Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 20:53:43 Player: morimori Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (338) 1690 Value Destroyed (14188) 14188 Prototype IDs (57) 1140 Alien Tech Used (5) 1000 Bonus (11312) 11312 TOTAL SCORE: 39430 Bonus ------- High Alert Combat Kills 2620 Follower Combat Kills 2131 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -639 Cogmind --------- Core Integrity 74/1600 Matter 283/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (5) ---- Advanced Thermal Shield Linear Accelerator Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Energy Well Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Improved Heavy Armor Plating Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Potential Cannon Multirail Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Centrium Leg Advanced Matter Compressor Improved Cloaking Device Advanced Thermal Shield Experimental EM Disruption Field Antimissile System High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Magnetic Acceleration Cannon Linear Accelerator Hellfire Missile Launcher [Rating: 220] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . . . . . . . . . . 2 . . 2 . . . . 1 . 2 . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 659 | 8 13 8 15 13 27 23 9 4 2 11 71 4 2 6 16 47 4 4 45 41 10 10 26 20 41 25 33 121 Power 55 | 1 3 1 3 1 1 3 1 . . . 4 . . . 2 4 . . 4 2 . . . 3 1 4 1 16 Engine 21 | 1 3 1 3 . 1 2 1 . . . 3 . . . 1 2 . . 3 . . . . . . . . . Core 7 | . . . . 1 . 1 . . . . 1 . . . 1 2 . . . 1 . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 1 4 1 16 Propulsion 125 | 2 5 1 4 5 6 10 . . . 3 8 1 . . 3 9 . . 6 13 3 2 3 12 7 6 7 9 Treads 4 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . Leg 98 | . . . . 1 . 10 . . . 3 8 1 . . 2 6 . . 6 13 3 2 3 12 7 6 6 9 Wheel 23 | 2 5 1 4 4 6 . . . . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 336 | 3 2 . 4 2 9 7 5 3 1 5 47 3 . . 9 23 4 4 27 19 4 4 21 3 32 8 20 67 Device 236 | 2 . . 3 1 7 4 3 2 . 3 31 3 . . 5 13 2 3 18 12 4 4 17 3 23 5 15 53 Storage 12 | 1 1 . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . 1 1 . 4 Processor 11 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . 1 . . 1 3 1 Hackware 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 Protection 71 | . . . 1 1 1 2 2 1 1 2 15 . . . 3 10 2 1 5 5 . . 2 . 6 1 2 8 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 143 | 2 3 6 4 5 11 3 3 1 1 3 12 . 2 6 2 11 . . 8 7 3 4 2 2 1 7 5 29 Energy Gun 20 | 2 2 1 . 1 3 . . . . . . . . . . 1 . . . 1 1 . . . . . 3 5 Energy Cannon 23 | . 1 2 1 . 1 . . 1 . 1 4 . . 1 . 3 . . 1 . . . . . . . . 7 Ballistic Gun 41 | . . . 3 2 4 3 1 . . 1 2 . 1 5 1 4 . . 1 3 2 2 1 1 . 3 . 1 Ballistic Cannon 17 | . . 1 . . . . . . . . . . . . . 2 . . 1 . . . 1 . 1 2 2 7 Launcher 26 | . . 2 . 2 3 . 2 . 1 1 2 . 1 . 1 . . . 3 2 . 1 . . . 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 . 1 . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 3 . 1 . 4 . 3 2 Corrupted Parts 10 | . . 3 . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . System Corruption 55 | . . 10 . . 5 . . . . 16 . . . . 9 . . . . 11 . . . . . . 4 . Parts Lost 109 | . . . . 2 1 . . . . . 1 . . . 6 13 . 4 9 12 . 4 5 2 5 11 4 30 Power 22 | . . . . . . . . . . . . . . . 2 4 . . 2 1 . . . . 1 3 . 9 Propulsion 33 | . . . . 1 . . . . . . 1 . . . 3 5 . 1 2 6 . 1 3 1 . 2 2 5 Utility 29 | . . . . 1 . . . . . . . . . . . 1 . 2 4 2 . 3 1 . 3 3 1 8 Weapon 25 | . . . . . 1 . . . . . . . . . 1 3 . 1 1 3 . . 1 1 1 3 1 8 Highest Loss Streak 10 | . . . . 1 1 . . . . . 1 . . . 3 6 . 4 4 10 . 4 2 2 2 9 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 98 99 99 99 99 100 100 100 100 99 100 100 97 92 87 88 76 92 94 99 93 99 99 99 93 86 83 Engine 5 | . 14 13 11 4 3 6 7 7 7 7 9 13 13 13 9 7 . . 5 6 . . . . . . . . Core 1 | . . . . 6 5 . . . . . 2 . . . 2 . 5 5 2 1 5 5 5 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . 5 5 5 7 9 7 6 10 Leg 25 | . . . . . . 45 46 46 46 46 39 40 40 40 32 21 17 12 17 26 31 28 30 27 28 25 17 17 Wheel 4 | . 27 27 22 21 36 . . . . . . . . . . 4 5 5 3 . . . . . . . . . Device 11 | . . . 10 11 9 6 7 6 6 6 10 12 13 13 8 16 15 17 13 11 5 5 12 13 16 16 17 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 6 5 5 5 4 3 4 4 6 Processor 8 | . 13 14 11 11 9 7 7 7 7 7 6 6 6 6 7 5 5 5 5 7 10 10 11 14 10 7 11 13 Hackware 3 | . . . . . . . . . . . . . . . . . . . 14 12 10 10 10 9 9 8 8 4 Protection 3 | . . . 10 10 9 7 7 7 7 7 1 . . . 2 5 6 2 . 2 10 5 . . . 3 3 3 Energy Gun 2 | . 26 13 1 9 2 . . . . . . . . . . . . . . . . . . . . . 4 1 Energy Cannon 3 | . 1 13 10 4 6 2 . 4 6 3 4 6 6 5 6 2 5 5 4 2 . . . . . . . 3 Ballistic Gun 7 | . . . 9 6 8 12 14 7 7 9 10 6 12 11 11 7 5 1 2 4 4 5 9 8 9 4 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 5 5 2 1 . . 4 4 4 6 8 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 . . 4 3 . 4 . 3 4 4 1 . Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 158 | 14 90 92 100 102 107 73 69 73 73 75 100 86 87 88 99 99 96 84 99 107 107 107 102 107 125 133 108 158 Greatest Support 190 | 26 32 32 32 20 52 79 79 79 79 89 100 108 108 108 108 80 28 28 95 130 133 141 136 149 154 159 176 190 Greatest Overweight (x) 10 | . 5 5 4 10 2 1 . . . . 1 . . . 1 5 3 2 4 1 . . 1 . . 1 . 3 Average Overweight (x) . | . 2 2 3 4 1 . . . . . . . . . . 