Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 21:12:52 Player: TryingToLearn Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1356) 1356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 5831 Bonus ------- Follower Combat Kills 67 Friendly Fire -12 Cogmind --------- Core Integrity 910/1150 Matter 98/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet System Shield Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield Makeshift System Shield > --- WEAPON ----------- Wave Gun Tiamat Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Improved Gravmag System Antigrav System System Shield [Rating: 89] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Tiamat Missile Launcher Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Slots Evolved 12 | . . . . . 10 2 Power . | . . . . . . . Propulsion 3 | . . . . . 3 . Utility 9 | . . . . . 7 2 Weapon . | . . . . . . . Parts Attached 88 | 6 3 8 18 2 43 8 Power 11 | 1 . 2 2 . 4 2 Engine 7 | 1 . 2 2 . 2 . Core 3 | . . . . . 2 1 Reactor 1 | . . . . . . 1 Propulsion 23 | 2 1 . 6 2 9 3 Treads 6 | 2 1 . . 2 1 . Leg 3 | . . . . . 3 . Wheel 4 | . . . 4 . . . Hover 8 | . . . . . 5 3 Flight 2 | . . . 2 . . . Utility 32 | 1 2 1 3 . 22 3 Device 10 | . . . 1 . 7 2 Storage 3 | 1 1 1 . . . . Processor 8 | . 1 . . . 6 1 Hackware 5 | . . . . . 5 . Protection 6 | . . . 2 . 4 . Artifact . | . . . . . . . Weapon 22 | 2 . 5 7 . 8 . Energy Gun 10 | 2 . 3 4 . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | . . . 2 . 6 . Ballistic Cannon 2 | . . 2 . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 40 | . . . 7 2 12 19 Power 6 | . . . 1 1 3 1 Propulsion 13 | . . . 3 . 3 7 Utility 16 | . . . 1 . 6 9 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 17 | . . . 3 1 3 17 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 91 | . 96 100 92 90 82 94 Engine 9 | . 14 14 14 11 1 . Core 1 | . . . . . 2 4 Treads 12 | . 28 28 8 21 4 . Leg 1 | . . . . . 6 . Wheel 4 | . . . 10 7 . . Hover 3 | . . . . . 3 24 Flight 1 | . . . 3 . . . Device 2 | . . . 2 . 3 11 Storage 9 | . 14 14 14 14 . . Processor 8 | . 10 14 2 . 13 17 Hackware 8 | . . . . . 23 20 Protection 5 | . . . 8 14 5 4 Energy Gun 11 | . 28 27 9 22 2 4 Energy Cannon 3 | . . . 8 . . . Ballistic Gun 4 | . . . 7 . 7 . Peak Build Rating 89 | 6 8 12 18 18 80 89 Average Rating 29 | 4 6 9 13 16 56 83 On Entrance 19 | . 6 8 12 18 14 78 Naked Turns . | . . . . . . . Heaviest Build 53 | 14 29 33 37 35 53 33 Greatest Support 55 | 40 40 40 40 40 55 55 Greatest Overweight (x) 4 | 1 . . 4 . 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 11 | 7 11 15 15 15 6 5 Most Carried 15 | 5 14 15 15 15 14 5 Average Carried 10 | 2 7 14 14 14 5 3 Final Capacity 15 | 8 15 15 15 15 5 5 Final Carried 15 | 5 14 15 14 15 4 5 Class Distribution -------------------- 45% | Mutant 21% | Hacker-Mutant 16% | Derelict-Mutant 10% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Matter Collected 1355 | 260 20 66 355 20 515 119 Remotely . | . . . . . . . Salvage Created 1488 | . 242 122 377 61 616 70 Parts 100 | . 24 7 26 3 31 9 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . 17 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Combat Hostiles Destroyed 30 | . 6 4 10 1 8 1 Guns 26 | . 5 4 8 1 8 . Cannons 2 | . . . 2 . . . AOE 2 | . 1 . . . . 1 Classes Destroyed 12 | . 4 . 3 . 5 . Worker 3 | . . . . . 1 2 Hauler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Turret 2 | . . . 2 . . . Watcher 1 | . . . . . 1 . Swarmer 8 | . 3 2 3 . . . Grunt 8 | . 3 2 . . 3 . Sentry 3 | . . . 1 1 1 . Hunter 2 | . . . . . 2 . Programmer 3 | . . . . . 2 1 Subdweller 6 | . . . 6 . . . Best Kill Streak 4 | . 3 2 3 1 4 2 Combat Bots Only 4 | . 3 2 3 1 4 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Hostile Shots Fired 487 | . 20 9 114 52 152 140 Missed 169 | . 5 1 41 24 32 66 Damage Taken 5531 | . 173 89 1023 318 2416 1512 Core 607 | . 30 13 135 45 144 240 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . . . 10 85 . Volleys Fired 135 | . 14 19 40 12 41 9 Largest 2 | . 2 2 2 2 2 2 Hottest 127 | . 90 115 123 120 114 127 Shots Fired 240 | . 28 27 75 17 82 11 Gun 203 | . 28 16 58 17 82 2 Cannon 28 | . . 11 17 . . . Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 113 | . . 11 40 . 62 . Thermal 100 | . 14 12 35 17 20 2 Explosive 9 | . . . . . . 9 Electromagnetic 18 | . 14 4 . . . . Robot Hit Streak 13 | . 7 10 10 10 13 6 Robot Miss Streak 5 | . 2 2 5 1 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . 1 . 2 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 148 | . 16 12 43 15 55 7 Core Hits 74 | . 10 8 21 2 27 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 5 | . 2 . 1 1 1 . Burn 3 | . 2 . . . 1 . Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4055 | . 244 180 821 322 1434 1054 Guns 2677 | . 203 165 568 322 1389 30 Cannons 253 | . . . 253 . . . Explosions 1051 | . 41 . . . . 1010 Melee . | . . . . . . . Ramming 74 | . . 15 . . 45 14 Kinetic 1284 | . . . 285 . 999 . Thermal 1502 | . 114 110 536 322 390 30 Explosive 1010 | . . . . . . 1010 Electromagnetic 185 | . 130 55 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . 6 7 15 Average Corruption 2 | . . . . 5 1 4 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 5 3 3 Message Errors 4 | . . . . 2 . 2 Matter Fused 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 107 | . . . . . 10 97 Projectiles . | . . . . . . . Explosions 97 | . . . . . . 97 Melee 10 | . . . . . 10 . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 103 | . 40 . . . 17 46 Shots 2 | . 1 . . . . 1 Rammed 5 | . . 3 . . 1 1 Targets Rammed 7 | . . 3 . . 3 1 Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 375 | . 150 198 42 243 375 51 Average Temperature 74 | . 52 64 13 84 145 19 Received Heat Transfer 669 | . 36 36 210 54 225 108 Effects 2 | . . . . 2 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 1 1 1 1 . Heat Transferred 2743 | . 370 296 1073 375 592 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Peak Influence 377 | . 215 80 . 95 161 377 Initial 62 | . . 6 . 60 31 62 Average 78 | . 96 32 . 81 70 168 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 93 | 100 93 100 . 100 100 58 Level 1 6 | . 6 . . . . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 . . 5 2 Investigation 3 | . 1 1 . . 1 . Extermination 2 | . . . . . 1 1 Reinforcement 5 | . 1 . . . 3 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Distress Signals 3 | . . . . . . 3 Communications Jammed 19 | . . . . . . 19 Distress Signals 19 | . . . . . . 19 Times Spotted 78 | . 8 5 19 5 16 25 Peak Tracking Total 16 | . 3 3 6 4 5 16 Tactical Retreats 10 | . 1 . 2 . 4 3 Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Disabled 6 | . 1 . 2 . 2 1 Max in Single Turn 1 | . 1 . 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Machines Accessed 13 | . 5 1 . 1 6 . Terminals 11 | . 4 . . 1 6 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 41 | . 15 1 . 2 23 . Successful 13 | . 4 1 . . 8 . Failed 28 | . 11 . . 2 15 . Catastrophic 4 | . 2 . . . 2 . Database Lockouts . | . . . . . . . Manual 8 | . 3 . . . 5 . Terminals 36 | . 11 . . 2 23 . Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 1 . . 6 . Record 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . Machine Index 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Maintenance Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . Terminals 2 | . . . . . 2 . Track 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . 1 6 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 12 8 . . . Total Damage 226 | . . 100 126 . . . Kills 3 | . . 1 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Turns Passed 4564 | 96 438 590 1576 284 1197 383 Spaces Moved 3029 | 56 215 310 882 168 879 519 Core 10 | 9 . . . . . 1 Treads 1090 | 47 215 310 326 118 74 . Legs 565 | . . . . . 565 . Wheels 559 | . . . 509 50 . . Hover 758 | . . . . . 