Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.30 @ 11:01:47 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (206) 1030 Value Destroyed (6517) 6517 Prototype IDs (161) 3220 Alien Tech Used (10) 2000 Bonus (49442) 49442 TOTAL SCORE: 74109 Bonus ------- High Alert Combat Kills 1223 Follower Combat Kills 64 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -45 Cogmind --------- Core Integrity 561/1600 Matter 405/425 Energy 67/135 System Corruption 3% Temperature Cool (10) Movement Flying (10) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (2) --- Experimental Q-thruster Experimental Q-thruster > --- UTILITY (20) ----- Dimensional Manipulator Dimensional Manipulator ST Field Compressor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Improved Phase Shifter Experimental Core Shielding Layered Medium Armor Plating Layered Medium Armor Plating Medium Regenerative Plating Architect God Chip A Architect God Chip A Architect God Chip D > --- WEAPON (3) ------- Nanosword Nanosword Plasma Lance > --- INVENTORY (4) ---- Compact Particle Reactor Improved Diametric Drive Improved Energy Well (4) Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Lightpack 2.0 Superbattery Dimensional Manipulator Dimensional Manipulator Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding SHELL Armor Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Experimental Cesium-ion Thruster Cooled Impulse Thruster Experimental Q-thruster Improved Matter Compressor Dimensional Manipulator Experimental Sensor Array Advanced Transmission Jammer Experimental Utility Shielding Advanced Powered Armor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Cooled Nova Cannon Mini Smartbomb Launcher Plasma Sword Ionic Axe Plasma Lance [Rating: 254] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Melee Analysis Suite Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Weapon Improved Datajack Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 351 | 6 7 4 24 2 2 1 28 20 4 . 6 . 12 2 9 . . 6 2 8 . . 7 2 10 3 . 9 . 14 22 5 9 12 9 50 56 Power 28 | 1 1 2 1 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 . 6 8 Engine 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 2 . 6 8 Propulsion 42 | 2 1 . 7 . . . 5 6 . . . . . . . . . . . 1 . . 2 . 2 . . 2 . 3 . 1 2 . . 3 5 Treads 8 | 1 . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 24 | . . . . . . . . 4 . . . . . . . . . . . 1 . . 2 . 2 . . 2 . 3 . 1 2 . . 2 5 Utility 188 | 1 3 . 9 . 2 . 7 9 3 . 5 . 12 2 9 . . 2 2 6 . . 4 1 5 1 . 5 . 7 8 3 6 6 7 24 39 Device 87 | . . . 5 . . . . 3 2 . 2 . 6 1 5 . . . 1 2 . . 1 1 2 1 . 4 . 5 6 3 4 3 2 10 18 Storage 14 | 1 2 . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 2 2 Processor 26 | . . . . . . . 2 2 . . 2 . . . 1 . . . . . . . . . . . . . . 1 1 . . 2 3 6 6 Hackware 20 | . . . . . . . 1 3 . . 1 . 4 . . . . 1 1 2 . . 1 . 2 . . 1 . . . . . . . . 3 Protection 41 | . 1 . 4 . . . 4 . 1 . . . 2 1 3 . . 1 . 2 . . 1 . 1 . . . . . 1 . 1 1 1 6 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 2 7 1 . 1 14 4 1 . 1 . . . . . . 4 . 1 . . 1 . 3 2 . 2 . 3 13 1 1 4 2 17 4 Energy Gun 15 | 2 1 1 3 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Ballistic Gun 7 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Ballistic Cannon 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher 7 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . 2 2 1 . 1 . . . . . . 1 . . . . . . 1 2 . 1 . 1 . . . 1 1 4 4 Piercing Weapon 23 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . 2 6 . . 2 1 8 . Special Melee Weapon 7 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 2 . . . . . 1 1 . . . . . Unidentified Prototypes 60 | . . . 2 . . . 4 . 1 . 3 . . . 2 . . . . . . . 3 . 1 . . 4 . 1 4 . 1 2 1 14 17 Parts Lost 41 | . 1 1 2 . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . 4 27 Power 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 6 Propulsion 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Utility 17 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 14 Weapon 7 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 2 Highest Loss Streak 8 | . 1 1 2 . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 8 Average Slot Usage (%) 94 | . 99 99 98 100 100 100 99 91 91 92 91 92 91 93 93 93 93 90 93 94 94 94 93 88 92 95 95 94 95 95 94 94 94 92 94 87 82 Engine 2 | . 14 3 7 11 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 10 2 . . . 1 6 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 4 4 3 3 2 Treads 3 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 13 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 13 14 14 14 14 12 12 12 12 12 12 12 11 11 11 11 11 9 10 10 10 10 9 9 8 7 8 7 7 6 Device 14 | . . . 10 11 11 11 9 13 14 14 13 14 13 12 15 12 12 9 11 11 11 11 10 11 14 15 15 14 15 18 18 24 24 25 23 24 19 Storage 10 | . 26 28 22 22 22 22 18 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 6 Processor 7 | . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 9 9 12 12 13 19 22 25 Hackware 20 | . . . . . . . 9 23 21 21 21 21 29 31 31 31 31 33 37 37 38 38 38 38 38 40 40 40 40 36 34 29 29 25 21 3 . Protection 5 | . 1 . 11 11 11 11 9 . 3 7 7 7 4 6 2 6 6 4 . 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 3 7 6 Energy Gun 3 | . 23 18 6 8 . 10 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 8 11 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 9 7 7 7 7 6 6 6 6 6 3 6 5 5 5 5 5 5 5 5 2 5 2 . . . . . 6 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 3 4 4 3 6 2 3 Special Melee Weapon 2 | . . . . . . . . 3 7 7 7 7 6 6 6 6 6 4 6 5 5 5 . . 3 5 5 5 5 4 4 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 42 45 55 52 84 84 86 81 21 21 21 20 20 21 21 21 21 21 13 21 14 14 19 22 21 20 18 19 18 22 30 25 30 27 67 71 88 Greatest Support 96 | 20 16 16 20 12 12 12 12 18 21 21 21 21 21 21 21 21 21 21 21 21 19 19 22 22 22 22 22 27 25 25 32 32 33 33 71 71 96 Greatest Overweight (x) 8 | . 2 2 4 4 6 6 8 8 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Average Overweight (x) . | . 