Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.06 @ 16:55:14 // Winter2019/RPGLIKE Player: Minty Result: Destroyed self with Rocket Array Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (193) 965 Value Destroyed (6417) 6417 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (6506) 6506 TOTAL SCORE: 23348 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1891 Follower Combat Kills 211 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -196 Cogmind --------- Core Integrity 0/1050 Matter 280/400 Energy 392/460 System Corruption 2% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY (6) ------ Improved Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Trap Reconfigurator > --- WEAPON (5) ------- Precision Shock Rifle Gatling Laser Cooled Pulse Rifle Rocket Array > --- INVENTORY (5) ---- Precision Shock Rifle Advanced EMP Blaster Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Experimental Sensor Array Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle High-powered Field Laser Master Tearclaws > --- INVENTORY -------- Trap Reconfigurator Precision Shock Rifle Advanced EMP Blaster Rocket Array Rocket Array [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Master Tearclaws Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 11 | 4 . . 2 . . . 1 3 . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . Utility 5 | 2 . . 1 . . . 1 . . . . . 1 Weapon 4 | 1 . . 1 . . . . 2 . . . . . Parts Attached 119 | 2 12 2 11 3 4 1 10 41 1 5 9 4 14 Power 14 | . 1 . 1 . . . . 9 . . . . 3 Engine 6 | . 1 . 1 . . . . 2 . . . . 2 Core 8 | . . . . . . . . 7 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 1 3 . 5 . . . 2 2 . 3 . . . Treads . | . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . Flight 14 | . 2 . 5 . . . 2 2 . 3 . . . Utility 27 | . 6 2 3 . . . 1 3 . 1 2 1 8 Device 17 | . 2 2 2 . . . . 3 . . 2 1 5 Storage 3 | . 3 . . . . . . . . . . . . Processor 3 | . . . . . . . . . . 1 . . 2 Hackware 3 | . . . 1 . . . 1 . . . . . 1 Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 1 2 . 2 3 4 1 7 27 1 1 7 3 3 Energy Gun 37 | 1 2 . . 1 1 1 3 20 . 1 3 3 1 Energy Cannon 3 | . . . . . . . . 3 . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 16 | . . . 2 1 1 . 3 4 . . 3 . 2 Special Weapon 2 | . . . . 1 . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . . . 3 5 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . Parts Lost 6 | . . . . . . . . 2 . . . . 4 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . . 1 . . . . 1 Utility 2 | . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 2 . . . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 74 79 99 100 100 100 99 95 85 98 82 85 89 Engine 5 | . 12 12 10 10 10 10 9 1 . . . . . Core 3 | . . . . . . . . 5 7 7 7 7 5 Flight 19 | . 12 25 20 20 20 20 19 19 21 21 21 21 19 Device 23 | . 5 16 29 30 30 30 29 22 21 21 19 22 24 Processor 1 | . . . . . . . . . . 6 7 5 4 Hackware 8 | . . . 8 10 10 10 10 14 7 7 7 7 6 Energy Gun 22 | . 25 25 20 26 24 30 23 27 21 27 7 9 20 Launcher 5 | . . . 9 3 . . 6 2 7 7 9 12 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 8 24 13 18 22 22 22 25 38 28 32 32 28 32 Greatest Support 32 | 25 25 13 20 25 25 25 25 31 29 32 32 32 32 Greatest Overweight (x) 2 | . 2 . . 1 . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 3 3 3 3 3 3 4 5 5 5 5 5 5 Average Capacity 3 | . . 3 3 3 3 3 3 4 5 5 5 5 5 Most Carried 5 | . 1 2 3 3 3 3 4 5 5 5 5 5 5 Average Carried 3 | . . . 2 2 2 3 3 4 4 4 3 3 4 Final Capacity 5 | . 3 3 3 3 3 3 4 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 3 4 5 5 5 4 3 4 Class Distribution -------------------- 83% | Hacker-Scout 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2354 | 200 106 40 315 50 . 