Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 21:05:52 Player: Ape Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (119) 595 Value Destroyed (3230) 3230 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1025) 1025 TOTAL SCORE: 14090 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 35 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 147/300 Energy 43/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Target Analyzer Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Drone Bay (0/3) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Makeshift System Shield Makeshift System Shield Mini Drone Bay > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Micro Fission Core Advanced Weight Redist. System Enhanced Nova Cannon Enhanced Force Lance [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . 1 . 2 . . . . . . . . . . . . . . . Utility 13 | . . 1 . 1 . . . . . . 1 . . . . 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | 6 13 24 1 22 34 9 . 4 6 1 8 . 2 . 2 7 3 3 2 13 10 Power 27 | 1 1 3 . 2 3 3 . . 1 . 3 . . . . 1 . 1 1 4 3 Engine 14 | 1 1 1 . 1 3 3 . . 1 . 1 . . . . 1 . . 1 . . Core 9 | . . 2 . 1 . . . . . . 2 . . . . . . 1 . 2 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 47 | 2 3 10 . 11 10 3 . . 1 . 1 . . . 1 . . 2 . 3 . Treads 20 | 2 3 9 . 5 1 . . . . . . . . . . . . . . . . Leg 5 | . . 1 . 3 1 . . . . . . . . . . . . . . . . Wheel 6 | . . . . 3 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 5 3 . . 1 . 1 . . . 1 . . 2 . 3 . Utility 63 | 1 4 4 1 8 12 2 . 2 3 1 2 . 2 . 1 6 3 . 1 6 4 Device 30 | . 2 1 . 4 8 1 . 2 2 . 1 . 1 . 1 2 . . 1 2 2 Storage 5 | 1 2 . . . . . . . . . . . . . . 1 1 . . . . Processor 12 | . . . . . 2 . . . . . . . 1 . . 2 2 . . 4 1 Hackware 5 | . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . Protection 11 | . . 3 1 4 1 . . . . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 5 7 . 1 9 1 . 2 1 . 2 . . . . . . . . . 3 Energy Gun 6 | 2 3 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . 4 . 1 4 . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . 2 . . 3 . . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Lost 75 | . 2 . 1 12 18 3 . . . 1 1 . . . 4 6 . 1 5 4 17 Power 15 | . 1 . . 2 3 1 . . . . 1 . . . . 2 . 1 1 1 2 Propulsion 24 | . . . . 4 7 1 . . . . . . . . 2 1 . . 3 3 3 Utility 26 | . . . 1 5 5 . . . . 1 . . . . 1 3 . . 1 . 9 Weapon 10 | . 1 . . 1 3 1 . . . . . . . . 1 . . . . . 3 Highest Loss Streak 15 | . 2 . 1 11 14 2 . . . 1 1 . . . 2 3 . 1 5 2 15 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 98 92 95 92 91 97 100 98 100 99 100 93 76 72 79 86 62 63 Engine 8 | . 13 7 . 8 8 7 7 7 7 7 7 . . . . . 5 4 4 . . Core 2 | . . 3 11 . . . . . . . 4 13 13 13 13 6 . . 4 . . Treads 17 | . 27 32 33 18 10 . . . . . . . . . . . . . . . . Leg 1 | . . . . 8 3 . . . . . . . . . . . . . . . . Wheel 1 | . . . . 7 10 . . . . . . . . . . . . . . . . Flight 11 | . . . . . 6 42 38 38 43 46 40 40 40 40 39 27 21 22 26 6 6 Device 12 | . 13 11 11 17 18 9 7 6 7 7 13 13 12 13 13 9 5 5 6 5 6 Storage 8 | . 14 11 11 9 7 . . . . . . . . . . . 5 5 4 . . Processor 3 | . . . . . 1 7 7 7 7 7 6 6 6 6 6 12 20 26 23 31 35 Hackware 3 | . . . . . 1 11 15 15 15 14 6 13 13 13 13 9 10 10 9 8 6 Protection 4 | . . 11 11 9 6 . . . . . 5 . . . . . . . . . . Energy Gun 9 | . 23 14 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 6 22 17 13 . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 4 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 4 . 