Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 02:32:07 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (182) 910 Value Destroyed (7720) 7720 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (5420) 5420 TOTAL SCORE: 18610 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3480 Follower Combat Kills 857 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -217 Cogmind --------- Core Integrity 0/900 Matter 260/300 Energy 89/570 System Corruption 0% Temperature Cool (69) Movement Rolling (105) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Cold Fusion Reactor Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION (3) --- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY (10) ----- Advanced Heat Sink Advanced Signal Interpreter Weapon Mount Energy Filter Particle Charger Improved Particle Charger Improved Transmission Jammer System Shield System Restoration Module Improved Recalibrator > --- WEAPON (3) ------- Powered Cannon > --- INVENTORY (3) ---- Protomatter-63 Protomatter-58 Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Weapon Mount Energy Filter Improved Particle Charger Improved Transmission Jammer System Restoration Module > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Protomatter Protomatter Particle Charger [Rating: 87] Favorites ----------- Power Cold Fusion Reactor Engine Makeshift Power Source Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Energy Well Processor Advanced Signal Interpreter Hackware System Shield Protection Tower Shield Weapon Powered Cannon Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Slots Evolved 14 | 4 1 1 1 . 1 . 4 2 Power 1 | . . . 1 . . . . . Propulsion 2 | 1 . . . . . . 1 . Utility 9 | 2 1 . . . 1 . 3 2 Weapon 2 | 1 . 1 . . . . . . Parts Attached 63 | 7 5 4 4 4 10 2 11 16 Power 9 | 1 . 1 1 . 3 1 1 1 Engine 5 | 1 . 1 1 . 2 . . . Core . | . . . . . . . . . Reactor 4 | . . . . . 1 1 1 1 Propulsion 7 | 2 . . 3 1 . . 1 . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | . . . 3 1 . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 2 3 1 . 3 7 1 8 15 Device 30 | 2 1 . . 3 5 1 7 11 Storage 1 | . . . . . . . . 1 Processor 3 | . . . . . 1 . 1 1 Hackware 1 | . . . . . . . . 1 Protection 5 | . 2 1 . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 7 | 2 2 2 . . . . 1 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 . Parts Lost 2 | . . . . . 1 . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . 1 . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . Average Backups . | . . . . 1 1 1 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . 1 1 . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 73 | . 97 69 41 49 59 84 82 87 Engine 6 | . 11 8 8 10 11 9 1 . Reactor 6 | . . . . . 1 12 17 15 Treads 6 | . 23 17 2 . . . . . Wheel 8 | . . . 7 10 10 15 13 15 Device 28 | . 33 21 10 18 26 30 35 39 Processor 2 | . . . . . . 7 6 5 Protection 3 | . 3 8 5 5 4 . . 1 Energy Cannon 4 | . . 5 5 5 5 7 6 5 Ballistic Cannon 3 | . 16 8 . . . . . . Peak Build Rating 87 | 9 14 46 48 59 68 57 75 87 Average Rating 52 | 5 12 28 47 55 64 56 66 82 On Entrance 40 | . 9 14 46 48 59 55 57 75 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 11 21 53 56 60 74 58 66 71 Greatest Support 45 | 40 40 40 40 28 24 24 45 45 Greatest Overweight (x) 5 | 1 . 1 5 2 3 2 2 2 Average Overweight (x) 1 | . . . 1 1 2 2 1 1 Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 3 3 Average Capacity 1 | 1 1 1 1 1 1 1 1 3 Most Carried 3 | . 1 1 1 1 1 1 3 3 Average Carried 1 | . . . . . 1 1 1 2 Final Capacity 3 | 1 1 1 1 1 1 1 3 3 Final Carried 3 | . 