Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 01:34:31 Player: kim.jet.wav Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2112) 2112 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (799) 799 TOTAL SCORE: 8621 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 173 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 34/100 System Corruption 1% Temperature Cool (49) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Heavy Wave Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Structural Scanner Transport Network Coupler Transmission Jammer ECM Suite > --- WEAPON ----------- Improved EM Shotgun Particle Gun Heavy Laser Particle Cannon Gauss Cannon > --- INVENTORY -------- Kinecellerator Advanced Assault Cannon [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Tearclaws Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . 2 Power 3 | . . . . 1 . 1 . . 1 . . Propulsion 3 | . . 1 . . . . . . 1 . 1 Utility 3 | . . . . 1 1 . . . . . 1 Weapon 3 | . . 1 . . 1 1 . . . . . Parts Attached 64 | 7 1 21 14 9 3 . 4 . 4 . 1 Power 14 | 1 . 7 2 1 . . 1 . 2 . . Engine 10 | 1 . 6 2 . . . 1 . . . . Core 4 | . . 1 . 1 . . . . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 6 2 3 . . . . 2 . . Treads . | . . . . . . . . . . . . Leg 15 | 2 . 6 2 3 . . . . 2 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 10 | 2 1 . 3 1 2 . 1 . . . . Device 5 | 1 . . 1 1 2 . . . . . . Storage 1 | 1 . . . . . . . . . . . Processor 3 | . 1 . 1 . . . 1 . . . . Hackware 1 | . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . 8 7 4 1 . 2 . . . 1 Energy Gun 16 | 2 . 5 4 3 . . 1 . . . 1 Energy Cannon 5 | . . 2 2 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 2 | . . 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 2 1 . . . . . . 1 Corrupted Parts 3 | . . 2 . . . . 1 . . . . System Corruption 21 | . . 11 . . . . 10 . . . . Parts Lost 30 | . . 6 7 . 3 . 10 . . 4 . Power 6 | . . 2 . . . . 2 . . 2 . Propulsion 11 | . . 2 4 . 2 . 1 . . 2 . Utility 3 | . . . . . 1 . 2 . . . . Weapon 10 | . . 2 3 . . . 5 . . . . Highest Loss Streak 8 | . . 4 2 . 2 . 8 . . 4 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 4 | 2 5 7 6 1 1 3 . . . . . Power . | . 1 . . . . . . . . . . Propulsion . | 1 2 1 . . . . . . . . . Utility 2 | . 1 4 3 . . 1 . . . . . Weapon 1 | . . 1 2 . 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 3 1 3 . . . 2 . . . . Power 1 | . . 1 . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . Utility 4 | . 1 . 2 . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 69 | . 100 96 82 47 83 66 13 . 14 19 . Engine 6 | . 14 9 9 . . . . . . . . Core 1 | . . . . 7 7 6 . . 7 9 . Leg 18 | . 28 31 22 11 15 6 . . 6 8 . Device 5 | . 10 . 1 12 21 20 3 . . . . Storage 6 | . 14 11 9 . . . . . . . . Processor 4 | . 3 11 2 9 7 6 1 . . . . Hackware 2 | . . . 8 . . . . . . . . Energy Gun 15 | . 28 21 18 3 18 13 3 . . . . Energy Cannon 4 | . . 7 6 3 7 6 . . . . . Launcher 1 | . . 2 3 . . . . . . . . Peak Build Rating 26 | 7 7 16 19 20 24 24 26 . 22 22 8 Average Rating 12 | 4 7 11 13 9 23 24 7 . 14 17 . On Entrance 9 | . 7 7 13 2 20 24 24 . . 22 . Avg Prop Armor Cover (%) 7 | . . . 7 8 . . . . . . . Naked Turns 452 | . . . 24 . . . 204 7 9 12 196 Heaviest Build 29 | 15 15 21 27 20 29 29 29 . 15 15 6 Greatest Support 46 | 20 20 30 30 30 30 10 10 3 46 46 3 Greatest Overweight (x) 9 | 4 . 1 2 2 2 2 9 . 1 . 1 Average Overweight (x) . | . . . . . . 2 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 2 3 3 3 . . . 1 Average Carried 4 | 2 5 7 6 1 1 3 . . . . . Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 1 1 3 3 . . . . . Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Gunner 14% | Infiltrator-Skirmisher 12% | Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Infiltrator-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Matter Collected 1220 | 261 . 459 279 89 . . 