Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 22:29:11 Player: aihara Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (4077) 4077 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1819) 1819 TOTAL SCORE: 9291 Bonus ------- High Alert Combat Kills 936 Follower Combat Kills 683 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Ion Engine Light Treads Compact Wheel Compact Wheel Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Compact Wheel Compact Wheel Gauss Cannon Gauss Cannon Mini Assault Cannon [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Slots Evolved 6 | . . 2 . . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . 1 . . 1 1 Weapon 2 | . . 1 . . 1 . Parts Attached 77 | 8 9 13 3 10 10 24 Power 8 | 1 1 1 . . 1 4 Engine 4 | 1 1 1 . . 1 . Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 26 | 4 2 3 2 4 2 9 Treads 13 | . . 3 2 4 2 2 Leg 4 | 2 2 . . . . . Wheel 6 | 2 . . . . . 4 Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 13 | 1 4 3 . . 1 4 Device 4 | . . . . . . 4 Storage 6 | 1 4 1 . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 30 | 2 2 6 1 6 6 7 Energy Gun 3 | . . . . 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 1 3 . 2 3 . Ballistic Cannon 14 | . . 3 1 . 3 7 Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 32 | . . . 3 5 5 19 Power 3 | . . . . . 1 2 Propulsion 11 | . . . 2 . 2 7 Utility 6 | . . . . . . 6 Weapon 12 | . . . 1 5 2 4 Highest Loss Streak 6 | . . . 2 3 2 6 To Critical Strikes . | . . . . . . . Average Backups 8 | 2 6 9 9 9 9 7 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 1 2 4 2 3 3 2 Utility 2 | . 1 1 3 4 3 . Weapon 1 | . 1 2 1 1 . 3 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 3 1 . 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . 1 2 . . 2 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 97 98 97 97 95 81 Engine 9 | . 14 11 11 11 8 1 Treads 13 | . . 13 20 22 17 6 Leg 5 | . 28 7 . . . . Device 1 | . . . . . . 11 Storage 19 | . 25 22 22 22 18 8 Processor 8 | . . 10 11 11 9 6 Protection 1 | . . . . . 8 . Energy Gun 2 | . . . . 4 7 . Ballistic Gun 13 | . 21 11 17 16 17 1 Ballistic Cannon 13 | . . 20 15 7 9 26 Launcher 1 | . 5 . . 2 . . Peak Build Rating 47 | 6 8 15 15 17 28 47 Average Rating 17 | 4 7 13 14 15 22 33 On Entrance 11 | . 6 8 15 15 17 22 Avg Prop Armor Cover (%) 4 | . . 10 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 24 45 35 35 37 45 Greatest Support 49 | 20 20 40 40 40 40 49 Greatest Overweight (x) 8 | 1 1 8 1 . 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 8 | 2 6 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 9 8 5 Class Distribution -------------------- 38% | Scavenger-Gunner 35% | Gunner 15% | Mutant 6% | Commander-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Matter Collected 4054 | 175 540 848 211 629 709 942 Remotely 335 | . . . . . . 335 Salvage Created 3548 | . 262 766 312 615 721 872 Parts 216 | . 20 57 19 39 40 41 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Combat Hostiles Destroyed 90 | . 9 18 8 15 17 23 Guns 30 | . 5 3 4 9 8 1 Cannons 45 | . . 11 4 2 9 19 AOE 15 | . 4 4 . 4 . 3 Classes Destroyed 16 | . 4 5 . 2 2 3 Worker 5 | . . 2 1 . 1 1 Builder 4 | . . 2 . . 1 1 Hauler 1 | . . . . . 1 . Recycler 2 | . 1 . . . 1 . Mechanic 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 9 | . 1 4 . . 2 2 Swarmer 14 | . 3 . 1 2 5 3 Grunt 51 | . 6 9 3 9 9 15 Brawler 3 | . . 3 . . . . Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 14 | . . 6 4 2 1 1 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . 1 . 1 Programmer 4 | . . . . 3 . 1 Best Kill Streak 11 | . 3 11 4 4 10 4 Combat Bots Only 8 | . 3 8 3 4 8 3 Max Kills in Single Turn 4 | . 