50 195 484 73 174 . 492 175 Remotely . | . . . . . . . . . . . . . . Salvage Created 5788 | . 179 40 586 171 . 62 585 2057 57 56 147 335 1513 Parts 360 | . 23 9 43 8 . 2 37 122 1 7 . 16 92 Haulers Intercepted 7 | . . . 3 . . . 1 3 . . . . . Recyclers Shooed 6 | . 1 . 3 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 15 | . . . . . . . . . . . . 15 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 129 | . 10 5 13 3 . 3 20 39 . 2 4 9 21 Guns 80 | . 10 5 11 2 . 3 8 20 . 1 1 4 15 Cannons 1 | . . . . . . . . 1 . . . . . AOE 44 | . . . 2 1 . . 12 16 . 1 3 3 6 Classes Destroyed 20 | . 3 1 6 . . 1 2 3 1 1 . 2 . Worker 22 | . 1 . 1 . . . 1 15 . . . . 4 Builder 13 | . . 1 . . . . 1 4 . . . . 7 Tunneler 4 | . . . 1 . . . . . . . . . 3 Hauler 7 | . . . 3 . . . 1 3 . . . . . Recycler 6 | . . . 1 1 . . . 2 . . . . 2 Operator 3 | . . . 1 . . . 1 . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Watcher 9 | . . . 3 . . . 2 2 . . . . 2 Swarmer 30 | . 6 3 . . . . 8 8 . . . 1 4 Cutter 2 | . . . . . . . 2 . . . . . . Grunt 55 | . 4 2 7 2 . 2 6 17 . . . 5 10 Brawler 4 | . . . . . . . 1 3 . . . . . Duelist 3 | . . . . . . 1 . 2 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 17 | . . . 6 1 . . 3 3 . . . 1 3 Hunter 4 | . . . . . . . . 2 . . . . 2 Programmer 4 | . . . . . . . . 3 . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . Tracker 1 | . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . 1 1 . . . Tinkerer 1 | . . . . . . . . . . . . 1 . Master Thief 2 | . . . . . . . . . . 2 . . . Best Kill Streak 19 | . 4 3 7 2 . 3 8 19 . 2 4 5 10 Combat Bots Only 10 | . 4 3 3 2 . 3 6 10 . 2 4 5 6 Max Kills in Single Turn 8 | . 2 1 2 1 . 1 4 8 1 1 2 1 7 Gunslinging 1 | . 1 . . . . . . . . . . . 1 Exploded 3 | . . . 1 1 . . 3 3 . 1 2 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 598 | . 37 14 45 4 . 20 42 156 . 2 5 97 176 Missed 262 | . 20 7 21 3 . 9 17 61 . 1 1 57 65 Damage Taken 5270 | . 184 62 363 61 . 201 507 1605 . 127 176 445 1539 Core 4296 | . 155 54 315 46 . 161 422 1282 . 103 148 365 1245 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 3175 | . 90 21 158 46 . 144 291 1003 . 93 106 282 941 Ignored by Resistances 266 | . . . . . . 9 18 54 . 9 12 40 124 Regen/Repaired (Parts) 36 | . . . 6 . . . . 30 . . . . . Core Remaining (%) 82 | 100 . 100 . . . 85 63 . . . . 66 . Volleys Fired 294 | . 21 11 44 11 . 8 37 80 1 5 5 19 52 Largest 5 | . 2 2 3 3 . 3 3 5 3 4 4 4 4 Hottest 300 | . 130 130 160 205 . 205 205 300 130 200 181 166 200 Shots Fired 792 | . 42 22 90 24 . 24 91 284 3 15 17 34 146 Gun 714 | . 42 22 86 22 . 24 78 264 3 14 5 25 129 Cannon 4 | . . . . . . . . 4 . . . . . Launcher 74 | . . . 4 2 . . 13 16 . 1 12 9 17 Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 479 | . 42 22 86 22 . 24 78 125 1 6 . 5 68 Explosive 36 | . . . 4 2 . . 6 9 . 1 8 . 6 Electromagnetic 277 | . . . . . . . 7 150 2 8 9 29 72 Robot Hit Streak 14 | . 6 6 13 8 . 7 9 14 3 7 6 7 14 Robot Miss Streak 13 | . 13 5 6 3 . 4 7 4 . 7 3 3 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 16 | . 3 1 2 . . 1 1 6 . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 . . . . 1 Shots Hit Robots 557 | . 36 19 78 15 5 22 61 174 3 9 15 22 98 Core Hits 542 | . 41 21 105 19 . 18 47 139 2 9 40 13 88 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . . 2 1 7 . . . 1 . Burn 9 | . . . . . . 2 1 6 . . . . . Corrupt 2 | . . . . . . . . 1 . . . 1 . Melee Attacks 7 | . . . . . 6 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 5 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17110 | . 321 230 1258 330 . 391 1895 6138 61 457 1335 863 3831 Guns 9000 | . 321 230 1035 269 . 391 901 3108 61 168 62 388 2066 Cannons 178 | . . . . . . . . 