Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 08:52:22 Player: BVrutally Odd Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (440) 2200 Value Destroyed (21430) 21430 Prototype IDs (79) 1580 Alien Tech Used (9) 1800 Bonus (31382) 31382 TOTAL SCORE: 68892 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 13755 Follower Combat Kills 227 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Win 3000 Cogmind --------- Core Integrity 188/1600 Matter 280/300 Energy 366/630 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Energy Well Experimental Reaction Control System Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Core Regenerator Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Energy Well Experimental Reaction Control System Core Regenerator Gamma Bomb Array Plasma Lance [Rating: 245] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Scythe Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Utility 12 | . . 1 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 8 15 19 45 21 9 1 1 7 2 . 3 . 4 12 2 2 9 1 5 1 . 7 1 2 7 2 11 5 2 35 Power 16 | 2 . 1 2 2 . . . 2 1 . . . 1 . . . 2 . . . . . . . . . . 1 1 1 Engine 7 | 2 . 1 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . 1 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Propulsion 64 | 2 6 6 17 6 2 . 1 2 . . . . 2 4 . . 5 1 3 . . 2 . . 2 1 2 . . . Treads 42 | 2 4 6 17 3 1 . 1 2 . . . . 2 4 . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . . . . . 5 1 3 . . 2 . . 1 1 2 . . . Utility 106 | 2 5 8 10 8 6 1 . 1 1 . 1 . . 7 1 1 2 . 2 1 . 2 . 2 3 1 8 3 1 29 Device 51 | 1 . 2 2 3 4 1 . . . . . . . 4 . . . . 1 1 . 1 . 1 3 . 5 3 1 18 Storage 7 | 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Processor 15 | . . . 1 . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . 2 . . 8 Hackware 6 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Protection 27 | . 3 5 7 3 2 . . 1 . . 1 . . 1 1 . 1 . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 4 4 16 5 1 . . 2 . . 2 . 1 1 1 1 . . . . . 3 1 . 2 . 1 1 . 5 Energy Gun 11 | 2 2 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Cannon 9 | . . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . . 1 . . 1 . 1 Ballistic Gun 13 | . 2 3 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 5 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 5 2 1 . . . . . . . . 2 . . 4 . . . . 6 . 1 6 . 1 2 1 3 Parts Lost 36 | . 3 5 9 3 1 . . 3 . . . . . 1 . 1 . 3 1 . 1 . . . . 1 3 1 . . Power 6 | . . 2 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 3 1 . . . 1 . . . . . . . . . 1 1 . 1 . . . . . . . . . Utility 14 | . 1 1 3 1 . . . . . . . . . 1 . . . 2 . . . . . . . 1 3 1 . . Weapon 8 | . 2 2 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 8 | . 1 1 8 1 1 . . 3 . . . . . 1 . 1 . 2 1 . 1 . . . . 1 3 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 9 18 24 24 24 25 24 23 23 23 24 24 24 22 21 21 19 8 7 8 8 9 10 9 9 8 8 7 7 5 Power . | . 1 1 1 . . . . . . . . . . . 1 1 . . . . 1 1 1 1 1 1 1 1 2 . Propulsion 5 | 1 4 6 6 8 6 6 6 6 7 6 6 6 6 5 5 5 4 . 1 1 . . 1 1 1 . . . . . Utility 6 | . 2 6 8 6 8 9 9 9 7 7 7 7 7 7 8 8 8 2 1 2 2 1 2 1 1 2 2 3 2 1 Weapon 6 | . 1 3 7 9 10 10 9 8 9 10 10 10 10 7 6 6 5 3 4 4 4 5 5 5 4 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 2 4 3 . . 1 . . . . . . 1 . . 6 . . . . 1 . 1 1 . . . . 4 Power 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Weapon 11 | . 1 1 2 2 . . 1 . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . Tool/Special 4 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 99 99 92 86 91 84 84 88 92 93 93 93 93 90 88 88 83 89 86 89 89 89 89 89 89 86 84 72 61 61 Engine 4 | . 14 10 8 4 . . . 2 2 6 6 6 6 5 5 5 3 . . . . . . . . . . . . . Core 1 | . . . . 2 6 . . 1 3 . . . . . . . . . . . . . . . . . . . 7 6 Treads 17 | . 27 33 35 16 15 15 15 14 13 13 13 13 13 17 17 17 11 . . . . . . . . . . . . . Wheel 2 | . . . . 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . 9 24 23 26 26 26 26 23 22 26 26 14 . . Device 11 | . 2 8 7 8 6 11 15 13 13 13 12 13 12 10 9 11 8 9 10 10 10 9 10 13 14 13 10 14 27 25 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 7 Processor 5 | . . . 2 7 7 7 7 7 6 6 6 6 6 8 11 11 12 17 15 15 15 11 10 9 9 8 7 4 . 1 Hackware 10 | . . . . 3 15 15 15 15 20 20 20 20 20 23 23 23 23 18 20 21 21 21 21 23 23 21 18 8 . . Protection 6 | . 10 13 11 11 7 3 . . 5 6 6 6 6 2 1 . . . . . . 3 5 4 4 4 7 4 . . Energy Gun 1 | . 20 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 2 | . . . . . 5 7 2 . . . 3 6 6 6 5 5 . . . . . . . . . . . 3 9 8 Ballistic Gun 5 | . 7 16 15 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 6 6 6 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 2 6 7 7 6 5 5 6 6 5 3 4 5 5 4 4 5 5 5 5 4 2 . 2 2 . . Peak Build Rating 245 | 7 12 20 40 51 53 48 46 61 61 66 66 62 74 83 84 78 78 83 101 93 93 100 101 116 143 139 157 227 238 245 Average Rating 66 | 5 8 17 34 47 49 46 45 49 60 61 61 62 63 73 76 76 73 79 90 92 90 96 98 114 119 137 148 181 235 234 On Entrance 79 | . 7 12 20 40 43 48 45 46 52 61 61 62 62 63 75 75 78 78 80 94 93 90 98 98 116 123 139 156 220 238 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 15 34 102 122 130 118 99 92 106 108 112 110 110 121 121 131 108 100 27 27 27 27 34 34 36 36 36 57 56 60 63 Greatest Support 162 | 40 46 69 85 85 28 28 28 28 28 28 28 28 28 162 162 162 162 31 48 39 39 41 41 41 100 58 66 60 60 60 Greatest Overweight (x) 7 | . . 1 1 7 4 3 3 3 3 3 3 3 4 4 1 . 6 . . . . 1 . . . . . . . 1 Average Overweight (x) 1 | . . . 