Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.19 @ 21:49:04 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (303) 1515 Value Destroyed (7869) 7869 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (5149) 5149 TOTAL SCORE: 18413 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3353 Follower Combat Kills 314 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 222/700 Matter 273/300 Energy 48/100 System Corruption 10% Temperature Cool (12) Movement Core (1200) Ox23 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Core Analyzer Recalibrator > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (10) --- Light Nuclear Core Matter Filter System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Target Analyzer System Restoration Module > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Hover Unit Core Analyzer Core Analyzer Matter Filter Recalibrator Heavy Missile Launcher [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Target Analyzer Hackware Authchip [R/NC] Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 Utility 2 | . . . . . 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 175 | 11 16 . 1 5 35 32 21 54 Power 23 | 3 3 . . 2 3 3 2 7 Engine 17 | 3 3 . . 2 3 2 1 3 Core 5 | . . . . . . 1 . 4 Reactor 1 | . . . . . . . 1 . Propulsion 44 | 4 4 . . 2 6 8 9 11 Treads 3 | . . . . . . 3 . . Leg 2 | . . . . . . 2 . . Wheel 16 | 4 4 . . 2 6 . . . Hover 20 | . . . . . . 3 6 11 Flight 3 | . . . . . . . 3 . Utility 39 | 2 5 . 1 . 6 4 5 16 Device 18 | 1 1 . . . 6 2 1 7 Storage 3 | 1 1 . . . . . . 1 Processor 8 | . 1 . . . . . 2 5 Hackware 6 | . . . . . . 2 2 2 Protection 4 | . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 69 | 2 4 . . 1 20 17 5 20 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 29 | 1 1 . . . 3 14 4 6 Ballistic Cannon 26 | . 3 . . 1 12 3 1 6 Launcher 13 | . . . . . 5 . . 8 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 . 4 1 Parts Lost 37 | . . . . 2 4 10 4 17 Power 4 | . . . . . . 3 . 1 Propulsion 20 | . . . . 2 2 4 2 10 Utility 5 | . . . . . 1 1 1 2 Weapon 8 | . . . . . 1 2 1 4 Highest Loss Streak 6 | . . . . 1 1 3 3 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 96 100 100 100 97 85 95 84 Engine 8 | . 12 14 14 14 8 5 6 1 Treads 1 | . . . . . . 8 . . Wheel 17 | . 25 28 28 28 35 12 . . Hover 9 | . 2 . . . . 8 33 26 Flight 1 | . . . . . . . . 6 Device 5 | . 2 . . . 17 10 1 4 Storage 10 | . 14 14 14 14 9 9 9 7 Processor 3 | . 1 . . . . . 6 13 Hackware 2 | . . . . . . 5 9 2 Protection 5 | . 9 14 14 14 . . . . Ballistic Gun 6 | . 2 . . . . 8 24 11 Ballistic Cannon 17 | . 22 28 28 28 24 17 . . Peak Build Rating 66 | 9 13 12 15 15 29 48 61 66 Average Rating 24 | 6 11 12 13 14 24 25 39 44 On Entrance 16 | . 9 12 12 15 15 25 34 25 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 14 24 24 24 22 33 33 82 76 Greatest Support 54 | 26 24 24 24 24 54 54 41 48 Greatest Overweight (x) 23 | . . . . . . . 2 23 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 10 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 10 3 Class Distribution -------------------- 47% | Mutant 24% | Scavenger-Skirmisher 10% | Skirmisher 7% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Matter Collected 7385 | 304 925 696 . 679 1274 933 1190 1384 Remotely . | . . . . . . . . . Salvage Created 8161 | 212 645 897 . 763 1274 667 1430 2273 Parts 539 | 17 59 70 . 41 97 45 76 134 Haulers Intercepted 12 | . 2 . . . 3 . 5 2 Recyclers Shooed 13 | . 2 2 . . 5 . 2 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Combat Hostiles Destroyed 147 | . 13 5 . 7 28 32 22 40 Guns 19 | . 1 . . . . 1 12 5 Cannons 102 | . 12 3 . 7 21 31 9 19 AOE 25 | . . 2 . . 7 . . 16 Classes Destroyed 17 | 3 6 . . 1 2 3 1 1 Worker 46 | 2 7 13 . 4 3 . 