Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.03 @ 12:58:17 Player: IzRey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (1269) 1269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2409 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Axe > --- INVENTORY (10) --- High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Sensor Array Terrain Scanner Utility Shielding Utility Shielding Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Beam Rifle Axe > --- INVENTORY -------- Ion Engine Light Ion Engine High-capacity Battery Terrain Scanner Utility Shielding Utility Shielding Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 6 7 28 Power 7 | 2 1 4 Engine 7 | 2 1 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 1 8 Treads 8 | 2 1 5 Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 13 | . 3 10 Device 8 | . 1 7 Storage 2 | . 2 . Processor 1 | . . 1 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher 3 | . 1 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 4 | . . 4 Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 95 | . 98 93 Engine 11 | . 13 10 Treads 21 | . 28 18 Wheel 1 | . . 2 Device 10 | . 6 12 Storage 16 | . 19 15 Processor 1 | . . 1 Hackware 6 | . . 9 Protection 2 | . . 3 Ballistic Gun 6 | . 14 2 Ballistic Cannon 1 | . . 1 Launcher 6 | . 13 3 Special Weapon 2 | . . 3 Slashing Weapon 5 | . . 7 Naked Turns . | . . . Heaviest Build 33 | 9 30 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 10 10 Average Capacity 8 | 4 6 10 Most Carried 10 | 1 7 10 Average Carried 7 | . 4 8 Final Capacity 10 | 4 10 10 Final Carried 8 | 1 7 8 Class Distribution -------------------- 60% | Hacker-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1129 | 196 191 742 Remotely . | . . . Salvage Created 1431 | . 169 1262 Parts 96 | . 13 83 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 8 27 Melee 19 | . . 19 Guns 13 | . 8 5 AOE 3 | . . 3 Classes Destroyed 10 | . 2 8 Worker 1 | . . 1 Builder 4 | . . 4 Recycler 2 | . . 2 Operator 1 | . . 1 Watcher 5 | . . 5 Swarmer 7 | . 6 1 Grunt 19 | . 2 17 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | . 3 6 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1829 | . 151 1678 Core 422 | . 17 405 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 70 | . 19 51 Largest 1 | . 1 1 Hottest 39 | . 20 39 Shots Fired 70 | . 19 51 Gun 53 | . 19 34 Cannon 5 | . . 5 Launcher 12 | . . 12 Special . | . . . Kinetic 58 | . 19 39 Thermal . | . . . Explosive 12 | . . 12 Electromagnetic . | . . . Robot Hit Streak 18 | . 8 18 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 109 | . 16 93 Core Hits 66 | . 10 56 Critical Hits 4 | . 2 2 Critical Kills 2 | . 1 1 Critical Parts Destroyed 2 | . 1 1 Melee Attacks 51 | . . 51 Impact . | . . . Slashing 51 | . . 51 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3573 | . 221 3352 Guns 567 | . 221 346 Cannons 60 | . . 60 Explosions 1173 | . . 1173 Melee 1773 | . . 1773 Ramming . | . . . Kinetic 627 | . 221 406 Thermal . | . . . Explosive 1173 | . . 1173 Electromagnetic . | . . . Impact . | . . . Slashing 1773 | . . 1773 Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 25 | . . 25 Message Errors 5 | . . 5 Matter Fused 6 | . . 6 Heat Flow Errors 5 | . . 5 Energy Discharges 4 | . . 4 Parts Rejected 1 | . . 1 Data Loss (minor) 3 | . . 3 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 182 | . . 182 Projectiles 19 | . . 19 Explosions 113 | . . 113 Melee 50 | . . 50 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 249 | . . 249 Average Temperature 92 | . . 92 Received Heat Transfer 615 | . 15 600 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 373 | . 150 373 Initial 26 | . . 26 Average 112 | . 38 150 Maximum Alert Level 1 | . . 1 Low Security (%) 77 | 100 100 66 Level 1 22 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . . 10 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 6 | . . 6 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 11 57 Peak Tracking Total 7 | . 3 7 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 14 | . 6 8 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 31 | . 11 20 Successful 22 | . 7 15 Failed 9 | . 4 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 8 | . 3 5 Terminals 20 | . 9 11 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 2 | . 2 . Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 11 | . 5 6 Record 3 | . 