Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.07 @ 17:21:16 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1033) 1033 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 3330 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/750 Matter 109/300 Energy 261/265 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink Weight Redist. System Experimental Sensor Array Targeting Computer Armor Integrity Analyzer System Shield > --- WEAPON (3) ------- Slug Cannon Mini Grenade Launcher Datajack > --- INVENTORY (2) ---- High-capacity Battery (400) High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Weight Redist. System Experimental Sensor Array Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Slug Cannon Mini Grenade Launcher Datajack > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Weight Redist. System Device Weight Redist. System Storage High-capacity Matter Pod Processor Armor Integrity Analyzer Hackware System Shield Weapon Datajack Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 8 | 3 1 2 . 2 . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 5 | 1 . 2 . 2 . Weapon 2 | 1 1 . . . . Parts Attached 49 | 12 19 6 . 10 2 Power 6 | 1 3 1 . 1 . Engine 4 | 1 2 . . 1 . Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 13 | 4 5 . . 4 . Treads 3 | 2 1 . . . . Leg 2 | . . . . 2 . Wheel 4 | 2 1 . . 1 . Hover 4 | . 3 . . 1 . Flight . | . . . . . . Utility 16 | 3 4 3 . 4 2 Device 9 | 2 3 2 . 2 . Storage 1 | . . 1 . . . Processor 4 | 1 1 . . 2 . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 4 7 2 . 1 . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 4 | . 3 1 . . . Launcher 4 | . 3 . . 1 . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 3 | . 2 . . 1 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . 2 . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . 2 . . 1 . Average Slot Usage (%) 96 | . 92 99 100 98 100 Engine 3 | . 6 3 . . 8 Core 6 | . 6 7 10 7 . Treads 2 | . 7 . . . . Leg 2 | . . . . 6 8 Wheel 3 | . 7 . . 3 8 Hover 12 | . 11 20 20 6 . Device 25 | . 15 27 30 33 30 Storage 4 | . . 9 10 3 . Processor 4 | . 3 . . 10 16 Energy Gun 3 | . 8 . . . . Ballistic Cannon 11 | . 12 16 10 8 8 Launcher 8 | . 7 10 10 8 8 Special Melee Weapon 5 | . 1 3 10 8 8 Naked Turns . | . . . . . . Heaviest Build 23 | 10 18 23 23 23 18 Greatest Support 29 | 20 25 23 23 29 23 Greatest Overweight (x) 2 | 1 2 . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 1 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 Most Carried 2 | . 1 2 2 2 2 Average Carried 1 | . . 1 1 1 2 Final Capacity 2 | . 1 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1547 | 328 385 83 458 293 . Remotely 41 | 41 . . . . . Salvage Created 932 | 105 671 3 . 153 . Parts 83 | 8 47 4 . 17 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 19 5 . 9 3 Guns 9 | . 9 . . . . Cannons 15 | . 7 2 . 5 1 AOE 12 | . 3 3 . 4 2 Classes Destroyed 10 | 2 5 . . 3 . Worker 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 1 . . 2 . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 20 | . 9 3 . 5 3 Grunt 14 | . 10 2 . 2 . Duelist 1 | . . . . 1 . Assembled 1 | . . . . 1 . Best Kill Streak 6 | 2 6 3 . 4 3 Combat Bots Only 5 | . 5 3 . 4 3 Max Kills in Single Turn 4 | 1 2 2 . 4 2 Gunslinging . | . . . . . . Exploded 4 | . 2 2 . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1678 | . 976 200 . 461 41 Core 1372 | . 808 159 . 371 34 Absorbed by Shields . | . . . . . . Redirected to Core 1042 | . 584 129 . 302 27 Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 157 | 6 63 22 12 40 14 Largest 2 | 2 2 2 1 1 1 Hottest 100 | 60 100 78 48 48 48 Shots Fired 201 | 12 91 31 12 41 14 Gun 64 | 12 52 . . . . Cannon 126 | . 36 27 12 39 12 Launcher 9 | . 1 4 . 2 2 Special 2 | . 2 . . . . Kinetic 132 | 6 36 27 12 39 12 Thermal 2 | . 2 . . . . Explosive 9 | . 1 4 . 2 2 Electromagnetic 58 | 6 52 . . . . Robot Hit Streak 5 | 5 4 3 . 4 4 Robot Miss Streak 10 | 3 4 3 . 10 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 93 | 6 52 8 . 20 7 Core Hits 61 | 4 32 9 . 12 4 Critical Hits 4 | . . . . 3 1 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . 3 1 Melee Attacks 9 | . 3 2 . 4 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . 3 2 . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2694 | 82 1057 283 . 850 422 Guns 577 | 82 495 . . . . Cannons 1311 | . 323 117 . 624 247 Explosions 806 | . 