5 12 Builder 31 | . 3 6 . 8 8 . 1 5 Tunneler 17 | 5 4 3 . 2 . . . 3 Hauler 12 | . 2 . . . 3 . 5 2 Recycler 35 | 1 4 10 . 6 5 . 2 7 Mechanic 1 | . . . . . . . . 1 Operator 4 | . 2 . . . . . 2 . Watcher 10 | . 3 . . . 2 . 1 4 Swarmer 39 | . 7 5 . . 7 13 . 7 Grunt 61 | . 6 . . 5 9 8 13 20 Brawler 6 | . . . . 2 . . 1 3 Duelist 4 | . . . . . . . 1 3 Protector 3 | . . . . . . 1 1 1 Sentry 23 | . . . . . 10 6 4 3 Demolisher 3 | . . . . . . 1 2 . Hunter 3 | . . . . . 2 1 . . Programmer 5 | . . . . . . 2 . 3 Best Kill Streak 16 | 6 5 8 . 4 12 9 13 16 Combat Bots Only 12 | . 4 3 . 3 8 9 12 11 Max Kills in Single Turn 4 | 1 1 2 . 1 2 1 2 4 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . . 2 . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Hostile Shots Fired 634 | . 56 23 . 36 66 104 70 279 Missed 216 | . 14 7 . 8 18 31 28 110 Damage Taken 5671 | 16 370 161 . 340 679 910 764 2431 Core 865 | . 41 22 . 37 127 91 69 478 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 31 | . . . . 31 . . . . Regen/Repaired (Parts) 126 | . 50 . . . . . . 76 Core Remaining (%) 69 | 100 . . . 60 . . 47 . Volleys Fired 573 | 20 100 87 . 79 84 75 53 75 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 127 | 60 78 78 . 78 127 127 74 87 Shots Fired 1392 | 40 199 174 . 158 228 181 182 230 Gun 376 | 40 18 . . . . 12 155 151 Cannon 977 | . 181 174 . 158 220 169 27 48 Launcher 39 | . . . . . 8 . . 31 Special . | . . . . . . . . . Kinetic 1324 | 20 190 174 . 158 220 181 182 199 Thermal . | . . . . . . . . . Explosive 39 | . . . . . 8 . . 31 Electromagnetic 29 | 20 9 . . . . . . . Robot Hit Streak 20 | 7 7 6 . 7 10 10 20 15 Robot Miss Streak 14 | 2 5 5 . 6 14 6 4 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 Autonomous 79 | . . . . . . 3 27 49 Shots Hit Robots 774 | 26 97 90 . 73 127 104 115 142 Core Hits 429 | 9 37 37 . 27 70 90 49 110 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 39 | . 7 5 . 3 2 7 5 10 Destroy 5 | . . . . . . . 2 3 Blast 34 | . 7 5 . 3 2 7 3 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23551 | 373 2011 1992 . 1627 3139 2027 3873 8509 Guns 3700 | 334 76 . . . . 85 1703 1502 Cannons 15861 | . 1935 1912 . 1627 2700 1942 2170 3575 Explosions 3990 | 39 . 80 . . 439 . . 3432 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 19343 | 141 1986 1912 . 1627 2700 2027 3873 5077 Thermal 365 | 39 . 80 . . . . . 246 Explosive 3625 | . . . . . 439 . . 3186 Electromagnetic 218 | 193 25 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 1 3 10 Average Corruption 1 | . . . . . . 1 1 2 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . . 4 4 15 Message Errors 10 | . . . . . . 1 2 7 Matter Fused 4 | . . . . . . 1 2 1 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1053 | . 63 76 . 66 30 50 234 534 Projectiles 818 | . 63 76 . 66 30 50 234 299 Explosions 235 | . . . . . . . . 235 Melee . | . . . . . . . . . Knockbacks 136 | . 18 20 . 25 16 30 14 13 Impact . | . . . . . . . . . Kinetic 121 | . 18 20 . 24 16 22 10 11 Secondary 15 | . . . . 1 . 8 4 2 Self-Inflicted Damage 134 | 17 . . . . . . . 117 Shots 4 | 1 . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 373 | 12 373 189 . 230 371 280 23 276 Average Temperature 66 | 12 80 52 . 59 137 68 6 48 Received Heat Transfer 1746 | . 87 33 . 186 234 234 306 666 Effects 7 | . 4 . . . 3 . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . . . . . 3 . . . Damage (minor) 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 350 | 50 . 150 . . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Peak Influence 2504 | 40 397 188 . 195 843 1846 1965 2504 Initial 1100 | . 26 138 . . 9 460 899 1100 Average 760 | 18 230 82 . 60 473 1254 1506 1446 Maximum Alert Level 5 | . 1 . . . 3 5 5 5 Low Security (%) 36 | 100 41 100 . 