2 4 2 2 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Hostile Shots Fired 494 | . 39 62 24 57 87 225 Missed 122 | . 15 19 5 10 17 56 Hits 372 | . 24 43 19 47 70 169 Melee 1 | . . 1 . . . . Projectile 371 | . 24 42 19 47 70 169 Critical Strikes 6 | . . . 1 1 1 3 Damage Taken 5690 | . 352 587 277 681 1346 2447 Core 1284 | . 156 53 31 87 248 709 Absorbed by Shields 148 | . . . . . . 148 Redirected to Shielding 48 | . . . . . 48 . Core Remaining (%) 62 | 100 37 . . 57 54 . Volleys Fired 252 | . 38 45 15 59 43 52 Largest 4 | . 2 3 3 3 4 4 Hottest 160 | . 50 96 89 89 146 160 Shots Fired 720 | . 53 126 40 146 169 186 Gun 322 | . 47 35 21 99 109 11 Cannon 381 | . . 88 19 39 60 175 Launcher 17 | . 6 3 . 8 . . Special . | . . . . . . . Kinetic 665 | . 47 123 40 126 143 186 Thermal . | . . . . . . . Explosive 17 | . 6 3 . 8 . . Electromagnetic 38 | . . . . 12 26 . Robot Hit Streak 16 | . 6 9 16 12 8 8 Robot Miss Streak 7 | . 6 7 3 3 7 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . . . . 1 2 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 369 | . 27 64 28 70 95 85 Core Hits 191 | . 21 40 12 33 40 45 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 14 | . 1 1 . 2 1 9 Destroy 1 | . 1 . . . . . Blast 13 | . . 1 . 2 1 9 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9824 | . 720 1553 540 1839 2215 2957 Guns 2817 | . 304 247 251 835 1040 140 Cannons 4760 | . . 890 283 371 959 2257 Explosions 2132 | . 407 396 . 626 216 487 Melee . | . . . . . . . Ramming 115 | . 9 20 6 7 . 73 Kinetic 7252 | . 304 1137 534 1133 1747 2397 Thermal 654 | . . . . . 216 438 Explosive 1478 | . 407 396 . 626 . 49 Electromagnetic 325 | . . . . 73 252 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 . . 7 . 3 Average Corruption 3 | . 1 . . 6 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . 6 . . 16 . 11 Message Errors 5 | . 2 . . 2 . 1 Matter Fused 11 | . 1 . . 6 . 4 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 5 | . 3 . . 2 . . Data Loss (minor) 4 | . . . . 3 . 1 Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 241 | . 6 6 . 34 87 108 Projectiles 99 | . . 6 . 28 17 48 Explosions 142 | . 6 . . 6 70 60 Melee . | . . . . . . . Knockbacks 44 | . . 9 . 7 4 24 Impact . | . . . . . . . Kinetic 41 | . . 8 . 5 4 24 Secondary 3 | . . 1 . 2 . . Self-Inflicted Damage 318 | . 103 . . 72 42 101 Shots 8 | . 4 . . 2 1 1 Rammed 26 | . . 2 3 2 1 18 Targets Rammed 27 | . 1 2 3 2 1 18 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 498 | . 8 161 108 189 442 498 Average Temperature 99 | . 4 54 28 40 145 161 Received Heat Transfer 1941 | . 102 258 111 60 468 942 Effects 17 | . . . . . 2 15 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . 1 1 Interference 4 | . . . . . . 4 Matter Decay 2 | . . . . . 1 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Damage (major) 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 450 | . . . . . 250 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Maximum Alert Level 3 | . . 1 . 3 3 3 Low Security (%) 39 | 100 100 52 100 19 . . Level 1 12 | . . 47 . 1 . 3 Level 2 15 | . . . . 39 21 24 Level 3 31 | . . . . 39 78 72 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 982 | . 174 384 145 982 923 931 Initial 478 | . . 34 140 89 478 407 Average 423 | . 80 154 98 627 738 751 Influence Increases 4253 | . 326 619 342 1043 900 1023 Destroy 0b10 Robot/C 2360 | . 180 360 200 620 560 440 Destroy 0b10 Robot/NC 140 | . 10 45 5 5 45 30 Destroy Leader 480 | . 42 108 80 30 126 94 Allied During Kill 273 | . . . 51 150 72 . Successful Hack 91 | . 11 16 5 21 19 19 Disable Machine 285 | . 30 75 . 15 15 150 Anti-Garrison Action 250 | . . . . 100 . 150 Destroy Structure 344 | . 