3 7 7 5 6 6 6 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 7 7 5 6 6 6 6 5 5 5 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 14 92 104 101 103 102 19 15 20 18 15 23 23 23 23 23 16 20 20 24 16 26 Greatest Support 83 | 40 40 63 63 83 30 30 25 25 25 33 33 30 30 25 33 25 20 36 36 31 31 Greatest Overweight (x) 10 | . 4 2 1 10 10 . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . 1 1 1 6 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 23 25 25 25 21 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 16 | 3 18 24 23 21 20 4 5 5 4 5 4 5 5 5 4 3 4 4 2 4 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 23 25 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 5 1 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Mutant 14% | Hacker-Sprinter 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Derelict-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Matter Collected 2050 | 178 408 280 10 365 358 60 36 27 71 61 55 20 20 . 10 56 35 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4592 | . 676 1416 64 943 972 56 . . . 30 . . . . . 103 215 . 117 . . Parts 245 | . 36 91 3 52 45 2 . . . 3 . . . . . 4 6 . 3 . . Haulers Intercepted 11 | . . 5 . 1 1 . . . . . . . . . . 1 2 . 1 . . Recyclers Shooed 6 | . 1 1 . 3 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 93 | . 13 32 4 21 19 1 . . . 3 . . . . . . . . . . . Guns 21 | . 11 10 . . . . . . . . . . . . . . . . . . . Cannons 51 | . . 12 4 20 15 . . . . . . . . . . . . . . . . AOE 18 | . 2 9 . . 3 1 . . . 3 . . . . . . . . . . . Classes Destroyed 14 | . 4 4 . 2 4 . . . . . . . . . . . . . . . . Worker 5 | . . 4 . . 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . . 5 . 1 1 . . . . . . . . . . 1 2 . 1 . . Recycler 5 | . 1 1 . 2 1 . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 35 | . 2 15 4 10 . 1 . . . 3 . . . . . . . . . . . Grunt 40 | . 11 12 . 4 13 . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 11 | . . 5 . 4 2 . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 12 4 10 9 1 . . . 3 . . . . . 1 1 . 1 . . Combat Bots Only 10 | . 2 9 4 10 7 1 . . . 3 . . . . . . . . . . . Max Kills in Single Turn 3 | . 3 3 1 2 3 1 . . . 1 . . . . . 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 2 1 . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Hostile Shots Fired 897 | . 54 85 25 187 129 19 2 . . 20 5 10 9 . 44 23 . 7 12 79 187 Missed 323 | . 18 23 7 43 37 4 . . . 13 3 6 5 . 21 12 . 5 4 53 69 Damage Taken 9857 | . 496 668 162 1909 1693 464 31 . . 123 103 47 28 . 387 205 . 73 289 501 2678 Core 2939 | . 90 127 18 182 253 119 12 . . 40 . . 12 . 82 49 . . 51 294 1610 Absorbed by Shields 98 | . . . . . . . . . . . . . . . . 17 . . . . 81 Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 403 | . 126 . . . . 68 . . 179 . 30 . . . . . . . . . . Core Remaining (%) 78 | 100 64 . 63 . 20 . . . . 75 . . . . 88 95 . 100 96 79 . Volleys Fired 256 | . 39 72 7 61 69 3 . . . 3 . . . . . . . . . . 2 Largest 2 | . 2 2 2 2 2 1 . . . 1 . . . . . . . . . . 1 Hottest 136 | . 90 136 136 136 136 36 . . . 39 . . . . . . . . . . 120 Shots Fired 471 | . 78 136 14 118 117 3 . . . 3 . . . . . . . . . . 2 Gun 137 | . 78 58 . . 1 . . . . . . . . . . . . . . . . Cannon 320 | . . 74 14 118 112 . . . . . . . . . . . . . . . 2 Launcher 14 | . . 4 . . 4 3 . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . 15 . . . 1 . . . . . . . . . . . . . . . . Thermal 359 | . 39 74 14 118 112 . . . . . . . . . . . . . . . 2 Explosive 11 | . . 4 . . 4 . . . . 3 . . . . . . . . . . . Electromagnetic 85 | . 24 58 . . . 3 . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 12 10 5 29 30 . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 4 7 2 4 3 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 307 | . 50 74 10 79 83 . . . . . . . . . . 3 4 . 1 2 1 Core Hits 167 | . 28 49 4 30 43 5 . . . 4 . . . . . 1 2 . 1 . . Critical Kills 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 3 1 . 1 . . . . . . . . . . . . 1 . . 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 168 | . . . . . 2 17 9 3 2 26 18 20 4 . 3 14 8 4 3 25 10 Impact 31 | . . . . . 2 17 9 3 . . . . . . . . . . . . . Slashing 134 | . . . . . . . . . 2 26 18 20 4 . 3 14 8 4 3 25 7 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 8 | . . . . . 1 . . . . . . . . . . 2 2 . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8134 | . 863 1986 222 1701 2227 168 . . . 221 . . . . . 193 257 . 82 123 91 Guns 1229 | . 652 563 . . 14 . . . . . . . . . . . . . . . . Cannons 4432 | . . 885 222 1701 1624 . . . . . . . . . . . . . . . . Explosions 1664 | . 211 538 . . 526 168 . . . 221 . . . . . . . . . . . Melee 803 | . . . . . 63 . . . . . . . . . . 193 257 . 82 123 85 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 150 | . 136 . . . 14 . . . . . . . . . . . . . . . . Thermal 5141 | . 500 1094 222 1701 1624 . . . . . . . . . . . . . . . . Explosive 1076 | . . 329 . . 526 . . . . 221 . . . . . . . . . . . Electromagnetic 958 | . 227 563 . . . 168 . . . . . . . . . . . . . . . Impact 63 | . . . . . 63 . . . . . . . . . . . . . . . . Slashing 740 | . . . . . . . . . . . . . . . . 193 257 . 82 123 85 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 1 . . 1 1 1 1 1 1 . . . . . . 1 . . . 4 14 Average Corruption 1 | . 1 . . 1 1 1 1 1 1 . . . . . . 1 . . . 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . 13 . . . 7 . 1 3 . . . . . . . 1 . . . 4 10 Message Errors 5 | . 1 . . . 1 . . . . . . . . . . . . . . 1 2 Matter Fused 8 | . 1 . . . 1 . 1 1 . . . . . . . 1 . . . . 3 Heat Flow Errors 4 | . 1 . . . . . . 1 . . . . . . . . . . . 1 1 Energy Discharges 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . 6 . . . . . . 1 . . . . . . . . . . . . 2 Data Loss (major) 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . 31 11 5 48 2 . . . 75 . . . . . . 13 . . 61 . Projectiles 17 | . . . 11 5 1 . . . . . . . . . . . . . . . . Explosions 114 | . . 31 . . 6 2 . . . 75 . . . . . . . . . . . Melee 115 | . . . . . 41 . . . . . . . . . . . 13 . . 61 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . 70 51 . . . . . . . . . . . . . . . . . . 2 Shots 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 140 234 276 351 22 18 . 160 2 44 58 70 5 . 35 . . . 2 102 192 Average Temperature 47 | . 38 66 125 175 10 7 . 81 1 5 28 26 5 . 6 . . . 2 61 70 Received Heat Transfer 2084 | . 225 165 . 657 738 36 20 . . 30 18 . 6 . 54 18 . . 9 36 72 Effects 6 | . . 1 2 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 1 3 . . 3 1 . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . Parts Melted 22 | . 1 4 1 10 6 . . . . . . . . . . . . . . . . Heat Transferred 9591 | . 1323 1941 407 3071 2849 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 4 . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Peak Influence 698 | . 148 693 338 526 526 698 . . . . 262 . . . . 272 152 110 97 477 405 Initial 258 | . . 29 258 131 159 206 . . . . 84 . . . . 34 119 106 58 27 203 Average 199 | . 51 217 313 325 306 503 . . . . 169 . . . . 163 138 105 77 313 284 Maximum Alert Level 3 | . . 3 1 2 2 2 . . . . 1 . . . . 1 . . . 