1 1 1 1 1 1 3 3 Class Distribution -------------------- 53% | Skirmisher 35% | Scavenger-Skirmisher 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Subcaves Scavenger-Skirmisher | -9/Recycling Scavenger-Skirmisher | -9/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Matter Collected 2053 | 300 636 292 30 30 167 34 374 190 Remotely 1107 | 189 636 282 . . . . . . Salvage Created 9454 | 77 765 231 254 . 910 1474 2708 3035 Parts 424 | 5 46 26 8 . 29 24 129 157 Haulers Intercepted 9 | . 2 . . . 2 . 3 2 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 135 | . 20 12 . . 9 6 39 49 Guns 5 | . 5 . . . . . . . Cannons 120 | . 15 12 . . 9 2 36 46 Classes Destroyed 22 | 2 7 2 1 . 2 1 6 1 Worker 5 | . 3 . . . . . 1 1 Builder 1 | . . . 1 . . . . . Tunneler 2 | 1 . . . . . . 1 . Hauler 9 | . 2 . . . 2 . 3 2 Recycler 5 | 1 . . 1 . 1 . 1 1 Carrier 3 | . . . . . . . 3 . Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 . . . . . 1 1 Turret 2 | . . 2 . . . . . . Watcher 15 | . 3 . . . 4 . 2 6 Swarmer 6 | . 3 . . . . . . 3 Saboteur 1 | . . . . . . . 1 . Grunt 61 | . 15 1 . . 4 . 17 24 Brawler 6 | . . . . . 1 . 2 3 Duelist 3 | . . . . . . . 2 1 Protector 3 | . . . . . . . 1 2 Sentry 15 | . . 1 . . 2 . 7 5 Hunter 5 | . . . . . . . 5 . Programmer 14 | . . . . . 2 . 3 9 Heavy 3 | . . . . . . . 1 2 Compactor 6 | . . . . . . 6 . . Subdweller 12 | . 2 10 . . . . . . Thug 1 | . . . . . . . 1 . Best Kill Streak 9 | 1 5 3 2 . 4 4 9 8 Combat Bots Only 9 | . 4 3 . . 4 4 9 8 Max Kills in Single Turn 2 | 1 2 1 1 . 2 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Hostile Shots Fired 442 | . 76 72 . . 30 . 138 126 Missed 136 | . 23 25 . . 7 . 47 34 Hits 306 | . 53 47 . . 23 . 91 92 Melee 1 | . . . . . . . . 1 Projectile 305 | . 53 47 . . 23 . 91 91 AOE 3 | . . . . . . . . 3 Critical Strikes 17 | . 2 1 . . 2 . 5 7 Damage Taken 5915 | . 759 977 . . 502 . 1293 2384 Core 4361 | . 600 627 . . 314 . 1050 1770 Absorbed by Shields 286 | . . . . . . . 245 41 Redirected to Core 3586 | . 443 566 . . 308 . 802 1467 Regen/Repaired (Parts) 41 | . . . . . . 30 11 . Core Remaining (%) 78 | 100 . . . 36 . . 100 . Volleys Fired 509 | 5 80 52 17 . 53 24 118 160 Largest 3 | 2 2 3 1 . 1 1 1 1 Hottest 120 | 40 60 90 120 . 120 120 120 120 Shots Fired 636 | 10 160 94 17 . 54 24 117 160 Gun 64 | 10 54 . . . . . . . Cannon 572 | . 106 94 17 . 54 24 117 160 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 233 | 10 160 63 . . . . . . Thermal 403 | . . 31 17 . 54 24 117 160 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | 3 12 21 7 . 10 9 26 31 Robot Miss Streak 4 | 2 3 3 1 . 4 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 413 | 5 97 62 6 . 18 18 88 119 Core Hits 159 | 2 42 23 3 . 12 2 33 42 Critical Kills 11 | . . . . . . 4 4 3 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 3 3 . . . 4 4 3 Meltdown 11 | . . . . . . 4 4 3 Blast 6 | . 3 3 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 36382 | 64 1608 1385 393 . 2445 2317 11090 17080 Guns 533 | 64 469 . . . . . . . Cannons 35563 | . 1139 1385 393 . 2159 2317 11090 17080 Explosions 286 | . . . . . 286 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2525 | 64 1608 853 . . . . . . Thermal 33857 | . . 532 393 . 2445 2317 11090 17080 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 49 | . . . . . 2 49 49 1 Average Corruption 24 | . . . . . 1 28 36 1 Corruption Purged 50 | . . . . . . . 49 1 Corruption Blocked . | . . . . . . . . . Effects 166 | . . . . . 13 23 130 . Message Errors 39 | . . . . . 3 8 28 . Matter Fused 40 | . . . . . 4 3 33 . Heat Flow Errors 15 | . . . . . . 