178 . . . . . Explosions 7901 | . . . 223 61 . . 994 2841 . 289 1253 475 1765 Melee 20 | . . . . . . . . . . . 20 . . Ramming 11 | . . . . . . . . 11 . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 7423 | . 321 230 1035 269 . 391 1179 2100 20 47 . 44 1787 Explosive 4773 | . . . 223 61 . . 536 2082 . 289 1193 . 389 Electromagnetic 4883 | . . . . . . . 180 1945 41 121 122 819 1655 Impact . | . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 20 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 8 8 8 8 9 2 Average Corruption 5 | . . . . . . . 1 2 8 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 5 5 7 4 9 1 Message Errors 4 | . . . . . . . . 1 . 2 . 1 . Matter Fused 9 | . . . . . . . . . 3 2 2 1 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . 1 1 . 1 3 . Data Loss (minor) 7 | . . . . . . . . 2 1 1 . 3 . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . Alerts 2 | . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 187 | . . . . . . . 57 86 . 30 . . 14 Projectiles . | . . . . . . . . . . . . . . Explosions 187 | . . . . . . . 57 86 . 30 . . 14 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 883 | . . . 38 49 . . 127 295 . 128 . 76 170 Shots 35 | . . . 1 1 . . 5 9 . 5 . 6 8 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 493 | . 271 141 403 115 . 437 150 493 . 30 53 18 8 Average Temperature 95 | . 103 58 63 49 . 222 61 120 . 22 53 18 3 Received Heat Transfer 1173 | . 72 9 150 27 . 81 180 366 . . . 150 138 Effects 7 | . . . 1 . . . . 6 . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 . . . 2 . Combat Hostiles 4 | . . . . . . . . 2 . . . 2 . Parts Fried 18 | . . . . . . . . 7 1 1 . 5 4 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . 2 4 9 1 . . . 5 Heat Transferred 11324 | . 415 290 1300 395 . 680 1671 3746 37 74 . 74 2642 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . 7 . . . . 7 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 2180 | . 387 290 690 379 . 70 736 2180 . . . . 1061 Initial 334 | . . 150 113 268 . . 27 334 . . . . 250 Average 630 | . 147 241 406 335 . 39 378 1204 . . . . 654 Maximum Alert Level 5 | . 1 1 2 1 . . 3 5 . . . . 3 Low Security (%) 14 | 100 60 6 19 . . 100 31 . . . . . . Level 1 30 | . 39 93 23 100 . . 28 5 . . . . 15 Level 2 20 | . . . 57 . . . 29 6 . . . . 46 Level 3 15 | . . . . . . . 10 27 . . . . 38 Level 4 11 | . . . . . . . . 40 . . . . . Level 5 2 | . . . . . . . . 7 . . . . . High Security 3 | . . . . . . . . 12 . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 3 . . . 3 17 . . . . 11 Investigation 13 | . 3 . 2 . . . 1 2 . . . . 5 Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 9 | . 1 . 1 . . . 2 2 . . . . 3 Assault 6 | . . . . . . . . 5 . . . . 1 Garrison 6 | . . . . . . . . 6 . . . . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 5 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 18 4 20 3 . 3 19 59 . 4 4 9 33 Peak Tracking Total 13 | . 5 3 4 2 . 3 5 13 . 2 2 4 8 Tactical Retreats 5 | . 2 . . . . . 1 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . . . 2 . . . . 1 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 Traps Reconfigurated 10 | . . . . . . . . . . . . . 10 Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 49 | . . . 1 1 . . 8 25 . . . . 14 Max in Single Turn 8 | . . . 1 1 . . 3 6 . . . . 8 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged 2 | . 1 . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 3 . 6 . 2 . 3 8 . . 4 . 7 Terminals 15 | . 2 . 4 . . . 2 3 . . . . 4 Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . 1 . . . . 2 . . . . . Recycling Units 4 | . 1 . . . . . . 1 . . . . 2 Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 149 | . 10 . 20 . 