53 15 1 87 48 140 Lose Combat Pursuer 30 | . . . . 15 15 . Influence Decreases 3393 | . 244 368 538 198 986 1059 Entered New Map 1282 | . . 48 193 48 504 489 Time Decay 1550 | . 244 320 214 . 392 380 Lost Part 320 | . . . 30 50 50 190 Lost Ally 140 | . . . . 100 40 . Purge Threat 101 | . . . 101 . . . Squads Dispatched 21 | . 2 1 3 . 6 9 Investigation 9 | . 2 . 2 . 1 4 Extermination 1 | . . . . . . 1 Reinforcement 6 | . . 1 . . 4 1 Assault 4 | . . . . . 1 3 Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Distress Signals 7 | . 2 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 16 26 11 30 38 33 Peak Tracking Total 8 | . 4 8 3 4 5 6 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Traps Triggered 6 | . 1 3 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Disabled 20 | . 2 5 . 1 1 11 Max in Single Turn 3 | . 1 1 . 1 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Machines Accessed 19 | . 3 2 6 2 3 3 Terminals 16 | . 3 2 4 2 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 44 | . 6 7 14 3 7 7 Successful 21 | . 5 3 6 2 3 2 Failed 23 | . 1 4 8 1 4 5 Catastrophic 3 | . . . 2 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 37 | . 6 7 9 3 7 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 3 . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 18 | . 5 3 3 2 3 2 Record 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . Open Door 2 | . . . 1 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . Garrison Registry 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 5 1 2 3 Full Trace Events 8 | . 1 . 3 . 1 3 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . 2 . . Allies Hacked 2 | . . . . 2 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Total Allies 12 | . . . 10 2 . . Largest Group 10 | . . . 10 9 2 . Highest-Rated Group 88 | . . . 88 80 70 . Highest-Rated Ally 39 | . . . 16 39 39 . Initial Warlord ECA Mod 1 | . . . . . 1 . Total Orders 4 | . . . 1 3 . . STAY 1 | . . . . 1 . . GUARD 3 | . . . 1 2 . . Ally Attacks 155 | . . . 15 71 69 . Total Damage 1824 | . . . 151 644 1029 . Kills 33 | . . . 2 17 14 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Turns Passed 5901 | 68 758 1486 480 1303 925 881 Spaces Moved 3061 | 48 494 711 249 654 461 444 Core 50 | 8 . 29 . . . 13 Treads 2063 | . . 488 249 654 461 211 Legs 726 | 38 494 194 . . . . Wheels 128 | 2 . . . . . 126 Hover . | . . . . . . . Flight 94 | . . . . . . 94 Fastest Speed 50 | 50 120 120 160 160 160 86 Average Speed 155 | 111 126 179 164 160 160 139 Slowest Speed 450 | 120 190 450 240 160 240 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 92 63 33 69 43 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 284 | . 51 11 . 27 36 159 Melee . | . . . . . . . Projectile 70 | . . 4 . . 21 45 AOE 214 | . 51 7 . 27 15 114 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Total 3643 | 59 572 818 284 796 546 568 Wait 87 | . 3 4 3 53 17 7 Move 3055 | 47 493 710 248 653 460 444 Hop . | . . . . . . . Pick Up 42 | 2 8 10 6 5 5 6 Fast Attach 37 | 8 3 10 2 . 3 11 Attach 22 | . 1 . 1 5 4 11 Detach 12 | 2 3 1 . . . 6 Swap 52 | . 15 17 1 5 5 9 Drop 47 | . 7 19 5 4 8 4 Fire 252 | . 38 45 15 59 43 52 Melee . | . . . . . . . Ram 17 | . . . . . . 17 Kick 1 | . 1 . . . . . Crush 9 | . . 2 3 2 1 1 Escape Stasis . | . . . . . . . Rewire 10 | . . . . 