132 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 2889 | 112 . 1203 1231 115 107 . 102 . . . 19 Parts 180 | 7 . 92 69 2 1 . 9 . . . . Haulers Intercepted 3 | . . 2 1 . . . . . . . . Recyclers Shooed 3 | 1 . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 59 | . . 29 23 2 2 . 3 . . . . Guns 28 | . . 14 12 . 1 . 1 . . . . Cannons 14 | . . 4 7 2 . . 1 . . . . AOE 13 | . . 9 3 . . . 1 . . . . Classes Destroyed 12 | 2 . 7 1 . 1 . 1 . . . . Worker 6 | . . 3 3 . . . . . . . . Builder 2 | . . 2 . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 3 | . . 2 1 . . . . . . . . Recycler 4 | 1 . . 3 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 17 | . . 8 8 . . . 1 . . . . Grunt 20 | . . 14 5 1 . . . . . . . Sentry 20 | . . 7 10 1 1 . 1 . . . . Hunter 1 | . . . . . 1 . . . . . . Thief 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | 2 . 11 5 2 1 . 1 . . . . Combat Bots Only 7 | . . 7 5 2 1 . 1 . . . . Max Kills in Single Turn 3 | 1 . 3 2 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 2 . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Hostile Shots Fired 627 | . 1 111 118 10 21 . 182 . . 49 135 Missed 230 | . . 33 31 4 9 . 62 . . 23 68 Hits 397 | . 1 78 87 6 12 . 120 . . 26 67 Melee 9 | . . . . . . . 9 . . . . Projectile 388 | . 1 78 87 6 12 . 111 . . 26 67 Critical Strikes 10 | . . 4 5 . . . . . . 1 . Damage Taken 5734 | . 10 1021 1081 101 316 . 1174 . . 823 1208 Core 2505 | . . 192 183 31 53 . 529 . . 357 1160 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 30 | . . 30 . . . . . . . . . Core Remaining (%) 70 | 100 100 . 6 94 92 . . 37 . 64 . Volleys Fired 167 | 4 . 57 74 16 5 . 8 . . . 3 Largest 5 | 2 . 3 3 3 4 . 5 . . . 1 Hottest 287 | 90 . 169 180 182 247 . 287 . . . 88 Shots Fired 374 | 7 . 142 162 20 17 . 23 . . . 3 Gun 257 | 7 . 104 112 4 12 . 15 . . . 3 Cannon 92 | . . 24 39 16 5 . 8 . . . . Launcher 25 | . . 14 11 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . Thermal 249 | 4 . 80 112 19 15 . 16 . . . 3 Explosive 14 | . . 14 . . . . . . . . . Electromagnetic 106 | 3 . 48 50 1 2 . 2 . . . . Robot Hit Streak 14 | 4 . 10 14 10 13 . 6 . . . 1 Robot Miss Streak 8 | 1 . 2 5 2 2 . 8 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 232 | 5 . 93 90 16 13 . 14 . . . 1 Core Hits 118 | 3 . 60 40 4 4 . 6 . . . 1 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . . 5 4 . 2 . 1 . . . . Burn 11 | . . 4 4 . 2 . 1 . . . . Meltdown 1 | . . 1 . . . . . . . . . Melee Attacks 5 | . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5112 | 65 . 2171 1712 341 233 . 504 . . 19 67 Guns 2617 | 65 . 1071 1074 72 171 . 136 . . . 28 Cannons 1224 | . . 300 470 269 62 . 123 . . . . Explosions 1124 | . . 800 168 . . . 156 . . . . Melee 52 | . . . . . . . 52 . . . . Ramming 95 | . . . . . . . 37 . . 19 39 Kinetic 82 | . . . . . . . 82 . . . . Thermal 2986 | 50 . 929 1276 329 215 . 159 . . . 28 Explosive 753 | . . 753 . . . . . . . . . Electromagnetic 1144 | 15 . 489 436 12 18 . 174 . . . . Impact . | . . . . . . . . . . . . Slashing 52 | . . . . . . . 52 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 13 13 . . . 11 11 . . 1 Average Corruption 10 | . 1 10 13 . . . 10 11 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 95 | . 4 7 72 . . . 11 1 . . . Message Errors 21 | . . 2 18 . . . 1 . . . . Matter Fused 20 | . 2 2 11 . . . 5 . . . . Heat Flow Errors 11 | . 2 . 8 . . . 1 . . . . Energy Discharges 8 | . . . 7 . . . 1 . . . . Parts Rejected 2 | . . . 2 . . . . . . . . Data Loss (minor) 12 | . . 3 8 . . . 1 . . . . Data Loss (major) 8 | . . . 5 . . . 2 1 . . . Misfires 4 | . . . 4 . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . Weapon Failures 7 | . . . 7 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 38 | . . 12 24 . . . 2 . . . . Projectiles 24 | . . . 24 . . . . . . . . Explosions 14 | . . 12 . . . . 