1 2 2 4 5 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 16 16 16 16 20 20 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 21 | 5 14 16 16 16 19 20 20 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 Most Carried 24 | 4 16 16 16 16 19 20 20 24 24 23 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 1 13 15 15 15 17 19 19 21 23 22 23 24 23 24 23 23 24 23 23 23 24 24 23 23 23 24 24 23 24 23 23 23 23 23 22 21 19 Final Capacity 24 | 6 16 16 16 16 20 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 4 16 16 16 16 19 20 20 24 23 23 24 24 24 24 23 24 24 24 23 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 19 21 4 Class Distribution -------------------- 47% | Wizard-Sprinter 16% | Mutant 14% | Hauler-Mutant 7% | Machinist-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6562 | 202 152 89 426 50 . 130 487 124 136 . 20 50 60 . 162 75 183 . . 152 . 5 380 8 107 30 . 90 . 140 215 90 119 139 128 1768 845 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10425 | . 270 174 1482 316 . 233 1036 124 . . . . 264 . 172 . . 26 . 175 . . 260 . 508 . . . . 497 297 122 358 139 128 2717 1127 Parts 522 | . 16 6 88 20 . 19 62 8 . . . . 7 . 8 . . 2 . 7 . . 1 . 28 . . . . 23 18 12 25 6 6 87 73 Haulers Intercepted 21 | . . . 6 . . . 6 1 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 1 1 1 . . Recyclers Shooed 5 | . 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . . . 10 . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 113 | . 6 3 25 11 . 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 33 11 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 11 Guns 25 | . 5 3 2 4 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . 21 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 29 | . 1 . 2 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 11 . Classes Destroyed 15 | . 5 1 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Worker 13 | . 1 . 2 . . . 4 2 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . Tunneler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 21 | . . . 6 . . . 6 1 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 1 1 1 . . Recycler 15 | . . 1 5 2 . . 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . Operator 20 | . 1 . 1 . . . 2 1 . . . . 1 . 2 . . . . . . . . . 2 . . . . 1 2 3 4 . . . . Watcher 21 | . 1 . 2 . . . 3 . . . . . . . . . . . . 1 . . . . 2 . . . . 4 2 1 2 1 1 1 . Swarmer 46 | . 3 1 12 10 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 10 . Grunt 22 | . 3 2 6 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Brawler 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 1 12 4 . 4 2 2 . . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 1 2 4 1 1 14 3 Combat Bots Only 13 | . 3 1 8 4 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 3 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 2 1 . . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . 1 1 1 2 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 7 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13045 | . 307 170 853 263 . 292 681 76 15 . . . . . . . . 47 . . . 59 . 287 122 . . . . . . 17 290 . . 2125 7441 Core 1514 | . 68 10 147 56 . 58 93 . . . . . . . . . . . . . . . . 50 36 . . . . . . . . . . 148 848 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . 6 . . . . . Core Remaining (%) 82 | 100 . 68 . . . 34 83 . . . . 100 . . . . . . 100 . . . . 95 . . . . 96 . 100 . . 100 . . 35 Volleys Fired 244 | . 35 11 73 23 . 15 67 . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 2 . 7 . Largest 2 | . 2 2 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Hottest 116 | . 80 103 113 113 . 113 116 . . . . . . . . . . . . . . . . . . . . . . . 61 . 80 50 . 80 . Shots Fired 452 | . 69 22 142 38 . 28 133 . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 2 . 7 . Gun 265 | . 69 18 26 15 . 10 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 165 | . . 4 116 15 . 13 6 . . . . . . . . . . . . . . . . . . . . . . . 9 . . 2 . . . Launcher 22 | . . . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 148 | . 26 8 49 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Thermal 188 | . 8 7 72 15 . 13 67 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Explosive 22 | . . . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 . Electromagnetic 94 | . 35 7 21 15 . 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 6 8 11 6 . 7 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Miss Streak 6 | . 4 2 3 3 . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 713 | . 38 15 94 24 . 19 111 14 . . 2 . 5 . 14 . . 2 . 7 . . 9 . 21 . . 1 . 25 9 7 9 2 9 83 193 Core Hits 366 | . 16 6 48 16 . 19 41 4 . . . . 3 . 5 . . 1 . 2 . . 2 . 11 . . . . 8 6 4 12 2 2 56 102 Critical Hits 43 | . . . 4 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 4 30 Critical Kills 10 | . . . 4 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 13 Melee Attacks 952 | . . . . . . . 11 44 6 17 2 2 20 . 33 2 2 10 17 60 2 4 9 5 83 1 3 6 . 84 58 21 55 30 16 112 237 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 508 | . . . . . . . 11 42 6 17 . 2 20 . 32 2 2 7 17 58 2 4 9 5 78 1 3 . . 64 . . . . . 61 65 Piercing 429 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 . 20 58 20 55 30 16 51 172 Sneak Attacks 72 | . . . . . . . 2 10 . . 2 . 4 . 5 . . 2 . 5 . . . . 12 . . 1 . 7 4 2 6 1 1 8 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Follow-up Attacks 66 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 15 48 Damage Inflicted 37480 | . 628 205 2071 777 . 756 2066 962 . . . . 513 . 829 . . 126 . 397 . . 1060 . 1409 . . . . 1798 909 618 1575 213 623 9853 10092 Guns 3121 | . 455 190 420 157 . 98 1801 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1820 | . . 15 1455 103 . 164 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3489 | . 173 . 196 509 . 494 . . . . . . . . . . . . . . . . . . . . . . . . . . 494 . . 1623 . Melee 29042 | . . . . . . . 182 962 . . . . 513 . 829 . . 126 . 397 . . 1060 . 1409 . . . . 1798 909 618 1081 213 623 8230 10092 Ramming 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1340 | . 88 35 449 . . . 768 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3114 | . 197 105 1273 205 . 309 1025 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2873 | . . . . 407 . 349 . . . . . . . . . . . . . . . . . . . . . . . . . . 494 . . 1623 . Electromagnetic 1103 | . 343 65 349 157 . 98 91 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12964 | . . . . . . . 182 962 . . . . 513 . 829 . . . . 397 . . 1060 . 1409 . . . . 975 . . . . . 4252 2385 Piercing 16078 | . . . . . . . . . . . . . . . . . . 126 . . . . . . . . . . . 823 909 618 1081 213 623 3978 7707 Highest Corruption 3 | . 2 3 . . . . 3 . . . . . 2 . 