2 . 16 36 . . 29 . 36 Successful 96 | . 8 . 13 . 2 . 13 16 . . 29 . 15 Failed 53 | . 2 . 7 . . . 3 20 . . . . 21 Catastrophic 7 | . . . . . . . 2 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . 7 . 14 . 1 . 6 20 . . . . 18 Terminals 71 | . 6 . 16 . . . 10 17 . . . . 22 Fabricators 10 | . . . . . . . . 4 . . . . 6 Repair Stations 10 | . . . 2 . . . . 8 . . . . . Recycling Units 15 | . 4 . . . . . . 3 . . . . 8 Scanalyzers 8 | . . . 2 . . . 6 . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . Terminal Hacks 52 | . 2 . 6 . 2 . 5 4 . . 29 . 4 Record 12 | . . . . . 1 . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . 10 . 1 Robot Schematic 5 | . . . . . . . . . . . 5 . . Prototype ID Bank 8 | . 2 . 2 . . . . 1 . . 3 . . Level Access Points 2 | . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . Alert Level 3 | . . . . . . . 1 1 . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 2 . . . . 3 . . . . . Scan Component 3 | . . . 1 . . . . 2 . . . . . Repair 2 | . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 8 | . 2 . . . . . . 1 . . . . 5 Process 2 | . . . . . . . . . . . . . 2 Report Inventory 4 | . 1 . . . . . . 1 . . . . 2 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 4 . 5 . . . 3 7 . . . . 4 Terminals 14 | . 3 . 4 . . . 2 2 . . . . 3 Botnet 12 | . 2 . 3 . . . 2 2 . . . . 3 Sabotage 2 | . 1 . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . Liberate 1 | . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Extract 2 | . . . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 23 | . 2 . 4 . . . 3 7 . . . . 7 Full Trace Events 9 | . 1 . 2 . . . . 1 . . . . 5 Feedback Events 3 | . . . . . . . . . . . . . 3 Corruption 1 | . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 3 . . . 3 . . . 10 . 1 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . 84 Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . Time 70 | . . . 26 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 19 | . . . . . . . . . . . . . 19 Retrieved Matter 10 | . . . . . . . . . . . . . 10 Retrieved Components 10 | . 10 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . . . . . . . 6 . . . . . Largest Group 6 | . . . . . . . . 6 . . . . . Highest-Rated Group 92 | . . . . . . . . 92 . . . . . Highest-Rated Ally 16 | . . . . . . . . 16 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . 78 . . . . . Total Damage 812 | . . . . . . . . 812 . . . . . Kills 9 | . . . . . . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 134 | . . . . . . . . . . . 134 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 3777 | 13 274 148 384 318 170 59 306 836 126 186 123 368 466 Spaces Moved 5393 | 9 265 250 429 654 405 64 354 942 376 470 210 407 558 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 19 | 9 10 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 74 | . 74 . . . . . . . . . . . . Flight 5300 | . 181 250 429 654 405 64 354 942 376 470 210 407 558 Fastest Speed 32 | 120 37 37 34 37 37 37 37 32 32 32 34 34 34 Average Speed 37 | 120 62 37 36 39 37 37 37 36 32 33 34 34 34 Slowest Speed 180 | 120 180 37 37 107 37 37 37 107 32 34 34 34 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . 1 3 8 11 . 2 5 14 2 4 . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 44 50 34 98 66 16 34 32 63 81 83 66 21 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 26 | . 1 . . . 1 . . . . 1 22 1 . Known Exits Taken 3 | . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 12 | . . . . 2 . . . . 1 7 . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 500 | . . . 38 19 . . 106 123 . 11 106 . 97 Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 3 . . . . . . AOE 497 | . . . 38 19 . . 103 123 . 11 106 . 