3 12 . Energy Discharges 19 | . . . . . 3 3 13 . Data Loss (minor) 22 | . . . . . 2 5 15 . Data Loss (major) 8 | . . . . . . 1 7 . Misfires 5 | . . . . . 1 . 4 . Alerts 9 | . . . . . . . 9 . Misdirections 4 | . . . . . . . 4 . Weapon Failures 5 | . . . . . . . 5 . Overload Shots 325 | . . . 2 . 28 24 111 160 Effects 22 | . . . . . 2 1 6 13 Energy Bleed 8 | . . . . . . . 4 4 Heat Surge 12 | . . . . . 2 1 2 7 Short Circuit 2 | . . . . . . . . 2 Overflow Damage 6180 | . . 14 104 . 477 . 1966 3619 Projectiles 6029 | . . 14 104 . 326 . 1966 3619 Explosions 151 | . . . . . 151 . . . Melee . | . . . . . . . . . Knockbacks 24 | . 14 10 . . . . . . Impact . | . . . . . . . . . Kinetic 22 | . 12 10 . . . . . . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage 170 | . . . . . 170 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 421 | . . . 67 . 421 360 192 275 Average Temperature 108 | . . . 36 . 124 129 54 99 Received Heat Transfer 1471 | . 306 174 . . 126 . 322 543 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 11 | . . . . . . 4 4 3 Combat Hostiles 10 | . . . . . . 4 3 3 Parts Melted 15 | . . . . . . 6 5 4 Heat Transferred 150 | . . . . . 150 . . . Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Maximum Alert Level 5 | . 1 . . . 1 . 5 4 Low Security (%) 49 | 100 95 . 100 . 95 100 11 . Level 1 1 | . 4 . . . 4 . 1 . Level 2 . | . . . . . . . . . Level 3 23 | . . . . . . . 24 67 Level 4 17 | . . . . . . . 34 32 Level 5 4 | . . . . . . . 15 . High Security 2 | . . . . . . . 11 . Max Security . | . . . . . . . . . Peak Influence 2172 | 5 216 . 31 . 218 43 2172 1289 Initial 1100 | . . . 31 . . 43 . 1100 Average 617 | . 127 . 1 . 44 4 1229 1039 Influence Increases 5518 | 10 589 140 41 . 437 3 2950 1348 Destroy 0b10 Robot/C 2940 | . 360 80 . . 180 . 1380 940 Destroy 0b10 Robot/NC 285 | 10 45 . 20 . 35 . 105 70 Destroy Leader 664 | . 80 . . . 62 . 316 206 Allied During Kill 843 | . . . . . . . 843 . Successful Hack 91 | . 11 . 11 . 28 . 39 2 Disable Machine 240 | . . . . . 75 . 135 30 Destroy Structure 245 | . 3 . 10 . 57 3 102 70 Lose Combat Pursuer 210 | . 90 60 . . . . 30 30 Influence Decreases 4265 | 10 433 230 107 . 314 126 778 2267 Entered New Map 1299 | . . 76 35 . . 80 . 1108 Time Decay 2113 | 10 433 154 69 . 154 46 548 699 Lost Part 20 | . . . . . 10 . . 10 Lost Ally 230 | . . . . . . . 230 . Purge Threat 603 | . . . 3 . 150 . . 450 Squads Dispatched 46 | . 3 . . . 3 . 24 16 Investigation 3 | . 2 . . . . . . 1 Extermination 14 | . . . . . 3 . 5 6 Reinforcement 10 | . 1 . . . . . 5 4 Assault 19 | . . . . . . . 14 5 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . 2 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Distress Signals 5 | . 2 . . . . . 2 1 Communications Jammed 90 | . . . . . . . 15 75 Distress Signals 86 | . . . . . . . 15 71 Times Spotted 187 | . 29 16 . . 12 6 61 63 Peak Tracking Total 8 | . 4 3 . . 4 3 7 8 Tactical Retreats 11 | . 5 2 . . . . 2 2 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Traps Triggered 12 | . 2 3 . . 4 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Disabled 19 | . . 3 . . 5 . 9 2 Max in Single Turn 4 | . . 1 . . 4 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Machines Accessed 51 | . 8 1 13 5 8 . 8 8 Terminals 29 | . 6 . 6 . 7 . 4 6 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 2 . 7 . . . 2 1 Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 156 | . 22 9 39 31 20 . 14 21 Successful 108 | . 12 9 28 31 10 . 10 8 Failed 47 | . 10 . 11 . 9 . 4 13 Catastrophic 7 | . . . . . 3 . 1 3 Database Lockouts 1 | . . . . . 1 . . . Manual 92 | . 20 . 