1 3 3 3 3 3 3 3 3 3 3 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 21 | 7 11 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 10 10 10 10 10 10 10 10 10 10 9 10 8 Most Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 8 9 9 10 10 10 10 10 10 10 9 7 Average Carried 20 | 3 9 18 24 24 24 25 24 24 24 24 25 25 24 24 24 24 21 8 7 8 8 9 10 9 9 8 9 8 7 5 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 8 8 9 8 10 10 10 10 10 9 10 7 1 Class Distribution -------------------- 30% | Hacker-Assassin 25% | Mutant 12% | Hacker-Mutant 9% | Scavenger-Mutant 7% | Alien-Sigix 4% | Hacker-Sprinter 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 8147 | 280 229 987 1453 1271 381 173 20 144 46 108 150 . 90 233 452 45 . 216 153 97 . 166 10 . . . 296 253 47 847 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 25167 | 79 920 1502 2520 1570 321 141 . 195 46 70 160 . 279 531 198 90 . 257 190 47 . . 302 . . 133 296 1031 845 13444 Parts 1133 | 4 49 93 129 87 8 2 . 18 5 7 6 . 12 37 20 2 . 13 12 3 . . 5 . . 10 22 51 36 502 Haulers Intercepted 17 | . 2 5 5 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 12 | 1 . 2 5 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 2 5 4 9 . 6 . . 3 . 13 . . 11 . . . . 2 . . . . . . . Prevented 21 | . . . . . 2 . . 5 . 2 5 . 2 . 3 2 . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 337 | . 17 30 51 16 8 . . 6 1 2 1 . 1 6 12 1 . 8 4 . . . . . . 1 . 13 9 150 Melee 4 | . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Guns 97 | . 16 30 36 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 127 | . . . . . 2 . . . . . 1 . . 6 . . . . . . . . . . . . . 12 9 97 AOE 79 | . . . 15 . 6 . . 4 . 2 . . . . 11 . . 6 4 . . . . . . . . . . 31 Classes Destroyed 24 | 2 5 4 3 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 3 Worker 23 | 2 3 2 5 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 5 4 Builder 17 | . . 1 4 5 . . . . . . . . . 2 . . . . . . . . . . . . 3 . 2 . Tunneler 5 | 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 17 | . 2 5 5 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycler 16 | . . 1 2 6 . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 3 Mechanic 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 10 | . 1 4 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Watcher 13 | . 2 2 3 3 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Swarmer 66 | . 3 4 15 . 2 . . 4 . . . . . . 9 . . 5 4 . . . . . . . . . 3 17 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Grunt 121 | . 14 18 25 10 5 . . . . . . . . . . . . . . . . . . . . . . . 4 45 Brawler 18 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Duelist 12 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sentry 23 | . . 7 9 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 Hunter 31 | . . . 1 1 . . . . . 2 . . . . 3 . . 2 . . . . . . . . . 2 . 20 Programmer 24 | . . . . 3 . . . 1 1 . . . . 6 . . . . . . . . . . . . . 2 1 10 Heavy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decomposer 7 | . . . . . 2 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Best Kill Streak 56 | 2 5 7 13 6 4 . . 4 1 2 1 . 1 2 5 1 . 4 4 . . . . . . 1 2 11 18 56 Combat Bots Only 56 | . 5 5 11 4 4 . . 4 1 2 1 . 1 2 5 1 . 4 4 . . . . . . 1 . 11 7 56 Max Kills in Single Turn 8 | 1 1 2 4 1 3 1 . 2 1 2 1 . 1 1 3 1 . 4 3 1 . . . . . 1 1 3 3 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . 4 . 3 . . 2 . 2 . . . . 3 . . 4 3 . . . . . . . . . . 8 Melee 1 | . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2315 | . 88 196 290 202 68 . . 63 5 6 24 . 9 51 42 20 . 26 22 2 13 6 . 10 16 16 12 192 41 895 Missed 849 | . 16 46 75 58 28 . . 14 3 3 8 . 1 16 8 7 . 14 11 1 8 5 . 7 9 5 5 96 25 380 Hits 1466 | . 72 150 215 144 40 . . 49 2 3 16 . 8 35 34 13 . 12 11 1 5 1 . 3 7 11 7 96 16 515 Melee 38 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 35 Projectile 1428 | . 72 150 215 141 40 . . 49 2 3 16 . 8 35 34 13 . 12 11 1 5 1 . 3 7 11 7 96 16 480 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 58 | . 2 5 8 3 . . . 1 . . . . 1 . . . . 1 . . . . . . 2 1 . 6 . 28 Actively Blocked 22 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . 2 . 15 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 18097 | . 914 1680 2831 1947 349 . . 1208 29 53 96 . 207 712 457 300 . 276 267 24 89 22 . 44 224 132 347 1240 109 4540 Core 2702 | . 77 104 163 54 27 . . 219 . . . . . 51 41 . . 100 80 . . . . . 47 . 43 284 30 1382 Absorbed by Shields 2854 | . . 141 496 . . . . . . . . . . 42 . . . . . . . . . . . . . 113 101 1961 Reduced by Siege Mode 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Ignored by Resistances 8920 | . . . . . . . . . . . 8 . 15 . 140 . . . . . . . . . . . 20 1004 231 7502 Regen/Repaired (Parts) 484 | . 181 . . . . . . . . . . . . 158 . . . . . . . 55 . . . . 32 58 . . Core Remaining (%) 75 | 100 69 74 70 . . . . 57 . . . . 100 . . . . 80 . . . . 93 . 96 . . 77 . 11 Volleys Fired 815 | 10 81 129 172 100 24 . . 4 4 8 7 . . 29 13 9 . 5 3 . . . . . . . 1 16 25 175 Largest 2 | 2 2 2 2 2 2 . . 1 2 1 1 . . 2 1 1 . 1 1 . . . . . . . 1 2 1 1 Hottest 200 | 90 100 106 112 65 72 . . 40 65 40 75 . . 150 81 81 . 46 46 . . . . . . . 50 200 180 180 Shots Fired 1312 | 20 155 256 328 197 30 . . 5 6 8 7 . . 47 14 9 . 6 3 . . . . . . . 1 20 25 175 Gun 950 | 20 155 256 312 196 1 . . . 2 . . . . . . . . . . . . . . . . . . 8 . . Cannon 296 | . . . . 1 17 . . 2 4 6 7 . . 47 6 9 . . . . . . . . . . 1 12 25 159 Launcher 66 | . . . 16 . 12 . . 3 . 2 . . . . 8 . . 6 3 . . . . . . . . . . 16 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | . 23 206 205 197 1 . . 2 6 6 3 . . . . . . . . . . . . . . . . . . . Thermal 329 | 10 96 50 107 . 17 . . . . . . . . 47 2 . . . . . . . . . . . . . . . Explosive 50 | . . . 16 . 12 . . 3 . 2 . . . . 8 . . 6 3 . . . . . . . . . . . Electromagnetic 79 | 10 36 . . . . . . . . . 4 . . . 4 9 . . . . . . . . . . . . . 16 Slashing 185 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 144 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 15 Robot Hit Streak 33 | 6 10 11 9 10 10 . . 11 1 1 3 . . 9 6 1 . . 1 . . . . . . . . 6 7 33 Robot Miss Streak 13 | 3 6 8 4 6 3 . . . 3 . 1 . . 2 1 3 . . 1 . . . . . . . . 