Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 23:02:15 Player: Westakvia Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1392) 1392 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3707 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 46/160 System Corruption 4% Temperature Cool (17) Movement Hovering (300) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Airjet > --- UTILITY (5) ------ Large Storage Unit Shield Generator > --- WEAPON (3) ------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit High-capacity Matter Pod (200) Weight Redist. System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit ECM Suite Weapon Shielding Light Armor Plating Shield Generator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Airjet Airjet Large Matter Pod High-capacity Matter Pod Weight Redist. System Improved Weapon Shielding Shield Generator Improved Light Cannon [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 37 | 7 7 1 8 1 13 Power 8 | 1 3 1 . 1 2 Engine 4 | 1 1 . . 1 1 Core 4 | . 2 1 . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 4 | . . . 2 . 2 Flight . | . . . . . . Utility 14 | 1 3 . 4 . 6 Device 4 | . 2 . 1 . 1 Storage 6 | 1 1 . 2 . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 9 | 3 1 . 2 . 3 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 5 | . 1 . 2 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 78 Engine 2 | . 3 . . 1 5 Core 9 | . 10 14 11 9 2 Treads 16 | . 28 28 14 . . Hover 7 | . . . 7 22 16 Device 17 | . 19 14 20 22 12 Storage 10 | . 7 14 11 11 10 Protection 5 | . . . 11 11 11 Ballistic Gun 7 | . 14 14 1 . . Ballistic Cannon 16 | . 12 14 20 22 18 Naked Turns . | . . . . . . Heaviest Build 52 | 14 17 17 28 28 52 Greatest Support 40 | 40 40 40 40 16 16 Greatest Overweight (x) 11 | 3 . . 1 1 11 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 9 | 7 6 8 9 10 14 Most Carried 12 | 4 8 8 10 10 12 Average Carried 7 | 1 5 7 8 10 8 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 10 | 2 8 8 10 10 6 Class Distribution -------------------- 90% | Mutant 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1646 | 183 251 398 327 91 396 Remotely . | . . . . . . Salvage Created 1510 | . 284 338 260 175 453 Parts 98 | . 25 19 30 5 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 37 | . 8 9 6 5 9 Guns 7 | . 4 3 . . . Cannons 30 | . 4 6 6 5 9 Classes Destroyed 9 | . 2 2 3 1 1 Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Recycler 5 | . . 1 1 . 3 Watcher 3 | . . . 3 . . Swarmer 7 | . . 3 4 . . Grunt 25 | . 8 6 . 4 7 Brawler 2 | . . . . 1 1 Sentry 2 | . . . 2 . . Specialist 1 | . . . . . 1 Best Kill Streak 4 | . 2 3 4 3 3 Combat Bots Only 4 | . 2 3 4 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 193 | . 15 26 24 4 124 Missed 41 | . 6 7 8 2 18 Damage Taken 2517 | . 109 221 113 22 2052 Core 685 | . 27 65 29 . 564 Absorbed by Shields 174 | . . . 44 8 122 Redirected to Shielding 130 | . . . 8 6 116 Core Remaining (%) 85 | 100 . 63 . 92 . Volleys Fired 122 | . 16 20 17 10 59 Largest 3 | . 2 2 2 2 3 Hottest 117 | . 70 55 74 78 117 Shots Fired 222 | . 32 40 34 20 96 Gun 38 | . 18 20 . . . Cannon 184 | . 14 20 34 20 96 Launcher . | . . . . . . Special . | . . . . . . Kinetic 219 | . 30 40 34 20 95 Thermal 3 | . 2 . . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 7 3 7 9 Robot Miss Streak 7 | . 2 2 7 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | . 20 28 14 11 55 Core Hits 70 | . 13 15 12 6 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 5 1 1 3 . Burn 1 | . 1 . . . . Blast 9 | . 4 1 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2566 | . 289 446 322 259 1250 Guns 370 | . 167 203 . . . Cannons 2196 | . 122 243 322 259 1250 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2515 | . 263 446 322 259 1225 Thermal 51 | . 26 . . . 