3 . . . . . . . . . 2 . . . . . . . 2 . . 3 3 Average Corruption 2 | . 2 2 . . . . 2 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . 2 . . 1 3 Corruption Purged 7 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . 2 . . . . . . . . . . . . Effects 106 | . 7 20 . . . . 25 . . . . . 1 . 6 . . . . . . . . . 3 . . . . . . . 8 . . 12 24 Message Errors 34 | . 1 6 . . . . 7 . . . . . 1 . 5 . . . . . . . . . 3 . . . . . . . 3 . . 3 5 Matter Fused 14 | . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Heat Flow Errors 13 | . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Energy Discharges 9 | . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Data Loss (minor) 20 | . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 4 Targeting Errors 14 | . . 2 . . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2997 | . . 9 2 19 . 27 . 340 . . . . 152 . 188 . . . . 161 . . 466 . 240 . . . . 166 165 212 139 . 101 490 120 Projectiles 18 | . . 9 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 78 | . . . . 12 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 25 . Melee 2901 | . . . . . . . . 340 . . . . 152 . 188 . . . . 161 . . 466 . 240 . . . . 166 165 212 125 . 101 465 120 Knockbacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . 100 . 27 54 . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . 3 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | . 144 301 114 126 . 72 262 . . . . . . . . . . . . . . . . . . . . . . . . . 159 . . . 151 Average Temperature 53 | . 54 109 44 39 . 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . 73 . . . 56 Received Heat Transfer 993 | . 57 66 126 . . 63 243 . 9 . . . . . . . . 6 . . . 9 . 42 . . . . . . . . . . . 27 345 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5510 | . 300 222 2161 285 . 396 2146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 3 . 5 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 884 | . 210 116 371 252 . 251 130 495 . . . . 451 22 442 . . . . 476 . . . . 459 . . . . 405 475 478 210 229 473 884 . Average Influence 92 | . 81 63 157 141 . 123 41 191 . . . . 126 17 170 . . . . 42 . . . . 17 . . . . 44 105 104 64 79 286 622 . Maximum Alert Level 4 | . 1 . 1 1 . 1 . 2 . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 1 1 2 4 . Low Security (%) 80 | 100 87 100 64 80 . 98 100 58 . . . . 65 100 59 . . . . 98 . . . . 99 . . . . 99 85 85 96 96 34 . . Level 1 8 | . 12 . 35 19 . 1 . 29 . . . . 20 . 18 . . . . 1 . . . . . . . . . . 13 . 3 3 35 1 . Level 2 2 | . . . . . . . . 11 . . . . 13 . 22 . . . . . . . . . . . . . . . . 14 . . 30 3 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 2 . . . 2 1 . . . . 4 . 1 . . . . 2 . 1 . . 4 . . . . 4 6 2 2 1 . 1 . Investigation 8 | . . . 1 . . . 1 . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Extermination 14 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . 3 3 . 1 1 . . . Reinforcement 11 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 1 . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 43 | . 2 . 3 . . . 2 . . . . . . . . . . . . 1 . . . 8 1 . . . . . . 1 2 . . 23 . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Times Spotted 360 | . 15 6 40 12 . 9 19 4 6 . . . 4 6 4 1 1 4 . 6 . 4 . 10 18 3 2 . 1 16 5 5 6 5 1 43 104 Peak Tracking Total 25 | . 4 3 9 3 . 4 3 4 4 . . . 3 6 1 1 4 4 . 2 . 5 . 6 5 2 2 . 1 3 2 3 5 2 . 11 25 Tactical Retreats 65 | . . 1 5 . . . 1 2 3 . . . 1 . . 1 1 . . 2 . . . 4 5 1 . . . . . 1 3 2 . 5 27 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 1 1 3 . . . 2 1 . . . . 2 . 2 . . . . . . . . 1 2 . . . . 1 1 2 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Reprogrammed 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 42 | . 3 . 5 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . 10 1 5 3 . 1 7 Max in Single Turn 1 | . 1 . 1 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 1 1 . 1 1 Garrison Access 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 9 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 163 | . 4 1 8 . 2 . 12 9 . . . . 12 . 11 . . 2 1 18 . 1 2 . 11 1 . 2 . 14 13 6 13 9 7 3 1 Terminals 103 | . 4 . 5 . . . 10 5 . . . . 6 . 6 . . . 1 14 . . . . 7 . . . . 9 7 4 10 7 5 3 . Fabricators 19 | . . . . . . . . 3 . . . . 3 . 2 . . . . 2 . . . . 3 . . . . 2 2 1 . . 1 . . Repair Stations 9 | . . . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 1 1 . . . . Garrison Access 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 1 . . Total Hacks 647 | . 13 1 30 . 2 . 38 28 . . . . 50 . 32 . . 11 6 81 . 1 9 . 59 1 . 2 . 78 52 31 61 31 22 4 4 Successful 554 | . 8 1 23 . 2 . 20 19 . . . . 43 . 30 . . 11 6 74 . 1 9 . 54 1 . 2 . 72 52 27 50 27 17 1 4 Failed 90 | . 5 . 7 . . . 17 9 . . . . 6 . 1 . . . . 7 . . . . 5 . . . . 6 . 4 11 4 5 3 . Catastrophic 6 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . Database Lockouts 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 363 | . 9 . 21 . 1 . 23 14 . . . . 25 . 19 . . . . 46 . . . . 32 . . . . 38 32 19 50 20 12 2 . Terminals 438 | . 13 . 23 . . . 31 20 . . . . 26 . 20 . . . 6 60 . . . . 34 . . . . 51 31 23 56 25 15 4 . Fabricators 117 | . . . . . . . . 7 . . . . 15 . 6 . . . . 18 . . . . 19 . . . . 23 16 7 . . 6 . . Repair Stations 30 | . . . 5 . . . 5 . . . . . 4 . . . . . . 2 . . . . 6 . . . . . 2 . 2 4 . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 2 . . . . . 3 . 4 . . . . . . . . . . . . . . 2 2 1 2 . . . . Garrison Access 11 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 2 1 . 1 2 1 . . Terminal Hacks 328 | . 4 1 11 . 2 . 11 12 . . . . 19 . 15 . . 11 6 44 . 1 9 . 26 1 . 2 . 38 26 17 39 18 10 1 4 Record 15 | . . . . . 1 . . . . . . . . . . . . 6 6 1 . . 1 . . . . . . . . . . . . . . Part Schematic 28 | . . . . . . . 1 2 . . . . 1 . 1 . . 2 . 6 . . . . 2 . . . . 8 . . 4 1 . . . Robot Analysis 9 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 4 . . . . . . 1 . . . . . . . Prototype ID Bank 35 | . 2 . . . . . . 1 . . . . 1 . 1 . . 3 . 5 . . 4 . 1 . . . . 4 . 2 8 3 . . . Open Door 10 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . 2 3 . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 7 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Machine Index 11 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 2 1 1 . . Terminal Index 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 16 | . . . 2 . . . 3 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 1 . 