2 2 Low Security (%) 59 | 100 100 69 . 12 23 . . . . . 71 . . . . 39 100 100 100 19 . Level 1 25 | . . 8 100 64 50 37 . . . . 28 . . . . 60 . . . 43 96 Level 2 14 | . . 21 . 23 26 62 . . . . . . . . . . . . . 36 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 4 . 2 6 1 . . . . 2 . . . . 1 . 1 . 4 4 Investigation 11 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . 3 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 14 | . 1 4 . 2 2 . . . . . 1 . . . . . . 1 . . 3 Assault 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Distress Signals 24 | . 3 8 . 4 2 1 . . . . 1 . . . . 1 . . . 3 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 295 | . 35 54 4 26 36 28 1 . . 8 8 8 1 . 13 6 1 4 5 31 26 Peak Tracking Total 16 | . 4 5 3 6 11 10 1 . . 5 6 9 1 . 11 5 1 4 6 11 16 Tactical Retreats 43 | . . 3 . 1 4 8 . . . 3 2 5 . . 2 1 . . . 10 4 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Traps Triggered 14 | . 2 1 1 1 . 2 . . . . 2 . . . . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . 1 . . . . . . . . . . 11 . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Disabled 19 | . 1 5 . 2 5 2 1 . . . . 1 . . . . . . . . 2 Max in Single Turn 1 | . 1 1 . 1 1 1 1 . . . . 1 . . . . . . . . 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . 6 . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Accessed 80 | . 9 9 1 7 8 12 1 . 1 . 16 1 1 2 . 1 1 . 1 7 2 Terminals 46 | . 6 7 . 6 6 5 . . . . 11 . . . . . 1 . . 3 1 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Repair Stations 4 | . 1 . . . . 2 . . . . 1 . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . 2 . 1 . . . . . . 2 . . . . . . . . 2 . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 1 . . 1 1 . Total Hacks 255 | . 25 28 1 26 27 26 1 . 2 . 53 1 1 18 . 3 2 . 1 35 5 Successful 145 | . 18 16 1 11 12 17 1 . 2 . 22 1 1 18 . 1 1 . 1 19 3 Failed 109 | . 7 12 . 14 15 9 . . . . 31 . . . . 2 1 . . 16 2 Catastrophic 16 | . . 2 . 2 2 2 . . . . 5 . . . . . . . . 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . Manual 135 | . 16 21 . 20 21 11 . . . . 27 . . . . 2 . . . 13 4 Terminals 156 | . 20 26 . 22 19 10 . . . . 40 . . . . . 2 . . 15 2 Fabricators 12 | . . . . . . 5 . . . . 2 . . . . . . . . 2 3 Repair Stations 7 | . 2 . . . . 3 . . . . 2 . . . . . . . . . . Recycling Units 20 | . 3 . . . 8 6 . . . . 3 . . . . . . . . . . Scanalyzers 28 | . . 2 . 4 . . . . . . 6 . . . . . . . . 16 . Garrison Access 8 | . . . . . . 2 . . . . . . . . . 3 . . 1 2 . Terminal Hacks 61 | . 7 6 1 3 3 4 1 . 2 . 9 1 1 18 . . 1 . . 4 . Record 1 | . . . . . . . . . . . 1 . . . . . . . . . . Part Schematic 13 | . 1 . . 1 . . . . 2 . . . . 9 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 2 . . . 1 . . . . 2 . . 3 . . . . . . . Open Door 6 | . . . 1 . 2 . 1 . . . . 1 1 . . . . . . . . Open DSF 5 | . . . . . . 2 . . . . 1 . . . . . 1 . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . Locate Traps 6 | . . 2 . . 1 . . . . . 2 . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . 2 . . . . 2 . . . . . . . . . . Scan Component 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . 1 . 2 . . . . . . 5 . . . . . . . . 12 . Insert Component 9 | . . 1 . 1 . . . . . . 2 . . . . . . . . 5 . Analyze 11 | . . . . 1 . . . . . . 3 . . . . . . . . 7 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Unauthorized Hacks 52 | . 9 9 . 6 9 7 . . . . 5 . . . . 1 . . . 3 3 Terminals 38 | . 7 9 . 6 5 3 . . . . 4 . . . . . . . . 2 2 Track 8 | . 2 3 . 1 1 . . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 Botnet 26 | . 