26 . 17 . 8 21 Terminals 77 | . 15 . 22 . 18 . 7 15 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 31 | . 7 . 17 . . . 5 2 Scanalyzers 3 | . . . . . 2 . 1 . Garrison Access 4 | . . . . . . . . 4 Terminal Hacks 50 | . . 9 4 31 3 . . 3 Record 38 | . . 8 . 30 . . . . Robot Analysis 3 | . . . 1 . 2 . . . Prototype ID Bank 1 | . . . 1 . . . . . Unreport Threat 5 | . . . 1 . 1 . . 3 Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 15 | . 2 . 9 . . . 4 . Report Inventory 11 | . 2 . 8 . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Retrieve Components 3 | . . . 1 . . . 2 . Scanalyzer 2 | . . . . . 1 . 1 . Retrieve Study 2 | . . . . . 1 . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 39 | . 10 . 14 . 6 . 4 5 Terminals 25 | . 7 . 7 . 6 . 3 2 Botnet 9 | . 2 . 2 . 2 . 1 2 Skim 16 | . 5 . 5 . 4 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 12 | . 3 . 7 . . . 1 1 Reject 8 | . 2 . 5 . . . 1 . Recyclers 3 | . 1 . 2 . . . . . Fedlink 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Broadcast 1 | . . . . . . . . 1 Decoy 1 | . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . 1 1 Used 1 | . . . . . . . . 1 Hacking Detections 39 | . 7 . 9 . 8 . 7 8 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 386 | . . . . . . . 386 . Retrieved Components 4 | . . . 1 . . . 3 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total Allies 19 | . . . . . . 19 . . Largest Group 19 | . . . . . . 19 19 . Highest-Rated Group 684 | . . . . . . 684 684 . Highest-Rated Ally 50 | . . . . . . 50 50 . Total Orders . | . . . . . . . . . Ally Attacks 265 | . . . . . . . 265 . Total Damage 6758 | . . . . . . . 6758 . Kills 41 | . . . . . . . 41 . Allies Corrupted 3 | . . . . . . . 3 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Active Infowar (turns) 16203 | 8 1492 3819 1383 1082 1992 492 2964 2971 Sensors 242 | . . . . . . . . 242 Terrain 15936 | 8 1492 3819 1383 1081 1992 492 2956 2713 Seismic 1 | . . . . . . . 1 . Jamming 8838 | . . . . 661 1985 268 2953 2971 Robot Analysis Total 3 | . . . 1 . 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Turns Passed 16270 | 75 1492 3819 1383 1082 1992 492 2964 2971 Spaces Moved 7411 | 35 688 1407 663 839 780 313 1327 1359 Core 5 | 5 . . . . . . . . Treads 2232 | 30 688 1407 107 . . . . . Legs . | . . . . . . . . . Wheels 5174 | . . . 556 839 780 313 1327 1359 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 110 110 105 110 95 101 Average Speed 130 | 145 160 173 136 119 124 110 108 104 Slowest Speed 240 | 160 160 240 240 120 135 110 110 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 13 | . . . . . 4 . . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 85 79 93 73 24 90 37 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . Scrap Searched 9 | . . 6 . 3 . . . . Spaces Dug 83 | . . 3 9 . 24 1 13 33 Terrain Destroyed 150 | . . 7 11 . 70 3 21 38 Melee . | . . . . . . . . . Projectile 114 | . . 7 11 . 34 3 21 38 AOE 36 | . . . . . 36 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Total 13454 | 46 919 2705 1130 915 1760 442 2760 2777 Wait 5147 | . 127 1215 443 69 896 78 1161 1158 Move 7404 | 34 687 1406 662 838 780 312 1326 1359 Hop . | . . . . . . . . . Pick Up 9 | . 1 1 . 1 . . 4 2 Fast Attach 58 | 7 4 2 4 4 9 1 11 16 Attach 7 | . . 1 . . . . 3 3 Detach 14 | . 1 2 1 . . . 5 5 Swap 9 | . 1 1 . . 4 1 . 2 Drop 46 | . 3 5 3 3 9 2 8 13 Fire 509 | 5 80 52 17 . 53 24 118 160 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 243 | . 15 20 . . 