10 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 5) 360 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Core integrity fell below 50% 703 | -10/Materials | Discovered new exit (range 8) 802 | -10/Materials | Discovered new exit (range 15) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Build established: Gunner 1316 | -9/Materials | Discovered new exit (range 8) 1638 | -9/Materials | Destroyed 8 combat bots 1836 | -9/Materials | Discovered new exit (range 16) 1975 | -9/Materials | Build established: Scavenger-Gunner 2213 | -9/Materials | Discovered new exit (range 15) 2289 | -9/Materials | Discovered new exit (range 5) 2313 | -9/Materials | Entered Storage 2709 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2749 | -9/Storage | Garrison activated, responded to threat 2772 | -9/Storage | Identified exit to Garrison 2793 | -9/Storage | Entered Garrison 2793 | -9/Garrison | Accompanied by 9 allies 2847 | -9/Garrison | Triggered checkpoint 2954 | -9/Garrison | Discovered new exit (range 62) 2954 | -9/Garrison | Discovered new exit (range 38) 2954 | -9/Garrison | Discovered new exit (range 81) 3012 | -9/Garrison | Build established: Commander-Gunner 3046 | -9/Garrison | Triggered checkpoint 3092 | -9/Garrison | Triggered checkpoint 3099 | -9/Garrison | Triggered checkpoint 3133 | -9/Garrison | Lost 3 allies 3259 | -9/Garrison | Triggered checkpoint 3436 | -9/Garrison | Build established: Scavenger-Gunner 3577 | -9/Garrison | Triggered checkpoint 3605 | -9/Garrison | Triggered checkpoint 3674 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2e 3735 | -9/Garrison | Lost 3 parts (3w) 4096 | -9/Garrison | Entered Materials 4096 | -8/Materials | Accompanied by 2 allies 4096 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4519 | -8/Materials | Discovered new exit (range 6) 4656 | -8/Materials | Build established: Gunner 4820 | -8/Materials | Destroyed 8 combat bots 4896 | -8/Materials | First assault squad dispatched 4998 | -8/Materials | Discovered new exit (range 9) 5021 | -8/Materials | Entered Factory 5021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -7/Factory | Lost 3 parts (1n1u1w) 5821 | -7/Factory | First assault squad dispatched 5866 | -7/Factory | Core integrity fell below 50% 5894 | -7/Factory | Core integrity fell below 20% 5902 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05893_ Penetrated by Slug. 05894_ K-01 Serf collects debris. 05894_ U-05 Engineer lays Concrete. 05895_ K-01 Serf collects debris. 05896_ Slug penetrates Wall. 05896_ U-05 Engineer lays Concrete. 05896_ Acquired 52 matter. 05896_ Imp. Targeting Computer destroyed. 05897_ K-01 Serf collects debris. 05897_ U-05 Engineer lays Concrete. 05898_ Slug penetrates Wall. 05898_ K-01 Serf collects debris. 05899_ System corrupted: Mni. Assault Cannon jammed. 05899_ G-50 Soldier knocked back. 05899_ U-05 Engineer lays Concrete. 05899_ K-01 Serf destroyed. 05899_ K-01 Serf collects debris. 05900_ U-05 Engineer lays Concrete. 05902_ Penetrated by Slug. 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""" ??# != | | ??????????????????"" ???# =%###########+####### | | ??????????????????"" !????+ ] + #?# | | ?????????????????? ?????# #### #?# | | ?????????????????? ?????+ #??# ### | | ??????????????????###???#####+###+#??# + | | ????????????????????????# #??############# | | ????????????????????????# #??????????????? | | ????????????????????????# #########????? | | ????????????????????????# """""" + #??[ | | ????????????????????????# """""" =#########? | | ????????????????????????# """""" #????????# | | ????????????????????????# """""" #????????# | | ????????????????????????# #????????# """T" | | ????????????????????????###########????????####### | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Oops Party Time The More The Merrier Use The Force Challenges ------------ None Game ------ Seed StealthSurgeNanovents Manual? 0 Play Time 01:24:48 Cumulative 9.3 hours Start 2026.09.13 @ 19:57:44 End 2026.09.13 @ 22:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e7f0f2f-3732-4e6a-aaa2-e00b63b5817b