3 . . . . Unreport Threat 41 | . . . 2 . . . 1 2 . . . . 3 . 4 . . . . 4 . . . . 8 . . . . 3 5 5 3 . 1 . . Locate Traps 64 | . 2 . 4 . . . 2 1 . . . . 5 . 3 . . . . 11 . . . . 6 . . . . 8 5 2 9 4 2 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 5 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 12 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . 3 2 . 1 1 . . . Recall Reinforcements 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 1 . . . . Hauler Manifests 10 | . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 39 | . . . 2 . . . 1 . . . . . 1 . 1 . . . . 8 . . . . . . . . . 5 6 3 7 4 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 78 | . . . . . . . . 4 . . . . 9 . 3 . . . . 12 . . . . 13 . . . . 18 11 5 . . 3 . . Network Status 20 | . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 5 . . . . 5 3 1 . . . . . Load Schematic 25 | . . . . . . . . 1 . . . . 3 . 1 . . . . 4 . . . . 3 . . . . 6 4 2 . . 1 . . Build 33 | . . . . . . . . 2 . . . . 4 . 1 . . . . 6 . . . . 5 . . . . 7 4 2 . . 2 . . Repair Station Hacks 27 | . . . 4 . . . 4 . . . . . 3 . . . . . . 2 . . . . 6 . . . . . 2 . 2 4 . . . Scan Component 13 | . . . 2 . . . 2 . . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 . 1 2 . . . Repair 13 | . . . 2 . . . 2 . . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 . 1 2 . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 2 . . . 2 . . . . . 2 . 4 . . . . . . . . . . . . . . 2 2 1 2 . . . . Insert Component 13 | . . . 1 . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . 2 2 1 2 . . . . Analyze 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 1 . . Seal Access 9 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 1 . . Unauthorized Hacks 93 | . 4 . 6 . . . 3 2 . . . . 9 . 6 . . . . 15 . . . . 9 . . . . 12 10 4 6 4 3 . . Terminals 59 | . 4 . 6 . . . 3 2 . . . . 4 . 3 . . . . 9 . . . . 3 . . . . 7 5 2 6 4 1 . . Track 8 | . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . 1 . . . . Botnet 49 | . 2 . 4 . . . 3 2 . . . . 4 . 3 . . . . 7 . . . . 3 . . . . 6 3 2 5 4 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 34 | . . . . . . . . . . . . . 5 . 3 . . . . 6 . . . . 6 . . . . 5 5 2 . . 2 . . Report 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Prioritize 12 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 1 . . 1 . . Siphon 14 | . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 1 . . 1 . . Haulers 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 13 | . . . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 2 3 . . . . Used 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 . . . . Hacking Detections 89 | . 4 . 7 . . . 10 6 . . . . 9 . 7 . . . 1 9 . . . . 5 . . . . 7 5 4 7 3 3 2 . Full Trace Events 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . 2 2 . . . . 2 . 2 . . 2 . 6 . . . . 2 . . . . 8 . . 4 1 . . . Parts Built 29 | . . . . . . . . 2 . . . . 3 . 1 . . . . 5 . . . . 5 . . . . 6 3 2 . . 2 . . Matter 7578 | . . . . . . . . 570 . . . . 646 . 142 . . . . 1190 . . . . 1290 . . . . 1703 936 575 . . 526 . . Time 1788 | . . . . . . . . 152 . . . . 180 . 95 . . . . 298 . . . . 456 . . . . 200 277 68 . . 62 . . Total Part Build Rating 200 | . . . . . . . . 10 . . . . 13 . 5 . . . . 30 . . . . 34 . . . . 51 27 16 . . 14 . . Parts Repaired 13 | . . . 2 . . . 2 . . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 . 1 2 . . . Time 546 | . . . 64 . . . 70 . . . . . 26 . . . . . . 34 . . . . 114 . . . . . 33 . 26 179 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . 2 . . 2 . . . . . . 1 . 2 . . . . . . . 1 . . . 1 . . . . . Non-combat 5 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Combat 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . 2 . . 2 . . . . . . 1 . 2 . . . . . . . 1 . . . 1 . . . . . parse_system 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . find_chute 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 17 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 344 | . . 194 66 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 4 . . . . . . 1 . . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 1 1 1 1 . . . 2 2 . . . 1 . . 1 . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23717 | 46 651 799 1605 659 433 806 2277 781 180 119 302 173 715 30 577 151 188 75 340 1432 259 329 190 409 2003 130 102 284 100 1380 982 416 953 916 304 1494 1127 Spaces Moved 32429 | 32 434 544 931 437 264 393 1131 1267 436 253 639 407 1074 80 1067 319 296 136 377 2086 561 389 160 401 2408 398 333 682 234 2109 1904 719 1735 1647 478 2850 2818 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15 | 3 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4160 | 28 434 544 919 437 264 393 1131 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 28227 | . . . . . . . . 1232 436 253 639 407 1074 80 1067 319 296 136 377 2086 561 389 160 401 2408 398 333 682 234 2109 1904 719 1735 1647 478 2849 2818 Fastest Speed 10 | 50 100 120 120 130 130 150 150 32 32 32 32 32 32 32 32 32 32 32 32 27 27 27 27 27 25 27 27 27 27 27 25 25 20 20 20 24 10 Average Speed 41 | 104 116 120 130 130 144 150 155 39 32 32 32 32 32 32 32 32 32 32 32 30 27 27 27 27 26 27 27 27 27 27 26 25 24 20 20 24 22 Slowest Speed 200 | 160 120 120 200 130 150 150 160 200 32 32 32 32 32 32 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 109 107 25 25 20 24 50 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . 2 . . . . 5 . 4 . 1 . . 7 . . . . 12 . . . . 3 4 . 1 . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 3 66 97 64 94 64 57 83 29 56 53 80 75 28 75 22 56 50 77 58 45 78 66 60 60 39 63 61 91 49 46 90 18 91 61 8 88 97 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . 1 . . 3 9 4 4 . . . 1 1 . . . 1 . . . . 2 2 . 1 . . . . . . . . Spaces Dug 436 | . . . . . . . 9 25 6 16 . 2 14 . 15 2 2 4 17 50 2 4 . 4 44 1 3 5 . 46 44 12 41 25 5 19 19 Terrain Destroyed 685 | . 10 . 15 57 . 41 9 25 6 16 . 2 14 . 15 2 2 4 17 50 2 4 . 4 44 1 3 5 . 46 46 12 66 25 5 118 19 Melee 432 | . . . . . . . 9 25 6 16 . 2 14 . 15 2 2 4 17 50 2 4 . 4 44 1 3 5 . 46 41 12 41 24 5 19 19 Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . AOE 247 | . 10 . 15 57 . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . 99 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 41745 | 41 515 673 1193 490 317 582 1537 1494 469 273 736 448 1424 83 1264 365 385 156 577 2811 665 608 299 695 3667 421 341 779 270 2859 2355 951 2247 2217 684 3606 3248 Wait 7361 | . 