2 3 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 24 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 Most Carried 25 | 8 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 5 20 24 24 24 24 19 19 20 20 19 19 20 19 19 19 18 20 19 18 18 19 19 19 19 19 19 18 18 Final Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 19 20 20 20 16 20 20 16 18 20 20 16 20 3 Class Distribution -------------------- 20% | Scavenger-Mutant 20% | Scavenger-Skirmisher 17% | Mutant 14% | Skirmisher 6% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Assassin | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 15269 | 280 280 39 424 226 321 508 316 28 . 344 1320 74 44 59 536 1026 64 94 928 582 172 78 938 616 1330 479 854 3309 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17090 | 183 595 13 1292 537 900 278 . 27 . 283 1373 . . . 601 1084 . 65 1460 462 . 101 790 . 867 361 880 4938 Parts 776 | 15 34 4 76 22 45 14 . 2 . 9 68 . . . 16 51 . 3 74 13 . 5 40 . 45 26 23 191 Haulers Intercepted 9 | . 2 . 4 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 18 | . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . 2 . . . 1 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 1 . 7 . . . . 8 . . 3 . . . . . . . . . . Prevented 10 | . . . . . . . 2 . . 1 . . . . 7 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 247 | . 12 3 22 16 12 4 . 3 . 6 14 . . . 10 10 . 3 20 2 . 1 10 . 11 9 9 70 Melee 8 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 6 Guns 91 | . 12 . 8 11 3 4 . . . 2 8 . . . 9 7 . . 3 2 . . 6 . 6 . 1 9 Cannons 70 | . . . 13 3 3 . . . . 1 3 . . . . 1 . 3 6 . . . 4 . 5 3 5 20 AOE 52 | . . 3 . 2 5 . . 3 . 1 1 . . . . . . . 7 . . 1 . . . 6 . 23 Classes Destroyed 19 | 2 5 . 4 1 . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . 3 Worker 17 | . . . 2 1 1 . . . . . 2 . . . . . . . 4 . . . 3 . . 2 . 2 Builder 19 | . . . 1 . 1 . . . . . . . . . . 2 . . 6 . . . . . 1 2 . 6 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 4 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Recycler 36 | 1 2 . . 1 3 1 . . . . 4 . . . . 3 . . 3 2 . . 2 . 2 1 3 8 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Drone 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Watcher 14 | . 1 . 2 . 3 . . . . . 2 . . . . 2 . . . 1 . . . . . 1 1 1 Swarmer 46 | . 6 3 3 . 4 . . 3 . . 3 . . . . . . 2 5 1 . . . . . 7 . 9 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 86 | . 6 . 8 9 5 2 . . . 3 3 . . . 5 4 . . 7 . . 1 2 . . . 4 27 Brawler 7 | . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . . . 3 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 21 | . . . 10 . 3 . . . . . . . . . 1 1 . 1 1 1 . . 2 . . . . 1 Hunter 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . 6 Programmer 53 | . . . . . . 2 . . . 1 8 . . . . 4 . . 5 . . . 6 . 7 2 5 13 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 6 4 3 4 4 5 2 . 3 . 3 4 . . . 3 5 . 2 10 1 . 1 4 . 3 7 3 23 Combat Bots Only 10 | . 3 3 4 4 4 2 . 3 . 3 3 . . . 3 3 . 2 5 1 . 1 2 . 3 5 4 10 Max Kills in Single Turn 6 | 2 1 2 2 2 2 1 . 1 . 1 1 . . . 1 2 . 1 6 1 . 1 2 . 2 5 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 1 2 . . 1 . 1 1 . . . . . . . 2 . . 1 . . . 3 . 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Hostile Shots Fired 2142 | . 36 4 63 48 46 23 9 7 . 23 112 . . . 75 114 . 51 164 73 2 . 60 . 203 242 73 714 Missed 702 | . 13 1 24 21 16 6 4 3 . 3 48 . . . 21 25 . 13 52 16 1 . 15 . 69 86 17 248 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 27346 | . 247 88 503 395 483 339 35 61 . 376 992 . . . 1203 1966 . 731 1937 1167 31 894 940 84 2259 2655 1314 8646 Core 3325 | . 33 72 144 27 72 15 6 16 . 15 69 . . . 67 215 . 35 218 105 . 92 42 . 127 417 166 1372 Absorbed by Shields 323 | . . . . . . . . . . . . . . . . . . . 231 80 12 . . . . . . . Redirected to Shielding 182 | . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . 82 Ignored by Resistances 3505 | . . . . . . . . . . . . . . . . . . . . . . . . . . 772 . 2733 Regen/Repaired (Parts) 786 | . . . 115 . . . . . . . 118 . . . . 115 . . . . . . . . 289 149 . . Core Remaining (%) 69 | 100 . 58 . 57 86 . . . . 92 . . . . 84 . . 75 . . . . 60 . 84 . 59 4 Volleys Fired 1064 | 9 62 2 79 41 76 21 2 66 . 14 92 1 11 1 51 53 . 10 79 25 2 3 53 1 63 19 54 174 Largest 3 | 2 2 1 2 2 2 2 1 2 . 2 3 1 1 1 2 3 . 2 2 3 2 2 3 3 3 3 2 3 Hottest 251 | 90 90 30 98 150 100 103 30 65 . 93 138 85 85 85 118 159 . 151 133 158 86 70 131 129 129 156 130 251 Shots Fired 1855 | 18 117 2 150 77 110 42 2 67 . 21 137 1 12 1 92 98 1 20 122 39 4 5 117 3 146 45 87 319 Gun 942 | 18 117 . 71 57 60 41 . 1 . 13 74 . . . 75 66 . 6 43 25 . 4 67 2 83 13 21 85 Cannon 848 | . . . 79 16 41 1 . 60 . 2 57 1 12 1 13 32 1 14 69 14 . . 50 1 63 29 66 226 Launcher 65 | . . 2 . 4 9 . 2 6 . 6 6 . . . 4 . . . 10 . 4 1 . . . 3 . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1027 | . . . 71 22 34 41 . 1 . 13 74 . . . 75 76 1 15 67 17 . 4 117 3 146 42 66 142 Thermal 668 | 18 117 . 79 51 67 1 . 60 . 2 57 1 12 1 13 22 . 5 45 22 . . . . . . . 95 Explosive 33 | . . 2 . 4 2 . 2 6 . . 1 . . . . . . . 5 . . . . . . 3 . 8 Electromagnetic 127 | . . . . . 7 . . . . 6 5 . . . 4 . . . 5 . 4 1 . . . . 21 74 Robot Hit Streak 26 | 7 18 1 17 12 8 11 . 1 . 4 8 . . . 10 12 . 10 12 4 2 5 12 . 7 8 18 26 Robot Miss Streak 15 | 1 3 1 2 2 4 2 . 3 . 2 4 . . . 15 3 . 7 2 4 . . 4 3 7 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . . 1 . 1 1 . 1 Secondary Targets 4 | . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1119 | 11 89 1 97 48 48 27 . 2 . 12 56 . . . 62 76 . 15 68 19 2 3 55 . 75 34 64 255 Core Hits 665 | 7 33 3 38 22 33 10 . 3 . 9 33 . . . 