239 166 . 226 175 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1332 | 21 323 117 . 624 247 Thermal 73 | . 73 . . . . Explosive 733 | . 166 166 . 226 175 Electromagnetic 556 | 61 495 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 6 6 6 6 . Average Corruption 6 | . 6 6 6 6 . Corruption Purged . | . . . . . . Effects 73 | . 27 14 10 22 . Message Errors 19 | . 6 2 6 5 . Matter Fused 12 | . 6 1 3 2 . Heat Flow Errors 10 | . 2 3 . 5 . Energy Discharges 8 | . 3 3 . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 10 | . 3 3 . 4 . Data Loss (major) 4 | . 3 . 1 . . Misfires 3 | . . 2 . 1 . Targeting Errors 5 | . 3 . . 2 . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 71 | . 18 . . 14 39 Projectiles 46 | . . . . 14 32 Explosions 25 | . 18 . . . 7 Melee . | . . . . . . Knockbacks 10 | . 5 . . 5 . Impact . | . . . . . . Kinetic 9 | . 5 . . 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 233 | . 80 75 . 78 . Shots 7 | . 3 2 . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | 20 245 249 . 246 . Average Temperature 75 | 20 60 104 . 95 . Received Heat Transfer 213 | . 153 15 . 36 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 357 | 15 357 251 . 131 128 Average Influence 123 | 7 143 174 . 86 74 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 89 | 100 81 84 . 100 100 Level 1 10 | . 18 15 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 5 . . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 33 5 . 25 6 Peak Tracking Total 5 | . 5 3 . 5 4 Tactical Retreats 7 | . 1 . . 6 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 3 | . 3 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 18 | . 3 11 . 4 . Max in Single Turn 3 | . 1 2 . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 9 1 1 1 4 Terminals 11 | . 6 1 . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 81 | . 50 3 2 3 23 Successful 59 | . 34 2 2 2 19 Failed 22 | . 16 1 . 1 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 56 | . 30 3 4 3 16 Terminals 55 | . 33 3 . 3 16 Fabricators . | . . . . . . Repair Stations 5 | . 5 . . . . Recycling Units 19 | . 12 . . . 7 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 13 1 2 1 7 Record 3 | . . . 2 . 1 Robot Analysis 5 | . 2 1 . 1 1 Prototype ID Bank 2 | . 2 . . . . Terminal Index 2 | . 1 . . . 1 Unreport Threat 3 | . 2 . . . 1 Locate Traps 2 | . 2 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . . . 1 Zone Layout 3 | . 1 . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 3 | . 3 . . . . Recycling Unit Hacks 5 | . 3 . . . 2 Report Inventory 3 | . 2 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 65 | . 39 2 . 2 22 Terminals 18 | . 9 1 . 1 7 Track 4 | . 2 . . . 2 Assimilate 1 | . . . . . 1 Botnet 10 | . 5 1 . 1 3 Disrupt 2 | . 2 . . . . Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 6 . . . 3 Monitor 2 | . 1 . . . 1 Reject 3 | . 2 . . . 1 Mask 3 | . 2 . . . 1 Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 9 1 . 1 3 Full Trace Events 3 | . 1 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 9 . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 7 | . 2 1 . 4 . Non-combat 7 | . 2 1 . 4 . Combat . | . . . . . . Robot Hacks Applied 8 | . 3 1 . 4 . no_distress 7 | . 2 1 . 4 . find_station 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 1 . 1 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2784 | 108 935 507 397 691 146 Spaces Moved 3153 | 92 918 721 595 702 125 Core 51 | 30 21 . . . . Treads 72 | 2 70 . . . . Legs 15 | . . . . 15 . Wheels 686 | 60 206 . . 295 125 Hover 2329 | . 621 721 595 392 . Flight . | . . . . . . Fastest Speed 50 | 50 50 56 56 56 90 Average Speed 66 | 75 70 56 56 76 90 Slowest Speed 160 | 160 160 56 56 150 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 64 | 5 97 100 76 94 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 9 | . 2 . 7 . . Terrain Destroyed 146 | . 16 67 7 36 20 Melee . | . . . . . . Projectile 33 | . 3 3 7 19 1 AOE 113 | . 13 64 . 17 19 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3611 | 114 1106 792 647 807 145 Wait 170 | . 61 29 35 43 2 Move 3148 | 91 917 720 594 701 125 Hop . | . . . . . . Pick Up 7 | . 2 1 3 1 . Fast Attach 42 | 12 15 5 . 9 1 Attach . | . . . . . . Detach 2 | . 2 . . . . Swap 7 | . 4 1 . 1 1 Drop 36 | 5 16 4 3 7 1 Fire 157 | 6 63 22 12 40 14 Melee 9 | . 3 2 . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . 3 . . . . Miscellaneous 30 | . 20 8 . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Crushed by falling debris 143 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Reached level 2 495 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Identified exit to Materials 616 | -10/Materials | Upgraded with Weapon slot (x1) 637 | -10/Materials | Discovered exit to Materials (range 11) 824 | -10/Materials | Discovered exit to Materials (range 16) 917 | -10/Materials | Build established: Scavenger-Mutant 994 | -10/Materials | Discovered new exit (range 12) 1044 | -10/Materials | Entered Mines 1046 | -10/Mines | Reached level 3 1056 | -10/Mines | Core integrity fell below 20% 1089 | -10/Mines | Upgraded with Utility slot (x1) 1127 | -10/Mines | Learned location of 1 exit from Materials 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1139 | -10/Mines | Discovered new exit (range 5) 1195 | -10/Mines | Met a Derelict testing a Signal Generator 1199 | -10/Mines | Found Signal Generator 1223 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1224 | -10/Mines | Upgraded with Utility slot (x1) 1224 | -10/Mines | Found Prototype Device 1224 | -10/Mines | Identified Exp. Sensor Array 1279 | -10/Mines | Discovered exit to Materials (range 16) 1315 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1440 | -10/Mines | Discovered exit to Materials (range 11) 1452 | -10/Mines | Reached level 4 1551 | -10/Mines | Entered Exiles 1565 | -10/Exiles | Met 8R-AWN 1574 | -10/Exiles | Met EX-HEX 1595 | -10/Exiles | Met EX-BIN 1755 | -10/Exiles | Met EX-DEC 1769 | -10/Exiles | Visited The Gauntlet 1835 | -10/Exiles | Learned location of Zion (-7) 1941 | -10/Exiles | Discovered new exit (range 14) 1948 | -10/Exiles | Entered Mines 1950 | -9/Mines | Reached level 5 1991 | -9/Mines | Assembled infested the area 1996 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2021 | -9/Mines | Learned 2 Materials zone layouts 2022 | -9/Mines | Upgraded with Utility slot (x1) 2214 | -9/Mines | Upgraded with Utility slot (x1) 2288 | -9/Mines | Learned Materials stockpile data 2382 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2427 | -9/Mines | Discovered new exit (range 8) 2475 | -9/Mines | Discovered new exit (range 7) 2639 | -9/Mines | Entered Materials 2640 | -8/Materials | Identified exit to Factory 2640 | -8/Materials | Core integrity fell below 50% 2640 | -8/Materials | Core integrity fell below 20% 2641 | -8/Materials | Identified exit to Storage 2641 | -8/Materials | Reached level 6 2675 | -8/Materials | Discovered exit to Storage (range 10) 2785 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02770_ U-05 Engineer lays Concrete. 02771_ U-05 Engineer builds a Wall. 02771_ Used Protomatter to restore core integrity (+3, depleted) 02772_ U-05 Engineer lays Concrete. 02772_ U-05 Engineer builds a Wall. 02773_ U-05 Engineer lays Concrete. 02773_ R-06 Scavenger collects Flight Unit. 02774_ U-05 Engineer builds a Wall. 02776_ U-05 Engineer lays Concrete. 02777_ U-05 Engineer builds a Wall. 02777_ U-05 Engineer lays Concrete. 02777_ R-06 Scavenger collects Flight Unit. 02778_ Y-45 Defender suffers critical hit. 02778_ Destroyed Lgt. Treads. 02778_ U-05 Engineer builds a Wall. 02780_ R-06 Scavenger collects Lgt. Assault Rifle. 02782_ U-05 Engineer lays Concrete. 02783_ U-05 Engineer builds a Wall. 02783_ U-05 Engineer lays Concrete. 02784_ R-06 Scavenger collects Lgt. Assault Rifle. 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""""" # | | ??????????????????######## ####??# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Evasion (%) 53 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 5 | . 1 2 . 1 1 XP Earned 11750 | 3000 2955 1955 200 1730 1910 XP Spent 8555 | 1600 1050 2700 . 3205 . Upgrades 15 | 4 2 4 . 5 . Propulsion Slot 1 | 1 . . . . . Utility Slot 5 | 1 . 2 . 2 . Weapon Slot 2 | 1 1 . . . . Core Integrity 3 | . . . . 3 . Energy Generation 1 | . . 1 . . . Mass Support 1 | 1 . . . . . Inventory Capacity 2 | . 1 1 . . . Protomatter Created 255 | . 160 55 . 39 1 Integrity Restored 621 | . 432 165 . 21 3 Core 621 | . 432 165 . 21 3 Protomatter Decayed 48 | . 16 . . 32 . Game ------ Seed AlertReinforcedRipper Manual? 0 Play Time 00:40:03 Cumulative 127.6 hours Start 2020.04.07 @ 16:41:32 End 2020.04.07 @ 17:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfbe17b7-825f-43b8-b6b2-1298b04c9f55