2 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 280 | . . 118 47 . . . 96 . . . 19 Shots 8 | . . 4 3 . . . 1 . . . . Rammed 21 | . . . . . . . 16 . . . 5 Targets Rammed 25 | . . . . . . . 16 . . 4 5 Kicked 4 | . . . . . . . . . . 4 . Crushed . | . . . . . . . . . . . . Highest Temperature 526 | 90 228 441 512 87 333 . 526 . . . 49 Average Temperature 137 | 51 102 133 145 34 146 . 184 . . . 29 Received Heat Transfer 846 | . 6 375 312 54 6 . 72 . . . 21 Effects 22 | . . 7 9 . . . 6 . . . . Shutdowns 3 | . . 1 1 . . . 1 . . . . Energy Bleed 5 | . . 3 2 . . . . . . . . Interference 7 | . . 3 4 . . . . . . . . Matter Decay 2 | . . . 1 . . . 1 . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . Damage (major) 3 | . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 5 | . . 1 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 1 . 1 . . . . . . Combat Hostiles 3 | . . 1 1 . 1 . . . . . . Parts Melted 15 | . . 2 5 1 7 . . . . . . Heat Transferred 7282 | 148 . 2492 3014 592 592 . 407 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Maximum Alert Level 2 | . . 2 2 . . . . . . . 1 Low Security (%) 61 | 100 100 54 20 100 100 100 . . 100 100 94 Level 1 17 | . . 6 42 . . . . . . . 5 Level 2 20 | . . 38 37 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 654 | 10 15 654 485 197 76 2 . . . . 220 Initial 265 | . . . 265 197 65 2 . . . . . Average 189 | 1 . 301 327 156 15 . . . . . 81 Influence Increases 2488 | 10 15 1014 811 207 61 . 70 . . . 300 Destroy 0b10 Robot/C 1260 | . . 580 460 140 40 . 40 . . . . Destroy 0b10 Robot/NC 100 | 10 . 45 40 5 . . . . . . . Destroy Leader 348 | . . 154 144 30 20 . . . . . . Allied During Kill 35 | . . . 2 32 1 . . . . . . Successful Hack 55 | . . 11 44 . . . . . . . . Disable Machine 165 | . . 60 75 . . . . . . . 30 Destroy Structure 135 | . . 119 16 . . . . . . . . Lose Combat Pursuer 390 | . 15 45 30 . . . 30 . . . 270 Influence Decreases 2268 | 10 15 385 972 531 199 6 70 . . . 80 Entered New Map 718 | . . . 364 271 79 4 . . . . . Time Decay 1203 | 10 15 325 538 80 100 2 53 . . . 80 Lost Part 167 | . . 60 70 . 20 . 17 . . . . Lost Ally 180 | . . . . 180 . . . . . . . Squads Dispatched 12 | . . 4 5 . . . . . . 1 2 Investigation 4 | . . 1 2 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . 3 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Distress Signals 4 | . 1 1 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 2 39 33 10 5 . 7 . . 4 30 Peak Tracking Total 12 | . 2 8 4 7 4 . 3 . . 4 12 Tactical Retreats 13 | . 1 3 1 . 1 . 3 . . . 4 ECM-based Alert Blocks 3 | . . . . . 3 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Traps Triggered 9 | . 1 . 5 . . . 2 . . . 1 Indirectly 4 | . . . 3 . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Machines Disabled 11 | . . 4 5 . . . . . . . 2 Max in Single Turn 1 | . . 1 1 . . . . . . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Machines Accessed 25 | . 1 5 15 . 1 . 1 . 1 . 1 Terminals 20 | . 1 3 14 . . . . . 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 58 | . 4 17 31 . 1 . 1 . 1 . 3 Successful 35 | . 1 11 19 . 1 . 1 . 1 . 1 Failed 22 | . 3 5 12 . . . . . . . 2 Catastrophic 3 | . 1 . 2 . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 6 | . 3 . 3 . . . . . . . . Terminals 42 | . 4 6 28 . . . . . 1 . 3 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . 9 . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 23 | . 1 2 17 . . . 1 . 1 . 1 Record 1 | . . 1 . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 6 | . . . 5 . . . 1 . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Level Access Points 1 | . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 4 | . . . 4 . . . . . . . . Locate Traps 5 | . 1 1 3 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . 7 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Retrieve Study 4 | . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 3 9 . . . . . . . 