22 101 117 22 46 171 247 118 20 2 75 38 305 . 149 44 89 2 182 648 103 216 110 280 1153 15 6 64 37 637 330 177 430 511 175 556 163 Move 32302 | 31 433 543 930 436 263 392 1130 1262 435 252 638 406 1064 79 1058 318 293 135 376 2071 560 388 159 400 2383 397 332 681 233 2102 1895 717 1731 1646 477 2849 2807 Hop 43 | . . . . . . . . 2 . . . . 5 . 4 . 1 . . 7 . . . . 12 . . . . 3 4 . 1 . . . 4 Pick Up 211 | 4 13 6 19 3 3 2 20 26 . 1 5 1 9 1 3 1 . 1 . 9 . . 5 . 5 1 . 7 . 7 12 4 8 4 . 10 21 Fast Attach 160 | 6 3 2 8 . . . 12 2 3 . 5 . 1 . 4 . . 2 . 1 . . 5 . 5 1 . 5 . 6 11 . 3 14 4 26 31 Attach 73 | . 1 1 3 . . . 3 9 1 . . . 2 . . . . 1 . 2 . . 1 1 2 . . . . 1 1 2 2 3 5 12 20 Detach 20 | . 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 6 4 Swap 132 | . 3 1 13 2 2 1 13 9 1 . 2 . 9 2 5 . . 3 2 5 . . 2 1 3 2 . 4 . 7 10 3 5 2 . 13 7 Drop 281 | . 4 7 29 3 3 1 33 25 2 1 9 1 8 1 8 . . 3 . 8 . . 8 . 4 3 . 12 . 12 25 4 9 5 7 29 17 Fire 244 | . 35 11 73 23 . 15 67 . . . . . . . . . . . . . . . . . . . . . . . 9 . 2 2 . 7 . Melee 856 | . . . . . . . 11 41 6 17 2 2 20 . 33 2 2 9 17 60 2 4 9 5 81 1 3 6 . 84 58 21 55 30 13 88 174 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . . . . . . . . . . . . . 8 18 . . . . . . 23 1 . . 10 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Entered Mines 700 | -10/Mines | Met a Derelict bent on vengeance 782 | -10/Mines | Discovered new exit (range 6) 793 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1022 | -10/Mines | Learned location of Storage (-7) 1042 | -10/Mines | Discovered new exit (range 13) 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Accompanied by 3 allies 1497 | -9/Materials | Evolved 2 slots: Utility x2 1699 | -9/Materials | Repaired Lgt. Cannon 1973 | -9/Materials | Destroyed 8 combat bots 2643 | -9/Materials | Discovered new exit (range 16) 2797 | -9/Materials | Repaired Imp. Heat Sink 3031 | -9/Materials | Discovered new exit (range 9) 3102 | -9/Materials | Entered Mines 3105 | -9/Mines | Received a Mining Laser from a helpful Derelict 3158 | -9/Mines | Discovered new exit (range 8) 3277 | -9/Mines | Learned 8 Materials zone layouts 3415 | -9/Mines | Learned Materials garrison access intel 3534 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3540 | -9/Mines | Found Prototype Device 3695 | -9/Mines | Core integrity fell below 50% 3756 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3756 | -9/Mines | Discovered new exit (range 5) 3761 | -9/Mines | Entered Exiles 3782 | -9/Exiles | Discovered new exit (range 15) 3797 | -9/Exiles | Met 8R-AWN 3816 | -9/Exiles | Met EX-HEX 3913 | -9/Exiles | Met EX-BIN 3934 | -9/Exiles | Aligned with FarCom system 3936 | -9/Exiles | Given EX-Vault access code 3970 | -9/Exiles | Opened EX-Vault 3979 | -9/Exiles | Found Lightpack 2.0 3989 | -9/Exiles | Found Superbattery 4022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4033 | -9/Exiles | Exiles lab attacked by MAIN.C 4077 | -9/Exiles | Learned location of Zion (-7) 4127 | -9/Exiles | Discovered new exit (range 10) 4152 | -9/Exiles | Build established: Hauler-Mutant 4194 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Superbattery 4194 | -9/Exiles | Entered Mines 4984 | -8/Mines | Discovered new exit (range 11) 5000 | -8/Mines | Entered Materials 5000 | -8/Materials | Evolved 2 slots: Utility x2 5001 | -8/Materials | Identified exit to Factory 5002 | -8/Materials | Loaded intel: 1 garrison access location 6283 | -8/Materials | Repaired Lgt. Nuclear Core 6466 | -8/Materials | Identified Exp. Sensor Array 6799 | -8/Materials | Central database locked down 7258 | -8/Materials | Repaired Hrd. Light Armor Plating 7277 | -8/Materials | Entered Factory 7277 | -7/Factory | Evolved 2 slots: Utility x2 7279 | -7/Factory | FarCom data flow suspended 7532 | -7/Factory | Identified exit to Storage 7532 | -7/Factory | Identified exit to Lower Caves 7559 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7580 | -7/Factory | Build established: Hacker-Mutant 7586 | -7/Factory | Local fabrication network quarantined 7636 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8058 | -7/Factory | Entered Lower Caves 8125 | -7/Lower Caves | Identified exit to Lower Caves 8127 | -7/Lower Caves | Found Alien Artifact 8127 | -7/Lower Caves | Identified Core Expander 8127 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8235 | -7/Lower Caves | Build established: Hacker-Sprinter 8238 | -7/Lower Caves | Entered another Lower Caves area 8334 | -7/Lower Caves | Identified exit to Zion 8357 | -7/Lower Caves | Entered Zion 8361 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8463 | -7/Zion | Given A8's code to call for help 8592 | -7/Zion | Found Prototype Hackware 8593 | -7/Zion | Found Prototype Processor 8593 | -7/Zion | Identified Spectral Analyzer 8598 | -7/Zion | Found Prototype Processor 8598 | -7/Zion | Identified Exp. Target Analyzer 8600 | -7/Zion | Found Prototype Processor 8600 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8605 | -7/Zion | Found Prototype Processor 8607 | -7/Zion | Found Prototype Processor 8628 | -7/Zion | Discovered new exit (range 15) 8633 | -7/Zion | Identified exit to Proximity Caves 8659 | -7/Zion | Entered Proximity Caves 8697 | -6/Proximity Caves | Spotted B-75 Beast 8717 | -6/Proximity Caves | Learned Factory garrison access intel 8830 | -6/Proximity Caves | Discovered new exit (range 7) 8832 | -6/Proximity Caves | Identified exit to Factory 8832 | -6/Proximity Caves | Entered Factory 8832 | -6/Factory | Evolved 2 slots: Utility x2 8833 | -6/Factory | Loaded intel: 4 garrison access locations 8917 | -6/Factory | Fabricated Imp. VTOL Module? 