9 24 124 51 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / [Ext]) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Discovered new exit (range 9) 975 | -10/Materials | Reached level 2 1026 | -10/Materials | Discovered new exit (range 10) 1042 | -10/Materials | Upgraded with Utility slot (x1) 1158 | -10/Materials | Discovered new exit (range 15) 1191 | -10/Materials | Loaded intel: 8 terminal locations 1228 | -10/Materials | Identified exit to Materials 1287 | -10/Materials | Learned 2 Materials zone layouts 1288 | -10/Materials | Learned location of 1 exit from Recycling 1293 | -10/Materials | Learned location of 2 exits from Subcaves 1306 | -10/Materials | Learned location of 2 exits from Mines 1476 | -10/Materials | Derelicts attacked the area 1568 | -10/Materials | Entered Subcaves 1569 | -10/Subcaves | Identified exit to Materials 1570 | -10/Subcaves | Identified exit to Recycling 1570 | -10/Subcaves | Reached level 3 1570 | -10/Subcaves | Upgraded with Weapon slot (x1) 2089 | -10/Subcaves | Build established: Scavenger-Skirmisher 2607 | -10/Subcaves | Disturbed a concealed Subdweller 2655 | -10/Subcaves | A Subdweller sparked back to life 2655 | -10/Subcaves | A Subdweller sparked back to life 2655 | -10/Subcaves | A Subdweller sparked back to life 2693 | -10/Subcaves | Found Prototype Energy Cannon 2693 | -10/Subcaves | Identified Powered Cannon 2695 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 3050 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3062 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3442 | -10/Subcaves | Build established: Skirmisher 4380 | -10/Subcaves | Learned location of Zion (-7) 4549 | -10/Subcaves | Visited 4L-MR0's lab 4564 | -10/Subcaves | Found Tower Shield 4566 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4990 | -10/Subcaves | Disturbed a concealed Subdweller 4995 | -10/Subcaves | Core integrity fell below 50% 5003 | -10/Subcaves | Disturbed a concealed Subdweller 5387 | -10/Subcaves | Entered Recycling 5388 | -9/Recycling | Identified exit to Factory 5389 | -9/Recycling | Reached level 4 5661 | -9/Recycling | Upgraded with Power slot (x1) 5965 | -9/Recycling | Build established: Scavenger-Skirmisher 6503 | -9/Recycling | Learned location of 2 exits from Materials 6556 | -9/Recycling | Learned location of Mines (-9) 6601 | -9/Recycling | Learned Storage emergency access door positions 6662 | -9/Recycling | Learned location of 2 exits from Materials 6697 | -9/Recycling | Learned location of 3 exits from Materials 6742 | -9/Recycling | Identified exit to Scraptown 6743 | -9/Recycling | Scanned before Scraplab entrance 6758 | -9/Recycling | Entered Scraplab 6770 | -9/Recycling | Entered Scraptown 6957 | -9/Scraptown | Visited Fellowship of the Rings 6967 | -9/Scraptown | Visited Junk Repository 7008 | -9/Scraptown | Visited Spacefarers 7182 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7311 | -9/Scraptown | Discovered new exit (range 11) 7416 | -9/Scraptown | Visited UFD Registry 7416 | -9/Scraptown | Registered with UFD as "Spikebrain" 7448 | -9/Scraptown | Visited Scrapoid Research Area 7479 | -9/Scraptown | Visited Derelict Rescue Squad 7494 | -9/Scraptown | Visited Observation Area 7520 | -9/Scraptown | Visited Abandonware Association 7530 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7543 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7543 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7575 | -9/Scraptown | Visited Science Guys 7614 | -9/Scraptown | Visited Junk Repository 7664 | -9/Scraptown | Visited Sword Containment 7683 | -9/Scraptown | Visited Chapter 10 7782 | -9/Scraptown | Met Optimus 7782 | -9/Scraptown | Accepted