1 Full Trace Events 4 | . . 1 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 4 . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Total Allies 10 | . . . 10 . . . . . . . . Largest Group 10 | . . . 10 10 1 . . . . . . Highest-Rated Group 88 | . . . 88 88 8 . . . . . . Highest-Rated Ally 16 | . . . 16 16 8 . . . . . . Total Orders 2 | . . . 2 . . . . . . . . AID 2 | . . . 2 . . . . . . . . Ally Attacks 59 | . . . . 56 3 . . . . . . Total Damage 519 | . . . . 485 34 . . . . . . Kills 6 | . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Active Infowar (turns) 1416 | 14 338 . 141 164 486 206 67 . . . . Structural 1021 | . . . 141 164 486 206 24 . . . . Seismic 352 | 14 338 . . . . . . . . . . T.N.C. 982 | . . . 61 164 486 206 65 . . . . Jamming 653 | . . . . . 385 206 62 . . . . ECM 688 | . . . . . 418 206 64 . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Turns Passed 4651 | 96 461 769 1520 164 486 206 526 7 124 86 206 Spaces Moved 3234 | 55 341 424 843 117 279 85 518 14 96 80 382 Core 1224 | 19 . . 146 86 . . 513 14 41 23 382 Treads . | . . . . . . . . . . . . Legs 2010 | 36 341 424 697 31 279 85 5 . 55 57 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 50 50 105 245 50 50 50 50 50 Average Speed 111 | 127 120 106 128 97 164 245 86 50 103 99 50 Slowest Speed 500 | 250 120 175 245 150 245 245 500 50 120 120 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 50 39 86 21 7 2 75 4 2 70 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . . 7 1 . . . Spaces Dug 4 | . . 4 . . . . . . . . . Terrain Destroyed 158 | . . 138 12 . . . 8 . . . . Melee . | . . . . . . . . . . . . Projectile 5 | . . . 4 . . . 1 . . . . AOE 153 | . . 138 8 . . . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac DSF Fac Total 3917 | 70 394 619 1137 143 295 84 566 13 119 84 393 Wait 323 | 2 42 89 151 1 5 . 13 . 20 . . Move 3223 | 54 340 423 842 116 278 84 517 13 95 79 382 Hop . | . . . . . . . . . . . . Pick Up 22 | 3 8 5 3 1 2 . . . . . . Fast Attach 45 | 7 . 12 8 6 3 . 4 . 4 . 1 Attach 12 | . . 2 5 2 1 . 1 . . . 1 Detach 5 | . . . 3 . 1 . . . . . 1 Swap 21 | . 1 16 3 1 . . . . . . . Drop 27 | . 3 15 7 . . . 2 . . . . Fire 167 | 4 . 57 74 16 5 . 8 . . . 3 Melee 5 | . . . . . . . 5 . . . . Ram 21 | . . . . . . . 16 . . . 5 Kick 4 | . . . . . . . . . . 4 . Crush . | . . . . . . . . . . . . Escape Stasis 41 | . . . 41 . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 577 | -9/Materials | Central database locked down 627 | -9/Materials | Discovered new exit (range 9) 707 | -9/Materials | Destroyed 7 combat bots 827 | -9/Materials | Repaired Beam Cannon+ 1136 | -9/Materials | Build established: Gunner 1182 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Discovered new exit (range 7) 1221 | -9/Materials | System corruption reached 10% 1239 | -9/Materials | Lost 4 parts (1p1n2w) 1327 | -9/Materials | Entered Storage 1519 | -9/Storage | Identified exit to Recycling 1528 | -9/Storage | Build established: Scavenger-Gunner 1661 | -9/Storage | Core integrity fell below 50% 2036 | -9/Storage | Core integrity fell below 20% 2037 | -9/Storage | Garrison activated, responded to threat 2049 | -9/Storage | Door terminal overloaded 2681 | -9/Storage | Released all parts (5) 2737 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2740 | -9/Storage | Discovered new exit (range 13) 2741 | -9/Storage | Identified exit to Materials 2847 | -9/Storage | Entered Materials 2847 | -8/Materials | Accompanied by 10 allies 2847 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2982 | -8/Materials | Discovered new exit (range 16) 3004 | -8/Materials | Lost 9 allies 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Accompanied by 1 ally 3011 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3379 | -7/Factory | Build established: Infiltrator-Skirmisher 