25 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . . . 18 Projectiles 18 | . . . . . 18 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . 2 4 1 2 7 Impact . | . . . . . . Kinetic 14 | . 2 4 1 2 5 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 685 | . 18 48 66 96 685 Average Temperature 157 | . 10 22 24 36 270 Received Heat Transfer 948 | . 60 102 18 12 756 Effects 29 | . . . . . 29 Shutdowns 3 | . . . . . 3 Interference 7 | . . . . . 7 Matter Decay 6 | . . . . . 6 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 6 | . . . . . 6 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . 148 . . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 182 | . 134 170 154 182 127 Initial 70 | . . . 27 60 70 Average 78 | . 71 92 57 137 62 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 12 8 13 5 17 Peak Tracking Total 4 | . 3 3 4 3 4 Tactical Retreats 5 | . 2 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 5 . 4 . 1 Terminals 8 | . 4 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 25 | . 14 . 8 . 3 Successful 19 | . 9 . 7 . 3 Failed 6 | . 5 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 11 . 6 . 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 8 . 5 . 3 Record 5 | . 4 . 1 . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Branch Access Points 1 | . . . 1 . . Alert Level 3 | . 2 . . . 1 Dispatch Records 2 | . . . 2 . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3250 | 83 822 766 594 399 586 Spaces Moved 1786 | 44 433 438 340 315 216 Core 18 | 7 . . . . 11 Treads 1128 | 37 433 438 220 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 640 | . . . 120 315 205 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 116 116 116 Average Speed 153 | 156 160 160 144 116 194 Slowest Speed 600 | 200 160 160 160 116 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 51 81 35 52 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . 2 4 Melee . | . . . . . . Projectile 6 | . . . . 2 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2089 | 58 528 464 411 329 299 Wait 94 | . 65 3 23 3 . Move 1781 | 43 432 437 339 314 216 Hop . | . . . . . . Pick Up 38 | 8 7 1 14 . 8 Fast Attach 1 | . . . . . 1 Attach 22 | 6 2 . 4 . 10 Detach 1 | . 1 . . . . Swap 14 | 1 5 1 4 1 2 Drop 16 | . . 2 10 1 3 Fire 122 | . 16 20 17 10 59 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 12) 906 | -10/Materials | Entered Mines 959 | -10/Mines | Learned location of Zion (-6) 1247 | -10/Mines | Discovered new exit (range 5) 1672 | -10/Mines | Entered Materials 1672 | -9/Materials | Evolved 2 slots: Utility x2 1955 | -9/Materials | Discovered new exit (range 6) 2145 | -9/Materials | Discovered new exit (range 7) 2209 | -9/Materials | Identified exit to Mines 2266 | -9/Materials | Entered Mines 2315 | -9/Mines | Assembled infested the area 2595 | -9/Mines | Discovered new exit (range 5) 2665 | -9/Mines | Entered Materials 2665 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2954 | -8/Materials | Lost 3 parts (1p2u) 2964 | -8/Materials | Build established: Tank 3037 | -8/Materials | Lost 6 parts (1n2u3w) 3180 | -8/Materials | Core integrity fell below 50% 3222 | -8/Materials | Lost 3 parts (1n2u) 3250 | -8/Materials | Core integrity fell below 20% 3251 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- G-47 Trooper destroyed. Acquired 10 matter. Acquired 17 matter. Acquired Aluminum Leg. W-25 Informer sends out distress signal. Destroyed Com. Wheel. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. Slug penetrates Wall. W-25 Informer sends out distress signal. Acquired Hvy. Particle Cannon. Penetrated by Slug. Knocked back. Imp. Weapon Shielding destroyed. Acquired 1 matter. X-57 Shotgunner destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. 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