13 9 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 16 | . 3 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 23 138 Shots Hit Robots 939 | 11 94 188 215 137 25 4 . 9 4 1 7 . 9 35 6 4 . 2 8 1 . . 5 . 4 1 6 11 8 144 Core Hits 1024 | 4 43 83 127 55 18 2 . 5 1 3 4 . 3 16 16 . . 10 6 . . . 2 . 1 . 3 35 25 562 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . 7 3 5 1 1 . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 1 16 Burn 13 | . 7 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 1 16 Melee Attacks 235 | . . . 1 35 14 6 1 16 7 10 6 . 9 30 3 2 . 8 16 2 . . 6 7 24 5 16 11 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 198 | . . . . 35 14 6 1 2 7 10 6 . 8 30 3 2 . 7 16 2 . . 6 7 19 . 7 10 . . Piercing 36 | . . . . . . . . 14 . . . . 1 . . . . 1 . . . . . . 5 5 9 1 . . Sneak Attacks 40 | . . . . 13 3 1 . . . . 4 . 3 6 . . . . 4 1 . . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76174 | 143 1333 2856 5356 3043 1362 247 . 506 109 225 330 . 453 1456 1200 121 . 653 942 74 . . 409 . 160 . 940 3699 3405 47152 Guns 10061 | 143 1237 2849 3631 2186 . . . . 15 . . . . . . . . . . . . . . . . . . . . . Cannons 42924 | . . . . . 217 . . . . . 80 . . 998 108 121 . . . . . . . . . . . 3294 3052 35054 Explosions 17250 | . 96 . 1685 . 733 . . 312 . 225 . . . . 1092 . . 620 486 . . . . . . . . . . 12001 Melee 5224 | . . . . 856 412 247 . 194 94 . 250 . 453 458 . . . 33 456 74 . . 409 . 160 . 940 188 . . Ramming 715 | . . 7 40 1 . . . . . . . . . . . . . . . . . . . . . . . 217 353 97 Kinetic 7012 | . 196 2399 2216 2186 . . . . 15 . . . . . . . . . . . . . . . . . . . . . Thermal 8097 | 63 830 450 1415 . 217 . . . . . . . . 998 . . . . . . . . . . . . . . . 4124 Explosive 5153 | . . . 1685 . 733 . . 312 . 225 . . . . 1092 . . 620 486 . . . . . . . . . . . Electromagnetic 8573 | 80 307 . . . . . . . . . 80 . . . 108 121 . . . . . . . . . . . . . 7877 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46275 | . . . . 856 412 247 . 31 94 . 250 . 453 458 . . . 33 456 74 . . 409 . 160 . 754 3482 3052 35054 Piercing 349 | . . . . . . . . 163 . . . . . . . . . . . . . . . . . . 186 . . . Highest Corruption 8 | . 1 . 7 7 7 . . 1 . . . . . 8 8 8 8 8 1 1 1 1 . . 3 . 6 6 . . Average Corruption 5 | . 1 . 4 5 6 . . 1 . . . . . 5 8 8 8 8 1 1 1 1 . . 2 . 6 6 . . Corruption Purged 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 258 | . 3 . 79 47 20 . . 2 . . . . . 25 27 14 4 11 1 1 1 . . . 1 . 8 14 . . Message Errors 61 | . 2 . 18 10 7 . . . . . . . . 4 5 7 . 1 . . 1 . . . . . 2 4 . . Matter Fused 63 | . . . 20 11 4 . . . . . . . . 10 3 1 2 3 . . . . . . . . 3 6 . . Heat Flow Errors 28 | . 1 . 9 3 5 . . . . . . . . . 4 3 1 1 . . . . . . . . 1 . . . Energy Discharges 27 | . . . 8 4 . . . . . . . . . 4 5 2 1 1 . . . . . . 1 . . 1 . . Parts Rejected 7 | . . . 2 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fused 4 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Data Loss (minor) 30 | . . . 10 8 . . . 1 . . . . . 2 2 1 . 3 1 1 . . . . . . 1 . . . Data Loss (major) 8 | . . . 2 1 1 . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . Misfires 13 | . . . 3 2 2 . . 1 . . . . . 2 2 . . 1 . . . . . . . . . . . . Alerts 9 | . . . 3 2 . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . Weapon Failures 8 | . . . 3 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2540 | . . . 41 182 46 105 . . . 1 100 . 103 100 42 . . 40 256 54 . . 144 . . . 316 40 203 767 Projectiles 729 | . . . . . 26 . . . . . . . . 44 . . . . . . . . . . . . . 1 83 575 Explosions 400 | . . . 41 . 20 . . . . 1 . . . . 42 . . 40 64 . . . . . . . . . . 192 Melee 1411 | . . . . 182 . 105 . . . . 100 . 103 56 . . . . 192 54 . . 144 . . . 316 39 120 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 659 | . 38 . 137 . 32 . . 18 . . . . . . 48 . . 66 . . . . . . . . . . . 320 Shots 65 | . 1 . 5 . 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 55 Rammed 6 | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 1 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . 5 6 7 Kicked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 7 Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | 180 390 168 377 428 269 . . . 14 . 8 . . 271 259 223 94 215 40 . . . . . . . 208 54 12 27 Average Temperature 79 | 68 103 33 96 95 63 . . . 10 . 6 . . 75 87 68 49 96 25 . . . . . . . 133 24 7 9 Received Heat Transfer 3958 | . 507 744 1059 696 93 . . 168 . . 24 . 36 . . 63 . 9 9 9 12 . . . . . 27 90 20 392 Effects 8 | . 1 . 4 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Total Turns 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . Longest Duration 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 26 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 22 Combat Hostiles 24 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 22 Parts Fried 38 | . 1 . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . 2 2 29 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 7 2 7 . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Heat Transferred 11615 | 185 2851 1406 3256 . 296 . . . . . . . . 1036 . . . . . . . . . . . . . . . 2585 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . 1 1 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . 5 5 5 Low Security (%) 51 | 100 96 65 8 46 . . . . 100 . . . . 100 . . . . 18 . . . . 100 100 100 100 41 . . Level 1 16 | . 3 34 2 53 . . . . . . . . . . . . . . 81 . . . . . . . . 17 . . Level 2 9 | . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 4 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 43 . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 8191 | 10 212 322 861 375 . . . . 30 . . . . 67 . . . . 316 . . . . 17 82 86 148 2263 2158 8191 Initial 1380 | . 6 . 120 375 . . . . . . . . . . . . . . 88 . . . . . . 39 36 72 1357 1380 Average 612 | . 114 159 653 211 . . . . 2 . . . . 