60 84 . 9 59 9 8 5 24 . 29 21 23 143 Critical Kills 17 | . . . 1 . . . . . . . . . . . 4 1 . . 1 . . 1 3 . 1 . . 5 Critical Parts Destroyed 27 | . . . . . . . . . . . 2 . . . 3 5 . . 1 . . . 7 . 3 1 . 5 Critical Strikes 92 | 2 2 . 1 3 3 . . . . . 2 . . . 9 7 . . 3 1 . 1 12 . 10 2 8 26 Burn 10 | 2 2 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Destroy 39 | . . . . . . . . . . . . . . . 9 6 . . 1 . . 1 10 . 4 1 . 7 Blast 23 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 6 1 5 8 Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Smash 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 126 | . . . . . . . . . . . 12 . . . . 25 . . 3 5 . . . 3 27 5 15 31 Impact 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . . . . . . . . . . 25 . . 3 5 . . . 3 27 5 15 5 Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Sneak Attacks 25 | . . . . . . . . . . . 5 . . . . 5 . . . 3 . . . . 3 2 2 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43019 | 148 1030 162 2011 1114 1572 567 . 329 . 525 2019 . . . 1128 2052 . 401 4152 758 469 233 1935 . 2789 1932 2239 15454 Guns 13761 | 148 1030 . 686 718 694 567 . . . 167 879 . . . 764 957 . 98 877 422 . 76 1245 . 1437 237 465 2294 Cannons 14622 | . . . 1325 250 125 . . . . 28 214 . . . 60 475 . 303 1217 36 . . 690 . 764 691 1348 7096 Explosions 11194 | . . 162 . 146 753 . . 329 . 330 502 . . . 304 . . . 2058 . 469 157 . . 64 839 . 5081 Melee 3364 | . . . . . . . . . . . 419 . . . . 620 . . . 300 . . . . 524 148 426 927 Ramming 78 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 17 . 56 Kinetic 17073 | . . . 686 129 296 567 . . . 167 879 . . . 764 1274 . 302 1447 336 . 76 1935 . 2201 928 1348 3738 Thermal 11802 | 148 1030 . 1325 839 523 . . . . 28 214 . . . 60 158 . 99 690 122 . . . . . . . 6566 Explosive 5522 | . . 162 . 146 218 . . 329 . . 58 . . . . . . . 1295 . . . . . 64 839 . 2411 Electromagnetic 5180 | . . . . . 535 . . . . 330 444 . . . 304 . . . 720 . 469 157 . . . . 465 1756 Impact 419 | . . . . . . . . . . . 419 . . . . . . . . . . . . . . . . . Slashing 2208 | . . . . . . . . . . . . . . . . 620 . . . 300 . . . . 524 148 426 190 Piercing 737 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 737 Highest Corruption 17 | . . 10 . . 5 . . . . 17 5 5 5 5 13 6 6 6 2 13 5 5 12 . 8 1 15 3 Average Corruption 4 | . . 9 . . 5 . . . . 16 2 5 5 5 9 4 6 6 1 4 5 5 6 . 4 1 9 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Effects 375 | . . 1 . . 24 . . . . 16 42 8 17 4 22 13 13 4 10 22 9 6 54 . 40 2 39 29 Message Errors 73 | . . . . . 3 . . . . 2 10 . 4 1 3 3 2 . 1 8 . 4 10 . 8 1 6 7 Matter Fused 100 | . . . . . 5 . . . . 5 8 3 8 1 7 2 3 . . 4 5 1 17 . 12 . 12 7 Heat Flow Errors 41 | . . . . . 4 . . . . 2 4 . 2 . 3 2 2 2 3 1 . . 4 . 4 1 3 4 Energy Discharges 50 | . . . . . 5 . . . . 2 7 3 2 1 3 . 2 . 4 3 1 1 5 . 4 . 6 1 Parts Rejected 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 . Parts Fused 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . Data Loss (minor) 46 | . . . . . 4 . . . . 3 5 1 . 1 2 5 . . . 3 2 . 9 . 6 . 4 1 Data Loss (major) 23 | . . 1 . . 1 . . . . 1 3 1 . . . . 1 1 . 2 . . 6 . . . 3 3 Misfires 15 | . . . . . . . . . . . 2 . 1 . 4 . 1 1 . . . . 2 . 2 . . 2 Alerts 14 | . . . . . 2 . . . . . 2 . . . . 1 2 . 1 . . . 1 . 1 . 1 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2092 | . . . 63 . 48 . . 26 . . 232 . . . . 132 . . 237 36 . . 23 . 206 158 73 858 Projectiles 493 | . . . 63 . . . . . . . 2 . . . . 3 . . 15 . . . 23 . 78 . 8 301 Explosions 691 | . . . . . 48 . . 26 . . . . . . . . . . 222 . . . . . . 80 . 315 Melee 908 | . . . . . . . . . . . 230 . . . . 129 . . . 36 . . . . 128 78 65 242 Knockbacks 84 | . . . . . . . . . . . 1 . . . . 7 . . 5 . . . 6 . 7 12 17 29 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 79 | . . . . . . . . . . . . . . . . 7 . . 5 . . . 6 . 7 10 15 29 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Self-Inflicted Damage 273 | . . . . . 18 . . . . 22 22 . . . . . . . 64 . 19 . . . . 4 . 124 Shots 8 | . . . . . 1 . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 4 Kicked 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | 150 200 . 207 252 263 54 . 192 . 113 346 42 282 42 243 299 193 82 272 331 . 6 435 45 242 458 251 385 Average Temperature 75 | 60 68 . 37 73 62 20 . 58 . 33 63 24 93 26 70 88 80 21 68 89 . 3 112 25 95 168 85 86 Received Heat Transfer 3785 | . 102 . 177 255 234 72 6 . . 93 123 . . . 309 471 . 156 163 583 . . 51 . . 63 81 846 Effects 18 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . 10 . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 Interference 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 5 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . 1 . . . . 2 3 . . . 1 . . . 3 . . . . . . . 3 8 Combat Hostiles 20 | . . . . . 1 . . . . 2 2 . . . 1 . . . 3 . . . . . . . 3 8 Parts Fried 43 | . . . . . 4 . . . . 1 5 . . . 1 . . . 6 1 . . . . . . 4 21 Impact Corruptions 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Combat Hostiles 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Parts Melted 11 | 1 4 . 1 2 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . Heat Transferred 15699 | 544 2710 . 1961 1628 1110 . . . . 37 298 . . . 74 222 . 150 1050 185 . . . . . . . 5730 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Peak Influence 2037 | 30 225 79 523 308 325 132 . . . . 284 . . . . 986 . . 459 428 452 504 291 110 303 282 253 2037 Initial 900 | . 19 5 30 118 24 81 . . . . . . . . . 