Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 20:01:28 Player: Ceorik Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (152) 760 Value Destroyed (5490) 5490 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 12132 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Coolant Injector Graphene Brace Shock Absorption System Gamma Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Targeting Computer Core Analyzer Core Analyzer Graphene Brace Shock Absorption System Improved Hardlight Generator > --- WEAPON ----------- Tesla Rifle Tesla Rifle Plasma Rifle Matter Neutralizer > --- INVENTORY -------- Light Ion Engine Thunder Leg Thunder Leg Thunder Leg Advanced Heat Sink Medium Matter Pod Improved Medium Armor Plating Graphene Brace Shock Absorption System Improved Hardlight Generator Improved Field Recycling Unit KE Penetrator Vibroblade [Rating: 114] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Thunder Leg Treads Improved Treads Leg Thunder Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . Utility 9 | . . 1 . 2 1 1 2 1 . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 123 | 7 12 12 . 15 7 2 15 32 3 . 18 Power 19 | 1 2 2 . 2 . 1 2 4 1 . 4 Engine 8 | 1 2 2 . 1 . . . 2 . . . Core 6 | . . . . 1 . 1 2 1 . . 1 Reactor 5 | . . . . . . . . 1 1 . 3 Propulsion 27 | 2 4 2 . 5 1 . 2 8 . . 3 Treads 9 | . 4 2 . 2 . . . 1 . . . Leg 18 | 2 . . . 3 1 . 2 7 . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 2 3 4 . 4 2 1 6 14 . . 3 Device 17 | 1 . 1 . . . 1 3 9 . . 2 Storage 4 | 1 2 . . . . . 1 . . . . Processor 7 | . 1 1 . 2 . . . 3 . . . Hackware . | . . . . . . . . . . . . Protection 11 | . . 2 . 2 2 . 2 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 3 4 . 4 4 . 5 6 2 . 8 Energy Gun 12 | . 2 . . 1 . . 1 . 2 . 6 Energy Cannon 5 | . . 1 . . 1 . . 2 . . 1 Ballistic Gun 12 | 2 . 2 . 2 2 . 1 2 . . 1 Ballistic Cannon 4 | . . . . . 1 . 2 1 . . . Launcher 3 | . 1 . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 1 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . Parts Lost 84 | . 2 2 . 11 4 . 12 21 1 . 31 Power 16 | . 1 1 . 2 . . 2 4 . . 6 Propulsion 18 | . . . . 4 . . 2 5 . . 7 Utility 26 | . . . . 2 1 . 4 9 . . 10 Weapon 24 | . 1 1 . 3 3 . 4 3 1 . 8 Highest Loss Streak 24 | . 2 1 . 6 1 . 5 12 1 . 24 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 8 14 15 13 14 14 12 9 14 15 13 Power 1 | . . 1 1 1 1 2 2 . . 1 1 Propulsion 1 | . 1 1 2 . 1 1 1 1 3 3 2 Utility 5 | . 3 8 8 7 7 5 2 3 6 8 6 Weapon 4 | . 3 3 4 4 4 6 5 4 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 27 | . 10 3 . 2 . 3 . 2 . . 7 Power 2 | . . . . 1 . . . . . . 1 Propulsion 6 | . 6 . . . . . . . . . . Utility 14 | . 3 1 . 1 . 2 . 2 . . 5 Weapon 5 | . 1 2 . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 100 94 99 99 88 78 99 100 87 Engine 4 | . 13 10 11 4 . . . . 1 . . Core 3 | . . . . 3 7 13 8 4 . . . Reactor 2 | . . . . . . . . 2 8 10 7 Treads 9 | . 17 33 33 18 . . . 1 . . . Leg 11 | . 10 . . 5 23 20 12 12 21 21 15 Device 9 | . 7 5 . . . 5 15 13 21 21 18 Storage 8 | . 14 11 11 9 7 6 10 7 5 5 3 Processor 16 | . 6 5 11 21 23 20 17 16 26 26 21 Protection 6 | . . 10 11 13 14 13 3 4 . . 1 Energy Gun 5 | . 14 2 . 3 1 . . 1 6 10 12 Energy Cannon 3 | . . 8 11 2 5 6 . 4 5 5 . Ballistic Gun 6 | . 13 8 11 10 10 6 4 2 1 . 1 Ballistic Cannon 1 | . . . . . 3 6 8 1 . . . Peak Build Rating 114 | 7 11 20 20 30 41 48 59 103 109 105 114 Average Rating 48 | 4 7 18 20 24 38 47 49 69 104 105 95 On Entrance 44 | . 7 11 20 20 30 41 48 48 103 105 105 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 86 | 12 30 40 39 41 54 59 67 84 78 78 86 Greatest Support 92 | 20 46 69 69 69 60 60 60 92 92 92 92 Greatest Overweight (x) 11 | 2 . . . 