8984 | -6/Factory | Discovered new exit (range 5) 8986 | -6/Factory | Identified exit to Factory 9028 | -6/Factory | Identified Exp. Hacking Suite 9091 | -6/Factory | Fabricated Imp. VTOL Module (x1) 9132 | -6/Factory | Local fabrication network quarantined 9150 | -6/Factory | Fabricated Exp. Hacking Suite (x1) 9427 | -6/Factory | Build established: Wizard-Sprinter 9428 | -6/Factory | Central database locked down 9467 | -6/Factory | Repaired Exp. Sensor Array 9547 | -6/Factory | Manually triggered Chute Trap 9547 | -6/Factory | Sucked down chute 9547 | -6/Factory | Entered Waste 9550 | -6/Waste | Spotted C-40 Crusher 9550 | -6/Waste | Spotted C-40 Crusher 9552 | -6/Waste | Spotted C-40 Crusher 9554 | -6/Waste | Spotted C-40 Crusher 9555 | -6/Waste | Spotted C-40 Crusher 9558 | -6/Waste | Spotted C-40 Crusher 9566 | -6/Waste | Discovered new exit (range 12) 9571 | -6/Waste | Found Adv. Powered Armor 9577 | -6/Waste | Identified exit to Factory 9577 | -6/Waste | Entered Factory 9682 | -6/Factory | Local fabrication network quarantined 9687 | -6/Factory | Fabricated Imp. System Shield (x1) 9788 | -6/Factory | Identified exit to Lower Caves 9856 | -6/Factory | Found Prototype Processor 9856 | -6/Factory | Identified Exp. Signal Interpreter 9943 | -6/Factory | Central database locked down 10070 | -6/Factory | Identified Exp. Melee Analysis Suite 10070 | -6/Factory | Identified Exp. Targeting Computer 10154 | -6/Factory | Entered Lower Caves 10165 | -6/Lower Caves | Identified exit to Lower Caves 10180 | -6/Lower Caves | Encountered a Warlord checkpoint 10215 | -6/Lower Caves | P-60 Hacker assimilated allied HW-94W(S) 10303 | -6/Lower Caves | Learned Factory emergency access door positions 10305 | -6/Lower Caves | Entered another Lower Caves area 10487 | -6/Lower Caves | Encountered a Warlord checkpoint 10490 | -6/Lower Caves | Discovered new exit (range 12) 10493 | -6/Lower Caves | Identified exit to Data Miner 10493 | -6/Lower Caves | Entered Data Miner 10493 | -6/Data Miner | Discovered new exit (range 6) 10500 | -6/Data Miner | Met Data Miner 10510 | -6/Data Miner | Learned location of Section 7 (-2) 10510 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10515 | -6/Data Miner | Received God Mode back door access code from Data Miner 10535 | -6/Data Miner | Destroyed Data Miner 10537 | -6/Data Miner | Found Quantum Router 10548 | -6/Data Miner | Data Conduit disabled 10568 | -6/Data Miner | Identified exit to Proximity Caves 10568 | -6/Data Miner | Entered Proximity Caves 10631 | -5/Proximity Caves | Spotted B-75 Beast 10884 | -5/Proximity Caves | Learned location of 1 exit from Factory 10884 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 10884 | -5/Proximity Caves | Learned Armory trap positions 10905 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10908 | -5/Proximity Caves | Entered Factory 10908 | -5/Factory | Evolved 2 slots: Utility x2 10909 | -5/Factory | Identified exit to Extension 10910 | -5/Factory | Identified exit to Factory 10982 | -5/Factory | Discovered exit to Factory (range 15) 10992 | -5/Factory | Identified exit to Upper Caves 11291 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 11322 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 11653 | -5/Factory | Repaired Adv. Powered Armor? 11717 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12030 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12103 | -5/Factory | Local fabrication network quarantined 12116 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12340 | -5/Factory | Entered Upper Caves 12510 | -5/Upper Caves | Learned Factory interactive machine intel 12597 | -5/Upper Caves | Discovered new exit (range 9) 12598 | -5/Upper Caves | Identified exit to Upper Caves 12599 | -5/Upper Caves | Entered another Upper Caves area 12902 | -5/Upper Caves | Spotted IB-N3E(f) 12904 | -5/Upper Caves | Encountered a Master Thief 12919 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12926 | -5/Upper Caves | Discovered new exit (range 8) 12928 | -5/Upper Caves | Identified exit to Zhirov 12928 | -5/Upper Caves | Entered Zhirov 12928 | -5/Zhirov | Discovered new exit (range 3) 12933 | -5/Zhirov | Met Zhirov 12941 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12946 | -5/Zhirov | Found Alien Artifact 12946 | -5/Zhirov | Identified Integrated Dissipator 12946 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12953 | -5/Zhirov | Found Alien Artifact 13009 | -5/Zhirov | Identified exit to Proximity Caves 13118 | -5/Zhirov | Entered Proximity Caves 13136 | -4/Proximity Caves | Learned Research non-interactive machine intel 13152 | -4/Proximity Caves | Spotted B-86 Titan 13292 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13526 | -4/Proximity Caves | Discovered exit to Factory (range 3) 13527 | -4/Proximity Caves | Entered Factory 13527 | -4/Factory | Evolved 2 slots: Utility x2 13528 | -4/Factory | Loaded intel: 46 interactive machine locations 13624 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 13645 | -4/Factory | Fabricated Exp. Hacking Suite? 14031 | -4/Factory | Fabricated Plasma Lance? 14136 | -4/Factory | Fabricated Plasma Lance (x1) 14149 | -4/Factory | Fabricated Exp. Hacking Suite? 14206 | -4/Factory | Identified exit to Upper Caves 14206 | -4/Factory | Identified exit to Armory 14632 | -4/Factory | Local fabrication network quarantined 14684 | -4/Factory | Discovered new exit (range 16) 14692 | -4/Factory | Identified exit to Research 15372 | -4/Factory | Repaired Exp. Cesium-ion Thruster 15413 | -4/Factory | Repaired Exp. Utility Shielding 15445 | -4/Factory | Repaired Imp. VTOL Module 15530 | -4/Factory | Entered Upper Caves 15656 | -4/Upper Caves | Spotted KE-ZVX(f) 15657 | -4/Upper Caves | Encountered a Master Thief 15658 | -4/Upper Caves | Spotted TW-DSY(f) 15659 | -4/Upper Caves | Encountered a Master Thief 15659 | -4/Upper Caves | Discovered new exit (range 5) 15659 | -4/Upper Caves | Learned location of 1 exit from Research 15659 | -4/Upper Caves | Identified exit to Upper Caves 15660 | -4/Upper Caves | Entered another Upper Caves area 15685 | -4/Upper Caves | Learned Research emergency access door positions 15756 | -4/Upper Caves | Discovered new exit (range 10) 15758 | -4/Upper Caves | Identified exit to Warlord 15761 | -4/Upper Caves | Spotted NQ-788(f) 15762 | -4/Upper Caves | Encountered a Master Thief 15762 | -4/Upper Caves | Spotted JA-HEW(f) 15762 | -4/Upper Caves | Entered Warlord 15832 | -4/Warlord | Visited the Vortex Lab 15854 | -4/Warlord | Warlord's base attacked by MAIN.C 15867 | -4/Warlord | Found Ghost Barrier 15872 | -4/Warlord | Found Prototype Device 15872 | -4/Warlord | Identified System Purifier 15882 | -4/Warlord | Found Prototype Processor 15998 | -4/Warlord | Opened side exit 16044 | -4/Warlord | Discovered new exit (range 9) 16046 | -4/Warlord | Identified exit to Proximity Caves 16046 | -4/Warlord | Entered Proximity Caves 16145 | -3/Proximity Caves | Discovered exit to Research (range 6) 16146 | -3/Proximity Caves | Entered Research 16146 | -3/Research | Evolved 2 slots: Utility x2 16147 | -3/Research | Identified exit to Research 16149 | -3/Research | Loaded intel: 65 non-interactive machine locations 16159 | -3/Research | Identified exit to Testing 16865 | -3/Research | Fabricated Femtoactuators? 