1 2 Level Access Points 2 | . 1 1 Emergency Access Points 3 | . 1 2 Locate Traps 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 1 6 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3275 | 70 1016 2189 Spaces Moved 1796 | 41 601 1154 Core 5 | 4 . 1 Treads 1610 | 37 601 972 Legs . | . . . Wheels 181 | . . 181 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 90 Average Speed 153 | 149 160 150 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 3 76 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 81 | . . 81 Melee . | . . . Projectile . | . . . AOE 81 | . . 81 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2139 | 47 634 1458 Wait 150 | . 1 149 Move 1794 | 40 600 1154 Hop . | . . . Pick Up 16 | . 5 11 Fast Attach 26 | 6 7 13 Attach 8 | . . 8 Detach 7 | 1 1 5 Swap 7 | . . 7 Drop 10 | . 1 9 Fire 70 | . 19 51 Melee 51 | . . 51 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 6) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Utility x2 1523 | -9/Materials | Repaired Lgt. Treads 1585 | -9/Materials | Discovered new exit (range 12) 1608 | -9/Materials | Build established: Hacker-Mutant 2113 | -9/Materials | Discovered new exit (range 11) 2313 | -9/Materials | Discovered new exit (range 10) 2972 | -9/Materials | Identified exit to Materials 3225 | -9/Materials | Core integrity fell below 50% 3265 | -9/Materials | Core integrity fell below 20% 3276 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03229_ Acquired 14 matter. 03231_ System corrupted: Component data lost. 03232_ G-34 Mercenary destroyed. 03234_ S-10 Pest destroyed. 03234_ K-01 Serf collects debris. 03236_ Lgt. Deuterium Engine destroyed. 03236_ Critical hit. 03236_ Lgt. Treads destroyed. 03242_ U-05 Engineer destroyed. 03249_ Lgt. Treads destroyed. 03249_ Acquired Wheel. 03257_ Destroyed Flight Unit. 03260_ Destroyed Lgt. Ion Engine. 03262_ S-10 Pest destroyed. 03263_ Hacking Suite destroyed. 03266_ Ion Engine destroyed. 03266_ Wheel destroyed. 03266_ Adv. Sensor Array destroyed. 03272_ Acquired 10 matter. 03275_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# "" # #???????????????????????????? | | ?????# # #???????????????????????????? | | #????# # #???????????????????????????? | | #????# """ # #???????????????????????????? | | #????# """ # ########????????????????????? | | #????# """ # #????????????????????? | | #????# # #????????????????????? | | #????####### #????????????????????? | | #?????#! # #### #????????????????????? | | #?????? ""# #??# #????????????????????? | | ??????? T"# #??# #????????????????????? | | ???????? ""# #??# #????????????????????? | | ???????? # #??#=% #??######+???????????? | | ??#######+## #??# [ #?? ????????????? | | ??# #??# #?? ?????????????? | | ###+##+## ### ##??# #?? ??????????????? | | # ### #???# #?? #??????????????? | | # ##" #???# #?# #??????????????? | | # ##T #???# #?# #??????????????? | | # ##" #???# ### ##?????????????? | | ######### ### #?### ## ! #?????????????? | | #????# #?# #?# = k #?????????????? | | #????# #?# #?# =[%%= +?????????????? | | #????# #?# #?# *%=[| Y #?????????????? | | #???##+###+###*==#### = s #?????????????? | | #???# # =%#??##@ ##?????????????? | | #???# # #???#[ #??????????????? | | ####???# # #???# #??????????????? | | ???????# # #???#s #??????????????? | | ???????# # #???# #??????????????? | | ######?# # #???# #??????????????? | | **#?# = ! # #???# #??????????????? | | **#?# # #???# #??????????????? | | ]]#?# # #???# #??????????????? | | ]]#?######+### #???# #??????????????? | | /#???# #???# +??????????????? | | ## //#???# #???? #??????????????? | | ?#####???# #???? #??????????????? | | ########## ########????u #??????????????? | | # # #??????????? #??????????????? | | # """# #??????????? #??????????????? | | # """# #??????????? #??????????????? | | # """# #??????????? ???????????????? | | # + #?????????????????????????????? | | # "" # #?????????????????????????????? | | # S"" #####?????????????????????????????? | | # "" #?????????????????????????????????? | | # #?????????????????????????????????? | | ##########?????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 14 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticLightningRifle Manual? 0 Play Time 00:32:57 Cumulative 6.2 hours Start 2022.01.03 @ 11:43:10 End 2022.01.03 @ 12:58:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffa78500-5e67-487d-bde5-f2584b697c99