11 1 . 3 11 . . 8 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 8 14 15 13 14 14 12 9 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 15 15 15 15 15 15 10 14 15 15 5 Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Gunner 15% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Scientist-Gunner 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scientist-Gunner | -7/Factory Scientist-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 3650 | 254 420 252 . 621 540 127 247 883 82 . 224 Remotely . | . . . . . . . . . . . . Salvage Created 6127 | 88 487 537 . 914 924 165 364 1103 453 . 1092 Parts 339 | 5 38 46 . 49 59 9 16 52 12 . 53 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 8 | . 2 . . 1 4 . . 1 . . . Parts Field Recycled 7 | . . . . . . . . 7 . . . Retrieved Matter 29 | . . . . . . . . 29 . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . . Prevented 3 | . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 121 | . 12 16 . 21 10 3 21 14 7 . 17 Melee 2 | . . 1 . . . . . . 1 . . Guns 57 | . 9 6 . 11 3 3 6 2 2 . 15 Cannons 38 | . . 9 . 1 7 . 8 10 2 . 1 AOE 18 | . 3 . . 9 . . 6 . . . . Classes Destroyed 17 | 2 6 1 . 3 1 1 1 1 1 . . Worker 14 | . 2 . . 1 8 . . 3 . . . Builder 9 | . 1 . . 1 2 . 1 3 . . 1 Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 8 | 1 . . . . 6 . . 1 . . . Operator 1 | . . . . . . 1 . . . . . Watcher 8 | . 1 5 . 2 . . . . . . . Swarmer 35 | . 6 11 . . 5 . 5 2 1 . 5 Grunt 31 | . 6 . . 10 . 3 . 4 4 . 4 Duelist 1 | . . . . . . . . . 1 . . Sentry 18 | . . 5 . 5 1 . . 4 1 . 2 Specialist 4 | . . . . 4 . . . . . . . Hunter 4 | . . . . 1 1 . 2 . . . . Programmer 14 | . . . . . 3 . 2 3 . . 6 Heavy 1 | . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Assembled 12 | . . . . . . . 12 . . . . Best Kill Streak 14 | 1 6 7 . 7 14 2 12 5 4 . 5 Combat Bots Only 12 | . 3 6 . 6 3 2 12 4 4 . 5 Max Kills in Single Turn 5 | 1 3 2 . 2 5 1 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 . . 1 . . 4 . . . . Melee 1 | . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1324 | . 95 78 . 140 147 8 192 235 25 . 404 Missed 439 | . 29 17 . 43 63 1 62 65 12 . 147 Hits 885 | . 66 61 . 97 84 7 130 170 13 . 257 Melee 7 | . . . . . . . 7 . . . . Projectile 878 | . 66 61 . 97 84 7 123 170 13 . 257 AOE 2 | . . . . . . . . 2 . . . Critical Strikes 15 | . . . . 1 1 . 1 8 . . 4 Actively Blocked 5 | . . . . . . . . 1 . . 4 Part Disruptions 3 | . . . . . . . 1 . . . 2 Damage Taken 14340 | . 688 673 . 1888 1148 120 1998 3522 161 . 4142 Core 2953 | . 138 49 . 228 212 36 288 682 12 . 1308 Absorbed by Shields 638 | . . . . . . 16 208 126 78 . 210 Redirected to Shielding 175 | . . . . 19 . . 53 103 . . . Ignored by Resistances 97 | . . . . . . . . 97 . . . Core Remaining (%) 70 | 100 44 . 87 58 69 95 71 . . 39 . Volleys Fired 370 | 10 56 42 . 61 38 8 35 67 13 . 40 Largest 4 | 2 2 2 . 2 3 3 3 3 2 . 4 Hottest 310 | 40 90 91 . 101 128 128 148 195 170 . 310 Shots Fired 821 | 20 109 78 2 119 97 22 86 119 24 1 144 Gun 555 | 20 107 41 2 91 45 8 41 52 11 1 136 Cannon 241 | . . 37 . 11 52 14 40 66 13 . 8 Launcher 25 | . 2 . . 17 . . 5 1 . . . Special . | . . . . . . . . . . . . Kinetic 421 | 20 65 34 2 78 70 16 72 38 6 . 20 Thermal 312 | . 7 42 . 24 27 6 9 80 13 1 103 Explosive 25 | . 2 . . 17 . . 5 1 . . . Electromagnetic 63 | . 35 2 . . . . . . 5 . 21 Robot Hit Streak 27 | 4 10 5 . 27 13 8 7 26 10 . 26 Robot Miss Streak 8 | 3 7 5 . 2 8 1 8 2 1 . 3 Penetration Max 1 | . . . . . 1 . 1 1 1 . 