3454 | -7/Factory | Discovered new exit (range 7) 3497 | -7/Factory | Entered another Factory area 3497 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3676 | -6/Factory | Discovered new exit (range 10) 3703 | -6/Factory | Entered Lower Caves 3714 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3796 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 3823 | -6/Lower Caves | Released all parts (5) 3933 | -6/Lower Caves | System corruption reached 10% 4067 | -6/Lower Caves | Build established: Mutant 4114 | -6/Lower Caves | Core integrity fell below 50% 4227 | -6/Lower Caves | Discovered new exit (range 5) 4229 | -6/Lower Caves | Entered another Lower Caves area 4229 | -6/Lower Caves | Discovered new exit (range 7) 4236 | -6/Lower Caves | Entered Factory 4236 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4359 | -5/Factory | Identified exit to DSF 4360 | -5/Factory | Entered DSF 4398 | -5/DSF | Additional patrols routed to DSF 4439 | -5/DSF | Discovered new exit (range 15) 4446 | -5/DSF | Entered Factory 4446 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4465 | -4/Factory | Lost 4 parts (2p2n) 4552 | -4/Factory | Core integrity fell below 50% 4572 | -4/Factory | Core integrity fell below 20% 4652 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04559_ K-01 Serf pushes C-35 Carver. 04560_ K-01 Serf pushes Y-64 Sentinel. 04560_ K-01 Serf pushes C-35 Carver. 04560_ K-01 Serf pushes Y-64 Sentinel. 04561_ K-01 Serf pushes C-35 Carver. 04561_ K-01 Serf pushes Y-64 Sentinel. 04561_ K-01 Serf pushes C-35 Carver. 04562_ K-01 Serf pushes Y-64 Sentinel. 04562_ K-01 Serf pushes C-35 Carver. 04567_ K-01 Serf destroyed. 04568_ K-01 Serf collects debris. 04584_ Slammed into R-10 Processor. 04585_ K-01 Serf collects debris. 04626_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04627_ T-07 Excavator suffers critical hit (Destroy). 04632_ O-32 Director uses terminal to summon reinforcements. 04632_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 04632_ O-32 Director locks terminal. 04647_ Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????? ? ????????# | | ??????????????????? ???????# | | ??????????????????? ???????# | | ??????????????????" " ???????# | | ??????????????????" " ???????# | | ????????????? ? ?" " #??????# | | ????????????# " " ######## | | ????????????# " " ! | | ?????????? ?# " " ^ | | ??????????? # " " | | ????????????/ " " | | ????????????# " " | | ????????????#/ | | ????????????# | | ????????????????# ####### | | ????????????????# #?????? | | ????????????????# +?????? | | ????????????????# #?????? | | ????????????????# #?????? | | ????############# #?????? | | ????# #?????? | | ????# #?????? | | ????# """ """ """ #?????? | | ????# @ """ """ """ #?????? | | ????# %%"" """ """ #?????? | | ????# s""" """ """ #?????? | | ????# #?????? | | ????# """ """ #####?? | | ????# %"" """ | | ????# """ """ ######## | | ????#s s""" """ #???????? | | ?####s### "" #???????? | | #! # """ """ #???????? | | # / """ T" #???????? | | # # """ """ +???????? | | #! !// # """ "" #???????? | | # !/ # !! #???????? | | # !/ # ! #???????? | | # ####"""T"""######???????? | | # """ #??#########????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | # #???????????????????????? | | ####???#????????????????????????? | | ????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Evasion (%) 70 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 70% | -9/Materials Studied --------- EM Pulse Gun | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Close Call Item+ Just Shoot The Terminal Live, Flee, And Rebuild Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed OvertunedBiocellBox Manual? 0 Play Time 01:57:26 Cumulative 49.3 hours Start 2025.11.13 @ 16:34:41 End 2025.11.14 @ 01:34:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc38f973-0fef-4dc3-9b1c-37ea94d31cbc