into 0bPrime 7830 | -9/Scraptown | Discovered new exit (range 16) 7852 | -9/Scraptown | Entered Factory 7853 | -6/Factory | Core integrity fell below 50% 7854 | -6/Factory | Reached level 5 7857 | -6/Factory | Upgraded with Utility slot (x1) 7929 | -6/Factory | Build established: Skirmisher 9233 | -6/Factory | Reached level 6 9544 | -6/Factory | Discovered new exit (range 19) 9787 | -6/Factory | Identified exit to Lower Caves 9789 | -6/Factory | Discovered new exit (range 19) 9808 | -6/Factory | Identified exit to Factory 9828 | -6/Factory | Central database locked down 9844 | -6/Factory | Discovered new exit (range 17) 9844 | -6/Factory | Sucked down chute 9844 | -6/Factory | Entered Waste 9853 | -6/Waste | Spotted C-40 Crusher 9856 | -6/Waste | Spotted C-40 Crusher 9859 | -6/Waste | EMP discharged 9859 | -6/Waste | System corruption reached 10% 9893 | -6/Waste | Destroyed C-40 Crusher 9912 | -6/Waste | Destroyed C-40 Crusher 9931 | -6/Waste | Spotted C-40 Crusher 9938 | -6/Waste | Spotted C-40 Crusher 9943 | -6/Waste | Destroyed C-40 Crusher 9949 | -6/Waste | Destroyed C-40 Crusher 9950 | -6/Waste | Spotted C-40 Crusher 9953 | -6/Waste | Destroyed C-40 Crusher 9955 | -6/Waste | Spotted C-40 Crusher 9958 | -6/Waste | Destroyed C-40 Crusher 9959 | -6/Waste | EMP discharged 10059 | -6/Waste | EMP discharged 10059 | -6/Waste | System corruption reached 30% 10157 | -6/Waste | Discovered new exit (range 10) 10159 | -6/Waste | EMP discharged 10204 | -6/Waste | Met Warlord forces unprepared to attack 10259 | -6/Waste | EMP discharged 10290 | -6/Waste | Identified exit to Factory 10336 | -6/Waste | Entered Factory 10336 | -6/Factory | Accompanied by 19 allies 10592 | -6/Factory | Discovered exit to Factory (range 15) 10657 | -6/Factory | Spotted B-75 Beast 10663 | -6/Factory | Reached level 7 10667 | -6/Factory | Allies destroyed B-75 Beast 10683 | -6/Factory | Reached level 8 10686 | -6/Factory | Upgraded with Utility slot (x1) 10744 | -6/Factory | Reached level 9 10764 | -6/Factory | Reached level 10 11025 | -6/Factory | Lost 3 allies 11152 | -6/Factory | Discovered exit to Factory (range 20) 11259 | -6/Factory | Reached level 11 11281 | -6/Factory | Upgraded with Propulsion slot (x1) 11281 | -6/Factory | Upgraded with Utility slot (x1) 11386 | -6/Factory | First assault squad dispatched 11471 | -6/Factory | Reached level 12 11506 | -6/Factory | Lost 4 allies 11521 | -6/Factory | Reached level 13 12463 | -6/Factory | Reached level 14 12968 | -6/Factory | Reached level 15 12968 | -6/Factory | High security lockdown imminent 12970 | -6/Factory | Upgraded with Utility slot (x1) 13048 | -6/Factory | High security lockdown engaged 13065 | -6/Factory | Reached level 16 13086 | -6/Factory | Destroyed 9 combat bots 13300 | -6/Factory | Entered another Factory area 13302 | -5/Factory | Reached level 17 13303 | -5/Factory | Upgraded with Utility slot (x1) 13600 | -5/Factory | First assault squad dispatched 13798 | -5/Factory | Build established: Scavenger-Skirmisher 14044 | -5/Factory | Reached level 18 14168 | -5/Factory | Destroyed 8 combat bots 14491 | -5/Factory | Reached level 19 15045 | -5/Factory | Reached level 20 15047 | -5/Factory | Upgraded with Utility slot (x1) 16012 | -5/Factory | Core integrity fell below 50% 16165 | -5/Factory | Loaded intel: 8 recycling unit locations 16201 | -5/Factory | Reached level 21 16258 | -5/Factory | Core integrity fell below 20% 16271 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16250_ B-60 Warrior unfolds itself. 16250_ I-47 Archangel unfolds itself. 