 53 | 23 50 84 . Received Heat Transfer 237 | . 114 72 51 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 3 | 1 2 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2333 | . 1667 666 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 96 Level 1 . | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 324 | 10 93 89 324 Initial 12 | . . 12 5 Average 21 | 1 24 17 32 Influence Increases 1077 | 25 441 257 354 Destroy 0b10 Robot/C 540 | . 180 160 200 Destroy 0b10 Robot/NC 150 | 25 70 15 40 Destroy Leader 108 | . 48 20 40 Successful Hack 15 | . 10 5 . Disable Machine 60 | . 15 15 30 Destroy Structure 174 | . 88 42 44 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 753 | 25 408 274 46 Entered New Map 32 | . . 21 11 Time Decay 711 | 25 408 253 25 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 24 8 13 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 3 2 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 2 . Successful 6 | . 5 1 . Failed 4 | . 3 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2158 | 18 1804 200 136 Sensors 323 | . . 187 136 Seismic 1835 | 18 1804 13 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3398 | 149 1804 1269 176 Spaces Moved 1776 | 66 882 743 85 Core 3 | 3 . . . Treads 1767 | 57 882 743 85 Legs . | . . . . Wheels 6 | 6 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 149 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 94 98 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 40 | . 12 28 . Terrain Destroyed 211 | . 92 63 56 Melee . | . . . . Projectile 1 | . 1 . . AOE 210 | . 91 63 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2094 | 87 1117 782 108 Wait 96 | . 91 4 1 Move 1773 | 65 881 742 85 Hop . | . . . . Pick Up 16 | . 11 1 4 Fast Attach 7 | 7 . . . Attach 2 | . . . 2 Detach . | . . . . Swap 26 | 1 11 11 3 Drop 7 | . 4 1 2 Fire 160 | 14 116 19 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 3 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Discovered new exit (range 4) 1099 | -10/Materials | Discovered new exit (range 5) 1335 | -10/Materials | Discovered new exit (range 8) 1954 | -10/Materials | Entered Mines 2110 | -10/Mines | Found a hidden stash of uninstalled traps 2216 | -10/Mines | Discovered new exit (range 15) 2337 | -10/Mines | Learned location of Storage (-7) 2343 | -10/Mines | Discovered new exit (range 5) 2503 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2697 | -10/Mines | Learned location of 1 exit from Materials 3031 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3036 | -10/Mines | Found Prototype Device 3036 | -10/Mines | Identified Exp. Sensor Array 3093 | -10/Mines | Discovered new exit (range 9) 3223 | -10/Mines | Entered Materials 3223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3224 | -9/Materials | Identified exit to Mines 3399 | -9/Materials | Self-destructed Last Messages --------------- 03363_ Destroyed Lgt. Ion Engine. 03363_ U-05 Engineer destroyed. 03363_ G-34 Mercenary destroyed. 03363_ U-05 Engineer destroyed. 03366_ Acquired 5 matter. 03367_ The unstable cave ceiling collapses. 03370_ Acquired 12 matter. 03374_ The unstable cave ceiling collapses. 03376_ Atomic Centrifuge disabled. 03387_ G-34 Mercenary destroyed. 03390_ The unstable cave ceiling collapses. 03392_ C-30 ARC bursts open, deploying its payload. 03392_ S-10 Pest unfolds itself. 03393_ S-10 Pest destroyed. 03393_ G-34 Mercenary destroyed. 03393_ Destroyed Flight Unit. 03393_ S-10 Pest destroyed. 03393_ Atomic Centrifuge disabled. 03394_ The unstable cave ceiling collapses. 03396_ T-07 Excavator destroyed. 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"" ???????????? #????????????????? | | ??????????????"" ????????????? #????????????????? | | ??????????????"" ?????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedPhysicsAutobeam Manual? 0 Play Time 00:21:36 Cumulative 35.1 hours Start 2025.11.07 @ 16:23:31 End 2025.11.07 @ 21:55:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c38563e-6680-4595-b16c-651f1d941624