900 . . 25 224 155 180 155 110 . 144 8 101 Average 234 | 13 105 78 230 165 201 55 . . . . 91 . . . . 599 . . 149 218 373 368 141 44 99 153 121 781 Maximum Alert Level 5 | . 1 . 2 1 1 . . . . . 1 . . . . 3 . . 2 2 2 2 1 . 1 1 1 5 Low Security (%) 64 | 100 81 100 43 66 43 100 . . . . 79 . . . . . . . 68 27 7 20 70 100 89 80 76 37 Level 1 22 | . 18 . 47 33 56 . . . . . 20 . . . . 31 . . 17 68 69 13 29 . 10 19 23 8 Level 2 5 | . . . 9 . . . . . . . . . . . . 38 . . 14 4 22 65 . . . . . 8 Level 3 2 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . 7 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . 3 . 1 3 . . . . 15 . . . 1 3 . . 6 . . . 4 3 6 3 3 23 Investigation 7 | . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . 2 Extermination 33 | . . . . . . 2 . . . . 8 . . . . 2 . . 2 . . . 3 . 3 2 2 9 Reinforcement 23 | . 1 . 2 . 1 . . . . . 5 . . . . 1 . . 4 . . . 1 2 3 1 1 1 Assault 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 8 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 8 | . . . . . . . . . . . . . . . . 1 . . 3 . . . 1 . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 27 | . 1 . 3 . 2 . . . . . 2 . . . 2 1 . . 3 1 2 1 1 7 . . . 1 Communications Jammed 132 | . . . . . . . . . . . 2 . . . 2 3 . . 8 1 . . . . . 75 4 37 Distress Signals 129 | . . . . . . . . . . . 2 . . . . 3 . . 8 1 . . . . . 75 3 37 Times Spotted 451 | . 26 3 34 19 22 9 1 2 . 6 25 . . . 19 18 . 8 28 19 10 13 15 8 31 20 15 100 Peak Tracking Total 16 | . 5 3 7 6 5 3 1 2 . 3 4 . . . 5 5 . 5 5 5 5 16 3 3 5 8 4 9 Tactical Retreats 36 | . 3 . 1 1 . . . . . . 1 . . . 1 1 . . 2 3 . . 3 . 3 1 3 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 21 | . 2 1 1 . . 1 . . . . 5 . . . . 1 . . 1 1 . . . 2 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 2 . . . 1 2 . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 41 | . . . 1 . 1 . . . . . 2 . . . . 1 . . 6 2 . 3 9 . 8 2 4 2 Max in Single Turn 2 | . . . 1 . 1 . . . . . 1 . . . . 1 . . 2 . . 2 2 . 2 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 120 | . 9 1 12 1 2 11 2 . 4 . 17 1 1 . . 4 . . 5 2 3 . 6 4 17 7 5 6 Terminals 73 | . 7 . 9 . 1 6 . . . . 8 1 . . . 3 . . 4 2 3 . 6 1 12 4 3 3 Fabricators 9 | . . . . . . 1 . . . . 5 . . . . . . . 1 . . . . . . . 1 1 Repair Stations 11 | . . . 2 . . 1 . . . . 3 . . . . 1 . . . . . . . 1 1 1 . 1 Recycling Units 7 | . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . Scanalyzers 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 3 . 1 . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Total Hacks 320 | . 21 1 39 1 5 26 6 . 32 . 39 1 1 . . 8 . . 13 6 9 . 19 15 36 21 12 9 Successful 166 | . 11 1 19 1 1 9 6 . 32 . 14 1 1 . . 3 . . 7 4 5 . 11 11 12 11 4 2 Failed 153 | . 9 . 20 . 4 17 . . . . 25 . . . . 5 . . 6 2 4 . 8 4 24 10 8 7 Catastrophic 30 | . 1 . 2 . 1 2 . . . . 7 . . . . 1 . . 1 . . . 1 1 5 1 4 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 10 . 22 . 3 4 . . . . 20 . . . . 2 . . 7 3 1 . 16 1 7 6 1 1 Terminals 194 | . 17 . 32 . 3 13 . . . . 20 1 . . . 6 . . 11 6 9 . 19 2 27 16 7 5 Fabricators 16 | . . . . . . 2 . . . . 7 . . . . . . . 2 . . . . . . . 4 1 Repair Stations 29 | . . . 6 . . 2 . . . . 11 . . . . 2 . . . . . . . 1 3 3 . 1 Recycling Units 13 | . 4 . 1 . . 4 . . . . 1 . . . . . . . . . . . . 2 . 1 . . Scanalyzers 21 | . . . . . 2 4 . . . . . . . . . . . . . . . . . 10 4 . 1 . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . 2 Terminal Hacks 103 | . 7 1 7 1 . 5 6 . 32 . 4 1 1 . . 1 . . 5 3 5 . 6 1 8 5 3 1 Record 25 | . . . . . . . 5 . 11 . . 1 . . . . . . . . 4 . 1 . 3 . . . Part Schematic 14 | . . . . . . . . . 12 . . . . . . . . . . . . . . . 1 1 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 5 . 4 . . 1 . . 3 . . . . . . . . . 1 1 . . . 1 1 . . . Open Door 7 | . . 1 . 1 . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 5 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . Unreport Threat 8 | . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . . 1 . 1 1 . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 10 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . . 2 . 1 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 6 . . 1 . . . . 6 . . . . 2 . . . . . . . . 2 2 . . Scan Component 11 | . . . 3 . . 1 . . . . 4 . . . . 1 . . . . . . . . 1 1 . . Repair 8 | . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . Recycling Unit Hacks 7 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Retrieve Components 7 | . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Scanalyzer 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . 9 1 . . . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . Analyze 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 24 | . 1 . 5 . 1 1 . . . . 4 . . . . . . . 2 1 . . 5 . . 2 1 1 Terminals 22 | . 1 . 5 . 1 1 . . . . 3 . . . . . . . 2 1 . . 5 . . 2 . 1 Track 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Assimilate 6 | . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Disrupt 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 . . Operators 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabnet 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 103 | . 9 . 10 . 2 11 . . . . 17 . . . . 4 . . 4 2 1 . 6 4 16 6 5 6 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 12 . . . . 15 . . . . . . . . . . 1 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 . . Time 355 | . . . 184 . . . . . . . 88 . . . . 50 . . . . . . . . 