16250_ I-47 Archangel distress signal jammed. 16250_ Fabricator disabled. 16250_ I-47 Archangel distress signal jammed. 16253_ B-60 Warrior destroyed. 16253_ I-47 Archangel distress signal jammed. 16254_ L-41 Fighter destroyed. 16255_ I-47 Archangel distress signal jammed. 16256_ Overload: Heat surge (+138). 16256_ G-50 Soldier destroyed. 16256_ I-47 Archangel distress signal jammed. 16260_ G-67 Veteran destroyed. 16260_ I-47 Archangel distress signal jammed. 16262_ G-50 Soldier destroyed. 16262_ I-47 Archangel distress signal jammed. 16267_ Destroyed Flexi-carbon Leg. 16267_ I-47 Archangel distress signal jammed. 16271_ Critical hit (Burn: +37). [Achievement: Torch] Map ----- +----------------------------------------------------+ | """ %= =! + | | """ ### ! = # % | | """? ### ##### !% # | | "G" #####+#####?# [%[ ###### # | | " " ?# g ???####+######### # | | ## ???? ?? ### # | | ! ?? ??????????? ? g [ !?##+###+#### | | #######?#?##?????????? ??? *? ### | | #########??????????????""?"" g ### | | +? ###???#??????????""""? g ?### | | ##### """ # ?? ################+##### "" "" | | ##### ?"" ?? ????! % # "" "" | | ###?# ""? #?????? # """ "" | | ##### ?? ????????? + """ "" | | ?#? ?? ?????? # """ "" | | """ #? #? ???????? # | | ""? ? ? ?# ???????????# # R [ | | "?" # "T"??## ?########## # ""Y"" | | "?? #####??#??? # i! + + """"" | | ? +? ?#????%+ """ %#############+########## | | #####? ? ?#?????#*="""g!%#?????????#/ #???##? | | ?##?? ??????#!%"""=%=#?????????# = !#?#?#?# | | ? ???? ???????#=[%[% %=#?????????# ##???#? | | ?????????????# *!%[ /%#?????????# ! ##?#?#? | | ? ? R ? ? ?????# " F i!!#?????????# #?????? | | #?+??##????????# """" @#?????????# = #?????? | | ?#???o? ?????????# #?????????########?????? | | #?# ????""???????##########??????????????????????? | | ??#?? "????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 63 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 39 Terrain Scan Range 20 Terrain Scan Density 310 Jamming Range 14 Power Amplification 20 Base Temperature (-) 150 Armor Coverage 2000 Evasion (%) 41 Targeting Accuracy 20 Recoil Reduction 2 Energy Filtering 30 Particle Charging 27 Offensive Hacking 15 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler My Bad No Signal Preemptive Strike Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Levels Raised 20 | . 1 1 1 . 2 . 10 5 XP Earned 33465 | 3000 2150 1400 1000 900 3110 200 14773 6932 XP Spent 32980 | 2990 1400 1585 1525 . 2955 . 13900 8625 Upgrades 68 | 11 4 8 5 . 5 . 26 9 Power Slot 1 | . . . 1 . . . . . Propulsion Slot 2 | 1 . . . . . . 1 . Utility Slot 9 | 2 1 . . . 1 . 3 2 Weapon Slot 2 | 1 . 1 . . . . . . Core Integrity 6 | . . 2 1 . 1 . 2 . Heat Dissipation 8 | 2 . 2 1 . . . 3 . Energy Generation 2 | . . . 2 . . . . . Energy Storage 4 | . . . . . . . 4 . Mass Support 1 | . . . . . . . 1 . Inventory Capacity 3 | 1 . . . . . . 2 . Sight Range 1 | . . . . . . . 1 . Sensor Range 12 | 1 3 3 . . . . 3 2 Terrain Scan Density 3 | 3 . . . . . . . . Ranged Accuracy 6 | . . . . . 3 . 3 . Hack Attack % 3 | . . . . . . . . 3 Hack Defense % 2 | . . . . . . . 1 1 TH Damage % 3 | . . . . . . . 2 1 Protomatter Created 2629 | . 129 190 . . 129 179 925 1077 Integrity Restored 4317 | . 321 429 . . 207 537 1722 1101 Core 3461 | . 321 429 . . 207 537 1097 870 Parts 856 | . . . . . . . 625 231 Protomatter Decayed 981 | . . 91 . . . . 516 374 Game ------ Seed LobotomyShieldRipper Manual? 0 Play Time 03:01:27 Cumulative 76.2 hours Start 2025.11.18 @ 00:55:07 End 2025.11.18 @ 02:32:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20400ef1-7cf1-4989-905a-e4dd868920b8