5 6 . 5 3 1 . . . . 4 . . . . . . . . 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Overload 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 4 4 . . . . 1 . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Mask 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 7 8 . 7 5 8 . . . . 14 . . . . 1 1 . . 5 2 Full Trace Events 4 | . . . . . 1 1 . . . . 1 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . 1 . . . . 17 . 2 . . 9 . . . . . 4 . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 89 | . . . . . . 36 . . . . 53 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . 3 . . . . 6 . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . Time 121 | . 26 . . . . 51 . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 1 . . . . . . 2 . . . . . . . . 4 . Part Schematics Acquired 6 | . . . . . . . . . . . 2 . . . . . . . . 4 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total Allies 7 | . . . . . 2 2 . . 2 . . . . . . . . . . . 1 Largest Group 2 | . . . . . 2 1 . . 2 2 . . . . . . . . . . 1 Highest-Rated Group 62 | . . . . . 62 26 . . 51 51 . . . . . . . . . . 26 Highest-Rated Ally 31 | . . . . . 31 26 . . 31 31 . . . . . . . . . . 26 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 4 1 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Ally Attacks 9 | . . . . . 6 . . . . 3 . . . . . . . . . . . Total Damage 129 | . . . . . 85 . . . . 44 . . . . . . . . . . . Kills 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 2 1 . 2 2 . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Turns Passed 10138 | 76 2710 2187 235 996 832 371 110 138 453 371 308 232 136 22 109 158 61 61 37 288 247 Spaces Moved 9877 | 41 773 664 85 363 536 981 322 430 899 778 758 734 416 79 375 384 125 70 94 514 456 Core 83 | 3 . . . . . . . . . . . . . . . . . . . . 80 Treads 1584 | 38 773 664 85 21 3 . . . . . . . . . . . . . . . . Legs 3 | . . . . 3 . . . . . . . . . . . . . . . . . Wheels 557 | . . . . 339 218 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 7650 | . . . . . 315 981 322 430 899 778 758 734 416 79 375 384 125 70 94 514 376 Fastest Speed 24 | 50 160 240 240 190 31 25 28 28 28 27 27 24 24 27 24 28 31 25 25 34 35 Average Speed 77 | 151 302 245 240 202 91 27 28 28 28 27 27 26 26 27 26 28 31 28 28 39 40 Slowest Speed 560 | 160 480 320 240 560 480 28 28 28 28 28 28 27 27 27 28 31 31 31 104 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . 9 6 . . . . 5 1 . . 4 2 . 1 2 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 97 66 26 45 57 27 51 60 83 71 23 73 56 69 66 19 4 41 5 25 15 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 8 | . 2 . . . 1 . 1 1 3 . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . 2 7 4 3 . 2 2 . 1 . . . . . . Spaces Dug 139 | . . . . . . 13 5 3 1 26 16 19 4 . 3 10 2 4 2 22 9 Terrain Destroyed 218 | . 4 26 . . 19 13 5 3 1 56 16 19 4 . 3 10 2 4 2 22 9 Melee 139 | . . . . . . 13 5 3 1 26 16 19 4 . 3 10 2 4 2 22 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 79 | . 4 26 . . 19 . . . . 30 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total 11698 | 52 1072 1105 103 510 749 1044 329 440 1099 900 836 753 435 78 376 413 137 104 98 567 498 Wait 965 | . 205 272 10 33 83 30 . . 183 93 33 1 12 . . . . . . 10 . Move 9784 | 40 772 663 84 362 519 968 321 429 898 777 747 731 415 78 368 379 124 67 89 505 448 Hop 34 | . . . . . 7 6 . . . . 5 1 . . 2 2 . 1 2 4 4 Pick Up 125 | 6 29 33 . 21 13 6 . . 3 . 3 . . . 1 2 2 . 2 3 1 Fast Attach 73 | 6 9 3 . 4 11 3 . 4 4 1 4 . 2 . . 3 2 2 . 11 4 Attach 62 | . 