16939 | -3/Research | Fabricated Exp. Q-thruster (x1) 16985 | -3/Research | Fabricated Exp. Q-thruster (x1) 17017 | -3/Research | Fabricated Imp. Fusion Compressor (x1) 17088 | -3/Research | Identified Transdimensional Reconstructor 17088 | -3/Research | Identified Exp. Core Analyzer 17151 | -3/Research | Spotted B-86 Titan 17291 | -3/Research | Fabricated Dimensional Manipulator (x1) 17330 | -3/Research | Fabricated Adv. Powered Armor (x1) 17433 | -3/Research | Local fabrication network quarantined 17526 | -3/Research | Entered Testing 17561 | -3/Testing | Spotted PH-AHFOY9BCE1 17587 | -3/Testing | Found Prototype Slashing Weapon 17589 | -3/Testing | Identified Vibroblade 17613 | -3/Testing | Found Prototype Device 17613 | -3/Testing | Identified AEGIS Remote Shield 17987 | -3/Testing | Found Prototype Ballistic Gun 17987 | -3/Testing | Identified Hyp. Multirail 18089 | -3/Testing | Found Prototype Energy Cannon 18089 | -3/Testing | Identified Cld. Nova Cannon 18140 | -3/Testing | Found Prototype Energy Cannon 18140 | -3/Testing | Identified Null Cannon 18170 | -3/Testing | Found Prototype Protection 18203 | -3/Testing | Identified SHELL Armor 18231 | -3/Testing | Fabricated Exp. Phase Shifter? 18270 | -3/Testing | Fabricated Exp. Armor Integrity Analyzer (x1) 18299 | -3/Testing | Unstable Terrabomb Derivative detonated 18354 | -3/Testing | Fabricated Dimensional Manipulator? 18362 | -3/Testing | Repaired Mni. Fusion Reactor? 18411 | -3/Testing | Local fabrication network quarantined 18508 | -3/Testing | Entered Research 18508 | -2/Research | Evolved 2 slots: Utility x2 18559 | -2/Research | Identified exit to Quarantine 18766 | -2/Research | Fabricated Mni. Fusion Reactor (x1) 18805 | -2/Research | Fabricated Dimensional Manipulator (x1) 18813 | -2/Research | Local fabrication network quarantined 18924 | -2/Research | Entered Quarantine 19020 | -2/Quarantine | Spotted Alpha 7 19045 | -2/Quarantine | Discovered new exit (range 4) 19046 | -2/Quarantine | Identified exit to Access 19109 | -2/Quarantine | Crushed by falling debris 19270 | -2/Quarantine | Cryocooling Duct disabled 19285 | -2/Quarantine | Ambient heat levels rising (+20) 19285 | -2/Quarantine | Non-combat units ordered to evacuate 19408 | -2/Quarantine | Found Alien Artifact 19557 | -2/Quarantine | Identified Subatomic Replicator 19570 | -2/Quarantine | Found Alien Artifact 19578 | -2/Quarantine | Repaired Exp. Utility Shielding? 19584 | -2/Quarantine | Identified Core Reset Matrix 19635 | -2/Quarantine | Used Core Reset Matrix 19639 | -2/Quarantine | Detected hypermatrix surge 19639 | -2/Quarantine | Sensed 12 artifacts in vicinity 19640 | -2/Quarantine | Found Sigix Broadsword 19794 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19796 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 19806 | -2/Quarantine | Spotted Fortress 19819 | -2/Quarantine | Discovered new exit (range 5) 19820 | -2/Quarantine | Identified exit to Section 7 19877 | -2/Quarantine | Entered Section 7 19878 | -2/Section 7 | Sensed 20 artifacts in vicinity 19965 | -2/Section 7 | Repaired Exp. Utility Shielding 20184 | -2/Section 7 | Repaired Mni. Fusion Reactor? 20205 | -2/Section 7 | Found Integrated Dissipator 20205 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20426 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 20427 | -2/Section 7 | Found Integrated Reactor 20427 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 20429 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 20518 | -2/Section 7 | Spotted B-99 Colossus 20534 | -2/Section 7 | Found Integrity Redistributor 20543 | -2/Section 7 | Found LRC Insulator 20543 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20545 | -2/Section 7 | Found LRC Matter Compressor 20545 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20557 | -2/Section 7 | Found Integrated Dissipator 20557 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 20692 | -2/Section 7 | Spotted Alpha 7 20694 | -2/Section 7 | Spotted Executioner 20695 | -2/Section 7 | Spotted Executioner 20793 | -2/Section 7 | Entered Access 20793 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20826 | -1/Access | Identified exit to Command 20829 | -1/Access | Build established: Wizard-Ninja 20863 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 20897 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 20897 | -1/Access | Local fabrication network quarantined 21097 | -1/Access | Entered Command 21196 | -1/Command | Spotted B-99 Colossus 21215 | -1/Command | Destroyed 13 combat bots 21232 | -1/Command | Spotted Combat Programmer 21252 | -1/Command | Met MAIN.C 21259 | -1/Command | 0b10 Conduit disabled 21263 | -1/Command | Destroyed MAIN.C Shell 21265 | -1/Command | MAIN.C activated Command garrisons 21289 | -1/Command | Spotted Combat Programmer 21294 | -1/Command | Spotted M Guard 21296 | -1/Command | Destroyed MAIN.C 21296 | -1/Command | Spotted M Guard 21389 | -1/Command | Build established: Machinist-Sprinter 21429 | -1/Command | Destroyed all MAIN.C guards 21648 | -1/Command | Discovered new exit (range 10) 21689 | -1/Command | Found Prototype Device 21689 | -1/Command | Identified Exp. Shock Absorption System 21691 | -1/Command | Found Prototype Device 21691 | -1/Command | Identified Beam Splitter 21693 | -1/Command | Found Prototype Protection 21693 | -1/Command | Identified Exp. Powered Armor 21904 | -1/Command | Spotted Alpha 7 21908 | -1/Command | Destroyed Alpha 7 22184 | -1/Command | Found Prototype Processor 22184 | -1/Command | Identified Exp. Target Analyzer 22186 | -1/Command | Found Exp. Target Analyzer 22373 | -1/Command | Found Prototype Processor 22374 | -1/Command | Identified Exp. Targeting Computer 22379 | -1/Command | Found Prototype Processor 22379 | -1/Command | Identified Exp. Core Analyzer 22382 | -1/Command | Found Prototype Device 22382 | -1/Command | Identified Adv. Kinecellerator 22585 | -1/Command | Warped through subspace to slip node 22585 | -1/Command | Discovered new exit (range 4) 22589 | -1/Command | Identified exit to Access_0 22591 | -1/Command | Entered Access_0 22592 | -1/Access_0 | Sensed 2 artifacts in vicinity 22592 | -1/Access_0 | Met Architect 22610 | -1/Access_0 | Architect warped through subspace 22616 | -1/Access_0 | Destroyed A8 22618 | -1/Access_0 | Found Prototype Protection 22626 | -1/Access_0 | Found Prototype Slashing Weapon 22627 | -1/Access_0 | Found Prototype Slashing Weapon 22628 | -1/Access_0 | Found Prototype Slashing Weapon 22631 | -1/Access_0 | Found Prototype Processor 22631 | -1/Access_0 | Identified Exp. Terrain Scan Processor 22636 | -1/Access_0 | Found Prototype Slashing Weapon 22663 | -1/Access_0 | Architect warped through subspace 22683 | -1/Access_0 | A6 warped into view 22695 | -1/Access_0 | Destroyed A6 22697 | -1/Access_0 | Identified Lgt. Regenerative Plating 22699 | -1/Access_0 | Found Femtoactuators 22715 | -1/Access_0 | Architect warped through subspace 22751 | -1/Access_0 | Subspace Access Node disabled 22754 | -1/Access_0 | A5 warped into view 22756 | -1/Access_0 | Destroyed A5 22768 | -1/Access_0 | Architect warped through subspace 22822 | -1/Access_0 | Subspace Access Node disabled 22828 | -1/Access_0 | A4 warped into view 22869 | -1/Access_0 | Subspace Access Node disabled 22873 | -1/Access_0 | Architect warped through subspace 22890 | -1/Access_0 | Lost 3 parts (1p2u) 22914 | -1/Access_0 | Identified Nanosword (x4) 22920 | -1/Access_0 | Architect warped through subspace 22948 | -1/Access_0 | Destroyed A4 22949 | -1/Access_0 | Lost 3 parts (1n1u1w) 23013 | -1/Access_0 | Architect warped through subspace 23039 | -1/Access_0 | Architect warped through subspace 23088 | -1/Access_0 | Architect warped through subspace 23108 | -1/Access_0 | A3 warped into view 23127 | -1/Access_0 | Architect warped through subspace 23223 | -1/Access_0 | Architect warped through subspace 23240 | -1/Access_0 | Found Sigix Corpse 23266 | -1/Access_0 | Found Exp. Melee Analysis Suite 23305 | -1/Access_0 | Architect warped through subspace 23313 | -1/Access_0 | Found Prototype Device 23313 | -1/Access_0 | Identified Thermal Barrier 23315 | -1/Access_0 | Found Exp. Melee Analysis Suite 23333 | -1/Access_0 | Lost 4 parts (1p2u1w) 23339 | -1/Access_0 | Singularity Gate disabled 23357 | -1/Access_0 | Architect warped through subspace 23362 | -1/Access_0 | Destroyed A2 23364 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23367 | -1/Access_0 | Found Prototype Device 23367 | -1/Access_0 | Identified ST Field Compressor 23406 | -1/Access_0 | Architect warped through subspace 23412 | -1/Access_0 | Found Prototype Processor 23412 | -1/Access_0 | Identified Exp. Targeting Computer 23447 | -1/Access_0 | Architect warped through subspace 23447 | -1/Access_0 | Core integrity fell below 50% 23478 | -1/Access_0 | Architect warped through subspace 23486 | -1/Access_0 | Found Lgt. Regenerative Plating 23490 | -1/Access_0 | Destroyed A3 23510 | -1/Access_0 | Architect warped through subspace 23525 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+111) 23544 | -1/Access_0 | Subspace Access Node disabled 23558 | -1/Access_0 | Found Prototype Protection 23558 | -1/Access_0 | Identified Med. Regenerative Plating 23600 | -1/Access_0 | Lost 8 parts (2p2n4u) 23690 | -1/Access_0 | Destroyed Architect 23691 | -1/Access_0 | Found Prototype Hackware 23691 | -1/Access_0 | Identified Architect God Chip A 23694 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23695 | -1/Access_0 | Found Prototype Hackware 23695 | -1/Access_0 | Identified Architect God Chip D 23697 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23699 | -1/Access_0 | Found Exp. Target Analyzer 23702 | -1/Access_0 | Found Architect God Chip A 23707 | -1/Access_0 | Found Exp. Core Analyzer 23716 | -1/Access_0 | Warped through subspace to slip node 23716 | -1/Access_0 | Discovered new exit (range 8) 23718 | *** | Heading to fleet! Last Messages --------------- 23693_ Dropped Exp. Cesium-ion Thruster. 23694_ Acquired Hpw. Transdimensional Reconstructor. 23695_ Acquired 52 matter. 23695_ Acquired Prototype Hackware. 23695_ Identified Architect God Chip D. 23697_ Acquired data core, extracted unknown sensor trigger ID. 23699_ Discarded Exp. Target Analyzer. 23701_ Acquired 20 matter. 23701_ Discarded Exp. Targeting Computer. 23702_ Acquired Architect God Chip A. 23703_ Acquired 10 matter. 23704_ Dropped Dimensional Manipulator. 23705_ Dropped Sigix Corpse. 23706_ Acquired Sigix Corpse. 23707_ Acquired 10 matter. 23707_ The protective shell folds into the floor. 23707_ Discarded Exp. Core Analyzer. 23716_ Connecting with Gate Controls... 23716_ Warped through subspace, drawn to slip node. 23716_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 221 Energy Generation 49 Energy Capacity 2735 Matter Stores 425 Matter Capacity 600 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 75 Armor Coverage 1450 Resistance: EX 75 Resistance: EM 25 Core Shielding 40 Utility Shielding 90 Weapon Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 12 Melee Accuracy 60 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 200 Defensive Hacking 100 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Exp. Force Field | -2/Quarantine | Hacked Exp. Actuator Array | -2/Quarantine | Hacked Imp. Fusion Compressor | -2/Quarantine | Hacked Exp. Armor Integrity Analyzer | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Exp. Hacking Suite | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Mni. Fusion Reactor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Q-thruster | x1 | -3/Research Exp. Q-thruster | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Adv. Powered Armor | x1 | -3/Research Exp. Phase Shifter | x1 | -3/Testing Exp. Armor Integrity Analyzer | x1 | -3/Testing Dimensional Manipulator | x1 | -3/Testing Mni. Fusion Reactor | x1 | -2/Research Dimensional Manipulator | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Subatomic Replicator Integrated Reactor LRC Insulator LRC Matter Compressor Sigix Broadsword High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorGrenadeKit Manual? 0 Play Time 05:05:13 Cumulative 813.8 hours Start 2020.04.29 @ 08:05:02 End 2020.04.30 @ 11:01:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 647 Adventurer 40 Explorer 0 Win Type 2 Total 80 Types 52/2/19/2/1/2/2 Lore% 93 Gallery% 96 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5acee5c2-a4f4-4cfe-8a3f-c3b174f74b45