1 Secondary Targets 4 | . 1 . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 563 | 13 66 42 . 92 69 15 56 91 19 . 100 Core Hits 344 | 5 30 24 . 60 65 15 43 42 11 . 49 Critical Kills 4 | . . . . . . . . 2 2 . . Critical Parts Destroyed 3 | . . . . 1 . . 1 . . . 1 Critical Strikes 26 | . 1 2 . 1 4 . 3 3 3 . 9 Burn 10 | . . 2 . . . . . . . . 8 Meltdown 3 | . . . . . . . . 2 1 . . Destroy 5 | . . . . 1 . . 1 1 1 . 1 Blast 6 | . . . . . 4 . 2 . . . . Corrupt 1 | . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . Melee Attacks 26 | . . 3 . . . . 9 6 5 . 3 Impact . | . . . . . . . . . . . . Slashing 26 | . . 3 . . . . 9 6 5 . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14735 | 142 1131 823 . 2342 1952 364 1903 3208 670 . 2200 Guns 7142 | 142 781 340 . 1159 615 167 706 1000 203 . 2029 Cannons 4759 | . . 434 . 226 960 197 712 1705 354 . 171 Explosions 2212 | . 350 . . 957 377 . 485 43 . . . Melee 622 | . . 49 . . . . . 460 113 . . Ramming . | . . . . . . . . . . . . Kinetic 5657 | 142 474 281 . 1003 1111 248 1229 786 99 . 284 Thermal 5674 | . 103 470 . 382 464 116 189 1919 354 . 1677 Explosive 1798 | . 284 . . 957 57 . 457 43 . . . Electromagnetic 984 | . 270 23 . . 320 . 28 . 104 . 239 Impact . | . . . . . . . . . . . . Slashing 622 | . . 49 . . . . . 460 113 . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . 2 1 1 3 2 . 3 12 12 12 8 Average Corruption 6 | . 1 1 1 2 1 . 2 10 12 12 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 93 | . 1 1 2 11 4 . 3 29 16 19 7 Message Errors 23 | . 1 1 . 1 2 . . 9 3 4 2 Matter Fused 19 | . . . . 4 . . 1 8 1 4 1 Heat Flow Errors 10 | . . . . 1 . . . 2 3 4 . Energy Discharges 8 | . . . . 1 . . . . 4 1 2 Parts Rejected 4 | . . . . . 1 . 1 1 . . 1 Data Loss (minor) 14 | . . . . 2 1 . . 4 2 5 . Data Loss (major) 3 | . . . . 1 . . . 2 . . . Misfires 5 | . . . 2 . . . 1 . 1 1 . Alerts 5 | . . . . . . . . 2 2 . 1 Weapon Failures 2 | . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 286 | . . 1 . 20 44 . 20 199 2 . . Projectiles 92 | . . 1 . . 44 . 18 27 2 . . Explosions 22 | . . . . 20 . . 2 . . . . Melee 172 | . . . . . . . . 172 . . . Knockbacks 16 | . . . . . 5 1 8 2 . . . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . 4 1 7 2 . . . Secondary 2 | . . . . . 1 . 1 . . . . Self-Inflicted Damage 296 | . 38 . . 47 124 . 87 . . . . Shots 11 | . 1 . . 2 4 . 4 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 488 | . 181 302 . 204 322 166 125 470 185 178 488 Average Temperature 91 | . 48 79 . 50 89 70 38 105 100 83 209 Received Heat Transfer 2315 | . 219 153 . 450 81 55 123 992 39 . 203 Effects 9 | . . 1 . . . . . . . . 8 Shutdowns 6 | . . . . . . . . . . . 6 Energy Bleed 3 | . . 1 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted 4 | . . . . . . . . 2 1 . 1 Combat Hostiles 4 | . . . . . . . . 2 1 . 1 Parts Melted 23 | . . 1 . 1 . . . 3 1 . 17 Heat Transferred 9668 | . 211 1036 . 777 703 185 259 2383 370 . 3744 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 3 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Maximum Alert Level 2 | . . . . 2 1 . . . . . 1 Low Security (%) 87 | 100 100 100 100 51 56 100 100 100 . . 90 Level 1 7 | . . . . 14 43 . . . . . 9 Level 2 4 | . . . . 34 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 459 | 5 105 180 62 459 304 183 143 122 . . 214 Initial 203 | . . 13 62 . 203 148 65 65 . . . Average 92 | . 40 56 14 208 185 154 62 50 . . 82 Influence Increases 3818 | 10 357 497 . 844 467 115 425 439 180 . 484 Destroy 0b10 Robot/C 2180 | . 240 320 . 420 200 60 180 280 140 . 340 Destroy 0b10 Robot/NC 215 | 10 30 25 . 