2 5 1 13 16 5 . . . . 3 . . . 2 3 1 1 2 2 6 Detach 13 | . 1 1 . 1 2 1 . . . . 1 . 1 . . 1 . . . 2 2 Swap 35 | . 2 16 . 5 7 1 . . 2 . 1 . . . . 1 . . . . . Drop 111 | . 13 40 1 10 20 4 . 4 7 . 3 . 1 . . . . . . 5 3 Fire 256 | . 39 72 7 61 69 3 . . . 3 . . . . . . . . . . 2 Melee 165 | . . . . . 2 17 6 3 2 26 18 20 4 . 3 14 8 4 3 25 10 Ram 3 | . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . 18 . . . . 8 . 18 . . 15 Rewire 1 | . . . . . . . 1 . . . . . . . . . . . . . . Trap 12 | . . . . . . . 1 . . . . . . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Discovered new exit (range 12) 1183 | -10/Materials | Discovered new exit (range 5) 1311 | -10/Materials | Discovered new exit (range 13) 1558 | -10/Materials | Repaired Lgt. Treads 2787 | -10/Materials | Entered another Materials area 2787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3286 | -9/Materials | Discovered new exit (range 4) 4146 | -9/Materials | Discovered new exit (range 16) 4397 | -9/Materials | Destroyed 9 combat bots 4750 | -9/Materials | Discovered new exit (range 16) 4844 | -9/Materials | Discovered new exit (range 4) 4974 | -9/Materials | Entered Mines 4992 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5153 | -9/Mines | Discovered new exit (range 9) 5209 | -9/Mines | Entered Materials 5209 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5356 | -8/Materials | Lost 11 parts (2p4n5u) 5610 | -8/Materials | Destroyed 10 combat bots 5662 | -8/Materials | Build established: Scavenger-Mutant 6050 | -8/Materials | Discovered new exit (range 9) 6125 | -8/Materials | Central database locked down 6205 | -8/Materials | Entered Storage 6456 | -8/Storage | Lost 3 parts (1n2u) 6686 | -8/Storage | Met a pair of Derelict thieves 6825 | -8/Storage | Core integrity fell below 50% 6849 | -8/Storage | Destroyed 7 combat bots 6919 | -8/Storage | Lost 14 parts (3p6n3u2w) 7029 | -8/Storage | Discovered new exit (range 6) 7031 | -8/Storage | Identified exit to Factory 7037 | -8/Storage | Entered Factory 7037 | -7/Factory | Evolved 2 slots: Propulsion x2 7140 | -7/Factory | Fabricated Hacking Suite? 7272 | -7/Factory | Discovered new exit (range 16) 7276 | -7/Factory | Identified exit to Factory 7319 | -7/Factory | Discovered exit to Factory (range 14) 7345 | -7/Factory | Discovered new exit (range 10) 7347 | -7/Factory | Identified exit to Lower Caves 7373 | -7/Factory | Repaired Hvy. Ion Engine? 7408 | -7/Factory | Entered Lower Caves 7409 | -7/Lower Caves | Encountered a Warlord checkpoint 7502 | -7/Lower Caves | Learned 4 Factory zone layouts 7504 | -7/Lower Caves | Discovered new exit (range 12) 7510 | -7/Lower Caves | Identified exit to Lower Caves 7517 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7518 | -7/Lower Caves | Entered another Lower Caves area 7522 | -7/Lower Caves | Build established: Hacker-Sprinter 7576 | -7/Lower Caves | Learned Factory security intel 7578 | -7/Lower Caves | Encountered a Warlord checkpoint 7634 | -7/Lower Caves | Discovered new exit (range 16) 7647 | -7/Lower Caves | Identified exit to Zion 7656 | -7/Lower Caves | Entered Zion 7669 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7674 | -7/Zion | Discovered new exit (range 16) 7687 | -7/Zion | System corruption cleaned by Quarantine Array 7728 | -7/Zion | Visited the Megawrench Repair Shop 7728 | -7/Zion | Megawrench repaired 6 parts 7748 | -7/Zion | Learned 12 Factory zone layouts 7762 | -7/Zion | Learned Factory emergency access door positions 7763 | -7/Zion | Given the Hacking Drone