100 17 . . . Level 1 9 | . 58 . . . 14 . . . Level 2 6 | . . . . . 43 9 . . Level 3 11 | . . . . . 23 28 11 11 Level 4 19 | . . . . . . 25 42 56 Level 5 11 | . . . . . . 35 25 10 High Security 5 | . . . . . . . 20 21 Max Security . | . . . . . . . . . Squads Dispatched 41 | . 2 . . . 6 . 9 24 Investigation 5 | . 1 . . . . . . 4 Extermination 2 | . . . . . . . . 2 Reinforcement 9 | . 1 . . . 2 . 3 3 Assault 21 | . . . . . . . 6 15 Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Distress Signals 12 | . 5 . . 1 3 . 2 1 Communications Jammed 1 | . . . . . . . . 1 Distress Signals . | . . . . . . . . . Times Spotted 272 | . 24 11 . 9 31 35 63 99 Peak Tracking Total 25 | . 4 5 . 3 5 6 23 25 Tactical Retreats 20 | . 2 1 . 1 2 4 1 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Traps Triggered 7 | . . . . . . 2 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 12 | . . . . . . . 6 6 Reprogrammed 6 | . . . . . . . . 6 Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Machines Disabled 36 | . 4 4 . 1 4 9 2 12 Max in Single Turn 3 | . 1 2 . 1 1 2 1 3 Garrison Relay 5 | . . . . . . 5 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Machines Accessed 43 | . 7 1 5 . 3 4 9 14 Terminals 30 | . 5 1 . . 2 4 9 9 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . 1 . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 159 | . 23 4 50 . 8 9 28 37 Successful 99 | . 10 1 50 . 3 2 15 18 Failed 59 | . 13 3 . . 4 7 13 19 Catastrophic 10 | . 1 . . . 1 . 4 4 Database Lockouts 1 | . . . . . 1 . . . Manual 22 | . 1 4 1 . 5 1 10 . Terminals 89 | . 15 4 . . 7 9 28 26 Fabricators 6 | . . . . . . . . 6 Repair Stations 7 | . 5 . . . . . . 2 Recycling Units 3 | . 3 . . . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . 1 Terminal Hacks 81 | . 4 1 50 . 2 2 15 7 Record 49 | . . . 49 . . . . . Part Schematic 2 | . . . . . . . 2 . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 6 | . . 1 . . 2 . 1 2 Prototype ID Bank 7 | . 4 . . . . . 2 1 Open Door 4 | . . . . . . . 4 . Terminal Index 2 | . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Disarm Traps 2 | . . . . . . . 1 1 Reprogram Traps 1 | . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 6 Network Status 2 | . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks 5 | . 3 . . . . . . 2 Scan Component 2 | . 1 . . . . . . 1 Repair 2 | . 1 . . . . . . 1 Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . 1 Unlock Access 2 | . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 7 1 . . 3 3 8 12 Full Trace Events 11 | . 4 1 . . 1 1 . 4 Feedback Events 2 | . . . . . . . . 2 Corruption 1 | . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built 6 | . . . . . . . . 6 Authchips 2 | . . . . . . . . 2 Time 174 | . . . . . . . . 174 Total Robot Build Rating 18 | . . . . . . . . 18 Part Schematics Acquired 3 | . . . . . . . 2 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 Time 82 | . 32 . . . . . . 50 Parts Recycled . | . . . . . . . . . Recycled Matter 239 | . 239 . . . . . . . Retrieved Matter 239 | . 239 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . . . 22 . . Machine Destruction 22 | . . . . . . 22 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Total Allies 17 | . . 1 . . . . 10 6 Largest Group 10 | . . 1 . . . . 10 3 Highest-Rated Group 173 | . . 31 . . . . 173 48 Highest-Rated Ally 31 | . . 31 . . . . 29 16 Total Orders 8 | . . . . . . . 8 . EXPLORE 8 | . . . . . . . 8 . Ally Attacks 138 | . . . . . . . 99 39 Total Damage 1655 | . . . . . . . 1186 469 Kills 17 | . . . . . . . 14 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Robot Analysis Total 6 | . . 1 . . 2 . 1 2 Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches 15 | . . . . . . . 