20 80 5 5 35 . . 5 Destroy Leader 510 | . 46 90 . 134 60 10 30 80 10 . 50 Successful Hack 86 | . 16 13 . 28 10 8 . . . . 11 Disable Machine 225 | . . . . 60 75 15 75 . . . . Destroy Structure 302 | . 10 4 . 137 27 2 60 44 . . 18 Lose Combat Pursuer 300 | . 15 45 . 45 15 15 75 . 30 . 60 Influence Decreases 3818 | 10 324 370 160 397 610 286 423 488 232 34 484 Entered New Map 695 | . . 20 98 . 244 156 68 70 32 7 . Time Decay 2509 | 10 304 340 62 327 326 130 235 330 190 27 228 Lost Part 594 | . 20 10 . 70 40 . 120 68 10 . 256 Lost Ally 20 | . . . . . . . . 20 . . . Squads Dispatched 29 | . 1 2 . 7 4 3 3 4 . . 5 Investigation 6 | . 1 . . 3 . 1 . . . . 1 Extermination 10 | . . . . . 2 . 1 4 . . 3 Reinforcement 12 | . . 2 . 4 1 2 2 . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 8 | . 4 . . 1 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 195 | . 20 32 . 26 19 7 26 26 8 . 31 Peak Tracking Total 8 | . 5 6 . 5 4 2 8 4 3 . 8 Tactical Retreats 14 | . 1 2 . 2 1 1 3 . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 7 | . 1 1 . 2 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 1 | . . . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 16 | . 1 . . 4 5 1 5 . . . . Max in Single Turn 2 | . 1 . . 2 2 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 30 | . 7 6 . 6 3 1 2 2 1 . 2 Terminals 18 | . 6 4 . 3 . . 2 1 . . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 2 . 1 1 . . 1 . . . Scanalyzers 3 | . . . . 1 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 93 | . 19 18 . 13 24 6 2 5 1 . 5 Successful 64 | . 14 12 . 8 18 5 . 2 1 . 4 Failed 29 | . 5 6 . 5 6 1 2 3 . . 1 Catastrophic 3 | . 1 . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 15 11 . 7 4 1 1 4 . . 5 Terminals 46 | . 17 11 . 7 . . 2 4 . . 5 Fabricators 6 | . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . 2 7 . 2 5 . . 1 . . . Scanalyzers 21 | . . . . 2 19 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 9 | . 4 2 . 2 . . . . 1 . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 4 | . 1 2 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . Load Schematic 3 | . . . . . . 3 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 4 . . 2 . . 1 . . . Report Inventory 5 | . 1 2 . . 1 . . 1 . . . Retrieve Components 3 | . . 2 . . 1 . . . . . . Scanalyzer 16 | . . . . 1 15 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 4 | . . . . . 4 . . . . . . Retrieve Study 8 | . . . . 1 7 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 27 | . 9 6 . 5 1 1 . 1 . . 4 Terminals 21 | . 8 5 . 3 . . . 1 . . 4 Assimilate 5 | . 2 1 . . . . . . . . 2 Botnet 15 | . 6 4 . 2 . . . 1 . . 2 Detonate 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 1 . . . . . . Reject 4 | . 1 1 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Watchers 1 | . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 5 . 5 3 1 2 1 . . 2 Full Trace Events 5 | . . . . 3 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Part Studies Acquired 8 | . . . . 1 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . . 14 . . 3 . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 1 1 1 . Autooverrided 1 | . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . 1 . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Active Infowar (turns) 1087 | 6 1057 24 . . . . . . . . . Seismic 545 | 6 539 . . . . . . . . . . T.N.C. 542 | . 518 24 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 8197 | 85 1057 946 309 1034 738 267 791 1321 393 526 730 Spaces Moved 4514 | 39 556 470 194 449 500 134 383 683 272 439 395 Core 43 | 13 . . . 1 . . . 3 . . 