Bay 7764 | -7/Zion | Found Prototype Device 7764 | -7/Zion | Identified Hacking Drone Bay 7776 | -7/Zion | Learned Factory garrison access intel 7782 | -7/Zion | Learned location of Warlord (-5) 7802 | -7/Zion | Given A8's code to call for help 7847 | -7/Zion | Gained Derelict followers 7935 | -7/Zion | Identified exit to Proximity Caves 8109 | -7/Zion | Entered Proximity Caves 8109 | -6/Proximity Caves | Accompanied by 2 allies 8167 | -6/Proximity Caves | Spotted B-75 Beast 8480 | -6/Proximity Caves | Entered Factory 8480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8481 | -6/Factory | Identified exit to Lower Caves 8481 | -6/Factory | Identified exit to Factory 8481 | -6/Factory | Identified exit to Extension 8484 | -6/Factory | Loaded intel: 4 garrison access locations 8542 | -6/Factory | Fabricated Smartbomb Launcher (x1) 8586 | -6/Factory | Discovered exit to Lower Caves (range 15) 8696 | -6/Factory | Repaired Mak. Sword 8788 | -6/Factory | Entered Lower Caves 8797 | -6/Lower Caves | Spotted B-75 Beast 8808 | -6/Lower Caves | Learned location of 1 exit from Factory 8986 | -6/Lower Caves | Learned Factory non-interactive machine intel 9016 | -6/Lower Caves | Discovered new exit (range 16) 9020 | -6/Lower Caves | Identified exit to Lower Caves 9020 | -6/Lower Caves | Entered another Lower Caves area 9038 | -6/Lower Caves | Build established: Hacker-Scout 9070 | -6/Lower Caves | Identified exit to Data Miner 9106 | -6/Lower Caves | Learned Factory emergency access door positions 9156 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9156 | -6/Lower Caves | Entered Data Miner 9156 | -6/Data Miner | Discovered new exit (range 6) 9162 | -6/Data Miner | Met Data Miner 9171 | -6/Data Miner | Received God Mode back door access code from Data Miner 9177 | -6/Data Miner | Identified exit to Proximity Caves 9178 | -6/Data Miner | Entered Proximity Caves 9280 | -5/Proximity Caves | Learned Factory emergency access door positions 9284 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9287 | -5/Proximity Caves | Entered Factory 9287 | -5/Factory | Evolved 2 slots: Utility x2 9288 | -5/Factory | Identified exit to Factory 9290 | -5/Factory | Loaded intel: 174 non-interactive machine locations 9436 | -5/Factory | Discovered exit to Factory (range 15) 9445 | -5/Factory | Entered another Factory area 9445 | -4/Factory | Evolved 2 slots: Utility x2 9464 | -4/Factory | Lost 3 parts (1p1n1u) 9506 | -4/Factory | Identified exit to DSF 9506 | -4/Factory | Entered DSF 9534 | -4/DSF | Discovered new exit (range 16) 9565 | -4/DSF | Additional patrols routed to DSF 9567 | -4/DSF | Identified exit to Research 9567 | -4/DSF | Entered Research 9567 | -3/Research | Evolved 2 slots: Utility x2 9582 | -3/Research | Discovered new exit (range 15) 9601 | -3/Research | Identified exit to Research 9603 | -3/Research | Found Enh. Force Lance 9604 | -3/Research | Entered another Research area 9604 | -2/Research | Evolved 2 slots: Utility x2 9630 | -2/Research | Spotted B-90 Cyclops 9635 | -2/Research | Lost 5 parts (1p3n1u) 9648 | -2/Research | Incoming investigation squad redirected 9648 | -2/Research | Spotted B-90 Cyclops 9667 | -2/Research | Incoming assault squad redirected 9669 | -2/Research | Incoming investigation squad redirected 9745 | -2/Research | Spotted B-90 Cyclops 9854 | -2/Research | Search patrols dispatched 9873 | -2/Research | Discovered new exit (range 14) 9892 | -2/Research | Identified exit to Access 9892 | -2/Research | Entered Access 9892 | -1/Access | Evolved 2 slots: Utility x2 10005 | -1/Access | Incoming investigation squad redirected 10073 | -1/Access | System corruption reached 10% 10128 | -1/Access | Spotted B-99 Colossus 10128 | -1/Access | Spotted B-99 Colossus 10130 | -1/Access | Core integrity fell below 50% 10135 | -1/Access | Core integrity fell below 20% 10139 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10129_ Penetrated by Slug. 10129_ Slug penetrates Sealed Heavy Doors. 