15 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Turns Passed 9369 | 136 1192 1518 394 961 814 1874 658 1822 Spaces Moved 8171 | 66 933 820 430 780 509 1826 718 2089 Core 7 | 1 . . . . . . . 6 Treads 223 | . . . . . . 223 . . Legs . | . . . . . . . . . Wheels 3997 | 65 829 820 430 780 509 564 . . Hover 3922 | . 104 . . . . 1039 696 2083 Flight 22 | . . . . . . . 22 . Fastest Speed 30 | 50 76 90 90 90 83 56 30 51 Average Speed 77 | 81 87 90 90 90 88 81 51 64 Slowest Speed 1200 | 90 90 90 90 90 92 160 178 1200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . . 8 . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 73 | 3 98 98 90 98 32 95 96 54 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 9 | . . . . 2 7 . . . Terrain Destroyed 507 | . 14 30 . 18 75 80 4 286 Melee . | . . . . . . . . . Projectile 66 | . 14 10 . 18 12 2 4 6 AOE 441 | . . 20 . . 63 78 . 280 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Sto Fac Total 10059 | 104 1125 1425 441 881 708 2069 883 2423 Wait 895 | . 24 519 . 10 41 99 60 142 Move 8149 | 65 932 819 429 779 509 1823 705 2088 Hop 4 | . . . . . . . 4 . Pick Up 87 | 4 20 . 4 4 12 10 8 25 Fast Attach 77 | 8 11 . . . 12 16 13 17 Attach 36 | . . . 1 2 6 5 2 20 Detach 33 | 1 5 . 1 . 6 2 6 12 Swap 62 | 3 5 . . 3 17 11 6 17 Drop 128 | 3 28 . 6 4 21 20 20 26 Fire 573 | 20 100 87 . 79 84 75 53 75 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . 8 . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 6 | . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory (discovered 4 exits: [*Fac x3] / Gar) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 214 | -10/Materials | Met 8R-AWN 295 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Build established: Mutant 903 | -10/Materials | Discovered new exit (range 6) 1085 | -10/Materials | Discovered new exit (range 11) 1155 | -10/Materials | Repaired Imp. Light Cannon? 1242 | -10/Materials | Discovered new exit (range 8) 1329 | -10/Materials | Entered Mines 1330 | -10/Mines | Followed 8R-AWN into the Mines 1350 | -10/Mines | Learned location of 1 exit from Materials 1361 | -10/Mines | Met a Derelict bent on vengeance 2080 | -10/Mines | Discovered new exit (range 8) 2082 | -10/Mines | Received a Mining Laser from a helpful Derelict 2177 | -10/Mines | Discovered new exit (range 10) 2843 | -10/Mines | Discovered new exit (range 5) 2847 | -10/Mines | Entered Exiles 2873 | -10/Exiles | Welcomed by 8R-AWN 2887 | -10/Exiles | Met EX-HEX 2946 | -10/Exiles | Met EX-DEC 2967 | -10/Exiles | Visited The Gauntlet 3069 | -10/Exiles | Learned location of Zion (-7) 3084 | -10/Exiles | Met EX-BIN 3098 | -10/Exiles | Aligned with FarCom system 3099 | -10/Exiles | Given EX-Vault access code 3135 | -10/Exiles | Opened EX-Vault 3142 | -10/Exiles | Found AWS/Autocannon 3161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3232 | -10/Exiles | Discovered new exit (range 12) 3241 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3241 | -10/Exiles | Entered Mines 3511 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3570 | -9/Mines | Found Prototype Device 3666 | -9/Mines | Discovered new exit (range 5) 3744 | -9/Mines | Identified exit to Materials 3766 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3873 | -9/Mines | Learned location of 1 exit from Materials 4202 | -9/Mines | Entered Materials 4202 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4203 | -8/Materials | Identified exit to Factory 4204 | -8/Materials | Identified Exp. Sensor Array 4407 | -8/Materials | Destroyed 8 combat bots 4457 | -8/Materials | Garrison activated, responded to threat 4506 | -8/Materials | Build established: Skirmisher 4641 | -8/Materials | Discovered new exit (range 16) 4743 | -8/Materials | Central database locked down 4932 | -8/Materials | Garrison activated, responded to threat 5016 | -8/Materials | Identified exit to Garrison 5016 | -8/Materials | Entered Garrison 5030 | -8/Garrison | Triggered checkpoint 5048 | -8/Garrison | Garrison Relay disabled 5051 | -8/Garrison | Build established: Scavenger-Skirmisher 5152 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Learned Storage security intel 5506 | -8/Garrison | Discovered new exit (range 10) 5635 | -8/Garrison | Phase Generator disabled 5800 | -8/Garrison | Destroyed 9 combat bots 5801 | -8/Garrison | Garrison Relay disabled 5827 | -8/Garrison | Discovered new exit (range 55) 5827 | -8/Garrison | Discovered new exit (range 101) 5827 | -8/Garrison | Discovered new exit (range 20) 5962 | -8/Garrison | Triggered checkpoint 5964 | -8/Garrison | Garrison Relay disabled 6040 | -8/Garrison | Build established: Skirmisher 6121 | -8/Garrison | Garrison Relay disabled 6185 | -8/Garrison | Triggered checkpoint 6212 | -8/Garrison | Lost 3 parts (1p1n1w) 6414 | -8/Garrison | Garrison Relay disabled 6533 | -8/Garrison | Build established: Scavenger-Skirmisher 6745 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6805 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6890 | -8/Garrison | Entered Storage 6904 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7202 | -8/Storage | Build established: Commander-Skirmisher 7290 | -8/Storage | First assault squad dispatched 7355 | -8/Storage | Lost 8 allies 7410 | -8/Storage | High security lockdown imminent 7431 | -8/Storage | Destroyed 12 combat bots 7442 | -8/Storage | Discovered exit to Factory (range 16) 7466 | -8/Storage | Lost 4 allies 7490 | -8/Storage | High security lockdown engaged 7547 | -8/Storage | Core integrity fell below 50% 7548 | -8/Storage | Entered Factory 7548 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7575 | -7/Factory | Lost 3 parts (1n1u1w) 7662 | -7/Factory | Fabricated G-47 Trooper (x3) 7760 | -7/Factory | Discovered new exit (range 15) 7770 | -7/Factory | Identified exit to Garrison 8039 | -7/Factory | Build established: Scavenger-Skirmisher 8329 | -7/Factory | Hacking Suite fried by hacking feedback 8353 | -7/Factory | Repaired Cmb. Airjet? 8656 | -7/Factory | Build established: Scavenger-Gunner 8748 | -7/Factory | First assault squad dispatched 8821 | -7/Factory | Lost 5 parts (1p2n2w) 8823 | -7/Factory | Destroyed 11 combat bots 8982 | -7/Factory | High security lockdown imminent 9062 | -7/Factory | High security lockdown engaged 9111 | -7/Factory | Fabricated G-47 Trooper? 9207 | -7/Factory | Lost 3 allies 9234 | -7/Factory | Destroyed 8 combat bots 9248 | -7/Factory | Crushed by falling debris 9249 | -7/Factory | System corruption reached 10% 9286 | -7/Factory | Lost 6 parts (5n1w) 9297 | -7/Factory | Core integrity fell below 50% 9317 | -7/Factory | Discovered new exit (range 13) 9325 | -7/Factory | Discovered new exit (range 15) 9344 | -7/Factory | AWS/Autocannon suddenly broke down 9370 | -7/Factory | Self-destructed Last Messages --------------- 09299_ G-47 Trooper knocked back. 09301_ Slug penetrates Wall. 09301_ G-47 Trooper destroyed. 09304_ Slug penetrates Wall. 09304_ M-28 Smith repairs Carbon-fiber Leg. 09304_ Acquired 47 matter. 09306_ Acquired 45 matter. 09306_ Acquired 3 matter. 09307_ Acquired 23 matter. 09308_ Acquired 3 matter. 09316_ System corrupted: Heat flow error (+215). 09317_ EXIT=FOUND 09332_ ALERT: Heavy assault forces dispatched. 09335_ Cmb. Airjet destroyed. 09342_ Slug penetrates Wall. 09344_ AWS/Autocannon suddenly breaks down. 09345_ Discarded Adv. Targeting Computer. 09347_ System corrupted: Heat flow error (+279). 09367_ Core Analyzer destroyed. 09369_ JCA9DEKRVMC=YVAKHXUXK4L Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????