26 Treads 1453 | . 333 470 194 306 . . . 150 . . . Legs 3018 | 26 223 . . 142 500 134 383 530 272 439 369 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 130 115 115 115 116 120 120 50 Average Speed 139 | 109 143 160 160 153 117 115 159 145 120 120 124 Slowest Speed 600 | 150 160 160 160 600 185 115 325 600 120 120 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 75 45 35 38 20 3 11 15 39 58 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 3 | . . . . . . . . . . . 3 Terrain Destroyed 290 | . 10 . . 169 32 . 34 31 5 . 9 Melee 3 | . . . . . . . . . . . 3 Projectile 40 | . . . . . 4 . 7 18 5 . 6 AOE 247 | . 10 . . 169 28 . 27 13 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Total 5658 | 63 712 584 193 672 568 231 471 883 308 438 535 Wait 383 | . 36 23 . 115 15 77 11 42 8 . 56 Move 4503 | 38 555 469 193 448 499 133 382 682 271 438 395 Hop . | . . . . . . . . . . . . Pick Up 158 | 8 34 18 . 19 8 6 8 38 5 . 14 Fast Attach . | . . . . . . . . . . . . Attach 105 | 7 4 6 . 16 7 2 14 32 1 . 16 Detach 5 | . . . . 1 . . 2 2 . . . Swap 46 | . 9 8 . 6 . 1 9 7 2 . 4 Drop 62 | . 18 15 . 6 1 4 1 7 3 . 7 Fire 370 | 10 56 42 . 61 38 8 35 67 13 . 40 Melee 26 | . . 3 . . . . 9 6 5 . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Core integrity fell below 50% 878 | -10/Materials | Identified exit to Mines 903 | -10/Materials | Discovered new exit (range 13) 1074 | -10/Materials | Discovered new exit (range 3) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Discovered new exit (range 16) 1664 | -9/Materials | Identified exit to Materials 2004 | -9/Materials | Discovered new exit (range 8) 2048 | -9/Materials | Identified exit to Mines 2089 | -9/Materials | Entered Mines 2097 | -9/Mines | Discovered exit to Materials (range 11) 2271 | -9/Mines | Assembled infested the area 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 2 slots: Utility x2 2704 | -8/Materials | Lost 6 parts (1p3n1u1w) 3415 | -8/Materials | Discovered new exit (range 12) 3431 | -8/Materials | Identified exit to Factory 3432 | -8/Materials | Entered Factory 3432 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3706 | -7/Factory | Discovered new exit (range 15) 4093 | -7/Factory | Discovered new exit (range 15) 4119 | -7/Factory | Build established: Scientist-Gunner 4127 | -7/Factory | Identified exit to Factory 4151 | -7/Factory | Garrison activated, responded to threat 4170 | -7/Factory | Entered another Factory area 4170 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4283 | -6/Factory | Fabricated Imp. Titanium Leg (x2) 4403 | -6/Factory | Discovered new exit (range 16) 4422 | -6/Factory | Identified exit to Factory 4437 | -6/Factory | Entered another Factory area 4437 | -5/Factory | Evolved 2 slots: Utility x2 4518 | -5/Factory | Destroyed 12 combat bots 4843 | -5/Factory | Lost 3 parts (1p2n) 5200 | -5/Factory | Discovered new exit (range 14) 5208 | -5/Factory | Lost 5 parts (1p2u2w) 5227 | -5/Factory | Identified exit to Factory 5228 | -5/Factory | Entered another Factory area 5228 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5505 | -4/Factory | Spotted B-86 Titan 5716 | -4/Factory | System corruption reached 10% 5733 | -4/Factory | Destroyed B-86 Titan 5756 | -4/Factory | Lost 12 parts (1p4n5u2w) 5802 | -4/Factory | Found Hvy. Reflective Plating 5894 | -4/Factory | Core integrity fell below 50% 6062 | -4/Factory | Build established: Scavenger-Mutant 6530 | -4/Factory | Discovered new exit (range 12) 6542 | -4/Factory | Local machine network offline 6548 | -4/Factory | Identified exit to Upper Caves 6549 | -4/Factory | Entered Upper Caves 6567 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6863 | -4/Upper Caves | Discovered new exit (range 13) 6865 | -4/Upper Caves | Encountered a Warlord checkpoint 6876 | -4/Upper Caves | Learned location of Quarantine (-2) 6940 | -4/Upper Caves | Identified exit to Upper Caves 6942 | -4/Upper Caves | Entered another Upper Caves area 6965 | -4/Upper Caves | Discovered new exit (range 11) 6978 | -4/Upper Caves | Identified exit to Research 6981 | -4/Upper Caves | Build established: Scavenger-Gunner 7078 | -4/Upper Caves | Learned Research terminal intel 7215 | -4/Upper Caves | Learned Research terminal intel 7468 | -4/Upper Caves | Entered Research 7468 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7469 | -3/Research | Loaded intel: 22 terminal locations 8111 | -3/Research | Core integrity fell below 50% 8169 | -3/Research | Lost 24 parts (4p6n8u6w) 8173 | -3/Research | Core integrity fell below 20% 8198 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08167_ U-05 Engineer destroyed. 08168_ System corrupted: Matter fused (-8). 08168_ Slug penetrates Wall. 08169_ Penetrated by Slug. 08170_ Slug penetrates Wall. 08176_ Lrg. Storage Unit destroyed. 08177_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9C. 08177_ Slug penetrates Wall. 08177_ Vibroblade destroyed. 08177_ Slug penetrates Wall. 08178_ Wall collapses. 08184_ COZG1OC=,B97R4AJOS#GSPR8H#R#G<2L2,RMI 08187_ Slug penetrates Antimatter Diverter. 08190_ Slug penetrates Wall. 08190_ Penetrated by Slug. 08197_ Slug penetrates Wall. 08198_ Slug penetrates Antimatter Diverter. 08198_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????""" """ ? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????""????????????????###########???? | | ?????????????????""????????????????# #???? | | ?????????????????""????????????????# #???? | | ??????????????????T????????????????# #???? | | ?????????????????""????????????????# #???? | | ?????????????????""????????????????# #???? | | ?????????????????""????????????????# #???? | | ????????????????????????????????#### #???? | | ????????????????????????????????# # #???? | | ????????????????????????????????# #####/######### | | ???????????????????????########## ## | | ???????????????????????# ! # | | ???????????????????????# =# | | ???????????????????????# """ !%" | | ???????????????????????# """ *# """ | | ???????????????????????# """ # """ | | ???????????????????????# h # """ | | ???????????????????????# # | | ???????????????????????# g""" """ + | | ???????????????????????# @""" """ # | | ???????????????????????# """ """ # | | ???????????????????????# hh # ######### | | ???????????????????????# h # ????????? | | ???????????????????????############## ????????? | | ????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Energy Generation 49 Energy Capacity 300 Matter Stores 368 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1200 Resistance: TH 25 Resistance: EX 25 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 70 Targeting Accuracy 11 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Ion Cannon | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Mining Claw | -7/Factory | Hacked Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Hey, That's Mine! Just What I Needed Maybe Next Time I'll Detach My Launcher Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed NetworkedAntisysGuard Manual? 0 Play Time 01:40:21 Cumulative 20.1 hours Start 2026.02.19 @ 18:03:31 End 2026.02.19 @ 20:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873b3865-5ecc-4802-9a2e-3c5a3139b61c