97 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6455 | 10 329 279 562 680 422 78 449 1227 377 481 245 610 706 Wait 432 | . 12 9 54 12 1 5 34 84 1 . 3 157 60 Move 5270 | 8 262 244 413 632 404 59 344 916 371 461 209 406 541 Hop 52 | . 1 2 7 10 . 2 4 12 2 4 . . 8 Pick Up 23 | . . 1 5 2 3 . 2 4 . 2 3 . 1 Fast Attach 72 | 2 11 1 6 1 1 1 6 28 . 2 3 1 9 Attach 20 | . . 1 2 . 1 . . 3 1 1 6 3 2 Detach 19 | . 1 1 2 . . . 1 3 1 . 4 3 3 Swap 27 | . 1 . 3 2 2 . 4 10 . 2 . . 3 Drop 73 | . 11 . 8 3 4 . 7 24 . 4 8 . 4 Fire 294 | . 21 11 44 11 . 8 37 80 1 5 5 19 52 Melee 7 | . . . . . 6 . . . . . 1 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 165 | . 9 9 18 7 . 3 10 62 . . 3 21 23 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 10) 247 | -10/Materials | Reached level 2 288 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 315 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 325 | -10/Mines | Learned Materials stockpile data 330 | -10/Mines | Assembled infested the area 367 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 367 | -10/Mines | Found Prototype Device 367 | -10/Mines | Identified Exp. Sensor Array 419 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Entered Materials 438 | -9/Materials | Reached level 3 439 | -9/Materials | Upgraded with Weapon slot (x1) 479 | -9/Materials | Identified exit to Mines 511 | -9/Materials | Reached level 4 518 | -9/Materials | Upgraded with Utility slot (x1) 673 | -9/Materials | Reached level 5 731 | -9/Materials | Discovered new exit (range 7) 775 | -9/Materials | Repaired Datajack 794 | -9/Materials | Build established: Hacker-Scout 820 | -9/Materials | Entered Mines 831 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 927 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 993 | -9/Mines | Reached level 6 1005 | -9/Mines | Discovered new exit (range 15) 1090 | -9/Mines | Discovered new exit (range 5) 1136 | -9/Mines | Discovered new exit (range 7) 1136 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1138 | -9/Mines | Entered Exiles 1147 | -9/Exiles | Met 8R-AWN 1154 | -9/Exiles | Met EX-HEX 1164 | -9/Exiles | Met EX-BIN 1169 | -9/Exiles | Aligned with FarCom system 1169 | -9/Exiles | Given EX-Vault access code 1212 | -9/Exiles | Met EX-DEC 1225 | -9/Exiles | Learned location of Zion (-6) 1245 | -9/Exiles | Opened EX-Vault 1247 | -9/Exiles | Found Gui. Plasma Cannon 1251 | -9/Exiles | Found Trap Reconfigurator 1271 | -9/Exiles | Exiles lab attacked by MAIN.C 1306 | -9/Exiles | Discovered new exit (range 10) 1308 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Gui. Plasma Cannon 1308 | -9/Exiles | Entered Mines 1344 | -8/Mines | Discovered new exit (range 10) 1367 | -8/Mines | Entered Materials 1369 | -8/Materials | Reached level 7 1418 | -8/Materials | Reached level 8 1464 | -8/Materials | Discovered new exit (range 14) 1506 | -8/Materials | Reached level 9 1582 | -8/Materials | Discovered new exit (range 12) 1638 | -8/Materials | Core integrity fell below 50% 1642 | -8/Materials | Reached level 10 1653 | -8/Materials | Upgraded with Utility slot (x1) 1673 | -8/Materials | Entered Factory 1674 | -7/Factory | Identified exit to Storage 1675 | -7/Factory | FarCom data flow suspended 1675 | -7/Factory | Reached level 11 1739 | -7/Factory | Reached level 12 1742 | -7/Factory | Upgraded with Propulsion slot (x1) 1759 | -7/Factory | Discovered new exit (range 16) 1802 | -7/Factory | Garrison activated, responded to threat 1824 | -7/Factory | Core integrity fell below 50% 1835 | -7/Factory | Found Rocket Array 1837 | -7/Factory | Found Rocket Array 1936 | -7/Factory | Reached level 13 1943 | -7/Factory | Upgraded with Weapon slot (x1) 2006 | -7/Factory | Identified exit to Factory 2006 | -7/Factory | Identified exit to Lower Caves 2044 | -7/Factory | Reached level 14 2053 | -7/Factory | Upgraded with Weapon slot (x1) 2168 | -7/Factory | Garrison activated, responded to threat 2259 | -7/Factory | Repaired Broken Enh. Nuclear Core 2277 | -7/Factory | Reached level 15 2401 | -7/Factory | High security lockdown imminent 2438 | -7/Factory | Garrison activated, responded to threat 2462 | -7/Factory | Reached level 16 2481 | -7/Factory | High security lockdown engaged 2483 | -7/Factory | Destroyed 10 combat bots 2509 | -7/Factory | Entered Lower Caves 2512 | -7/Lower Caves | Learned Factory stockpile data 2594 | -7/Lower Caves | Learned Factory stockpile data 2632 | -7/Lower Caves | Discovered new exit (range 14) 2635 | -7/Lower Caves | Entered another Lower Caves area 2635 | -7/Lower Caves | Spotted M0-TDX(f) 2635 | -7/Lower Caves | Spotted P0-0TK(f) 2635 | -7/Lower Caves | Destroyed M0-TDX(f) 2636 | -7/Lower Caves | Encountered a Master Thief 2638 | -7/Lower Caves | Trap Reconfigurator stolen by Master Thief 2642 | -7/Lower Caves | Destroyed P0-0TK(f) 2816 | -7/Lower Caves | Discovered new exit (range 5) 2817 | -7/Lower Caves | Encountered a Warlord checkpoint 2820 | -7/Lower Caves | Learned Factory interactive machine intel 2821 | -7/Lower Caves | Entered Data Miner 2824 | -7/Data Miner | Discovered new exit (range 6) 2828 | -7/Data Miner | Met Data Miner 2843 | -7/Data Miner | Learned location of Section 7 (-2) 2843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2847 | -7/Data Miner | Received God Mode back door access code from Data Miner 2885 | -7/Data Miner | Interfaced with the Data Conduit 2944 | -7/Data Miner | Entered Proximity Caves 2946 | -6/Proximity Caves | Reached level 17 2948 | -6/Proximity Caves | Spotter reported a threat 3122 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3139 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3206 | -6/Proximity Caves | Learned 4 Factory zone layouts 3206 | -6/Proximity Caves | Spotted B-75 Beast 3308 | -6/Proximity Caves | Discovered exit to Factory (range 13) 3312 | -6/Proximity Caves | Entered Factory 3313 | -6/Factory | Identified exit to Factory 3314 | -6/Factory | Reached level 18 3314 | -6/Factory | Upgraded with Utility slot (x1) 3315 | -6/Factory | Loaded intel: 270 machine locations 3316 | -6/Factory | Loaded intel: 51 interactive machine locations 3499 | -6/Factory | Reached level 19 3519 | -6/Factory | Core integrity fell below 50% 3662 | -6/Factory | First assault squad dispatched 3695 | -6/Factory | Hacking Suite fried by hacking feedback 3695 | -6/Factory | System Shield fried by hacking feedback 3696 | -6/Factory | Intercept squad dispatched 3720 | -6/Factory | Spotted Tracker 3742 | -6/Factory | Destroyed Tracker 3757 | -6/Factory | Core integrity fell below 20% 3776 | -6/Factory | Spotted Combat Programmer 3778 | -6/Factory | Destroyed self with Rocket Array Last Messages --------------- 03731_ Nuclear Pulse Thruster temporarily disabled. 03742_ Tracker destroyed. 03753_ Penetrated by Slug. 03756_ Nuclear Pulse Thruster destroyed. 03756_ Penetrated by Slug. 03757_ Slug penetrates Wall. 03759_ Penetrated by Slug. 03760_ Slug penetrates Door. 03762_ System corrupted: Matter fused (-5). 03762_ Penetrated by Slug. 03764_ U-05 Engineer lays Concrete. 03764_ Targeting Computer fried. 03764_ H-66 Slayer destroyed. 03765_ U-05 Engineer lays Concrete. 03769_ H-66 Slayer destroyed. 03769_ U-05 Engineer destroyed. 03773_ The unstable cave ceiling collapses. 03777_ R-10 Processor collects Lgt. Ion Engine. 03777_ Penetrated by EMDS Slug. 03778_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | #????#Y??## ??#???? ? ???????????"?"?"????????? | | ?##??###### ############+####???"?"?"?????k??? | | ###?##?##?# #?Y??????????""T"" | | ? ? ? ##?## ####?????????""""" | | ??#### """u""" """ ?????????????? | | ? ?#?## """ """ """ ?????????????? | | ? ##?## """ """ """ ??? ??????????? | | ???##### ##???????????????? | | ###### """k""" ###??????????????? | | ? ?##?## """ """ ##?#???###?????????? | | #?##?# """ " " # ??? ?#??"""????? | | g ###?## "" + """????"""????? | | ##+###?###?# " " #? 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""?#???#?######################?#?######### | | #?##?"F""#?????#####################???### | | ###??""""?#????#?#################?###???# | | ########?#?##?#???#??############?#####?## | | ?######??##?##????#?#?########?#?##??????# | | ###########################??#?###??####?# | | !# #####?#???#???#?# | | """"o"""" # #????#???#?#?#?#########+ | | """"["""" # ##??##????????????#?## | | """"%"""" # #???#?#??#?#?#?##?#?## | | """"%"""" # #????#?????#???###?### | | == # #??#??#??#??###??#?#?# ! | | """"%"""" *# ##?##????? ??? ##?### | | """"%"""" # ###??? ? ??? ??#?###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 33 Energy Capacity 850 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 46 Terrain Scan Range 16 Terrain Scan Density 810 Cloak Strength 2 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Resistance: EX 10 Evasion (%) 63 Offensive Hacking 25 Defensive Hacking 25 Item Schematics ----------------- Hover Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Flail | -9/Materials | Extracted Adv. EMP Blaster | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Datajack | -8/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Hvy. Insulated Plating | -7/Data Miner | Free Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Levels Raised 18 | . 1 . 3 1 . . 4 6 . . . 1 2 XP Earned 30977 | 3000 1650 1100 3946 925 350 850 4845 9071 170 170 733 1518 2649 XP Spent 29955 | 3000 1500 . 4420 1580 . . 5985 8995 . . . 1210 3265 Upgrades 79 | 7 3 . 17 4 . . 17 19 . . . 6 6 Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . Utility Slot 5 | 2 . . 1 . . . 1 . . . . . 1 Weapon Slot 4 | 1 . . 1 . . . . 2 . . . . . Core Integrity 9 | . . . 2 . . . 3 3 . . . . 1 Heat Dissipation 4 | . . . 2 . . . . 1 . . . 1 . Energy Generation 3 | . . . 1 . . . . 2 . . . . . Energy Storage 6 | . . . . . . . . 5 . . . 1 . Matter Storage 2 | . . . . . . . . . . . . 2 . Mass Support 3 | 1 . . 1 1 . . . . . . . . . Inventory Capacity 5 | . 3 . . . . . 1 1 . . . . . Sight Range 1 | . . . . . . . . 1 . . . . . Sensor Range 13 | . . . 5 . . . 8 . . . . . . Terrain Scan Density 6 | . . . 2 1 . . 1 . . . . . 2 Ranged Accuracy 1 | . . . . . . . . 1 . . . . . Hack Attack % 3 | 2 . . 1 . . . . . . . . . . Hack Defense % 3 | . . . 1 . . . 1 . . . . . 1 KI Resistance % 1 | . . . . . . . . . . . . 1 . TH Resistance % 1 | . . . . 1 . . . . . . . . . EX Resistance % 2 | . . . . . . . 1 . . . . . 1 KI Damage % 1 | . . . . . . . . . . . . 1 . TH Damage % 3 | . . . . 1 . . 1 1 . . . . . EX Damage % 1 | . . . . . . . . 1 . . . . . Protomatter Created 1642 | . 63 54 187 33 . 24 156 542 . . 30 168 385 Integrity Restored 3425 | . 129 136 330 130 . 72 213 1362 . . 72 456 525 Core 3242 | . 101 108 274 77 . 72 213 1344 . . 72 456 525 Parts 183 | . 28 28 56 53 . . . 18 . . . . . Protomatter Decayed 157 | . . 37 46 17 . . . 13 . . . . 44 Game ------ Seed NullMultitargetingMount Manual? 0 Play Time 00:51:22 Cumulative 644.1 hours Start 2024.02.06 @ 16:03:59 End 2024.02.06 @ 16:55:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 624 Rogue 351 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b56fce-726a-4547-9a9b-ef8833079a67