240 518 Flight 47 | . . . 47 . . . Fastest Speed 44 | 50 160 160 110 110 44 44 Average Speed 125 | 148 160 160 159 145 109 52 Slowest Speed 357 | 160 160 160 357 160 320 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 46 78 43 40 14 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 9 | . . 1 8 . . . Spaces Dug 15 | . . 7 . . . 8 Terrain Destroyed 130 | . 4 7 . . 10 109 Melee . | . . . . . . . Projectile 17 | . . 7 . . 10 . AOE 113 | . 4 . . . . 109 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Fac Total 3566 | 66 284 383 987 194 1036 616 Wait 172 | . 32 18 21 5 25 71 Move 3023 | 55 214 309 881 167 878 519 Hop . | . . . . . . . Pick Up 70 | 5 14 11 12 4 18 6 Fast Attach 45 | 6 1 1 5 1 30 1 Attach 30 | . 1 1 10 1 11 6 Detach 10 | . 1 1 3 . 4 1 Swap 13 | . 1 6 3 . 2 1 Drop 61 | . 6 14 12 4 24 1 Fire 135 | . 14 19 40 12 41 9 Melee . | . . . . . . . Ram 2 | . . . . . 1 1 Kick 2 | . . . . . 2 . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves -7/Recycling -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 400 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Entered Mines 604 | -10/Mines | Found DCF Scrap (15 items) 710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 853 | -10/Mines | Identified exit to Subcaves 857 | -10/Mines | Met a Derelict shopkeep closing up shop 1125 | -10/Mines | Entered Subcaves 1125 | -10/Subcaves | Accompanied by 2 allies 1354 | -10/Subcaves | A Subdweller sparked back to life 1354 | -10/Subcaves | A Subdweller sparked back to life 1354 | -10/Subcaves | A Subdweller sparked back to life 1409 | -10/Subcaves | Lost 3 parts (1p1n1w) 1480 | -10/Subcaves | Found Prototype Power Core 1530 | -10/Subcaves | Learned Materials emergency access door positions 2328 | -10/Subcaves | Build established: Derelict-Mutant 2350 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2351 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2539 | -10/Subcaves | Discovered new exit (range 13) 2544 | -10/Subcaves | Core integrity fell below 50% 2701 | -10/Subcaves | Entered Recycling 2702 | -7/Recycling | Met a Zionite searching for Scraptown 2762 | -7/Recycling | Core integrity fell below 20% 2966 | -7/Recycling | Discovered new exit (range 13) 2985 | -7/Recycling | Entered Factory 2985 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 3235 | -5/Factory | Lost 3 parts (1n2u) 3295 | -5/Factory | Identified exit to Upper Caves 3579 | -5/Factory | Lost 3 parts (1p2u) 3585 | -5/Factory | Build established: Hacker-Mutant 4104 | -5/Factory | Discovered new exit (range 20) 4182 | -5/Factory | Entered another Factory area 4182 | -4/Factory | Evolved 2 slots: Utility x2 4199 | -4/Factory | Discovered new exit (range 16) 4219 | -4/Factory | Spotted B-86 Titan 4261 | -4/Factory | Identified exit to Upper Caves 4547 | -4/Factory | System corruption reached 10% 4565 | -4/Factory | Self-destructed Last Messages --------------- 04560_ W-44 Eye distress signal jammed. 04560_ Antigrav System destroyed. 04561_ Fusion Modulator explodes. 04561_ U-05 Engineer destroyed. 04561_ Fusion Modulator explodes. 04561_ >> Machine Analyzer network decryption results: 04561_ Terminal x1 04561_ Fusion Modulator explodes. 04561_ U-05 Engineer builds a Wall. 04561_ Imp. Transmission Jammer destroyed. 04561_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 04562_ Penetrated by Slug. 04562_ Imp. Sensor Array destroyed. 04562_ Imp. Gravmag System destroyed. 04563_ U-05 Engineer lays Concrete. 04563_ U-05 Engineer builds a Wall. 04563_ Penetrated by Slug. 04564_ U-05 Engineer builds a Wall. 04565_ B-60 Warrior heat short circuits Rnf. Fission Core. 04565_ P-70 Sage resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????######### ??? | | ??????????????????????# ??? | | ??????????????????????# ??? | | ??????????????????????# !! """"""" ##+###???? | | ??????????????????????# !! 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