10129_ Slug penetrates Wall. 10130_ Dropped Enh. Nova Cannon. 10130_ Acquired Enh. Nova Cannon. 10131_ Slug penetrates Wall. 10132_ Sealed Heavy Doors breached. 10132_ Enh. Nova Cannon destroyed. 10132_ Penetrated by Slug. 10132_ Slug penetrates B-99 Colossus. 10134_ Knocked back. 10134_ Penetrated by Slug. 10134_ Slug penetrates Wall. 10135_ Penetrated by Slug. 10135_ Slug penetrates Wall. 10135_ Slammed into P-80 Master. 10137_ Slug penetrates H-88 Terminator. 10137_ Slug penetrates Sealed Heavy Doors. 10137_ Penetrated by Slug. 10138_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ??????????????????????????# #????# """ """ | | ??????????????????????????# #????# | | ??????????????????????????# #????# | | ???????????????????######## ################ | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# ############################# | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????????### #???????######??????????????? | | ?????????????????# #???????# #??????????????? | | ?????????????????# #???????# #??????????????? | | ?????????????????# #???????# ???????????????? | | ?????????????????# #???????# #???????????????? | | ?????????????????# #???????# #???????????????? | | ?????????????????# #???????# #???????????????? | | ????????????????## ##?????? #???????????????? | | ????????????????# ] #######; %##??????????????? | | ????????????????# p "h "??????????????? | | ????????????????# @p p %""??????????????? | | ????????????????# p "=% "???????????????? | | ????????????????# ########=%*#???????????????? | | ????????????????###+###??????#[[ %#??????????????? | | ????????????????? ???????# ##??????????????? | | ??????????????? ?????# #???????????????? | | ??????????????#[ " #????# #???????????????? | | ??????????????# """ #????# ???????????????? | | ??????????????# """ #????# #??????????????? | | ??????????????# ! " #????# #??????????????? | | ??????????????# !#????######??????????????? | | ??????????????# ! #????????????????????????? | | ??????????????#######?###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 35 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 21 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Thermal Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Ripper | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. VTOL Module | -6/Factory | Scanalyzed Mak. System Shield | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -2/Research | Scanalyzed Mic. Fission Core | -2/Research | Scanalyzed Enh. Force Lance | -2/Research | Scanalyzed Adv. Weight Redist. System | -2/Research | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Smartbomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMinesnifferCarapace Manual? 0 Play Time 03:00:15 Cumulative 300.8 hours Start 2024.03.17 @ 17:46:53 End 2024.03.17 @ 21:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 136 Adventurer 0 Explorer 1 Win Type - Total 16 Types 12/0/4/0/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 129x80 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8109bde9-fec6-4d1f-9f0d-3483431f8797