13 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 9 . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . 3 Autooverrided 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 40 | . . . 1 . . 1 . . . . 1 . . . . 1 1 . 1 26 5 . . 3 . . . . Largest Group 15 | . . . 1 1 1 1 . . . . 1 . . . . 1 1 . 1 11 15 10 . 3 . . . . Highest-Rated Group 1036 | . . . 10 10 10 10 . . . . 26 . . . . 49 30 . 54 604 1036 753 . 138 . . . . Highest-Rated Ally 159 | . . . 10 10 10 10 . . . . 26 . . . . 49 30 . 54 159 159 151 . 46 . . . . Total Orders 15 | . . . 2 4 3 6 . . . . . . . . . . . . . . . . . . . . . . STAY 8 | . . . 1 2 2 3 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 7 | . . . 1 2 1 3 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 274 | . . . . . . . . . . . . . . . . . 1 . 1 123 72 62 . 15 . . . . Total Damage 9674 | . . . . . . . . . . . . . . . . . . . 5 3808 2637 2790 . 434 . . . . Kills 45 | . . . . . . . . . . . . . . . . . . . . 21 11 12 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 . . . . . 1 1 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 32030 | 111 1323 343 1810 972 988 1490 1160 544 88 524 3894 433 613 956 1174 1310 404 185 1493 1101 373 179 1630 1122 2466 1270 983 3091 Spaces Moved 19580 | 61 769 246 932 511 542 1038 846 331 78 332 2711 342 433 765 523 658 272 110 716 640 222 116 953 760 1519 907 491 1756 Core 136 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14872 | . . . . . . 1038 846 331 78 332 2711 342 433 765 523 46 . . 198 640 222 116 953 760 1519 907 491 1621 Wheels 4572 | 60 769 246 932 511 542 . . . . . . . . . . 612 272 110 518 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 130 130 140 105 100 110 110 110 110 110 115 123 123 120 130 145 130 120 120 120 120 120 116 116 108 105 50 Average Speed 121 | 88 132 130 144 153 111 110 110 110 110 110 115 118 123 123 163 141 145 130 136 121 120 120 120 118 116 114 107 113 Slowest Speed 470 | 90 175 175 145 230 120 184 110 110 110 110 188 123 123 123 190 470 145 130 400 190 120 120 190 120 116 184 114 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 52 | 4 89 62 85 89 48 24 76 53 68 41 43 61 58 83 60 15 49 16 14 73 83 99 34 25 94 20 44 26 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 5 | . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . . 7 1 . 2 . 4 2 3 1 . 3 1 . . . . . . . . . . Spaces Dug 186 | . . . 4 . 19 . . 13 . . 45 1 7 . 7 15 . 1 17 3 . . 19 3 14 4 5 9 Terrain Destroyed 888 | . . 4 24 27 50 . 25 62 . . 66 1 12 . 13 24 . 2 117 17 . 1 63 4 71 39 18 248 Melee 41 | . . . . . . . . . . . 7 . . . . 10 . . 3 1 . . . 3 7 3 2 5 Projectile 423 | . . . 24 6 35 . . 33 . . 47 1 12 . 11 14 . 2 47 16 . 1 63 1 47 12 16 35 AOE 421 | . . 4 . 21 15 . 25 29 . . 12 . . . . . . . 67 . . . . . 16 24 . 208 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 25762 | 99 973 265 1261 627 819 1346 1074 442 79 468 3342 369 502 781 746 890 281 132 1092 913 328 149 1335 991 2071 1094 834 2459 Wait 3599 | 5 69 . 196 45 153 241 208 42 . 108 407 20 55 . 148 91 5 7 232 93 76 18 289 163 345 114 204 265 Move 19551 | 60 768 245 931 510 541 1037 845 330 77 331 2710 341 432 764 522 657 271 109 715 639 221 115 952 759 1518 906 490 1755 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 320 | 12 35 5 17 8 9 8 4 . . 1 19 1 1 2 6 12 . 2 11 19 7 1 11 19 38 8 20 44 Fast Attach 106 | 7 4 3 3 1 1 2 . . . 1 8 . . 3 1 8 . . 3 8 3 . . 2 13 4 10 21 Attach 132 | . 2 . 2 2 3 6 . . . . 3 . . . 3 12 . 2 16 9 . 4 5 6 10 9 8 30 Detach 23 | . 1 . . . . . . . . . . . . . . 1 . . 1 1 . . . 2 3 2 3 9 Swap 426 | 1 7 5 10 10 23 15 9 4 2 10 60 4 2 3 12 27 4 2 26 24 7 6 21 12 21 12 15 72 Drop 330 | 5 25 5 23 10 13 16 6 . . 3 25 2 1 8 3 4 1 . 6 17 12 2 4 24 33 13 15 54 Fire 1064 | 9 62 2 79 41 76 21 2 66 . 14 92 1 11 1 51 53 . 10 79 25 2 3 53 1 63 19 54 174 Melee 126 | . . . . . . . . . . . 12 . . . . 25 . . 3 5 . . . 3 27 5 15 31 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 4 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . Rewire 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 17) 305 | -10/Materials | Build established: Mutant 776 | -10/Materials | Discovered new exit (range 15) 836 | -10/Materials | Central database locked down 927 | -10/Materials | Discovered new exit (range 3) 983 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Discovered new exit (range 9) 1435 | -10/Materials | Entered Mines 1493 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1531 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1599 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1732 | -10/Mines | Discovered new exit (range 15) 1743 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1747 | -10/Mines | Found Prototype Device 1768 | -10/Mines | System corruption reached 10% 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Evolved 2 slots: Utility x2 1778 | -9/Materials | Discovered new exit (range 8) 1793 | -9/Materials | Identified Exp. Sensor Array 2188 | -9/Materials | Discovered new exit (range 16) 2381 | -9/Materials | Repaired Carbon-fiber Leg 2490 | -9/Materials | Repaired Exp. Sensor Array 2764 | -9/Materials | Identified exit to Mines 2972 | -9/Materials | Discovered new exit (range 4) 3248 | -9/Materials | Discovered new exit (range 10) 3278 | -9/Materials | Repaired Hvy. Particle Cannon 3588 | -9/Materials | Entered Mines 3588 | -9/Mines | Accompanied by 1 ally 3589 | -9/Mines | Assembled infested the area 3741 | -9/Mines | Found a hidden stash of uninstalled traps 