12 . . . . 208 . . . . 3 38 57 35 862 1600 3462 Influence Increases 15609 | 15 538 928 1673 599 195 15 . 150 43 50 20 . 40 290 280 20 . 280 348 . 225 32 15 34 202 57 288 1040 951 7281 Destroy 0b10 Robot/C 6920 | . 340 600 1020 320 160 . . 120 20 40 20 . 20 120 240 20 . 160 80 . . 20 . . . 20 . 240 220 3140 Destroy 0b10 Robot/NC 610 | 15 40 75 110 95 5 15 . . . . . . 10 30 . . . . 10 . . . 15 . . . 25 15 50 100 Destroy Leader 1168 | . 68 184 256 90 . . . 30 10 10 . . 10 34 40 . . 30 10 . . . . . . 10 . 32 52 302 Allied During Kill 237 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 7 218 Successful Hack 176 | . 8 6 6 11 . . . . 8 . . . . 6 . . . . 36 . . . . 5 15 . 41 18 . 16 Disable Machine 585 | . 45 . 120 30 . . . . . . . . . 15 . . . . . . . . . . 45 . 30 150 30 120 Destroy Structure 1893 | . 7 3 116 23 . . . . 5 . . . . 70 . . . . 62 . . . . 14 22 12 27 30 352 1150 Partial Spotted 210 | . . . . . . . . . . . . . . . . . . . . . . . . 15 60 15 30 60 . 30 Lose Combat Pursuer 3810 | . 30 60 45 30 30 . . . . . . . . 15 . . . 90 150 . 225 . . . 60 . 135 495 240 2205 Influence Decreases 8879 | 5 548 643 1133 1292 290 52 . 150 43 50 20 . 40 270 300 20 . 140 172 198 143 232 15 34 131 62 226 196 1226 1248 Entered New Map 2880 | . 4 . 165 450 50 8 . . . . . . . . 8 . . . 52 118 23 200 . . . 32 30 56 906 778 Time Decay 4648 | 5 425 593 718 662 230 44 . 120 43 50 20 . 40 249 292 20 . 130 110 80 110 32 15 34 131 20 135 130 100 110 Lost Part 293 | . 30 50 90 30 10 . . 30 . . . . . . . . . 10 10 . 10 . . . . 10 3 10 . . Lost Ally 590 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 220 360 Purge Threat 468 | . 89 . 150 150 . . . . . . . . . 21 . . . . . . . . . . . . 58 . . . Squads Dispatched 117 | . 2 6 10 6 . . . . 2 . . . . 4 . . . . 3 . . . . 2 4 . 3 16 20 39 Investigation 10 | . 2 1 2 . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . Extermination 13 | . . . . 4 . . . . 1 . . . . 3 . . . . . . . . . . 2 . 1 1 1 . Reinforcement 25 | . . 5 4 2 . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 1 2 3 3 Assault 62 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 13 12 36 Garrison 7 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 34 | . . 4 5 2 . . . . . . . . . . . . . . 1 . . 1 . 1 2 1 1 4 3 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 824 | . 26 55 76 29 9 . . 6 5 2 1 . 1 9 12 1 . 16 28 1 14 3 . 5 14 3 13 67 28 400 Peak Tracking Total 142 | . 4 5 11 4 5 . . 4 3 2 1 . 1 3 5 1 . 5 12 1 7 3 . 5 8 2 10 23 16 142 Tactical Retreats 60 | . 1 2 2 2 2 . . . . . . . . 1 . . . 2 3 . 6 . . . 3 . 3 8 5 20 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 16 | . 1 1 2 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 40 | . 3 . 8 2 . . . . . . . . . 1 . . . . . . . . . . 4 . 2 10 2 8 Max in Single Turn 2 | . 1 . 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 1 2 Garrison Access 8 | . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 83 | . 6 1 8 6 1 . . . 1 3 . 4 . 6 . . 3 . 6 1 . 7 . 6 7 3 6 6 1 1 Terminals 43 | . 5 1 7 4 . . . . . . . . . 2 . . . . 2 1 . . . 3 5 1 6 5 . 1 Fabricators 9 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 1 . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 . . Total Hacks 232 | . 16 1 19 10 1 . . . 2 6 . 30 . 10 . . 13 . 17 1 . 17 . 35 21 9 15 7 1 1 Successful 158 | . 8 1 6 6 1 . . . 1 6 . 30 . 9 . . 13 . 6 1 . 17 . 25 9 4 8 6 . 1 Failed 74 | . 8 . 13 4 . . . . 1 . . . . 1 . . . . 11 . . . . 10 12 5 7 1 1 . Catastrophic 11 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 6 1 16 3 . . 1 . 2 . . . . 5 . . . . 2 . . 1 . 27 7 4 4 1 . . Terminals 123 | . 9 1 18 7 . . . . . . . . . 5 . . . . 6 1 . . . 29 19 6 15 6 . 1 Fabricators 20 | . . . . 2 . . . . 2 . . . . 1 . . . . 9 . . . . 4 1 1 . . . . Repair Stations 10 | . 7 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 2 . 1 . . Terminal Hacks 122 | . 2 . 4 3 1 . . . . 6 . 30 . 4 . . 13 . 2 1 . 17 . 19 5 2 7 5 . 1 Record 32 | . . . . . 1 . . . . 4 . 11 . . . . 5 . . 1 . 10 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 10 . . . . . . . . . . . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 24 | . . . . . . . . . . . . 3 . . . . 4 . . . . 5 . 12 . . . . . . Open Door 6 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . 2 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Unreport Threat 7 | . 1 . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . Locate Traps 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Fabricator Hacks 9 | . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 3 1 1 . . . . Network Status 6 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 7 | . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 . . Seal Access 8 | . . . 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 . . Unauthorized Hacks 10 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . 2 2 . 1 . . . Terminals 7 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Haulers 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 1 7 4 . . . . 1 . . . . 4 . . . . 4 . . . . 4 4 2 3 2 1 . Full Trace Events 6 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 15 . . . . 10 . . . . . . . . . . . 1 . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . . . . . . . . . . . . 64 . . . . 58 . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . . 16 . . . . 14 . . . . . . Parts Repaired 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 74 | . 52 . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 81 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . 34 41 Largest Group 12 | . . . 1 . . . . . . . . . . . . . . . . . . 5 . . . . . . 6 12 Highest-Rated Group 316 | . . . 10 . . . . . . . . . . . . . . . . . . 316 . . . . . . 81 175 Highest-Rated Ally 68 | . . . 10 . . . . . . . . . . . . . . . . . . 68 . . . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 33 60 Total Damage 1840 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 572 1237 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 18248 | 53 314 711 . 2418 1394 887 1622 1315 440 1309 487 138 1311 1496 972 496 203 364 231 168 232 302 224 162 339 54 349 254 . 3 Optics 2720 | . . . . . . . . . . . . . . . . . 41 364 231 168 232 302 224 162 339 54 349 254 . . Sensors 15423 | . . . . 2418 1377 887 1622 1225 440 1302 486 138 1309 1411 970 496 178 117 . . . . . 84 337 54 330 242 . . IFF 995 | . . . . . . . . . . . . . . . . . . . . 168 232 293 224 78 . . . . . . Structural 9739 | . . . . . 70 63 . 870 440 1309 485 138 1311 1446 846 496 131 284 229 168 232 302 224 162 335 54 104 40 . . Seismic 1079 | 53 314 711 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Jamming 452 | . . . . 452 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . 1 . . . . 3 . 3 . . 1 . 1 . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 27610 | 138 1573 2604 3348 2501 1653 887 1622 1408 440 1309 507 138 1348 1574 1089 510 228 364 231 168 232 302 224 162 339 54 349 450 360 1498 Spaces Moved 20783 | 66 743 1003 991 1203 973 578 907 616 266 594 303 96 750 657 515 294 217 871 514 288 372 793 384 379 891 160 973 1209 640 2537 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4185 | 55 733 1003 991 89 . . . . . . . . . 417 515 294 88 . . . . . . . . . . . . . Legs 3641 | . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 453 640 2537 Wheels 6437 | . . . . 1114 973 578 907 616 266 594 303 96 750 240 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6509 | . . . . . . . . . . . . . . . . . 129 871 514 288 372 793 384 379 890 160 973 756 . . Fastest Speed 15 | 50 120 160 238 145 145 145 145 145 145 145 145 145 145 152 155 155 26 26 15 25 25 24 24 24 24 22 15 22 30 30 Average Speed 99 | 141 159 203 239 162 145 145 145 145 145 145 145 145 159 194 170 155 90 26 25 25 26 25 24 24 24 22 21 24 30 31 Slowest Speed 484 | 160 160 240 242 238 160 145 145 145 145 145 145 145 160 232 232 155 484 28 27 25 27 97 24 24 100 22 22 30 30 90 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . 24 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . 6 . . 2 . . 4 1 1 10 . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 5 98 81 82 31 80 68 85 59 10 70 43 75 86 23 62 51 63 86 19 49 56 90 65 12 93 8 60 81 23 59 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 2 . . . 1 1 . . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 23 | . . . . . 3 3 2 2 . 2 . . 1 . 1 3 . . . 4 . . 2 . . . . . . . Spaces Dug 378 | . . . 37 20 6 2 . 12 4 13 4 . . 30 18 2 . 6 7 1 . . 1 7 11 4 9 9 83 92 Terrain Destroyed 1332 | . 5 . 150 20 77 2 . 35 4 31 4 . . 34 61 2 . 56 38 1 . . 1 7 11 4 9 13 161 606 Melee 116 | . . . 1 20 1 2 . 1 4 10 2 . . 22 3 2 . 6 7 1 . . 1 7 11 4 8 3 . . Projectile 742 | . . . 1 . 8 . . 2 . 3 2 . . 12 2 . . . . . . . . . . . 1 10 139 562 AOE 474 | . 5 . 148 . 68 . . 32 . 18 . . . . 56 . . 50 31 . . . . . . . . . 22 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26325 | 87 974 1315 1659 1578 1157 620 1213 1091 304 1017 352 95 890 867 699 336 247 981 577 379 506 893 506 439 974 168 1077 1316 806 3202 Wait 3687 | . 103 122 380 177 110 29 299 438 20 400 31 . 116 92 150 26 . 86 40 88 134 66 115 47 39 . 64 48 127 340 Move 20706 | 65 742 1002 990 1203 972 577 906 615 265 593 302 95 749 656 514 293 216 870 501 287 371 788 383 378 882 157 970 1189 639 2536 Hop 23 | . . . . . . . . . . . . . . . . . . . 6 . . 2 . . 4 1 1 9 . . Pick Up 134 | 4 16 21 19 8 4 2 2 1 2 1 . . 2 14 1 1 6 2 2 1 . 3 . 3 2 1 1 9 1 5 Fast Attach 117 | 7 2 4 9 6 4 1 . 2 . . . . . 5 1 . 5 . 2 . . 5 1 . 7 1 10 9 1 35 Attach 72 | . 3 5 10 7 1 . . 2 2 . . . . 4 1 1 3 3 2 . 1 1 . 2 . 1 3 7 4 9 Detach 19 | . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . 3 3 1 6 Swap 250 | 1 15 15 38 27 21 2 2 11 3 4 6 . 9 17 16 3 5 6 4 1 . 3 . 1 5 2 2 4 . 27 Drop 207 | . 11 15 34 13 7 3 3 2 1 1 . . 5 18 . 1 12 1 1 . . 7 1 1 11 . 6 6 2 45 Fire 815 | 10 81 129 172 100 24 . . 4 4 8 7 . . 29 13 9 . 5 3 . . . . . . . 1 16 25 175 Melee 235 | . . . 1 35 14 6 1 16 7 10 6 . 9 30 3 2 . 8 16 2 . . 6 7 24 5 16 11 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 7 Crush 7 | . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 13) 828 | -10/Materials | Repaired Lgt. Treads 855 | -10/Materials | Repaired Med. Laser 909 | -10/Materials | Discovered new exit (range 15) 1103 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Discovered new exit (range 16) 1712 | -10/Materials | Entered another Materials area 1712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2218 | -9/Materials | Discovered new exit (range 12) 2498 | -9/Materials | Discovered new exit (range 6) 3178 | -9/Materials | Discovered new exit (range 5) 3817 | -9/Materials | Build established: Scavenger-Mutant 4004 | -9/Materials | Discovered new exit (range 16) 4316 | -9/Materials | Entered another Materials area 4316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4743 | -8/Materials | Destroyed 11 combat bots 4968 | -8/Materials | Discovered new exit (range 16) 5057 | -8/Materials | Garrison activated, responded to threat 5104 | -8/Materials | Destroyed 7 combat bots 5107 | -8/Materials | Lost 8 parts (3n3u2w) 6096 | -8/Materials | Build established: Mutant 6219 | -8/Materials | Discovered new exit (range 8) 6316 | -8/Materials | First assault squad dispatched 6469 | -8/Materials | Discovered new exit (range 16) 6739 | -8/Materials | Identified exit to Factory 7032 | -8/Materials | Sterilization system engaged 7032 | -8/Materials | Non-combat units ordered to evacuate 7132 | -8/Materials | Combat units ordered to evacuate 7332 | -8/Materials | Ambient heat levels rising (+10) 7482 | -8/Materials | Ambient heat levels rising (+10) 7632 | -8/Materials | Ambient heat levels rising (+10) 7664 | -8/Materials | Entered Factory 7664 | -7/Factory | Evolved 2 slots: Utility x2 9080 | -7/Factory | Discovered new exit (range 13) 9107 | -7/Factory | Identified exit to Factory 9612 | -7/Factory | Identified exit to Lower Caves 9904 | -7/Factory | Build established: Hacker-Mutant 10165 | -7/Factory | Entered Lower Caves 10609 | -7/Lower Caves | Entered a destroyed Warlord outpost 10939 | -7/Lower Caves | Encountered a Warlord checkpoint 11723 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11773 | -7/Lower Caves | Discovered new exit (range 10) 11816 | -7/Lower Caves | Identified exit to Lower Caves 11818 | -7/Lower Caves | Entered another Lower Caves area 11943 | -7/Lower Caves | Learned Factory security intel 11954 | -7/Lower Caves | Encountered a Warlord checkpoint 12515 | -7/Lower Caves | Build established: Hacker-Assassin 12686 | -7/Lower Caves | Discovered new exit (range 13) 12704 | -7/Lower Caves | Identified exit to Zion 12705 | -7/Lower Caves | Entered Zion 12797 | -7/Zion | Given A8's code to call for help 12834 | -7/Zion | Found CR-A16's Pointy Stick 12867 | -7/Zion | Discovered new exit (range 15) 13037 | -7/Zion | Learned Factory garrison access intel 13248 | -7/Zion | Learned location of Warlord (-4) 13273 | -7/Zion | Identified exit to Deep Caves 13395 | -7/Zion | Received a visual enhancement algorithm 13397 | -7/Zion | Ran a visual enhancement algorithm 13701 | -7/Zion | Met Imprinter 14325 | -7/Zion | Identified exit to Proximity Caves 14327 | -7/Zion | Entered Proximity Caves 15306 | -6/Proximity Caves | Spotted B-75 Beast 15352 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15355 | -6/Proximity Caves | Destroyed B-75 Beast 15370 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 15710 | -6/Proximity Caves | Discovered exit to Factory (range 7) 15735 | -6/Proximity Caves | Entered Factory 15735 | -6/Factory | Evolved 2 slots: Utility x2 15737 | -6/Factory | Loaded intel: 4 garrison access locations 16124 | -6/Factory | Discovered new exit (range 16) 16173 | -6/Factory | Identified exit to Lower Caves 16175 | -6/Factory | Entered Lower Caves 16311 | -6/Lower Caves | Entered an active Warlord outpost 16330 | -6/Lower Caves | Learned Factory garrison access intel 17400 | -6/Lower Caves | Discovered new exit (range 10) 17482 | -6/Lower Caves | Identified exit to Lower Caves 17484 | -6/Lower Caves | Entered another Lower Caves area 17485 | -6/Lower Caves | Identified exit to Factory 17657 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17910 | -6/Lower Caves | Learned Factory emergency access door positions 17959 | -6/Lower Caves | Learned Factory stockpile data 17984 | -6/Lower Caves | Discovered new exit (range 5) 17990 | -6/Lower Caves | Identified exit to Data Miner 17991 | -6/Lower Caves | Entered Data Miner 17991 | -6/Data Miner | Discovered new exit (range 6) 18019 | -6/Data Miner | Met Data Miner 18061 | -6/Data Miner | Learned location of Section 7 (-2) 18061 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18087 | -6/Data Miner | Received God Mode back door access code from Data Miner 18118 | -6/Data Miner | Identified exit to Proximity Caves 18129 | -6/Data Miner | Entered Proximity Caves 18198 | -5/Proximity Caves | Spotted B-75 Beast 18208 | -5/Proximity Caves | Destroyed B-75 Beast 18501 | -5/Proximity Caves | Build established: Scavenger-Assassin 19056 | -5/Proximity Caves | Learned Factory security intel 19477 | -5/Proximity Caves | Entered Factory 19477 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19478 | -5/Factory | Identified exit to Factory 19482 | -5/Factory | Loaded intel: 4 garrison access locations 19735 | -5/Factory | Repaired Arm. Huge Wheel 19774 | -5/Factory | Build established: Hacker-Assassin 19823 | -5/Factory | Discovered exit to Factory (range 11) 19842 | -5/Factory | Identified exit to Upper Caves 20498 | -5/Factory | Build established: Hacker-Skirmisher 21051 | -5/Factory | Entered Upper Caves 21211 | -5/Upper Caves | Build established: Hacker-Assassin 21560 | -5/Upper Caves | Encountered a Warlord checkpoint 22130 | -5/Upper Caves | Discovered new exit (range 7) 22138 | -5/Upper Caves | Identified exit to Upper Caves 22140 | -5/Upper Caves | Entered another Upper Caves area 22142 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22184 | -5/Upper Caves | Learned Factory terminal intel 22621 | -5/Upper Caves | Discovered new exit (range 7) 22628 | -5/Upper Caves | Identified exit to Zhirov 22650 | -5/Upper Caves | Entered Zhirov 22651 | -5/Zhirov | Discovered new exit (range 3) 22679 | -5/Zhirov | Met Zhirov 22718 | -5/Zhirov | Learned location of Quarantine (-2) 22718 | -5/Zhirov | Learned location of Testing (-3) 22718 | -5/Zhirov | Learned location of Command (-1) 22730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22753 | -5/Zhirov | Found Alien Artifact 22753 | -5/Zhirov | Identified Integrated Dissipator 22753 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22855 | -5/Zhirov | Found Alien Artifact 22877 | -5/Zhirov | Identified exit to Proximity Caves 22878 | -5/Zhirov | Entered Proximity Caves 22894 | -4/Proximity Caves | Spotted B-86 Titan 22952 | -4/Proximity Caves | Destroyed B-86 Titan 23019 | -4/Proximity Caves | Learned Research stockpile data 23241 | -4/Proximity Caves | Discovered exit to Factory (range 6) 23242 | -4/Proximity Caves | Entered Factory 23242 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23243 | -4/Factory | Loaded intel: 28 terminal locations 23299 | -4/Factory | Identified exit to Upper Caves 23299 | -4/Factory | Identified exit to Extension 23299 | -4/Factory | Identified exit to Armory 23301 | -4/Factory | Build established: Hacker-Sprinter 23347 | -4/Factory | Fabricated Q-thruster? 