4013 | -9/Mines | Build established: Scavenger-Mutant 4141 | -9/Mines | Found the Drone Emporium 4516 | -9/Mines | Learned Materials stockpile data 4543 | -9/Mines | Discovered new exit (range 12) 4560 | -9/Mines | Entered Materials 4560 | -8/Materials | Accompanied by 1 ally 4560 | -8/Materials | Evolved 2 slots: Propulsion x2 5538 | -8/Materials | Discovered new exit (range 10) 5547 | -8/Materials | Identified exit to Factory 5548 | -8/Materials | Entered Factory 5548 | -7/Factory | Evolved 2 slots: Propulsion x2 5751 | -7/Factory | Identified exit to Storage 5751 | -7/Factory | Identified exit to Lower Caves 7038 | -7/Factory | Entered Lower Caves 7064 | -7/Lower Caves | Identified exit to Lower Caves 7352 | -7/Lower Caves | Learned Factory stockpile data 7544 | -7/Lower Caves | Encountered a Warlord checkpoint 7859 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8142 | -7/Lower Caves | Learned Factory garrison access intel 8198 | -7/Lower Caves | Entered another Lower Caves area 8721 | -7/Lower Caves | Encountered a Warlord checkpoint 8723 | -7/Lower Caves | Discovered new exit (range 13) 8740 | -7/Lower Caves | Identified exit to Data Miner 8742 | -7/Lower Caves | Entered Data Miner 8742 | -7/Data Miner | Discovered new exit (range 6) 8763 | -7/Data Miner | Met Data Miner 8783 | -7/Data Miner | Learned location of Section 7 (-2) 8783 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8804 | -7/Data Miner | Received God Mode back door access code from Data Miner 8826 | -7/Data Miner | Identified exit to Proximity Caves 8830 | -7/Data Miner | Entered Proximity Caves 8914 | -6/Proximity Caves | System corruption reached 10% 8969 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9313 | -6/Proximity Caves | Discovered new exit (range 15) 9327 | -6/Proximity Caves | Identified exit to Factory 9354 | -6/Proximity Caves | Entered Factory 9354 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9356 | -6/Factory | Loaded intel: 4 garrison access locations 9841 | -6/Factory | Build established: Mutant 10153 | -6/Factory | Discovered new exit (range 5) 10158 | -6/Factory | Identified exit to Lower Caves 10601 | -6/Factory | Repaired Flexi-carbon Leg 10643 | -6/Factory | Repaired Carbon-fiber Leg 10998 | -6/Factory | Build established: Skirmisher 11216 | -6/Factory | Cargo convoy interrupted 13248 | -6/Factory | Entered Lower Caves 13261 | -6/Lower Caves | Encountered a Warlord checkpoint 13655 | -6/Lower Caves | Discovered new exit (range 13) 13680 | -6/Lower Caves | Identified exit to Lower Caves 13681 | -6/Lower Caves | Entered another Lower Caves area 14074 | -6/Lower Caves | Encountered a Warlord checkpoint 14256 | -6/Lower Caves | Discovered new exit (range 14) 14271 | -6/Lower Caves | Identified exit to Zion 14294 | -6/Lower Caves | Entered Zion 14362 | -6/Zion | Received a visual enhancement algorithm 14395 | -6/Zion | System corruption cleaned by Quarantine Array 14471 | -6/Zion | Discovered new exit (range 14) 14857 | -6/Zion | Learned Factory security intel 14869 | -6/Zion | Learned location of Armory (-4) 14927 | -6/Zion | Learned location of Extension (-4) 14990 | -6/Zion | Learned Factory terminal intel 15125 | -6/Zion | Given A8's code to call for help 15248 | -6/Zion | Identified exit to Proximity Caves 15250 | -6/Zion | Entered Proximity Caves 15252 | -5/Proximity Caves | Spotter reported a threat 15253 | -5/Proximity Caves | Spotter reported a threat 15477 | -5/Proximity Caves | Spotter reported a threat 15540 | -5/Proximity Caves | Spotter reported a threat 15566 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15776 | -5/Proximity Caves | System corruption reached 10% 15912 | -5/Proximity Caves | Lost 3 parts (1p2n) 15999 | -5/Proximity Caves | Spotter reported a threat 16002 | -5/Proximity Caves | Spotter reported a threat 16048 | -5/Proximity Caves | Learned location of 1 exit from Factory 16115 | -5/Proximity Caves | Spotter reported a threat 16175 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 16334 | -5/Proximity Caves | Identified exit to Factory 16424 | -5/Proximity Caves | Entered Factory 16424 | -5/Factory | Evolved 2 slots: Utility x2 16425 | -5/Factory | Identified exit to Upper Caves 16427 | -5/Factory | Loaded intel: 26 terminal locations 16512 | -5/Factory | Repaired Flexi-carbon Leg 16581 | -5/Factory | Lost 6 parts (4n1u1w) 16724 | -5/Factory | Search patrols dispatched 17024 | -5/Factory | Search patrols dispatched 17081 | -5/Factory | Discovered new exit (range 16) 17275 | -5/Factory | Lost 3 parts (3p) 17324 | -5/Factory | Search patrols dispatched 17423 | -5/Factory | Build established: Scavenger-Mutant 17734 | -5/Factory | Entered Upper Caves 17998 | -5/Upper Caves | Learned 4 Factory zone layouts 18112 | -5/Upper Caves | Discovered new exit (range 2) 18114 | -5/Upper Caves | Identified exit to Upper Caves 18122 | -5/Upper Caves | Build established: Scavenger-Skirmisher 18138 | -5/Upper Caves | Entered another Upper Caves area 18140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18207 | -5/Upper Caves | Lost 4 parts (1n2u1w) 18277 | -5/Upper Caves | Discovered new exit (range 12) 18283 | -5/Upper Caves | Spotted B-75 Beast 18322 | -5/Upper Caves | Identified exit to Factory 18323 | -5/Upper Caves | Entered Factory 18323 | -4/Factory | Evolved 2 slots: Utility x2 18324 | -4/Factory | Identified exit to Extension 18598 | -4/Factory | Discovered exit to Extension (range 6) 18632 | -4/Factory | Build established: Hacker-Mutant 19430 | -4/Factory | Lost 3 parts (1p1n1u) 19483 | -4/Factory | Lost 4 parts (1p1n1u1w) 19816 | -4/Factory | Entered Extension 19900 | -4/Extension | Rescued a captive Derelict 19919 | -4/Extension | Build established: Hacker-Assassin 19954 | -4/Extension | Rescued a captive Derelict 20222 | -4/Extension | Spotted B-86 Titan 20229 | -4/Extension | Spotted B-86 Titan 20259 | -4/Extension | System corruption reached 10% 20267 | -4/Extension | Rescued a captive Derelict 20267 | -4/Extension | Rescued a captive Derelict 20296 | -4/Extension | Lost 10 parts (1p6n2u1w) 20307 | -4/Extension | Lost 7 allies 20308 | -4/Extension | Rescued A7 20330 | -4/Extension | Rescued a captive Derelict 20588 | -4/Extension | Lost 3 allies 20631 | -4/Extension | Rescued a captive Derelict 20737 | -4/Extension | Discovered new exit (range 10) 20740 | -4/Extension | Discovered new exit (range 6) 20782 | -4/Extension | Identified exit to Cetus 20917 | -4/Extension | Entered Cetus 20917 | -4/Cetus | Accompanied by 11 allies (A7) 20922 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20934 | -4/Cetus | Spotted Cetus Guard 20934 | -4/Cetus | Spotted Cetus Guard 20935 | -4/Cetus | Spotted Cetus Guard 20935 | -4/Cetus | Spotted Cetus Guard 20943 | -4/Cetus | Allies destroyed Cetus Guard 20946 | -4/Cetus | Allies destroyed Cetus Guard 20947 | -4/Cetus | Allies destroyed Cetus Guard 20949 | -4/Cetus | Allies destroyed Cetus Guard 21037 | -4/Cetus | Started Cetus Manufacturing Module 21046 | -4/Cetus | Escorted A7 to Cetus Mainframe 21062 | -4/Cetus | Manufactured an Enhanced Grunt 21087 | -4/Cetus | Manufactured an Enhanced Grunt 21093 | -4/Cetus | Discovered new exit (range 16) 21109 | -4/Cetus | Identified exit to Archives 21112 | -4/Cetus | Manufactured an Enhanced Grunt 21137 | -4/Cetus | Manufactured an Enhanced Grunt 21162 | -4/Cetus | Manufactured an Enhanced Grunt 21186 | -4/Cetus | Spotted Cetus Guard 21188 | -4/Cetus | Spotted Cetus Guard 21191 | -4/Cetus | Spotted Cetus Guard 21191 | -4/Cetus | Spotted Cetus Guard 21198 | -4/Cetus | Allies destroyed Cetus Guard 21202 | -4/Cetus | Allies destroyed Cetus Guard 21205 | -4/Cetus | Allies destroyed Cetus Guard 21208 | -4/Cetus | Allies destroyed Cetus Guard 21215 | -4/Cetus | Discovered new exit (range 15) 21225 | -4/Cetus | Met Revision 17 21238 | -4/Cetus | Lost 5 allies 21290 | -4/Cetus | Entered Archives 21290 | -4/Archives | Accompanied by 10 allies (A7) 21296 | -4/Archives | Received a hacking code to weaken MAIN.C 21318 | -4/Archives | Met Zhirov 21324 | -4/Archives | Reinforcements dispatched to Archives 21336 | -4/Archives | Discovered new exit (range 16) 21369 | -4/Archives | Reinforcements dispatched to Archives 21371 | -4/Archives | Zhirov warped through subspace 21389 | -4/Archives | Zhirov detonated Archives 21402 | -4/Archives | Discovered new exit (range 16) 21419 | -4/Archives | Identified exit to Research 21420 | -4/Archives | Lost 4 parts (1n3u) 21420 | -4/Archives | Lost 9 allies 21444 | -4/Archives | Discovered new exit (range 16) 21467 | -4/Archives | Identified exit to Hub_04(d) 21469 | -4/Archives | Entered Hub_04(d) 21581 | -4/Hub_04(d) | Discovered exit to Research (range 11) 21757 | -4/Hub_04(d) | Build established: Scavenger-Skirmisher 21907 | -4/Hub_04(d) | Discovered exit to Research (range 16) 23099 | -4/Hub_04(d) | Entered Research 23099 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23299 | -3/Research | Revision forces began assault on 0b10 23372 | -3/Research | Met up with Revision 17++ 23400 | -3/Research | Build established: Scavenger-Assassin 23484 | -3/Research | Lost 4 allies 23630 | -3/Research | Discovered new exit (range 6) 23642 | -3/Research | Identified exit to Research 23799 | -3/Research | Research terminal network offline 23847 | -3/Research | Build established: Scavenger-Skirmisher 23983 | -3/Research | Lost 3 allies 24025 | -3/Research | Discovered new exit (range 13) 24038 | -3/Research | Identified exit to Quarantine 24221 | -3/Research | Entered Quarantine 24652 | -3/Quarantine | Found Alien Artifact 24652 | -3/Quarantine | Identified Subatomic Replicator 25026 | -3/Quarantine | Found Prototype Device 25048 | -3/Quarantine | Found Alien Artifact 25048 | -3/Quarantine | Identified Phase Redirector 25062 | -3/Quarantine | Identified Exp. Thermal Shield 25184 | -3/Quarantine | Found Alien Artifact 25184 | -3/Quarantine | Identified Terrabomb 25184 | -3/Quarantine | Used Terrabomb 25200 | -3/Quarantine | Found Terrabomb 25390 | -3/Quarantine | Discovered exit to Research (range 12) 25413 | -3/Quarantine | Found Alien Artifact 25413 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25413 | -3/Quarantine | Warped through subspace 25661 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26148 | -3/Quarantine | Repaired Hcp. Storage Unit 26458 | -3/Quarantine | Scanned by Researcher 26687 | -3/Quarantine | Entered Research 26687 | -2/Research | Evolved 2 slots: Utility x2 26902 | -2/Research | Repaired Myomer Leg 27129 | -2/Research | Identified exit to Testing 27936 | -2/Research | Discovered new exit (range 14) 27957 | -2/Research | Entered Testing 27959 | -2/Testing | Lost 9 parts (3p2n1u3w) 28060 | -2/Testing | Found Prototype Device 28060 | -2/Testing | Identified 2N-1CE's Frost Array 28137 | -2/Testing | Found Prototype Leg 28137 | -2/Testing | Identified Myomer Exoskeleton 28184 | -2/Testing | Identified exit to Access 28224 | -2/Testing | Build established: Hacker-Mutant 28290 | -2/Testing | Found Prototype Device 28292 | -2/Testing | Identified Exp. Transmission Jammer 28393 | -2/Testing | System corruption reached 10% 28554 | -2/Testing | Found Prototype Energy Cannon 28556 | -2/Testing | Identified Potential Cannon 28715 | -2/Testing | Build established: Scavenger-Gunner 28800 | -2/Testing | Lost 3 parts (1n1u1w) 28836 | -2/Testing | Found Prototype Device 28838 | -2/Testing | Found Prototype Device 28843 | -2/Testing | Identified Exp. EM Disruption Field (x2) 28940 | -2/Testing | Entered Access 28940 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29046 | -1/Access | Build established: Hacker-Gunner 29529 | -1/Access | Found Prototype Ballistic Gun 29544 | -1/Access | Identified Multirail 29599 | -1/Access | Found Enh. Force Lance 29844 | -1/Access | Lost 4 parts (1p1n2u) 30108 | -1/Access | Found Prototype Launcher 30114 | -1/Access | Identified Hellfire Missile Launcher 30140 | -1/Access | Build established: Scavenger-Gunner 30471 | -1/Access | First assault squad dispatched 30877 | -1/Access | Destroyed 9 combat bots 30942 | -1/Access | Lost 3 parts (1p1n1w) 30955 | -1/Access | Destroyed 10 combat bots 31116 | -1/Access | Lost 4 parts (1p2u1w) 31185 | -1/Access | Lost 3 parts (1p1u1w) 31447 | -1/Access | Garrison activated, responded to threat 31629 | -1/Access | Build established: Gunner 31789 | -1/Access | Spotted B-99 Colossus 31857 | -1/Access | Used Subatomic Replicator to create Alien Artifact 31859 | -1/Access | Identified Supercharged TR 31859 | -1/Access | Warped through subspace 31873 | -1/Access | Released all parts (14) 31875 | -1/Access | Core integrity fell below 50% 31888 | -1/Access | Core integrity fell below 20% 31903 | -1/Access | Lost 5 parts (1p3n1w) 31908 | -1/Access | Spotted B-99 Colossus 31998 | -1/Access | Incoming assault squad redirected 32009 | -1/Access | Incoming assault squad redirected 32021 | -1/Access | Discovered new exit (range 6) 32031 | *** | Escaped! Last Messages --------------- 31940_ ALERT: Rogue bot located, Q-Series report to Access Zone 2G. 31948_ System corrupted: FCS attempts to trigger Nova Cannon. 31948_ System corrupted: Nova Cannon misfires. 31971_ System corrupted: Matter fused (-7). 31978_ K-01 Serf cleans the Terminal. 31982_ ALERT: Significant disruption in Zone 5T, multiple assault carriers dispatched. 31983_ Connecting with Fabricator... 31984_ K-01 Serf cleans the Terminal. 31998_ ALERT: Higher priority target reported, redirecting assault. 32015_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 32021_ The Access Shell folds into the floor. 32021_ EXIT=FOUND [Achievement: By A Hair] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????##### # %== # g # ######## % # | | ???? "#u # == # ] # % ##??# ## # | | ???? "# # # ""###+############ + | | ?????== "# # % # % # # # | | ?????? "# ##+######## # # # | | ???????="#w ##=#| #??# # # %+ | | ????????## ##+#####??# +% # # | | ########## # % =##???# "#######% # % # | | # # ##???# ##?## # """ + | | # # % ##???# #??## # """ # | | # # #??? ???## # """" ###### | | # +% #?# ????### """"" #????# | | + #% ### ??????# """"" #????# | | # ## ### ??????# """"" #????# | | # ## ### ??????# #????# | | # ## #?# ??????# #????# | | # ###+###?? ??????# #????# | | # ###=#???????"""""??????# ###??# | | # ### #??????????????????# # #?## | | # ###!#??????????????????#############??# | | ##########+###+#####""""""""""#??????????????????# | | ???? ?# # # #??????????????????# | | ?????= # ### #??????????????????# | | ?????? # #?# #??????????????????# | | ??????? " " #?# "" #?????????????????## | | ????????# """ #?# "@ #?????????????????# | | ????????# """ #?# #?????????????????# | | ????????# " ### #?????????????????#= | | ????????# " # #?????????????????# | | ????????# ### ##????????????????# | | #######+####+##"### #????????????????# | | #????##"" ##????????????????## | | #?????#"" #??????????????????? | | ########### #?????#"" #??????????????????? | | ??????????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????# | | ########### #?????#"" #??????????????????# | | """"" #######"" ##????????##+####### | | """"" | | "" F" | | ########################???##+######" | | #??????????????????????????????????# | | #??????????????????????????????????# | | +??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????# | | ########### #??????????????????????????????????# | | ????????# #??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 65 Energy Capacity 1290 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 3 Corruption Containment 8 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 75 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 240 Evasion (%) 61 Targeting Accuracy 16 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Wave Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Enh. Quantum Rifle | -3/Quarantine | Hacked Signal Interpreter | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Terrabomb High-powered Transdimensional Reconstructor Supercharged TR Achievements -------------- By A Hair Main Advantage Max Potential No Explosion For You Origins Overachiever Revolutionary Research Watch This! Challenges ------------ None Game ------ Seed PhasingArmoredReconstructor Manual? 0 Play Time 07:28:54 Cumulative 189.3 hours Start 2024.05.11 @ 23:06:48 End 2024.05.13 @ 20:53:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73bc9fd2-5970-4fe7-bc82-47f995108dd2