23392 | -4/Factory | Discovered new exit (range 18) 23473 | -4/Factory | Entered Upper Caves 23492 | -4/Upper Caves | Learned 4 Research zone layouts 23521 | -4/Upper Caves | Encountered a Warlord checkpoint 23542 | -4/Upper Caves | Learned Research emergency access door positions 23630 | -4/Upper Caves | Discovered new exit (range 17) 23640 | -4/Upper Caves | Identified exit to Upper Caves 23641 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23641 | -4/Upper Caves | Entered another Upper Caves area 23642 | -4/Upper Caves | Identified exit to Warlord 23871 | -4/Upper Caves | Learned location of Armory (-4) 23873 | -4/Upper Caves | Entered Warlord 23882 | -4/Warlord | System corruption cleaned by Quarantine Array 23898 | -4/Warlord | Visited the Vortex Lab 23899 | -4/Warlord | Found Prototype Energy Cannon 23899 | -4/Warlord | Identified Vortex Cannon 23903 | -4/Warlord | Found Prototype Energy Gun 23903 | -4/Warlord | Identified Vortex Rifle 23906 | -4/Warlord | Found Vortex Cannon 23917 | -4/Warlord | Learned 4 Armory zone layouts 23917 | -4/Warlord | Learned 4 Research zone layouts 23917 | -4/Warlord | Learned 4 Quarantine zone layouts 23917 | -4/Warlord | Learned Testing stockpile data 23917 | -4/Warlord | Learned Armory garrison access intel 23918 | -4/Warlord | Warlord's base attacked by MAIN.C 23952 | -4/Warlord | Opened Warlord's prototype stash 23954 | -4/Warlord | Found Prototype Device 23954 | -4/Warlord | Identified Thermal Barrier 23956 | -4/Warlord | Found Prototype Processor 23956 | -4/Warlord | Identified Exp. Target Analyzer 23969 | -4/Warlord | Found Prototype Hackware 24072 | -4/Warlord | Met Warlord 24083 | -4/Warlord | Spotted B-86 Titan 24095 | -4/Warlord | Spotted B-90 Cyclops 24107 | -4/Warlord | Allies destroyed B-90 Cyclops 24148 | -4/Warlord | Opened side exit 24157 | -4/Warlord | Discovered new exit (range 9) 24159 | -4/Warlord | Identified exit to Proximity Caves 24175 | -4/Warlord | Entered Proximity Caves 24395 | -3/Proximity Caves | Discovered new exit (range 17) 24399 | -3/Proximity Caves | Identified exit to Research 24399 | -3/Proximity Caves | Entered Research 24399 | -3/Research | Evolved 2 slots: Utility x2 24399 | -3/Research | Identified Ghost Barrier 24400 | -3/Research | Identified exit to Testing 24400 | -3/Research | Identified exit to Research 24476 | -3/Research | Fabricated Lrn. Sensor Array (x2) 24561 | -3/Research | Entered Testing 24617 | -3/Testing | Found Prototype Device 24617 | -3/Testing | Identified Exp. Thermal Defense Suite 24680 | -3/Testing | Found Prototype Device 24680 | -3/Testing | Identified AEGIS Remote Shield 24698 | -3/Testing | Discovered exit to Research (range 12) 24762 | -3/Testing | Build established: Wizard-Scout 24797 | -3/Testing | Found Prototype Energy Cannon 24797 | -3/Testing | Identified Null Cannon 24800 | -3/Testing | Spotted Striker 24801 | -3/Testing | Spotted Striker 24868 | -3/Testing | Found Prototype Leg 24868 | -3/Testing | Identified Myomer Exoskeleton 24900 | -3/Testing | Entered Research 24900 | -2/Research | Warlord forces began assault on 0b10 24900 | -2/Research | Evolved 2 slots: Propulsion x2 24901 | -2/Research | Identified exit to Quarantine 24929 | -2/Research | Spotted B-90 Cyclops 24929 | -2/Research | Destroyed B-90 Cyclops 24935 | -2/Research | Found Quantum Capacitor 24954 | -2/Research | Entered Quarantine 24955 | -2/Quarantine | Identified exit to Section 7 24955 | -2/Quarantine | Identified exit to Protoforge 24971 | -2/Quarantine | Found Alien Artifact 24971 | -2/Quarantine | Identified Core Reset Matrix 24971 | -2/Quarantine | Identified Transdimensional Reconstructor 24971 | -2/Quarantine | Used Core Reset Matrix 24975 | -2/Quarantine | Detected hypermatrix surge 24975 | -2/Quarantine | Sensed 5 artifacts in vicinity 25031 | -2/Quarantine | Lost 3 allies 25038 | -2/Quarantine | Crushed by falling debris 25069 | -2/Quarantine | Lost 3 parts (3u) 25074 | -2/Quarantine | Identified exit to Access 25097 | -2/Quarantine | Found Sigix Broadsword 25222 | -2/Quarantine | Spotted Alpha 7 25287 | -2/Quarantine | Spotted Fortress 25302 | -2/Quarantine | Discovered exit to Section 7 (range 5) 25302 | -2/Quarantine | Discovered exit to Protoforge (range 6) 25303 | -2/Quarantine | Entered Section 7 25304 | -2/Section 7 | Detected hypermatrix surge 25304 | -2/Section 7 | Sensed 24 artifacts in vicinity 25317 | -2/Section 7 | Found Integrated Dissipator 25317 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25339 | -2/Section 7 | Spotted B-90 Cyclops 25340 | -2/Section 7 | Build established: Hacker-Scout 25344 | -2/Section 7 | Destroyed B-90 Cyclops 25453 | -2/Section 7 | Spotted S7 Guard 25458 | -2/Section 7 | Found Integrated Thermoelectric Network 25458 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 25473 | -2/Section 7 | Spotted S7 Guard 25478 | -2/Section 7 | Found Core Membrane 25478 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25489 | -2/Section 7 | Spotted Executioner 25489 | -2/Section 7 | Spotted Executioner 25500 | -2/Section 7 | Spotted B-99 Colossus 25517 | -2/Section 7 | Found LRC Insulator 25517 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 25529 | -2/Section 7 | Found Integrated Dissipator 25529 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25557 | -2/Section 7 | Integrated with Sigix Exoskeleton 25612 | -2/Section 7 | Spotted Striker 25612 | -2/Section 7 | Spotted Striker 25617 | -2/Section 7 | Found Sigix Shearcannon 25619 | -2/Section 7 | Destroyed Striker 25619 | -2/Section 7 | Destroyed Striker 25627 | -2/Section 7 | Spotted Striker 25627 | -2/Section 7 | Spotted Striker 25629 | -2/Section 7 | Destroyed Striker 25631 | -2/Section 7 | Destroyed Striker 25648 | -2/Section 7 | Destroyed S7 Guard 25648 | -2/Section 7 | Destroyed S7 Guard 25670 | -2/Section 7 | Destroyed 11 combat bots 25686 | -2/Section 7 | Spotted Alpha 7 25686 | -2/Section 7 | Spotted Alpha 7 25708 | -2/Section 7 | Spotted S7 Guard 25710 | -2/Section 7 | Destroyed S7 Guard 25712 | -2/Section 7 | Found Core Regenerator 25753 | -2/Section 7 | Entered Access 25753 | -1/Access | Evolved 2 slots: Utility x2 25758 | -1/Access | Emitted hypermatrix ping 25763 | -1/Access | Assembled emerged from beneath the floor 25785 | -1/Access | Assembled emerged from beneath the floor 25806 | -1/Access | Garrison activated, responded to threat 25827 | -1/Access | Assembled emerged from beneath the floor 25867 | -1/Access | Build established: Alien-Sigix 25971 | -1/Access | Assembled emerged from beneath the floor 25985 | -1/Access | Discovered new exit (range 16) 26019 | -1/Access | Garrison activated, responded to threat 26036 | -1/Access | Assembled emerged from beneath the floor 26042 | -1/Access | Destroyed 7 combat bots 26065 | -1/Access | Discovered new exit (range 18) 26113 | -1/Access | Entered Command 26118 | -1/Command | Emitted hypermatrix ping 26123 | -1/Command | Assembled emerged from beneath the floor 26163 | -1/Command | Assembled emerged from beneath the floor 26195 | -1/Command | Assembled emerged from beneath the floor 26219 | -1/Command | Lost 4 allies 26263 | -1/Command | Spotted Combat Programmer 26265 | -1/Command | Destroyed Combat Programmer 26285 | -1/Command | Spotted M Guard 26286 | -1/Command | Spotted M Guard 26294 | -1/Command | Lost 4 allies 26295 | -1/Command | Destroyed M Guard 26302 | -1/Command | Destroyed M Guard 26344 | -1/Command | High security lockdown imminent 26364 | -1/Command | Assembled emerged from beneath the floor 26365 | -1/Command | Destroyed 15 combat bots 26397 | -1/Command | Spotted Combat Programmer 26401 | -1/Command | Destroyed Combat Programmer 26401 | -1/Command | All MAIN.C guards destroyed 26424 | -1/Command | High security lockdown engaged 26453 | -1/Command | Assembled emerged from beneath the floor 26466 | -1/Command | Discovered new exit (range 18) 26514 | -1/Command | Found Unknown Device 26514 | -1/Command | Identified Heavy Servo Lattice 26692 | -1/Command | Spotted Investigator 26695 | -1/Command | Scanned by Researcher 26696 | -1/Command | Destroyed Investigator 26730 | -1/Command | Destroyed 8 combat bots 26764 | -1/Command | Assembled emerged from beneath the floor 27149 | -1/Command | Found Unknown Launcher 27149 | -1/Command | Identified Gamma Bomb Array 27158 | -1/Command | Found Prototype Processor 27158 | -1/Command | Identified Exp. Targeting Computer 27169 | -1/Command | Spotted B-99 Colossus 27183 | -1/Command | Destroyed B-99 Colossus 27213 | -1/Command | Found Unknown Launcher 27213 | -1/Command | Identified Fusion Bomb Launcher 27257 | -1/Command | Spotted Executioner 27260 | -1/Command | Spotted Striker 27262 | -1/Command | Destroyed Striker 27265 | -1/Command | Spotted Executioner 27268 | -1/Command | Spotted B-99 Colossus 27299 | -1/Command | Destroyed Executioner 27301 | -1/Command | Found Prototype Processor 27301 | -1/Command | Identified Exp. Core Analyzer 27310 | -1/Command | Spotted Striker 27310 | -1/Command | Spotted Executioner 27310 | -1/Command | Spotted Striker 27312 | -1/Command | Destroyed Striker 27317 | -1/Command | Spotted Executioner 27317 | -1/Command | Spotted Striker 27364 | -1/Command | Destroyed Striker 27371 | -1/Command | Destroyed Striker 27387 | -1/Command | Destroyed Executioner 27389 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 27394 | -1/Command | Destroyed Executioner 27478 | -1/Command | Destroyed Executioner 27479 | -1/Command | Found Prototype Device 27479 | -1/Command | Identified Adv. Kinecellerator 27504 | -1/Command | Destroyed 34 combat bots 27532 | -1/Command | Spotted Striker 27536 | -1/Command | Spotted Executioner 27537 | -1/Command | Spotted Striker 27537 | -1/Command | Spotted Executioner 27548 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 27557 | -1/Command | Core integrity fell below 50% 27563 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 27580 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 27593 | -1/Command | Destroyed 56 combat bots 27597 | -1/Command | Spotted Executioner 27597 | -1/Command | Spotted Executioner 27597 | -1/Command | Spotted Striker 27597 | -1/Command | Spotted Alpha 7 27597 | -1/Command | Spotted Executioner 27597 | -1/Command | Spotted Executioner 27597 | -1/Command | Spotted Striker 27597 | -1/Command | Spotted Alpha 7 27598 | -1/Command | Spotted B-99 Colossus 27599 | -1/Command | Spotted B-99 Colossus 27600 | -1/Command | Core integrity fell below 20% 27611 | *** | Heading to fleet! Last Messages --------------- 27607_ Slug penetrates Wall. 27607_ Penetrated by Slug. 27608_ B-99 Colossus activates siege mode. 27608_ Knocked back. 27608_ Penetrated by Slug. 27608_ Slug penetrates Wall. 27608_ Penetrated by Slug. 27608_ Slug penetrates Wall. 27609_ Quantum Shear penetrates E-15 Imp. 27609_ E-15 Imp destroyed. 27609_ Quantum Shear penetrates Wall. 27609_ Quantum Shear penetrates Reinforced Barrier. 27609_ Quantum Shear penetrates Wall. 27609_ Quantum Shear penetrates Reinforced Barrier. 27610_ Penetrated by Slug. 27610_ Knocked back. 27610_ Slug penetrates Wall. 27610_ Penetrated by Slug. 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Sensor Array | x2 | -3/Research Repaired ---------- Lgt. Treads | 14% | -10/Materials Med. Laser | 12% | -10/Materials Arm. Huge Wheel | 36% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Sigix Broadsword Integrated Thermoelectric Network Core Membrane LRC Insulator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipSchematicObliterator Manual? 0 Play Time 04:16:18 Cumulative 349.1 hours Start 2025.06.08 @ 22:36:12 End 2025.06.16 @ 08:52:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 107 Adventurer 16 Explorer 47 Win Type 2 Total 44 Types 24/5/7/1/0/2/2/1/1/1 Lore% 93 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1751a82-7d24-4c10-a1cb-983d186aa07c